Risky Tickets Galore

Kitsune106d
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Re: Risky Tickets Galore

Post by Kitsune106d »

Orka tightrope

16/22
Kit Timeshadow The Fox is In
Rey Naboshi The mercenary
Catrice the mad scientist
Gillian Razorclaw The hyena
Kelvar Netsumi the rat druid
Remalius the spell
Celery/Celeria The dragon
Heracles The might swordsman
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Habitually a Loser- (Passive Ability, Curse) Possessor's side of battle has a 5% chance of losing at the start of each round; possessor's allies who are higher Level who are Level 80 or greater may choose to prevent this by removing possessor from the thread
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Removable by winning three quests with the handicap in place.
Armocida
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Posts: 259
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Re: Risky Tickets Galore

Post by Armocida »

17/22

Tightrope
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Keeps Having Possessions Stolen By Impertinent Gibbons- (Passive Ability, Curse) At the start of each round, possessor has a 1% chance that each of possessor's carried or equipped items is stolen and vanishes; this chance increases to 5% if any opponent has 'Monkey' or 'Ape' in its name, and it increases to 25% if any opponent has 'Gibbon' in the name; unique items lost in this manner are returned at the end of the thread in non-RP threads, items can sometimes be recovered in RP threads

This leaves when possessor has both completed a quest to find and return a lost object and has completed a quest that notably involves monkeys or apes
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

18/22 tightrope
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Menaced by Mislabeled Medicines- (Passive Ability, Curse) Whenever possessor uses a Medicine or Potion Consumable, it has a 50% chance of having its effect replaced with '100% inflicts Poison' and a 25% chance (on the same roll) of having its effect replaced with the effect of an in-stock Medicine or Potion Consumable of equal or lower value chosen by consensus of opposing sides of battle (determining randomly between options presented if no such consensus is reached)

It is cured if you both (complete a quest involving solving a notable medical problem or complete a quest involving assisting an alchemist) and (complete a quest involving organizing or finding something in a massive vault or collection or complete a quest involving defeating a unique individual whose primary powers revolve around poison or confusion)
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

19/22 tightrope
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Keeps Encountering Fighting Things That Spontaneously Develop Overcrashes- (Passive Ability, Curse) Possessor's opponents may choose, at the start of any of their turns, to obtain, as a buff that does not stack and lasts until the end of battle, a copy of an Overcrash that is for sale in the Shop, on an in-stock entity on the Enemy List, or on an in-stock pet or summon in the Shop; in RP threads, this results opponents, particularly unique ones, developing new Overcrashes (sometimes multiple if confronted multiple times) on the fly, maintaining possession of them after the encounter with possessor

This goes away if you beat three quest-relevant opponents who natively have Overcrashes or a single such opponent who is higher-Level.
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

20/22
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Unwittingly Starring in an Anti-Drug PSA- (Passive Ability, Curse) At the start of each new thread that possessor enters, possessor must choose a Drug Consumable that possessor is not addicted to that is for sale in the Shop, if such an item exists, acquiring the Addiction and Withdrawal abilities for that Drug; at the start of each round, each of possessor's Drug-granted non-Addiction, non-Withdrawal abilities have a 5% chance of being replaced with their corresponding Withdrawals; Possessor's Drug Withdrawals never time out

This is removed if possessor completes a Fame-granting quest while under the influence of at least 12 different Drugs.
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

21/22
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Just Kind of Sucks at Everything- (Passive Ability, Curse) Possessor obtains -3 to all base stats, Possessor's actions have a 5% chance of failing, Possessor counts as having 25 fewer abilities in each class for prerequisite purposes

This one goes away if you defeat an equal-or-higher Level opponent in a high-stakes quest who has more Fame than you.
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

22/22
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Collectively Offended the Special Fights Monsters- (Passive Ability, Curse) At the start of each round, each side of battle opposing possessor that contains no PCs and that does not consist solely of uncontrolled summons has a 25% chance of being able to summon an entity from the Enemy List that is marked with a ! of the side's choice, regardless of the marked entity's Level

This one is cured if you are on a team that defeats at least 5 previously-undefeated opponents marked with !'s on the Enemy List and defeat at least one such entity (separate from the above five) without PC allies
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

and the birthday ticket lol
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Baumvaste Mobile Geofont (Level 59, 0 XP, # XP Required, Standard Multiplier x17 (Raised to x240 to bypass Level 60 cap))

Baumvaste Mobile Geofont- (Accessory Aspect- Baumvaste Mobile Geofont, Other: Mystic Infusion, Glory & Mystic & Warding & Wealth & Time & Energy & Phantom, X Gold) Wielder's summons do 25% more Damage, Wielder's summons gain +20,000 to all stats as a non-stacking bonus, Wielder's summons cannot be unsummoned by entities of Level equal to or lower than wielder, Wielder may not be prevented from summoning by entities of equal or lower Level, Wielder may not be prevented from creating Zones or attaching effects to Zones by entities of equal or lower Level, At the start of each round, wielder creates a Zone of Glory & Mystic & Warding & Wealth & Time & Energy & Phantom and places a non-stacking effect on it that gives wielder's summons +200,000 to all stats if they have no non-wielder PC allies, Possessor and possessor's summons always count as being on four additional Ley-Lines, even if they would otherwise not count as being on any, and cannot be prevented as counting as such by entities of Level equal to or lower than possessor

Baumvaste Impenetrable Palanquin- (Accessory Aspect- Baumvaste Mobile Geofont, Other: Container, Glory & Mystic & Warding, X Gold) If wielder enters a thread with this item and possesses at least one unique PC ally, wielder may choose to begin the thread in a semipresent state as a buff that cannot be removed by entities below Level 99, excluding through its natural removal condition; if wielder possesses this buff, wielder is on wielder's side of battle but cannot act, does not make decisions, is not assigned turns in turn-order, and does not occupy a space in any row, but may be targeted by allies in the main battlespace for purposes of applying buffs to it (but not for other effects attached to the application of those buffs); if battle would end in the buff's possessor's side's defeat by an entity that is not 20 or more Levels greater than possessor, possessor, as an effect that delays the end of battle, starts a new battle, where possessor is not semipresent despite the buff, with no non-possessor PC allies on possessor's side of battle and each opponent's side of battle in the state it was at the time of the effect's activation as an opposing side of battle, with, should this battle result in possessor winning, having possessor's side of battle win the battle that this battle was triggered by, with the buff being removed at this point, entering battle as a standard participant on its side for future battles that may follow the battle that initiated the substitute battle effect, with possessor's side of battle maintaining the state of loss should possessor lose the battle within the battle

Grand Luthstransburg: Old Capital-World of the Cosmos- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Wealth, X Gold) Possessor's summons may choose to count as unique and/or to count as coming from a spell with a Gold value of 'X' provided possessor has no other summon with the same name alive at the same time, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus

Phelgrengonnivorte: Thread-Woven World of Knotted Recursion- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Time, X Gold) Once per summon per thread, possessor may, at the start of a round, choose to revert one of possessor's summons' statuses, even if the summon is dead, to the status it possessed at an earlier point in the same thread, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus

Ghalkhannagrotto: Star-Spewing Dynamo-World- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Energy, X Gold) Possessor's summons regenerate 2,000,000 HP and 2,000,000 MP at the start of each turn, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus

Khelmenrothe: World of My Dead Children- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Phantom, X Gold) At the start of each round, possessor may choose five of possessor's summons who are dead, even if they died in an earlier fight in the same thread, being unable to choose two on the same round that are the same entity from the Enemy List or Zoo Record, and replicates an action from each, as though the summon were alive and performing said action, utilizing the summon's stats from any point during the thread at which it was alive, with this effect being able to select summons of possessor's summons and future generations or their summon generation trees, Bonuses possessor grants to possessor's summons apply to summons that are dead or being replicated by possessor, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus
Armocida
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Re: Risky Tickets Galore

Post by Armocida »

The Promethean Fire goes to me, the rest of the artifacts go to Kit!
Lord Gadigan
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Re: Risky Tickets Galore

Post by Lord Gadigan »

Thread moved for updating.
User avatar
Aeromage
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Re: Risky Tickets Galore

Post by Aeromage »

Did somebody say curses? (yaaaaaaaaay)

Summary

Orkanith gets:

Arms Mailed to an Unclear Foreign Country- (Passive Ability, Curse) Possessor loses 2 weapon slots, with effects that can cure Vanished fixing this for 1-4 rounds (determined randomly)
It can be fixed if you find your arms instead of a unique treasure in a country you have never been to before

Banned from Bascaradine- (Passive Ability, Curse) Possessor cannot equip or benefit from items with 'Bascaradine' in the name, Possessor cannot acquire buffs, healing, or positive status effects from entities with 'Bascaradine' in the name or who are devout worshipers of the Bascaradine Corporation, Possessor cannot purchase items from any Shop whose name includes 'Bascaradine', Possessor cannot summon entities or replicate entities whose name includes 'Bascaradine'
Can be removed by winning a major quest that Bascaradine would like to win for a non-Bascaradine group and then transferring the victory to Bascaradine.

Clones Curses Onto Allies- (Passive Ability, Curse) At the start of each round, possessor has a 25% chance of copying each Curse possessor possesses onto each ally possessor possesses, with this being a copying of the ability rather than a debuff, but with the Curses being Temporary; the Curses are occasionally not Temporary if copied in RP Threads
Can be removed by completing three quests to remove notable curses from other people or places successfully.

Collectively Offended the Special Fights Monsters- (Passive Ability, Curse) At the start of each round, each side of battle opposing possessor that contains no PCs and that does not consist solely of uncontrolled summons has a 25% chance of being able to summon an entity from the Enemy List that is marked with a ! of the side's choice, regardless of the marked entity's Level
This one is cured if you are on a team that defeats at least 5 previously-undefeated opponents marked with !'s on the Enemy List and defeat at least one such entity (separate from the above five) without PC allies

Got Dunked by the Weasel- (Passive Ability, Curse) -50 Fame
Removable if you dunk a unique weasel, but they get ambiguous benefits against you, so it's a tricksy process at best

Habitually a Loser- (Passive Ability, Curse) Possessor's side of battle has a 5% chance of losing at the start of each round; possessor's allies who are higher Level who are Level 80 or greater may choose to prevent this by removing possessor from the thread
Removable by winning three quests with the handicap in place.

Has an Active Diamond Mine that is Owned by One's Enemies in the Forehead- (Passive Ability, Curse) Possessor's opponents may spend an action to inflict Pain, Mindblasted, Stat Drain: MIN Drain (five times), Wounded, Wounded: Bleeding, and Wounded: Broke on possessor, steal all of possessor's Gold, and gain an additional 15,000,000 Temporary Gold on top of that
Can be fixed by giving an opponent of yours a unique treasure that is of traditional types of wealth (like a jewel) that is powerful for its level and then leaving without killing the opponent - only works if the opponent is not massively below your Level

Has an Entire Moon Lodged in the Throat- (Passive Ability, Curse) Possessor cannot deal Drain, Possessor has a 100% chance of being afflicted with Suffocation and Moonstruck at the start of each round, Possessor's opponents may, if all opposing sides agree, choose for possessor to count as up to 200,000,000 additional entities for row-order purposes, Possessor counts as possessing Constant Effects named 'Supermassive' and 'Hypermassive' when it does not benefit possessor, Possessor counts as possessing a Constant Effect called 'Looks Like a Really Stupid Bullfrog' that provides -1 Fame
It goes away if possessor saves a noteworthy, non-self unique life in a quest by performing a medical procedure to solve an outer-space-object-related problem or if possessor defeats a unique opponent in a quest who swallowed or otherwise consumed a unique landmark or world, freeing the consumed thing in a mostly-intact state in the process.

Hated by the Moon Police- (Passive Ability, Curse) If possessor is in a battlespace where a Moon element action occurs, possessor's next turn is skipped and possessor is afflicted with Entombed: Incarcerated
It is fixed by completing a quest for a moon-aligned group.

Hounded by Crazy Telemarketers- (Passive Ability, Curse) Each time possessor would obtain a buff from a non-self source that is not one of its own direct summons, the buff has a 50% chance of being replaced by Confusion: Annoyed
Fix it by going and destroying a unique or notably-quest-relevant telemarketing center somewhere.

Just Kind of Sucks at Everything- (Passive Ability, Curse) Possessor obtains -3 to all base stats, Possessor's actions have a 5% chance of failing, Possessor counts as having 25 fewer abilities in each class for prerequisite purposes
This one goes away if you defeat an equal-or-higher Level opponent in a high-stakes quest who has more Fame than you.

Keeps Encountering Fighting Things That Spontaneously Develop Overcrashes- (Passive Ability, Curse) Possessor's opponents may choose, at the start of any of their turns, to obtain, as a buff that does not stack and lasts until the end of battle, a copy of an Overcrash that is for sale in the Shop, on an in-stock entity on the Enemy List, or on an in-stock pet or summon in the Shop; in RP threads, this results opponents, particularly unique ones, developing new Overcrashes (sometimes multiple if confronted multiple times) on the fly, maintaining possession of them after the encounter with possessor
This goes away if you beat three quest-relevant opponents who natively have Overcrashes or a single such opponent who is higher-Level.

Keeps Having Possessions Stolen By Impertinent Gibbons- (Passive Ability, Curse) At the start of each round, possessor has a 1% chance that each of possessor's carried or equipped items is stolen and vanishes; this chance increases to 5% if any opponent has 'Monkey' or 'Ape' in its name, and it increases to 25% if any opponent has 'Gibbon' in the name; unique items lost in this manner are returned at the end of the thread in non-RP threads, items can sometimes be recovered in RP threads
This leaves when possessor has both completed a quest to find and return a lost object and has completed a quest that notably involves monkeys or apes

Keeps Turning Into a Panini at Inconvenient Times- (Passive Ability, Curse) Possessor has a 5% chance per round at the start of the round if in battle with at least one opponent who is not 5 or more Levels below possessor or if in the same battlespace with an individual who possessor has been afflicted with Charm: Lovestruck by to become a random in-stock item from the Shop whose name includes 'Panini' and entering the possession of a random other individual in the same battlespace with any opponent who is 5 or more Levels greater than all of its opponents being able to choose to be the one to obtain possessor, with ties being determined randomly
You can get rid of that by completing a quest while being watched by someone who admires you while showing up a professional chef.

Menaced by Mislabeled Medicines- (Passive Ability, Curse) Whenever possessor uses a Medicine or Potion Consumable, it has a 50% chance of having its effect replaced with '100% inflicts Poison' and a 25% chance (on the same roll) of having its effect replaced with the effect of an in-stock Medicine or Potion Consumable of equal or lower value chosen by consensus of opposing sides of battle (determining randomly between options presented if no such consensus is reached)
It is cured if you both (complete a quest involving solving a notable medical problem or complete a quest involving assisting an alchemist) and (complete a quest involving organizing or finding something in a massive vault or collection or complete a quest involving defeating a unique individual whose primary powers revolve around poison or confusion)

Obsessed with Watching Bees- (Passive Ability, Curse) If possessor is in a battlespace and at least one entity that is not possessor in the same battlespace has 'Bee' or 'Wasp' in its name, possessor has a 5% chance of skipping each of possessor's actions. If possessor is in a battlespace and at least one entity that is not possessor in the same battlespace has 'Bee' or 'Wasp' in its name, and possessor has not scanned its stats, possessor's MIN value is reduced by 5%. If possessor is in a battlespace for 5 or more consecutive rounds, with no entity at any point during that time being present in possessor's battlespace that possesses 'Bee' or 'Wasp' in its name, and possessor is picking entities from the Enemy List to summon or replicate effects from, and at least one valid choice for such possesses 'Bee' or 'Wasp' in its name, possessor must choose such a choice
Can be fixed by three different quests that involve unique bees prominently being successfully completed

Teeth that are Bad at Math- (Passive Ability, Curse) Whenever possessor would Drain a value, possessor doesn't get 80% of the value (with possessor being able to prove that all numbers stated in an RP thread so far are prime numbers in an RP thread to avoid this)
It goes away if you ace an important school exam in an RP thread while your teeth aren't in the room

Unwittingly Starring in an Anti-Drug PSA- (Passive Ability, Curse) At the start of each new thread that possessor enters, possessor must choose a Drug Consumable that possessor is not addicted to that is for sale in the Shop, if such an item exists, acquiring the Addiction and Withdrawal abilities for that Drug; at the start of each round, each of possessor's Drug-granted non-Addiction, non-Withdrawal abilities have a 5% chance of being replaced with their corresponding Withdrawals; Possessor's Drug Withdrawals never time out
This is removed if possessor completes a Fame-granting quest while under the influence of at least 12 different Drugs.

Zombie-Induced Narcolepsy- (Passive Ability, Curse) Possessor is afflicted with Fatigued: Asleep at the start of any round that possessor is in the same battlespace as a non-possessor Undead, Possessor is afflicted with Fatigued: Asleep at the end of each action performed by an Undead with 'Zombie' in its name
This is removed if possessor manages to solve a major undead infestation of a city or populated megastructure or if possessor defeats a unique evil entity with powers over Dream.



Panini to Make Sure Paninis Exist- (Consumable, Food, Fire & Earth, 1 Charge, 500 Gold) Deals 50 Flat Fire & Earth element HP Damage or Healing




The Promethean Fire (Level 59, 0 XP, # XP Required, Standard Multiplier x22 (Raised to x880 to bypass Level 60 cap))

The Promethean Fire- (Weapon Aspect- The Promethean Fire, Force, Fire & Progress & Primordium, X Gold) +300,000 Melee Attack, +300,000 Ranged Attack, +300,000 Magical Attack, 300%, Inflicts Burning, Wielder's attack actions that do not involve Mind as a Prime Attribute gain MINx0.5 as an additional Prime Attribute, Wielder ignores the Fire Resistance, Immunity, and Absorption of entities below Level 60, Wielder ignores the Burning Resistance, Immunity, and Absorption of entities below Level 60

The Promethean Spark- (Accessory Aspect- The Promethean Fire, Ioun Stone, Fire & Progress, X Gold) +300,000 MIN, Wielder's turn order determining stat becomes MIN, At the start of each round, each of wielder's allies selects an ability that is In Stock in the shop that it qualifies for but does not possesses (with unique non-PC entities being able to select abilities even if not normally allowed into the ability shop) and gains it as a Temporary ability, with this effect being a buff that stacks 200 times, Wielder's allies may choose at the beginning of a round to gain Fire as an additional element or as an element that replaces any chosen set of other elements they possess, with this replacement overriding future applications of those replaced elements

The Promethean Mind- (Accessory Aspect- The Promethean Fire, Bioagumentation, Fire & Progress & Psychic & Electrical, X Gold) +300,000 MIN, At the start of each round, wielder selects an ability that is In Stock in the shop that it qualifies for but does not possesses and gains it as a Temporary ability, with this effect being a buff that stacks 200 times, Wielder may spend an action to select two entities from the Enemy List that are Level 59 or lower and normally fightable for drops and summon an entity that naturally possesses their combined stats and listed values, all of the Constant Effects and abilities of each, the subtypes of each, plus Bio-Horror, the elements of each, plus Fire, Fire Immunity, and the name 'Promethean Construct: Melding of <Entity 1> Plus <Entity 2>', with the resulting entity possessing the greater of the two component entities' Levels, with a max of 5 summoned, Wielder may spend an action to resurrect a Bio-Horror, with this action counting as being Electrical element

The Promethean Heart- (Accessory Aspect- The Promethean Fire, Bioagumentation, Fire & Progress & Primordium, X Gold) +300,000 CON, +3,000,000 HP as a non-stacking bonus, Fire Immunity against sources below Level 80, Wielder gains Fire as an element, Once per round, at the start of one of wielder's actions, wielder may choose to, as a debuff that stacks 5 times that, at its time of application, produces a buff that stacks 5 times, select a Constant Effect possessed by an opponent that is an entity that could be fought normally for drops on the Enemy List, cause that entity to lose that Constant Effect, and gain that Constant Effect itself, inflicting Burning on both the entity and itself if the debuff and buff application are both successful





Kit gets:

Baumvaste Mobile Geofont (Level 59, 0 XP, # XP Required, Standard Multiplier x17 (Raised to x240 to bypass Level 60 cap))

Baumvaste Mobile Geofont- (Accessory Aspect- Baumvaste Mobile Geofont, Other: Mystic Infusion, Glory & Mystic & Warding & Wealth & Time & Energy & Phantom, X Gold) Wielder's summons do 25% more Damage, Wielder's summons gain +20,000 to all stats as a non-stacking bonus, Wielder's summons cannot be unsummoned by entities of Level equal to or lower than wielder, Wielder may not be prevented from summoning by entities of equal or lower Level, Wielder may not be prevented from creating Zones or attaching effects to Zones by entities of equal or lower Level, At the start of each round, wielder creates a Zone of Glory & Mystic & Warding & Wealth & Time & Energy & Phantom and places a non-stacking effect on it that gives wielder's summons +200,000 to all stats if they have no non-wielder PC allies, Possessor and possessor's summons always count as being on four additional Ley-Lines, even if they would otherwise not count as being on any, and cannot be prevented as counting as such by entities of Level equal to or lower than possessor

Baumvaste Impenetrable Palanquin- (Accessory Aspect- Baumvaste Mobile Geofont, Other: Container, Glory & Mystic & Warding, X Gold) If wielder enters a thread with this item and possesses at least one unique PC ally, wielder may choose to begin the thread in a semipresent state as a buff that cannot be removed by entities below Level 99, excluding through its natural removal condition; if wielder possesses this buff, wielder is on wielder's side of battle but cannot act, does not make decisions, is not assigned turns in turn-order, and does not occupy a space in any row, but may be targeted by allies in the main battlespace for purposes of applying buffs to it (but not for other effects attached to the application of those buffs); if battle would end in the buff's possessor's side's defeat by an entity that is not 20 or more Levels greater than possessor, possessor, as an effect that delays the end of battle, starts a new battle, where possessor is not semipresent despite the buff, with no non-possessor PC allies on possessor's side of battle and each opponent's side of battle in the state it was at the time of the effect's activation as an opposing side of battle, with, should this battle result in possessor winning, having possessor's side of battle win the battle that this battle was triggered by, with the buff being removed at this point, entering battle as a standard participant on its side for future battles that may follow the battle that initiated the substitute battle effect, with possessor's side of battle maintaining the state of loss should possessor lose the battle within the battle

Grand Luthstransburg: Old Capital-World of the Cosmos- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Wealth, X Gold) Possessor's summons may choose to count as unique and/or to count as coming from a spell with a Gold value of 'X' provided possessor has no other summon with the same name alive at the same time, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus

Phelgrengonnivorte: Thread-Woven World of Knotted Recursion- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Time, X Gold) Once per summon per thread, possessor may, at the start of a round, choose to revert one of possessor's summons' statuses, even if the summon is dead, to the status it possessed at an earlier point in the same thread, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus

Ghalkhannagrotto: Star-Spewing Dynamo-World- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Energy, X Gold) Possessor's summons regenerate 2,000,000 HP and 2,000,000 MP at the start of each turn, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus

Khelmenrothe: World of My Dead Children- (Accessory Aspect- Baumvaste Mobile Geofont, Ioun Stone, Glory & Mystic & Phantom, X Gold) At the start of each round, possessor may choose five of possessor's summons who are dead, even if they died in an earlier fight in the same thread, being unable to choose two on the same round that are the same entity from the Enemy List or Zoo Record, and replicates an action from each, as though the summon were alive and performing said action, utilizing the summon's stats from any point during the thread at which it was alive, with this effect being able to select summons of possessor's summons and future generations or their summon generation trees, Bonuses possessor grants to possessor's summons apply to summons that are dead or being replicated by possessor, Possessor's summons obtain a 5% increase to their stats as a non-stacking bonus



Mouse Queen's Gameboard (Level 59, 0 XP, # XP Required, Standard Multiplier x11 (Raised to x220 to bypass Level 60 cap))

Mouse Queen's Crown- (Accessory Aspect- Mouse Queen's Gameboard, Crown, Fate & Beast, X Gold) +100,000 Damage to delayed attacks, Wielder's summon caps are increased by 2 for non-unique summons, with this increase increasing to 200 if it is already capped at 50 or more

Mouse Queen's Gameboard- (Accessory Aspect- Mouse Queen's Gameboard, Trinket, Terror & Progress, X Gold) Wielder may delay any action any number of rounds, provided it doesn't delay it to fewer than what it is already being delayed to; whenever wielder delays an action that isn't replicated, wielder may replicate an action performable by any of wielder's summons as though that summon were performing that action


Tiara of Old Amberlund (Level 59, 0 XP, # XP Required, Standard Multiplier x12 (Raised to x240 to bypass Level 60 cap))

Tiara of Old Amberlund- (Accessory Aspect- Tiara of Old Amberlund, Crown, Glitz & Time, X Gold) +300,000 Defense, +300,000 AGI, +300,000 MIN, +30 Fame, Wearer gains 15% Resistance to individuals with less Fame

Amberglasser- (Weapon Aspect- Tiara of Old Amberlund, Gun, Glitz & Stasis, X Gold) +300,000 Ranged Attack, 15% inflicts Petrified, 15% inflicts Petrified: Time Stop, 15% inflicts Instant Death, Wielder's Petrified and Instant Death infliction chances are increased by 15% as a non-stacking effect against entities with less Fame than wielder, Wielder gains +1 Fame per non-summoned opponent in the same battlespace that is afflicted with Petrified with wielder as a source

Sepia Recursion- (Spell Aspect- Tiara of Old Amberlund, Time Magic, Glitz & Stasis, 3,000,000 MP, X Gold) Creates a Persistent Enchantment called Sepia Recursion; said Persistent Enchantment's removal condition is the expenditure of of 3,000 Fame by entities over Level 60 (with the ability to expend up to 5 points per action in this manner, with this expenditure being permanent in RP threads and temporary elsewhere), the spending of 100 actions by entities with at least 300 Fame who are above Level 80, or the spending of 1 action by an individual over Level 100; Each non-Vanished entity in battle that is not greater Level than caster that does not have greater Fame than caster, at the start of its first action of each round, has a 5% chance of having its condition reverted to its condition at the start of a random other round during which both it and this Persistent Enchantment were present, with neither being Vanished, even if the entity was dead at either point in time; Each entity, after this chance is checked if it would be checked, but still as an option if the chance was not checked, may, at the start of its first action of each round, choose to replicate a single action performed on a past round of battle by an entity while this effect was present, provided said entity is lower Level than caster and had lower Fame than caster, with this replicated action occurring as though a replicated instance of its performer were performing said action; Petrified and its sub-status effects cannot stop individuals from acting; Entities have a 30% chance of being afflicted with a random status effect out of Petrified and Petrified: Time Stop at the start of each round; This spell takes (300 - caster's Fame, to a minimum of 1) consecutive actions to cast, any individual above Level 80 may spend an action to make this spell uncastable so long as this spell's owner is of lower Level than said individual and no individual of higher Level than said individual has spent any actions to cast this spell, this spell, across all copies, may be cast only once per thread; This spell's effects cannot be cancelled by its caster and do not take a buff slot; This spell has often-intense RP effects; Keep track of the casting count on this, stuff may start happening once it hits various values
Casting Count: 0





New Status Effects

Confusion: Berserk: Annoyed (Possessor suffers a 1% MIN reduction based on possessor's non-status-effect counting value and has a 1% chance of skipping its actions)

Wounded: Broke (Possessor cannot gain Gold or voluntarily spend Gold)
Locked