Random Dungeons and Lost Realms

This is for important threads such as rules, the shop, and the enemy list. Players should not create topics here.
Post Reply
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Random Dungeons and Lost Realms

Post by Lord Gadigan »

A thread to house both active random dungeons and Lost Realms random dungeons, combining the threads for the above from the old Nexus subforum. Lost Realms will be designated as such.
User avatar
Modrageball
Site Admin
Posts: 1292
Joined: Sun May 31, 2020 7:04 pm
Location: RAGE

Re: Random Dungeons and Lost Realms

Post by Modrageball »

Active Random Dungeons
Activity: Labyrinth of Beasts
Thread Type- Random Quest
Run By- Any Mod (Mods may ask Gadigan for a copy of the tables as needed)

Seek to best the trials of the Labyrinth of Beasts, a menagerie of monsters collected by Sir Gideon of Gyrrhult.

Clear Condition: Complete 30 rooms and choose to leave the dungeon

* Max players per run: 8
* Dungeon runs are randomized.
* No weird RP powers or actions (though descriptions of actions and the like are fine, like usual).
* Once the bosses here are dealt with and the unique treasures claimed, this will likely be given Phantom Challenges and moved to the Doorway.
MODRAAAAAAAAAAAAAGE
User avatar
Modrageball
Site Admin
Posts: 1292
Joined: Sun May 31, 2020 7:04 pm
Location: RAGE

Re: Random Dungeons and Lost Realms

Post by Modrageball »

Doorway of Lost Realms

Location Type- Dungeon(s), Other
Located In- The Battle Arena
Key Requied- No
Information- Replicas of old dungeons that were once open to arena members have been created and placed within an extradimensional space where they can be viewed by individuals in the arena stands. Various cleared dungeons should be appearing here over time.

Activity: Crimson Citadel of Avandos Replica
Thread Type- Random Quest
Run By- Any Mod

Attempt a dungeon run in the Crimson Citadel of Avandos's replica.

Clear Condition: Reach a room designed a Spear Room and choose to leave the dungeon

* Max players per run: 8
* Dungeon runs are randomized.
* No weird RP powers or actions (though descriptions of actions and the like are fine, like usual).
Activity: Temple of Orithon Replica
Thread Type- Random Quest
Run By- Any Mod

Attempt a dungeon run in the Temple of Orithon's replica.

Clear Condition: Reach a room designed a Relic Room and choose to leave the dungeon

* Max players per run: 8
* Dungeon runs are randomized.
* No weird RP powers or actions (though descriptions of actions and the like are fine, like usual).
Activity: Brightbeard Caverns Replica
Thread Type- Random Quest
Run By- Any Mod

Attempt a dungeon run in the Brightbeard Caverns' replica.

Clear Condition: Defeat an enemy designed a Mission Boss and choose to leave the dungeon

* Max players per run: 8
* Dungeon runs are randomized.
* No weird RP powers or actions (though descriptions of actions and the like are fine, like usual).
MODRAAAAAAAAAAAAAGE
Post Reply