The Three of Swords Corporation

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Modrageball
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The Three of Swords Corporation

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Draconics wrote: The Three of Swords Corporation
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Credit to Papergolem for making this.

Members:
Nirrechau (“Nira") Reccateu
Irastor (ex(?)-Crimson Magus of Avandos)
"Dusty" Tim Potter
Mr. Freshness
Rikimaru
Mr. Csen
Æsir
Jennifer Tardil
Teremir Nailos
Balkantar Nailos
Velisious Nailos
Alex Bennion
Gerald Feorlyth
Krexil Nei'Beidon
Balko Dogmaster
Hemminer the Sage
Caelum "Cael" Aetherius
Wallace
Jillian Cornarii IV
The Roulette Master
Caelum Aetherius
Langidor, the Greenspear
Emmanuel
"Janus" (Realmpond Blossom of Law and Chaos)
One Hundred Thousand Rays
Zweirugi
Draconics
Vashna's Abomination - If her true form returns
Silas - If his true form returns
Vashna Saseen - may his rest be peaceful


Allies and Acquaintances (people we are on good terms with pretty much):
Bascaradine Corporation
The Bartender
The Order of the Crystal Glove
The Blackclad Order*
The Fishing Village of Imbelsberg
Thandolman*
Interdimensional Crime Syndicate
Sea of Lindric Grass
Uugarto Balnithrope (and maybe the Society of Magical Inquiry)
Gearwrights' Association
The Stormkeeper
Gashmarr Brangranner
Lady Caducees
Botanica Seasonal Control Processor
Miniature Floating Island Magical Research Academy (Disc 26)
The Holy Church of Gadigan and The Saints (Donna particularly)
The Fourth Ascension*
Society of Esoteric Binders
The Seven Ancients (Tablets)
Ryan the Bowling Wizard
(*Maybe . . they might not actually like us all that much)

Enemies:
Amon Horutep and any of his followers
The Bluewar Ministry
That one entity from the Jungle Ruins (Mr. Goose)
Michael Helios and Doc (due to likely enmity from non-directional catastrophes)
Hippo-kin
Count Luciano of Symvektria
Ibodians
Valcont, Nemesis of All (and lame inconveniencer)

Goals:
Go talk to Vashna, if you can get him to tell you, then you'll know.

Location:
Kurehlmo 15 "Has many sky cities that are now long abandoned, and the land people on it rarely head up into the skies"

Property:
5 City Block- (Item, Property, Technology, 40,000 Gold)
City Hall- (Item, Property, Technology, 290,000 Gold)
City Library- (Item, Property, Technology, 120,000 Gold)
3 Concert Hall- (Item, Property, Air & Magic, 190,000 Gold)

Fortified Bunker- (Item, Property, Magic & Earth, 620,000 Gold)
5 Grocery Store- (Item, Property, Technology & Air & Water, 80,000 Gold)
Mage's Tower- (Item, Property, Magic, 5,000,000 Gold)
Mech Hanger- (Item, Property, Technology, 590,000 Gold)

Millhouse with a Notoriously Dangerous Fish in the Basement- (Item, Property, Water, 67,000 Gold)
Observation Tower- (Item, Property, Air & Water, 110,000 Gold)
3 Power Plant- (Item, Property, Electrical, 180,000 Gold)
Private Aquarium- (Item, Property, Water, 1,300,000 Gold)
Silent Library- (Item, Property, Darkness & Psychic, 490,000 Gold)
Shop on a Random World- (Item, Property, Physical, 60,000 Gold)
5 Square Mile of Cloud Kingdom on a Random World- (Item, Property, Air, 4,500,000 Gold)
5 Square Mile of Labyrinth on a Random World- (Item, Property, Earth & Magic, 500,000 Gold)
4 Square Mile of Rolling Farmland- (Item, Property, Technology, 70,000 Gold)

Square Mile of Sakura Forest on a Random World- (Item, Property, Magic, 340,000 Gold)
3 Underground Toxic Waste Dump- (Item, Property, Earth & Acid, 290,000 Gold)
3 Water Works- (Item, Property, Water & Technology, 260,000 Gold)

Weather Channel Studio- (Item, Property, Technology & Air & Water & Electrical, 2,500,000 Gold)
3 Zoning Office- (Item, Property, Air & Earth & Water, 316,000 Gold)

Unsorted Ascension Fall-out
*Sixth Nongaseous Facility from Regdyrr VI (Formerly Owned by the Ibodian Crime Syndicate)- (Item, Property, Technology, 100,000,000 Gold)
36 Square Mile of Cloud Kingdom on a Random World- (Item, Property, Air, 4,500,000 Gold)
12 Square Mile of Elemental Water on a Random World- (Item, Property, Water, 15,000,000 Gold)
24 Square Mile of Faerie Forest on a Random World- (Item, Property, Magic, 1,265,000 Gold)
12 Square Mile of Labyrinth on a Random World- (Item, Property, Earth & Magic, 500,000 Gold)
24 Square Mile of Open Sky on a Random World- (Item, Property, Air, 20,000 Gold)
36 Square Mile of Swamp on a Random World- (Item, Property, Acid, 30,000 Gold)
X City of Shadows- (Item, Property, Darkness, 15,000,000 Gold)
Dryad's Grove- (Item, Property, Earth & Magic, 1,000,000 Gold)
Dungeon Filled with Block-Pushing Puzzles- (Item, Property, Physical & Earth & Psychic, 3,700,000 Gold)
Garden of Broken Clocks- (Item, Property, Time, 15,000,000 Gold)
Mage's Tower- (Item, Property, Magic, 5,000,000 Gold)
Ruined Sultan's Palace- (Item, Property, Earth & Fire, 615,000 Gold)
*Roulette Master's Entry Courtyard- (Property, Fortune, 1,000,000,000 Gold)



Gear:
Axe of the Singing Fish Guy- (Weapon, Axe, Water & Sonic, 28,000,000 Gold) +28,000 Melee Attack, +20,000 AGI, +20,000 SPI, 50% inflicts Suffocation: Sonic Whiplash, Wielder counts as possessing the subtype Aquatic (Owned by Langidor)
Highly Philosophical Trousers- (Armorx.5, Clothes, Psychic & Air, 30,000,000 Gold) +26,000 Defense, +3,000 Defense against MIN Damage, +30,000 MIN, +300,000 MP as a non-stacking bonus, 50% Stat Drain: MIN Drain Resistance (Owned by Krexil)
Beret of the Flying Carnival Men- (Accessory, Hat, Air, 7,000,000 Gold) +7,000 AGI, 26% Dodge (Owned by Tardil)

Antiquities and other Luxuries:
5 100 Books of Undeath- (Item, Antiquity, Darkness, 16,000 Gold)
6 100 Books of Undeath- (Item, Antiquity, Darkness, 16,000 Gold)
Bailutarian Canopy Bed- (Item, Antiquity, Water & Air, 70,000 Gold)
8 Basket Full of Large Fruits- (Item, Antiquity, Earth, 1,200 Gold)
Basic Ambience Focus- (Item, Antiquity, Earth & Air & Fire & Water & Light & Darkness & Physical & Psychic & Magic & Technology & Acid & Electrical & Ice, 100,000 Gold)
Basic Grill- (Item, Antiquity, Fire & Technology, 14,000 Gold)
Basic Microwave- (Item, Antiquity, Fire & Technology, 8,000 Gold)
Basic Refrigerator- (Item, Antiquity, Ice & Technology, 14,000 Gold)
2 Basic Set of Cookbooks- (Item, Antiquity, Air, 5,000 Gold)
Basic Set of Plates and Platters- (Item, Antiquity, Water & Physical & Light, 9,000 Gold)
Basic Set of Pots and Pans- (Item, Antiquity, Physical & Technology, 4,000 Gold)
Basic Wine Press- (Item, Antiquity, Technology & Water, 12,000 Gold)
Bascaradine Brand Pencils (100 Count Box)- (Item, Antiquity, Physical, 1,300 Gold)
Bascaradine Paperworks Basic Ream of Paper- (Item, Antiquity, Physical, 100 Gold)
Bascaradine Window Cleaner- (Item, Antiquity, Technology & Water, 500 Gold)
Bel-Miragas Plushie- (Item, Antiquity, Magic, 16,000 Gold)
Binselberry Sapling- (Item, Antiquity, Earth, 30,000 Gold)
Bone Scribe's Tome- (Item, Antiquity, Darkness, 15,000 Gold)
5 Book of Poetic Lamentation- (Item, Antiquity, Darkness, 1,600 Gold)
5 Book of Poetic Lamentation- (Item, Antiquity, Darkness, 1,600 Gold)
5 Bone Scribe's Tome- (Item, Antiquity, Darkness, 15,000 Gold)

Book of Unsanctioned Cooking Techniques- (Item, Antiquity, Water & Fire & Technology, 7,000 Gold)
100 Cardboard Box with Artillicas Botanica Logo on It- (Item, Antiquity, Earth & Technology, 60 Gold)
2 Collectable Figure Series 67 Figure 125/245: Basic Gear Soldier- (Item, Antiquity, Earth & Technology, 7,000 Gold)
5 Crystal Stalagmite- (Item, Antiquity, Magic & Earth, 30,000 Gold)
5 Crystal Stalagmite- (Item, Antiquity, Magic & Earth, 30,000 Gold)
5 Daemonic Texts- (Item, Antiquity, Darkness, 110,000 Gold)
5 Daemonic Texts- (Item, Antiquity, Darkness, 110,000 Gold)
5 Demon's Collected Souls- (Item, Antiquity, Darkness & Light, 1,300,000 Gold)
5 Demon's Collected Souls- (Item, Antiquity, Darkness & Light, 1,300,000 Gold)
2 Deactivated Desert Corsair Sand Ship- (Item, Antiquity, Earth, 600,000 Gold)
Decorative Sword- (Item, Antiquity, Earth, 7,000 Gold)
5 Demon's Collected Souls- (Item, Antiquity, Darkness & Light, 1,300,000 Gold)
Dogtags- (Item, Antiquity, Physical, 290 Gold)
5 Dragon's Hoard- (Item, Antiquity, Magic & Physical, 10,000,000 Gold)
5 Dragon's Hoard- (Item, Antiquity, Magic & Physical, 10,000,000 Gold)
5 Dragon's Hoard- (Item, Antiquity, Magic & Physical, 10,000,000 Gold) (Donated by Cael)
5 Dragon's Hoarded Treasures- (Item, Antiquity, Physical & Magic & Earth, 870,000 Gold)
5 Dragon's Hoarded Treasures- (Item, Antiquity, Physical & Magic & Earth, 870,000 Gold)
Dwarven Trinket- (Item, Antiquity, Earth, 500 Gold)
Electric Clock- (Item, Antiquity, Technology, 700 Gold)
Envelope Labelled "Secret"- (Item, Antiquity, Technology & Psychic, 2,900 Gold)
Extension Cord- (Item, Antiquity, Technology, 600 Gold)

Fake Spear of Avandos- (Item, Antiquity, Fire, 7,000 Gold)
Fog Machine- (Item, Antiquity, Air & Water & Technology, 15,000 Gold)
5 Giant Household Objects- (Item, Antiquity, Earth & Physical, 97,000 Gold)
5 Giant Household Objects- (Item, Antiquity, Earth & Physical, 97,000 Gold)
Hound of Galbrecht Plushie- (Item, Antiquity, Air, 29,000 Gold)
Kesselberry Sapling- (Item, Antiquity, Earth, 17,000 Gold)
10 Lipstick- (Item, Antiquity, Technology, 300 Gold)
Manual of What Minions Should Do In Case of Emergency- (Item, Antiquity, Darkness & Technology, 8,000 Gold)
Mental Ball- (Item, Antiquity, Psychic, 20,000 Gold)
5 Mental Ball- (Item, Antiquity, Psychic, 20,000 Gold)
5 Mental Bowl- (Item, Antiquity, Psychic, 20,000 Gold)
5 Mental Bowl- (Item, Antiquity, Psychic, 20,000 Gold)
Money Box- (Item, Antiquity, Physical, 4,000 Gold)

*Mystic Joseph's Armoire- (Item, Antiquity, Magic, 170,000 Gold)
Neovorid Chrysalid Plushie- (Item, Antiquity, Earth, 28,000 Gold)
Neovorid Sporeling Plushie- (Item, Antiquity, Earth, 21,000 Gold)
Orc Fetish- (Item, Antiquity, Earth, 700 Gold)
5 Ornamental Vase- (Consumable, Antiquity, Fire, 6,000 Gold)
5 Ornamental Vase- (Consumable, Antiquity, Fire, 6,000 Gold)
5 Ornamental Rug- (Consumable, Antiquity, Fire, 6,000 Gold)
5 Ornamental Rug- (Consumable, Antiquity, Fire, 6,000 Gold)
5 Ornamental Portrait Frame- (Consumable, Antiquity, Fire, 6,000 Gold)
5 Ornamental Portrait Frame- (Consumable, Antiquity, Fire, 6,000 Gold)
5 Ornate Treasure- (Item, Antiquity, Earth & Magic, 412,000 Gold)
5 Ornate Treasure- (Item, Antiquity, Earth & Magic, 412,000 Gold)
Pack of Ram Sticks- (Item, Antiquity, Technology, 6,000 Gold)
Photographs of Merchandise- (Item, Antiquity, Technology, 750 Gold)
Playing Cards- (Item, Antiquity, Air, 200 Gold)
Power Cord- (Item, Antiquity, Technology, 400 Gold)
Router- (Item, Antiquity, Technology, 3,000 Gold)
Set of Orindic Jade Flower Vases- (Item, Antiquity, Earth, 35,000 Gold)
Severed Hand that Can Play Poker- (Item, Antiquity, Darkness & Fire & Light, 64,000 Gold)
Shower- (Item, Antiquity, Water & Technology, 14,000 Gold)
Soap- (Item, Antiquity, Water & Light, 600 Gold)
Sticky Notes- (Item, Antiquity, Air & Technology, 600 Gold)

Tarot Cards- (Item, Antiquity, Magic & Psychic, 600 Gold)
Thorough Floral Guidebook- (Item, Antiquity, Earth & Light, 9,500 Gold)
Thorough Floral Guidebook- (Item, Antiquity, Earth & Light, 9,500 Gold)
9 Tiny See-Through Plastic Magnetized Box Containing Silver Colored Paperclips- (Item, Antiquity, Technology, 500 Gold)
5 Tiny See-Through Plastic Magnetized Box Containing Silver Colored Paperclips- (Item, Antiquity, Technology, 500 Gold)
Toenail Clippers- (Item, Antiquity, Air, 4 Gold)
Toilet- (Item, Antiquity, Water & Technology, 6,000 Gold)

Toilet Paper Roll Pack- (Item, Antiquity, Water, 600 Gold)
Tome of Laws- (Item, Antiquity, Light & Air, 17,000 Gold)
5 Tome of Laws- (Item, Antiquity, Light & Air, 17,000 Gold)
Umbrella- (Item, Antiquity, Water, 900 Gold)
*Battle Arena Year 7384 Crowd Favorite Rookie Contestant Trophy (Level 1-10 Bracket)- (Item, Antiquity, Universe, 5,000,000 Gold)
Broken Mystic's Flame Torch- (Item, Antiquity, Fire & Magic, 5,000 Gold)
*Three of Swords Corporation Flag- (Item, Antiquity, Magic & Fate, 86,000 Gold)
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
4 Vacuum Cleaner- (Item, Antiquity, Technology & Air, 14,000 Gold)
Wire Fence- (Item, Antiquity, Technology, 2,000 Gold)

~The above from Vashna and Nira~
~Items in red are in permanent guild storage~

Guild Value (Property+Antiques+Permanently Stored Properties Again): 222,808,244 gold

Guild Benefits
Guild Meeting Hall I- (Active Guild Benefit, 1,000,000 Gold) All guild members with this benefit active gain +10 to all stats for each allied guild member in the same combat
Guild Treasury I- (Active Guild Benefit, 1,500,000 Gold) All guild members with this benefit active receive a 5% increase in likelihood of monsters they face dropping treasure for them
Guild Vending Machine I- (Passive Guild Benefit, 750,000 Gold) All guild members may purchase Food and Drink consumables that are in stock at the shop and cost 10,000 Gold or less from the guild at a 10% price discount
Infinity Designer's Studio- (Active Guild Benefit, 1,000,000,000 Gold) All guild members with this benefit active become Progress element

Funding and Resources:
2 Academic Funding- (Item, Currency, Magic & Technology, 20,000 Gold)
Bond from Some Random Government- (Item, Antiquity, Technology & Air, 20,000 Gold)
Botanica Guest Pass Keycard- (Item, Key, Earth, 1,900 Gold)
Botanica Season Admission Pass- (Item, Antiquity, Earth, 300,000 Gold)
10 Funding- (Item, Currency, Earth, 20,000 Gold)
Discount Coupons- (Item, Currency, Air & Technology, 500 Gold)
Box of Embezzled Gold- (Item, Antiquity, Earth & Technology, 26,000 Gold)
2 Bag of Cash- (Item, Currency, Earth, 15,000 Gold)
50 Old Coin- (Item, Currency, Earth, 5,000 Gold)
5 Old Gold Coin- (Item, Currency, Earth & Physical, 2,500 Gold)
Passport to Ganseel- (Item, Antiquity, Technology, 900 Gold)
26 Solid-Gold Llama (Living)- (Item, Antiquity, Earth, 3,650,000 Gold)

Current Guardians, residents and workers
Draconics, Zweirugi, and any of their pets if they aren't in player or main quests.
Irastor does his business here as he pleases with his apprentices doing various tasks.
Tardil is present, she does what she does.
Other NPC's are making merry way on their own goals.
The Roulette Master often stands guard within his courtyard.
For a fee, Dusty may make a brief and sudden reappearance.
*Fading Call: 'Dusty' Tim Potter- (Spell, Summoning, Earth, 0 MP, 2,000,000 Gold) This spell's wielder may, at the beginning of a thread, choose for it to be a Gunslinging spell, This spell's caster pays an amount of Gold in increments of 10,000 Gold when casting this spell, to a max of 2,000,000 Gold, This spell may only be cast by individuals of Level 8 and higher, This spell causes an action to be performed by a source that is counted as a Level 8 Human on its caster's side of battle that is not present in the battle but still considered part of said side, with said action being considered to be a Ranged Attack action made by a PC that possesses +1337 Ranged Attack and 2731 AGI that pierces 1,850 Defense and has a 5% chance of inflicting Electrocuted and a 15% chance of inflicting Fatigued: Stun, with said action being Physical or Earth or Physical & Earth element, This action inflicts X hits against 2, where X is the number of increments of 10,000 Gold paid when casting this spell, to a max of 200 hits against 1, with said attack dealing double damage to targets below Level 20

Rules thus far:

Antiquities put into the guild are yours, don't take other people's stuff with out getting approval.
You are allowed to work against others in the Guild if your opinions are against each other. However if the guild is in a battle, you will have to sideline your discrepancies until it's over.
The are no rules established for who can or can't join the guild, but people wishing to join must first answer a few questions correctly. The alternate option is to ask Nira.

Draconics wrote: Treasury:
32,500 gold
Money for buying stuff for the guild.

Shop!:
Price-Item

Weapons:
Ace's Revolver- (Weapon, Gun, Light, 77,000 Gold) +94 Ranged Attack, +5% Critical
Air Staff- (Weaponx2, Staff, Air, 15,000 Gold) +40 Magical Attack for Air element spells
Chipped Darkblade- (Weapon, Sword, Darkness, 300 Gold) +2 Melee Attac
Common Grenade Launcher- (Weaponx2, Gun, Technology, 30,000 Gold) +35 Ranged Attack, Does 120 additional Technology damage to Aerials, 1 hit against 5 (From Silas)
Dark Quill- (Weapon, Wand, Darkness, 145,000 Gold) +150 Melee Attack, 15% inflicts Hexed, 3% Critical with spells that provide a bonus to Magical Attack, +150 MP for each other Darkness element Book or Tome equipped, Wielder may choose to have this weapon also count as a Book
Desert Corsair Captain’s Falchion- (Weaponx2, Sword, Physical, 214,000 Gold) +448 Melee Attack, +1,100 HP while adventuring in the Desert of Sildreza encounter area
Desert Corsair’s Falchion- (Weapon, Sword, Physical, 65,000 Gold) +71 Melee Attack, +400 HP while adventuring in the Desert of Sildreza encounter area (3 in stock)
Eyeball Dagger- (Weapon, Knife, Water, 45,000 Gold) +56 Melee Attack, Possessor’s stat-scanning abilities function as though possessor were 2 levels higher
Flamesinging Blade- (Weapon, Sword, Fire, 14,000 Gold) +17 Melee Attack, 79 additional Fire damage on hit
Flavatto Boomerang- (Weapon, Throwing Weapon, Physical & Magic, 64,000 Gold) +78 Ranged Attack, +48 CON, 5% Critical against Demons, 20% makes a second To Hit roll if its first such roll fails
Guardian of the Dead Sultan’s Chipped Scimitar- (Weapon, Sword, Physical & Fire, 21,000 Gold) +20 Melee Attack, 15% Deals no Damage
House Hellstrom Crystal Staff- (Weapon, Staff, Fire, 10,000 Gold) +30 Melee Attack, +60 Magical Attack, Fire Spells do 90 extra Damage, Hellstrom nobility may instant-kill wearer
House Hellstrom Flame Bow- (Weapon, Bow, Fire, 11,000 Gold) +60 Ranged Attack, Hellstrom nobility may instant-kill wearer
House Hellstrom Flame Shield- (Weapon, Shield, Fire, 10,000 Gold) +50 Defense, +50 Melee Attack, Hellstrom nobility may instant-kill wearer, 5% Fire Resistance, 15 Fire damage to all who attack wielder
Ice Fleck Wand- (Weapon, Wand, Ice, 32,000 Gold) +25 Magical Attack, 15% Fire Weakness, 5% inflicts Frozen
Iron Axe- (Weapon, Axe, Physical, 800 Gold) +20 Attack
Killer Bee's Stinger on a Hilt- (Weapon, Knife, Earth & Air, 99,000 Gold) +115 Melee Attack, +5% Critical, 5% inflicts Poison
Locartian Drakespawn Blade- (Weapon, Sword, Water, 40,000 Gold) +50 Melee, Physical Attacks using Combat Art spells have a 5% chance of inflicting Bleeding (4 in stock)
Locartian Drakespawn Naginata- (Weapon, Polearm, Electrical, 40,000 Gold) +50 Melee, Physical attacks may be made for half damage from the back row
Locartian Drakespawn Sceptre- (Weapon, Rod, Darkness, 35,000 Gold) +50 Magical Attack, Magical Attacks using Wizard Magic spells have a 5% chance of inflicting Depression
Mage Iron Golf Club- (Weaponx2, Tool, Magic & Physical, 75,000 Gold) +79 Melee Attack, +84 Magical Attack, 5% inflicts Deafened when a Melee attack deals damage
Merc’s Gun- (Weapon, Gun, Physical, 45,000 Gold) +49 Ranged Attack, +15 STR
Mine Zombie’s Pickaxe- (Weapon, Axe, Darkness & Earth, 75,000 Gold) +80 Melee Attack, 5% Critical, 5% inflicts Hexed, 5% inflicts Hexed on user at the start of each turn
Mushroom Soldier’s Spear- (Weaponx2, Spear, Earth, 65,000 Gold) +156 Melee Attack, +15 CON
Outlaw’s Seven-Shooter- (Weapon, Gun, Technology, 34,000 Gold) +39 Ranged Attack, +40 AGI on turns that are multiples of seven
Riding Crop- (Weapon, Whip, Physical, 15,000 Gold) +30 Melee Attack, +400 HP and +45 AGI for any Steed transformations, wielder may deal 5% of max HP to self in damage to remove 50% of all AGI damage wielder has taken while in a Steed transformation
Sepherys Lightning Caster- (Weapon, Gun, Electrical, 62,000 Gold) +64 Ranged Attack, 5% inflicts Electrocuted, Deals 1/2 damage to things with Bascaradine in the name
Soldier’s Lance- (Weaponx2, Spear, Physical, 65,000 Gold) +128 Melee Attack, +96 STR, +96 CON, +96 AGI, Wielder does 1.5 times damage to individuals named ‘Unit of Swordsmen’
Soldier’s Pike- (Weaponx2, Spear, Physical, 65,000 Gold) +148 Melee Attack, +96 STR, +96 CON, +96 AGI, Wielder does 1.5 times damage to individuals named ‘Unit of Cavalry’
Starfish Gun- (Weapon, Gun, Technology, 30,000 Gold) +45 Ranged Attack, cannot damage Water element targets
Stone Globe Wand- (Weapon, Wand, Earth, 65,000 Gold) +75 Magical Attack, 1% inflicts Stun
Stormblade- (Weapon, Sword, Electrical & Physical, 140,000 Gold) +152 Melee Attack, 5% does 2,000 additional Electrical damage (2 in stock)
Tank Cannon- (Weaponx2, Gun, Technology & Darkness, 142,500 Gold) +294 Ranged Attack, 15% inflicts Stun against enemies under level 17
Thief’s Crossbow- (Weapon, Bow, Physical, 38,000 Gold) +45 Ranged Attack, +20 AGI
Tomb Whisper- (Weapon, Sword, Darkness, 198,000 Gold) +214 Melee Attack, +3% Critical against Darkness element targets

Armor:
Armored Coat- (Armor, Light Armor, Physical, 65,000 Gold) +69 Defense, 3% Dodge, +240 HP
Desert Corsair Swordmaster’s Armor- (Armor, Light Armor, Physical & Earth, 65,000 Gold) +70 Defense against all but Fae, +70 Melee Attack, +65 STR, +65 AGI, +65 CON, 10% Physical Resistance 5% Fire Resistance
House Hellstrom Emblemed Robe- (Armor, Heavy Armor, Fire, 10,000 Gold) +20 Defense, +50 MP, Hellstrom nobility may instant-kill wearer
Reinforced Sepheri-Tech Battle Armor- (Armor, Light Armor, Physical & Technology, 260,000 Gold) +240 Defense, +140 AGI, +80 Ranged Attack, Wearer takes double damage from things with Bascaradine in the name
Undead Scribe’s Robe- (Armor, Robe, Magic & Darkness, 65,000 Gold) +51 Defense, +40 MIN, +40 SPI, +20 MIN for each Book or Tome equipped

Accessories:
Bracer of Kimelorn- (Accessory, Wristwear, Light, 125,000 Gold) +40% Paralysis Resistance, +210 Damage to all attacks against Undead, Item does not add Light element to attacks it participates in
Fake Hawk’s Beak- (Accessory, Magic Item, Air & Electrical, 30 Gold) +1 AGI on odd numbered turns
Helm of Galbrecht- (Accessory, Helm, Air, 90,000 Gold) +150 Defense, +40 AGI if any foes have a higher AGI than user, Air element Spells do 200 extra damage
Joshatian Eyepatch- (Accessory, Eyewear, Air, 19,000 Gold) +20% to hit with ranged attacks, +15 Ranged Attack with Guns
Oily Cloak- (Accessory, Cloak, Water, 25,000 Gold) +18 Defense, 10% Water Resistance, 10% Technology Resistance, Fire damage dealt to wearer has a 20% chance of inflicting Burning
Sepherys Shield Projector- (Accessory, Upgrade, Technology, 140,000 Gold) +60 Defense to self and two allies, stacks 5 times
Shoes of the Dancing Wind- (Accessory, Shoes, Air, 30,000 Gold) +20 AGI, 5% Dodge, 15% Dodge against Fey

Consumable:
Cricket on a Stick- (Consumable, Food, Fire & Earth, 1 Charge, 120 Gold) Heals 140 HP, +5 CON
Jell Potion- (Consumable, Potion, Earth, 1 Charge, 1,000 Gold) +5 CON, lasts 1 turn (From Silas, 2 in stock)
Ice Prism- (Consumable, Jewel, Ice, 1 charge, 24,000 Gold) Does 4,900 Ice damage to 5 targets (4 in stock)

Spells:
Wind Knee- (Spell, Unarmed Technique, Air, 50,000 Gold) +59 Melee Attack, 15% inflicts Stun, this attack deals solely Air element damage and does not include the melee attack bonuses from weapons that do not have Air as one of their elements

Items:
None


--Members may sell items in the guild's shop for whatever price they wish, prices are free to be negotiated by either party to an extent.--


Mercenaries!
Apprentices of Irastor are currently available as Mercenaries for arena fights.
Any may be hired by normal Mercenary standards for 5,000 gold a fight (per person mind you). Keep in mind Vashna and Nira are not always available. This service is free to guild members. The apprentice's stats are below (only up to 5 apprentices may be hired at once).

Apprentice of Irastor-
Level 2
Human, Fire
HP- 800
MP- 1450
STR- 50
CON- 57
AGI- 64
MIN- 68
SPI- 84
XP- 0
Defense- 121
Critical chance- 3%
To Hit- 100%
Dodge- 2%
Resilience- 2%
Resistances and Immunities- 10% Fire resistance
Prime Attribute- Spirit
Constant Effects-
None
Abilities-
Flame Pepper- 210 Damage, Fire, 0 MP
Sword Fling- 200 Damage, Physical, 0 MP
Flame Globe- 270 Damage, +10% to hit, Fire, 100 MP
Ward Counter- +90 Defense, does 250 Fire damage to the first enemy to attack target before caster's next turn, 2% Water Resistance, 8% Fire Resistance, does not stack, Fire, 180 MP
Speed Boost- +50 AGI, stacks 3 times, Air, 300 MP



Quests!
The following are quests put up by Guild members for ideally those within the Guild. Those outside may offer to take them, but require approval and negotiation. Working with the Guild is encouraged.

Assist Nira in obtaining: Crown of Throllgrin Freep, King of Goblins (Level Unknown)
Vashna needs a place looted. In return for a small split of loot and sharing information found. (Level likely below 19)
Gather tactical and credible information related to Valcont's forces. Either to pass to Vashna or strike yourself. (Level 20+)
Research a way to Access the Nega-verse. (Level 39-59+)
Plan and Strike the Bluewar Ministry. (Level 15++)
Explore and pacify the area surrounding the Corporation Headquarters (Level Unknown)
Work on creating permanent portals from the Corporation to other locales, Nexus is priority. (Level Variable with expertise)
Nira is aware of the location of a Lunar Dungeon on a moon with ashen winds. This is a chance for exploration and dungeon crawling ideally. (Level Unknown, Major Status effects present)

kitsune106 wrote: Silas is willing to join, if they will have him.

Draconics wrote: A middle-aged man (The new minion) in a non-descriptive uniform meets Silas and has him sit inside the shop. He fetches some drinks and offers Silas one. After sitting he pulls out a sheet of paper and hands it to him. On it reads:

Questions before joining:
Whom do you serve?

What are your current affiliations?

Would you pay 5,000 gold to join?

kitsune106 wrote: Myself at the moment.

None at the moment, affiliations i mean

maybe. what happens if i refuse ot pay?

Draconics wrote: The man listens to your responses and then replies, "Nothing, welcome to the guild!"

kitsune106 wrote: "So, this was all a test? Interesting."

Draconics wrote: "That's all there was, there are some people that we can't accept though. That's why we ask them questions. Feel free to stop by anytime."

kitsune106 wrote: "Okay, also i have a few things to give."

Silas gives over:

Common Grenade Launcher- (Weaponx2, Gun, Technology, 30,000 Gold) +35 Ranged Attack, Does 120 additional Technology damage to Aerials, 1 hit against 5
2 Jell Potion- (Consumable, Potion, Earth, 1 Charge, 1,000 Gold) +5 CON, lasts 1 turn


to sell

Draconics wrote: The Minion bows, "these will be added to stock, but what prices do you wish to sell these at?"

kitsune106 wrote: "Not sure. what do you suggest?"

Draconics wrote: "We recommend that your decision be based on the rarity, how much it's value is and how fast you wish for it to sell. Maybe 20k for the launcher and 700 for each potion?"

kitsune106 wrote: "Sounds good."

Draconics wrote: +aDdEd!+

kitsune106 wrote: So, how much woudl: Syndicate Seal- (Accessory, Seal, Darkness, 20,000 Gold) +15 to all stats, Dark Magic spells cost 10 less MP sell for, you think?

Draconics wrote: The minion's eyes grow a bit wider, "Do note that you have a semi-rare item there in your possession. That could probably go for around 30 thousand gold or so. Sir Vashna may be interested in buying that off of you himself in fact."

kitsune106 wrote: "I would be willing to do that. Sell it to him that is."

Draconics wrote: "He'd be glad. Sadly though, we lack funds here and he is out in Nexus at the moment."

kitsune106 wrote: "Ahhh, sorry to hear that. woudl you be willing to trade it for shares?"

Draconics wrote: "We'll offer 4 shares for it. That's all I'm personally allowed to offer without Vashna's permission."
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Re: The Three of Swords Corporation

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kitsune106 wrote: "that sounds like a fair trade."

Draconics wrote: "Deal."

Draconics wrote: Vashna welcomes Irastor to the Guild and explains the various functions.

Also, we'll need Silas's vote on this. Vashna wants to have another rule, though more of a benefit.
"Basic level abilities of members in the guild may be used in combos of other members for free. Make sure to post in the combo who's ability you are using as to not confuse the mods."

kitsune106 wrote: Silas will agree, although he is hesistant a bit, remembering an old saying "Once a turncoat, always a turncoat."

Draconics wrote: Vashna bids fair well to Irastor and Minion at the shop. It's an early morning and Nira had already left for her meeting. He leaves along side his companions Chen, Ferguson, Mr. Freshness, Celessara, Biggs and Wedge.

Vashna: "Please do your best keeping an eye on this place, though Minion will be more than apt to handle the trivial stuff. If you change your mind and want to come your welcome to do so, give me a heads up though. As well, if you need assistance, please contact me immediatly. I'd hate to lose a new shop and ally. Also I have one other request . . . ."

He pulls out a note bearing scribbled calculations.

"I'm planning a few things in the future. If you see yourself as lacking a purpose at the moment then I implore that you make yourself some other seals. While your current ones fit the citadel and I suggest you keep them. A new environment call for new tactics, and variety is usually a fair suit."

With a wave he leaves for the docks and his helicopter.

Wriggle Nightsparrow wrote: *The waruncle shows up with a suitcase.*

Hey fellas! What would I have to do to get into your little organization?

Draconics wrote: A middle aged man looks up from his morning paper.

"There's a certain number of things. Though I'm going to have to ask who you are first before we even get to that."

Wriggle Nightsparrow wrote: Why, ahm not surprised. It's always nice to now who you are talkin to, by and by. They call me the waruncle round these parts. You might have seen me on the lucky news; I work there. Ah'm currently on vacation, and I thought I might as well get my fingers into some corporate schemes. Who might you be, if ya don't mind me askin?

Draconics wrote: "I'm Minion, the clerk, secretary, and keeper of this shop. And I believe I might have seen you on the news, which brings me to the question, aren't you owned by someone else??"

Wriggle Nightsparrow wrote: Owned? Pshaw! Pshaw I say! I have a will of m'own, ya know. I'm bummin a roof and food off one Shielding golem I know from my college days, but I live a free man!

Draconics wrote: Very well . . . I'll try to find the questions relating to one of your . . abilities.

He sets the paper down and ruffles through some office supplies. He grabs a pencil and then proceeds to another drawer where he searches some, pull out a slip of paper then hands both to the Waruncle.

Questions before joining:
Whom do you serve? (this question is crossed out by Minion and replaced since you've already answered it)
What are your current affiliations?

What talents would you bring to this corporation?

Why do you intended to join? State your motives.

Wriggle Nightsparrow wrote: *oh god what have you done? Bah... I'll type of the massive and silly response to these later today.*

What are your current affiliations?


Well, I know a lot of people and am on friendly terms with most of them. To name a few, I've had long debates on the nature of reality with Fabulous Roy, was a cribbage partner of Manethos, worked as a bellboy for the Hellstroms, helped Rex Armsburg smuggle arms into various countries, had a series of staring contests with Khyzz-Drikk, made Lili a teapot then broke it when she didn't appriciate it being made out of glyphs, taught Virindir how to do proper floral arrangements, lost to peter in a sprinting contest, frequently buy jerky from Rex, got into something of an argument with Talsyrr over whether the gems under Skythorn develop faster and more properly under the full moon, take singing lessons from !!@@@, owe darston a two dollar bill, enjoy envisioning Goldenhammer forging a set of unbreakable salad tongs, have quested after Excalibur with a group of noble heroes, sell muscle shirts to the manly society, have tried on numerous occasions to sell Embra Banefire cigars, have openly laughed at Bjorn's ugly mug, cheated Mr. Toole out of no less than five million gold which I spent frivolously on wine and women, helped Uncle Steve design the perfect mustache, and have had tea with Bill on numerous occasions to name a few. I could go until I get bored if I wasn't getting bored now.
*he reaches out one arm and a hobo carrying a margarita with a minuscule umbrella appears and hands it to him*

What talents would you bring to this corporation?


I have many talents. To list a few, I have a wonderful speaking voice, command of a thousand accents, a very nice shirt, command over hobos, and most importantly a minuscule degree of command over the source of funk.
*as he says this last bit, a disco ball descends from the ceiling and the lights dim as funky music starts to play. The waruncle himself is inexplicably clothed now in the clothes of a bartender and now possesses a somewhat impressive afro dispite his clear lack of hair*

Why do you intended to join? State your motives.


As ah said I feel the urge to invest in a business, and since this one seems to have something of a favorable omen name its as good as any. Three of swords means luck and fortune, right?

Lord Gadigan wrote: Apprentice of Irastor-
Level 2
Human, Fire
HP- 800
MP- 1450
STR- 50
CON- 57
AGI- 64
MIN- 68
SPI- 84
XP- 0
Defense- 121
Critical chance- 3%
To Hit- 100%
Dodge- 2%
Resilience- 2%
Resistances and Immunities- 10% Fire resistance
Prime Attribute- Spirit
Constant Effects-
None
Abilities-
Flame Pepper- 210 Damage, Fire, 0 MP
Sword Fling- 200 Damage, Physical, 0 MP
Flame Globe- 270 Damage, +10% to hit, Fire, 100 MP
Ward Counter- +90 Defense, does 250 Fire damage to the first enemy to attack user before user's next turn, 2% Water Resistance, 8% Fire Resistance, does not stack, Fire, 180 MP
Speed Boost- +50 AGI, stacks 3 times, Air, 300 MP

Is now being offered as a mercenary by the Corporation for 5,000 Gold per mission (with standard mercenary treasure terms applying), it's free for guild members, up to 5 can be hired at once

Side note for the mods- please add a 'does not stack' to the ward counter on the Avandos version of this guy.

Draconics wrote: The minion reads the response . . then reads it again and sighs.

"I'm truly sorry sir, we cannot accept you. While your credentials and relations are impressive, they do not fit our intentions and you have little to back them up with. Also it seems you have misjudged our purpose. While you still may support the guild and make use of some of it's offers, we cannot let you add to the current ranks at this time."

Meanwhile, a mage returns to the shop and takes a seat next to Minion. She sets some donuts onto the counter and steals Minion's newspaper and begins to read it while eating a jelly-filled donut.

Wriggle Nightsparrow wrote: *The waruncle raises an eyebrow.*

Well, that so? Hmph, alrighty. Enjoy the letterbombs that are bound to arrive and know that I would have stopped them.

*The odd golem picks up his suitcase and leaves.*

Draconics wrote: Silent One orders the Helm of Galbrecht and Samurai Gauntlets from the shop.

Silent One pays 60k
Vashna gets 31.8k gold
Silas gets 1.2k gold (you have 4 shares)
The corporation gets 27,000 gold

+uPdAtEd!+

The Corporation now has money to loan!

Draconics wrote: Various sorts of Funding added to the corporation, get permission from Vashna before using.

PaperGolem wrote: Dusty struts into the shop in orbit around Teripu 10, and leans against the wall casually. "Sweet lil' operation ya got here. Ah'm thinkin' I want in."

Assuming he's given the questionnaire, Dusty just slides it back and answers directly. "Ah don't serve nobody, and ah aim 'ta keep it that way. My...uh, 'affiliations' are with whoever I feel like and noone in particular. And I suppose if that's the entry fee, then yeah, I'll cough it up. But I won't stay tied down to anyone or anything."

Draconics wrote: ((I have the questions tailored some, but I supposed Dusty would get one about there.))

Minion smiles and nods clearly enjoying Dusty's attitude and answers. Minion approves him and tells him what is offered and welcomes him into the Corporation. He explains the talents (as far as he knows) and names of the others in the group.

PaperGolem wrote: ((As a side note, Dusty avoids mentioning his Chronomancer abilities.))

((If you have a different question in mind, ask away.))
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Re: The Three of Swords Corporation

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Draconics wrote: ((That's understandable, though I had an amusing plan if I could ever borrow one.))

((Nah, I'll keep it the same.))

hazezeroking wrote: Rikimaru inquires to join the guild.

Soric Storm has a look and is interested in information about it (that may no be mentioned here) and will make a decision on it afterward.

Yogo is being crazy and has announced that he is going to try and set a record of joining every guild within the next 5 seconds
...
He fails so he decides not to join any.

Draconics wrote: The trio sees the shop on the Orbital station of Teripu 10 swiftly being packed up.

A young woman approaches you outside and introduces herself as Eribee, a elementalist in training. After hearing what everyone has to say asks you to wait a second and leaves.

She returns with a paper and pencil. She tells Yogo that he is already denied entry as the Corporation leader is inside and heard his exclamation. She tells Soric that he may go in and ask about the Guild with said leader inside. She hands Riki the pencil and paper, it bears three questions. . .

1. Whom do you serve?

2. What are your current affiliations?

3. Why do you intended to join? State your motives.

hazezeroking wrote: Rikimaru scribbles 3 short answers on the note.

1. Myslef
2. I know Soric Storm, I wish I didn't know Yogo
3. Interested in Items to give, to take, and to find. To meet people that understand how annoying Yogo is. To affiliate myself with people of interest.



-------------------------------------------------------------

Soric heads for the wagon to inquire about the guild.
"What power can i receive from this guild. Not spells... but powers... abilities that could help me become ... unbeatable?"

Draconics wrote: Eribee heads in with Rikimaru's answers. She returns shortly to say that he's welcome to join the corporation.

Soric enters and is met be a grim, slouching undead with a raspy voice. He introduces himself as Vashna, leader of the corporation.
Vashna: "That depends on your drive."

EDIT: (Wagon?)

hazezeroking wrote: (yes!... there was a wagon behind the store... ... ... ...)

soric says that his drive is his own business, however... he is now intrigued enough... and before the three questions can be asked... he answers them.

I am Soric... I am bound to myself by my desire for power. I know people... but all are expendable on his journey. His motives are to be the best at everything, using all methods possible (legal or otherwise).

Draconics wrote: (I'm afraid there is no wagon.)

Vashna: "Soric, you're too arrogant. The questions I give are specifically tailored to those that come here. There are repeats but for some people I require different approaches. I like those within the guild to bear reason, even if it's the slightest. Give me a reason why you crave power. What power do you seek? How do you plan to obtain this power?"

hazezeroking wrote:
Vashna: "Soric, you're too arrogant. The questions I give are specifically tailored to those that come here. There are repeats but for some people I require different approaches. I like those within the guild to bear reason, even if it's the slightest. Give me a reason why you crave power. What power do you seek? How do you plan to obtain this power?"



"I do apologize if I seem arrogant to you, however, it is due to my want for power being so great that I get lost in my own head. I seek the power to control. I wish to have myself an Army of minions that I may bless with honor and train to my ideals. *closes eyes* I wish to prove my worth to the people of my homeland, and protect them from the horrors there. *opens eyes* I will use all means necessary to obtain the power i need. No man/woman/child/beast shall stop me. Will you help me or not?"

Draconics wrote: Vashna: "I'm sorry Soric, your kind is not welcome here."

hazezeroking wrote: Soric bows

"Then please let me not waste any more of my time"

Draconics wrote: STORE MOVED! That's all there is to note.

hazezeroking wrote: Rikimaru re-enters the shop and says that he is indeed agreeing with the guilds ideals and rules and will accept the invitation into the guild.

He thanks (person who is there) and offers up some items

He wishes to put:
4 Weakened Water from the Fountain of Reshamark the Hero on Avirinnian- (Consumable, Potion, Light & Water & Magic, 1 Charge, 95,000 Gold) Cures Hexed and Ill Fortune
into the guild for sell.

He considers the Price to sell at for the moment, but inquires as to what the guild may suggest.
*as he says this he looks at what is there for sale*
Infact, if teh guild is interested, would they be willing to do a trade?

Draconics wrote: Currently Eribee and the Concubine are there.

They say that the item could go for over 100k due to it's potency and rarity.

"The guild can do trades, yes."

hazezeroking wrote: Rikimaru Offers to turn over 1 of his potions to the guild for:

60,000 gold-Darksky Sniper Rifle- (Weaponx2, Gun, Darkness, 105,000 Gold) +240 Ranged Attack, 120% To Hit, 5% Dodge, +240 additional Ranged Attack in a Zone of Darkness, 5% inflicts Blind in a Zone of Darkness

40,000 gold - Pitch Black Shadow-Woven Cowboy Clothes- (Armor, Clothing, Darkness, 86,000 Gold) +69 Defense, +120 additional Defense when in a Zone of Darkness, 15% Dodge when in a Zone of Darkness, +99 Ranged Attack when in a Zone of Darkness

1 x 10,000 gold- Ice Prism- (Consumable, Jewel, Ice, 1 charge, 24,000 Gold) Does 4,900 Ice damage to 5 targets

Also, he inquires as to how many shares would be able to obtain for 1 more potion.

Draconics wrote: Eribee says that the offer of the potion for the sniper drops and an ice prism works.

She points out that you could probably work a deal with Vashna where he takes you (and maybe some others) in a few harvesting matches against Winter Bushes for many, many, more ice prisms.

"We currently aren't taking items in return for shares, sorry."

hazezeroking wrote:
Draconics wrote:Eribee says that the offer of the potion for the sniper drops and an ice prism works.

She points out that you could probably work a deal with Vashna where he takes you (and maybe some others) in a few harvesting matches against Winter Bushes for many, many, more ice prisms.

"We currently aren't taking items in return for shares, sorry."




That is fine, I will agree with the trade for the goods and hold onto the other 3 potions for the time being.

Draconics wrote: Trade +uPdAtEd!+

hazezeroking wrote: Rikimaru walks to the shop and inquires about putting one of his potions up in the shop for sale.
he would like the price to be from 110K-125K.

Basically put it up for 125k and see if anyone goes for it... if not by the end of the week drop it by 5 k each week until it gets down to 110k.

Draconics wrote: It's there now.

Eribee: "Would you like to buy some stocks to get more of a cut of our gold income?"

hazezeroking wrote: I'm afraid I unable to purchase such things at this time... unless you were willing to do a trade for another potion... however... I was told you are not doing that at this time.

So... I will pass for now.
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Re: The Three of Swords Corporation

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hazezeroking wrote: Rikimaru walks up to the shop for inquiries about his Water that he has put on sale. After finding out that none of them have sold he asks for his waters cost to be reduced to 100k.

He then turns around and grabs money out of his pocket. 5k(from Mr. Csen) for 1

5,000 gold- Ice Prism- (Consumable, Jewel, Ice, 1 charge, 24,000 Gold) Does 4,900 Ice damage to 5 targets

please.
Also, My friend here Mr. Csen is interested in Joining Your Corporation. He was once the head of another organization but i'm afraid certain things came to pass in which he ended up retiring early.

As Rikimaru Finishes his last sentence he sees some armor he may be interested in. He has a quick word with Mr. Csen about the item.
Would you be interested in a trade, Item for Item.

I would be interested in:

150,000 gold - Reinforced Sepheri-Tech Power Armor- (Armor, Power Armor, Physical & Technology, 290,000 Gold) +370 Defense, +130 AGI, Wearer takes double damage from things with Bascaradine in the name

How about i trade in 2 of my waters (1 one that he was originally going to sell and 1 he has on him) for that Armor and the 9 ice prisms instead?
Of course, I would not need to buy the original Ice Prism if you are interested in this deal.

Draconics wrote: The Middle-aged Minion at the counter strokes his chin some, "You're a bit on the steep side of what I can allow."

He pulls out a calculator and runs some numbers for a moment.

Minion: "I can allow you the Armor and 2 Ice Prisms for two waters."

A young woman in mages robes that's reading a book further down the counter looks up at this statement. She rolls her eyes and closes her book with a slam.

Elementalist: "Minion~ Do note that he is a Guild member, don't be that rude to him."

Minion: "I'm not to be overly generous with Sir Saseen's inventory while he is away."

Elementalist: "But you should have better business practices with our few customers."

Minion: "Very well. At Eribee's request I'll offer the Armor and 5 Ice Prisms for your two waters. Now as for your friend here, I'll find that sheet . . ."

The man gets off his chair and walks to a filing cabinet behind the counter. After a little rummaging he pulls out a half-sheet of paper and a pencil, handing both to Mr. Csen.

Minion: "Give that a good filling out. We'll also need the name of your last organization."

Questions before joining:
Whom do you serve?

What are your current affiliations?

What talents would you bring to this corporation?

hazezeroking wrote:
Minion wrote:

Questions before joining:
Whom do you serve?

What are your current affiliations?

What talents would you bring to this corporation?



Mr. Csen: "I am Mr. Csen. I serve Myself at this current time, however, I will help out this corporation any way I can. I affiliate myself with Rikimaru, who is very cunning, and his ... ally... McShady! I have been informed by Rikimaru that a Man named Soric Storm would be willing to help me get back some of my status at a price, but he referred me here first. I have the talents of leadership and experienced. I do not get over anxious in difficult situations and do not rush things. I am also aiming to build my own corporation, which I will gladly alliance with yours once I have a decent set up. My previous Organization was named the 'kokushibyou Yakuza', also known as the 'Black Death Yakuza'. While the name does suggest a ruthless group of assassins, we only went after those who threatened our lives, and we never harmed any innocent people."

Rikimaru: "Oh, Really?!?! I'll challenge you to that." Rikimaru attempts to wriggle another Ice Prism out of the deal, with a Stink-eye contest against Minion. After two seconds Rikimaru gives in and accepts Minion's Deal. "Thank you."

Draconics wrote: Minion smiles gently at Mr. Csen's response. "That will suffice, you're accepted."

Geddoe42 wrote: Aesir walks in and would like to join the Three of Swords Coorperation.

Draconics wrote: A middle-aged man approaches the newcomer from the backroom.

"If that's the case, please fill this out."

Minion reaches into a briefcase on the shop's counter. He withdraws a paper and pen and hands it to Æsir.

What are your current affiliations?

What talents would you bring to this corporation?

Why do you intended to join? State your motives.

Geddoe42 wrote: Aesir speaks with enthusiasm "Alright!"


He begins writing:

Image



He then hands it back to the minion and says:

"Alright! This is my app." His ready to work mentality clearly showing.

Draconics wrote: Minion brow creases with concern. He taps the back of his briefcase and steps forward.

"While we have recently purchased and installed a fully operational Mech Hanger, we do not have a mechanic. I'm going to have to ask how you came across this information."

Geddoe42 wrote: "Right! Like I said: I heard it. " I went to the arena to see some fights and this is what I saw."

He projects a simple image:

Lord Gadigan wrote:Victory once more!

Next round-

You're fighting a potential employee of Vashna's!

Jennifer Tardil
*5 Corrupt Nexus Police Robot



"I heard the Vashna was the leader and since you guys seem to get things done I assumed maybe the mechanic was already here. If not I appologize for my presumptions! Still though, you have to admit, you can find information when you least expect it!"

Draconics wrote: Minion sighs and has a seat at the table. He thinks for a long moment, weighing his options.

Minion looks up and speaks again to Æsir, "Very well, you are welcome to join this guild. Be wary of your actions though."

Minion stands and offers him a tour of the facilities and what the corporation has to offer.

Draconics wrote: Okay, Dusty, Silas, Æsir, Rikimaru, Mr. Csen, we finally now have a guild benefit!

Guild Treasury I- (Active Guild Benefit, 1,500,000 Gold) All guild members with this benefit active receive a 5% increase in likelihood of monsters they face dropping treasure for them

And now you know.

TeremirNailos wrote: Teremir, Balkantar, and Velisious show up. Teremir has finally talked Balkantar to ally more solidly with Vashna, since he was such a big help.

Teremir walks in and says, "Hey! We're lookin to join up. What needs done? Also, we come bearing a gift for Vashna for all the help he's given us over the course of our time in the Battle Arena."

If greeting Vashna he simply says, "Hey, we're lookin to join your operations. You've helped us and we've decided we'd like to be able to help you now. Also, we come bearing gifts. You know, a token of our gratitude and that sorta thing."

Teremir hands Minion (assuming thats who he greets. a voucher to take 2 of his
Deactivated Desert Corsair Sand Ship- (Item, Antiquity, Earth, 600,000 Gold)

Draconics wrote: Vashna shows up momentarily after the brothers' arrival. With a sliding pace he strides to the shop entrance and gives a sarcastic shrug. Minion makes a move to hand then the standard test, but Vashna waves it aside.

Vashna: "I've already seen their motives and what they can do, that won't be necessary Minion. You all are welcome to join assuming there are no ulterior motives at work. Minion will run you through the rules and regulations, see myself, Irastor, Minion, or just about anyone here if you want any help on whatever you're doing. Though be careful who here you owe favors."

(I'll update your names, but I'll grab the boats later. Sleepy~)

TeremirNailos wrote: Teremir grins, "Ahh, and the mighty Vashna appears in the nick of time. What possible ulterior motives could I have? I think I've made it plain what I'm out for. Money. And the other two are for power. We've learned that the best way to obtain money or power is to ally with strong people. We'd never bite the hand that feeds so to speak. Thank ya for lettin is in!"

The brothers all give a small head nod towards Vashna as a show of respect for their joining.

Balkantar says, "I'll be sure to keep these two out of trouble. As you said, we should be careful who we owe favors."

Draconics wrote: "Not a problem, now back to preparations. Please begin on whatever you'd like."

With a whisk of his cloak, he skulks back to the library with a low cackle. Minion proceeds to show them to the Treasury, Vending Machine, Mech Hanger, Bunker, Library, and shop.

(Deactivated Boats added to guild.)

Aeromage wrote: A tall figure robed in black and white serenely glides up to the counter, his wide-brimmed hat fluttering with obscuring veils. Bowing, he addresses whoever might be presently in attendance.
"Good afternoon. Would this be the the guild run by Sir Vashna Saseen? If so, I would be interested in becoming a member, if such is at all possible."

Draconics wrote: Minion greets Cael politely with a nod.

"I'm afraid Sir Sasseen is in his study and not to be bothered. I can however get you signed up."

He walks to a file cabinet and retrieves a paper survey. He sets it on the counter near Cael with a pen.

The paper has three questions written plainly on it.

Whom do you serve?

What are your current affiliations?

What talents would you bring to this corporation?

hazezeroking wrote: Jillian Cornarii IV walks in at this moment looking around to see the stock.

She looks to see if there are any females around for assistance...

"Hello, is anyone there?
I would like to join."

Her voice is a very timid one, but lingers on the wind throughout the building.

Aeromage wrote: The hat bobs as Cael nods, taking the pen and setting about answering the questions.

Whom do you serve?
None at present.

What are your current affiliations?
I have met and am on good terms with several members of the Arena, and occasionally collaborate with them on projects. Notably, these include the artificer Lady Rosaline Fabrice, and the Floating Isle of Volatilis.
I am also personally acquainted with one thousand individuals holding the rank of Master Elementalist, including Lord Nalkeron, also known as The Stormkeeper, the influences of whom have aided me greatly in my studies.

What talents would you bring to this corporation?
As a Spirit Tamer of Seirei, I have considerable experience and knowledge on the ways of spirits, and how to approach them. I have some experience in the field of Spirit Magic and Binding to complement this.
I am also a fairly knowledgeable practitioner of the versatile field of Elemental Magic, and have chosen to walk the path of the Aeromancer thus far, granting me greater control over the winds. My connection with the thousand Elementalist Masters previously mentioned has further deepened my understanding of the field. Through whims of fate or fortune, I have picked up several other abilities that either increase my control over the element of air, or are somehow related to it.
Of late, I have recently taken to studying the unusual field of Astral Magic, that I might learn more of the realms above the skies.
Finally, my servant spirit Zephyrus, a spirit of the winds, is bound to my service. His natural abilities to manipulate the winds and read the air to glean information from far-off and unseen locations -not to mention the general abilities his spiritual form grants- have proven to be of great benefit in the past, both to myself and those who have traveled with me.

The robed figure passes the paper back to Minion with a sleeve-covered hand. "If you have any other questions, please let me know."
The hat nods politely to Jillian as she enters the building.

Draconics wrote: There is a voluptuous woman working near the back counter. She's dusting the wares.

In response to her question, Minion turns from Cael to the cabinet and then back to Jullian with a survey.

Whom do you serve?

What are your current affiliations?

Would you pay 5,000 gold to join?



Minion nods and smiles warmly at Cael, "This is excellent, welcome to the corporation!"

He asks that Cael give him a moment to see to their other guest before he explain the ins and outs of the guild.
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Re: The Three of Swords Corporation

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Aeromage wrote: Caelum gives a polite bow, and waits patiently for the newest prospective member to give her answers.

hazezeroking wrote: Jillian takes the Sheet of paper and fills it out

Whom do you serve?
I serve myself and the women of this world

What are your affiliations?
I know the Clockwork Golem known as "The Shield". He has helped me acquire certain things to help me through the early stages.
I affiliate myself to Jillian Cornarii I (The goddess of change from where I hail)

Would you pay 5,000 Gold to join?
No... I would not.



after filling out the small slip of paper she holds the piece of paper to her chest and calls for the woman working at the back counter.

"Ms.! ... Ms.!
I have filled out the paperwork to apply.

[as an fyi, Jillian will not hand the slip of paper back to Minion.]

Draconics wrote: The woman at the back counter looks up surprised. Her shock turns to a sly grin as she understands the situation. She walks around the counter and towards Jillian with a confident pose, her heels resounding on the tiles.

She approaches closely to Jillian. You can feel her perfume rolling over you. She speaks a little too sweetly as she takes the paper, "And what might your name be? Let's see what your wonderful answers are . . ."

"Old man! This one is approved!"
Minion sighs, "You aren't allowed to approve applicants, Miss."
"But she clearly won't defer to the likes of you. Besides, I think I likes her tastes."

Minion shakes his head and thinks for a bit.

"For now she's accepted, but her actions are also your responsibility."
The lady huffs, "Fine, I'll make sure she . . *looks into Jillian's eyes* . . behaves."

hazezeroking wrote: Jillian no long seems timid and stares back right into the ladies eyes.

instead of the usual timid voice the girl speaks in a strong firm voice flows from her mouth.

"You don't have to worry about me!"

Draconics wrote: The succubus winks and smiles, "What a strong woman, this way-" She shows Jillian about the corporation, explaining the shop, shares, buildings, mages on hand, and such.

Minion proceeds to explain the same to Cael.

Draconics wrote: ((Bleh, anyways. Jillian and Cael have been added.))

Draconics wrote: Ok chaps!

Vashna is going to be moving the corporation assuming it survives the mess with the Fogsea Beacon. He is currently taking suggestions for the next place to set-up shop. (Has to be a place besides Nexus.)

EDIT: Also, more property added! Labyrinths and Cloud Kingdoms!

Aeromage wrote: Cael votes they go somewhere quiet with little danger to surrounding areas should the guild attract unwanted attention, the better to work on guild projects without inconvenient outside disturbances. He also suggests some of the Cloud Kingdom be used as a base for the... well, base in order to maximise defensibility. He can apparently have Zeph fly him up, and the guild seems to have some helicoptors at their disposal... (Also, sky fortresses + aeromancers just work)

Sadly, he doesn't know of many worlds or lands besides his own (totally unacceptable, according to him), Rael'ael(?) (currently possibly having issues with a trapped portal and roaming gallowhands, not to mention the Library of the Lorekeepers' weirdness) and the Starry Plains of El'Bazril (which might actually be a possibility if the hags don't mind a weird cloud-city suddenly turning up).


((Comedy option: Volatilis))

Geddoe42 wrote: Desert!

Draconics wrote: Geddoe, unless you mention a better desert, I'm assuming you mean Sildreza.

If you mean Sildreza, the answer is no.

Vashna doesn't want to be near the Library of the Lorekeepers, that's bad-news-bears right there.

As for the Starry Plains of El'Bazril . . . how hostile are those hags and how close are they to the gate?

Aeromage wrote: Cael reports that there don't seem to be too many hags in this version of the plain (or too close to the gate- they apparently prefer the swamps), although they really don't seem very friendly, at least by reputation. He mentions that his brief jaunt through alternate timelines showed considerably more numrous, better organised and warlike hags, however. Whether this is any reflection of what might come to pass in this timeline is unknown.

Cael suggests someone visits the Tavern to ask one of the more reliable bartenders (preferably Bartender) about suitable worlds, if the Plains are unsuitable and Vashna has any ideas as to what kind of world he'd want it to be.
The robed mage still recommends the cloud kingdom-guild idea for defensibility, but doesn't push the issue if Vashna seems uninterested.

Draconics wrote: Don't worry, cloud base is happening.

Aeromage wrote: (Yaaaaaaaaay)
Cael actually offers to go to the tavern himself should nobody else be available, although his diary is slightly full at present. He asks which characteristics Vashna would find most desirable in a location/world in which to station the new guild complex/small town (seriously, we've got, among other things, five city blocks, several stores and concert halls, a library, three power plants, an observation tower, three concert halls, rolling countryside and a mech hangar. Placed correctly, we could end up with a rather pretty cloud-island township)
(He'd likely want to finish the Unfathomable thing before doing this)

Draconics wrote: I can have one of my characters find out if I get free first.

A place near a road/gate for easy access to commerce. A location devoid of direct threats. Communal defenses with natives is a plus.

Draconics wrote: We've moved to Kurehlmo 15!

Vashna is asking about. He's informing those present of a stand against Thandolmann's forces for rewards from the Nexus Chruch. He's asking who's in favor of those on the list.

Those in on this so far (assuming my Chats with Cael/Kit/Geddoe are correct):
Vashna Saseen
Nirrechau (“Nira”) Reccateu
Silas
Irastor (ex(?)-Crimson Magus of Avandos)
Mr. Freshness
Æsir
Jennifer Tardil
Caelum "Cael" Aetherius
The Roulette Master

Definitely not in:
"Dusty" Tim Potter (Retired)

Maybe:
Jillian Cornarii IV
Rikimaru
Mr. Csen
Teremir Nailos
Balkantar Nailos
Velisious Nailos
Alex Bennion
Gerald Feorlyth
Krexil Nei'Beidon
Balko Dogmaster
Hemminer the Sage

Vashna will be asking the "Fail-brigade" whether they're in or not. He's also taking suggestions for improvements/actions/tasks/etc for powering up the guild for this.

Idea List (so far):
A Guild Mech (perhaps maybe just improving Æsir's)
A guild set of weapons
A way to stop Krayal Vanzeil
More defenses in the building sense
A Super-cannon, Orbital Ion Cannon or Death Ray cannon

Draconics wrote: The Nailos Bros are in on this! Though they'll be acting as NPCs by Gad.

Those in on this so far:
Vashna Saseen
Nirrechau (“Nira”) Reccateu
Silas
*Irastor (ex(?)-Crimson Magus of Avandos)
Mr. Freshness
Æsir
*Jennifer Tardil
Caelum "Cael" Aetherius
The Roulette Master
*Teremir Nailos
*Balkantar Nailos
*Velisious Nailos
(*=NPCs)

Definitely not in:
"Dusty" Tim Potter (Retired)

Maybe:
Jillian Cornarii IV
Rikimaru
Mr. Csen
Alex Bennion
Gerald Feorlyth
Krexil Nei'Beidon
Balko Dogmaster
Hemminer the Sage

Vashna will be edging the lvl5 brigade into joining as much as he can without scaring them from the corporation. (I'll talk to Hazezeroking about his three.) After that and another specific incident, this should be ready.

Aeromage wrote: As previously mentioned, Cael would be happy to join in, but only if he manages to get out of the weird temporal oddness in (heh) time. Also a rapid driveby of the library to remove the ban and speed-reading of two particular ability books.

He has a suggestion!
Somewhat in the vein of Vashna's proposed death ray/orbital cannon/etc idea, some form of magic-channeling array! The guild now contains three notably spellcasty types- Vashna and his Wizard Magic, Irastor with whatever the odd brand of magic he practices is, and Cael with Elemental Magic. Each could lend itself to interesting tactics if given a suitable focus to zap things/pull elemental weirdness through.

kitsune106 wrote: A drakelig with a note enters adn goes to teh desk.
the note reads.
"Dear Mister Vashna. I have heard you are great with magic. My friend Rosaline is working on a mystic clockword dragon, and i was wondering if you might be willing to give them advice on the magical side. "
it also lists hte room number of celiria.

Draconics wrote: Vashna reads it casually.

"Tch, lets have a look at what's the current trend."

He walks off towards the apartments. Set to return.

Draconics wrote: Developments!!?!

Those in on this so far:
Vashna Saseen
Nirrechau (“Nira”) Reccateu
Silas
*Irastor (ex(?)-Crimson Magus of Avandos)
Mr. Freshness
Æsir
*Jennifer Tardil
Caelum "Cael" Aetherius
The Roulette Master
*Teremir Nailos
*Balkantar Nailos
*Velisious Nailos
*Jillian Cornarii IV
*Rikimaru
*Mr. Csen
(*=NPCs)

Definitely not in:
"Dusty" Tim Potter (Retired)

Still waiting on:
Alex Bennion
Gerald Feorlyth
Krexil Nei'Beidon
Balko Dogmaster
Hemminer the Sage

After it's determined who's free and the fate of the nooblets, this train wreck is ready.
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Re: The Three of Swords Corporation

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Draconics wrote: Vashna is adding stuff to the guild.

But why does this matter? He always does this.

Well little Timmy, I'm adding some things I wouldn't mind people making use of! Now in the guild I'm going to be tossing a few resources that could be used such as:
Botanica Guest Pass Keycard- (Item, Key, Earth, 1,900 Gold)
Passport to Ganseel- (Item, Antiquity, Technology, 900 Gold)

*cough*
I'm just letting members know that I'll be tossing any spare keys or the like into the resources section. Use them as you please but please return them.

That is all . . . for now.

Aeromage wrote: Cael, wishing to help smooth the transition of the guild in any way possible, decides to donate some of his newly-found wealth for support and (perhaps) research.

He's found one day in the guild's antiquities treasury having added
5 Dragon's Hoard- (Item, Antiquity, Magic & Physical, 10,000,000 Gold)
and no indication whatsoever of how the apparently frail and willowy mage managed to get such vast wealth there. He bows politely to Vashna as the mage passes.

(This has been updated. I notice, however, there are already Dragon's Hoards in there, listed twice over. I've added this pile as separate for now, but should they be condensed?)

Draconics wrote: (Don't condense. The red-texted set is that in the permanent guild storage. I'd recommend denoting which stack of 5 is yours in case the guild collapses.)

Vashna smiles wryly and thanks the fellow mage.

Aeromage wrote: (That's the thing- neither of the previous two sets were red-texted. Same with the Dragon's Hoarded Treasures)

Draconics wrote: (Whoops, missed a few, I'll grab those now then.)

Lord Gadigan wrote: Still waiting on:
Alex Bennion
Gerald Feorlyth
Krexil Nei'Beidon
Balko Dogmaster
Hemminer the Sage



I have been informed that Vashna was waiting on the responses of these guys before starting the thread. I was previously unaware of this.

Responses:

Alex Bennion - Yes. He wants the chance to be part of an Ascension and pit his powers against Ascendants.
Gerald Feorlyth - Yes, he thinks he can master dread banking if powered up to fight Ascendants.
Krexil Nei'Beidon - Meh. He'll come if you want. He isn't particularly interested.
Balko Dogmaster - Yes if you can guarantee the dogs' safety. No otherwise.
Hemminer the Sage - No. He'd rather stay at base.

Draconics wrote: Vashna says that he's pleased to have all of them on board!

Before the sage objects, he notes that the base is coming too.

(I'll need to find a way to keep the dogs . . . intact.)

Aeromage wrote: (Gwah. Hopefully the side-quest nonsense with the Caels will be over soon- I really, really don't want them missing this. Hopefully the Golem's usual fine form will lend itself to a quick and ridiculous battle)

Draconics wrote: (Do not worry, I still need to get Nira out of her thread AND have her see if she can even go along on this. You've got plenty of time given the rate of things.)

Aeromage wrote: (Looking over the front page, I note that the guild's properties are still said to be at the old Citadel location, and that the only mercenaries available are the level 2 Apprentices, which have since become level 7 and gained a fair number of abilities. Also the guild now has robots and (maybe) dogs. Maybe they can be added?)

Draconics wrote: I'll update the location after we start the ascendant fighting.

Until Gad says, we still can rent only the lower level mages.

TeremirNailos wrote: The Nailos brothers stroll in looking to talk to Vashna and see what they can accomplish. If they speak with anyone at the door to find Vashna or they're talked to by a servant and asked why, Teremir says, "It's been a while since we've been by, and we figured we'd see what sort of trouble has been brewing and see if we could get in on any action that's taking place."

Draconics wrote: Minion directs them to the library, saying Vashna has been cooped up there when not performing tasks.

Chen, the hulking ice golem, stands adjacent to the door outside and looks at them as they approach. It nods and opens the door for them.

Inside, the library is silent and dark save for a dim glow towards the back. As they approach, Vashna is seen hovering from shelf to shelf, selecting books out and levitating them to an increasing pile on the table.

He lands and nods as they approach. He follows it with laugh and rasps, "Good day, what brings you three back to this establishment?"

TeremirNailos wrote: Velisious grins while shrugging and nods his head to Teremir. "He figured we'd come see what kind of trouble you may or may not have gotten into. More so I should say, what trouble can you get us into?"

Teremir laughs audibly, "Ahh my dear brother, of course I wanted to see what kind if mischief I could get into. You two followed. Then again you both know where we all go there's money to be made. *he looks over to Vashna.* So how are things? It's been quite some time and I see things have changed a little since the last time we were around. Anything in particular you've got planned as far as action goes?"

Balkantar gives a slight bow toward Vashna, "Pleasure to see you as always."

Draconics wrote: "Well that's a fortunate time to say those things, I recall you're all still BA members? If so . . ."

He slams a book forcefully back onto the shelf and heads to his desk, maps and starcharts splayed over it's surface.

"While the planning is still underway, yet almost to completion, we're are going to embarking on a hopeless fight. The Ascendant business has hit a bit of a rush and is short on villains, anti-heroes in this instance. I've gotten a contact and we're going to be joining the fray on their level, the church supplying equipment and temporary increases in raw power."

He looks over the three of them. "While it's late in the game, I believe I can get the three of you into the mess, if you are willing. There are rewards, and I believe it's more-so on how good of a fight we put up and the theatrics involved."

TeremirNailos wrote: Teremir says, "Theatrics? I'm sure I could put up one hell of a show. I doubt my brothers would have any trouble either. Count us in. There's money to be made, and fun to be had. If there ever was a win win situation I think this would be it."

Draconics wrote: "Double-up until we bust then. See to whatever to can in this short period of time, we start soon with the new base's grand liftoff!"

With a wave he dismisses them.

Draconics wrote: While I'm only one step ahead, for guild members and associates of the Corp.: I've posted quests in the second post for this thread. While some are more ideas of what the Corporation could use getting done, some of these are listed objectives of other members' dealings and they may not let you go without them present. If I think of other quests/tasks I'll tag them there.

That list is kinda going to be a Corporation Bulletin Board for quests specifically (OOC, kinda my way to point out things that can be done by characters sitting about to get things more active). If PC's have ones they'd like to add they may post it here and I'll toss it in. Personal goals are fine but remember than some people like payment for services rendered.

NPC's may get involved with this as they please, but unless Gad specifically acts for one, I won't be making calls for them. PC's are encouraged to work with them regardless if it's for positive benefit.

Draconics wrote: For the record, Sword-Vashna becomes a member of this.

kitsune106 wrote: Celiria, having fulfilled her quest for the homeworld, needs some goals. She decides to check out the Three of Swords, the dragoon walking in with a polearm, and looking around.
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Re: The Three of Swords Corporation

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Draconics wrote: (We're not a shop anymore I'm afraid, how is she getting there?)

kitsune106 wrote: She'll enter through the portal, then sprout wings of draconic magic and fly up there. She is a bit impressed by the base, as it would make a nice dragon's lair.

Draconics wrote: She reaches the gates that sit open and arrives in the courtyard. The stones are splayed out in a pattern identical to a Roulette Wheel, though a pattern of Orange and Black eschewing the usual Red. She recognizes in the center on a pedestal standing in the sun in the Roulette Master. His scythe slung over his shoulders and arms resting over that give his gaunt look the impression of a scarecrow, though a noticeable lack of birds.

With a limber motion he makes a single step to the ground and raises upright to height. He bows low and returns erect with a greeting and wave, "Welcome Celeria, if I'm corrrrrrect! What business do you have here?"

kitsune106 wrote: Celiria grins and bows as well, her greater vent plume halberd staying up right through her bow.
"Greetings, The Roulette Master, I believe? I've heard much about you and this guild. My homeworld is safe from both the Bright Crusade, and the New Dark Empire for now, so I seek new employment. I have been working on my dragon side, and so I also need to gather a hoard as it were. I figure that an illustrative guild such as the one you are a member of will both make good use of a dragon dragoon, and will allow me to reach me personal goals."

She smiles.
"As such, I request permission to join your guild. I am ready for any task, even that of besting you in a fight."

Draconics wrote: The Roulette Master laughs with an eerily cheerful rasp, bringing his free hand to his chest and standing with his shoulders askance, "You claim that you can face the likes of me?!" He adjusts his monocle and leans forward as though observing writing, "Just so we're clear, I would have you out of chips before the river turned."

He clears his throat and stands up again, "The call lies with Vashna though since he's on-site. You're in for a treat. I've called for him already and he'll be down soon."

kitsune106 wrote: She smiles at this, and grins.
"Never said that I would win, but that I would face. And who knows, I might win."
She nods at his words.
"That's good to hear. Is there a place to wait?" she asks, before she starts to inspect her halbard, going back to her human form.

Draconics wrote: With the sound of a magically reverberating bungee cord, Vashna can be seen leaving from the top of the observing tower in a leap that ends with his cape furling open into a pair of translucent green wings of force. He drifts down towards the courtyard with a wild-eyed stare. He lands and without even a moment to pause starts walking towards Celeria before stopping a good four feet from her, his cape not even catching up to him until he ceases his momentum. His attitude is an unusual sort of quick-tempered and on the verge of a cunning paranoia.

Vashna snaps his fingers at her, "Alright, so you want to join too. What can you offer? What can you learn? And what are your current allegiances? All of them."

kitsune106 wrote: She nods at this, and starts to speak.
"Well, lets get the last one out of the way first. My current allegiances are to Gadigan, the Saints, my homeworld's protection. I owe alot to both Darston, who negotiated with Selereth to protect my homeworld, and to Selereth herself."

She smiles again.
"As to what I can offer as a dragon? I can offer physcial strength and protection that of a powerful dragon. I can offer the power of Dragons, and that of a dragoon, and of ancient dragonic magics. I can offer my skill with the polearm, which is wielded by a dragon's strength. As to what I can learn, what do you wish me to learn, as a dragon is always willing ot learn."

Draconics wrote: Vashna's face shows clear disgust while the Roulette Master holds his poker face. "Sereleth? So you're tied in with that lot. Very well . . . "

He starts to pace, pivoting about on heel before stopping immediately and pivoting back. "No, no I will not tell you what to learn. That's not what I want to do. Tell me Miss Dragonheart, if one day you were to find that your homeworld got wiped out by a truly powerful foe, . . . . let's say Valcont himself, what would you do?"

He cracks his neck and smiles, "Consider carefully"

kitsune106 wrote: She blinks at this, but then her polearm comes crashing down in an attack position, and flame gathers on th tip.
"Even if it's Valcont himself, This dragon dragoon will fight him to the death. Dragons don't give up, not from my world. This dragon will fight and win."

Draconics wrote: "You seem quite heated, however . . . "

Vashna draws an evil looking blade bathed in a camel-colored flame and plants it in the ground.

"What do you gain by doing that? What does it cost you?"

kitsune106 wrote: She pauses, then fires off a blast from her halberd into the air.
"He destroyed this dragon's world. All she holds dear and to her heart. This dragon will avenge nomatter the cost. What does it get a dragon? Pride, Revenge, and making sure that no one else suffers what she has. And what it costs a dragon? Most likely everything if its valcont, but a price any dragon would pay."

Draconics wrote: Vashna claps and laughs, "I like your gumption kid, and months ago I might have let you in even despite your excessive connections. However . . "

He walks closer, " . . you have allegiances that carry more weight than I'd like to allow here. On top of that your affinity to Dragons is obscuring. And finally . . "

He stops perhaps even in whispering distance, "You're making the same mistake I made in a life long ago. You will not learn what you will need to, to prevent that while at this corporation. I chose the wrong path and cannot return. I won't see another such mistake before me."

He back up and crosses his arms. His eyes to the wild state they entered the conversation with, "Celeria Dragonheart, you are not permitted here."

kitsune106 wrote: Celiria nods at this. She looks sad, but turns and walks away.

Wriggle Nightsparrow wrote: *Hours later* <I'll delete this and move it back if the current conversation hasn't finished>

TSG, riding his way back from an off-world baseball game hosted by war-surviving orphans on a solid golden bicycle, passes by Three of Swords and their swanky courtyard. "Well I'll be my own uncle. This place? Here? All fortune-y and alluring? Now I have to stop by."

He cycles his way up to the Roulette Master, showing a rack of shiny teeth that each takes a moment to smile at him and wave.

*cling cling*

"Howdy. Nice place you've got 'ere. You. Know. I'm not really part of any guilds; that thing Lili's got going just gives out random benefits without any real draw. I hear you fellas get around to some interestin' stuff. I should put in an application! How'd I do that?"

Draconics wrote: Vashna reduces his expression to a smirk as he watches Celeria leave, "Let us hope she never has to suffer the same."

He waves to the Roulette Master as he leaves, "I'm back to studying, keep me up to date and come see me later."

------------------------------
*Hours Later*

The Roulette Master bows, confetti erupts from off-screen. "Weeeeelcome! As our next contestant, we have a special prize. Vashna himself is on-site and ready to screen your arrival!"

There is a pause as a summoning circle appears in dark green on the ground between the two of them. The encircled area glows breifly before Vashna is seen unceremoniously climbing out. "Well, it works at a distance now but it's still only an image," he mutters as he stands and snaps his fingers to close the circle.

There's an awkward pause as he realizes who he's screening. Not fear, not antagonism, just incredulity. He clearly wasn't expecting this. His mood simmers and he smiles coyly.

"Right. I'm sure you heard the drill from your uncle's attempt, but I'm already more aware of your doings. My question is, what is your purpose in joining?"

Wriggle Nightsparrow wrote: TSG chuckles hearing about the waruncle's antics.

TSG shrugs, rolling his large shoulders as he answers the question.

"Fun, really. I don't have an agenda; I leave that to others like you, Lili, Zaga... You folks do interesting work. I heard you fought the ascendants, for example. I figure you'll continue to do stuff like that and give me ample opportunity to face and beat interesting opponents if I'm tagging along.

I can always leave if I find out it's not my style, and you can always ask for the same if you find out I'm not yours. One thing I tend to be quite good at is identifying when working with someone will interfere with someone else I like to work with in a negative way and avoiding the situation; I don't see that being a problem here."

The golem spins his six-shooter around a finger as he leans forward conspiratorially, whispering...

"Plus, when it really comes down to it, I was created to be a powerful tool. I embrace that part of who I am, and like being used to accomplish goals. You, unlike many, have goals. You get it?"

He gives the projection a wink and leans back spinning the thing while the guild leader deliberates.

Draconics wrote: Vashna shakes his head shrugs, "Alas, I'm going to have to turn aside this offer I'm afraid. I respect your power and position despite being owned even in name, but keep in mind I have to worry about the collateral. A tool can be picked up and used by whoever holds it, the issue is when the wielder cannot control the weapon. You have a lot of hands on you already, Lili, Zaga, and the like."

With a smile and wave of his arm, "If one of these days, you manage to cast aside the shackles of your name and heritage, come biking back here and talk to me. I will reconsider, and also do tell me how you did, because I'll need to pass on knowledge similar to that."

The Sash chimes in, <For Zwei? Sir?>

<Yes>

He snaps his fingers, "Oh. Though much like Darston, if we need extra muscle for an upcoming mission, I'll give you a ring. We may find ourselves sitting on multiple fronts here soon."

The Roulette Master smiles and laughs at that comment.

Wriggle Nightsparrow wrote: TSG nods, as if he expected this answer.

"Put off by the irons, I get that. Consider me a merc, then; I do enjoy blowing stuff up."

He pauses.

"You know, I was offered the chance to be truly free once. I turned it down just as Lili turn down Axim's offer to remove my will and make me a smoothly operating puppet. She will not betray me, I think, or use me for anything I am well and truly opposed to. Until she so, I have no reason to seek complete freedom."

He hits the unpause button.

"While I'm here, Roulette Master, would you care for a few rounds of cards?"

The guy's back opens up and out flood human sized playing cards with a mushroom icon on the back of them.

*I think we're done here.*

Draconics wrote: Vashna notes that curiously, since that's a strong philosophical difference from his origin. He bids farewell, tries and fails a few attack into the sky, curses loudly, and then unsummons himself.

The Roulette Master is thrilled! He'd love to pass time with the Golem on some cards! He flips out a pistol and unloads his deck from it. "If I had known, I'd have arranged some motorcycles for our match!"

((*Roger*))

*Hours Later, after cards have ended and the sun has dipped lower, Kelver approaches (?)*
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Re: The Three of Swords Corporation

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kitsune106 wrote: The druid, looking nervous as he flies up to the base on cloth wings of imagination lands iwth a thud. It's clear that the were-rat is not at all comfortable being up in the sky like this. He'd rather have solid ground. Still, he places a seed on the ground and a marching bush that seems stronger then normal appears and he starts to look around.

Draconics wrote: He enter the courtyard, the Roulette Master glides down off of his pedestal with a wave and shower of confetti. His mood is rather ecstatic.

"Welcome! You're the next lucky contestant with business at this corporation!" the Roulette Master yells over the roar of a now-audible phantom audience. "Now tell our viewers, what is your business here today?"

kitsune106 wrote: Kelvar looks shocked, but quickly recovers. "Oh, I have heard many great things about this place. Why, this guild's founder, I heard, helped lead me to being cleansed. So I figured I might turn my attentoins here to join. Forgive me though. I am KElvar, the wererat druid."

He bows to the RM, and a seed sprouts a big green shroom that hops and bows to the RM.

Draconics wrote: "Laaaaaadies and GENTLEMEN! WE HAVE ANOTHER CONTENDER!" He stances and sprays confetti, "Summon our challenger!"

There is a pause, The Roulette Master spinning back around and leaning down towards Kelver with a low tone, "I also would ask that you stop the summoning business while here, lest I presume a bush-ambush."

Similar to before but now appearing at ground level, Vashna appears with a flourish from a summoning circle.

"Welcome, I hear you want to join? Then I'll be blunt, I've had a number of these already today and I've gotten weary of wearing out questions. Tell me. What are your allegiances? What can your offer to the corporation? And what can you learn here?"

kitsune106 wrote: Kelvar nods at this, and dismisses the bushes.

"What are my allegiences? At the moment, to Gadigan, as all, but I am looking to learn. For the longest time I was only for myself, but i have changed, more open to others. I want to help, especially since i was cleansed from blight, thanks to you. You revealed Valcont's disease in the blackclad order, adn thus in a way redeemed me."

He grins.
"What I can offer, is not much compared to you, BUt i can offer my services as a druid, a guardian of nature, a rat shape shifter, and wielder of an artifact."

He looks puzzled at the last one.
"As to what I learn, should it not be what i cannot learn? We always learn new things. But I have learned that sacrificing all for pwoer or revenge is not worth it. That creatoin is stronger then destruction. To build is harder but more rewarding then to tear down."

Draconics wrote: "Ah, so you were involved with that. My hand there was a lot more serendipitous than I had expected."

Vashna then frowns, "No, my question was as intended. Since we learn a lot from a lot, but I need to know what you expect to pick up here specifically. Also I feel I must correct you there; remember that destruction is the work of an afternoon, creation is the work of a lifetime. One is not necessarily stronger than the other."

kitsune106 wrote: "That is true. I do wish to learn more about creation, and teamwork. How to make a positive difference. I am still learning the ropes as it were." He smiles sheepishly.
"Still, I hope to learn more about the trees, and the ways of magic. More of harmony and leading plants."

Draconics wrote: Vashna thinks on this, there is a long and unsettling pause.

"I think this may work, but you've got a lot of holes I'm unsure of. So here's what we'll do. We have an upcoming mission. You will join us on this mission and put forth your best effort. Depending on your abilities and the outcome I will decide if you join in or not. Do you agree to these terms?"

kitsune106 wrote: KElvar nods at this. "I see... Yes, I can do that. I would be honored to work alongside your guild. And hopefully to be part of it." The wererat nod nods eagerly.

Draconics wrote: "Good, welcome to the guild for the time being."

He bows and with a hop goes back into the circle. The Roulette Master bows as well and will step back onto the pedestal.

kitsune106 wrote: Kelvar blinks at this. "Soooo... , should i wait here, or go to my room? Also, when do you expect this job? Anything I should prepare for?" He tries to ask them before they leave.

Draconics wrote: Vashna doesn't stop, he clearly has more pressing matters.

The Roulette Master looks to him with that static smile and pronounces, "You may stay in the barracks for the time being. Though you may wish to stay in the garden instead. Given Caelum's absence you're to follow my and Janus's orders there. Please keep it clean and proper."

"The mission will be in a while, so you have time to prepare since we're waiting for other members to return. Prepare for aquatic combat."

kitsune106 wrote: He nods at this.
"That will be a bit difficult, as I rely on plants. Maybe I can pick up seaweed and the like." He thinks then smiles.
"May I get a few ponds in the gardens so I can practice summoning sea weed? And is there an aquatic environement I can practice in?"

Draconics wrote: The Roulette Master nods, "We do have some ponds. Also, Langidor can help you with the water tank, as he resides there."

Lord Gadigan wrote: Gerald adds the following items to the guild treasury:

26 Solid-Gold Llama (Living)- (Item, Antiquity, Earth, 3,650,000 Gold)

Draconics wrote: Updated, but to currencies given the solid gold status.

Draconics wrote: Woooooo, going all over the place while the trial selection plays out.

Organizational note: Nira is now Corporation leader.
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