But oh no.
Oh no.
There's that one person you forgot! That one with the face (or not)! You can't just blow this one off by pretending it got delayed in the mail! Lili's running it too well for that to work! She might redirect some angry abstracts your way for even suggesting it!
No, the only thing for it is to make a gift so thoughtful, so extra-special, so them that they'll forget you ever forgot in the first place! Bascaradine's got a waiting line out the door, the street, and the disc, so they aren't going to cut it! And you need to do it quick.
Fortunately, as Arena Members, you can combo! Or if you aren't one of those, you're probably Arena-Adjacent enough to do combos! And if you can't, well maybe you should have thought about that before deciding to be yourself. Or maybe some special permissions might be granted for this flurry of beyond-last-minute giftgiving.
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Rules
It's a contest! The object is to use the resources available to you to make the perfect gift for your assigned recipient!
Points will be awarded by our panel of judges on a scale of 1-5 on the following categories:
- Suitability- How true to the character's theme and personality is it?
Usability- Can they use it at their level? Is it properly suited to their level-bracket? Does it have weird ability requirements they just don't meet? You can't go giving somebody something they can't use!
Potency- If it's gear, is it powerful? If it isn't, is it suitably fancy, expensive, or otherwise containing enough power-in-potential to make it worthwhile? Bear in mind, if the recipient can't use what they get, this should incur a penalty on this front.
Utility- Does it play well with the recipient's strengths? Perhaps it expands upon their powerset, or opens up new avenues for abilities they have. Perhaps it's an item that works well with their chosen profession, or otherwise would provide great opportunities for them specifically?
Don't just present the combo- give it a little flair! Things tend to be more interesting when you make it a performance. And the disconnect between intention and result can make for some dramatic twists!
Judges will be chosen from players' non-participating character roster. Players can't judge their own characters' results- they'll sit out that round.
The result of the combo will go to the designated recipient- it's meant to be for them, after all! No making up a fancy combo intended for one of your guys. That would just be gauche.
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Awards and Prizes
We can't very well have a contest without awards and prizes, now, can we? Fortunately, our resident Santa Cael is well-stocked with very suitable prizes for this flavour of contest- namely, Giftboxes of all stripes.
People are encouraged to add to the prize pot as they see fit, or come up with other awards and prizes to grant.
Tiebreakers will be decided by the GRAND PANEL OF SANTAS. Or the closest equivalent we can come up with.
The Perfect Gift Award
Oh, what a wonderful surprise! Whomsoever makes the gift with the highest overall score at the end is granted this prestigious award!
5 Custom Wonder-Gift- (Item, Ticket, Light & Progress & Wonder, 250,000,000 Gold) Can be opened at the Warehouse for a roll on the Custom Wonder-Gift table
5 Superior Wrapped-Up Wonder- (Item, Ticket, Wonder, 360,000,000 Gold) Can be opened at the Warehouse for a roll on the Superior Wrapped-Up Wonder table
5 Boxed Miracle- (Consuamble, Enchanted Item, Light & Glory & Wonder, 1 Charge, 200,000,000 Gold) User replicates the effect of an action performable by a deity below Level 98 that is below user's Level that is normally fightable for drops on the enemy list as though an instance of said entity were performing said action
Silver Suit of the Killer of the SPAAAAAAACE VAAAAAAAMPIIIIIIIRE- (Armor, Power Armor, Hope & Technology, 42,710,000 Gold) +42,600 Defense, +42,000 to all stats, +42,730 Melee Attack, +42,730 Ranged Attack, +1 Fame as a non-stacking bonus, Individuals below Level 60 may not deal wearer HP Drain, 30% Technology Resistance, 30% Darkness Resistance, 20% Ice Resistance, 5% Undead Resistance, 5% Alien Resistance, Combat Arts spells cast by wearer that provide a Melee Attack Bonus gain +42,200 additional Melee Attack, Combat Arts spells cast by wearer that provide a Ranged Attack Bonus gain +42,200 additional Ranged Attack, Buffs on wielder from Leadership spells that boost wielder's stats do so by an additional 1,000 points, to a max of 10 such buffs, with this effect not stacking across multiple copies of this item, Wierlder is Immune to Frozen, Suffocation, Voidstruck, and Poison: Irradiated from effects attached to Zones, Terrains, and Phantom Terrains by sources below Level 60, Wearer must be Level 20 or greater
25 Crown of the Absolute Emperor- (Accessory, Crown, Nobility & Glory & Law, 80,000,000 Gold) +80,000 Defense, +80,000 SPI, +800,000 MP as a non-stacking bonus, Wielder's allies gain +8,000 to all stats as a non-stacking bonus, 200% inflicts Charm, 30% inflicts Dominion, Wielder must be Level 20 or greater, Wielder must be either Level 40 or greater or must possess the ability 'Noble'
The Wykki Stooger Commiseration Citation
For the gift that manages to miss the mark in the most spectacular way. The giftgiver whose gift has the lowest score ends up lumbered with this. Struhuhu.
Amazing Drillko (Doesn't Like You Like *That*!)- (Weapon, Spear, Atomic & Mystic & Glory & Destruction, 80,000,000 Gold) +160,000 Melee Attack, +160,000 Damage dealt, Wielder Pierces all Defense of entities below Level 80, If wielder is fighting no opponent 15 Levels or greater than wielder, this weapon has a 5% chance of preventing its wielder's actions from occurring, If wielder is fighting no opponent of greater Level and has, previously within the same thread, performed a Technique that did not require a Spear, Tool, or something with 'Drill' in its name to use, this chance is increased to 25%, This weapon may be targeted as an entity for the purposes of effects that inflict Charm, and, if it is afflicted with Charm by its wielder, loses its chance to make actions not work, This weapon additionally possesses the subtype Tool, Wielder must be Level 40 or greater
Corset of REALLY Tight Squeezes- (Armorx.5, Clothing, Physical, 5,000,000 Gold) +5,000 Defense, +5,000 AGI, Wearer may not be prevented from targeting entities in the back row by entities below Level 60 who are in the front row of any row-order formation, Wearer may choose to count as up to 900,000 fewer entities for row-order purposes (to a minimum of 1), Wearer is dealt 50,000 Flat Physical element Damage at the start of each round and has a 95% chance of being afflicted with Pain and Suffocation at the start of each round
'How to Get Those Godly Muscles!'- (Accessory, Tome, Physical & Light, 150,000 Gold) Wielder may spend 5 actions in a row to obtain a non-stacking buff that provides +150 STR
Leering Pencil- (Accessory, Trinket, Darkness & Wood, 500 Gold) 15% inflicts Confusion: Fear: Disconcerted
Box Full of Angry Snakes- (Consumable, Lethal Item, Earth & Acid, 1 Charge, 3,100 Gold) Deals 2,000 Flat Physical & Earth & Acid element damage, 15% inflicts Poison
Warpped-Up Wonder Double-Pack- (Item, Ticket, Wonder, 72,000,000 Gold) Can be opened at the Warehouse for two rolls on the Wrapped-Up Wonder table
The 'You Shouldn't Have' Trophy Of Flawless Taste
The gift that has the highest overall Suitability score wins this for its creator! You know them so well!
Boxed Miracle- (Consuamble, Enchanted Item, Light & Glory & Wonder, 1 Charge, 200,000,000 Gold) User replicates the effect of an action performable by a deity below Level 98 that is below user's Level that is normally fightable for drops on the enemy list as though an instance of said entity were performing said action
2 Custom Wonder-Gift- (Item, Ticket, Light & Progress & Wonder, 250,000,000 Gold) Can be opened at the Warehouse for a roll on the Custom Wonder-Gift table
2 Superior Wrapped-Up Wonder- (Item, Ticket, Wonder, 360,000,000 Gold) Can be opened at the Warehouse for a roll on the Superior Wrapped-Up Wonder table
Prince Charming Battle-Action Figure- (Weapon, Other: Toy, Magic & Light & Hope & Earth, 60,000,000 Gold) +60,000 Magical Attack, +60,000 SPI, +600,000 MP as a non-stacking bonus, Wielder's 'Magical Attack' and 'Overdrive' actions may count as coming from a source that is a Level 59 Earth-element Fae named 'Prince Charming 'val Charmingston XXVIII' with 80 Fame if wielder is Level 40 or greater
Mimmorico- (Weapon, Other: Chaos Talon, Illusion, 50,000,000 Gold) This weapon, at the start of a thread, copies a non-unique weapon with a listed cost that is under 50,000,000 that is in stock in the Shop and becomes that weapon for the remainder of the thread
The 'You Really Shouldn't Have' Trophy Of Regrettably Flawed Taste
The gift with the lowest overall Suitability score, on the other hand, gets this. Maybe you should have stuck with socks instead.
Celas Costume- (Accessory, Container, Wood & Moon, 3,000,000 Gold) Wearer's Base STR becomes 5, Wearer's Base AGI becomes 2, Wearer's Base CON becomes 5, Wearer's Base MIN becomes 1, Wearer's Base SPI becomes 3, Wearer's name becomes 'Costume', Wearer counts as having a Grand Armor armor named 'Celas' equipped that is also an Aquatic
Swolen Car- (Accessory, Container, Flesh & Rot & Technology, 500,000 Gold) +500 AGI, +500 CON, Wielder counts as additionally possessing the subtype Vehicle, 100% inflicts Confusion: Nausea
A Nice, Piping Hot Cup Of Shut the Fuck Up- (Consumable, Drink, Fury, 1 Charge, 24,000,000 Gold) Deals 240,000 Flat Fire element Damage, 100% inflicts Impaired: Mute, Target, if below Level 60, obtains a non-stacking 50% chance of skipping each of its actions
Warpped-Up Wonder Double-Pack- (Item, Ticket, Wonder, 72,000,000 Gold) Can be opened at the Warehouse for two rolls on the Wrapped-Up Wonder table
Landhawk Decal- (Permanent Consumable: Modular Upgrade, Earth & Air, 1 Charge, 30,000 Gold) Gives target Armor the Modular Upgrade Enhancement 'Applied Landhawk Decal'
Formerly-Holy Water Someone Spit Out- (Item, Antiquity, Water, 16 Gold)
Pot with White Wings that Might Be Sorta Holy?- (Item, Antiquity, Light & Earth & Hope, 700 Gold)
The Positively Proper Plug-And-Play Presentation
Usable straight from the box! The gift with the highest overall Usability score wins this award.
Boxed Miracle- (Consuamble, Enchanted Item, Light & Glory & Wonder, 1 Charge, 200,000,000 Gold) User replicates the effect of an action performable by a deity below Level 98 that is below user's Level that is normally fightable for drops on the enemy list as though an instance of said entity were performing said action
2 Custom Wonder-Gift- (Item, Ticket, Light & Progress & Wonder, 250,000,000 Gold) Can be opened at the Warehouse for a roll on the Custom Wonder-Gift table
2 Superior Wrapped-Up Wonder- (Item, Ticket, Wonder, 360,000,000 Gold) Can be opened at the Warehouse for a roll on the Superior Wrapped-Up Wonder table
Sticky Object-Collecting Sphere (Massive-Potential-Size-Increase Variant)- (Weapon, Orb, Physical & Astral & Spatial, 185,000,000 Gold) +1 Melee Attack, Wielder's chances to steal items are increased by 35% against targets below Level 90 as a non-stacking effect, Whenever wielder conducts an attack that incorporates this item's Melee Attack bonus, it doubles, to a max of 1,850,000 points, as a buff that stacks 200 times, Wielder must be Level 20 or greater
Mimmorico- (Weapon, Other: Chaos Talon, Illusion, 50,000,000 Gold) This weapon, at the start of a thread, copies a non-unique weapon with a listed cost that is under 50,000,000 that is in stock in the Shop and becomes that weapon for the remainder of the thread
The Flat-Pack-Manual-Hell Honour
Some assembly required. And by 'some' it may mean 'all'. The gift with the lowest overall Usability score wins this.
Almost Vorpal, Somewhat Runic, Pebble-Attracting Yoyo of Sorta-Kinda Soul Sucking and Minor Healing that Can Sometimes Hold a Grudge- (Weapon, Other: Yoyo, Magic & Darkness & Earth, 7,000 Gold) +30 Melee Attack, +25 Magical Attack, +1% Critical, Heals 5 Damage on Hit, May Heal instead of doing damage at 1/5 damage, +1% to Hit against Earth element Elementals, allied Rune Magic summons gain +10 to all stats, +5 to all stats for each Rune equipped, Rune magic spells cost 5 less MP to cast, Deals 50 extra damage to targets that have damaged wielder within the last 5 turns
Man the Duck the Man the Duuk the Maan the Mann the Duhk- (Accessory, Other: Legionnaire, Air & Water & Basic, 30,000 Gold) Wielder gains the subtype Aerial if wielder does not possess the subtype Human, Wielder counts wielder possessing the subtype Aerial as wielder possessing the subtype Human, Wielder counts wielder possessing the subtype Human, excluding through possession coming from this item, as wielder possessing the subtype Human, Wielder treats effects that would cause wielder to gain the subtype Aerial as instead causing wielder to gain the subtype Human, Wielder treats effects that require wielder to have gain the subtype Aerial, but to not have possessed it without such an effect granting it, as requiring wielder to have lost the subtype Human due to one effect, but to have then gained it through another, If this item would cause wielder to gain the subtype Human, it instead removes Human from wielder's subtypes, provided wielder already possessed the subtype Human, causes wielder to gain the subtype Aerial, and then causes wielder to gain the subtype Human (unless wielder does not possess the subtype Aerial, in which case wielder gains the subtype Human but counts said subtype as being Aerial for purposes of whether or not wielder possesses it), Wielder counts as possessing an additional ally that is an Aerial and a Human, but does not count said ally for purposes of counting said only allies of wielder who are Human or only allies of wielder who are Aerials
Irritatingly Complex Heist- (Spell, Thief Arts, Darkness & Psychic, 20,000,000 Gold & 200,000 MP & 20,000 HP, 20,000,000 Gold) Caster chooses up to 5 willing allies and up to 3 allies who are different from the aforementioned 5 allies, Provided that at least one of these allies possesses a buff that comes from an Aquatic that is between Level 7 and Level 68, Caster chooses three of these allies (provided such allies exist, instead setting Spell Calculation Number 1 to 0 if such allies do not exist), and, if none of said allies are both greater than Level 90 and Chaos element, totals the number of letters in the names of each different Thief Arts spell equipped across said group of allies, noting this number as Spell Calculation Number 1; two of the allies chosen by this spell who were chosen in the first group of up to 5 willing allies who do not have their HP linked to any of the allies chosen in the second group of up to 3 allies but who were not chosen above in the group of three allies (provided such allies exist, instead setting Spell Calculation Number 2 to 0 if such allies do not exist) and subtracts the sum of the Melee Attack bonuses of their equipped items from the average of (the combined MIN bonuses of their equipped items) and (the combined AGI bonuses of their equipped items), noting said number as Spell Calculation Number 2 if none of the two allies chosen have a unique Antiquity carried and instead adding then number of Geomancy buffs that each individual in said group obtained after the most recent Divination buff each said individual respectively obtained to the number instead (provided that either none of said individuals obtained a Divination buff at any point in the thread or that each such individual possesses at least one Divination buff at the time of said checking, with the number that said number would be added to instead being set to '5' if neither such situation is the case), with said number then being noted as Spell Calculation Number 2; then up to 4 allies who were chosen as part of any previous choice made as part of this spell are selected, and, for each such ally whose name, subtype, and third-from-first-alphabetically 'Blessing' ability (should such an ability exist, instead substituting the entity's name a second time if it does not), contain more of the letter 'o' than the letter 'a' (taking all three together per entity but calculating each entity's separately), the number 57 is added to Spell Calculation Number 3; if the sum of Spell Calculation Number 1, Spell Calculation Number 2, and Spell Calculation Number 3 is at least 47,515, and no Humanoid & Aquatic or (Dragon & Golem with two or more Bardic Music spells equipped) has placed a Rune Magic debuff on caster, one of caster's summons, or one of caster's allies at any point in the thread (taking the alliance-status and summon-ownership-status of such entities across the entire thread, with 'yes' at any point counting said entity as such an entity for said calculation unless an entity of Level 85 or greater who is a Large Structure with the Constant Effect 'Supermassive' objects, in which case said answer becomes 'no' if at any point in said thread it would have been no) objects, caster, to a max of once per thread, obtains 5,000,000 temporary Gold that counts as coming from a source that is a Humanoid with three Hat weapons equipped that was afflicted with Petrified (three turns before this spell was cast, but not at the time said spell was cast)
Ultimate, Hyper 'Find the Missing Sock'- (Spell, Ritual Magic, Air & Energy, 457,325 MP, 70,000 Gold) Caster determines what entities in any battlespace in the same battle are carrying an item whose name includes 'Sock' that is not equipped, Caster determines what entities in any battlespace in the same battle are carrying an item whose name includes 'Sock' that is equipped, Caster determines what battlespaces in the same battle contain a non-carried, non-equipped item whose name includes 'Sock', This spell requires 37 consecutive actions to cast, requires that its caster possess the abilities 'Ritualist', 'Subspace Architect', 'Esoteric Wiseman', 'Golfer', and 'Chef', requires that three of its caster's allies are unique, have names that start with 'J', and are each wielding at least two armors whose name includes 'Shirt', and can only start being cast on the eighth round of battle against both a Dragon and an animal whose name includes 'Rat'
Warpped-Up Wonder Double-Pack- (Item, Ticket, Wonder, 72,000,000 Gold) Can be opened at the Warehouse for two rolls on the Wrapped-Up Wonder table
The Puissant Present Prize
Overwhelming power, within appropriate bounds! The gift with the highest Potency score overall wins this.
2 Boxed Miracle- (Consuamble, Enchanted Item, Light & Glory & Wonder, 1 Charge, 200,000,000 Gold) User replicates the effect of an action performable by a deity below Level 98 that is below user's Level that is normally fightable for drops on the enemy list as though an instance of said entity were performing said action
2 Custom Wonder-Gift- (Item, Ticket, Light & Progress & Wonder, 250,000,000 Gold) Can be opened at the Warehouse for a roll on the Custom Wonder-Gift table
Superior Wrapped-Up Wonder- (Item, Ticket, Wonder, 360,000,000 Gold) Can be opened at the Warehouse for a roll on the Superior Wrapped-Up Wonder table
A Cannon Shield From A Reality Where Cannon Shields Are Better- (Weapon, Shield, Metal & Warding & War, 135,500,000 Gold) +135,000 Defense, +135,000 Ranged Attack, +100,000, 100% Resilience, 150% inflicts Fatigued: Stun
Blade of the Gold Leaf Throne's Champion- (Weapon, Sword, Glory & Wealth, 400,000,000 Gold) +400,000 Melee Attack, +400,000 Magical Attack, +400,000 STR, +400,000 SPI, Wielder ignores the Resistances, Immunities, Absorptions, and Reflections of individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
Flames of Inferno- (Weapon, Force, Fire & Acid & Atomic & Law & Evil, 230,000,000 Gold) +230,000 Melee Attack, +230,000 Ranged Attack, +230,000 Magical Attack, 300% inflicts Poison: Irradiated and Hexed, 150% inflicts Burning and Dissolving, 30% inflicts Cursed and Smitten: Great Atrocity, Wielder must be Level 40 or greater
Bane Sovereign's Armor- (Armor, Heavy Armor, Darkness & Physical, 12,710,000 Gold) +12,600 Defense, +12,200 Defense against Darkness, 30% Physical Resistance, +12,730 Melee Attack, Wielder's Necromancy spells that provide a Melee Attack Bonus gain +12,200 additional Melee Attack, Buffs on wielder from Necromancy spells that boost wielder's stats do so by an additional 600 points, to a max of 10 such buffs, with this effect not stacking across multiple copies of this item, Wielder gains +1,200 Defense against CON Damage
The Puny Present Payoff
For that gift that leaves you feeling thoroughly less-than-whelmed. The gift with the lowest Potency score overall wins this.
Blessed Cannon-Shield- (Weapon, Shield, Physical, 2,195,000 Gold) +2,120 Defense, +2,040 Melee Attack, +2,099 Ranged Attack, 55% inflicts Fatigued: Stun, 5% Demon Resistance
Sad Trombone for the Missed Fight- (Weapon, Instrument, Water, 500,000 Gold) +50% inflicts Confusion: Depressio
10 Unopened Office Holiday Giftbox- (Item, Ticket, Earth & Air, 900 Gold) Can be opened at the Warehouse for a roll on the Office Holiday Giftbox table
Warpped-Up Wonder Double-Pack- (Item, Ticket, Wonder, 72,000,000 Gold) Can be opened at the Warehouse for two rolls on the Wrapped-Up Wonder table
The Perfectly Practicality Prize
Oh-so-very useful to its lucky recipient, the gift with the highest overall Utility score gets this.
Boxed Miracle- (Consuamble, Enchanted Item, Light & Glory & Wonder, 1 Charge, 200,000,000 Gold) User replicates the effect of an action performable by a deity below Level 98 that is below user's Level that is normally fightable for drops on the enemy list as though an instance of said entity were performing said action
2 Custom Wonder-Gift- (Item, Ticket, Light & Progress & Wonder, 250,000,000 Gold) Can be opened at the Warehouse for a roll on the Custom Wonder-Gift table
2 Superior Wrapped-Up Wonder- (Item, Ticket, Wonder, 360,000,000 Gold) Can be opened at the Warehouse for a roll on the Superior Wrapped-Up Wonder table
Crafter of Discord's Strings- (Weapon, Other: Puppet Strings, Darkness & Psychic, 4,000,000 Gold) +4,111 Magical Attack, +2,900 MIN, +2,900 SPI, 30% inflicts Charm. +400 to the stats of all of wielder's foes who are afflicted with Charm that have wielder as the source of said Charm infliction as an optional debuff (determined by wielder whether it is inflicted, which counts as a buff if inflicted on an ally of wielder) that goes away when wielder ceases to be afflicting said target with Charm, This item may be equipped as a Weaponx2 to gain an additional +5,000 Magical Attack, +3,800 MIN, +3,200 SPI, and increase the debuff to provide a bonus of an additional +300 points to all stats
Heart of the First Fire- (Weapon, Soul, Fire, 60,000,000 Gold) +60,000 Magical Attack, Wielder ignores the the Fire Immunity, Resistance, Reflection, and Absorption of individuals below Level 60, Wielder must be Level 20 or greater
The Disadvantageous Donation Distinction
And what are they supposed to do with this? The gift with the lowest overall Utility score gets this.
Axe of Bloodfury- (Weapon, Axe, Fire, 3,500 Gold) +17 Melee Attack, Inflicts Confusion: Berserk on wielder at the beginning of each round
Battlestaff of HONK HONK HONK HONK HONK HONK HONK HONK HONK- (Weapon, Staff, Sonic & Chaos, 3,500,000 Gold) +3,500 Melee Attack, Wielder's 'Magical Attack' actions use wielder's Melee Attack bonus instead of wielder's Magical Attack bonus, Wielder may summon 1 Demented, Vehicle, or (entity whose name includes 'Goose') from the Enemy List that is below Level 20 at the start of each round, announcing the text 'HONK HONK HONK HONK HONK HONK HONK HONK HONK' as wielder does so, Wielder announces the text 'HONK HONK HONK HONK HONK HONK HONK HONK HONK' before and after each of wielder's actions
Improperly-Weaponized Keening Soul-Diamond- (Weapon, Stone, Darkness & Air & Magic, 30,000,000 Gold) +30,000 Magical Attack, 1% inflicts Instant Death, 30% inflicts Instant Death on wielder at the start of each round, Wielder must be Level 20 or greater
Massive Dragonheart that is Spraying Horrid Toxin Everywhere- (Weapon, Deadly Item, Life & Toxin & Agony, 20,000,000 Gold) +20,000 Ranged Attack, 100% inflicts Poison, 5% inflicts Venom, Wielder has a 5% chance of inflicting Venom on 5 randomly-determined individuals in the same battlespace at the start of each round unless wielder possesses the ability 'Adept Deadly Item Training'
Disappointing Box that Launches Landhawks to Non-Useful Locations- (Accessory, Container, Air & Earth, 300 Gold) Wielder may bring 3 unequipped items whose name includes 'Landhawk' into each thread; at the end of each round of battle, this item randomly removes one of its wielder's equipped or carried items whose name includes 'Landhawk' from the thread
Expensive Bucket That Refuses To Raise Stats- (Accessory, Helm, Water, 70,000,000 Gold) +0 to all stats, This item's text cannot be modified by sources below Level 100
Warpped-Up Wonder Double-Pack- (Item, Ticket, Wonder, 72,000,000 Gold) Can be opened at the Warehouse for two rolls on the Wrapped-Up Wonder table
Door to a Boiling Mini-Hell- (Consumable, Enchanted Item, Fire & Darkness, Unlimited Charges, 30,000,000 Gold) To a max of once per battle, user creates a battlespace that contains a terrain of Hellscape and a Zone of Fire & Darkness that has a non-stacking effect attached to it that has a 200% chance of inflicting Burning and Pain on each entity within the Zone, User and user's allies may then enter said battlespace so long as no entity of Level 60 or greater in any battlespace objects; Once this item has been used once in a battle, its effect changes so that its uses allows its user and its user's allies to enter said battlespace so long as no entity of Level 60 or greater in any battlespace objects or to leave said battlespace for any other battlespace so long as no entity of Level 40 or greater in any battlespace objects
'The Eels Are Embarrassed'- (Item, Antiquity, Water & Fire, 5,600 Gold)
AN ABSOLUTELY SHITTY ITEM THAT YOU REGRET OWNING SO FUCKING MUCH- (Item, Antiquity, Fury, -50,000,000 Gold)