Aeromage wrote:
Buckle in. There's 50 pages' worth of over-running festival to get to. A great many thanks go to not-Dave for helping collect the majority of this.
Summary
For ease of perusal, I've grouped all the stuff that turned up in the thread into separate posts. What people are actually getting are shown below in the 'Rewards' section. (In practice, this means that everything that is likely to show up on people's sheets is findable through the below links, with the exception of things gained by Pets during the Festival)
New Items
New Abilities
New Pets
New Secret Formulas
New Status Effects, Enhancements and Other
REWARDS
<ERROR> Flynn
-1 The Skin Off My Back
1 Fame
2 Diviner Weeks
2,140,000 Gold
1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
'Told Fortunes and Sent People To Certain ADVENTURE During the Dreaming Moon Festival on Seirei'
"Eliminated in the First Round of the Second Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei"
Crazy Roy
^Accidental Enemy of Nate Greenwood- (Passive Ability, Friendship) Possessor may not be on the same side of battle as individuals named 'Nate Greenwood', Whenever an individual named 'Nate Greenwood' damages possessor, that individual deals 5,000 additional points of HP or MP damage to possessor, individuals named 'Nate Greenwood' gain +200 to all stats if possessor is on an opposing side of battle from them
1 Fame
3 Gambler Bonus Weeks
'Known as a Talented Fortune-Teller in Clavia on Seirei'
'Indirectly Responsible for the Great Scavenger Vanishment of Clavia on Seirei'
Anathema
-2,500,000 Gold
5 Bonus Weeks that may only be used for Botanist or Druid abilities
Possesses an Inherent Spell List- (Passive Ability, Attack) Possessor may cast spells on possessor's Inherent Spell List as though they were equipped
My Rhythm- (Spell, Dance, Psychic & Air, 100,000 MP, 1,000,000 Gold) Caster gains a buff that provides +5,000 AGI and allows possessor to ignore all debuffs from sources below Level 60 that negatively affect possessor's Turn Order stat for Turn Order purposes or cause possessor to treat the Round Number as anything other than the current one
Member of the Serei Spirit Hunter's Association- (Passive Ability, Friendship) Possessor gains +200 to all stats if one of possessor's allies posseses an ability or Constant Effect including the words 'Member of the Seirei Spirit Hunter's Association' or one of possessor's opponents is a Spirit, Whenever possessor heals such an ally, possessor deals an additional 5,000 points of HP Healing or MP Healing
Member of the Serei Spirit Hunter's Association (Rank 2)- (Passive Ability, Friendship) Possessor gains +500 to all stats, +500 Defense and +250 Defense against Stat Damage if one of possessor's allies posseses an ability or Constant Effect including the words 'Member of the Seirei Spirit Hunter's Association' or one of possessor's opponents is a Spirit, possessor's allies with the ability or Constant Effect 'Member of the Seirei Spirit Hunter's Association' gain +200 to all stats, +200 Defense and +100 Defense against Stat Damage, Whenever possessor heals such allies, possessor deals an additional 20,000 points of HP Healing or MP Healing
Sprout of the Rootmind- (Passive Ability, Botanist) Possessor gains the subtype Plant, possessor may control the actions of all lower or equal-level Plant allies, Possessor's opponents of (the subtype Plant or the Element Wood or Psychic) of greater level to possessor may control possessor's actions and choices
Consumed a Fruit of Rhythm (To Limited Effect)- (Passive Ability, Dancer) Possessor may treat spells on possessor's Inherent Spell List as though they possessed the subtype Dance
Reflexively Creates Mental Enemy Plant-Constructs- (Passive Ability, Mentalist) At the start of each round, possessor summons two Plants normally fightable for drops from the Enemy List that are at least 20 Levels below possessor's Level to the opposing side of battle, summons created by this ability become solely the element Psychic and do not count as being present for the purposes of determining win conditions
Boxed Fate: The Black Unicorn's Woes III- (Permanent Consumable, Cursed Item, Fate & Darkness, 1,000,000,000 Gold) Target individual below Level 80 gains the abilities 'Cruel Fate: The Black Unicorn's Woes', 'Curse of Baleful Healing', 'Curse of Dark Presence', 'Curse of Clinging Ill Fortune', and 'Curse of Magical Malignance', this consumable may not be replicated or have its charges preserved by individuals below Level 100, Has RP Effects
Boxed Fate: The Spreading Ruin III- (Permanent Consumable, Cursed Item, Fate & Agony & Destruction, 1,200,000,000 Gold) Target individual below Level 80 gains the abilities 'Cruel Fate: The Spreading Ruin', this consumable may not be replicated or have its charges preserved by individuals below Level 100, Has RP Effects
'Joined the Seirei Spirit Hunter's Association on Seirei'
'Briefly Glimpsed the Will of Vernat on Seirei'
Ave Selim
-380,200,000 Gold
Arden-Moonstone-Inset Plate- (Armor, Heavy Armor, Fire & Light, 50,000,000 Gold) +50,000 Defense, +50,000 Defense against Fire, +50,000 Defense against Light, +50,000 CON, 70% Resilience, 50% Fire Resistance, 50% Light Resistance, 50% Burning Resistance, 50% Awestruck Resistance, this item provides an additional +25,000 Defense as an effect that counts as coming from a different source for per-item attack-caps, wearer may spend an action to replicate the effect of the Consumable 'Moonstone of Arden' from the Shop List
Canta-Moonstone-Inset Plate- (Armor, Heavy Armor, Air & Sonic, 50,000,000 Gold) +50,000 Defense, +50,000 Defense against Air, +50,000 Defense against Sonic, +50,000 CON, 70% Resilience, 50% Air Resistance, 50% Sonic Resistance, 50% Suffocation Resistance, 50% Suffocation: Sonic Assault Resistance, this item provides an additional +25,000 Defense as an effect that counts as coming from a different source for per-item attack-caps, wearer may spend an action to replicate the effect of the Consumable 'Moonstone of Canta' from the Shop List
Cintho-Moonstone-Inset Plate- (Armor, Heavy Armor, Water & Ice, 50,000,000 Gold) +50,000 Defense, +50,000 Defense against Water, +50,000 Defense against Ice, +50,000 CON, 70% Resilience, 50% Water Resistance, 50% Ice Resistance, 50% Drowning Resistance, 50% Frozen Resistance, this item provides an additional +25,000 Defense as an effect that counts as coming from a different source for per-item attack-caps, wearer may spend an action to replicate the effect of the Consumable 'Moonstone of Cintho' from the Shop List
Vernat-Moonstone-Inset Plate- (Armor, Heavy Armor, Earth & Wood, 50,000,000 Gold) +50,000 Defense, +50,000 Defense against Earth, +50,000 Defense against Wood, +50,000 CON, 70% Resilience, 50% Earth Resistance, 50% Wood Resistance, 50% Entombed Resistance, 50% Entombed: Overgrown Resistance, this item provides an additional +25,000 Defense as an effect that counts as coming from a different source for per-item attack-caps, wearer may spend an action to replicate the effect of the Consumable 'Moonstone of Arden' from the Shop List
Moonstone-Socket-Inset Plate- (Armor, Heavy Armor, Physical, 100,000,000 Gold) +100,000 Defense, +100,000 CON, 90% Resilience, this item provides an additional Consumable slot that may only contain Consumables with 'Moonstone' in the name, should such a Consumable be equipped to this slot this item becomes the Element(s) of said consumable, gains +100,000 Defense against (Element) for each element this item possesses, gains 70% (Element) Resistance for each element this item possesses, gains 70% Resistance against each such element's main corresponding status effect (if the only corresponding elemental status effect available is a sub-status effect, that may be chosen, with any instances of multiple choices being available defaulting to sub-status effects that deal as standard 5% of possessor's Max HP in that element's damage a round), provides an additional +50,000 Defense as an effect that counts as coming from a different source for per-item attack-caps, and provides the ability to allow the wearer to spend an action to replicate the effect of said Consumable.
*Abandoned Prototype Fireworks Festival Finale Bundle "Crown Jewels of the Four Moons"- (Consumable, Lethal Item, Earth & Wood & Fire & Light & Air & Sonic & Water & Ice, Unlimited Charges, 80,000,000 Gold) Deals 1,000,000 Flat Damage of any combination of the elements Earth, Wood, Fire, Light, Air, Sonic, Water and Ice, 200/(Number of status effects chosen)% inflicts Entombed, Suffocation: Verdant Air, Burning, Awestruck, Suffocation, Suffocation: Sonic Assault, Drowning and/or Frozen, may gain 1 hit against 15 and deal 1/3 damage, 50% gains an additional hit against user (with the same status effects chosen with their respective infliction values), 50% fails to work, 50% causes a roll on the Crown Jewels of the Four Moons Explosions Table, 20% after use this item may no longer be used in the same thread, this item automatically repeats its charge-use against its targets at the start of each round if no other item has repeated charge use against such targets at such times, with all random variables re-rolled for such repeat usages
Crown Jewels of the Four Moons Explosions Table:
Rolls on this table are to be processed as if part of the parent item's full text.
1: Dud- Deals no damage, may not inflict any buffs, debuffs or status effects, and gains the element Null until the Crown Jewels of the Four Moons Explosions Table is rolled on again.
2: Celebratory Catastrophe- Deals 1 hit against user's side of battle, 30% inflicts Burning, 50% inflicts Charm: Impressed, 50% inflicts Burning and Burning: Constantly Exploding on user as an effect that is removed if this item is removed from the thread
3: Moonstone Maelstrom- Roll once on the Moonstone Elements Table, damage dealt becomes solely the element(s) rolled, deals 1 hit against all individuals in battle, deals 500,000 additional damage, 50% inflicts Wounded: Moonstone Shards Embedded In Body
4: Short Fuse- Solely targets user instead of any other targets that may otherwise have been chosen, inflicts Confusion: Surprised, Fatigued: Stunned and Burning: Constantly Exploding
5: Long Fuse- This action is delayed 3 rounds
6: Lift Off- This item is removed from the thread at the end of this action, user may choose to leave the thread at the end of this action, user is automatically removed from the thread if this action targets user
7: Blast Off- This item is removed from the thread at the end of this action, 50% a single target of this action below Level 30 is also removed from the thread, user is automatically removed from the thread if this action targets user
8: Festive Volley- This action gains or may become solely the element Energy, 50% inflicts Overload
9: Bright Volley- This action gains or may become solely the element Light, 50% inflicts Awestruck
10: Vivid Volley- This action gains or may become solely the element Color, 50% inflicts Overload: Faded Out
11: Lunar Volley- Roll once on the Moonstone Elements Table, this action gains or may become solely (rolled elements), 50% inflicts Wounded: Moonstone Shards Embedded In Body
12: Spectacular Display- Inflicts any two of Invigorated, Invigorated: High Morale, Stat Boost: SPI Boost, and Charm: Impressed on up to 40 targets
13: Stunning Display- Inflicts any two of Impaired: Blind, Impaired: Deafened, Fatigued: Stunned and Confusion: Surprised on up to 40 targets
14: The Festival Goes On- Roll twice on this table, rerolling this result. Take both effects.
15: The Festival Goes Off (In Your Face)- Roll twice on this table, rerolling this result. Take both effects. Solely targets user's side of battle, with the maximum number of targets possible being chosen from the results (if the resulting action would be single-target, it instead solely targets the user)
Moonstone Elements Table
1: Earth
2: Air
3: Fire
4: Water
5: Wood
6: Sonic
7: Light
8: Ice
9: Life
10: Crystal (2)
11: Flux
12: Metal
13: Roll twice on this table, rerolling this result and any duplicate results
14: Roll three times on this table, rerolling this result and any duplicate results
Wounded: Moonstone Shards Embedded In Body- (Roll once on the Moonstone Elements Table, possessor takes an amount of (rolled elements) damage equal to 5% possessor's Max HP at the start of every round that cannot be defended against by Defense that is not either coming from Universe-element sources or Defense that is specifically Defense against (rolled elements), possessor's actions become solely (rolled elements))
"Eliminated in the First Round of the First Ruin Shuffle Tournament in the Dreaming Moon Festival on Seirei"
Catrice
-Zonal Atomic Control
-1 Medallion of Hope
-3 Animate Undead
Level set to 1
Gold set to 0
1 Fame
6 Gambler Bonus Weeks
Financially Ruined- (Passive Ability, Curse) User may not gain any gold, possessor's Merchant abilities provide no benefits
Ace In The Hole- (Passive Ability, Gambler) Possessor may choose, once per thread, to declare an attack as an automatic Critical
Golden Shuffle Deck- (Weapon, Card, Fortune & Wealth, 100,000,000 Gold) +100,000 Magical Attack, +100,000 Ranged Attack, +100,000 Defense against Gold Damage, may Inflict Favored, may Inflict Favored: Good Fortune, 30% may inflict Dissolving: Bankrupt, 30% may inflict Dissolving: Caught Within Catastrophic Circumstance, +10% Gold found at end of battle, to a max of 5,000,000 additional gold as a non-stacking increase, grants the abilities:
Golden Heart- 100,000 Damage, Heals, may cure any two Minor or Moderate Status Effect, Removes any all stacked instances of any one debuff from a source below Level 70, Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Golden Spade- 100,000 Damage, this action gains +30% Critical, 10% Inflicts Instant Death on targets below Level 70, Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Golden Diamond- 100,000 Damage or 1,000,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Golden Club- 100,000 Damage, 20,000 Defense Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 100,000 MP or 1000,000 Gold
Silver Shuffle Deck- (Weapon, Card, Fortune & Wealth, 50,000,000 Gold) +50,000 Magical Attack, +50,000 Ranged Attack, +50,000 Defense against Gold Damage, 15% may inflict Dissolving: Bankrupt, 15% may inflict Dissolving: Caught Within Catastrophic Circumstance, +10% Gold found at end of battle, to a max of 1,000,000 additional gold as a non-stacking increase, grants the abilities:
Silver Heart- 50,000 Damage, Heals, may cure any one Minor or Moderate Status Effect, Removes any one debuff from a source below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Silver Spade- 50,000 Damage, this action gains +15% Critical, 5% Inflicts Instant Death on targets below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Silver Diamond- 50,000 Damage or 500,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 50,000 MP or 500,000 Gold
Silver Club- 50,000 Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 50,000 MP or 500,000 Gold
Moonball (Maltius)- (Weapon, Orb, Darkness, 80,000 Gold) +80 Ranged Attack, +80 Magical Attack, Weilder's 'Ranged Attack' and 'Magical Attack' actions place a debuff on targets that provides -100 to any one stat that stacks 3 times across all instances of this debuff
Empowered Kitsune Costume- (Armor, Disguise, Magic, 1,500,000 Gold) +1,500 Defense, +5% Dodge, +1,400 MIN, +1,100 AGI, 30% Earth Resistance, Entombed Immunity, Wearer's Subtype becomes Shapeshifter, wearer's subtype may, at the beginning of each round, become any one of Human, Shapeshifter, Spirit or Animal, wearer may spend an action to replicate the effect of any ability performable by the Level 21 entity 'Kitsune' from the Enemy List, doing so as though said monster is performing said ability
Kimono of Frozen Mists- (Armor, Disguise, Ice, 12,000,000 Gold) +12,000 Defense, +12,000 Defense Against Ice, +12,000 Defense against Darkness, 80% Ice Resistance, 40% Air Resistance, 40% Water Resistance, 15% Earth Resistance, 200% Fire Weakness, Wearer's subtype becomes Spirit, wearer's Element becomes Ice, wearer's subtype may, at the beginning of each round, become Human or Spirit, If in a Zone of Ice, wearer deals 10,000 additional Ice damage, gains +2,500 to all stats, gains Frozen Immunity, gains immunity to effects attached to Zones of Ice from sources below Level 40 and causes counters targeting wearer from sources below Level 40 to gain a 20% chance of failing to successfully target wearer unless its conductor has the ability 'Hunter', 'Tracker', or 'Diviner', wearer may spend an action to replicate the effect of any ability performable by the Level 34 entity 'Yuki Onna' from the Enemy List, doing so as though said entity is performing said ability
2 Nekomata Costume- (Armor, Disguise, Fire, 2,600,000 Gold) +2,600 Defense, 40% Fire Resistance, 30% Darkness Resistance, Wearer's Subtype becomes any one of Shapeshifter, Spirit or Animal, Wearer's Element becomes Fire
Aqueous Moon Mask- (Accessory, Mask, Water & Ice, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Water, +12,000 Defense against Ice, 50% Water Resistance, 50% Ice Resistance, Instances of Drowning and Frozen (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Blazing Moon Mask- (Accessory, Mask, Fire & Light, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Fire, +12,000 Defense against Light, 50% Fire Resistance, 50% Light Resistance, Instances of Burning and Awestruck (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Calm Vanumotus Mask- (Accessory, Mask, Psychic, 5,000,000 Gold) +500 Defense Against Stat Damage, Wearer may choose for its offensive actions to count as being non-offensive against targets below Level 40
Dreaming Moon Mask- (Accessory, Mask, Darkness & Agony, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Darkness, +12,000 Defense against Agony, 50% Darkness Resistance, 50% Agony Resistance, Instances of Voidstruck and Voidstruck: Endless Torment (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Frowning Vanumotus Mask- (Accessory, Mask, Psychic, 5,000,000 Gold) +500 Defense Against Stat Damage, Wearer may choose for buffs it casts to have said buffs' stat-value increases instead provide decreases of an equal amount, to a maximum of -5,000 per stack of buffs
Kitsune Mask- (Accessory, Mask, Magic, 4,000,000 Gold) +4,000 Defense, +4,000 MIN, +4,000 AGI, 30% Earth Resistance, Wearer may choose at the beginning of a thread to gain the subtype Shapeshifter or Spirit
Nogitsune Mask- (Accessory, Mask, Darkness, 4,000,000 Gold) +4,000 Defense, +4,000 MIN, +4,000 AGI, 30% Earth Resistance, Wearer may choose at the beginning of a thread to gain the subtype Shapeshifter or Spirit
Singing Moon Mask- (Accessory, Mask, Air & Sonic, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Air, +12,000 Defense against Sonic, 50% Air Resistance, 50% Sonic Resistance, Instances of Suffocation and Suffocation: Sonic Assault (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Smiling Vanumotus Mask- (Accessory, Mask, Psychic, 5,000,000 Gold) +500 Defense Against Stat Damage, Wearer may choose for debuffs from sources below Level 40 that target wearer and provide stat-value decreases to instead provide increases of an equal amount, to a maximum of +5,000 per stack of debuffs
2 Verdant Moon Mask- (Accessory, Mask, Earth & Wood, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Earth, +12,000 Defense against Wood, 50% Earth Resistance, 50% Wood Resistance, Instances of Entombed and Entombed: Overgrown (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
3 1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
3 Echo of an Ace- (Item, Antiquity, Fortune & Null, 11,111,111 Gold)
Golden Confetti!- (Item, Antiquity, Air, 6,000 Gold)
"Won the First Ruin Shuffle Tournament of the Dreaming Moon Festival on Seirei"
"Eliminated in the First Round of the Second Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei"
'Eliminated in the First Round of the Third Ruin Shuffle Tournament During the Dreaming Moon Festival'
Celas
2 Fame
Basic Anti-Spirit Talisman Crafter- (Passive Ability, Crafter) Provided their target is a Spirit, possessor's Enchanted Item Consumables that lower stats do so by an additional 200 points, possessor's Enchanted Item Consumables that deal damage deal an additional 2,000 points, and possessor's Enchanted Item Consumables that inflict Minor Status effects have a 5% greater chance of doing so
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Spiritual Talisman Maker- (Passive Ability, Magewright) Possessor gains +200 SPI and +200 Defense Against Spirits if possessor has a Magic Item or Amulet whose name includes "Talisman" equipped
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Knows Many Rituals to Spiritually Ward Talismans- (Passive Ability, Shrine Maiden) Possessor may treat any equipped Accessories of the subtype Amulet, Broach, Crystal, Glyph, Holy Symbol, Magic Item, Ring, Rune, Seal, Sigil, and Trinket as if its name included "Talisman", said accessories provide an additional +200 Defense Against Spirits
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits.
Weilder of Spiritual Talismans- (Passive Ability, Shrine Maiden) Possessor's Accessories whose names include "Talisman" gain an additional +5% Dodge against Spirits (to a maximum of 15% across all affected items), +5% Resilience against Spirits (to a maximum of 15% across all affected items) and +500 Defense against Spirits
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
*Relis Domfrey, Tamer of Spiritual Beasts- (Pet, Human, Earth & Physical, Lv. 22, 43,000,000 Gold)
HP- 430,000
MP- 175,000
STR- 10,500
AGI- 8,300
CON- 8,450
MIN- 3,800
SPI- 3,200
XP- 0
XP Needed- 290,000 (Standard Multiplier x2)
Minimum Level- 22
Defense- 4,800
Defense against Stat Damage- 450
Critical Chance- 32%
Resilience- 27%
To Hit- 130%
Dodge- 30%
Resistances and Immunities- 50% Animal Resistance, 50% Monster Resistance, 30% Physical Resistance, 50% Fire Weakness, 30% Sonic Weakness, 50% Minor Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
A Flexible Path To A Fated End- Possessor may not have buffs, debuffs, status effects, constant effects or text alterations placed or inflicted on possessor from Fate-element effects, actions or sources cured, removed from, or prevented from being applied to possessor except by Fate-element effects, actions or sources, said buffs, debuffs, status effects, constant effects or text alterations may not kill possessor, possessor gains 500% Spirit Weakness, 500% Fire Weakness and 500% Sonic Weakness against entities named 'Vocifremr, Voice of the Roaring Inferno', said entity may have their actions inflict Instant Death against possessor if an entity named 'Spero Domfrey' exists and is Level 13 or greater, this Constant Effect counts as a Fateweaving and is not revealed on a sucessful scan of possessor unless the scan's source (is above Level 80 and possesses one of the abilities 'Diviner' and 'Destiny Weaver') or (posesses both the abilities 'Adept Divination Attunement' and 'Adept Fate Synchronization'), Constant Effect
Seal of the Trinity Bells- Has RP Effects, this Constant Effect is not revealed on a sucessful scan of possessor unless the scan's source (is above Level 80 and possesses one of the abilities 'Diviner' and 'Destiny Weaver') or (posesses both the abilities 'Adept Divination Attunement' and 'Adept Fate Synchronization'), Constant Effect
Trusted Companion of Gemma Prasinia- Possessor's allies named 'Gemma Prasinia, Last Maiden of the Ametrine Temple' gain +3,000 to all stats and +3,000 Defense, possessor's pets may not target allies named 'Gemma Prasinia, Last Maiden of the Ametrine Temple' with offensive actions, Constant Effect
Tamer of Animals, Monsters and Spiritual Beasts- Possessor possesses a Tamed Beasts Roster, which possesses a Tamed Beast Capacity of 5 and may only contain entities of subtypes considered Tamed-Beast-Roster-Approved Subtypes, possessor may, at the start of battle, choose to enter battle with up to 2 entities from possessor's Tamed Beasts Roster, with such entities not counting as summons but instead as pets of possessor for the purpose of effects that affect pets or summons, entities from possessor's Tamed Beasts Roster gain a +5% chance of becoming uncontrolled at the start of each round for each level they are above possessor's level, possessor counts Animal, Monster and Spirit (so long as said Spirits additionally possess or can become, at base or through constant effects, any non-Spirit Tamed-Beast-Roster-Approved Subtypes) as Tamed-Beast-Roster-Approved Subtypes, Constant Effect
Talented Tamer- Possessor gains +2,000 STR, +2,000 CON and +200,000 HP, possessor counts as possessing the abilities Beastmaster and Master of Monsters, possessor counts as being 2 Levels higher for the purpose of checking effects against possessor's Tamed-Beast-Roster-Approved Subtpyes, possessor may ignore the Charm Immunity and Minor Status Effect Immunity (for the purpose of inflicting Charm only) of entities of possessor's Tamed-Beast-Roster-Approved Subtypes and treat their Charm Resistance and Minor Status Effect Resistance (for the purpose of inflicting Charm only) as 50% lower than stated, Constant Effect
Honed Techniques Of The Hunt- Possessor gains +20% To Hit, Critical and Dodge against entities possessing one or more of possessor's Tamed-Beast-Roster-Approved Subtypes, possessor deals 1.5 times damage to entities possessing one or more of possessor's Tamed-Beast-Roster-Approved Subtypes, Constant Effect
Abilities-
Whip Lash- 8,500 Damage, 70% may inflict Pain, Physical, 0 MP
Ensnare- 950 AGI Damage, 70% inflicts Paralysis, Physical, 0 MP
Rolling Lash- 6,000 Damage, 60% inflicts Fatigued: Prone, 60% inflicts Fatigued: Stunned, 1 hit against 10, Physical, 10,000 MP
Set Trap- Deals 60,000 Flat Physical or Earth Damage to the next opponent to target caster with an offensive action, 20% cancels said action provided its source is below Level 40, 40% inflicts Wounded, Entombed or Suffocation, Physical or Earth, 25,000 MP
Whip Crack- Up to 2 target pets of possessor gain an action immediately after this action, Air & Physical, 20,000 MP
Tame- 50% inflicts Charm, only affects entities below or equal to 25% Max HP that possess one of caster's Tamed-Beast-Roster-Approved Subtypes, provided said entity is present on the Enemy List, if caster successfully inflicts Charm on the target entity, caster may choose to remove target entity from battle and place it in caster's Tamed Beasts Roster, being able to choose which entity to eject if said Tamed Beasts Roster is already full, this ability may be able to affect targets that are not on the Enemy List in RP threads, Air, 60,000 MP
*Gemma Prasinia, Last Maiden of the Ametrine Temple- (Pet, Human, Light & Crystal (2), Lv. 21, 42,000,000 Gold)
HP- 170,000
MP- 440,000
STR- 3,200
AGI- 6,860
CON- 3,450
MIN- 8,200
SPI- 10,100
XP- 0
XP Needed- 240,000 (Standard Multiplier x2)
Minimum Level- 21
Defense- 2,200
Defense against Stat Damage- 1,200
Critical Chance- 30%
Resilience- 24%
To Hit- 126%
Dodge- 30%
Resistances and Immunities- 50% Spirit Resistance, 50% Light Resistance, 30% Crystal (2) Resistance, 50% Sonic Weakness, 20% Fire Weakness, 50% Minor Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
A Flexible Path To A Fated End- Possessor may not have buffs, debuffs, status effects, constant effects or text alterations placed or inflicted on possessor from Fate-element effects, actions or sources cured, removed from, or prevented from being applied to possessor except by Fate-element effects, actions or sources, said buffs, debuffs, status effects, constant effects or text alterations may not kill possessor, possessor gains 500% Spirit Weakness, 500% Fire Weakness and 500% Sonic Weakness against entities named 'Vocifremr, Voice of the Roaring Inferno', said entity may have their actions inflict Instant Death against possessor if an entity named 'Spero Domfrey' exists and is Level 13 or greater, this Constant Effect counts as a Fateweaving and is not revealed on a sucessful scan of possessor unless the scan's source (is above Level 80 and possesses one of the abilities 'Diviner' and 'Destiny Weaver') or (posesses both the abilities 'Adept Divination Attunement' and 'Adept Fate Synchronization'), Constant Effect
Seal of the Trinity Bells- Has RP Effects, this Constant Effect is not revealed on a sucessful scan of possessor unless the scan's source (is above Level 80 and possesses one of the abilities 'Diviner' and 'Destiny Weaver') or (posesses both the abilities 'Adept Divination Attunement' and 'Adept Fate Synchronization'), Constant Effect
Trusted Companion of Relis Domfrey- Possessor's allies named 'Relis Domfrey, Tamer of Spiritual Beasts' gain +3,000 to all stats, +3,000 Defense, and benefit from possessor's actions and effects as if possessor possessed an additional White Spiritual Mark, Constant Effect
Talented Shrine Maiden- Possessor gains +2,000 SPI and +200,000 MP, possessor counts as possessing the ability Shrine Maiden, possessor's actions that heal do so for an additional 20,000 points, possessor's actions that remove debuffs and Minor Status Effects may remove an additional debuff or Minor Status Effect, Constant Effect
Crystalline Aura- Possessor gains +15% Dodge and Resilience, possessor gains an additional +15% Dodge and Resilience against non-Sonic element actions, possessor gains 'Reflects Light' against sources below Level 30, possessor may choose to inflict Impaired: Blind on individuals that target possessor, Constant Effect
Channel Through Focus: The Ametrine Magatama- Possessor may choose to have possessor's actions that heal become solely the elements Earth & Psychic, gain +50,000 to their Damage value, and optionally heal Gold Damage instead of HP Damage, Constant Effect
Abilities-
Crystal Ray- 4,000 Damage, 40% inflicts Awestruck, Light or Crystal (2), 0 MP
Spiritual Healing- 40,000 Damage, 4,000 SPI Damage, Heals, +20,000 additional damage and 200 additional SPI damage if caster has a White Spiritual Mark, if caster targets a non-opposing Spirit for 3 actions out of possessor's 10 most recent actions or non-opposing ally for 5 actions out of possessor's 10 most recent actions with this action, then possessor gains a White Spiritual Mark, Magic & Light, 4,000 MP
Spiritual Purification- Removes a single debuff or Minor Status Effect that comes from a source below Level 40, Light, 4,500 MP
Spiritual Shielding- +8,000 Defense, +2,400 Defense Against SPI Damage, +40,000 HP, +40,000 MP, does not stack, Magic & Light, 40,000 MP
Spirit Ward- +16,000 Defense Against Spirits, +10% Spirit Resistance, stacks 3 times, Light & Darkness, 50,000 MP
Oust- Target entity, if not naturally a Transformation but is currently being treated as a Transformation by another entity that controls target entity's actions (such as with a 'Possess' effect), has said second entity ejected from themselves, ceases to count as a Transformation and may not be treated as such for the next 5 rounds, and has control restored to them, Light, 70,000 MP
'Inspired Scarra Ulyss to Travel to Nexus for Adventure'
'Began the Legend of Carinn Shipyards'
'Inadvertantly Stumbled Upon One of House Aevus' Generational Fateweaving Projects'
Celestine
3 Bard Weeks
3 Musician Weeks
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Basic Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Basic Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to gain +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds
Celiria
5,000,000 Gold
-9 Fame
Senses Prone To Randomly Tuning Into Other Locations, Planes And Dimensions- (Passive Ability, Curse) At the start of each round, there is a 50% chance that one of the following randomly-chosen effects activates (or deactivates if it is already active): Possessor gains -50% To Hit, Possessor gains no benefit or positive effect (including healing) from (Food or Drink Consumables, actions involving Culinary Arts, and Candy, Yumminess and/or Pleasure-element actions), Possessor may not deny individuals permission to leave battle and treats Dodge-increasing effects on opponents as being twice their value, Possessor gains no benefit from buffs applied to possessor, Possessor gains -50% Dodge, or Possessor may be targeted by opponents in other battlespaces, has RP Effects
Anti-Distraction Quest-Focus Alarm- (Passive Ability, Blessing) At the start and end of each round, if in a Random Quest, Mini Quest, Random Dungeon or Player Quest, possessor is cured of Confusion and Fatigued: Asleep, as an RP power possessor is informed if a choice or decision would send them off-task or derail their chosen goal in a quest
Wreath of Frankincense- (Passive Ability, Botanist) Possessor may choose to have spells cast by possessor that are not Dark Magic, Demon Magic, Forbidden Magic, Necromancy, Rune Magic, Thief Arts or Murder Arts gain the subtype 'Holy Magic' or 'Divine Magic', Possessor's Level is considered to be 5 Levels higher, to a maximum of Level 99, for the purposes of Worshipper Benefits, Possessor's level for the purpose of worshipper benefits may not be reduced by indivduals below Level 40
Entry-Level Recruiter for the Seirei Spirit Hunter's Association- (Passive Ability, Commander) Possessor's 'Recruit' actions may optionally affect willing targets without inflicting Charm and provide a version of the 'Recruited' buff without the text "prevents Charm from the buff's source wearing off normally while in place", possessor's 'Recruited' buff gains the text "target counts as possessing the ability 'Member of the Serei Spirit Hunter's Association'"
Rank 1 Recruiter for the Seirei Spirit Hunter's Association- Possessor's 'Recruit' actions that cause targets to count as possessing the ability "Member of the Serei Spirit Hunter's Association" or affect targets that already have said ability have the resulting 'Recruited' buff provide an additional +200 to all stats and grants an additional 5,000 points of HP Healing or MP Healing through actions from individuals with the ability "Member of the Serei Spirit Hunter's Association"
Recruit- (Technique Ability, Commander) Possessor may use 'Recruit' in conjunction with a 'Melee Attack', 'Magical Attack', 'Ranged Attack' or 'Cast A Spell' action so long as no (non-healing) damage is dealt and no other technique is used. Said action gains +5% Charm Infliction chance and, if Charm is successfully inflicted, provides its target with a buff called 'Recruited' that counts as a Leadership effect, moves its target to the source's row formation, prevents Charm from the buff's source wearing off normally while in place, and is removed if its source dies.
Mucus Breath- (Passive Ability, Dragon Lord) Possessor's 'Dragon's Breath' ability has the amount of Flat Damage it deals increaded by 5,000 points, Possessor may choose to cause possessor's 'Dragon's Breath' actions deal solely Water element Damage and gain '50% Inflicts Paralysis: Sticky and Pain: Discomfort'
'Credited With Orkanith and Levana's Registration To The Seirei Spirit Hunter's Association on Seirei'
'Inadvertantly Drummed Up Interest in Nexus, the Battle Arena and Selereth Helios Whilst Trying To Recruit For The Spirit Hunters' Association on Seirei'
Dulcinea
-103,286,108 Gold
3 Moongazer Bonus Weeks
Has a Problematic Somnibloom Growing From Their Head- (Passive Ability, Curse) Possessor's Pets named 'Problematic Somnibloom' may not be altered, sold, traded, stolen, discarded or destroyed, Possessor's Pet slot must contain a Pet named 'Problematic Somnibloom', with possessor losing 3 Accessory Slots to provide a Pet slot if they do not possess such a slot normally
(Lasts 20 Battles)
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Contains a Secondary Light-Spleen- (Passive Ability, Biomancer) Possessor counts as being in an additional Zone of Light; if possessor has two or more Light-element Bioaugmentations equipped, possessor instead counts as being in two additional Zones of Light
Carefully Pruned Sprout of the Rootmind- (Passive Ability, Botanist) Possessor gains the subtype Plant, possessor may control the actions of all lower or equal-level Pets of the subtype Plant that possessor is the owner of and summons of the subtype Plant that count possessor as their summoner, possessor's actions and choices may not be controlled through the use of the Ability 'Sprout of the Rootmind' or the Constant Effect 'Contains Sprouts of the Rootmind'
Photodependent and Shade-Intolerant- (Passive Ability, Botanist) Possessor's stats are halved unless (Possessor's Level/10, rounded up) Zones of Light or Chronogeomantic Zones of Day are present, possessor gains +500 to all stats for every additional Zone of Light or Chronogeomantic Zone of Day present, to a maximum of 5 additional Zones, Zones of Darkness and Chronogeomantic Zones of Night present count against the number of Zones of Light and Chronogeomantic Zones of Day present for the purposes of this ability on a 1-to-1 basis, possessor gains 100% Darkness Weakness
Basic Anti-Spirit Talisman Crafter- (Passive Ability, Crafter) Provided their target is a Spirit, possessor's Enchanted Item Consumables that lower stats do so by an additional 200 points, possessor's Enchanted Item Consumables that deal damage deal an additional 2,000 points, and possessor's Enchanted Item Consumables that inflict Minor Status effects have a 5% greater chance of doing so
Rapid Crafting- (Passive Ability, Crafter) Abilities, recipes or items that create items for weeks spent in the ability shop have the required number of weeks reduced by 1, to a minimum of 1 week
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Spiritual Talisman Maker- (Passive Ability, Magewright) Possessor gains +200 SPI and +200 Defense Against Spirits if possessor has a Magic Item or Amulet whose name includes "Talisman" equipped
Lesser Conduit of Vernat- (Passive Ability, Moongazer) Possessor's spells, abilities and items respond as though character had already cast Call Unto Moon: Vernat (Lesser), possessor may spend an action to set the Governing Lunar Body to Vernat and its Associated Element to Earth
Sacred Aura- (Passive Ability, Prophet of the Brightest Heavens) Possessor may, at the start of each round, create a Zone of Light, a Zone of Faith (if Level 59 or greater) or a Zone of Divine (if Level 79 or greater) and attach an effect to said Zone that provides individuals that possess the elements Good, Light, Faith or Divine or the subtypes Celestial, Angel, Deva, Holy One or Verdant +1,000 to all stats (as an effect that stacks 10 times), 20% Resistance against Demons, Daemons, and Devils (as a non-stacking effect) and 5% Resistance against Fiends and Mementos of Ruin (if possessor is Level 79 or greater as a non-stacking effect) and provides individuals that possess the elements Evil, Darkness, Agony or Terror -1,000 to all stats (as an effect that stacks 10 times), 20% Weakness to Celestials, Angels and Devas (as a non-stacking effect) and 5% Weakness to Holy Ones and Verdants (if possessor is Level 79 or greater as a non-stacking effect), possessor may spend an action to choose a target of lower level than possessor or that is willing to have their element become Light, Faith (if Level 59 or greater) or Divine (if Level 79 or greater) and/or have their subtype become Celestial, Angel or Deva as an effect that may also include possessor as a valid target
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Analyse Spiritual Entity- (Technique Ability, Scientist) Possessor scans target Spirit and, if successful, may treat target's Weaknesses as 5% higher and Resistances as 5% lower
Basic Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Basic Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to gain +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds
Exploit the Behavioural Patterns of Common Spirits- (Passive Ability, Shrine Maiden) Possessor gains +5% Spirit Resistance, Critical and To Hit against non-Unique Spirits that are below Level 60
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Perform Incorrect Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to provide themselves with a buff that causes possessor to treat the enemy's battle formation as possessing an additional individual with the subtype Spirit, possessor may instead choose to treat the current area of a random quest or random dungeon's encounter tables as containing additional enemies with the subtype Spirit
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits.
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
3 Reusable Sparkler- (Weapon, Wand, Light, 5,000 Gold) +50 Magical Attack, if wielder is targeted with a Fire element action or wielder chooses to spend an action to do so, this weapon gains an additional +500 Magical Attack and the element Fire for 3 rounds
Arden-Moonstone-Fragment-Tipped Sparkler- (Weapon, Wand, Light, 5,000,000 Gold) +5,000 Magical Attack, if wielder is targeted with a Fire element action or wielder chooses to spend an action to do so, this weapon gains an additional +75,000 Magical Attack and the element Fire for 3 rounds
Vernat-Moonstone-Fragment-Tipped Sparkler- (Weapon, Wand, Light, 5,000,000 Gold) +5,000 Magical Attack, if wielder is targeted with a Fire element action or wielder chooses to spend an action to do so, this weapon gains an additional +50,000 Magical Attack and the elements Earth & Wood for 3 rounds
Aqueous Moon Mask- (Accessory, Mask, Water & Ice, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Water, +12,000 Defense against Ice, 50% Water Resistance, 50% Ice Resistance, Instances of Drowning and Frozen (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Wendigo Mask- (Accessory, Mask, Darkness & Air & Ice, 7,000,000 Gold) +7,000 Defense, +250 to all stats for each opponent afflicted with Confusion: Fear (to a maximum of +7,000), 70% inflicts Confusion: Fear on up to 30 targets at the start of each round, Wearer's Subtype becomes Spirit & Horror & Monster, if Level 20 wearer may not be killed by sources below Level 20 for the first 3 rounds of battle, if Level 40 wearer may not be killed by sources below Level 40 for the first 3 rounds of battle
5 Dreaming Moon Festival Special Edition Fireworks- (Consumable, Lethal Item, Fire & Light, 1 Charge, 1,000,000 Gold) May deal 70,000 Flat Damage of any combination of Earth, Air, Fire, Water and/or Light element to to up to 20 targets, 10% may inflict (Entombed if Earth element damage dealt, Suffocation if Air damage dealt, Burning if Fire damage dealt, Drowning if Water damage dealt, Awestruck if Light damage dealt), 30% may inflict Invigorated and Stat Boost: SPI Boost on up to 5 targets, 30% may inflict Charm: Impressed on up to 5 targets
10 Arden-Moondust Firework: 'Blazing Globe'- (Consumable, Lethal Item, Fire & Light, 1 Charge, 500,000 Gold) May deal 500,000 Flat Fire & Light element Damage on up to 20 targets, 30% inflicts Burning, 75% inflicts Charm: Impressed, inflicts Invigorated on up to 5 targets
Arden-Moondust Firework: 'Brilliant Corona'- (Consumable, Lethal Item, Light, 1 Charge, 5,000,000 Gold) May deal 5,000,000 Flat Fire & Light element Damage on up to 20 targets, 50% inflicts Awestruck, Inflicts Charm: Impressed, inflicts Invigorated on up to 20 targets
100 Spiritually-Infused Fireworks- (Consumable, Lethal Item, Fire & Light, 1 Charge, 70,000 Gold) May deal 70,000 Flat Fire, Light or Fire & Light element Damage to up to 5 targets, 30% may inflict Invigorated and Stat Boost: SPI Boost on up to 5 targets, 30% may inflict Charm: Impressed on up to 5 targets
1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
Problematic Somnibloom- (Pet, Plant, Earth & Psychic & Air, Lv.20, 7,000,000 Gold)
HP- 160,000
MP- 180,000
STR- 1,500
AGI- 1,350
CON- 1,900
MIN- 2,500
SPI- 1,800
XP- 0
XP Needed- 95,000 (Standard Multiplier x1)
Minimum Level- 1
Defense- 2,500, +5,000 against Psychic, +5,000 against Earth
Defense against Stat Damage- 300
Critical Chance- 24%
Resilience- 20%
To Hit- 118%
Dodge- 12%
Resistances and Immunities- 70% Psychic Resistance, 50% Earth Resistance, 50% Water Resistance, 50% Fire Weakness, 30% Ice Weakness, Impaired Immunity, Mindblasted Immunity, Fatigued Immunity
Prime Attribute- Mind
Constant Effects-
Problematically Sleepy Pollen- Possessor's controller and 5 randomly-chosen allies, at the start of each round, have an instance of Fatigued: Sleep: Sleepy Problems inflicted on them that ignores Minor Status Effect Immunity and Resistance and Fatigued Immunity and Resistance from sources of equal or lower level, Constant Effect
Really Problematically Sleepy Pollen- Instances of Fatigued inflicted by possessor do not possess the normal per-round chance of wearing off and must be removed twice by sources below Level 60 to actually be removed, Constant Effect
Really, Really Problematically Sleepy Pollen- Instances of Fatigued inflicted by possessor gain the text 'stacks 3 times', Constant Effect
Abilities-
Problematic Sleepypuff- 150% Inflicts Fatigued: Sleep: Sleepy Problems, 50% Inflicts Fatigued: Asleep, Air & Psychic, 0 MP
Somniblast- 6,500 damage, deals no damage to targets that are not inflicted with Fatigued: Sleep, 30% inflicts Mindblasted, Air & Psychic, 0 MP
Mind-Dulling Scentburst- 600 MIN damage, 30% inflicts Mindblasted: Stupefied, Air & Psychic, 18,000 MP
Induce Problematic Sleepwalking- Target individual that is afflicted with Fatigued: Sleep or Fatigued: Sleep: Sleepy Problems is moved to the front or back row; if this would unbalance the row formations, a number of random individuals from that side of battle's row formation take damage of the original target's element equal to the original target's CON and are moved to rebalance the row formation, Psychic, 18,000 MP
What-Did-I-Do-Last-Night Problematic Surprise Awakening- 10,000 Damage, all instances of Fatigued are removed from target, target takes (Number of instances of Fatigued removed) * 2,000 MIN damage, Inflicts Confusion and Confusion: Surprised, Air & Psychic, 36,000 MP
Fatigued: Sleep: Sleepy Problems (Possessor's modified STR, AGI, CON, MIN and SPI all suffer a 5% reduction from their non-status-effect-counting values, possessor's turn-order stat sum for turn-order purposes is halved, there is a 20% chance for each action possessor takes that said action is not performed; effects that would occur before these actions still occur at the points that these actions would be taken during the round. There is a 20% chance that this instance of the status effect instead becomes an instance of Fatigued: Sleep at the start of each round)
*Professor C. Rubiaceae- (Pet, Plant, Earth & Water & Acid & Energy, Level 39, 40,000,000 Gold)
HP- 2,000,000
MP- 1,400,000
STR- 22,000
AGI- 15,600
CON- 31,500
MIN- 30,200
SPI- 28,500
XP- 0
XP Needed- 32,800,000 (Standard Multiplier x2, increased to x40 to bypass level 39)
Defense- 14,400
Defense against Stat Damage- 2,100
Critical Chance- 45%
Resilience- 44%
To Hit- 150%
Dodge- 36%
Resistances and Immunities- 30% Earth Resistance, 30% Water Resistance, 30% Acid Resistance, 30% Fire Weakness, 30% Ice Weakness, 50% Insect Weakness, 30% Drowning Resistance, 30% Entombed Resistance, 50% Burning Weakness, 80% Minor Status Effect Resistance, 30% Moderate Status Effect Resistance, Deafened Immunity, Blind Immunity, Fatigued Immunity
Prime Attribute- Mind
Constant Effects-
Caffinating Aura- Possessor's allies gain +5,000 to their turn-order stat sum for turn-order-detemining purposes, possessor and possessor's allies are cured of a single instance of Fatigued at the start of every round, possessor and possessor's allies may have an instance of Augmented: Haste, Augmented: Haste: Excessively Energetic or Stat Boost: SPD Boost applied to them at the start of every round, Constant Effect
Evergreen and Energetic- Possessor gains Fatigued: Elderly Immunity, gains +10,000 to possessor's turn-order-determining stat sum for turn-order-determining purposes, Regenerates 100,000 HP and MP at the start of each round, and may choose to have any of possessor's actions gain or solely become the element Energy, Constant Effect
Dark Roast- If possessor is hit by an instance of Fire-element damage or afflicted with an instance of Burning, possessor, for the remainder of the round and the following round, has abilities and consumables used by possessor including the name 'Coffee' gain +10,000 to their damage values if they possess such, +500 to the value of stat buffs provided if they possess such, and +25% to the chance of inflicting status effects if they inflict such, Constant Effect
Master Barista- Possessor's abilities and consumables used including the name 'Coffee' provide an additional +500 to the value of stat buffs provided if they possess such, +25% to the chance of inflicting status effects if they inflict such, and must be removed twice by sources below Level 40 before they are actually removed, Constant Effect
Polite, Learned and Cultured- Possessor gains +5,000 MIN and +5,000 SPI, Possessor's actions may not be countered by individuals more than 10 Levels below possessor's Level, possessor does not randomly target allies with actions if suffering from the negative effects of Confusion or having their actions controlled by sources of equal or lower level than possessor, Constant Effect
Abilities-
Coffee Shot- 25,000 Damage, May Heal and gain +200,000 to damage value, 100% Inflicts Stat Boost: SPD Boost, Augmented: Haste, Augmented: Haste: Excessively Energetic or Impaired: Jittery, may cure Fatigued and Pain: Nausea, this ability may count as involving a Gun or Bow Weapon, Earth & Water, 0 MP
Overcaffinate- 100% Inflicts Impaired: Jittery, 100% Inflicts Pain: Nauseous, 100% Inflicts Confusion: Fear, 100% Inflicts Confusion: Dizzy, 50% inflicts Overload, Energy & Acid, 30,000 MP
Scalding Milk-Foam Blast- 30,000 Damage, 50% Inflicts Burning, 50% Inflicts Burning: Scalded, 100% may inflict Impaired: No Sense of Taste, Fire & Water, 30,000 MP
Lecture- May give target +15,000 MIN, may deal 2,500 MIN damage, may have a 100% chance of inflicting Fatigued: Tired, stacks 5 times, Air & Psychic, 120,000 MP
Coffee, Anyone?- Replicates the effect of any in-stock Consumable or Consumable that has a Secret Formula whose result is worth under 10,000,000 Gold that has a name that includes 'Coffee', 1 hit against 3, Earth & Water, 120,000 MP
Politely Serve Coffee As A Subtle Indication You Should Think About Leaving- Target willing individual or non-unique individual below possessor's Level is removed from battle at the beginning of their first action of the next round for 3 rounds, with target returning to the battlespace it left or, if said battlespace no longer exists, the battlespace occupied by caster upon time of return, Earth & Water & Psychic, 240,000 MP
Espresso Delivery- Replicates the effect of any in-stock Consumable or Consumable that has a Secret Formula whose result is worth under 10,000,000 Gold that has a name that includes 'Coffee', may be used as a pre-emptive counter, to a maximum of once per round, as a response to caster or ally being targeted with an offensive action, Earth & Water, 300,000 MP
Call For A Coffee Break- All individuals in battle below possessor's Level may not perform any actions that do not involve the use of a Drink Consumable or an ability or item with a name that includes 'Coffee', lasts 1 round, Time & Earth & Water, 600,000 MP
Impaired: Jittery (Possessor gets -25% To Hit, There is a 25% chance that each of possessor's actions hit wrong targets, with replacement targets being randomly chosen for each target originally selected out of the non-originally selected applicable targets present, and with multiple instances of the same replacement target being chosen being ignored)
Burning: Scalded (Possessor takes an amount of Water element damage equal to 5% of possessor's Max HP at the start of every round that cannot be defended against by Defense that is not either coming from Universe-element sources or Defense that is specifically Defense against the element Water)
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Einarr
-2,000,000 Gold
1 Fame
"Placed Last in the Dreaming Moon Festival's 'Songs For The Moon' Third Round on Seirei"
'Made It To Drink 43, War Without Porpoise, In Nira's Drinks Gauntlet During The Dreaming Moon Festival In Seirei'
Elyion
-2,800,000,000 Gold
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Spirit-Blunting Passage- (Technique Ability, Scholar) Possessor may use 'Spirit-Warding Passage' in conjunction with a 'Magical Attack'' action, so long as no other technique is used and possessor has a Book equipped. Said attack gains +500 Magical Attack against Spirits and inflicts a non-stacking debuff on Spirits that provides -25% Critical.
Spirit-Warding Passage- (Technique Ability, Scholar) Possessor may use 'Spirit-Warding Passage' in conjunction with a 'Magical Attack'' action, so long as no other technique is used and possessor has a Book equipped. Said attack gains +500 Magical Attack against Spirits and inflicts a non-stacking debuff on Spirits that provides -25% To Hit.
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Suspicious Fruit From The Seed Rains
Oddly Purple Fruit From The Seed Rains
Sparkly Fruit From The Seed Rains
Curious Fruit From The Seed Rains
Helical Fruit From The Seed Rains
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Enrica Stracciatella
2 Thief Bonus Weeks
Intuitively Knows When Spirits Are Nearby- (Passive Ability, Shrine Maiden) Possessor is informed if any enemy in the same battlespace possesses the subtype Spirit, and if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit, provided said none of said enemies are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits.
Empowered Felisiter Costume- (Armor, Disguise, Light & Fortune, 1,777,777 Gold) +1,777 Defense, Wearer's Subtype becomes Spirit, Possessor and possessor's allies gain +77 to all stats, +7% Critical, Resilience, To Hit and Dodge, and are inflicted with Favoured as an effect that does not possess a normal chance of wearing off and persists so long as wearer is alive and in the same battlespace as possessor's allies, if wearer possesses an ally named 'Infelisiter' or who is wearing an armor that is a Disguise with 'Infelisiter' in the name, said ally gains an additional +77 to all stats and an additional +7% Dodge, To Hit, Resilience and Critical so long as wearer is alive, wearer may spend an action to replicate the effect of any ability performable by an entity named 'Felisiter' on the enemy list that is normally fightable for drops
Empowered Infelisiter Costume- (Armor, Disguise, Darkness & Fortune, 1,777,777 Gold) +1,777 Defense, Wearer's Subtype becomes Spirit, Possessor's opponents gain -77 to all stats, -7% Critical, Resilience, To Hit and Dodge, and are inflicted with Hexed: Ill Fortune as an effect that does not possess a normal chance of wearing off and persists so long as wearer is alive and in the same battlespace as possessor's allies, if wearer possesses an ally named 'Infelisiter' or who is wearing an armor that is a Disguise with 'Felisiter' in the name, said ally gains an additional +77 to all stats and an additional +7% Dodge, To Hit, Resilience and Critical so long as wearer is alive, wearer may spend an action to replicate the effect of any ability performable by an entity named 'Felisiter' on the enemy list that is normally fightable for drops
Empowered Kitsune Costume- (Armor, Disguise, Magic, 1,500,000 Gold) +1,500 Defense, +5% Dodge, +1,400 MIN, +1,100 AGI, 30% Earth Resistance, Entombed Immunity, Wearer's Subtype becomes Shapeshifter, wearer's subtype may, at the beginning of each round, become any one of Human, Shapeshifter, Spirit or Animal, wearer may spend an action to replicate the effect of any ability performable by the Level 21 entity 'Kitsune' from the Enemy List, doing so as though said monster is performing said ability
Great Tengu Costume- (Armor, Disguise, Air, 2,600,000 Gold) +2,600 Defense, +260 Defense Against Stat Damage, +2,600 AGI, 40% Earth Resistance, 50% Entombed Resistance, Wearer's Subtype becomes Spirit
Kasa-Obake Costume- (Armor, Disguise, Darkness, 100,000 Gold) +100 Defense, +200 Defense against damage from effects attached to zones, 10% Water Resistance, Wearer's Subtype becomes Spirit, Wearer's Element becomes Darkness
Kimono of Frozen Mists- (Armor, Disguise, Ice, 12,000,000 Gold) +12,000 Defense, +12,000 Defense Against Ice, +12,000 Defense against Darkness, 80% Ice Resistance, 40% Air Resistance, 40% Water Resistance, 15% Earth Resistance, 200% Fire Weakness, Wearer's subtype becomes Spirit, wearer's Element becomes Ice, wearer's subtype may, at the beginning of each round, become Human or Spirit, If in a Zone of Ice, wearer deals 10,000 additional Ice damage, gains +2,500 to all stats, gains Frozen Immunity, gains immunity to effects attached to Zones of Ice from sources below Level 40 and causes counters targeting wearer from sources below Level 40 to gain a 20% chance of failing to successfully target wearer unless its conductor has the ability 'Hunter', 'Tracker', or 'Diviner', wearer may spend an action to replicate the effect of any ability performable by the Level 34 entity 'Yuki Onna' from the Enemy List, doing so as though said entity is performing said ability
Nekomata Costume- (Armor, Disguise, Fire, 2,600,000 Gold) +2,600 Defense, 40% Fire Resistance, 30% Darkness Resistance, Wearer's Subtype becomes any one of Shapeshifter, Spirit or Animal, Wearer's Element becomes Fire
Yuki Onna Costume- (Armor, Disguise, Ice, 2,600,000 Gold) +2,600 Defense, +2,600 Defense Against Ice, 40% Ice Resistance, 30% Air Resistance, 30% Water Resistance, 30% Fire Weakness, Wearer's Subtype becomes Spirit, Wearer's Element becomes Ice
Felisiter Mask- (Accessory, Mask, Light & Fortune, 777,777 Gold) +777 Defense, +77 to all stats, +7% Critical, +7% To Hit, +7% Dodge and +7% Resilience
Infelisiter Mask- (Accessory, Mask, Darkness & Fortune, 777,777 Gold) Wearer chooses an opponent at the start of battle, said opponent gains -777 Defense, -77 to all stats, -7% Critical, -7% To Hit, -7% Dodge and -7% Resilience
Kitsune Mask- (Accessory, Mask, Magic, 4,000,000 Gold) +4,000 Defense, +4,000 MIN, +4,000 AGI, 30% Earth Resistance, Wearer may choose at the beginning of a thread to gain the subtype Shapeshifter or Spirit
Nogitsune Mask- (Accessory, Mask, Darkness, 4,000,000 Gold) +4,000 Defense, +4,000 MIN, +4,000 AGI, 30% Earth Resistance, Wearer may choose at the beginning of a thread to gain the subtype Shapeshifter or Spirit
Wendigo Mask- (Accessory, Mask, Darkness & Air & Ice, 7,000,000 Gold) +7,000 Defense, +250 to all stats for each opponent afflicted with Confusion: Fear (to a maximum of +7,000), 70% inflicts Confusion: Fear on up to 30 targets at the start of each round, Wearer's Subtype becomes Spirit & Horror & Monster, if Level 20 wearer may not be killed by sources below Level 20 for the first 3 rounds of battle, if Level 40 wearer may not be killed by sources below Level 40 for the first 3 rounds of battle
Eva Selim
1 Fame
216,471 Gold
Werebear Tango- (Passive Ability, Dancer) Possessor may, at the start of each round, choose one ally that is a Shapeshifter to also gain the benefits provided to possessor by possessor's 'Dancing Wearbear' ability, so long as said ally has a name that includes 'Were' or is in a stance whose name includes 'Were' or 'Wereform'
1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
Handful of 0s- (Item, Antiquity, Null, 0 Gold)
"Taught Verran Wyrm-Cursed (and Draggy) The Finer Points Of Bar Brawling and Slaying During The Dreaming Moon Festival On Seirei"
"Impressed a Number of Spirit Hunters With a Lesson on How To Incapacitate People With A Table During the Dreaming Moon Festival On Seirei"
'Made It To Drink 37, Debauched Masquerade, In Nira's Drinks Gauntlet During The Dreaming Moon Festival In Seirei'
"Eliminated in the Second Round of the First Ruin Shuffle Tournament of the Dreaming Moon Festival on Seirei"
Gillian
1 Fame
XP for a Level 4 opponent
-81,000 Gold
Storyteller- (Passive Ability, Bard) +250 MIN, Possessor's buffs that increase stats do so by an additional 30 points, to a max of 300 additional points across all stackings on any individual
Bloodstained, Torn, Previously-Smart Child-Size Clothes- (Armor, Clothing, Darkness, 100 Gold) +1 Defense, 50% provides no Defense bonus each round, 10% Inflicts Confusion: Fear on opponents that are Human or Humanoid and below Level 10
'Collected Children's Stories of Seirei'- (Item, Antiquity, Air & Light & Darkness, 800 Gold)
'Falciem Luca and the Dreaming Moon'- (Item, Antiquity, ight & Darkness, 8,000 Gold)
'Great Houses of the August Order of Spirit Tamers'- (Item, Antiquity, Light & Darkness, 5,000 Gold)
'The First Spirit Tamers'- (Item, Antiquity, ight & Darkness, 15,000 Gold)
'The Legendary Deeds of Falciem Luca'- (Item, Antiquity, ight & Darkness, 45,000 Gold)
Lio Terr's Fuzzy Antennae- (Item, Antiquity, Air & Darkness, 4,000 Gold)
"Ate a Kid While Disguised as Tia During The Dreaming Moon Festival on Seirei"
"Contributed a Tale to the Dreaming Moon Festival on Seirei"
"Knows How To Navigate The Spirit World To Find Crow Forest on Seirei"
Heracles
-Bane Sovereign's Bound Armor
2 Fame
Cannot Survive Outside Heavy Armour- (Passive Ability, Curse) Possessor cannot equip non- Heavy Armour, Grand Armour or Power Armour Armor, if possessor does not have one of the aforementioned varieties of Armor equipped (or has an equipped Armor of the appropriate subtype removed or destroyed), possessor is afflicted with Instant Death
(Lasts 50 Battles)
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Moonstone-Infusion Seal- (Accessory, Upgrade, Magic, 1,000,000 Gold) At the beginning of each battle this is equipped, possessor chooses one Weapon and one Consumable whose name includes 'Moonstone', both items gain an Infusion Count at 0, at the end of each battle in which possessor's side wins in which possessor has both this item and the originally-chosen Weapon and Consumable equipped, both items' Infusion Counts increase by 1; upon reaching and Infusion Count of 100, the Consumable is destroyed and the Weapon gains the permanent Moonstone Infusion <Name of Consumable> that contains the text of the consumable with the following changes: "Target weapon owned by user or a willing ally" becomes "This weapon", "becomes solely <an element/any combination of element>" becomes "becomes solely <an element/any combination of element> chosen at the beginning of battle", and "lasts 5 rounds" is removed
Greater Moonstone of Arden- (Consumable, Enchanted Item, Fire & Light & Metal , Unlimited Charges, 125,000,000 Gold) Target weapon owned by user or a willing ally becomes solely any combination of Fire, Light and Metal element, gains +50% Critical (with said Critical bonus not stacking across items), gains +200,000 to a single Attack bonus type and may, at the start of each round, additionally choose up to 5 allies to gain +100,000 to a single Attack bonus type (with this effect counting as separate for the purpose of per-item caps and stacking on a max of two items)', does not stack, lasts 5 rounds
Greater Moonstone of Cintho- (Consumable, Enchanted Item, Water & Ice & Flux, Unlimited Charges, 125,000,000 Gold) Target weapon owned by user or a willing ally becomes solely any combination of Water, Ice and Flux element, gains +50% To Hit (with said To Hit bonus not stacking across items), gains +200,000 Defense and may, at the start of each round, additionally choose up to 5 allies to gain +100,000 Defense (with this effect counting as separate for the purpose of per-item caps and stacking on a max of two items)', does not stack, lasts 5 rounds
Greater Moonstone of Vernat- (Consumable, Enchanted Item, Earth & Wood & Life, Unlimited Charges, 125,000,000 Gold) Target weapon owned by user or a willing ally becomes solely any combination of Earth, Wood and Life element, gains +50% Resilience (with said Resilience bonus not stacking across items), and gains 'weilder Regenerates 500,000 HP at the start of each round and may, at the start of each round, additionally choose up to 5 allies to regenerate 250,000 HP (with this effect counting as separate for the purpose of per-item caps and stacking on a max of two items)', does not stack, lasts 5 rounds
Moonstone Socket- (Permanent Consumable, Empowered Item, Magic, 5,000,000 Gold) Gives target weapon the permanent Weapon Upgrade Integrated Moonstone Socket
Weapon Upgrade: Integrated Moonstone Socket- Possessor gains an additional Consumable slot that may only contain Consumables whose name includes 'Moonstone', possessor may choose to have this weapon begin battle as if a charge of said Consumable was used by its possessor to effect this weapon
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
'Provided a Chaotic 'Fireworks' Display During the Dreaming Moon Festival on Seirei'
'Eliminated in the First Round of the Third Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei'
Kelver
-2,000,000 Gold
2 Binder Weeks
Has An Orange-and-Violet Vertibloom Growing Out Of Their Back- (Passive Ability, Curse) Possessor's Pets named 'Orange-and-Violet Vertibloom' may not be altered, sold, traded, stolen, discarded or destroyed, Possessor's Pet slot must contain a Pet named 'Orange-and-Violet Vertibloom', with possessor losing 3 Accessory Slots to provide a Pet slot if they do not possess such a slot normally
(Lasts for 10 Battles)
Turning Into Rapid-Drying Algae (Passive Ability, Curse) Possessor's Subtype becomes Plant & Aquatic, possessor's AGI is multiplied by .75, possessor loses 5% of possessor's Max HP, CON and AGI each round unless possessor is in a Zone of Water
Essence Algorithm: Lesser Spirit of the Poison Quagmire- (Passive Ability, Binder) At the beginning of a thread, possessor may choose to become the subtype Spirit, to gain the base stats: STR 12, CON 20, AGI 5, MIN 8, SPI 20, and to be able to choose, if a monster on the enemy list exists named 'Lesser Spirit of the Poison Quagmire', to be able to treat a single copy of said monster as an equipped transformation if it is equal to or below possessor's Level
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Minor Echo of the Weaver of Confluent Forces' Power (Limited, Self-Focused)- (Active Ability, Binder) Possessor may spend an action to choose a willing, allied non-unique target of equal or lower level and remove that target from battle; said target may not be returned to battle so long as this ability is active, possessor, as a Confluent Weaving Effect, gains the Subtypes and Elements possessed by said removed target, gains a bonus to HP, MP and each stat equal to the respective base, unbuffed and non-status-effect-counting values (to a maximum of twice the original values of each of possessor's respective stats) held by the target entity, possessor gains a copy of each of the target entity's abilities that gain the additional text 'this ability is resolved as if a pet or monster was performing said ability' that depend on the same stat as the target entity's Prime Stat unless otherwise stated and count as coming from an entity of the same type as target entity, if possessor dies, is killed, or otherwise considered 'Dead', the target entity's status is also set to 'Dead', possessor may maintain 1 Confluent Weaving Effect at any one time
Call Upon Nature Spirits- (Technique Ability, Druid) Possessor may skip a turn to summon 1-10 Plant Spirits or 1-3 Tree Spirits (randomly determined)
Druidic Protection Against Hostile Spirits- (Passive Ability, Druid) Possessor gains +5% Spirit Resistance against non-Unique Spirits that are below Level 60 if possessor possesses a Plant ally, for each additional Plant ally possessed, one of possessor's allies gain a non-stacking +5% Spirit Resistance against non-Unique Spirits that are below Level 60, these bonuses vanish if the corresponding Plant ally is killed or removed from battle
Given An Anti-Vertibloom-Related-Dizziness Treatment By Nole- (Passive Ability, Healer) Possessor's pets whose names include "Vertibloom" may not inflict Confusion: Dizzy on possessor
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Basic Spirit-Banishing Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Basic Spirit-Banishing Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits, and may remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Incorrect Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success, to a maximum of 1%, with a 10% chance that instead 1-4 (randomly determined) Spirits from the Enemy List below Level 20 are summoned and join the opposing side
Incorrect Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to have a 50% chance of gaining +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds, with an 50% chance of instead gaining -5% Dodge and Resilience against Spirits
Knows Many Incorrect Rituals to Spiritually Ward Talismans- (Passive Ability, Shrine Maiden) Possessor may treat any equipped Accessories of the subtype Amulet, Broach, Crystal, Glyph, Holy Symbol, Magic Item, Ring, Rune, Seal, Sigil, and Trinket as if its name included "Talisman", said accessories provide an additional -200 Defense Against Spirits and a 5% chance at the start of each round that a Spirit from the Enemy List that is below possessor's level joins the opposing side of battle
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits.
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
-1 Tia Costume
Rapid-Drying Freshwater Tialgae Costume- (Armor, Disguise, Water, 100,000,000 Gold) Wearer's subtype becomes solely Humanoid & Plant & Aquatic and wearer's element becomes solely Water, Wearer's Base STR becomes 5, Wearer's Base AGI becomes 7, Wearer's Base CON becomes 16, Wearer's Base MIN becomes 16, Wearer's base SPI becomes 16, Wearer's name becomes 'Tialgae Telaria', possessor loses 5% of possessor's Max HP, CON and AGI each round unless possessor is in a Zone of Water and no Zones of any other element, possessor may not be healed above 50% Max HP, CON or AGI unless they are in a Zone or Zones of Water and no Zones of any other element
Orange-and-Violet Vertibloom- (Pet, Plant, Earth & Psychic, Lv.14, 75,000 Gold)
HP- 52,500
MP- 60,000
STR- 1,200
AGI- 600
CON- 1,600
MIN- 1,800
SPI- 1,200
XP- 0
XP Needed- 45,000 (Standard Multiplier x1)
Minimum Level- 1
Defense- 1,000, +2,000 against Psychic
Defense against Stat Damage- 40
Critical Chance- 12%
Resilience- 16%
To Hit- 110%
Dodge- 10%
Resistances and Immunities- 30% Psychic Resistance, 30% Earth Resistance, 70% Fire Weakness, 70% Ice Weakness, Immunity to Impaired: Deafened and Impaired: Blind
Prime Attribute- Mind
Constant Effects-
Dizzying Presence- Possessor's side of battle and all opponents of lower or equal level to possessor gain -10% To Hit, Possessor inflicts Confusion: Dizzy on up to 15 targets on each side of battle at the start of every round (with an equal number having to be picked for each side), Constant Effect
Explodes Into Dizzying Spores On Death- When possessor dies, an effect is placed on the current battlespace that provides -10% To Hit to all individuals and inflicts Confusion: Dizzy on 15 randomly-chosen targets on each side of battle at the start of every round, Constant Effect
Unusually Weak- Possessor counts as being 1/2 possessor's level for all purposes, rounded up, Constant Effect
Abilities-
Petal Spin- 3,000 Damage, 50% Inflicts Confusion, 50% Inflicts Confusion: Dizzy, Earth & Psychic, 0 MP
Disorienting Whirl- 200 MIN Damage, 50% Inflicts Confusion: Dizzy, 50% Inflicts Pain: Nauseous, 50% moves target to a different row if target is below Level 20, Psychic, 6,000 MP
Dizzy Boost- Target individual afflicted by Confusion: Dizzy gains +300 AGI, +300 SPI and +3% Dodge, stacks 3 times, Psychic, 12,000 MP
Dizzy High- Target individual afflicted by Confusion: Dizzy gains +300 STR, +300 CON and +3% Critical, stacks 3 times, Psychic, 12,000 MP
Dizzy Daze- Target individual afflicted by Confusion: Dizzy has the text of instances of Confusion: Dizzy gain "There is a 50% chance at the start of each round that possessor can perform no action on that round; effects that would occur before these actions still occur at the points that these actions would be taken during the round", Psychic, 15,000 MP
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Kit
-525,700,000 Gold
-Bank Actions
2 Fame
5 Gambler Bonus Weeks
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Spiritual Talisman Maker- (Passive Ability, Magewright) Possessor gains +200 SPI and +200 Defense Against Spirits if possessor has a Magic Item or Amulet whose name includes "Talisman" equipped
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Basic Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Basic Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to gain +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits
Spiritual Assault-Repelling Mantra- (Technique Ability, Shrine Maiden) Possessor may spend an action to provide possessor's side of battle with a non-stacking +10,000 Defense against Spirits as an effect that lasts until possessor's first action of the next round
*|-|@/\/|} ()|# §(_)<{-} Rust/Rot/Destruction/Terror/Joy (Haha)/Wounds
Ebony Shuffle Deck- (Weapon, Card, Fortune & Wealth, 50,000,000 Gold) +50,000 Magical Attack, +50,000 Ranged Attack, +50,000 Defense against Gold Damage, 15% may inflict Dissolving: Bankrupt, 15% may inflict Dissolving: Caught Within Catastrophic Circumstance, +5% Treasure Drop Chance at end of battle, grants the abilities:
Ebony Heart- 50,000 Damage, Heals, may cure any one Minor or Moderate Status Effect, Removes any one debuff from a source below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Ebony Spade- 50,000 Damage, this action gains +15% Critical, 5% Inflicts Instant Death on targets below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Ebony Diamond- 50,000 Damage or 500,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 50,000 MP or 500,000 Gold
Ebony Club- 50,000 Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 50,000 MP or 500,000 Gold
Ivory Shuffle Deck- (Weapon, Card, Fortune & Wealth, 100,000,000 Gold) +100,000 Magical Attack, +100,000 Ranged Attack, +100,000 Defense against Gold Damage, may Inflict Favored, may Inflict Favored: Good Fortune, 30% may inflict Dissolving: Bankrupt, 30% may inflict Dissolving: Caught Within Catastrophic Circumstance, +10% Treasure drop rate, grants the abilities:
Ivory Heart- 100,000 Damage, Heals, may cure any two Minor or Moderate Status Effect, Removes any all stacked instances of any one debuff from a source below Level 70, Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Ivory Spade- 100,000 Damage, this action gains +30% Critical, 10% Inflicts Instant Death on targets below Level 70, Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Ivory Diamond- 100,000 Damage or 1,000,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Ivory Club- 100,000 Damage, 20,000 Defense Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 100,000 MP or 1000,000 Gold
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Lion of the Deluge- (Weapon, Bladecane, Physical & Water, 8,000,000 Gold) 50% Critical, +8,000 Melee Attack, +8,000 Magical Attack, +8,000 Defense Against Water, +8,000 Defense Against Animals, 30% Water Resistance, inflicts Confusion: Fear on targets if weilder is in a Zone of Water
Flame-Containing Prayer Beads- (Accessory, Amulet, Fire & Light, 7,000,000 Gold) +7,000 SPI, +7,000 Defense Against Fire, +700 Defense Against SPI Damage, Wielder's Spirit Magic and Divine Magic spells cost possessor 35,000 less MP to cast and gain the element Fire, Wielder's Spirit Magic and Divine Magic spells may not have their MP costs increased if wielder is in a Zone of Fire
Lesser Gauntlets of Vernat- (Accessory, Gauntlets, Earth, 8,000,000 Gold) +8,000 STR, +8,000 CON, +8,000 Melee Attack, 30% Earth Resistance, Weilder's Earth-element items that provide a Melee Attack boost provide an additional 800 points, Weilder's Earth-element items that provide a bonus to stats provide an additional 800 points to said stat(s)
Lesser Sash of Spiritual Calm- (Accessory, Scarf, Light, 10,000,000 Gold) +10,000 SPI, 100% Stat Drain: SPI Drain Resistance, 100% Confusion Resistance, 100% Fatigued: Stress Resistance, 100% Hexed: Haunted Resistance, 100% Pain Resistance, wearer's actions may gain '50% Inflicts Charm: Pacified', buffs that increase wearer's SPI increase it by an additional 100 points as an effect that stacks 10 times across all buffs present on wearer
Singing Moonstone Earrings- (Accessory, Earwear, Air & Sonic, 10,000,000 Gold) +10,000 MIN, +100,000 MP, +1,000 Defense against MIN Damage, 30% Air Resistance, 30% Sonic Resistance, +10,000 Magical Attack, quantities of Air and Sonic HP, MP and Stat Healing are doubled (to a maximum of 100,000 additional HP or MP healing, and 10,000 additional Stat healing)
Legendary Night- (Consumable, Enchanted Item, Glory & Wonder & Time, 1 Charge, 300,000,000 Gold) Sends events into high-stakes-high-reward drama mode as an RP Effect
3 1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
Large Block of Goldgrain Chrysarbor Wood- (Item, Material, Wood & Metal, 7,500,000 Gold)
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
'Retroactively Mitigated the Damage Caused by Roy's Dark Magic Storm to Clavia During the Dreaming Moon Festival'
'Has the Gratitude of the People of Clavia'
"Won the Second Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei"
'Eliminated in the First Round of the Third Ruin Shuffle Tournament During the Dreaming Moon Festival'
Levana Selene
-500,000 Gold
1 Bonus Week
Member of the Serei Spirit Hunter's Association- (Passive Ability, Friendship) Possessor gains +200 to all stats if one of possessor's allies posseses an ability or Constant Effect including the words 'Member of the Seirei Spirit Hunter's Association' or one of possessor's opponents is a Spirit, Whenever possessor heals such an ally, possessor deals an additional 5,000 points of HP Healing or MP Healing
Really Likes Sushi- (Passive Ability, Chef) Consumables with 'Fish', 'Seafood' or 'Sushi' in the name deal possessor an additonal 1,000 points of HP or MP healing if they already provide such, and buff possessor's stats by an additional 250 points if they already provide such bonuses
'Joined the Seirei Spirit Hunter's Association on Seirei'
Liliana Noveltene D'lorenbeth
1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
Pouch of Aeric West's Feathered Darts- (Weapon, Throwing Weapon, Air, 75,000,000 Gold) +75,000 Ranged Attack, +7,500 AGI, 200% To Hit, +20% Critical, Pierces 7,500 Defense, Pierces 7,500 Defense Against Air, targets gain +20% Air Weakness as an effect that stacks 5 times
Bracelet of the Four Moons' Exchange- (Accessory, Wristwear, Earth & Air & Fire & Water & Wood & Sonic & Light & Ice & Life & Crystal (2) & Metal & Flux, 80,000,000 Gold) +80,000 Defense, +80,000 Magical Attack, +80,000 Defense Against Earth, +80,000 Defense Against Air, +80,000 Defense Against Fire, +80,000 Defense Against Water, Wielder may, at the start of each action that targets possessor, choose to treat any of wielder's resistances against any four of this item's base, unmodified elements as resistances against any other four of this item's base, unmodified elements, Wielder may, at the start of each of wielder's actions, choose to replace up to four elements of possessor's actions that match any of this item's base, unmodified elements with up to four elements from this item's base, unmodified elements
"Eliminated in the Second Round of the Second Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei"
"Inadvertantly Helped Further Empower Ruin Shuffle on Seirei"
Luna
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits
Blazing Moon Mask- (Accessory, Mask, Fire & Light, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Fire, +12,000 Defense against Light, 50% Fire Resistance, 50% Light Resistance, Instances of Burning and Awestruck (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Dreaming Moon Mask- (Accessory, Mask, Darkness & Agony, 12,000,000 Gold) +12,000 Defense, +12,000 Defense against Darkness, +12,000 Defense against Agony, 50% Darkness Resistance, 50% Agony Resistance, Instances of Voidstruck and Voidstruck: Endless Torment (but not sub-status effects of each) from sources that are either wearer, allies or below Level 60 have their text replaced with "Possessor's HP increases by an amount equal to 5% of possessor's Max HP at the start of every round, with said HP increase being unable to bring possessor above possessor's Max HP"
Wendigo Mask- (Accessory, Mask, Darkness & Air & Ice, 7,000,000 Gold) +7,000 Defense, +250 to all stats for each opponent afflicted with Confusion: Fear (to a maximum of +7,000), 70% inflicts Confusion: Fear on up to 30 targets at the start of each round, Wearer's Subtype becomes Spirit & Horror & Monster, if Level 20 wearer may not be killed by sources below Level 20 for the first 3 rounds of battle, if Level 40 wearer may not be killed by sources below Level 40 for the first 3 rounds of battle
The Maestro
5,000,000 Gold
1 Fame
Duel of the Sisters of Sorrow and Solace- (Spell, Bardic Music, Light & Darkness & Sonic, 7,000 MP, 8,700,000 Gold) +7,000 Magical Attack, May Inflict or Cure Confusion: Depression, May Inflict or Cure Confusion: Fear, May Inflict or Cure Paralysis, 700 MIN Damage, 700 SPI Damage, 700 CON Damage, May Heal, 1 hit against up to 15, deals 1/2 damage if more than 5 targets are chosen, caster may choose for this spell to affect each target differently
'Came First in the Dreaming Moon Festival's 'Songs For The Moon' Second Round on Seirei'
'Impressed The Judges of the Dreaming Moon Festival's 'Songs For The Moon' Event on Seirei'
Nira
- (Value of materials bought to make 3 Midnight Moon, 3 BOOST! Cherry, Jungle Kebab, Meteor to the Brain, Yesterday, Today and Tomorrow, Mixologist's Triumph, Never Again, Hard Work's Reward, Dream of Tomorrow, Sultry Dancer and You Won't Know How Drunk You Are)
-1 Oni Sake
2 Fame
4 Chef Bonus Weeks
Retroactively Redirect That Guy's Drink To Your Own Glass- (Active Ability, Chef) If possessor is Time element, possessor may spend an action to change the target of a delayed, suspended or presently ongoing effect provided by a Drink with possessor as its source, instead choosing to become the target or possessor of said effect, provided the original target is an individual in the same battlespace and is either willing or of lower Level than possessor
259,246,101 Gold
4 Boxed Mini-Fleff Selection- (Consumable, Food, Earth & Air & Fire & Water, 10 Charges, 50,000 Gold) Heals 5,000 HP and MP and provides a chosen effect from: +5% To Hit, +5% Critical, +5% Dodge, +5% Resilience, 15% Resistance to a chosen Base Element, +5,000 damage to all attacks that include a chosen Base Element, +500 to any one stat, Heals 500 damage to any one chosen stat, +500 Melee Attack, +500 Magical Attack, +500 Ranged Attack. Stacks once per each separate effect this item can produce, with each effect stacking with different effects but not further copies of itself.
2 Pouch of Moonstone Shards- (Item, Antiquity, Earth & Wood & Air & Sonic & Fire & Light & Water & Acid, 5,000,000 Gold)
Moonstone Box (Medium)- (Accessory, Container, Magic & Moon, 1,000,000 Gold) Weilder gains 2 additional Consumable slots that may only be filled by Consumables whose names include the word 'Moonstone'.
Lesser Moonstone of Arden- (Consumable, Enchanted Item, Fire, Unlimited Charges, 5,000,000 Gold) Target weapon owned by user or a willing ally becomes solely Fire element and gains +5% Critical (with said To Hit bonus not stacking across weapons), does not stack, lasts 5 rounds
Lesser Moonstone of Cintho- (Consumable, Enchanted Item, Water, Unlimited Charges, 5,000,000 Gold) Target weapon owned by user or a willing ally becomes solely Water element and gains +5% To Hit (with said To Hit bonus not stacking across weapons), does not stack, lasts 5 rounds
Secret Formula- Crimson Midnight BOOSTER!
Point Value- 1
Requires:
1 Mixing Glass
Consumes:
1 Midnight Moon
5 BOOST! Cherry
50 Cherry
1 Empty Glass
Produces:
Crimson Midnight BOOSTER!- (Consumable, Drink, Darkness & Energy, 1 Charge, 350,000 Gold) Heals 10,000 MP, +30,000 MP, +1,000 SPI, +1,000 AGI, Inflicts Invigorated, Inflicts Stat Boost: AGI Boost, Cures Fatigued, 50% Inflicts Poison: Drunk, stacks 3 times
Secret Formula- Arden Bright Roast
Point Value- 3
Requires:
1 Coffee Pot
Level 20 or any one of Blazing Sultan or Radiant Hierophant
Consumes:
3 Exotic Coffee Beans
1 Burn
Bag of Moonstone Dust (Arden)
5 Fire Mana Oil
5 Light Mana Oil
1 Coffee Mug
Produces:
Arden Bright Roast- (Consumable, Drink, Fire & Light, 1 Charge, 6,000,000 Gold) Inflicts Invigorated, Target gains +25,000 Melee, Magical or Ranged Attack and deals +50,000 additional damage, Target's actions may become solely Fire, Light or Fire & Light element and gain +15% Critical, lasts 3 rounds, does not stack, this item's name counts as including 'Coffee'
Secret Formula- Cinthonian Iced Cappuccino
Point Value- 3
Requires:
1 Coffee Pot
Level 20 or any one of Ocean Prince or Snow Queen
Consumes:
3 Exotic Coffee Beans
1 Drown
5 Milk
1 Superb Premium Chocolate
Bag of Moonstone Dust (Cintho)
5 Water Mana Oil
5 Ice Mana Oil
1 Coffee Cup
Produces:
Cinthonian Iced Cappuccino- (Consumable, Drink, Water & Ice, 1 Charge, 6,000,000 Gold) Heals 60,000 Defense Damage, Inflicts Invigorated, +50,000 Defense, Target's actions may become solely Water, Ice or Water & Ice element and gain +15% To Hit, lasts 3 rounds, does not stack, this item's name counts as including 'Coffee'
"Ran a Bar During the Dreaming Moon Festival on Seirei"
"Known as an Excellent Bartender in the Clavia Province on Seirei"
'Ran The Nexus Tavern Challenge as a Drinks Gauntlet During the Dreaming Moon Festival on Seirei'
Nole Patricsson
2 Fame
2 Bonus Weeks that may be used on Healer or Botanist abilities
3 Healer Bonus Weeks
1 Scientist Bonus Week
Proctologist- (Passive Ability, Healer) If possessor is in the Back Row, possessor's chances of curing minor negative status effects or debuffs applied to allies in the Front Row is increased by 30%
10,075,300 Gold
20,000 XP
XP for a level 41 entity
Alvthorn Rootpit- (Accessory, Bioaugmentation, Wood & Life, 15,000,000 Gold) Possessor may, on a successful attack, choose to unequip this item and inflict a single target with a debuff named 'Alvthorn Propagation' that may not be removed by sub-40 sources, deals 50,000 Flat Wood damage at the start of each round, inflicts Pain, has a 5*(number of stackings of debuffs named 'Alvthorn Propagation)% chance of inflicting Entombed: Overgrown at the start of each round (to a maximum of once across all instances of said debuff), has a 5*(number of stackings of debuffs named 'Alvthorn Propagation)% chance of inflicting Entombed: Rooted at the start of each round (to a maximum of once across all instances of said debuff), and applies an additional stack of itself on its target at the end of each round, to a maximum stack of 15, this item may not be re-equipped until all instances of said debuff are removed from its target
Scalp-Rooted Bonsai Cherry Tree of Spiritual and Transient Beauty- (Accessory, Bioaugmentation, Light & Wood & Life, 12,000,000 Gold) +12,000 MIN, +12,000 SPI, +120,000 MP as a non-stacking bonus, this item's SPI and MIN bonuses increase by +1,200 for every buff and positive status effect that elapses or wears off possessor, to a maximum of +24,000 each, this item's MP bonus increases by +12,000 for every buff and positive status effect that elapses or wears off possessor, to a maximum of +240,000 MP, possessor's chances of inflicting Charm are increased by 10% for every buff and positive status effect that elapses or wears off possessor, to a maximum of +200%, possessor may choose to remove a single buff or positive status effect from themselves at the start of each round and treat said as having elapsed naturally
2 Box That Once Contained A Terrible Fate- (Item, Antiquity, Fate & Darkness, 5,000,000 Gold)
Pouch of Moonstone Shards- (Item, Antiquity, Earth & Wood & Air & Sonic & Fire & Light & Water & Acid, 5,000,000 Gold)
Red Psycheblossom (Petx0, Plant, Earth & Psychic, Lv.10, 450,000 Gold)
HP- 60,000
MP- 25,000
STR- 520
AGI- 225
CON- 780
MIN- 200
SPI- 340
XP- 0
XP Needed- 25,000 (Standard Multiplier x1)
Defense- 990
Defense against Stat Damage- 50
Critical Chance- 10%
Resilience- 10%
To Hit- 100%
Dodge- 0%
Resistances and Immunities- 20% Earth Resistance, 20% Psychic Resistance, 40% Fire Weakness, 50% Charm Resistance, 50% Confusion Resistance, Confusion: Berserk Immunity, Confusion: Enraged Immunity, Impaired: Deafened Immunity, Impaired: Blind Immunity
Prime Attribute- Mind
Constant Effects:
Controlling Symbiotic Blossom- Possessor may only be equipped if possessor's possessor has a non-unit Pet equipped that is not of the subtype Clockwork, Golem, Machine or Robot, referred to as the 'host', possessor does not take up a space in row formation but is considered to be in the same row as possessor's host, possessor controls all of possessor's host's actions, possessor's host gains the subtype Plant, Possessor may not select an entity that is already selected as a 'host' for another entity as its host, Possessor may not be equipped in this manner if possessor's controller already has at least 6 other pets equipped through a constant effect of the same name, Constant Effect
Symbiote's Dependency- If possessor's host dies, possessor's status is immediately set to 'Dead', if possessor's host is removed from battle, possessor is also removed from battle in a similar fashion (including inflictions of Vanished or Gone), if possessor's host is moved to another battlespace, possessor is also moved to the same battlespace, if possessor somehow enters battle without possessor's host (or does not possess a host), possessor's status is immediately set to 'Dead', Constant Effect
Red Blossom's Boost- Possessor's host gains +300 STR and +300 CON, Possessor's host suffers no ill effects from Confusion: Enraged, instead gaining +300 STR, +300 CON, +3% Critical and +500 to the Damage value of all non-healing actions that said host performs that possess Damage values, Possessor's host suffers no ill effects from Confusion: Berserk, instead gaining +500 STR, +500 CON, +5% Critical and +1,000 to the damage value of all non-healing actions, this effect does not stack, Constant Effect
Small Target- Actions targeting possessor that come from sources below Level 60 that possesess under 200% To Hit that do not also target possessor's host instead have a 50% chance of hitting possessor's host instead of possessor, 20% chance of hitting possessor and a 30% chance of failing, Constant Effect
Abilities:
Red Petal Provocation- Inflicts Confusion: Enraged, may only target caster's host, Earth & Fire, 0 MP
Blood-Boiling Blossoming- Inflicts Confusion: Berserk, may only target caster's host, Earth & Fire, 250 MP
Healing Sap- 3,200 Damage, heals, may only target caster or caster's host, Earth, 290 MP
Sinew-Strengthening Root Surge- +200 STR, +200 CON, stacks 5 times, may only target caster's host, Earth, 300 MP
Proliferate- The first time caster is killed by a source below Level 60 that is not more than 20 Levels higher than caster, caster is resurrected, with this effect being unable to resurrect possessor if killed or removed through the result of Symbiote's Dependency, does not stack, Earth, 13,000 MP
'Saved Melanie Ranun from an Alvthorn Infestation During The Dreaming Moon Festival on Seirei'
'Gave Levi Fax a Supernaturally-Empowered Replacement Hand on Seirei'
'Resurrected Lio Terr and Earned the Terr Siblings' Gratitude on Seirei'
'Known as an Excellent Healer in Clavia on Seirei'
'Successfully Treated Celiria's Draconic Hayfever in the Dreaming Moon Festival on Seirei'
'Solved Cadence Verdan's Ice Problem and Helped Her Begin to Realise Her Dreams of Becoming A Shrine Maiden on Seirei'
'Helped Inspire and Progress Doctor Margeret Eleri's Goals to Become a Renowned Healer in Seirei'
The Garden gets:
Highly Pruneable- Possessor has a 20% chance of losing a random Ability whenever possessor takes damage, quantities of damage that deal 20% or more of possessor's Maximum HP have a 20% chance of inflicting Instant Death on possessor, Constant Effect
Contains Sprouts of the Rootmind- Possessor gains the subtype Plant if it does not already possess such, possessor may control the actions of all lower or equal-level Plant allies, Possessor's opponents of (the subtype Plant or the Element Wood or Psychic) of greater level to possessor may control possessor's actions and choices, Constant Effect
Grows Nolenarrfruit- Possessor may spend an action to summon a Nolenarrfruit that possesses a Base STR of 21, a Base AGI of 9, a Base CON of 12, a Base MIN of 2, a Base SPI of 18, one Weapon slot, a subtype of Plant & Human & Aisurii, an element of Light & Technology & Null, the abilities 'Melee Attack', 'Magical Attack', 'Ranged Attack', 'Doctor', 'Kinetic Emperor' and 'Esoteric Breath Weapon: Cars' and that builds its stats like a PC but is a nonunique summon, the Nolenarrfruit summoned by this ability is its possessor's Level, to a max of 39, only one Nolenarrfruit may be summoned at any one time, Constant Effect
Orkanith Morthos
-15,500,000 Gold
1 Fame
Member of the Serei Spirit Hunter's Association- (Passive Ability, Friendship) Possessor gains +200 to all stats if one of possessor's allies posseses an ability or Constant Effect including the words 'Member of the Seirei Spirit Hunter's Association' or one of possessor's opponents is a Spirit, Whenever possessor heals such an ally, possessor deals an additional 5,000 points of HP Healing or MP Healing
Evistaerite- (Spell, Murder Arts, Physical, 5,000 MP, 5,000,000 Gold) +5,000 Melee Attack, 100% inflicts Wounded: Maimed, Inflicts Blind, Inflicts Confusion on all individuals in battle except caster, this spell may also count as Chaos Magic
Experimental Moondust Firework "Radiant River"- (Consumable, Lethal Item, Fire & Light & Water, 1 Charge, 5,000,000 Gold) Deals 500,000 Light & Water Damage, 30% Inflicts Awestruck, 30% Inflicts Drowning, 50% fails to work unless user has both the abilities "Radiant Hierophant" and "Ocean Prince" or the ability "Adept Crafter Proficiency"
*Abandoned Prototype Fireworks Festival Finale Bundle "The Red Magister"- (Consumable, Lethal Item, Fire, Unlimited Charges, 10,000,000 Gold) Deals 500,000 Fire Damage, may gain 1 hit against 15 and deal 1/3 damage, 50% gains an additional hit against user, 50% fails to work, 50% causes a roll on the Red Magister Explosions Table, 20% after use this item may no longer be used in the same thread, this item automatically repeats its charge-use against its targets at the start of each round if no other item has repeated charge use against such targets at such times, with all random variables re-rolled for such repeat usages
Red Magister Explosions Table:
Rolls on this table are to be processed as if part of the parent item's full text.
1: Dud- Deals no damage, may not inflict any buffs, debuffs or status effects, and gains the element Null until the Red Magister Explosions Table is rolled on again.
2: Celebratory Catastrophe- Deals 1 hit against user's side of battle, 30% inflicts Burning, 50% inflicts Charm: Impressed, 50% inflicts Burning and Burning: Constantly Exploding on user as an effect that is removed if this item is removed from the thread
3: Short Fuse- Solely targets user instead of any other targets that may otherwise have been chosen, inflicts Confusion: Surprised, Fatigued: Stunned and Burning: Constantly Exploding
4: Long Fuse- This action is delayed 3 rounds
5: Lift Off- This item is removed from the thread at the end of this action, user may choose to leave the thread at the end of this action, user is automatically removed from the thread if this action targets user
6: Blast Off- This item is removed from the thread at the end of this action, 50% a single target of this action below Level 30 is also removed from the thread, user is automatically removed from the thread if this action targets user
7: Festive Volley- This action gains or may become solely the element Energy, 30% inflicts Overload
8: Bright Volley- This action gains or may become solely the element Light, 30% inflicts Awestruck
9: Vivid Volley- This action gains or may become solely the element Color, 30% inflicts Overload: Faded Out
10: Spectacular Display- Inflicts any two of Invigorated, Invigorated: High Morale, Stat Boost: SPI Boost, and Charm: Impressed on up to 20 targets
11: Stunning Display- Inflicts any two of Impaired: Blind, Impaired: Deafened, Fatigued: Stunned and Confusion: Surprised on up to 20 targets
12: The Festival Goes On- Roll twice on this table, rerolling this result. Take both effects.
13: The Festival Goes Off (In Your Face)- Roll twice on this table, rerolling this result. Take both effects. Solely targets user's side of battle, with the maximum number of targets possible being chosen from the results (if the resulting action would be single-target, it instead solely targets the user)
Burning: Constantly Exploding (Possessor takes an amount of Fire element damage equal to 5% of possessor's Max HP at the start of every round that cannot be defended against by Defense that is not either coming from Universe-element sources or Defense that is specifically Defense against the element Fire, possessor's allies take an amount of Fire element damage equal to 1% of their Max HP at the start of every round that cannot be defended against by Defense that is not either coming from Universe-element sources or Defense that is specifically Defense against the element Fire)
Overload: Faded Out Possessor takes an amount of Color element damage equal to 5% of possessor's Max HP at the start of every round that cannot be defended against by Defense that is not either coming from Universe-element sources or Defense that is specifically Defense against the element Color)
'Joined the Seirei Spirit Hunter's Association on Seirei'
'Provided a Chaotic 'Fireworks' Display During the Dreaming Moon Festival on Seirei'
Patchy Wisdom
-2,000,000 Gold
Mindborer Bramble In The Brain And Also The Nose- (Passive Ability, Curse) Possessor's Pets named 'Mindborer Bramble' may not be altered, sold, traded, stolen, discarded or destroyed, Possessor's Pet slot must contain a Pet named 'Mindborer Bramble', with possessor losing 3 Accessory Slots to provide a Pet slot if they do not possess such a slot normally, possessor is afflicted with Impaired: No Sense of Smell at the start of every round
Lasts 20 Battles
Lifeforce-Fuelled Spellboost- (Technique Ability, Channeler) Possessor may use 'Lifeforce-Fuelled Spellbost' in conjunction with a 'Magical Attack' or 'Overdrive' action, so long as no other technique is used. Possessor may spend an amount of HP (to a maximum of #) and provide said action with an amount of additional damage equal to the amount of HP spent
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Spiritual Talisman Maker- (Passive Ability, Magewright) Possessor gains +200 SPI and +200 Defense Against Spirits if possessor has a Magic Item or Amulet whose name includes "Talisman" equipped
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Knows Many Rituals to Spiritually Ward Talismans- (Passive Ability, Shrine Maiden) Possessor may treat any equipped Accessories of the subtype Amulet, Broach, Crystal, Glyph, Holy Symbol, Magic Item, Ring, Rune, Seal, Sigil, and Trinket as if its name included "Talisman", said accessories provide an additional +200 Defense Against Spirits
Weilder of Spiritual Talismans- (Passive Ability, Shrine Maiden) Possessor's Accessories whose names include "Talisman" gain an additional +5% Dodge against Spirits (to a maximum of 15% across all affected items), +5% Resilience against Spirits (to a maximum of 15% across all affected items) and +500 Defense against Spirits
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Copy of Dolan Sera Clavis' Request to Assist in Purifying the Sera Clavis Estate- (Item, Antiquity, Light & Darkness, 5,000 Gold)
Dog-Rose Terrier- (Pet, Plant & Animal, Wood & Agony, Lv. 20, 7,000,000 Gold)
HP- 200,000
MP- 150,000
STR- 2,100
AGI- 1,800
CON- 2,400
MIN- 1,200
SPI- 1,500
XP- 0
XP Needed- 95,000 (Standard Multiplier x1)
Minimum Level- 1
Defense- 2,500, +5,000 against Wood, +5,000 against Agony
Defense against Stat Damage- 200
Critical Chance- 20%
Resilience- 24%
To Hit- 120%
Dodge- 12%
Resistances and Immunities- 70% Agony Resistance, 50% Earth Resistance, 50% Water Resistance, 50% Fire Weakness, 30% Ice Weakness, Impaired Immunity, Diseased Immunity
Prime Attribute- Constitution
Constant Effects-
It's A Dog! It's A Rose!- Possessor may, at the start of battle, choose to multiply its HP by 125%, multiply its AGI by 75%, gain Immunities to Deafened and Blind and optionally count as being solely a Plant; possessor may, alternatively, at the start of battle, choose to multiply its AGI by 125% and optionally count as being solely an Animal, either choice counts as a modification to possessor's natural base stat value and not as a buff
Guard Dog- Possessor may, in response to an action in which an opponent of possessor attacked possessor's controller or a single unique ally of possessor, perform an offensive action that targets solely said opponent as a counter. This action may optionally count as coming from a solely Animal source, and may be performed a maximum of one time per round, Constant Effect
Pleasure-Pain Inversion- Possessor may choose to treat instances of Pain inflicted by possessor or applied to possessor as instances of Stat Boost, possessor may choose to treat instances of Stat Boost inflicted by possessor or applied to possessor as instances of Pain, Whenever possessor would inflict one it may instead inflict the other, Constant Effect
Hardy- Possessor gains +100,000 HP, +1,000 CON, +1,000 Defense and +10% Resilience, Constant Effect
Abilities-
Lash of Hooked Thorns- 6,500 damage, 150% inflicts Pain, Wood or Agony or Wood & Agony, 0 MP
Hunt- Inflicts Stat Boost: SPD Boost, +30% To Hit against one specified target, affects caster only, does not stack, Air, 5,000 MP
Summer-Scented Blossoming- +300 MIN, +300 SPI, 150% inflicts Stat Boost, 100% inflicts Mind Restore, 1 hit against 5, this action counts as having cast Call Unto Seasons: Summer, stacks 5 times, Energy & Air, 15,000 MP
Witches' Briar- 10,000 damage, may deal MP damage, 30% inflicts Manablasted: Mystic Leak, Wood & Magic, 15,000 MP
Invasive Overgrowth- 10,000 Damage, 30% inflicts Entombed: Overgrown, 30% inflicts Entombed: Rooted, if an instance of Entombed is successfully inflicted a Zone of Wood is created, deals an additional 5,000 damage and is able to hit an additional target for every Zone of Wood in battle, to a maximum of 10 zones, Wood, 30,000 MP
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Mindborer Bramble- (Pet, Plant, Earth & Psychic & Agony, Lv.20, 7,000,000 Gold)
HP- 160,000
MP- 180,000
STR- 1,980
AGI- 1,425
CON- 2,400
MIN- 2,100
SPI- 1,800
XP- 0
XP Needed- 95,000 (Standard Multiplier x1)
Minimum Level- 1
Defense- 2,500, +5,000 against Psychic, +5,000 against Earth
Defense against Stat Damage- 300
Critical Chance- 24%
Resilience- 20%
To Hit- 118%
Dodge- 12%
Resistances and Immunities- 70% Psychic Resistance, 50% Earth Resistance, 50% Water Resistance, 50% Fire Weakness, 30% Ice Weakness, Impaired Immunity, Mindblasted Immunity
Prime Attribute- Constitution
Constant Effects-
Rooted In Its Owner's Brain- Possessor occupies the same row as its controller and does not count as being in said row when totaling the number of individuals for row-arrangement purposes, possessor's owner is dealt 2,000 Flat Agony-element MIN damage at the start of each round and afflicted with an instance of Pain and Pain: Mental Anguish, possessor ignores 1,000 of its possessor's Defense against Stat Damage and Defense against MIN damage that does not come from Psychic-element sources, Constant Effect
Nourished by Mental Agony- Whenever possessor deals MIN damage, possessor may choose to restore or increase any one of its stats by the amount of damage dealt, to a maximum of (Possessor's unbuffed stat x2), whenever possessor deals MP damage, possessor may choose to restore or increase its MP by the amount of damage dealt, to a maximum of (Possessor's unbuffed stat x2), Constant Effect
Mindborer- Quantities of MIN damage dealt by possessor are increased by 500, possessor ignores up to 500 Defense against Stat Damage for the purposes of dealing MIN damage, Constant Effect
Abilities-
Ripping Thorns of Mental Anguish- 6,500 damage, 150% Inflicts Pain: Mental Anguish, Earth or Psychic or Earth & Psychic, 0 MP
Mindbore- 600 MIN damage, 150% Inflicts Pain: Mental Anguish, Earth or Psychic or Earth & Psychic, 0 MP
Mana Rip- 10,000 damage, Deals MP damage, 30% inflicts Manablasted: Mystic Leak, Psychic or Magic, 18,000 MP
Bore Into Mental Defenses- 5,000 damage, deals no normal damage, instead dealing 1/10 the amount of damage that would be dealt as damage to target's Defense against MIN Damage, Psychic, 18,000 MP
Brainblend- 10,000 damage, 1,000 MIN damage, Inflicts Pain: Mental Anguish, Inflicts Stat Drain: MIN Drain, 30% inflicts Mindblasted, 30% inflicts Wounded: Mental Trauma, Agony or Psychic or Agony & Psychic, 36,000 MP
Remalius
-1 Level
1,500 Gold
-6 Bonus Weeks
1 Fame
2 Diviner Bonus Weeks
Basic Lunar Arts Attunement- (Passive Ability, Moongazer) All Lunar Arts spells possessor casts that possess a chance of inflicting a Minor Status Effect have said chance increased by 5%, All Lunar Arts spells cost possessor 10 less MP to cast, All Lunar Arts spells that have elements that match the current Governing Lunar Body's Associated Elements cost possessor an additional 50 less MP to cast
Basic Lunar Element Attunement: Vernat- (Passive Ability, Moongazer) If Vernat is the current Governing Lunar Body, possessor may choose to treat Earth as said Governing Lunar Body's Associated Element.
Envoy of Vernat- (Passive Ability, Moongazer) Possessor may choose to have their spells, abilities, and items respond as though Vernat is the current Governing Lunar Body as an effect that does not stack with other Moongazer abilities whose names include 'Envoy of'
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits
'Has A Reputation As A Terrible Fortune-Teller on Seirei'
'Convinced Parvia Misceor to Try Joining the Battle Arena or Become Ryuutarou Ishinori's Servant Due To Questionable Advice Given During the Dreaming Moon Festival on Seirei'
Rey
-18 Levels
-1 Create Greater Fireflow
2 Fame
Plagued by Hostile Fire Elementals (Passive Ability, Curse) At the start of each round, each side of battle that opposes possessor is joined by a Fire Element Elemental that is below Level 80 that is normally fightable for drops on the Enemy List, to a maximum of 200 such elementals being present at any one time
(Lasts 10 Battles)
Bank Actions
Bolt From The Blue- (Technique Ability, Archer) Possessor may use 'Bolt From The Blue' in conjunction with a 'Ranged Attack' action, so long as no other technique is used and possessor has a Bow equipped. Said attack gains +5,000 Ranged Attack, +5% Critical and -5% Enemy Dodge Chance and may be suspended for up to 10 rounds, gaining +5% Critical and -5% Enemy Dodge Chance for each round it is suspended
Lightning Strikes Twice- (Passive Ability, Archer) Possessor's 'Bolt From The Blue' Technique Ability gains the text "Possessor attacks 2 times"
Sell! Sell! Sell!- (Active Ability, World Merchant) Possessor may spend an action to force an entity to trade an item said individual possesses to possessor provided possessor pays an amount of Gold equal to the item's value (with this amount being modifiable by possessor's Merchant, Coinlord and World Merchant abilities that alter the amount of Gold possessor spends), if used against an entity from the Enemy List that is normally fightable for drops, possessor may instead gain an item from that entity's drops list in this manner, with said entity providing no drops at the end of battle if successful
Toast of the Town- (Passive Ability, Friendship) Possessor gains +10 Fame, This ability has RP Effects
Hazard Screen- (Passive Ability, Abjurer) Whenever possessor casts an Abjuration spell, possessor may, to a max of once per round, attach an non-stacking effect to a Zone, Terrain, or Phantom Terrain that gives all of possessor's allies, including possessor, the ability to ignore one instance of damage, debuff infliction or status effect infliction that comes from a Zone, Terrain or Phantom Terrain or effect attached to said per round
Thunderclap Voice- (Passive Ability, Thunder Czar) Possessor gains Impaired: Mute Immunity, sources below Level 60 may not prevent possessor from taking actions, possessor's actions gain the elements Electrical and Sonic
Steal Actions- (Technique Ability, Thief) Possessor may spend an action to steal an action from a target entity (with a percent chance equal to (Poessessor's Level - Target's Level) of succeeding) provided said target entity still has actions remaining this round, and, if successful, place an action in possessor's Action Vault. Possessor's Action Vault may hold up to 3 actions and is emptied at the end of each battle. If in a battle where all opponents are lower Level than possessor, possessor may, at the start of any round, choose to remove an action from possessor's Action Vault and gain an additional action that round.
Double-Grab!- (Passive Ability, Thief) Possessor may, whenever possessor steals form a target, choose to steal twice, with abilities that possess limits to how much possessor may steal having said limits increased by 1
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Basic Anti-Spirit Talisman Crafter- (Passive Ability, Crafter) Provided their target is a Spirit, possessor's Enchanted Item Consumables that lower stats do so by an additional 200 points, possessor's Enchanted Item Consumables that deal damage deal an additional 2,000 points, and possessor's Enchanted Item Consumables that inflict Minor Status effects have a 5% greater chance of doing so
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Incorrect Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success, to a maximum of 1%, with a 10% chance that instead 1-4 (randomly determined) Spirits from the Enemy List below Level 20 are summoned and join the opposing side
Incorrect Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to have a 50% chance of gaining +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds, with an 50% chance of instead gaining -5% Dodge and Resilience against Spirits
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits
Lambent Shuffle Deck- (Weapon, Card, Fortune & Wealth, 50,000,000 Gold) +50,000 Magical Attack, +50,000 Ranged Attack, +50,000 Defense against Gold Damage, 15% may inflict Dissolving: Bankrupt, 15% may inflict Dissolving: Caught Within Catastrophic Circumstance, +5 to the roll result of wielder's Treasure rolls at the end of battle as an effect that cannot cause the roll total to increase past 100, grants the abilities:
Lambent Heart- 50,000 Damage, Heals, may cure any one Minor or Moderate Status Effect, Removes any one debuff from a source below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Lambent Spade- 50,000 Damage, this action gains +15% Critical, 5% Inflicts Instant Death on targets below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Lambent Diamond- 50,000 Damage or 500,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 50,000 MP or 500,000 Gold
Lambent Club- 50,000 Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 50,000 MP or 500,000 Gold
Radiant Shuffle Deck- (Weapon, Card, Fortune & Wealth, 100,000,000 Gold) +100,000 Magical Attack, +100,000 Ranged Attack, +100,000 Defense against Gold Damage, may Inflict Favored, may Inflict Favored: Good Fortune, 30% may inflict Dissolving: Bankrupt, 30% may inflict Dissolving: Caught Within Catastrophic Circumstance, +10 to the roll result of wielder's Treasure rolls at the end of battle as an effect that cannot cause the roll total to increase past 100,, grants the abilities:
Radiant Heart- 100,000 Damage, Heals, may cure any two Minor or Moderate Status Effect, Removes any all stacked instances of any one debuff from a source below Level 70, Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Radiant Spade- 100,000 Damage, this action gains +30% Critical, 10% Inflicts Instant Death on targets below Level 70, Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Radiant Diamond- 100,000 Damage or 1,000,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 100,000 MP or 1,000,000 Gold
Radiant Club- 100,000 Damage, 20,000 Defense Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 100,000 MP or 1000,000 Gold
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
3 1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
"Eliminated in the First Round of the Second Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei"
'Won the Third Ruin Shuffle Tournament of the Dreaming Moon Festival on Seirei'
The Roulette Master
2 Fame
Fundamentally Weaker- (Passive Ability, Curse) Possessor's Base STR is reduced by 1, possessor's STR is halved
Lasts 20 Battles
Roulette Master Minus- (Passive Ability, Unfettered One) Whenever possessor's values associated with possessor's 'Roulette Master' ability are re-determined by possessor's 'Roulette Master' ability, after the initial allotment of values, five additional points are randomly removed from those values.
Weaver of Tales- (Passive Ability, Bard) +500 MIN, Possessor's buffs that increase stats do so by an additional 300 points, to a max of 3,000 additional points across all stackings on any individual
Keyring of Spiritual Potential- (Weapon, Keyring, Light, 50,000,000 Gold) +50,000 Magical Attack, +50,000 Melee Attack, +1 Base SPI, +50,000 SPI, +500,000 MP, wielder's attacks deal 5,000 SPI Damage, wielder's summons gain +5,000 SPI and +500,000 MP
2 1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
"Contributed a Tale to the Dreaming Moon Festival on Seirei"
"Caused Mass Panic In Clavia Due to Dropping a Rapping Moon-Head on the City, and Narrowly Avoiding Causing Utter Catastrophe Through Sheer Luck on Seirei"
"Disqualified and Banned From the Dreaming Moon Festival's 'Songs For The Moon' Event on Seirei"
"Eliminated in the Second Round of the First Ruin Shuffle Tournament of the Dreaming Moon Festival on Seirei"
Roy Selim
-1 Vial of Illness and Misfortune- (Consumable, Lethal Item, Darkness, 1 Charge, 210,000 Gold) Inflicts Diseased, Hexed, and Hexed: Ill Fortune
1 Fame
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Basic Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Basic Spirit-Banishing Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Basic Spirit-Banishing Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits, and may remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Basic Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to gain +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Knows Many Rituals to Spiritually Ward Talismans- (Passive Ability, Shrine Maiden) Possessor may treat any equipped Accessories of the subtype Amulet, Broach, Crystal, Glyph, Holy Symbol, Magic Item, Ring, Rune, Seal, Sigil, and Trinket as if its name included "Talisman", said accessories provide an additional +200 Defense Against Spirits
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits
Spiritual Assault-Repelling Mantra- (Technique Ability, Shrine Maiden) Possessor may spend an action to provide possessor's side of battle with a non-stacking +10,000 Defense against Spirits as an effect that lasts until possessor's first action of the next round
Weilder of Spiritual Talismans- (Passive Ability, Shrine Maiden) Possessor's Accessories whose names include "Talisman" gain an additional +5% Dodge against Spirits (to a maximum of 15% across all affected items), +5% Resilience against Spirits (to a maximum of 15% across all affected items) and +500 Defense against Spirits
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
'Provided Auran Conta the Means To Inflict Illness and Misfortune In His Misguided Quest For Revenge on Seriei'
'Eliminated in the Second Round of the Third Ruin Shuffle Tournament During the Dreaming Moon Festival'
'Set a Storm of Dark Magics Upon the Dreaming Moon Festival, Killing Many and Raising them as Revenants on Seirei'
'Responsible for the Early Cancellation of the Dreaming Moon Festival on Seirei'
'Wanted for Mass Murder, Revenant-Creation, and Unsanctioned Mass-Summoning of Dangerous Entities in the Clavia Province of Seirei'
Ryuutarou
3 Fame
4 Chef Bonus Weeks
1 Diplomat Bonus Week
313,345,000 Gold
Knows Many Common Types of Spirits- (Passive Ability, Binder) Possessor counts as 3 Levels higher (to a maximum of 99) for the purposes of scanning non-Unique Spirits
Chef's Conflict-Calming Culinary Confrontation- (Technique Ability, Chef) Possessor may use 'Chef's Conflict-Calming Culinary Confrontation' in conjunction with a 'Use an Item' or 'Metacombine' action so long as no other technique is used and a Food consumable is used as part of said action, this action may be used as a pre-emptive counter to an offensive action that may only target the source of said offensive action (with all other hits from said Consumable being lost), if the Consumable is successfully used, there is a (Possessor's Level - Target's Level)% chance that the offensive action is cancelled and the action lost
Festival Food-Stall Frenzy- (Technique Ability, Chef) Possessor may use 'Festival Food-Stall Frenzy' in conjunction with a 'Serve Food' or 'Use an Item' action. If possessor uses a charge of a Food Consumable that targets 5 or more individuals in said action, possessor may choose to immediately use a second charge of the same Food Consumable (being able to choose different targets if so desired) or gain another action (to a maximum of one such extra action per round) that may involve the use of a charge of a Food Consumable that targets 5 or more individuals
Prepare Nightblossom-and-Moonfortune Salad- (Technique Ability, Chef) Possessor may use 'Prepare Nightblossom-and-Moonfortune Salad' in conjunction with a 'Use an Item' or 'Metacombine' action so long as no other technique is used and a Food consumable is used as part of said action, said Consumable, if its unmodified elements include Earth but not Darkness, gains the element Darkness and the text "+15% Darkness Resistance", said Consumable, if its unmodified elements include Darkness but not Earth, gains the element Earth and the text "+15% Earth Resistance", said Consumable, if its unmodified elements include Earth and Darkness, gains the element Fortune and the text "+15% Fortune Resistance, +7% To Hit, +7% Critical, +7% Dodge, +7% Resilience"
Stunning Food Presentation- (Passive Ability, Chef) Possessor's food consumables may gain '50% inflicts Fatigued: Stunned'
Sushi Maestro- (Passive Ability, Chef) Food Consumables used by Possessor that are Water element or contain the words "Fish", "Seafood" or "Sushi" that provide HP or MP healing or buff stats have said values doubled, to a maximum of (200,000 points for healing or 2,000 points for buffs), possessor may ignore the Resilience of Aquatics below Level 20
Taint-Cleansing Culinary Art- (Technique Ability, Chef) Possessor may use 'Taint-Cleansing Culinary Art' in conjunction with a 'Use an Item' or 'Metacombine' action so long as no other technique is used and a Food consumable is used as part of said action, said action may not inflict negative status effects or debuffs on its target and may cure any one negative status effect or debuff previously inflicted by a Food consumable on said target
Knowledge of Common Spirits- (Passive Ability, Scholar) Possessor gains +50 MIN if any of possessor's opponents are Spirits
Basic Spirit-Banishing Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to remove a target Spirit below Level 40 from battle with a (Possessor's Level - Spirit's Level)/2 % chance of success
Basic Spirit-Warding Chant- (Technique Ability, Shrine Maiden) Possessor may spend an action to gain +5% Dodge and Resilience against Spirits below Level 40 as an effect that lasts 5 rounds
Spiritual Assault-Repelling Mantra- (Technique Ability, Shrine Maiden) Possessor may spend an action to provide possessor's side of battle with a non-stacking +10,000 Defense against Spirits as an effect that lasts until possessor's first action of the next round
80 'Little Kotengu'-Breed Chicken Eggs- (Consumable, Food, Water & Air, 6 Charges, 20,000 Gold) +10,000 HP, +200 AGI, +200 to Turn-Order-Determining Stat
80 'Pepper Phoenix'-Breed Chicken Eggs- (Consumable, Food, Fire, 6 Charges, 40,000 Gold) +4,000 to all quantities of Fire damage dealt, +400 SPI
5 Apple Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) Heals 100 HP, +50 Damage for Earth Element attacks
5 Apricot Fleff- (Consumable, Food, Earth & Fire, 1 Charge, 500 Gold) Heals 100 MP, +50 Damage for Fire Element attacks
Arden Cherry Fleff- (Consumable, Food, Fire & Light, 1 Charge, 100,000 Gold) Target's offensive actions deal an additional 50,000 Fire & Light Damage, Target gains +50,000 Defense against Fire and Light, lasts 4 rounds
Aunt Nardell's Secret Spiced Fleff (Consumable, Food, Earth & Air & Fire, 1 Charge, 100,000 Gold) User or willing target has their HP and MP pools combined, with any effect that would affect either stat affecting the combined pool, lasts 2 rounds
5 Blueberry Fleff- (Consumable, Food, Earth & Water, 1 Charge, 500 Gold) Heals 100 MP, +40 Damage for Earth or Water Element attacks
2 Boxed Mini-Fleff Selection- (Consumable, Food, Earth & Air & Fire & Water, 10 Charges, 50,000 Gold) Heals 5,000 HP and MP and provides a chosen effect from: +5% To Hit, +5% Critical, +5% Dodge, +5% Resilience, 15% Resistance to a chosen Base Element, +5,000 damage to all attacks that include a chosen Base Element, +500 to any one stat, Heals 500 damage to any one chosen stat, +500 Melee Attack, +500 Magical Attack, +500 Ranged Attack. Stacks once per each separate effect this item can produce, with each effect stacking with different effects but not further copies of itself.
Cantan Cardamom Fleff- (Consumable, Food, Air, 1 Charge, 100,000 Gold) Target gains +10% To Hit, +10% Dodge, and +5,000 to turn-order stat for turn-order-determining purposes, lasts 4 rounds
5 Cherry Fleff- (Consumable, Food, Earth & Fire, 1 Charge, 500 Gold) Heals 100 MP, +40 Damage for Earth or Fire Element attacks
5 Chocolate Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) Heals 100 MP, +50 AGI, does not stack
Cinthan Aquaberry Fleff- (Consumable, Food, Water, 1 Charge, 100,000 Gold) Target is cured of one Minor status effect or (one Moderate Status Effect inflicted by a sub-60 source) or (one debuff inflicted by a sub-60 source) at the start of each round, lasts 4 rounds
Dreaming Moon Festival Bedtime Fleff- (Consumable, Food, Air & Water, 1 Charge, 50,000 Gold) -50% Fatigued Resistance, Targets below Level 30 with Fatigued Immunity instead gain 100% Fatigued Resistance
Ebony Garlic- (Comsumable, Food, Earth & Wood & Darkness, 6 Charges, 4,300,000 Gold) +4,300 CON, +43,000 Defense, +43% Resilience, lasts 6 rounds, does not stack
Festival Rum Cocktail Fleff- (Consumable, Food, Darkness & Earth & Water, 1 Charge, 50,000 Gold) +50,000 HP, +500 CON, 5% Inflicts Poison: Drunk
5 Filling Mixed Fruit Fleff- (Consumable, Food, Earth & Water, 1 Charge, 5,000 Gold) Target regenerates 5,000 HP at the start of each round, lasts 5 rounds
Four-Moon-Medley Fleff- (Consumable, Food, Earth & Air & Fire & Water, 1 Charge, 100,000 Gold) User or willing target may gain the elements Earth & Air & Fire & Water and choose to count as being in a Zone of Earth & Air & Fire & Water, lasts 4 rounds
3 Gemroot Radish- (Comsumable, Food, Earth & Crystal (2), 1 Charge, 2,000,000 Gold) +2,000 CON, +20,000 Defense, target gains the element Crystal (2), target's attacks that are solely Earth element may gain the element Crystal (2), lasts 10 rounds, does not stack
5 Grape Fleff- (Consumable, Food, Earth & Acid & Water, 1 Charge, 500 Gold) Heals 100 MP, +50 Damage for Water Element attacks
5 Lemon Fleff- (Consumable, Food, Earth & Acid, 1 Charge, 500 Gold) Heals 100 MP, +50 SPI, does not stack
Lemon Honeysilk Egg- (Consumable, Food, Earth & Acid, 1 Charge, 5,000 Gold) Heals 4,000 HP, Heals 5,000 MP, at the beginning of the round after this Consumable has been used, user gains +500 SPI
Miracle Fruit Fleff- (Consumable, Food, Magic, 1 Charge, 80,000 Gold) Food and Drink items that naturally Heal or Buff HP instead Heal or Buff MP, Food and Drink items that naturally Heal or Buff MP instead Heal or Buff HP, instances of HP and MP Buffing or Healing are increased by 80,000
5 Mulberry Fleff- (Consumable, Food, Water & Earth, 1 Charge, 500 Gold) Heals 100 MP, +50 MIN, does not stack
5 Orange Fleff- (Consumable, Food, Earth & Acid, 1 Charge, 500 Gold) Heals 100 HP, +50 Damage for Acid Element attacks
5 Peach Fleff- (Consumable, Food, Earth & Water & Light, 1 Charge, 500 Gold) Heals 100 HP, +50 Damage for Light Element attacks
5 Pecan Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) +50 STR, +50 AGI, +50 SPI
5 Pistachio Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) +500 HP, +50 CON
5 Plum Fleff- (Consumable, Food, Earth & Water & Darkness, 1 Charge, 500 Gold) Heals 100 HP, +50 Damage for Darkness Element attacks
5 Refreshing Mixed Fruit Fleff- (Consumable, Food, Earth & Water, 1 Charge, 5,000 Gold) Target regenerates 5,000 MP at the start of each round, lasts 5 rounds
Special Spiced Honey-Orange Fleff- (Consumable, Food, Acid & Fire & Earth, 1 Charge, 50,000 Gold) Heals 50,000 HP and 50,000 MP, Target gains +1,000 CON and +10,000 damage for Acid Element Attacks
5 Strawberry Fleff- (Consumable, Food, Earth & Fire & Light, 1 Charge, 500 Gold) Heals 100 HP, +40 Damage for Light or Fire Element attacks
40 Tengu's Nose Farm Free-Range Eggs- (Consumable, Food, Fire, 6 Charges, 60,000 Gold) Provides 5% Earth Resistance, 5% Entombed Resistance and 5% Minor Status Effect Resistance for 5 rounds, +600 AGI
Thousandfold Onion- (Comsumable, Food, Earth & Light, 1,000 Charges, 7,000,000 Gold) +1,000 STR, +1,000 AGI, +1,000 SPI, +1,000 Melee Attack, +1,000 Magical Attack, +1,000 Ranged Attack, stacks 100 times, lasts 1,000 rounds
Vernal Mango Fleff- (Consumable, Food, Fire & Water & Wood, 1 Charge, 100,000 Gold) Target Regenerates 50,000 HP and 100,000 MP at the start of each round, Target may choose to be treated as possessing the element Wood and add the element Wood to their actions, lasts 4 rounds
Barley of Beneficent Salutary Splendour- (Item, Antiquity, Life & Earth, 10,000,000 Gold)
Raw Moonstone Rice (Vernat)- (Item, Antiquity, Earth & Wood, 5,000,000 Gold)
3 Raw Quartzshell Rice- (Item, Antiquity, Earth, 1,600,000 Gold)
Secret Formula- Chocolate Honeysilk Egg
Point Value- 1
Requires:
Any Cooking Implements
Consumes:
3 Ice
3 Honey
1 Chocolate
Produces:
Chocolate Honeysilk Egg- (Consumable, Food, Earth, 1 Charge, 5,000 Gold) Heals 4,000 HP, Heals 5,000 MP, at the beginning of the round after this Consumable has been used, user gains +500 AGI
Secret Formula- Lemon Honeysilk Egg
Point Value- 1
Requires:
Any Cooking Implements
Consumes:
3 Ice
3 Honey
1 Lemon
Produces:
Lemon Honeysilk Egg- (Consumable, Food, Earth & Acid, 1 Charge, 5,000 Gold) Heals 4,000 HP, Heals 5,000 MP, at the beginning of the round after this Consumable has been used, user gains +500 SPI
Secret Formula- Orange Honeysilk Egg
Point Value- 1
Requires:
Any Cooking Implements
Consumes:
3 Ice
3 Honey
1 Chocolate
Produces:
Orange Honeysilk Egg- (Consumable, Food, Earth & Acid, 1 Charge, 5,000 Gold) Heals 4,000 HP, Heals 5,000 MP, at the beginning of the round after this Consumable has been used, user gains +500 CON
Secret Formula- Chocolate Magic Honeysilk Egg
Point Value- 2
Requires:
Any Cooking Implements
Consumes:
10 Ice
3 Jar of Magic Honey
10 Chocolate
Produces:
Chocolate Magic Honeysilk Egg- (Consumable, Food, Earth, 1 Charge, 50,000 Gold) Heals 40,000 HP, Heals 50,000 MP, at the beginning of the round after this Consumable has been used, user gains +5,000 AGI
Secret Formula- Lemon Magic Honeysilk Egg
Point Value- 2
Requires:
Any Cooking Implements
Consumes:
10 Ice
3 Jar of Magic Honey
10 Lemon
Produces:
Lemon Magic Honeysilk Egg- (Consumable, Food, Earth & Acid, 1 Charge, 50,000 Gold) Heals 40,000 HP, Heals 50,000 MP, at the beginning of the round after this Consumable has been used, user gains +5,000 SPI
Secret Formula- Orange Magic Honeysilk Egg
Point Value- 2
Requires:
Any Cooking Implements
Consumes:
10 Ice
3 Jar of Magic Honey
10 Orange
Produces:
Orange Magic Honeysilk Egg- (Consumable, Food, Earth & Acid, 1 Charge, 50,000 Gold) Heals 40,000 HP, Heals 50,000 MP, at the beginning of the round after this Consumable has been used, user gains +5,000 CON
Secret Formula- Chocolate Fleff
Point Value- 1
Requires:
Baker's Apprentice
Basic Cooking Implements
Basic Oven
Consumes:
Dozen Eggs
5 Flour
5 Sugar
5 Chocolate
Produces:
10 Chocolate Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) Heals 100 MP, +50 AGI, does not stack
Secret Formula- Lemon Fleff
Point Value- 1
Requires:
Baker's Apprentice
Basic Cooking Implements
Basic Oven
Consumes:
Dozen Eggs
5 Flour
5 Sugar
5 Lemon
Produces:
10 Lemon Fleff- (Consumable, Food, Earth & Acid, 1 Charge, 500 Gold) Heals 100 MP, +50 SPI, does not stack
Secret Formula- Pecan Fleff
Point Value- 1
Requires:
Baker's Apprentice
Basic Cooking Implements
Basic Oven
Consumes:
Dozen Eggs
5 Flour
5 Sugar
5 Pecans
Produces:
10 Pecan Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) +50 STR, +50 AGI, +50 SPI
Secret Formula- Pistachio Fleff
Point Value- 1
Requires:
Baker's Apprentice
Basic Cooking Implements
Basic Oven
Consumes:
Dozen Eggs
5 Flour
5 Sugar
5 Pistachios
Produces:
10 Pistachio Fleff- (Consumable, Food, Earth, 1 Charge, 500 Gold) +500 HP, +50 CON
Secret Formula- Mulberry Fleff
Point Value- 1
Requires:
Baker's Apprentice
Basic Cooking Implements
Basic Oven
Consumes:
Dozen Eggs
5 Flour
5 Sugar
5 Mulberry
Produces:
10 Mulberry Fleff- (Consumable, Food, Water & Earth, 1 Charge, 500 Gold) Heals 100 MP, +50 MIN, does not stack
'Baked Fleff with Aunt Nardell in The Dreaming Moon Festival on Seirei'
'Known as an Excellent Street Food Vendor by the Wealthy and Common Folk Alike in Clavia on Seirei'
'Is Renowned Across Impara For His Ramen on Seirei'
'Convinced Parvia Misceor to Try Joining the Battle Arena (Or, Failing That, Joining Up as his Servant) During the Dreaming Moon Festival on Seirei'
The Silent One
-2,000,000 Gold
Platypus Venom-Spur- (Passive Ability, Beastmaster) If possessor is an Animal and is in 'Form of Platypus' stance, possessor's Melee Attacks gain '30% Inflicts Poison', '30% Inflicts Pain' and inflict a debuff that provides 30% Pain Weakness
Form of Key- (Stance Ability, Flux Baron) If possessor is a Shapeshifter, possessor may gain the subtype Key and treat opponents that are Large Structures as having 5% less Resilience
Skinwalker- (Passive/Active Ability, Flux Baron) Possessor gains a Form Index, which possesses a Form Capacity of 1, Possessor may, at the end of a battle in which possessor killed at least one non-summon of a type of enemy that is possessor's level or lower that is normally fightable for drops on the Enemy List for drops that successfully drops XP for possessor, select one such enemy to place in possessor's Form Index, with newly selected entries being able to override previous entries should possessor desire such, Possessor may spend an action to transform into an entity from possessor's Form Index, with the resulting transformation gaining the subtype Shapeshifter if it does not naturally possess such
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Perform Spirit-Glimpsing Ritual- (Active Ability, Shrine Maiden) Possessor may spend an action to gain a buff that allows possessor to ignore the text of Constant Effects named 'Incorporeal' or 'Fully Disembodied' on targets that both possess the subtype Spirit and are below possessor's level for 2 rounds, with this effect not stacking
Perform Spirit-Sensing Mudra- (Active Ability, Shrine Maiden) Possessor may spend an action to determine if any enemy in the same battlespace possesses the subtype Spirit, possessor may instead choose to determine if the current area of a random quest or random dungeon's encounter tables contain enemies with the subtype Spirit provided no enemies on said tables are above Level 40 or more than double caster's Level
Spirit-Hunting Strike- (Technique Ability, Shrine Maiden) Possessor may use 'Spirit-Hunting Strike' in conjunction with a 'Melee Attack', 'Magical Attack' or 'Ranged Attack' action, so long as no other technique is used. Said attack gains +200 Melee Attack, +200 Magical Attack, and +200 Ranged Attack against Spirits and gains +5% To Hit against Spirits
Orange Fruit from the Seed Rains
Squishy Fruit From The Seed Rains
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Taran Cloudtalker
-100,000 Gold
Curse of Gold Evasion- (Passive Ability, Curse) 50% Possessor obtains no Gold from Arena Matches, lasts 50 battles (Duration/text subject to change)
"Eliminated in the Dramatic First Round of the First Ruin Shuffle Tournament in the Dreaming Moon Festival on Seirei"
Tia
1 Fame
"Known as an Overzealous Vigilante in Clavia on Seirei"
"Rumoured to Eat Bad Children on Seirei"
TSG
-1 Wanderer's Glass Walking Stick
-*|-|@/\/|} ()|# §(_)<{-} Rust/Rot/Destruction/Terror/Joy (Haha)/Wounds
1 Fame
Legendary Gambler- (Passive Ability, Gambler) Possessor may count Gambler abilities as Living Legend abilities (including for prerequisite purposes) and may count Living Legend abilities as Gambler abilities (including for prerequisite purposes)
SOMETHING SPECIAL from managing to not only win but hit the (ridiculously low) target dead-on in that one Ruin Shuffle game involving Orlue
Law-Oyster of the Drowned World of Chaagrash-Neyr
*Amalyr Clavis' Lost Keyring- (Weapon, Keyring, Light & Darkness, 340,000,000 Gold) +340,000 Magical Attack, +340,000 SPI, Pierces 170,000 Defense, Pierces 17,000 Defense Against Stat Damage, wielder's summons gain +30,000 to all stats, this item possesses a Captured Spirits List with a maximum capacity of 8, wielder may spend an action to replicate an ability held by an entity from this item's Captured Spirits List as if said entity is performing said ability, wielder may spend an action to remove one target non-unique Spirit that is normally fightable for drops on the Enemy List that is below 50% Max HP, with the removal chance starting at 5% and increasing by +5% for each Binder ability possessed by user and every additional 5% below 50% Max HP the target's HP is, with this removal being stopped by Vanished Resistance or Immunity; upon successful removal of a target, said target is added to this item's Captured Spirits List, user may spend an action to summon or unsummon an entity from this item's Captured Spirits List (with no more than 1 instance of each entity, regardless of status, being able to be present in a thread at one time), with summons summoned through this item that are unsummoned retaining status effects, buffs, debuffs and HP and MP values at their point of being unsummoned until the end of the thread; this item may be able to add unique Spirits to its Captured Spirits List in Player Quests, Mod-Run Quests or Official Quests
Captured Spirits List-
Nine-Tailed Kitsune (This entity possesses a natural subtype of 'Spirit', counts as possessing the name 'Noveda', possesses an additional +2,000,000 HP and MP, possesses an additional +10,000 to base listed stats, possesses an additional +30,000 to listed damage values and begins each thread afflicted with an instance of Insanity)
Great Wolf Kami (This entity counts as possessing the name 'Celeriden', possessess an additional +2,000,000 HP and MP, possesses an additional +10,000 to STR, CON, MIN and SPI, possesses an additional +20,000 AGI, possesses an addtional +20,000 to listed damage values and begins each thread afflicted with an instance of Insanity)
Butterflies of the First Fire (This entity counts as possessing the name 'Aligni', possesses an additional +1,000,000 HP and +2,000,000 MP, possesses an additional +20,000 AGI and SPI, possesses an additional +20,000 to listed damage values and begins each thread afflicted with an instance of Insanity)
*The Primrose Path- (Weapon, Whip, Wood & Destruction, 200,000,000 Gold) +200,000 Melee Attack, +200,000 Ranged Attack, +200,000 STR, +200,000 AGI, 200% To Hit, 150% Critical, Wielder gains +5% Critical, +5% To Hit, +200,000 additional damage, +50% to the infliction chance of Minor Status Effects inflicted by possessor and +20% to the infliction chance of Moderate Status Effects inflicted by wielder for each buff and positive status effect on wielder's target (with the target with the largest combined total of buffs and positive status effects being used for the purpose of calculation for the purpose of actions that hit multiple targets)
*Reality Bauble 16 of 200
Stones of the Distant Moons- (Accessory, Ioun Stone, Earth & Air & Fire & Water & Wood & Sonic & Light & Ice & Life & Crystal (2) & Metal & Flux & Darkness & Illusion, 400,000,000 Gold) +400,000 Magical Attack +400,000 SPI, +400,000 MIN, +4,000,000 MP as a non-stacking bonus, +40,000 Defense Against SPI Damage, +40,000 Defense Against MIN Damage, Wielder gains Earth, Air, Fire and Water Immunity against sources below wielder's Level, 60% Earth Resistance, 60% Air Resistance, 60% Fire Resistance, 60% Water Resistance, 60% Wood Resistance, 60% Sonic Resistance, 60% Light Resistance, 60% Ice Resistance, 40% Life Resistance, 40% Crystal (2) Resistance, 40% Metal Resistance, 40% Flux Resistance, 40% Darkness Resistance, 40% Illusion Resistance
3 1/54 Ruin Shuffle Card- (Bound Item, Item Piece, Devastation, 15,301,315 Gold)
'4'- (Item, Antiquity, Numerals, 444,444,444 Gold)
Ancient, Pre-Cataclysm-Era Scroll Detailing Methods of Binding and Enslaving Spirits- (Item, Antiquity, Light & Darkness & Aether & Warding, 450,000,000 Gold)
Ebony Shuffle Deck- (Weapon, Card, Fortune & Wealth, 50,000,000 Gold) +50,000 Magical Attack, +50,000 Ranged Attack, +50,000 Defense against Gold Damage, 15% may inflict Dissolving: Bankrupt, 15% may inflict Dissolving: Caught Within Catastrophic Circumstance, +5% Treasure Drop Chance at end of battle, grants the abilities:
Ebony Heart- 50,000 Damage, Heals, may cure any one Minor or Moderate Status Effect, Removes any one debuff from a source below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Ebony Spade- 50,000 Damage, this action gains +15% Critical, 5% Inflicts Instant Death on targets below Level 60, Fortune & Wealth, 50,000 MP or 500,000 Gold
Ebony Diamond- 50,000 Damage or 500,000 Flat Gold Damage, May Heal Gold Damage (this may not bring target's gold total above their original pre-gold-damage total), Fortune & Wealth, 50,000 MP or 500,000 Gold
Ebony Club- 50,000 Damage, Inflicts Fatigued: Stunned, 1 hit against 4, Fortune & Wealth, 50,000 MP or 500,000 Gold
"Inadvertantly Helped Further Empower Ruin Shuffle on Serei"
"Lost to Kit in the Final Round of the Second Ruin Shuffle Tournament During the Dreaming Moon Festival on Seirei"
Vashna
-167,400,000 Gold
4 Fame
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Cintho-Moonstone-Fragment-Tipped Sparkler- (Weapon, Wand, Light, 5,000,000 Gold) +5,000 Magical Attack, if wielder is targeted with a Fire element action or wielder chooses to spend an action to do so, this weapon gains an additional +50,000 Magical Attack and the elements Water & Flux for 3 rounds, with this chance increasing by 5% for each Ocean Prince and Blazing Sultan ability the wielder has
2 Dreaming Moon Festival Special Edition Fireworks- (Consumable, Lethal Item, Fire & Light, 1 Charge, 1,000,000 Gold) May deal 70,000 Flat Damage of any combination of Earth, Air, Fire, Water and/or Light element to to up to 20 targets, 10% may inflict (Entombed if Earth element damage dealt, Suffocation if Air damage dealt, Burning if Fire damage dealt, Drowning if Water damage dealt, Awestruck if Light damage dealt), 30% may inflict Invigorated and Stat Boost: SPI Boost on up to 5 targets, 30% may inflict Charm: Impressed on up to 5 targets
2 Arden-Moondust Firework: 'Blazing Globe'- (Consumable, Lethal Item, Fire & Light, 1 Charge, 500,000 Gold) May deal 500,000 Flat Fire & Light element Damage on up to 20 targets, 30% inflicts Burning, 75% inflicts Charm: Impressed, inflicts Invigorated on up to 5 targets
2 Arden-Moondust Firework: 'Brilliant Corona'- (Consumable, Lethal Item, Light, 1 Charge, 5,000,000 Gold) May deal 5,000,000 Flat Fire & Light element Damage on up to 20 targets, 50% inflicts Awestruck, Inflicts Charm: Impressed, inflicts Invigorated on up to 20 targets
2 Canta-Moondust Firework: 'Hurricane Spiral'- (Consumable, Lethal Item, Air & Light, 1 Charge, 500,000 Gold) May deal 500,000 Flat Air & Light element Damage on up to 20 targets, 30% inflicts Suffocation, 75% inflicts Charm: Impressed, inflicts Invigorated on up to 5 targets
2 Canta-Moondust Firework: 'Singing Wind'- (Consumable, Lethal Item, Sonic & Light, 1 Charge, 5,000,000 Gold) May deal 5,000,000 Flat Sonic & Light element Damage on up to 20 targets, 50% inflicts Suffocation: Sonic Assault, Inflicts Charm: Impressed, inflicts Invigorated on up to 20 targets
2 Cintho-Moondust Firework: 'Shining Rain'- (Consumable, Lethal Item, Air & Light, 1 Charge, 500,000 Gold) May deal 500,000 Flat Water & Light element Damage on up to 20 targets, 30% inflicts Drowning, 75% inflicts Charm: Impressed, inflicts Invigorated on up to 5 targets
2 Cintho-Moondust Firework: 'Snowbloom'- (Consumable, Lethal Item, Ice & Light, 1 Charge, 5,000,000 Gold) May deal 5,000,000 Flat Ice & Light element Damage on up to 20 targets, 50% inflicts Frozen, Inflicts Charm: Impressed, inflicts Invigorated on up to 20 targets
2 Vernat-Moondust Firework: 'Skyquake'- (Consumable, Lethal Item, Earth & Light, 1 Charge, 500,000 Gold) May deal 500,000 Flat Earth & Light element Damage on up to 20 targets, 30% inflicts Entombed, 75% inflicts Charm: Impressed, inflicts Invigorated on up to 5 targets
2 Vernat-Moondust Firework: 'Petal Storm'- (Consumable, Lethal Item, Wood & Light, 1 Charge, 5,000,000 Gold) May deal 5,000,000 Flat Wood & Light element Damage on up to 20 targets, 50% inflicts Entombed: Overgrown, Inflicts Charm: Impressed, inflicts Invigorated on up to 20 targets
Bag of Moonstone Dust (Arden)- (Consumable, Enchanted Item, Fire & Light, 5 Charges, 2,600,000 Gold) Target's next action becomes solely Fire, Light or Fire & Light element, gains +15% Critical and deals +50,000 additional damage, does not stack
Bag of Moonstone Dust (Canta)- (Consumable, Enchanted Item, Air & Sonic, 5 Charges, 2,600,000 Gold) Target regenerates 150,000 MP, target's next action becomes solely Air, Sonic or Air & Sonic element, target also gains +15% Dodge as an effect that lasts 1 round, does not stack
Bag of Moonstone Dust (Cintho)- (Consumable, Enchanted Item, Water & Ice, 5 Charges, 2,600,000 Gold) Target's next action becomes solely Water, Ice or Water & Ice element and gains +15% To Hit, target also gains +50,000 Defense as an effect that lasts 1 round, does not stack
Bag of Moonstone Dust (Vernat) (Consumable, Enchanted Item, Earth & Wood, 5 Charges, 2,600,000 Gold) Target regenerates 150,000 HP, target's next action becomes solely Earth, Wood or Earth & Wood element, target also gains +15% Resistance as an effect that lasts 1 round, does not stack
Moonstone of Arden- (Consumable, Enchanted Item, Fire & Light, Unlimited Charges, 25,000,000 Gold) Target weapon owned by user or a willing ally becomes solely Fire, Light or Fire & Light element, gains +25% Critical (with said Critical bonus not stacking across items), and gains +100,000 to a single attack bonus type (with this effect counting as separate for the purpose of per-item caps and stacking on a max of two items), does not stack, lasts 5 rounds
Moonstone of Canta- (Consumable, Enchanted Item, Air & Sonic, Unlimited Charges, 25,000,000 Gold) Target weapon owned by user or a willing ally becomes solely Air, Sonic or Air & Sonic element, gains +25% Dodge (with said Dodge bonus not stacking across items), and gains 'weilder Regenerates 250,000 MP at the start of each round with this effect stacking on a max of two items', does not stack, lasts 5 rounds
Moonstone of Cintho- (Consumable, Enchanted Item, Water & Ice, Unlimited Charges, 25,000,000 Gold) Target weapon owned by user or a willing ally becomes solely Water, Ice or Water & Ice element, gains +25% To Hit (with said To Hit bonus not stacking across items), and gains +100,000 Defense (with this effect counting as separate for the purpose of per-item caps and stacking on a max of two items), does not stack, lasts 5 rounds
Moonstone of Vernat- (Consumable, Enchanted Item, Earth & Wood, Unlimited Charges, 25,000,000 Gold) Target weapon owned by user or a willing ally becomes solely Earth, Wood or Earth & Wood element, gains +25% Resilience (with said Resilience bonus not stacking across items), and gains 'weilder Regenerates 250,000 HP at the start of each round with this effect stacking on a max of two items', does not stack, lasts 5 rounds
Moonstone Box (Medium)- (Accessory, Container, Magic & Moon, 1,000,000 Gold) Weilder gains 2 additional Consumable slots that may only be filled by Consumables whose names include the word 'Moonstone'.
Pouch of Moonstone Shards- (Item, Antiquity, Earth & Wood & Air & Sonic & Fire & Light & Water & Acid, 5,000,000 Gold)
*Nonpresent, Radiating, Fate-Glitching Moonstone of [Undefined]- (Consumable, Enchanted Item, Null & Atomic & Fate, Unlimited Charges, 35,050,013 Gold) Target weapon owned by user or a willing ally becomes solely any combination of Null, Atomic and Fate element, may have its To Hit, Critical, Dodge and/or Resilience bonus set to 0%, may, at the start of each round, inflict an instance of Poison: Irradiated on up to 5 allies with all instances of stat damage counting as Null element damage instead of Technology and the additional text 'This status effect does not possess the normal chance of wearing off every round as a Minor Status Effect', permits escape from random quests at the start of the round after it is used, may be used to open a gate to Echo Providence as an RP effect, 50% does not work
3 Washbasin- (Item, Antiquity, Physical & Water, 800 Gold)
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Had His Moment- (Passive Ability, Curse) Possessor may not take advantage of Worshipper Benefits named 'Fated Moment' or add 'Fate Counters' to said ability.
Lasts 100 Battles
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Spiritual Talisman Maker- (Passive Ability, Magewright) Possessor gains +200 SPI and +200 Defense Against Spirits if possessor has a Magic Item or Amulet whose name includes "Talisman" equipped
Knows Many Rituals to Spiritually Ward Talismans- (Passive Ability, Shrine Maiden) Possessor may treat any equipped Accessories of the subtype Amulet, Broach, Crystal, Glyph, Holy Symbol, Magic Item, Ring, Rune, Seal, Sigil, and Trinket as if its name included "Talisman", said accessories provide an additional +200 Defense Against Spirits
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
'Created an Awe-Inspiring 'Fireworks' Display During the Dreaming Moon Festival on Seirei'
'Forged a Closer Connection Between Clavia and the Moon of Vernat on Seirei'
'Created the Potential for a Future Seventh Moon of Seirei Based on Null, Atomic and Fate'
'Expanded the Cinis Atomos Spirit World Area into the Sornulmos Anomalous Territory on Seirei'
'Set the Sornulmos Anomalous Territory as the Possible Centre of a Potential Future Moon's Influence on Seirei'
Giselle
The maid gets a thing!
Prurient PR Promotion-Posing!- Possessor's actions that inflict Charm have their chance of inflicting said status effect increased by 30%, possessor may choose to have possessor's actions that possess a greater than 100% chance of inflicting Charm instead Inflict said instance of Charm and gain the element Glitz, possessor, upon entering this stance, chooses one ally and provides said ally +10 Fame and allows said ally to additionally count as the source of instances of Charm inflicted by possessor, Stance Ability
Vrishni
-9,000,000 Gold
2 Fame
Weaver of Tales- (Passive Ability, Bard) +500 MIN, Possessor's buffs that increase stats do so by an additional 300 points, to a max of 3,000 additional points across all stackings on any individual
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Unorthodox Instrument Proficiency: Fire- (Passive Ability, Musician) Possessor may treat equipped Weapons with 'Fire', 'Flame' or 'Lantern' in their name as possessing the subtype Instrument
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Knows Many Rituals to Spiritually Ward Talismans- (Passive Ability, Shrine Maiden) Possessor may treat any equipped Accessories of the subtype Amulet, Broach, Crystal, Glyph, Holy Symbol, Magic Item, Ring, Rune, Seal, Sigil, and Trinket as if its name included "Talisman", said accessories provide an additional +200 Defense Against Spirits
Weilder of Spiritual Talismans- (Passive Ability, Shrine Maiden) Possessor's Accessories whose names include "Talisman" gain an additional +5% Dodge against Spirits (to a maximum of 15% across all affected items), +5% Resilience against Spirits (to a maximum of 15% across all affected items) and +500 Defense against Spirits
Nimbyssus Scarf- (Accessory, Scarf, Air, 20,000,000 Gold) 30% Earth Resistance, 30% Entombed Resistance, +20,000 AGI, +20,000 to wielder's turn-order-determining stat sum for turn-order purposes as a non-stacking effect, these bonuses become +40,000 AGI and +40,000 to wielder's turn-order-determining stat sum if wielder is in a Zone of Air, if wielder is in a Zone of Air, offensive actions that target wielder have a 50% chance of moving wielder to the back row if weilder is in the front row, wielder may, as an RP effect, choose to become weightless for short periods of time
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
An Elegy For Summer- (Spell, Bardic Music, Fire & Energy & Ice, 7,700 MP, 7,700,000 Gold) -500 to all stats per round (to a maximum of -2,500), -10% Ice Resistance (to a maximum of -50%), quantities of Fire damage dealt by targets are reduced by an additional 10,000 per round (to a maximum reduction of 50,000), targets no longer count as having cast Call Unto Seasons: Summer, 1 hit against 5, only affects Fire and Energy element targets, lasts for as many turns as caster does nothing except maintain the spell for no MP cost
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
'Came Second in the Dreaming Moon Festival's 'Songs For The Moon' First Round on Seirei'
'Impressed The Judges of the Dreaming Moon Festival's 'Songs For The Moon' Event on Seirei'
'Contributed a Tale to the Dreaming Moon Festival'
Ardy
-10 Levels
Upon reaching 39 (contingent upon approval from Gad):
Armoured Raiment of the Rosebay Fields- Possessor gains +500,000 HP, +15,000 Defense, +15,000 Defense Against Fire, +15,000 Defense Against Metal, +15,000 Defense Against Light, 50% Fire Resistance, 50% Metal Resistance, and 50% Light Resistance
Zweirugi
Basic Anti-Spirit Talisman Crafter- (Passive Ability, Crafter) Provided their target is a Spirit, possessor's Enchanted Item Consumables that lower stats do so by an additional 200 points, possessor's Enchanted Item Consumables that deal damage deal an additional 2,000 points, and possessor's Enchanted Item Consumables that inflict Minor Status effects have a 5% greater chance of doing so
Talisman-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Amulet possessor has equipped
Familiar with Spirit-Warding Talismans- (Passive Ability, Shrine Maiden) Possessor gains 1% Spirit Resistance per Amulet, Magic Item, Enchanted Item or Card equipped, to a maximum of 5% Spirit Resistance
Spirit-Warding Talisman- (Accessory, Amulet, Light & Darkness, 500,000 Gold) +5,000 Defense against Spirits, 10% Spirit Resistance, +500 SPI, Spirits gain -15% To Hit for the purposes of targeting wielder, actions that summon Spirits from sources at least 5 Levels below wielder have a 10% greater chance of failing
Secret Formula- Talisman of Spiritual Chains
Point Value- 1
Requires:
Talisman-Maker OR Shrine Maiden
A Weapon or Item whose name includes "Chain" worth over 5,000 Gold
Consumes:
2 Ritual-Grade Paper (2)
5 Black Ink
Spiritual Dust
Produces:
Talisman of Spiritual Chains- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 100,000 Gold) 75% Inflicts Paralysis, -200 SPI
Secret Formula- Talisman of Spirit-Sealing
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 Ritual-Grade Paper (2)
25 Black Ink
10 Crystallized Spirit Piece
Spiritual Seal
Produces:
Talisman of Spirit-Sealing- (Consumable, Enchanted Item, Light & Darkness, 1 Charge, 200,000 Gold) 20% Inflicts Awestruck: Sealed on a target Spirit, provides a debuff that inflicts -200 SPI and lower's possessor's Awestruck resistance by 10%, stacks 5 times
Secret Formula- Talisman of Forceful Exorcism
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
5 White Ritual-Grade Paper
5 Exorcismal Talisman
20 Spiritual Dust
50 Black Ink
Produces:
Talisman of Forceful Exorcism- (Consumable, Enchanted Item, Light, 1 Charge, 500,000 Gold) Deals 50,000 Flat Light damage to all Spirits in battle, Spirits that take damage from this effect are immediately detransformed if they are currently using an ally of user as a transformation, Spirits that take damage from this effect are removed from user's Row Formation and move to an opposing Row Formation
Secret Formula- Spirit-Eye Talisman
Point Value- 2
Requires:
Talisman-Maker OR Shrine Maiden
Consumes:
100 Dust of a Magic Eye
20 Crystallized Spirit Piece
20 Reveal Spirit
Produces:
Spirit-Eye Talisman- (Accessory, Magic Item, Light & Darkness, 200,000 Gold) Wielder may spend an action to scan the stats of a target Spirit as though wielder was 5 Levels higher, Wielder may ignore 'Fully Disembodied' on Spirits that wielder has scanned, Wielder may ignore a single Dodge-increasing buff on Spirits below the wielder's level that wielder has scanned
Archimedes
-Sandwich of Financial Calamity
Boxed Fate: Cascading Commercial Calamity II (Permanent Consumable, Other: Cursed Item, 1 Charge, Fate & Wealth, 500,000,000 Gold) Target individual below Level 60 loses all possessed Gold, loses the elements Wealth and/or Commerce if they possess such, and gains the ability 'Cascading Commercial Calamity', this consumable may not be replicated or have its charges preserved by individuals below Level 100
Very Fancy Ribbon- (Accessory, Hat, Warding, 30,000,000 Gold) Possessor may choose one Minor Status Effect at the start of the thread and gain Immunity to it
Lili
1 Fame
Send In The (Daemon) Clowns!- (Passive Ability, Puppet Master) Possessor may choose to be able to have possessor's summons that are Daemons count as possessing the ability 'Clown' and gain the name "<Entity Name>-Clown" or count as additionally possessing the name "Clown"
'Caused Weird and Spooky Clown Antics During the Dreaming Moon Festival On Seirei'