Retired Character Centre
- Modrageball
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Retired Character Centre
Retired PCs will now be kept here so that they don't clutter up the character list thread.
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
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Re: Retired Character Centre
The Chained One (Sinkfang)
Level 1
Demon, Technology
HP- 210
MP- 10
STR - 21
AGI - 11
CON - 21
MIN - 1
SPI - 1
XP- 135
XP Required- 1,000
Fame- 1
Gold- 590
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
Arm-Mounted Miniature Gatling Gun- (Weapon, Gun, Technology, 25,000 Gold) +45 Ranged Attack, May perform 2 hits against 1 if no other item bonuses are counted for those attacks
Darkness Edge- (Weapon, Sword, Darkness, 500 Gold) +5 Melee Attack, +10 Darkness Damage
Energy Ray Cannon- (Weapon, Gun, Technology, 120,000) +145 Ranged Attack
Iron Sword- (Weapon, Sword, Physical, 500 Gold) +5 Melee Attack
Wheat Cutter Katana- (Weapon, Sword, Earth, 89,000 Gold) +27 Melee Attack, +21 Magical Attack, +35 additional Melee Attack against Plants
Armor-
Darkness Garb- (Armor, Clothing, Darkness, 500 Gold) +10 Defense, +10 Defense Against Darkness
Accessories-
Darkness Charm- (Accessory, Amulet, Darkness, 250 Gold) +15 Damage for all Darkness Element Attacks
3 Fighter?s Seal- (Accessory, Seal, Physical, 200 Gold) +3 STR, +3 CON
Consumables-
1 Lubregar?s Vegetable Soup- (Consumable, Food, Water, 2 Charges, 250 Gold) +35 HP, +1 STR
2 Malzu Platter- (Consumable, Food, Earth, 2 Charges, 300 Gold) +20 HP
Spells-
None
Pets-
None
Transformations-
None
Permanant Consumables-
Universal Protection Stone- (Permanent Consumable, Minor Artifact, Universe, 10,000 Gold) Grants permanent, natural 1% resistance to any one of the player-selectable elementsArtifacts-
Awards-
None
Level 1
Demon, Technology
HP- 210
MP- 10
STR - 21
AGI - 11
CON - 21
MIN - 1
SPI - 1
XP- 135
XP Required- 1,000
Fame- 1
Gold- 590
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
Arm-Mounted Miniature Gatling Gun- (Weapon, Gun, Technology, 25,000 Gold) +45 Ranged Attack, May perform 2 hits against 1 if no other item bonuses are counted for those attacks
Darkness Edge- (Weapon, Sword, Darkness, 500 Gold) +5 Melee Attack, +10 Darkness Damage
Energy Ray Cannon- (Weapon, Gun, Technology, 120,000) +145 Ranged Attack
Iron Sword- (Weapon, Sword, Physical, 500 Gold) +5 Melee Attack
Wheat Cutter Katana- (Weapon, Sword, Earth, 89,000 Gold) +27 Melee Attack, +21 Magical Attack, +35 additional Melee Attack against Plants
Armor-
Darkness Garb- (Armor, Clothing, Darkness, 500 Gold) +10 Defense, +10 Defense Against Darkness
Accessories-
Darkness Charm- (Accessory, Amulet, Darkness, 250 Gold) +15 Damage for all Darkness Element Attacks
3 Fighter?s Seal- (Accessory, Seal, Physical, 200 Gold) +3 STR, +3 CON
Consumables-
1 Lubregar?s Vegetable Soup- (Consumable, Food, Water, 2 Charges, 250 Gold) +35 HP, +1 STR
2 Malzu Platter- (Consumable, Food, Earth, 2 Charges, 300 Gold) +20 HP
Spells-
None
Pets-
None
Transformations-
None
Permanant Consumables-
Universal Protection Stone- (Permanent Consumable, Minor Artifact, Universe, 10,000 Gold) Grants permanent, natural 1% resistance to any one of the player-selectable elementsArtifacts-
Awards-
None
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Esrix (Esrix)
Level 1
Humanoid, Air
HP- 150
MP- 90
STR - 10 (10)
AGI - 12 (12)
CON - 15 (15)
MIN - 9 (9)
SPI - 9 (9)
XP- 95
XP Required- 1,000
Fame- 1
Gold- 590
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
Air Staff- (Weapon, Staff, Air, 500 Gold) +5 Melee Attack, +10 Magic Attack
Blade of Channeling (Weapon, Sword, Magic, 20,000 Gold) +5 Melee Attack, +16 Magical Attack, +3 Defense
Armor-
Air Robe- (Armor, Robe, Air, 500 Gold)+10 Defense, +10 Defense Against Air
Accessories-
Air Charm- (Accessory, Amulet, Air, 250 Gold) +15 Damage for all Air Element Attacks
Rune of Naembras- (Accessory, Rune, Darkness, 70,000 Gold) +20 to all stats
Thief?s Seal- (Accessory, Seal, Magic, 200 Gold) +3 AGI
1 Common Jell Acid- (Accessory, Weapon Coating, Acid, 1,000 Gold) +15 Physical Attack, No bonus against Acid element foes
Consumables-
None
Items-
2 Jell Goo- (Item, Material, Earth, 100 Gold)
Spells-
None
Pets-
*Zoe- (Pet, Undead Darkness, Lv.1, 100,000 Gold)
HP- 500
MP- 200
STR- 26
AGI- 41
CON- 25
MIN- 20
SPI- 22
XP- 0
XP Needed- 1,000
Defense- 20, +10 Against Darkness, 5% Darkness Resistance
Abilities-
Bite- 70 Damage, Darkness, 0 MP
Claw Rip- 120 Damage, Physical, 0 MP
Devour- 90 Damage, Heals Zoe for 30, Restore 10 MP, Darkness, 0 MP
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
None
Level 1
Humanoid, Air
HP- 150
MP- 90
STR - 10 (10)
AGI - 12 (12)
CON - 15 (15)
MIN - 9 (9)
SPI - 9 (9)
XP- 95
XP Required- 1,000
Fame- 1
Gold- 590
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
Air Staff- (Weapon, Staff, Air, 500 Gold) +5 Melee Attack, +10 Magic Attack
Blade of Channeling (Weapon, Sword, Magic, 20,000 Gold) +5 Melee Attack, +16 Magical Attack, +3 Defense
Armor-
Air Robe- (Armor, Robe, Air, 500 Gold)+10 Defense, +10 Defense Against Air
Accessories-
Air Charm- (Accessory, Amulet, Air, 250 Gold) +15 Damage for all Air Element Attacks
Rune of Naembras- (Accessory, Rune, Darkness, 70,000 Gold) +20 to all stats
Thief?s Seal- (Accessory, Seal, Magic, 200 Gold) +3 AGI
1 Common Jell Acid- (Accessory, Weapon Coating, Acid, 1,000 Gold) +15 Physical Attack, No bonus against Acid element foes
Consumables-
None
Items-
2 Jell Goo- (Item, Material, Earth, 100 Gold)
Spells-
None
Pets-
*Zoe- (Pet, Undead Darkness, Lv.1, 100,000 Gold)
HP- 500
MP- 200
STR- 26
AGI- 41
CON- 25
MIN- 20
SPI- 22
XP- 0
XP Needed- 1,000
Defense- 20, +10 Against Darkness, 5% Darkness Resistance
Abilities-
Bite- 70 Damage, Darkness, 0 MP
Claw Rip- 120 Damage, Physical, 0 MP
Devour- 90 Damage, Heals Zoe for 30, Restore 10 MP, Darkness, 0 MP
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
None
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Arlova (Arlova)
Level 7
Fae, Water
HP- 1,000
MP- 990
STR - 7(1)
AGI - 100(14)
CON - 100(11)
MIN - 99(11)
SPI - 136(18)
XP- 2,138
XP Required- 15,000
Fame- 10
Gold- 260,030
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Elementalist- (Passive Ability, Elementalist) +500 Damage to all damage dealing Elemental Magic spells, All Elemental Magic spells cost 50 less MP
Rune Mage- (Passive Ability, Rune Mage) +500 Damage to all damage dealing Rune Magic spells, All Rune Magic spells cost 50 less MP
Basic Rune Magic Attunement- (Passive Ability, Rune Mage) All Rune Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Summoning Attunement- (Passive Ability, Summoner) All creatures summoned through Summoning spells gain +10 to all stats, and all Summoning spells cost 10 less MP
Basic Elemental Magic Attunement- (Ability, Elemental Magic) All Elemental Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Wizard Magic Attunement- (Ability, Wizardry) All Wizard Magic spells gain +10 Magical Attack and cost 10 less MP
Envoy of Earth- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Earth
Envoy of Air- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Air
Envoy of Fire- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Fire
Envoy of Water- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Water
Holy Foresight-(Passive Ability, Universe Blessing) +1% Dodge, Can't be used in combos
Accessories-
Apprentice?s Tome of Battle- (Accessory, Book, Physical, 50,000 Gold) +60 STR, +60 CON, +60 AGI, +200 Damage if a Sword, Axe, Bow, Spear, Polearm, Mace, Flail, or Hammer is used
Drakespawn Regalia- (Accessoryx2, Magic Item, Earth, 20,000 Gold) +2% Critical, +2% Dodge, +15 to all stats, +20 Melee Attack, +20 Defense, 5% Air Resistance, 5% Earth Resistance, 5% Fire Resistance, 5% Water Resistance
Drakespawn Broach- (Accessory, Broach, Earth, 5,000 Gold) 5% Air Resistance, 5% Earth Resistance, 5% Fire Resistance, 5% Water Resistance
2 Enchanted Pearl Bracelet- (Accessory, Wristwear, Earth, 75,000 Gold) +70 Defense, +20 to all stats, 5% Water Resistance
Armor-
Armor of the Demon Lord of Air- (Armor Aspect- Malantres, Heavy Armor, Darkness & Water) +70 Defense, 10% Air Resistance, 5% Darkness Resistance, +40 AGI, +5% Critical, +5% Dodge
Armor of the Demon Lord of Water- (Armor Aspect- Isquardis, Heavy Armor, Darkness & Water) +170 Defense, 15% Water Resistance, 15% Darkness Resistance, +70 SPI, +1,000 MP for all Transformations, 5% extra Gold is dropped at battle's end
Artifacts-
Isquardis (Level 6, 0 XP, 15,000 XP Required)
Malantres (Level 1, 0 XP, 1,000 XP Required)
Consumables-
Lesser Deluge Jewel- (Consumable Aspect- Isquardis, Gem, Water, Unlimited Charges) Does 700 water damage to 4 targets
Lesser Hurricane Jewel- (Consumable Aspect- Malantres, Gem, Air, Unlimited Charges) Does 400 Air damage to 3 targets
Items-
House on a Large Plot of Land in Town- (Item, Property, Earth, 110,000 Gold)
Permanant Consumables-
Universal Protection Stone- (Permanent Consumable, Minor Artifact, Universe, 10,000 Gold) Grants permanent, natural 1% resistance to any one of the player-selectable elements
Pets-
Colossus of Conquerors- (Pet Aspect- Isquardis, Golem, Darkness & Water)
HP- 5,200
MP- 2,400
STR- 280
AGI- 390
CON- 500
MIN- 180
SPI- 170
Defense- 700, 15% Water Resistance, 15% Darkness Resistance, 5% Critical, 3% Reflect, -4% Enemy Dodge
Abilities-
Blade that Devours Nations- +5% Critical, Criticals Drain 2,000 enemy life and add it to the Colossus's controller, Constant Effect
Glistening Form- Instead of Dodging attacks, Colossus of Conquerors reflects them instead, Colossus of Conquerors heals itself for 2,000 damage for each attack reflected, Constant Effect
Blade of Loss and Gain- 1,000 Damage, Heals user for 250 if it hits, Physical or Magic, 0 MP
Anthem of Desire- 10% extra Gold is dropped at battle's end, takes 3 turns to cast, does not stack, Air, 200 MP
Anthem of Splendor- +20 to all of each ally's stats, stacks 5 times, Air, 300 MP
Anthem of Greed- All attacks against Colossus of Conquerors and its master do double damage, 10% extra Gold is dropped at battle's end, takes 3 turns to cast, does not stack with itself or Anthem of Desire, Water, 400 MP
Anthem of Reflections- Colossus of Conquerors gains one of its master's stat values as the value for one of its stats, its HP and MP maxes are not lowered if this number was lower than the Colossus's previous number, Water, 500 MP
Grasping Tendril (Summoned)
Aquatic, Darkness
HP- 500
MP- 180
STR- 30
AGI- 45
CON- 50
MIN- 35
SPI- 55
Defense- 130, +70 Against Light
Abilities-
Exudes Horror!- Enemies with less SPI than Grasping Tendril have a 5% chance per round to be affected by Fear, Constant Effect
Tendril Attack- 110 Damage, 2 hits against 1, Physical, 0 MP
Steal Essence- 300 Damage, Heals user for 300 HP and 300 MP, Darkness & Magic, 0 MP
Tentacle Assault- 50 Damage, Heals user for 50 HP and 50 MP per hit, 6 hits against 1, Darkness & Magic, 40 MP
Isquardic Puppet Mage (Summoned)
Golem, Darkness & Water
HP- 600
MP- 500
STR- 18
AGI- 24
CON- 21
MIN- 27
SPI- 29
Defense- 50, +50 Against Magic
Abilities-
Leech Health- 90 Damage, Isquardic Puppet Thief is healed for 90, Magic & Darkness, 0 MP
Leech Magic- 80 MP Damage, Isquardic Puppet Thief is healed for 80 MP, Magic & Darkness, 0 MP
What's Mine is Yours, What's Yours is Mine- Isquardic Mage Puppet and target swap current MP totals, neither may go over its respective Max MP, Target may not be above level 20, Target cannot be immune to moderate status effects, Water & Magic, 450 MP
Isquardic Puppet Sniper (Summoned)
Golem, Darkness & Water
HP- 700
MP- 400
STR- 21
AGI- 29
CON- 23
MIN- 26
SPI- 17
Defense- 50, +50 Against Water
Abilities-
Snipe- 80 Damage, Technology, 0 MP
Isquardic Aim- For its next turn, Isquardic Puppet Sniper gets +X% to hit, where X is target individual in this battle's to-hit bonus, using this number instead of its own, X cannot be greater than 25, Water & Magic, 10 MP
Isquardic Aim- For its next turn, Isquardic Puppet Sniper gets +X% to hit, where X is target individual in this battle's to-hit bonus, using this number instead of its own, X cannot be greater than 25, Water & Magic, 10 MP
Drain Bullet- For its next turn, Isquardic Puppet Sniper's attacks heal Isquardic Sniper for an amount of damage equal to the quantity of damage they deal, so long as said amount is not greater than 20,000, Darkness & Magic, 20 MP
Mageleech Bullet- For its next turn, Isquardic Puppet Sniper's attacks deal MP damage, Darkness & Magic, 5 MP
Isquardic Puppet Thief (Summoned)
Golem, Darkness & Water
HP- 700
MP- 400
STR- 21
AGI- 27
CON- 14
MIN- 23
SPI- 21
Defense- 50, +50 Against Water
Abilities-
Leeching Knife- 80 Damage, Isquardic Puppet Thief is healed for 80, Physical & Darkness, 0 MP
Coin Trick- User gains 200 Gold, Isquardic Puppet Thief dies, can be used once per quest or battle, Ice, 10 MP
Orc Ravager (Summoned)
Level 3
Humanoid, Fire
HP- 460
MP- 170
STR- 94
AGI- 65
CON- 102
MIN- 34
SPI- 42
XP- 4,200
Xp Needed- 5,000
Defense- 80, +120 against Physical
Prime Attribute- Strength
Abilities-
Swarm- Axe Slice does +10 damage for each Orc Ravager in battle, Persistent Effect
Axe Slice- 190 Damage, Physical, 0 MP
Ravage- 700 Damage, Physical, 20 MP
Seafoam Hawk- (Pet, Bird, Water, Lv.2, 85,000 Gold)
HP- 930
MP- 740
STR- 23
AGI- 29
CON- 25
MIN- 17
SPI- 16
XP-0
XP needed-2,500
Defense- 25, 6% Water Resist
Abilities-
Water Beak- 80 Damage, Water, 0 MP
Hawk Dive- 120 Damage, Air, 0 MP
Seafoam Orb Blast- 400 Damage, Water, 190 MP
Tracking- -1% Dodge, does not stack, Air, 5 MP
Shadow of Annihilation- (Pet Aspect- Malantres, Spirit, Darkness)
HP- 500
MP- 400
STR- 200
AGI- 200
CON- 200
MIN- 200
SPI- 200
Defense- *Cannot be hurt by attacks dealing under 2,000 damage while master is alive, dies when master dies*
Abilities-
Reformation-Shadow of Annihilation is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle
Malantrian Cutting- 500 Damage, 5% Critical, Darkness, 0 MP
Malantrian Alacrity- +5% Dodge on self, stacks 4 times, lasts 6 turns, Darkness, 0 MP
Annihilation- Kills target, so long as target below half Malantres?s level, Kills self, Darkness & Air, 50 MP
Shadow of Avarice- (Pet Aspect- Isquardis, Spirit, Darkness)
HP- 2,000
MP- 1,500
STR- 400
AGI- 400
CON- 400
MIN- 400
SPI- 400
Defense- *Cannot be hurt by attacks dealing under 5,000 damage while master is alive, dies when master dies*
Abilities-
Reformation- Shadow of Avarice is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle
Isquariad Drain- 500 Damage, Heals 500 HP, Darkness, 0 MP
Isquariad Knives- 500 Damage, 5% Causes target to drop an extra treasure at battle's end, Darkness, 0 MP
Avarice- 50% user gains an item drop (selected by user) from target, useable once per foe, enemies stolen from cannot be stolen from again and do not drop normal treasure for user, Kills self, Darkness & Water, 41 MP
Steal- 1% , user gains an item drop (selected by user) from target, useable once per foe, enemies stolen from cannot be stolen from again and do not drop normal treasure for user, Darkness, 19 MP
Coin Rain- 500-1,000 Damage, user loses an equal amount of Gold, Darkness & Magic, 24 MP
Spells-
Call Isuqardic Mage- (Spell Aspect- Isquardis, Rune Magic, Darkness & Water & Magic, 60 MP) Summons 1 Isquardic Puppet Mage, max 60 summoned
Call Isuqardic Puppet Theif- (Spell Aspect- Isquardis, Rune Magic, Darkness & Water & Magic, 60 MP) Summons 1 Isquardic Puppet Thief, max 60 summoned
Call Isuqardic Sniper- (Spell Aspect- Isquardis, Rune Magic, Darkness & Water & Magic, 60 MP) Summons 1 Isquardic Puppet Sniper, max 60 summoned
Churning Earth- (Spell, Elemental Magic, Earth, 95 MP, 108,000 Gold) +135 Magical Attack, 5% inflicts 2 hits against 1, 5% inflicts stun, Call Unto Earth must have been previously cast in this battle by this spell's user
Circle of Greed- (Spell Aspect- Isquardis, Summoner Magic, Water & Darkness, 40 MP) Creates a summoning circle for its caster that causes all creatures summmoned by caster to have half their Max HP as their starting HP, the other half of their max HP is transferred to their summoner, who is healed for said number of hit points, Summoned creatures that turn against their summoner have a 50% chance of being completely drained of their HP, and all of their helath being used to heal their summoner
Grasp of the Whirlpool- (Spell, Elemental Magic, Water, 90 MP, 105,000 Gold) +135 Magical Attack, 5% inflicts Drowning, Call Unto Water must have been previously cast in this battle by this spell's user
Holy Healing- (Spell, Divine Spell, Light, 7 MP, 1,700 Gold) +5 Magic Attack, Heals
Improved Rune of Explosions- (Spell, Rune Magic, Darkness, 60 MP, 180,000 Gold) This spell creates a Rune of Explosions that does 1,000 Fire damage to 3 targets per round, it may be destroyed by any character with over 500 MIN who skips a turn to do so, they vanishes if its caster dies, no more than 15 Runes of Explosions may be created by caster at one time
Mass Confuse- (Spell, Wizard Magic, Magic, 70 MP, 20,000 Gold) +2 Magical Attack, 15% Confusion, 1 hit against 19
Spire of Elemental Flames- (Spell, Elemental Magic, Fire, 80 MP, 115,000 Gold) +130 Magical Attack, hits foes with both AGI and MIN lower than caster's AGI and SPI twice, Call Unto Fire must have been previously cast in this battle by this spell's user
Summon Orcish Horde- (Spell, Summoning, Magic, 190 MP, 140,000 Gold) Summons MIN/4 Orc Ravagers, max of 1,000 Orc Ravagers summoned.
Summon Grasping Tendrils- (Spell Aspect- Isquardis, Dark Magic, Darkness & Water & Magic, 40 MP) Summons 3 Grasping Tendrils up to a max of 17 summoned tendrils
Vortex of Winds- (Spell, Elemental Magic, Air, 95 MP, 107,000 Gold) +145 Magical Attack, 5% inflicts 1 hits against 3, Call Unto Air must have been previously cast in this battle by this spell's user
Waves of the Water Guardians- (Spell, Elemental Magic, Water, 210 MP, 148,000 Gold) +128 Magical Attack, 1 hit against 4, Call Unto Water must have been previously cast in this battle by this spell's user
Weapons-
Crystal Blade of Mana Channeling: Reforged by Goldenhammer- (Weapon, Sword, Magic, 250,000 Gold) +120 Melee Attack, +140 Magical Attack, +100 CON, +400 MIN, +2,000 MP, User regenerates 20 MP per combat round, User regenerates 10 HP per combat round
Envy's Needle- (Weaponx2 Aspect- Isquardis, Bow, Darkness & Water & Magic) +375 Ranged Attack, +154 Magic Attack, +130 SPI, +130 MIN, +5% Critical, 5% Inflicts Charm on hit, May deal half damage to drain 20 points from each of the foe's stats
Isquardis- (Weapon Aspect- Isquardis, Sword, Darkness & Water) +300 Melee Attack, +170 Magical Attack, Deals 500 extra Water damage in magical attacks, 5% extra Gold is dropped at battle's end
Malantres- (Weapon Aspect- Malantres, Scythe, Darkness & Water) +80 Melee Attack, +120 Magical Attack, Deals 500 extra Air damage in magical attacks, 5% extra Gold is dropped at battle's end
Soulkeeper- (Weapon Aspect- Malantres, Wand, Darkness & Air & Magic) +130 Magical Attack, +70 Ranged Attack, +40 AGI, +40 SPI, +2% Dodge, 2% Inflicts Hex on hit, Wielder?s attacks may do MP damage
Awards-
Defeated Toole on the Day of Flames
Was Involved in the Castle Pelronde Incident
Has Won the "Drakespawn of the Caverns" Event Match
Level 7
Fae, Water
HP- 1,000
MP- 990
STR - 7(1)
AGI - 100(14)
CON - 100(11)
MIN - 99(11)
SPI - 136(18)
XP- 2,138
XP Required- 15,000
Fame- 10
Gold- 260,030
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Elementalist- (Passive Ability, Elementalist) +500 Damage to all damage dealing Elemental Magic spells, All Elemental Magic spells cost 50 less MP
Rune Mage- (Passive Ability, Rune Mage) +500 Damage to all damage dealing Rune Magic spells, All Rune Magic spells cost 50 less MP
Basic Rune Magic Attunement- (Passive Ability, Rune Mage) All Rune Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Summoning Attunement- (Passive Ability, Summoner) All creatures summoned through Summoning spells gain +10 to all stats, and all Summoning spells cost 10 less MP
Basic Elemental Magic Attunement- (Ability, Elemental Magic) All Elemental Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Wizard Magic Attunement- (Ability, Wizardry) All Wizard Magic spells gain +10 Magical Attack and cost 10 less MP
Envoy of Earth- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Earth
Envoy of Air- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Air
Envoy of Fire- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Fire
Envoy of Water- (Ability, Elementalist) Character's spells, abilities, and items respond as though character had already cast Call Unto Elements: Water
Holy Foresight-(Passive Ability, Universe Blessing) +1% Dodge, Can't be used in combos
Accessories-
Apprentice?s Tome of Battle- (Accessory, Book, Physical, 50,000 Gold) +60 STR, +60 CON, +60 AGI, +200 Damage if a Sword, Axe, Bow, Spear, Polearm, Mace, Flail, or Hammer is used
Drakespawn Regalia- (Accessoryx2, Magic Item, Earth, 20,000 Gold) +2% Critical, +2% Dodge, +15 to all stats, +20 Melee Attack, +20 Defense, 5% Air Resistance, 5% Earth Resistance, 5% Fire Resistance, 5% Water Resistance
Drakespawn Broach- (Accessory, Broach, Earth, 5,000 Gold) 5% Air Resistance, 5% Earth Resistance, 5% Fire Resistance, 5% Water Resistance
2 Enchanted Pearl Bracelet- (Accessory, Wristwear, Earth, 75,000 Gold) +70 Defense, +20 to all stats, 5% Water Resistance
Armor-
Armor of the Demon Lord of Air- (Armor Aspect- Malantres, Heavy Armor, Darkness & Water) +70 Defense, 10% Air Resistance, 5% Darkness Resistance, +40 AGI, +5% Critical, +5% Dodge
Armor of the Demon Lord of Water- (Armor Aspect- Isquardis, Heavy Armor, Darkness & Water) +170 Defense, 15% Water Resistance, 15% Darkness Resistance, +70 SPI, +1,000 MP for all Transformations, 5% extra Gold is dropped at battle's end
Artifacts-
Isquardis (Level 6, 0 XP, 15,000 XP Required)
Malantres (Level 1, 0 XP, 1,000 XP Required)
Consumables-
Lesser Deluge Jewel- (Consumable Aspect- Isquardis, Gem, Water, Unlimited Charges) Does 700 water damage to 4 targets
Lesser Hurricane Jewel- (Consumable Aspect- Malantres, Gem, Air, Unlimited Charges) Does 400 Air damage to 3 targets
Items-
House on a Large Plot of Land in Town- (Item, Property, Earth, 110,000 Gold)
Permanant Consumables-
Universal Protection Stone- (Permanent Consumable, Minor Artifact, Universe, 10,000 Gold) Grants permanent, natural 1% resistance to any one of the player-selectable elements
Pets-
Colossus of Conquerors- (Pet Aspect- Isquardis, Golem, Darkness & Water)
HP- 5,200
MP- 2,400
STR- 280
AGI- 390
CON- 500
MIN- 180
SPI- 170
Defense- 700, 15% Water Resistance, 15% Darkness Resistance, 5% Critical, 3% Reflect, -4% Enemy Dodge
Abilities-
Blade that Devours Nations- +5% Critical, Criticals Drain 2,000 enemy life and add it to the Colossus's controller, Constant Effect
Glistening Form- Instead of Dodging attacks, Colossus of Conquerors reflects them instead, Colossus of Conquerors heals itself for 2,000 damage for each attack reflected, Constant Effect
Blade of Loss and Gain- 1,000 Damage, Heals user for 250 if it hits, Physical or Magic, 0 MP
Anthem of Desire- 10% extra Gold is dropped at battle's end, takes 3 turns to cast, does not stack, Air, 200 MP
Anthem of Splendor- +20 to all of each ally's stats, stacks 5 times, Air, 300 MP
Anthem of Greed- All attacks against Colossus of Conquerors and its master do double damage, 10% extra Gold is dropped at battle's end, takes 3 turns to cast, does not stack with itself or Anthem of Desire, Water, 400 MP
Anthem of Reflections- Colossus of Conquerors gains one of its master's stat values as the value for one of its stats, its HP and MP maxes are not lowered if this number was lower than the Colossus's previous number, Water, 500 MP
Grasping Tendril (Summoned)
Aquatic, Darkness
HP- 500
MP- 180
STR- 30
AGI- 45
CON- 50
MIN- 35
SPI- 55
Defense- 130, +70 Against Light
Abilities-
Exudes Horror!- Enemies with less SPI than Grasping Tendril have a 5% chance per round to be affected by Fear, Constant Effect
Tendril Attack- 110 Damage, 2 hits against 1, Physical, 0 MP
Steal Essence- 300 Damage, Heals user for 300 HP and 300 MP, Darkness & Magic, 0 MP
Tentacle Assault- 50 Damage, Heals user for 50 HP and 50 MP per hit, 6 hits against 1, Darkness & Magic, 40 MP
Isquardic Puppet Mage (Summoned)
Golem, Darkness & Water
HP- 600
MP- 500
STR- 18
AGI- 24
CON- 21
MIN- 27
SPI- 29
Defense- 50, +50 Against Magic
Abilities-
Leech Health- 90 Damage, Isquardic Puppet Thief is healed for 90, Magic & Darkness, 0 MP
Leech Magic- 80 MP Damage, Isquardic Puppet Thief is healed for 80 MP, Magic & Darkness, 0 MP
What's Mine is Yours, What's Yours is Mine- Isquardic Mage Puppet and target swap current MP totals, neither may go over its respective Max MP, Target may not be above level 20, Target cannot be immune to moderate status effects, Water & Magic, 450 MP
Isquardic Puppet Sniper (Summoned)
Golem, Darkness & Water
HP- 700
MP- 400
STR- 21
AGI- 29
CON- 23
MIN- 26
SPI- 17
Defense- 50, +50 Against Water
Abilities-
Snipe- 80 Damage, Technology, 0 MP
Isquardic Aim- For its next turn, Isquardic Puppet Sniper gets +X% to hit, where X is target individual in this battle's to-hit bonus, using this number instead of its own, X cannot be greater than 25, Water & Magic, 10 MP
Isquardic Aim- For its next turn, Isquardic Puppet Sniper gets +X% to hit, where X is target individual in this battle's to-hit bonus, using this number instead of its own, X cannot be greater than 25, Water & Magic, 10 MP
Drain Bullet- For its next turn, Isquardic Puppet Sniper's attacks heal Isquardic Sniper for an amount of damage equal to the quantity of damage they deal, so long as said amount is not greater than 20,000, Darkness & Magic, 20 MP
Mageleech Bullet- For its next turn, Isquardic Puppet Sniper's attacks deal MP damage, Darkness & Magic, 5 MP
Isquardic Puppet Thief (Summoned)
Golem, Darkness & Water
HP- 700
MP- 400
STR- 21
AGI- 27
CON- 14
MIN- 23
SPI- 21
Defense- 50, +50 Against Water
Abilities-
Leeching Knife- 80 Damage, Isquardic Puppet Thief is healed for 80, Physical & Darkness, 0 MP
Coin Trick- User gains 200 Gold, Isquardic Puppet Thief dies, can be used once per quest or battle, Ice, 10 MP
Orc Ravager (Summoned)
Level 3
Humanoid, Fire
HP- 460
MP- 170
STR- 94
AGI- 65
CON- 102
MIN- 34
SPI- 42
XP- 4,200
Xp Needed- 5,000
Defense- 80, +120 against Physical
Prime Attribute- Strength
Abilities-
Swarm- Axe Slice does +10 damage for each Orc Ravager in battle, Persistent Effect
Axe Slice- 190 Damage, Physical, 0 MP
Ravage- 700 Damage, Physical, 20 MP
Seafoam Hawk- (Pet, Bird, Water, Lv.2, 85,000 Gold)
HP- 930
MP- 740
STR- 23
AGI- 29
CON- 25
MIN- 17
SPI- 16
XP-0
XP needed-2,500
Defense- 25, 6% Water Resist
Abilities-
Water Beak- 80 Damage, Water, 0 MP
Hawk Dive- 120 Damage, Air, 0 MP
Seafoam Orb Blast- 400 Damage, Water, 190 MP
Tracking- -1% Dodge, does not stack, Air, 5 MP
Shadow of Annihilation- (Pet Aspect- Malantres, Spirit, Darkness)
HP- 500
MP- 400
STR- 200
AGI- 200
CON- 200
MIN- 200
SPI- 200
Defense- *Cannot be hurt by attacks dealing under 2,000 damage while master is alive, dies when master dies*
Abilities-
Reformation-Shadow of Annihilation is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle
Malantrian Cutting- 500 Damage, 5% Critical, Darkness, 0 MP
Malantrian Alacrity- +5% Dodge on self, stacks 4 times, lasts 6 turns, Darkness, 0 MP
Annihilation- Kills target, so long as target below half Malantres?s level, Kills self, Darkness & Air, 50 MP
Shadow of Avarice- (Pet Aspect- Isquardis, Spirit, Darkness)
HP- 2,000
MP- 1,500
STR- 400
AGI- 400
CON- 400
MIN- 400
SPI- 400
Defense- *Cannot be hurt by attacks dealing under 5,000 damage while master is alive, dies when master dies*
Abilities-
Reformation- Shadow of Avarice is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle
Isquariad Drain- 500 Damage, Heals 500 HP, Darkness, 0 MP
Isquariad Knives- 500 Damage, 5% Causes target to drop an extra treasure at battle's end, Darkness, 0 MP
Avarice- 50% user gains an item drop (selected by user) from target, useable once per foe, enemies stolen from cannot be stolen from again and do not drop normal treasure for user, Kills self, Darkness & Water, 41 MP
Steal- 1% , user gains an item drop (selected by user) from target, useable once per foe, enemies stolen from cannot be stolen from again and do not drop normal treasure for user, Darkness, 19 MP
Coin Rain- 500-1,000 Damage, user loses an equal amount of Gold, Darkness & Magic, 24 MP
Spells-
Call Isuqardic Mage- (Spell Aspect- Isquardis, Rune Magic, Darkness & Water & Magic, 60 MP) Summons 1 Isquardic Puppet Mage, max 60 summoned
Call Isuqardic Puppet Theif- (Spell Aspect- Isquardis, Rune Magic, Darkness & Water & Magic, 60 MP) Summons 1 Isquardic Puppet Thief, max 60 summoned
Call Isuqardic Sniper- (Spell Aspect- Isquardis, Rune Magic, Darkness & Water & Magic, 60 MP) Summons 1 Isquardic Puppet Sniper, max 60 summoned
Churning Earth- (Spell, Elemental Magic, Earth, 95 MP, 108,000 Gold) +135 Magical Attack, 5% inflicts 2 hits against 1, 5% inflicts stun, Call Unto Earth must have been previously cast in this battle by this spell's user
Circle of Greed- (Spell Aspect- Isquardis, Summoner Magic, Water & Darkness, 40 MP) Creates a summoning circle for its caster that causes all creatures summmoned by caster to have half their Max HP as their starting HP, the other half of their max HP is transferred to their summoner, who is healed for said number of hit points, Summoned creatures that turn against their summoner have a 50% chance of being completely drained of their HP, and all of their helath being used to heal their summoner
Grasp of the Whirlpool- (Spell, Elemental Magic, Water, 90 MP, 105,000 Gold) +135 Magical Attack, 5% inflicts Drowning, Call Unto Water must have been previously cast in this battle by this spell's user
Holy Healing- (Spell, Divine Spell, Light, 7 MP, 1,700 Gold) +5 Magic Attack, Heals
Improved Rune of Explosions- (Spell, Rune Magic, Darkness, 60 MP, 180,000 Gold) This spell creates a Rune of Explosions that does 1,000 Fire damage to 3 targets per round, it may be destroyed by any character with over 500 MIN who skips a turn to do so, they vanishes if its caster dies, no more than 15 Runes of Explosions may be created by caster at one time
Mass Confuse- (Spell, Wizard Magic, Magic, 70 MP, 20,000 Gold) +2 Magical Attack, 15% Confusion, 1 hit against 19
Spire of Elemental Flames- (Spell, Elemental Magic, Fire, 80 MP, 115,000 Gold) +130 Magical Attack, hits foes with both AGI and MIN lower than caster's AGI and SPI twice, Call Unto Fire must have been previously cast in this battle by this spell's user
Summon Orcish Horde- (Spell, Summoning, Magic, 190 MP, 140,000 Gold) Summons MIN/4 Orc Ravagers, max of 1,000 Orc Ravagers summoned.
Summon Grasping Tendrils- (Spell Aspect- Isquardis, Dark Magic, Darkness & Water & Magic, 40 MP) Summons 3 Grasping Tendrils up to a max of 17 summoned tendrils
Vortex of Winds- (Spell, Elemental Magic, Air, 95 MP, 107,000 Gold) +145 Magical Attack, 5% inflicts 1 hits against 3, Call Unto Air must have been previously cast in this battle by this spell's user
Waves of the Water Guardians- (Spell, Elemental Magic, Water, 210 MP, 148,000 Gold) +128 Magical Attack, 1 hit against 4, Call Unto Water must have been previously cast in this battle by this spell's user
Weapons-
Crystal Blade of Mana Channeling: Reforged by Goldenhammer- (Weapon, Sword, Magic, 250,000 Gold) +120 Melee Attack, +140 Magical Attack, +100 CON, +400 MIN, +2,000 MP, User regenerates 20 MP per combat round, User regenerates 10 HP per combat round
Envy's Needle- (Weaponx2 Aspect- Isquardis, Bow, Darkness & Water & Magic) +375 Ranged Attack, +154 Magic Attack, +130 SPI, +130 MIN, +5% Critical, 5% Inflicts Charm on hit, May deal half damage to drain 20 points from each of the foe's stats
Isquardis- (Weapon Aspect- Isquardis, Sword, Darkness & Water) +300 Melee Attack, +170 Magical Attack, Deals 500 extra Water damage in magical attacks, 5% extra Gold is dropped at battle's end
Malantres- (Weapon Aspect- Malantres, Scythe, Darkness & Water) +80 Melee Attack, +120 Magical Attack, Deals 500 extra Air damage in magical attacks, 5% extra Gold is dropped at battle's end
Soulkeeper- (Weapon Aspect- Malantres, Wand, Darkness & Air & Magic) +130 Magical Attack, +70 Ranged Attack, +40 AGI, +40 SPI, +2% Dodge, 2% Inflicts Hex on hit, Wielder?s attacks may do MP damage
Awards-
Defeated Toole on the Day of Flames
Was Involved in the Castle Pelronde Incident
Has Won the "Drakespawn of the Caverns" Event Match
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
X (Chase-San)-
Level 2, RETIRED
Human, Technology & Air
HP- 200
MP- 160
STR- 18 (9)
AGI- 40 (20)
CON- 20 (10)
MIN- 16 (8)
SPI- 16 (8)
XP- 0
XP Required- 5,000
Fame- 3
Gold- 1,066
Abilities-
Melee Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
Zephyr Dancer- (Weapon, Sword, Air, 9,000 Gold) +25 Melee Attack, +10 Ranged Attack Power, +25 Magic Attack, +5% Air Resistance, +10 AGI
2 Iron Axe- (Weapon, Axe, Physical, 800 Gold) +20 Melee Attack
Armor-
Knight Mail (Armor, Heavy Armor, Earth, 1,700 Gold) +12 Defense
Gaustiss Armor- (Armor, Light Armor, Earth, 1,200 Gold) +15 Defense, + 5 Defense against Darkness, 1% Confuse Resist
Accessories-
4 Villain's Seal- (Accessory, Seal, Darkness, 5,000 Gold) +12 to each stat, +1% Critial, +1% enemy miss, +1% to hit, +5 Defesne against darkness
Hero's Seal- (Accessort, Seal, Light, 1,000 Gold) +7 to all stats, +1%Critical +1% Dodge +5% To Hit
Anger Generating Doohickey- (Accessory, Scientific Device, Magic, 3,000 Gold) All attacks of all battle participanta do 5 extra Damage
Consumables-
Mega Tuna- (Consumable, Food, Water, 2,000 Gold) Heals 2,000 HP
2 Fish of the Month Ticket (Consumable, Ticket, Water/Universe, dose not sell untill ferther notice)
50,000 Credit Bascaradine Corp. Cash Card- (Consumable, Currency, Technology, 50,000 Charges Remaining, 50,000 Gold)
Spells-
Astral Cannonite- (Spell, Science, Technology, 5 MP, 900 Gold) +15 Magical Attack, May deal 200 damage instead of normal amount if user is at least Level 3
Pets-
General Moth- (Pet, Insect, Air, Lv.1, 80,000 Gold)
HP- 20
MP- 500
STR- 2
AGI- 67
CON- 3
MIN- 120
SPI- 105
XP- 0
Abilities-
Gust- 1 Damage, Air, 0 MP
Zap- 5 Damage, Electrical, 5 MP
Inspire- +20 HP, Can bring HP above max, Air, 20 MP
Currents of War- +5 STR, +5 CON, +10 Damage for Physical Attacks, Affects up to 20 friendly creatues, Air, 15 MP
Shieldwall Tactics- Up to 50 friendly creatures that defend this turn have each others defenses added to theirs, Earth, 20 MP
Direct- Give another character an extra turn after this one, Air, 40 MP
Permanant Consumables-
None
Property-
None
Transformation-
None
Artifacts-
None
Awards-
Completed 'Shipment Transfer' Quest
Formerly Known as Shayo
Formerly Known as Rath
Member of the Fish of the Month Club
Corrupted by the Doctor
Restored by Darius
Retired
Level 2, RETIRED
Human, Technology & Air
HP- 200
MP- 160
STR- 18 (9)
AGI- 40 (20)
CON- 20 (10)
MIN- 16 (8)
SPI- 16 (8)
XP- 0
XP Required- 5,000
Fame- 3
Gold- 1,066
Abilities-
Melee Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
Zephyr Dancer- (Weapon, Sword, Air, 9,000 Gold) +25 Melee Attack, +10 Ranged Attack Power, +25 Magic Attack, +5% Air Resistance, +10 AGI
2 Iron Axe- (Weapon, Axe, Physical, 800 Gold) +20 Melee Attack
Armor-
Knight Mail (Armor, Heavy Armor, Earth, 1,700 Gold) +12 Defense
Gaustiss Armor- (Armor, Light Armor, Earth, 1,200 Gold) +15 Defense, + 5 Defense against Darkness, 1% Confuse Resist
Accessories-
4 Villain's Seal- (Accessory, Seal, Darkness, 5,000 Gold) +12 to each stat, +1% Critial, +1% enemy miss, +1% to hit, +5 Defesne against darkness
Hero's Seal- (Accessort, Seal, Light, 1,000 Gold) +7 to all stats, +1%Critical +1% Dodge +5% To Hit
Anger Generating Doohickey- (Accessory, Scientific Device, Magic, 3,000 Gold) All attacks of all battle participanta do 5 extra Damage
Consumables-
Mega Tuna- (Consumable, Food, Water, 2,000 Gold) Heals 2,000 HP
2 Fish of the Month Ticket (Consumable, Ticket, Water/Universe, dose not sell untill ferther notice)
50,000 Credit Bascaradine Corp. Cash Card- (Consumable, Currency, Technology, 50,000 Charges Remaining, 50,000 Gold)
Spells-
Astral Cannonite- (Spell, Science, Technology, 5 MP, 900 Gold) +15 Magical Attack, May deal 200 damage instead of normal amount if user is at least Level 3
Pets-
General Moth- (Pet, Insect, Air, Lv.1, 80,000 Gold)
HP- 20
MP- 500
STR- 2
AGI- 67
CON- 3
MIN- 120
SPI- 105
XP- 0
Abilities-
Gust- 1 Damage, Air, 0 MP
Zap- 5 Damage, Electrical, 5 MP
Inspire- +20 HP, Can bring HP above max, Air, 20 MP
Currents of War- +5 STR, +5 CON, +10 Damage for Physical Attacks, Affects up to 20 friendly creatues, Air, 15 MP
Shieldwall Tactics- Up to 50 friendly creatures that defend this turn have each others defenses added to theirs, Earth, 20 MP
Direct- Give another character an extra turn after this one, Air, 40 MP
Permanant Consumables-
None
Property-
None
Transformation-
None
Artifacts-
None
Awards-
Completed 'Shipment Transfer' Quest
Formerly Known as Shayo
Formerly Known as Rath
Member of the Fish of the Month Club
Corrupted by the Doctor
Restored by Darius
Retired
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Shadwell (Xtremegamer)
Level 2, RETIRED
Celestial, Light
HP- 220
MP- 200
STR - 2(1)
AGI - 56(25)
CON - 22(9)
MIN - 20(10)
SPI - 20(10)
XP- 1015
XP Required- 2,500
Fame- 1
Gold- 12,278
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Holy Foresight-(Ability, Universe Blessing) +1% Dodge, Can't be used in combos
Weapons-
Bone Sword- (Weapon, Sword, Darkness, 17,000 Gold) +30 Melee Attack
2 Coral Spear- (Weapon, Spear, Water, 900 Gold) +15 Melee Attack
Factory-Made Machine Gun- (Weapon, Gun, Technology, 2,000 Gold) +18 Ranged Attack
Iron Sword- (Weapon, Sword, Physical, 500 Gold) +5 Melee Attack
Pitchfork- (Weapon, Polearm, Physical, 100 Gold) +3 Melee Attack
1 Trowel of Aideez- (Weapon, Tool, Earth, 3,400 Gold) +15 Melee Attack, +8 Magical Attack, +50% damage to Plants, May heal Plants instead of dealing damage
2 Vicious Nail Bat- (Weapon, Club, Darkness, 1,300 Gold) +15 Melee Attacks, 5% Does 1-8 STR damage
Armor-
White Armored Suit- (Armor, Clothing, Light, 90,000 Gold) +110 Defense
3 Coral Armor (Armor, Heavy Armor, Water, 800 Gold) +6 Defense, +6 Defense
Accessories-
Cleric?s Seal- (Accessory, Seal, Light, 200 Gold) +3 SPI
6 Fighter?s Seal- (Accessory, Seal, Physical, 200 Gold) +3 STR, +3 CON
5 Manual of Combat Arts- (Accessory, Tome, Physical, 1,200 Gold) +15 STR, +15 CON, +15 AGI, +5 Damage if a Sword, Axe, Bow, Spear, Polearm, Mace, Flail, or Hammer is used
Ordinator?s Ring of Efficiency: Eastward Pointing, Version I - (Accessory, Ring, Air, 15,000 Gold) +50 damage to all attacks
4 Symbol of Ytharr?Khran- (Accessory, Seal, Magic & Electricity, 700 Gold) +10 MP, +2% Electricity Resist
Thief?s Seal- (Accessory, Seal, Magic, 200 Gold) +3 AGI
4 Wizard?s Seal- (Accessory, Seal, Magic, 200 Gold) +3 MIN
Consumables-
Poison Essence- (Consumable, Lethal Item, Acid, 1 charge, 300 Gold) 5% Poison, 1 hit against 3
4 Rye Crackers- (Consumable, Food, Earth, 2 Charges, 500 Gold) +15 HP, +1 AGI
Items-
Alchemy Regents- (Item, Material, Magic, 1,900 Gold)
Blessed Earths- (Item, Material, Earth & Light, 3,000 Gold)
Castle Topiary- (Item, Antiquity, Earth, 1,900 Gold)
2 Circular Topiary- (Item, Antiquity, Earth, 400 Gold)
4 Dark Mana Stone- (Item, Material, Darknes, 500 Gold)
Python Ogre Scales- (Item, Material, Earth, 1,000 Gold)
Triangular Topiary- (Item, Antiquity, Earth, 700 Gold)
Artifacts-
None
Permanant Consumables-
None
Pets-
None
Spells-
Guided Strike- (Spell, Technique, Physical, 5 MP, 700 Gold) +7 Melee Attack
Transformations-
None
Awards-
None
Collection
Reclaimer Pistol- (Weapon, Gun, Light, 75,000 Gold) +60 Ranged Attack, +20 Light damage against Undead, User is healed for 100 for each Undead killed with this weapon
Arm-Mounted Miniature Gatling Gun- (Weapon, Gun, Technology, 25,000 Gold) +45 Ranged Attack, May perform 2 hits against 1 if no other item bonuses are counted for those attacks
Factory-Made Machine Gun- (Weapon, Gun, Technology, 2,000 Gold) +18 Ranged Attack
Level 2, RETIRED
Celestial, Light
HP- 220
MP- 200
STR - 2(1)
AGI - 56(25)
CON - 22(9)
MIN - 20(10)
SPI - 20(10)
XP- 1015
XP Required- 2,500
Fame- 1
Gold- 12,278
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Holy Foresight-(Ability, Universe Blessing) +1% Dodge, Can't be used in combos
Weapons-
Bone Sword- (Weapon, Sword, Darkness, 17,000 Gold) +30 Melee Attack
2 Coral Spear- (Weapon, Spear, Water, 900 Gold) +15 Melee Attack
Factory-Made Machine Gun- (Weapon, Gun, Technology, 2,000 Gold) +18 Ranged Attack
Iron Sword- (Weapon, Sword, Physical, 500 Gold) +5 Melee Attack
Pitchfork- (Weapon, Polearm, Physical, 100 Gold) +3 Melee Attack
1 Trowel of Aideez- (Weapon, Tool, Earth, 3,400 Gold) +15 Melee Attack, +8 Magical Attack, +50% damage to Plants, May heal Plants instead of dealing damage
2 Vicious Nail Bat- (Weapon, Club, Darkness, 1,300 Gold) +15 Melee Attacks, 5% Does 1-8 STR damage
Armor-
White Armored Suit- (Armor, Clothing, Light, 90,000 Gold) +110 Defense
3 Coral Armor (Armor, Heavy Armor, Water, 800 Gold) +6 Defense, +6 Defense
Accessories-
Cleric?s Seal- (Accessory, Seal, Light, 200 Gold) +3 SPI
6 Fighter?s Seal- (Accessory, Seal, Physical, 200 Gold) +3 STR, +3 CON
5 Manual of Combat Arts- (Accessory, Tome, Physical, 1,200 Gold) +15 STR, +15 CON, +15 AGI, +5 Damage if a Sword, Axe, Bow, Spear, Polearm, Mace, Flail, or Hammer is used
Ordinator?s Ring of Efficiency: Eastward Pointing, Version I - (Accessory, Ring, Air, 15,000 Gold) +50 damage to all attacks
4 Symbol of Ytharr?Khran- (Accessory, Seal, Magic & Electricity, 700 Gold) +10 MP, +2% Electricity Resist
Thief?s Seal- (Accessory, Seal, Magic, 200 Gold) +3 AGI
4 Wizard?s Seal- (Accessory, Seal, Magic, 200 Gold) +3 MIN
Consumables-
Poison Essence- (Consumable, Lethal Item, Acid, 1 charge, 300 Gold) 5% Poison, 1 hit against 3
4 Rye Crackers- (Consumable, Food, Earth, 2 Charges, 500 Gold) +15 HP, +1 AGI
Items-
Alchemy Regents- (Item, Material, Magic, 1,900 Gold)
Blessed Earths- (Item, Material, Earth & Light, 3,000 Gold)
Castle Topiary- (Item, Antiquity, Earth, 1,900 Gold)
2 Circular Topiary- (Item, Antiquity, Earth, 400 Gold)
4 Dark Mana Stone- (Item, Material, Darknes, 500 Gold)
Python Ogre Scales- (Item, Material, Earth, 1,000 Gold)
Triangular Topiary- (Item, Antiquity, Earth, 700 Gold)
Artifacts-
None
Permanant Consumables-
None
Pets-
None
Spells-
Guided Strike- (Spell, Technique, Physical, 5 MP, 700 Gold) +7 Melee Attack
Transformations-
None
Awards-
None
Collection
Reclaimer Pistol- (Weapon, Gun, Light, 75,000 Gold) +60 Ranged Attack, +20 Light damage against Undead, User is healed for 100 for each Undead killed with this weapon
Arm-Mounted Miniature Gatling Gun- (Weapon, Gun, Technology, 25,000 Gold) +45 Ranged Attack, May perform 2 hits against 1 if no other item bonuses are counted for those attacks
Factory-Made Machine Gun- (Weapon, Gun, Technology, 2,000 Gold) +18 Ranged Attack
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Magella Catsofski (Marty)
Level 3, RETIRED
Humanoid, Magic
HP- 350
MP- 300
STR - 3(1)
AGI - 47(14)
CON - 35(10)
MIN - 30(10)
SPI - 70(20)
XP- 1,460
XP Required- 5,000
Fame- 2
Gold- 5,205
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
6 Coral Spear- (Weapon, Spear, Water, 900 Gold) +15 Melee Attack
Dwarven Silver Axe- (Weapon, Axe, Earth, 19,000 Gold) +25 Melee Attack, +1% Critical
2 Factory-Made Machine Gun- (Weapon, Gun, Technology, 2,000 Gold) +18 Ranged Attack
3 Fairy Rod- (Weapon, Rod, Earth & Light, 9,000 Gold) +27 Magic Attack
3 Hailankaiser- (Weapon, Sword, Earth & Light, 17,000 Gold) +37 Physical Attack, +15 AGI
Iron Axe- (Weapon, Axe, Physical, 800 Gold) +20 Attack
Magic Staff- (Weapon, Staff, Magic, 500 Gold) +5 Melee Attack, +10 Magic Attack
3 Orcish Great Blade- (Weapon*2, Sword, Physical, 1,900 Gold) +30 Melee Attack
Rod of Bone Priests- (Weapon, Wand, Darkness, 250,000 Gold) +300 Magic Attack, Necromancy Spells cost 50 less MP to cast
Vicious Nail Bat- (Weapon, Club, Darkness, 1,300 Gold) +15 Melee Attacks, 5% Does 1-8 STR damage
Armor-
Airanthain Commoner Clothing- (Armor, Clothes, Magic, 2,000 Gold) +15 Defense, +5 to all stats
4 Coral Armor (Armor, Heavy Armor, Water, 800 Gold) +6 Defense, +6 Defense Against Water
Magic Robe- (Armor, Robe, Magic, 500 Gold) +10 Defense, +10 Defense Against Magic
2 Orc Armor- (Armor, Heavy Armor, Earth, 1,200 Gold) +10 Defense
Accessories-
Drakespawn Bracelet- (Accessory, Wristwear, Earth, 5,000 Gold) +20 Defense, +5 to all stats
1 Glyph of Ailunsal the Pure- (Accessory, Glyph, Light, 700 MP, 7,000 Gold) +15 to all stats, 5% Poison resistance, does not stack
House Hellstrom Resurrection Foci- (Accessory, Statuette, Fire, 8,000 Gold) Spells that resurrect others cost 60 less MP
Magic Charm- (Accessory, Amulet, Magic, 250 Gold) +15 Damage for all Magic Element Attacks
2 Mirage Ring- (Accessory, Ring, Magic, 5,000 Gold) 5% Confusion Resistance, +10 Magical Attack Power
Necrosis Amulet- (Accessory, Amulet, Darkness, 17,000 Gold) All Undead Summons gain 50 MP
4 Ordinator?s Ring of Efficiency: Northward Pointing, Version I - (Consumable, Magic Item, Air & Fire, 5 Charges, 6,000 Gold) +50 damage to all attacks
3 Symbol of Ytharr?Khran- (Accessory, Seal, Magic & Electricity, 700 Gold) +10 MP, +2% Electricity Resist
Consumables-
60 Beer- (Consumable, Drink, Water, 1 Charge, 15 Gold) +2 CON, 2% Inflicts Drunkenness
Darkspawn Tendril- (Consumable, Dark Matter, Electricity, 700 Gold) 15 Electricity Damage, 1 hit against 17
Lashmordu Stew- (Consumable, Food, Electricity, 2 Charges, 5,000 Gold) +200 HP, +200 MP, 3% Confusion
2 Mirage Dust- (Consumable, Powder, Magic, 1,900 Gold) 20% Confusion
Ordinator?s Ring of Efficiency: Northward Pointing, Version I - (Consumable, Magic Item, Air & Fire, 5 Charges, 6,000 Gold) +50 damage to all attacks
Poison Essence- (Consumable, Lethal Item, Acid, 1 charge, 300 Gold) 5% Poison, 1 hit against 3
2 Rice and Fish Sandwich- (Consumable, Food, Water, 1 Charge, 1,000 Gold) +300 HP, Restores 15 lost AGI
2 Vinefiend Blossom Stew- (Consumable, Food, Earth, 1 Charge, 900 Gold) +70 HP, 3% Cures Paralysis
Items
Bone Claw- (Item, Material, Darkness, 900 Gold)
Essence of Kjall- (Item, Material, Magic, 200 Gold)
5 Feather- (Item, Material, Air, 200 Gold)
Old Copper Key- (Item, Antiquity, Earth, 30 Gold)
Old Vase- (Item, Antiquity, Earth, 200 Gold)
5 Python Ogre Scales- (Item, Material, Earth, 1,000 Gold)
3 Vines- (Item, Material, Earth, 700 Gold)
Spells-
Lost Word of Darkness- (Spell, Forbidden Magic, Fire, 50 MP, 10,000 Gold) +15 Magic Attack, 30 Fire Damage, 10 Darkness Damage, 5% Berserk, 1% User Berserk
Mass Confuse- (Spell, Wizard Magic, Magic, 70 MP, 20,000 Gold) +2 Magical Attack, 15% Confusion, 1 hit against 19
Pets-
Mysolodes- (Pet, Darkspawn, Darkness, Lv.1, 45,000 Gold)
HP- 400
MP- 200
STR- 26
AGI- 21
CON- 24
MIN- 23
SPI- 19
XP- 0
XP Needed- 1,000
Defense- 40, +30 Against Darkness, 45% Darkness Resistance, 15% Electrical Resistance, Confusion Immunity, Voidstruck Immunity, Paralyze Immunity
Abilities-
Shadow Bite- 90 Damage, Darkness, 0 MP
Electric Tendrils- 120 Damage, 2% Inflicts Confusion, Electrical, 3 MP
Insane Gatling- 700 Damage, 19% Inflicts Confusion, 4% Inflicts Pain, Used on all non-Darkspawn allies at the start of each round, Darkness & Magic & Technology, 25 MP
Vrehns-Lashmordu- - (Pet, Darkspawn, Electricity, Lv. 2, 90,000 Gold)
HP- 700
MP- 300
STR- 26
AGI- 34
CON- 28
MIN- 37
SPI- 32
XP- 1,500
XP needed- 2,500
Defense- 30, 200 Defense against Psychic, 90% Electricity Resistance, Immune to Poison, Paralyze, Electrocution, Burning, Confusion, Mindblasted, and Insanity
Abilities-
Tendril Lash- 90 Damage, Pierces 60 Armor, Electricity, 0 MP
Darkspawn Touch- 3% Confusion, 2% Paralyze, 0 MP
Dark Bolt- 700 Damage, 5% Miss, Electricity, 50 MP
Permanant Consumables-
None
Artifacts-
None
Awards-
Level 3, RETIRED
Humanoid, Magic
HP- 350
MP- 300
STR - 3(1)
AGI - 47(14)
CON - 35(10)
MIN - 30(10)
SPI - 70(20)
XP- 1,460
XP Required- 5,000
Fame- 2
Gold- 5,205
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Weapons-
6 Coral Spear- (Weapon, Spear, Water, 900 Gold) +15 Melee Attack
Dwarven Silver Axe- (Weapon, Axe, Earth, 19,000 Gold) +25 Melee Attack, +1% Critical
2 Factory-Made Machine Gun- (Weapon, Gun, Technology, 2,000 Gold) +18 Ranged Attack
3 Fairy Rod- (Weapon, Rod, Earth & Light, 9,000 Gold) +27 Magic Attack
3 Hailankaiser- (Weapon, Sword, Earth & Light, 17,000 Gold) +37 Physical Attack, +15 AGI
Iron Axe- (Weapon, Axe, Physical, 800 Gold) +20 Attack
Magic Staff- (Weapon, Staff, Magic, 500 Gold) +5 Melee Attack, +10 Magic Attack
3 Orcish Great Blade- (Weapon*2, Sword, Physical, 1,900 Gold) +30 Melee Attack
Rod of Bone Priests- (Weapon, Wand, Darkness, 250,000 Gold) +300 Magic Attack, Necromancy Spells cost 50 less MP to cast
Vicious Nail Bat- (Weapon, Club, Darkness, 1,300 Gold) +15 Melee Attacks, 5% Does 1-8 STR damage
Armor-
Airanthain Commoner Clothing- (Armor, Clothes, Magic, 2,000 Gold) +15 Defense, +5 to all stats
4 Coral Armor (Armor, Heavy Armor, Water, 800 Gold) +6 Defense, +6 Defense Against Water
Magic Robe- (Armor, Robe, Magic, 500 Gold) +10 Defense, +10 Defense Against Magic
2 Orc Armor- (Armor, Heavy Armor, Earth, 1,200 Gold) +10 Defense
Accessories-
Drakespawn Bracelet- (Accessory, Wristwear, Earth, 5,000 Gold) +20 Defense, +5 to all stats
1 Glyph of Ailunsal the Pure- (Accessory, Glyph, Light, 700 MP, 7,000 Gold) +15 to all stats, 5% Poison resistance, does not stack
House Hellstrom Resurrection Foci- (Accessory, Statuette, Fire, 8,000 Gold) Spells that resurrect others cost 60 less MP
Magic Charm- (Accessory, Amulet, Magic, 250 Gold) +15 Damage for all Magic Element Attacks
2 Mirage Ring- (Accessory, Ring, Magic, 5,000 Gold) 5% Confusion Resistance, +10 Magical Attack Power
Necrosis Amulet- (Accessory, Amulet, Darkness, 17,000 Gold) All Undead Summons gain 50 MP
4 Ordinator?s Ring of Efficiency: Northward Pointing, Version I - (Consumable, Magic Item, Air & Fire, 5 Charges, 6,000 Gold) +50 damage to all attacks
3 Symbol of Ytharr?Khran- (Accessory, Seal, Magic & Electricity, 700 Gold) +10 MP, +2% Electricity Resist
Consumables-
60 Beer- (Consumable, Drink, Water, 1 Charge, 15 Gold) +2 CON, 2% Inflicts Drunkenness
Darkspawn Tendril- (Consumable, Dark Matter, Electricity, 700 Gold) 15 Electricity Damage, 1 hit against 17
Lashmordu Stew- (Consumable, Food, Electricity, 2 Charges, 5,000 Gold) +200 HP, +200 MP, 3% Confusion
2 Mirage Dust- (Consumable, Powder, Magic, 1,900 Gold) 20% Confusion
Ordinator?s Ring of Efficiency: Northward Pointing, Version I - (Consumable, Magic Item, Air & Fire, 5 Charges, 6,000 Gold) +50 damage to all attacks
Poison Essence- (Consumable, Lethal Item, Acid, 1 charge, 300 Gold) 5% Poison, 1 hit against 3
2 Rice and Fish Sandwich- (Consumable, Food, Water, 1 Charge, 1,000 Gold) +300 HP, Restores 15 lost AGI
2 Vinefiend Blossom Stew- (Consumable, Food, Earth, 1 Charge, 900 Gold) +70 HP, 3% Cures Paralysis
Items
Bone Claw- (Item, Material, Darkness, 900 Gold)
Essence of Kjall- (Item, Material, Magic, 200 Gold)
5 Feather- (Item, Material, Air, 200 Gold)
Old Copper Key- (Item, Antiquity, Earth, 30 Gold)
Old Vase- (Item, Antiquity, Earth, 200 Gold)
5 Python Ogre Scales- (Item, Material, Earth, 1,000 Gold)
3 Vines- (Item, Material, Earth, 700 Gold)
Spells-
Lost Word of Darkness- (Spell, Forbidden Magic, Fire, 50 MP, 10,000 Gold) +15 Magic Attack, 30 Fire Damage, 10 Darkness Damage, 5% Berserk, 1% User Berserk
Mass Confuse- (Spell, Wizard Magic, Magic, 70 MP, 20,000 Gold) +2 Magical Attack, 15% Confusion, 1 hit against 19
Pets-
Mysolodes- (Pet, Darkspawn, Darkness, Lv.1, 45,000 Gold)
HP- 400
MP- 200
STR- 26
AGI- 21
CON- 24
MIN- 23
SPI- 19
XP- 0
XP Needed- 1,000
Defense- 40, +30 Against Darkness, 45% Darkness Resistance, 15% Electrical Resistance, Confusion Immunity, Voidstruck Immunity, Paralyze Immunity
Abilities-
Shadow Bite- 90 Damage, Darkness, 0 MP
Electric Tendrils- 120 Damage, 2% Inflicts Confusion, Electrical, 3 MP
Insane Gatling- 700 Damage, 19% Inflicts Confusion, 4% Inflicts Pain, Used on all non-Darkspawn allies at the start of each round, Darkness & Magic & Technology, 25 MP
Vrehns-Lashmordu- - (Pet, Darkspawn, Electricity, Lv. 2, 90,000 Gold)
HP- 700
MP- 300
STR- 26
AGI- 34
CON- 28
MIN- 37
SPI- 32
XP- 1,500
XP needed- 2,500
Defense- 30, 200 Defense against Psychic, 90% Electricity Resistance, Immune to Poison, Paralyze, Electrocution, Burning, Confusion, Mindblasted, and Insanity
Abilities-
Tendril Lash- 90 Damage, Pierces 60 Armor, Electricity, 0 MP
Darkspawn Touch- 3% Confusion, 2% Paralyze, 0 MP
Dark Bolt- 700 Damage, 5% Miss, Electricity, 50 MP
Permanant Consumables-
None
Artifacts-
None
Awards-
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Beck (Reizender Unsegen)
Level 2, RETIRED
Reptilian, Acid
HP- 320
MP- 20
STR - 44(22)
AGI - 40(20)
CON - 32(11)
MIN - 2(1)
SPI - 2(1)
XP- 1,483
XP Required- 2,500
Fame- 1
Gold- 260
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Basic Thief Arts Attunement- (Ability, Thievery) All Thief Arts spells gain +10 Physical Attack and cost 10 less MP, user gains +20 AGI on the first turn of battle
Poisoned Weapon Use- (Ability, Assassin) All attacks do 200 extra damage if a weapon coating is equipped, all weapon coatings that do stat damage do 3 extra points, all weapon coatings have a 1% chance of poisioning user's opponent if user desires such
Skilled at Poison Application- (Ability, Assassin) All attacks that have a chance of inflicting poison gain a 3% chance if that chance is initally under 3%, all weapon coatings that do stat damage do 2 extra points
Basic Poisoner Training- (Ability, Assassin) User gains +30 MP for each weapon coating equipped, user's attacks have a 1 chance of inflicting poison if a weapon coating is equipped, all weapon coatings that do stat damage do an extra point, all damage foes suffer from user's poison attacks is increased by 20 per round
Weapons-
Eternal Swordfish- (Weapon, Fish, Water, 40,000 Gold) +69 Melee Attack, +5% Critical
Flame Wand- (Weapon, Wand, Fire, 30,000 Gold) +35 Magical Attack
House Hellstrom Mace- (Weapon, Mace, Fire, 10,000 Gold) +70 Physical Attack, Hellstrom nobility may instant-kill wearer
Thunder Wand- (Weapon, Wand, Electrical, 30,000 Gold) +35 Magical Attack
Armor-
Airanthain Noble Clothing- (Armor, Clothes, Magic, 100,000 Gold) +27 Defense, +10 to all stats
4 Imperial Armor of Avandos- (Armor, Heavy Armor, Air & Water, 12,000 Gold) +23 Defense
Accessories-
Acid Charm- (Accessory, Amulet, Acid, 250 Gold) +15 Damage for all Acid Element Attacks
3 Imperial Cloak of Avandos- (Accessory, Cloak, Air & Water, 12,000 Gold) +5 to all stats
Ordinator?s Ring of Efficiency: Eastward Pointing, Version I - (Accessory, Ring, Air, 15,000 Gold) +50 damage to all attacks
Old Dwarven Broach- (Accessory, Broach, Earth, 3,000 Gold) +3 to all stats
Common Jell Acid- (Accessory, Weapon Coating, Acid, 1,000 Gold) +15 Physical Attack, No bonus against Acid element foes
Consumables-
None
Items-
Old Halaraith Key- (Item, Antiquity, Light, 37,000 Gold)
Spells-
Holy Healing- (Spell, Divine Spell, Light, 7 MP, 1,700 Gold) +5 Magic Attack, Heals
Pets-
Ultra-Rare Winged Burmalong- (Pet, Animal, Earth & Air, Lv.2, 600,000 Gold)
HP- 200
MP- 85
STR- 10
AGI- 17
CON- 17
MIN- 5
SPI- 5
Defense- 30,7% Dodge
Abilities-
Dive Kick- 75 Damage, 9% Inflicts Poison, 2 hits against 1, Acid & Air, 0 MP
Tail Lash- 45 Damage, 8% Inflicts Confusion, Earth, 0 MP
Burma?- Heals 15 damage from self, 4% Inflicts Confusion on self, Air, 0 MP
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
Has completed (1) Expeditions into the Lost Dwarven Caverns of Ghaz-Bolar
Has participated in Lord Thandolman?s hunts for the Crimson Spear of Avandos (1) times
Level 2, RETIRED
Reptilian, Acid
HP- 320
MP- 20
STR - 44(22)
AGI - 40(20)
CON - 32(11)
MIN - 2(1)
SPI - 2(1)
XP- 1,483
XP Required- 2,500
Fame- 1
Gold- 260
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Basic Thief Arts Attunement- (Ability, Thievery) All Thief Arts spells gain +10 Physical Attack and cost 10 less MP, user gains +20 AGI on the first turn of battle
Poisoned Weapon Use- (Ability, Assassin) All attacks do 200 extra damage if a weapon coating is equipped, all weapon coatings that do stat damage do 3 extra points, all weapon coatings have a 1% chance of poisioning user's opponent if user desires such
Skilled at Poison Application- (Ability, Assassin) All attacks that have a chance of inflicting poison gain a 3% chance if that chance is initally under 3%, all weapon coatings that do stat damage do 2 extra points
Basic Poisoner Training- (Ability, Assassin) User gains +30 MP for each weapon coating equipped, user's attacks have a 1 chance of inflicting poison if a weapon coating is equipped, all weapon coatings that do stat damage do an extra point, all damage foes suffer from user's poison attacks is increased by 20 per round
Weapons-
Eternal Swordfish- (Weapon, Fish, Water, 40,000 Gold) +69 Melee Attack, +5% Critical
Flame Wand- (Weapon, Wand, Fire, 30,000 Gold) +35 Magical Attack
House Hellstrom Mace- (Weapon, Mace, Fire, 10,000 Gold) +70 Physical Attack, Hellstrom nobility may instant-kill wearer
Thunder Wand- (Weapon, Wand, Electrical, 30,000 Gold) +35 Magical Attack
Armor-
Airanthain Noble Clothing- (Armor, Clothes, Magic, 100,000 Gold) +27 Defense, +10 to all stats
4 Imperial Armor of Avandos- (Armor, Heavy Armor, Air & Water, 12,000 Gold) +23 Defense
Accessories-
Acid Charm- (Accessory, Amulet, Acid, 250 Gold) +15 Damage for all Acid Element Attacks
3 Imperial Cloak of Avandos- (Accessory, Cloak, Air & Water, 12,000 Gold) +5 to all stats
Ordinator?s Ring of Efficiency: Eastward Pointing, Version I - (Accessory, Ring, Air, 15,000 Gold) +50 damage to all attacks
Old Dwarven Broach- (Accessory, Broach, Earth, 3,000 Gold) +3 to all stats
Common Jell Acid- (Accessory, Weapon Coating, Acid, 1,000 Gold) +15 Physical Attack, No bonus against Acid element foes
Consumables-
None
Items-
Old Halaraith Key- (Item, Antiquity, Light, 37,000 Gold)
Spells-
Holy Healing- (Spell, Divine Spell, Light, 7 MP, 1,700 Gold) +5 Magic Attack, Heals
Pets-
Ultra-Rare Winged Burmalong- (Pet, Animal, Earth & Air, Lv.2, 600,000 Gold)
HP- 200
MP- 85
STR- 10
AGI- 17
CON- 17
MIN- 5
SPI- 5
Defense- 30,7% Dodge
Abilities-
Dive Kick- 75 Damage, 9% Inflicts Poison, 2 hits against 1, Acid & Air, 0 MP
Tail Lash- 45 Damage, 8% Inflicts Confusion, Earth, 0 MP
Burma?- Heals 15 damage from self, 4% Inflicts Confusion on self, Air, 0 MP
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
Has completed (1) Expeditions into the Lost Dwarven Caverns of Ghaz-Bolar
Has participated in Lord Thandolman?s hunts for the Crimson Spear of Avandos (1) times
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Chally
Level 5, RETIRED
Spirit, Water
HP- 900
MP- 300
STR - 63 (11)
AGI - 62 (10)
CON - 90 (16)
MIN - 30 (6)
SPI - 68 (12)
XP-0
XP Required- 10,000
Fame- 4
Gold- 0
Bonus Weeks: 10
Weeks: 0
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Basic Unarmed Training- (Ability, Unarmed Combat) This character gains +30 Melee Attack when no weapon is equipped. This character gains +30 Defense when no armor is equipped.
Basic Staff Training- (Ability, Staff Mastery) This character gains +6 Melee Attack and +3 Magical Attack when a staff is equipped.
Basic Healer Magic Attunement- (Ability, Healer Magic) All Healer Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Enchanter Training- (Ability, Engineer) Character gains +5 to all stats for each Magical Item equipped
Basic Combat Arts Attunement- (Passive Ability, Combat Ability) All Combat Arts spells gain +10 Magical Attack and cost 10 less MP, Possesser gains +10 STR, +4 CON, and +5 AGI
Bolster Strength- (Active Ability, Healer) This character may use Bolster Strength in conjunction with any Healer Magic spell cast, so long as no other technique is used in conjunction with the spell. The spell's target gains 20 STR which stacks to a max of 20x(caster level) STR.
Empathic Backlash I- (Passive Ability, Empath) If ability's possessor takes stat damage from a foe under level 10, said foe takes half said amount of damage to the same stat
Holy Strikes-(Passive Ability, Universe Blessing) +1% Critical, Can't be used in combos
Mech Copilot Training (Basic)- (Passive Ability, Mech Jockey) +20 to all of any mech the user is a passenger of's stats
Weapons-
none
Armor-
none
Accessories-
none
Consumables-
None
Spells-
none
Pets-
none
Permanant Consumables-
None
Awards-
Has participated in Lord Thandolman's hunts for the Crimson Spear of Avandos (1) times.
Helped Escort Emile Brindleton out of Rethbaa back to the Brindleton Junkyard
Has Donated Money to the Irrbid Hoopsig Memorial Fund
Attended a Carnival!
Merged Self with a Huge Robot and Became the First Player to Turn Into an Item
Level 5, RETIRED
Spirit, Water
HP- 900
MP- 300
STR - 63 (11)
AGI - 62 (10)
CON - 90 (16)
MIN - 30 (6)
SPI - 68 (12)
XP-0
XP Required- 10,000
Fame- 4
Gold- 0
Bonus Weeks: 10
Weeks: 0
Abilities-
Physical Attack
Magical Attack
Defend
Powerful Attack
Attack With Finesse
Ranged Attack
Overdrive
Basic Unarmed Training- (Ability, Unarmed Combat) This character gains +30 Melee Attack when no weapon is equipped. This character gains +30 Defense when no armor is equipped.
Basic Staff Training- (Ability, Staff Mastery) This character gains +6 Melee Attack and +3 Magical Attack when a staff is equipped.
Basic Healer Magic Attunement- (Ability, Healer Magic) All Healer Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Enchanter Training- (Ability, Engineer) Character gains +5 to all stats for each Magical Item equipped
Basic Combat Arts Attunement- (Passive Ability, Combat Ability) All Combat Arts spells gain +10 Magical Attack and cost 10 less MP, Possesser gains +10 STR, +4 CON, and +5 AGI
Bolster Strength- (Active Ability, Healer) This character may use Bolster Strength in conjunction with any Healer Magic spell cast, so long as no other technique is used in conjunction with the spell. The spell's target gains 20 STR which stacks to a max of 20x(caster level) STR.
Empathic Backlash I- (Passive Ability, Empath) If ability's possessor takes stat damage from a foe under level 10, said foe takes half said amount of damage to the same stat
Holy Strikes-(Passive Ability, Universe Blessing) +1% Critical, Can't be used in combos
Mech Copilot Training (Basic)- (Passive Ability, Mech Jockey) +20 to all of any mech the user is a passenger of's stats
Weapons-
none
Armor-
none
Accessories-
none
Consumables-
None
Spells-
none
Pets-
none
Permanant Consumables-
None
Awards-
Has participated in Lord Thandolman's hunts for the Crimson Spear of Avandos (1) times.
Helped Escort Emile Brindleton out of Rethbaa back to the Brindleton Junkyard
Has Donated Money to the Irrbid Hoopsig Memorial Fund
Attended a Carnival!
Merged Self with a Huge Robot and Became the First Player to Turn Into an Item
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Aokage: "Blue Shadow" (Marty) UNRETIRED
Level 9
Humanoid, Physical
HP- 2010
MP- 460
STR 164 (14)
AGI 151 (12)
CON 201 (18)
MIN 46 (4)
SPI 73 (7)
XP- 740
XP Required- 20,000
Fame-15
Gold- 1,940
Credit Debt - 6,083,085 as of 9/11/2007
Bonus Weeks: 0
Weeks: 0
Base Benefit: Character has a 5% +1% per character level of mollifying Abstracts they encounter in random quests, mollified abstracts fight under control of the character if other enemies are present, non-worshippers of The Voices that Be are still considered enemies by the abstracts, and the character must either aid the Abstracts in combat or sit on the sidelines and not fight against the Abstract, Character receives no treasure from encounters with mollified Abstracts, this ability auto-activates at the beginning of battle
Base Benefit: Character receives 25 HP per CON point instead of 10
Level 5 Benefit: Character gains 50% Confusion resistance
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Melee Overdrive
Active Parry- (Active Ability, Combat Skill) User skips a turn and adds one weapon's melee attack bonus to defense for 2 turns
Basic Sword Training- (Ability, Sword Mastery) This character gains +6 Melee Attack when a sword is equipped.
Powerful Slash- (Active Ability, Sword Mastery) This character may use Powerful Slash in conjunction with a Melee Attack, so long as no other technique is used and a sword is equipped. This character gains +50 Melee Attack for purposes of this attack.
Blade Parry- (Active Ability, Sword Mastery) This character may use Blade Parry in conjunction with a Melee Attack, so long as no other technique is used and a sword is equipped. This character gains one weapon's melee attack bonus as a bonus to defense for 2 turns.
Parrying Stance- (Active Ability, Stance) This character gains one weapon's melee attack bonus as a bonus to defense, One stance may be declared at the beginning of battle to be active, Character may only have one stance active at a time, Character may spend one turn changing stances
Rest- (Active Ability, Attack) User recover 5% Max HP
Tough- (Passive Ability, Mastery of Body) +500 Max HP, +20 CON, +10 STR, 5% Poison Resistance
Permenant Effects-
1% Darkness Resistance
Weapons
None
Armor-
None
Accessories-
None
Consumables-
None
Items-
None
Spells-
None
Pets-
None
Permanant Consumables-
None
Property-
None
Artifacts-
None
Awards-
Fought on Valcont's side in the March of Gardener
Tried and Judged
Swore Oath to Serve Gadigan
Absolved of Sin
Member of the Fish of the Month Club
Award: Has completed 2 Forays into the Temple of Orithon for Lord Ortharr Vhendris
Aided in the Destruction of Khalsubarr
Defeated Toole on the Day of Flames
Was Involved in the Castle Pelronde Incident
Has completed (6) Expeditions into the Lost Dwarven Caverns of Ghaz-Bolar
Completed Quest- Dome of the Lich Lord
Level 9
Humanoid, Physical
HP- 2010
MP- 460
STR 164 (14)
AGI 151 (12)
CON 201 (18)
MIN 46 (4)
SPI 73 (7)
XP- 740
XP Required- 20,000
Fame-15
Gold- 1,940
Credit Debt - 6,083,085 as of 9/11/2007
Bonus Weeks: 0
Weeks: 0
Base Benefit: Character has a 5% +1% per character level of mollifying Abstracts they encounter in random quests, mollified abstracts fight under control of the character if other enemies are present, non-worshippers of The Voices that Be are still considered enemies by the abstracts, and the character must either aid the Abstracts in combat or sit on the sidelines and not fight against the Abstract, Character receives no treasure from encounters with mollified Abstracts, this ability auto-activates at the beginning of battle
Base Benefit: Character receives 25 HP per CON point instead of 10
Level 5 Benefit: Character gains 50% Confusion resistance
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Melee Overdrive
Active Parry- (Active Ability, Combat Skill) User skips a turn and adds one weapon's melee attack bonus to defense for 2 turns
Basic Sword Training- (Ability, Sword Mastery) This character gains +6 Melee Attack when a sword is equipped.
Powerful Slash- (Active Ability, Sword Mastery) This character may use Powerful Slash in conjunction with a Melee Attack, so long as no other technique is used and a sword is equipped. This character gains +50 Melee Attack for purposes of this attack.
Blade Parry- (Active Ability, Sword Mastery) This character may use Blade Parry in conjunction with a Melee Attack, so long as no other technique is used and a sword is equipped. This character gains one weapon's melee attack bonus as a bonus to defense for 2 turns.
Parrying Stance- (Active Ability, Stance) This character gains one weapon's melee attack bonus as a bonus to defense, One stance may be declared at the beginning of battle to be active, Character may only have one stance active at a time, Character may spend one turn changing stances
Rest- (Active Ability, Attack) User recover 5% Max HP
Tough- (Passive Ability, Mastery of Body) +500 Max HP, +20 CON, +10 STR, 5% Poison Resistance
Permenant Effects-
1% Darkness Resistance
Weapons
None
Armor-
None
Accessories-
None
Consumables-
None
Items-
None
Spells-
None
Pets-
None
Permanant Consumables-
None
Property-
None
Artifacts-
None
Awards-
Fought on Valcont's side in the March of Gardener
Tried and Judged
Swore Oath to Serve Gadigan
Absolved of Sin
Member of the Fish of the Month Club
Award: Has completed 2 Forays into the Temple of Orithon for Lord Ortharr Vhendris
Aided in the Destruction of Khalsubarr
Defeated Toole on the Day of Flames
Was Involved in the Castle Pelronde Incident
Has completed (6) Expeditions into the Lost Dwarven Caverns of Ghaz-Bolar
Completed Quest- Dome of the Lich Lord
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Raikage (Marty) UNRETIRED
Level 5
Humanoid, Electrical
HP- 500
MP- 250
STR - 20(5)
AGI - 201(30)
CON - 50(10)
MIN - 25(5)
SPI - 25(5)
XP - 6,115
XP Required - 10,000
Fame - 6
Gold - 49,885
Bonus Weeks: 15
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Mana Spark Blessing 10- (Passive Ability, Blessing) +1 AGI
Aim- (Basic Ability, Attack) Next ranged attack does double damage
Basic Gun Training- (Ability, Gun Mastery) This character gains +6 Ranged Attack when a gun is equipped.
Dragon's Blood- (Ability, Legacy of Dragons) +200 HP, Does 5 Fire damage to all enemies that attack while defending
Triple Shot- (Active Ability, Gun Mastery) This character may use Triple Shot in conjunction with a Ranged Attack, so long as no other active ability is used and a gun is equipped. This character attacks 3 times, doing 66% normal damage for each shot with a 1% increased critical and a 1% increased miss chance
Quick Draw- (Passive Ability, Gun Mastery) This character gains 30 AGI on the first round of combat for each Gun equipped
Weapons-
None
Armor-
None
Accessories-
None
Items
None
Junk
None
Spells-
None
Pets-
None
Permanant Consumables-
None
Transformations-
None
Artifacts-
None
Awards-
Has completed 1 Expedition into the Lost Dwarven Caverns of Ghaz-Bolar
"Has Won the "Adventurers!" Event Match" Award
Succeeded in the "Attuning the Directions of Order" Quest
Level 5
Humanoid, Electrical
HP- 500
MP- 250
STR - 20(5)
AGI - 201(30)
CON - 50(10)
MIN - 25(5)
SPI - 25(5)
XP - 6,115
XP Required - 10,000
Fame - 6
Gold - 49,885
Bonus Weeks: 15
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Mana Spark Blessing 10- (Passive Ability, Blessing) +1 AGI
Aim- (Basic Ability, Attack) Next ranged attack does double damage
Basic Gun Training- (Ability, Gun Mastery) This character gains +6 Ranged Attack when a gun is equipped.
Dragon's Blood- (Ability, Legacy of Dragons) +200 HP, Does 5 Fire damage to all enemies that attack while defending
Triple Shot- (Active Ability, Gun Mastery) This character may use Triple Shot in conjunction with a Ranged Attack, so long as no other active ability is used and a gun is equipped. This character attacks 3 times, doing 66% normal damage for each shot with a 1% increased critical and a 1% increased miss chance
Quick Draw- (Passive Ability, Gun Mastery) This character gains 30 AGI on the first round of combat for each Gun equipped
Weapons-
None
Armor-
None
Accessories-
None
Items
None
Junk
None
Spells-
None
Pets-
None
Permanant Consumables-
None
Transformations-
None
Artifacts-
None
Awards-
Has completed 1 Expedition into the Lost Dwarven Caverns of Ghaz-Bolar
"Has Won the "Adventurers!" Event Match" Award
Succeeded in the "Attuning the Directions of Order" Quest
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Travis (Marty)
Level 1
Human, Fire
HP- 240
MP- 10
STR - 18
AGI - 11
CON - 24
MIN - 1
SPI - 1
XP- 345
XP Required- 1,000
Fame- 1
Gold- 40,405
Bonus Weeks: 1
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Blasphemer- (Passive Ability, Blasphemy) Bearer cannot purchase things from or sell things to the shop, bearer receives half XP and Gold from Arena matches
Maestro of Mayhem- (Ability, Serpent Blessing) Whenever possessor kills a foe with a Melee Attack, possessor may immediately make another Melee Attack against another foe
One Armed- (Passive Ability, Flaw) Possesser loses 1 Weapon slot
Seething Hatred: Humanoids- (Ability, Serpent Blessing) User does 4x damage to humanoids while Berserk
Accessories-
None
Armor-
None
Artifacts-
None
Consumables-
None
Items-
None
Permanant Consumables-
None
Pets-
None
Spells-
None
Transformations-
None
Weapons-
None
Awards-
Blasphemer
Servant of Valcont
Level 1
Human, Fire
HP- 240
MP- 10
STR - 18
AGI - 11
CON - 24
MIN - 1
SPI - 1
XP- 345
XP Required- 1,000
Fame- 1
Gold- 40,405
Bonus Weeks: 1
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Blasphemer- (Passive Ability, Blasphemy) Bearer cannot purchase things from or sell things to the shop, bearer receives half XP and Gold from Arena matches
Maestro of Mayhem- (Ability, Serpent Blessing) Whenever possessor kills a foe with a Melee Attack, possessor may immediately make another Melee Attack against another foe
One Armed- (Passive Ability, Flaw) Possesser loses 1 Weapon slot
Seething Hatred: Humanoids- (Ability, Serpent Blessing) User does 4x damage to humanoids while Berserk
Accessories-
None
Armor-
None
Artifacts-
None
Consumables-
None
Items-
None
Permanant Consumables-
None
Pets-
None
Spells-
None
Transformations-
None
Weapons-
None
Awards-
Blasphemer
Servant of Valcont
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Meyou Fluffpaw (Meyou)
Level 2
Humanoid, Light
HP- 250
MP- 100
STR - 22 (10)
AGI - 31 (14)
CON - 25 (10)
MIN - 10 (5)
SPI - 32 (16)
XP- 2,225
XP Required- 2,500
Fame- 1
Gold- 2,615
Bonus Weeks: 3
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Melee Overdrive- (Ability, Attack) Based on STR. Uses Melee Attack bonus. Costs 25% Max MP in addition to the costs of any spells used with it. Does double normal damage. Spells that give Melee Attack bonuses are compatible with this attack. This attack's element is the user's element if none of the user's equipped items give a Melee Attack Bonus. Otherwise, this attack possesses the elements of all items the user has equipped that provide a Melee Attack bonus.
Accessories-
None
Armor-
None
Artifacts-
None
Consumables-
None
Items-
None
Permanant Consumables-
None
Pets-
None
Spells-
None
Transformations-
None
Weapons-
None
Awards-
"Has Won the "Adventurers!" Event Match"
Level 2
Humanoid, Light
HP- 250
MP- 100
STR - 22 (10)
AGI - 31 (14)
CON - 25 (10)
MIN - 10 (5)
SPI - 32 (16)
XP- 2,225
XP Required- 2,500
Fame- 1
Gold- 2,615
Bonus Weeks: 3
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Melee Overdrive- (Ability, Attack) Based on STR. Uses Melee Attack bonus. Costs 25% Max MP in addition to the costs of any spells used with it. Does double normal damage. Spells that give Melee Attack bonuses are compatible with this attack. This attack's element is the user's element if none of the user's equipped items give a Melee Attack Bonus. Otherwise, this attack possesses the elements of all items the user has equipped that provide a Melee Attack bonus.
Accessories-
None
Armor-
None
Artifacts-
None
Consumables-
None
Items-
None
Permanant Consumables-
None
Pets-
None
Spells-
None
Transformations-
None
Weapons-
None
Awards-
"Has Won the "Adventurers!" Event Match"
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
"The Legendary Black Sash" (Draconics)
Level 5
Abstract, Magic
HP- 320
MP- 1070
STR- 10 (2)
AGI- 57 (11)
CON- 32 (6)
MIN- 107 (18)
SPI- 109 (18)
XP- 0
XP Required- 10,000
Fame- 4
Gold- 0
Bonus Weeks: 2
Weeks: 0
Task Requirements-
Collect and turn in 80 Gears
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Basic Evermason Knowledge- (Passive Ability, Evermason) Possessor's Golem pets and summons gain +100 HP, +100 MP, +10 to damage dealt, and +10 to all stats
Basic Rune Magic Attunement- (Passive Ability, Rune Mage) All Rune Magic spells gain +10 Magical Attack, boost stats of those other than caster by 10 more points, and cost 10 less MP
Basic Crafter Proficiency- (Passive Ability, Crafter) Consumables, though not permanent consumables, character uses have a 1% chance of not expending a charge
Awards-
Has Won the "Adventurers!" Event Match
Attended the Walrus Carnival
"Has Saved Imbelsberg from the Bluewar Ministry"
Has Won the "Drakespawn of the Caverns" Event Match
Has Defeated 10 Bosses in Boss Rush
Level 5
Abstract, Magic
HP- 320
MP- 1070
STR- 10 (2)
AGI- 57 (11)
CON- 32 (6)
MIN- 107 (18)
SPI- 109 (18)
XP- 0
XP Required- 10,000
Fame- 4
Gold- 0
Bonus Weeks: 2
Weeks: 0
Task Requirements-
Collect and turn in 80 Gears
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Basic Evermason Knowledge- (Passive Ability, Evermason) Possessor's Golem pets and summons gain +100 HP, +100 MP, +10 to damage dealt, and +10 to all stats
Basic Rune Magic Attunement- (Passive Ability, Rune Mage) All Rune Magic spells gain +10 Magical Attack, boost stats of those other than caster by 10 more points, and cost 10 less MP
Basic Crafter Proficiency- (Passive Ability, Crafter) Consumables, though not permanent consumables, character uses have a 1% chance of not expending a charge
Awards-
Has Won the "Adventurers!" Event Match
Attended the Walrus Carnival
"Has Saved Imbelsberg from the Bluewar Ministry"
Has Won the "Drakespawn of the Caverns" Event Match
Has Defeated 10 Bosses in Boss Rush
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Jacqueline (Chase-san)
Level 4
Humanoid, Earth
HP- 700
MP- 200
STR - 60 (14)
AGI - 60 (14)
CON - 70 (14)
MIN - 20 (5)
SPI - 40 (8)
XP- 1,900
XP Required- 7,500
Fame- 3
Gold- Uses Erin's
Bonus Weeks: 0
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Basic Heavy Armor Mastery- (Passive Ability, Guardian) All Heavy Armors worn by possessor provide +10 additional Defense
Guard Other- (Active Ability, Attack) Adds double user's Defense to target's Defense until user's next turn. User must be in the front row.
Holy Foresight-(Passive Ability, Universe Blessing) +1% Dodge, Can't be used in combo
Basic Polearm Training- (Passive Ability, Dragoon) This character gains +6 Magical Attack and +6 Melee Attack when a Polearm is equipped.
Accessories-
None
Armor-
None
Artifacts-
None
Consumables-
None
Items-
None
Permanant Consumables-
None
Pets-
None
Spells-
None
Transformations-
None
Weapons-
None
Awards-
Unsuccessfully Fought A Lake
Level 4
Humanoid, Earth
HP- 700
MP- 200
STR - 60 (14)
AGI - 60 (14)
CON - 70 (14)
MIN - 20 (5)
SPI - 40 (8)
XP- 1,900
XP Required- 7,500
Fame- 3
Gold- Uses Erin's
Bonus Weeks: 0
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Basic Heavy Armor Mastery- (Passive Ability, Guardian) All Heavy Armors worn by possessor provide +10 additional Defense
Guard Other- (Active Ability, Attack) Adds double user's Defense to target's Defense until user's next turn. User must be in the front row.
Holy Foresight-(Passive Ability, Universe Blessing) +1% Dodge, Can't be used in combo
Basic Polearm Training- (Passive Ability, Dragoon) This character gains +6 Magical Attack and +6 Melee Attack when a Polearm is equipped.
Accessories-
None
Armor-
None
Artifacts-
None
Consumables-
None
Items-
None
Permanant Consumables-
None
Pets-
None
Spells-
None
Transformations-
None
Weapons-
None
Awards-
Unsuccessfully Fought A Lake
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Alexander (Chase-san)-
Level 5
Human, Physical
HP- 1000
MP- 350
STR- 110 (18)
AGI- 75 (13)
CON- 100 (18)
MIN- 35 (5)
SPI- 5 (1)
XP- 10
XP Required- 10,000
Fame- 15
Gold- 0
Bonus Weeks: 0
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Physical Overdrive
Basic Sword Training- (Passive Ability, Swordsman) This character gains +6 Melee Attack when a Sword is equipped.
Apprentice Sword Training- (Passive Ability, Swordsman) This character gains +50 Melee Attack when a Sword is equipped.
Swordsman- (Passive Ability, Swordsman) This character gains +700 Melee Attack and +50 to all stats when a Sword is equipped plus an additional +10 Melee Attack and +5 to all stats for each level character possesses.
Mana Blade- (Active Ability, Kensei) +20 Damage for every Melee Attack until end of battle, uses mana equal to users max mana, only usable when a sword is equipped.
Weapons-
None
Armor-
None
Accessories-
None
Consumables-
None
Item-
None
Spells-
None
Pets-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
Completed 'Shipment Transfer' Quest
Iron Directive Member
Member of the Fish of the Month Club
Award: Rebirth and Awakening Tournament Participant
Award: Rebirth and Awakening Tournament PC Winner
Award: Rebirth and Awakening Tournament Second Place
Defeated Toole on the Day of Flames
Retired
Unretired
Level 5
Human, Physical
HP- 1000
MP- 350
STR- 110 (18)
AGI- 75 (13)
CON- 100 (18)
MIN- 35 (5)
SPI- 5 (1)
XP- 10
XP Required- 10,000
Fame- 15
Gold- 0
Bonus Weeks: 0
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Physical Overdrive
Basic Sword Training- (Passive Ability, Swordsman) This character gains +6 Melee Attack when a Sword is equipped.
Apprentice Sword Training- (Passive Ability, Swordsman) This character gains +50 Melee Attack when a Sword is equipped.
Swordsman- (Passive Ability, Swordsman) This character gains +700 Melee Attack and +50 to all stats when a Sword is equipped plus an additional +10 Melee Attack and +5 to all stats for each level character possesses.
Mana Blade- (Active Ability, Kensei) +20 Damage for every Melee Attack until end of battle, uses mana equal to users max mana, only usable when a sword is equipped.
Weapons-
None
Armor-
None
Accessories-
None
Consumables-
None
Item-
None
Spells-
None
Pets-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
Completed 'Shipment Transfer' Quest
Iron Directive Member
Member of the Fish of the Month Club
Award: Rebirth and Awakening Tournament Participant
Award: Rebirth and Awakening Tournament PC Winner
Award: Rebirth and Awakening Tournament Second Place
Defeated Toole on the Day of Flames
Retired
Unretired
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Erin (Chase-San)
Level 5
Dragon, Electrical
HP- 750
MP- 450
STR- 20 (3)
AGI- 75 (13)
CON- 75 (13)
MIN- 45 (6)
SPI- 110 (20)
XP- 4,915
XP Required- 10,000
Fame- 8
Gold- 0
Bonus Weeks: 0
Weeks: 0
Immune to Paralyze
Abilities-
Basic Wizard Magic Attunement- (Passive Ability, Wizard) All Wizard Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Channeling Attunement- (Passive Ability, Channeler) All Channeling spells can transfer 50 more HP or MP
Holy Strikes- (Passive Ability, Blessing) +1% Critical, Can't be used in combos
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Weapons-
None
Armor-
None
Accessories-
None
Consumables-
None
Items-
None
Spells-
None
Pets-
None
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
Has used 1 Perfect Vaccine.
Completed the 'Enter the Doctor' Quest
Has Won the "Adventurers!" Event Match
Unsuccessfully Fought A Lake
Destroyed the Shadow Reservoir with the Sun Orb
Level 5
Dragon, Electrical
HP- 750
MP- 450
STR- 20 (3)
AGI- 75 (13)
CON- 75 (13)
MIN- 45 (6)
SPI- 110 (20)
XP- 4,915
XP Required- 10,000
Fame- 8
Gold- 0
Bonus Weeks: 0
Weeks: 0
Immune to Paralyze
Abilities-
Basic Wizard Magic Attunement- (Passive Ability, Wizard) All Wizard Magic spells gain +10 Magical Attack and cost 10 less MP
Basic Channeling Attunement- (Passive Ability, Channeler) All Channeling spells can transfer 50 more HP or MP
Holy Strikes- (Passive Ability, Blessing) +1% Critical, Can't be used in combos
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Weapons-
None
Armor-
None
Accessories-
None
Consumables-
None
Items-
None
Spells-
None
Pets-
None
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
Has used 1 Perfect Vaccine.
Completed the 'Enter the Doctor' Quest
Has Won the "Adventurers!" Event Match
Unsuccessfully Fought A Lake
Destroyed the Shadow Reservoir with the Sun Orb
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Apep Nivek of the Black Mists (Wriggle Nightsparrow)
Level 2
Darkspawn, Psychic
HP- 200
MP- 180
STR- 8 (4)
AGI - 24 (12)
CON- 20 (10)
MIN- 18 (9)
SPI- 40 (20)
XP- 100
XP Required- 2.500
Fame- 1
Gold- 10
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Mental Overdrive
Basic Herald of Lunacy Knowledge- (Passive Ability, Herald of Lunacy) Possessor's Darkspawn pets and summons gain +100 HP, +100 MP, +10 to damage dealt, and +10 to all stats
Weapons-
Arena Member's Bow- (Weaponx2, Bow, Wielder's Element, 100 Gold) +20 Ranged Attack, +10 Damage of Wielder's Element
Arena Member's Blade- (Weapon, Sword, Wielder's Element, 100 Gold) +15 Melee Attack , +10 Damage of Wielder's Element
Arena Member's Shield- (Weapon, Shield, Wielder's Element, 100 Gold) +15 Defense, +10 Damage of Wielder's Element
Arena Member's Staff- (Weaponx2, Staff, Wielder's Element, 100 Gold) +20 Magical Attack, +10 Damage of Wielder's Element
Armor-
Arena Member's Armor- (Armor, Light Armor, Wielder's Element, 100 Gold) +20 Defense, +10 Defense against Wielder's Element
Accessories-
Arena Member's Charm- (Accessory, Amulet, Wielder's Element, 100 Gold) +15 Damage for all attacks that include Wielder's Element as one of their element
Consumables-
None
Items-
None
Spells-
Pets-
Feeding Mouse- (Pet, Animal, Earth, Lv.1, 50 Gold)
HP- 1
MP- 1
STR- 1
AGI- 4
CON- 1
MIN- 1
SPI- 1
XP- 0
XP Needed- 1,000
Defense- 1
Prime Attribute- Agility
Abilities-
Bite- 1 Damage, 80% Does no damage, Earth, 0 MP
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
None
Level 2
Darkspawn, Psychic
HP- 200
MP- 180
STR- 8 (4)
AGI - 24 (12)
CON- 20 (10)
MIN- 18 (9)
SPI- 40 (20)
XP- 100
XP Required- 2.500
Fame- 1
Gold- 10
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Mental Overdrive
Basic Herald of Lunacy Knowledge- (Passive Ability, Herald of Lunacy) Possessor's Darkspawn pets and summons gain +100 HP, +100 MP, +10 to damage dealt, and +10 to all stats
Weapons-
Arena Member's Bow- (Weaponx2, Bow, Wielder's Element, 100 Gold) +20 Ranged Attack, +10 Damage of Wielder's Element
Arena Member's Blade- (Weapon, Sword, Wielder's Element, 100 Gold) +15 Melee Attack , +10 Damage of Wielder's Element
Arena Member's Shield- (Weapon, Shield, Wielder's Element, 100 Gold) +15 Defense, +10 Damage of Wielder's Element
Arena Member's Staff- (Weaponx2, Staff, Wielder's Element, 100 Gold) +20 Magical Attack, +10 Damage of Wielder's Element
Armor-
Arena Member's Armor- (Armor, Light Armor, Wielder's Element, 100 Gold) +20 Defense, +10 Defense against Wielder's Element
Accessories-
Arena Member's Charm- (Accessory, Amulet, Wielder's Element, 100 Gold) +15 Damage for all attacks that include Wielder's Element as one of their element
Consumables-
None
Items-
None
Spells-
Pets-
Feeding Mouse- (Pet, Animal, Earth, Lv.1, 50 Gold)
HP- 1
MP- 1
STR- 1
AGI- 4
CON- 1
MIN- 1
SPI- 1
XP- 0
XP Needed- 1,000
Defense- 1
Prime Attribute- Agility
Abilities-
Bite- 1 Damage, 80% Does no damage, Earth, 0 MP
Transformations-
None
Permanant Consumables-
None
Artifacts-
None
Awards-
None
MODRAAAAAAAAAAAAAGE
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Re: Retired Character Centre
Beth (Kitsune106)
Level 6
Spirit, Earth
HP- 1,570
MP- 60
STR - 139 (20)
AGI - 132 (19)
CON - 117 (14)
MIN - 6 (1)
SPI - 6 (1)
XP- 6,345
XP Required- 12,500
Fame 9
Gold - 839,758
Bonus Weeks: 4
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Craft- (Active Ability, Attack) User uses a secret formula
Change Stance- (Active Ability, Attack) Possessor changes stances
Worshipper of the New Dark Empire Pantheon-
Base Maleficus Benefit: Character's gain +25 to Magical, Ranged, and Melee attacks per level, provided those attacks are Darkness element
Base Gillingman Benefit: Character's gain +25 defense against Darkness, +25 Magical, Melee, and Ranged attack to Darkness element attacks, and 1% Darkness Resistance
Base Marina Benefit: Character's gain +15 defense against Darkness, +15 Melee and Ranged attack to Darkness element attacks, +25 Magic attack to Darkness element attacks, and 1% Darkness Resistance
Base Naria Benefit: Character's gain +35 to Magical, attacks per level, provided those attacks are Rune Magic, Rune Magic spells cost 10 less MP per character level
Base Doctor Beak Benefit: Character's attacks gain a 1% chance of inflicting Poison per character level
Base Malburgeon Benefit: ?
Mana Spark Blessing 1- (Passive Ability, Blessing) +400 Max HP
Apprentice Hammer Training- (Ability, Crusher) +500 damage for all attacks involving Hammers, possessor gains +20 to all stats when a Hammer is equipped
Armorer- (Passive Ability, Smith) All armors have their stat bonuses that they provide increased by +20
Basic Blacksmithing Training- (Passive Ability, Blacksmith) This character gains +6 Melee Attack if a Sword, Hammer, Axe, Mace, Spear or Polearm is equipped. This character gains +6 Defense if a Shield, Heavy Armor, or Light Armor is equipped.
Basic Hammer Training- (Passive Ability, Crusher) This character gains +6 Melee Attack when a Hammer is equipped.
Basic Merchant Proficiency- (Passive Ability, Merchant) Character's half-price sales cap increases by 5,000 Gold.
Bowyer- (Passive Ability, Smith) Bows give +30 Ranged Attack
Chilling Aura of the Grave- (Stance Ability, Deathless One) Undead pets and summons, as well as possessor, if possessor is Undead, gain a 5% chance to Paralyze those hit by their attacks if said targets are lower or equal level, +20 CON when active
Dwarven Earth Shatter- (Active Ability, Crusher) This character may use Dwarven Earth Shatter in conjunction with a Melee Attack, so long as no other technique is used and a hammer is equipped. This character gains +58 Melee Attack, and has a 75% chance of dealing double damage against Earth element foes.
Holy Strikes-(Passive Ability, Universe Blessing) +1% Critical, Can't be used in combos
Hammer Wielding I- (Passive Ability, Crusher) +5 to all stats when a Hammer is equipped
Hammer Wielding II- (Passive Ability, Crusher) +25 to all stats when a Hammer is equipped, +50 Melee Attack when a Hammer is equipped
Hammersmith- (Passive Ability, Smith) All Hammers equipped give +20 CON
Smash- (Active Ability, Crusher) This character may use Smash in conjunction with a Melee Attack, so long as no other technique is used and a hammer is equipped. This character gains +28 Melee Attack, and has an 8% chance of inflicting Stun.
Trained Smelter- (Passive Ability, Smith) Each Light Armor or Heavy Armor equipped provides +20 Defense
Weaponsmith- (Passive Ability, Smith) All weapons give +30 Melee Attack, Ranged Attack, and Magical Attack if they already give the aforementioned type of bonus
Awards-
Has participated in Lord Thandolman's hunts for the Crimson Spear of Avandos (1) times.
Has completed 2 Forays into the Temple of Orithon for Lord Ortharr Vhendris
Aided in the Destruction of Khalsubarr
Defeated Toole on the Day of Flames
Has Reached Round 2 in an Endurance Match
Attended a Carnival!
Has Won the "Adventurers!" Event Match
Has Defeated 10 Bosses in Boss Rush
Everything Else:
Given to Ixion
Level 6
Spirit, Earth
HP- 1,570
MP- 60
STR - 139 (20)
AGI - 132 (19)
CON - 117 (14)
MIN - 6 (1)
SPI - 6 (1)
XP- 6,345
XP Required- 12,500
Fame 9
Gold - 839,758
Bonus Weeks: 4
Weeks: 0
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Point Blank
Fortify Body
Overdrive
Craft- (Active Ability, Attack) User uses a secret formula
Change Stance- (Active Ability, Attack) Possessor changes stances
Worshipper of the New Dark Empire Pantheon-
Base Maleficus Benefit: Character's gain +25 to Magical, Ranged, and Melee attacks per level, provided those attacks are Darkness element
Base Gillingman Benefit: Character's gain +25 defense against Darkness, +25 Magical, Melee, and Ranged attack to Darkness element attacks, and 1% Darkness Resistance
Base Marina Benefit: Character's gain +15 defense against Darkness, +15 Melee and Ranged attack to Darkness element attacks, +25 Magic attack to Darkness element attacks, and 1% Darkness Resistance
Base Naria Benefit: Character's gain +35 to Magical, attacks per level, provided those attacks are Rune Magic, Rune Magic spells cost 10 less MP per character level
Base Doctor Beak Benefit: Character's attacks gain a 1% chance of inflicting Poison per character level
Base Malburgeon Benefit: ?
Mana Spark Blessing 1- (Passive Ability, Blessing) +400 Max HP
Apprentice Hammer Training- (Ability, Crusher) +500 damage for all attacks involving Hammers, possessor gains +20 to all stats when a Hammer is equipped
Armorer- (Passive Ability, Smith) All armors have their stat bonuses that they provide increased by +20
Basic Blacksmithing Training- (Passive Ability, Blacksmith) This character gains +6 Melee Attack if a Sword, Hammer, Axe, Mace, Spear or Polearm is equipped. This character gains +6 Defense if a Shield, Heavy Armor, or Light Armor is equipped.
Basic Hammer Training- (Passive Ability, Crusher) This character gains +6 Melee Attack when a Hammer is equipped.
Basic Merchant Proficiency- (Passive Ability, Merchant) Character's half-price sales cap increases by 5,000 Gold.
Bowyer- (Passive Ability, Smith) Bows give +30 Ranged Attack
Chilling Aura of the Grave- (Stance Ability, Deathless One) Undead pets and summons, as well as possessor, if possessor is Undead, gain a 5% chance to Paralyze those hit by their attacks if said targets are lower or equal level, +20 CON when active
Dwarven Earth Shatter- (Active Ability, Crusher) This character may use Dwarven Earth Shatter in conjunction with a Melee Attack, so long as no other technique is used and a hammer is equipped. This character gains +58 Melee Attack, and has a 75% chance of dealing double damage against Earth element foes.
Holy Strikes-(Passive Ability, Universe Blessing) +1% Critical, Can't be used in combos
Hammer Wielding I- (Passive Ability, Crusher) +5 to all stats when a Hammer is equipped
Hammer Wielding II- (Passive Ability, Crusher) +25 to all stats when a Hammer is equipped, +50 Melee Attack when a Hammer is equipped
Hammersmith- (Passive Ability, Smith) All Hammers equipped give +20 CON
Smash- (Active Ability, Crusher) This character may use Smash in conjunction with a Melee Attack, so long as no other technique is used and a hammer is equipped. This character gains +28 Melee Attack, and has an 8% chance of inflicting Stun.
Trained Smelter- (Passive Ability, Smith) Each Light Armor or Heavy Armor equipped provides +20 Defense
Weaponsmith- (Passive Ability, Smith) All weapons give +30 Melee Attack, Ranged Attack, and Magical Attack if they already give the aforementioned type of bonus
Awards-
Has participated in Lord Thandolman's hunts for the Crimson Spear of Avandos (1) times.
Has completed 2 Forays into the Temple of Orithon for Lord Ortharr Vhendris
Aided in the Destruction of Khalsubarr
Defeated Toole on the Day of Flames
Has Reached Round 2 in an Endurance Match
Attended a Carnival!
Has Won the "Adventurers!" Event Match
Has Defeated 10 Bosses in Boss Rush
Everything Else:
Given to Ixion
MODRAAAAAAAAAAAAAGE