I'm going to name the thread something dumb

Post your reactions to updates, OOC opinions of NPCs, and favorite item combos here. Anything out-of-character but BA related should be posted here.
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Draconics
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I'm going to name the thread something dumb

Post by Draconics »

Statting thread! Since I can do this idly and without editing posts.
I normally don't bother with the big nasties without existing parallels or bosses, Paul was already like half filled out though.
Here's Paul and then all the floating level 1 monsters that were on the list. They will need approvals before updating as normal.

BOSS:
*Paul Hammer
Level 17 Boss
Animal, Physical & Earth
HP- 23,580,800
MP- 21,218,306
STR- 8,000
AGI- 7,900
CON- 7,700
MIN- 7,100
SPI- 6,500
XP- 0
Defense- 4,000
Defense against Stat Damage- 900
Critical Chance- 34%
Resilience- 34%
To Hit- 134%
Dodge- 34%
Resistances and Immunities- 50% Physical Resistance, 36% Minor Status Effect Resistance, 18% Moderate Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Menace of the Wild, Menace of the Campground- Possessor gains +8,000 STR and deals double Damage if possessor possesses no allies, Boss Effect
Weirdly-Sudden Defense Roll- Possessor may, once per round, choose to automatically Dodge an attack that does not deal Flat Damage, Constant Effect
Excessive Strength- Possessor gains +8,000 STR, Constant Effect
Abilities-
Bear Claw- 10,000 Damage, Physical or Ice or Earth, 0 MP
Eat the Picnic Basket and the Camper- 9,100 Damage, Deals HP Drain, destroys all non-unique Food and Drink consumables worth under 1,000,000 Gold that target is carrying or has equipped, Physical, 0 MP
Maul Everyone Nearby- 7,500 Damage, 80% inflicts Wounded: Maimed, 1 hit against 200, Physical, 800,000 MP
Bear Judo- 14,000 Damage, 100% inflicts Confusion, 100% inflicts Fatigued: Stun, 70% inflicts Fatigued: Prone, 50% inflicts Paralyzed, Physical or Earth, 400,000 MP
Hammer Dive- 14,000 Damage, 100% inflicts Fatigued: Stun, Targets whose CON is lower than caster's STR may not act until the end of next round, does not stack, Physical, 600,000 MP
Drops-
180,000 Gold
18,000 XP

MONSTER:
Armless Man of the Sun and Moon
Level 1
Humanoid, Light & Darkness
HP- 225
MP- 300
STR- 23
AGI- 15
CON- 17
MIN- 14
SPI- 18
XP- 0
Defense- 14
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 0%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Kick- 35 Damage, Physical, 0 MP
Shoulder-Leg Kick- 35 Damage, Physical, 0 MP
Present Flower- 30% inflicts Charm, Earth, 15 MP
Drops-
240 Gold
25 XP
100% Mountain Flower- (Item, Antiquity, Earth, 90 Gold)

Beach Tourist
Level 1
Human, Water
HP- 215
MP- 250
STR- 19
AGI- 17
CON- 17
MIN- 18
SPI- 20
XP- 0
Defense- 15
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 0%
To Hit- 100%
Dodge- 0%
Resistances and Immunities- 5% Water Resistance
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Punch- 30 Damage, Physical, 0 MP
Eat Ice Cream- Caster regenerates 75 HP, Ice, 25 MP
Go Swimming- Caster gains +10 STR and +10 CON as a buff that stacks 3 times if a Zone of Water is present, Water, 20 MP
Photo!- Scans target's stats, Technology, 15 MP
Drops-
380 Gold
25 XP
50% Beach Hat- (Accessory, Hat, Water, 100 Gold) +1 STR, +1 Defense against Water, +1 Defense against Fire
50% Beach Towel- (Item, Antiquity, Water & Earth, 200 Gold)

Diren-
Level 1
Humanoid, Water
HP- 280
MP- 200
STR- 20
AGI- 15
CON- 19
MIN- 15
SPI- 16
XP- 0
Defense- 10
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- 50% Water Resistance, Drowning Immunity, Suffocation Immunity
Prime Attribute- Strength
Constant Effects-
Fish Lower-Half- Possessor gains the subtype Aquatic, Constant Effect
Abilities-
Strike- 40 Damage, Physical, 0 MP
Consume Fish- Caster regenerates 70 HP, Water, 20 MP
Dive- Caster gains +10% Dodge, lasts 3 rounds, does not stack, Water, 30 MP
Drops-
360 Gold
25 XP
100% String of Dried Fish- (Consumable, Food, Water, 3 Charges, 300 Gold) Target regenerates 30 HP

Fact Nut
Level 1
Human, Psychic
HP- 160
MP- 250
STR- 18
AGI- 16
CON- 16
MIN- 25
SPI- 15
XP- 0
Defense- 9
Defense against Stat Damage- 1
Critical Chance- 0%
Resilience- 0%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Brainy- Possessor gains +10 MIN, Constant Effect
Abilities-
Wimpy Slap- 20 Damage, Deals half Damage, Physical, 0 MP
Inform- +10 MIN, stacks 12 times, Psychic or Air, 0 MP
Pontificate- 50% inflicts Fatigued, Air & Psychic, 30 MP
Drops-
300 Gold
25 XP
50% Nerdy Glasses- (Accessory, Eyewear, Water & Psychic, 300 Gold) +3 MIN, +30 MP
49% Fact Book- (Item, Antiquity, Technology, 500 Gold)
1% Fact Nut Hat- (Accessory, Hat, Earth & Psychic, 2,000 Gold) +20 MIN, +200 MP

Giant Ant
Level 1
Insect, Earth
HP- 170
MP- 200
STR- 25
AGI- 19
CON- 16
MIN- 14
SPI- 16
XP- 0
Defense- 16
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 0%
To Hit- 100%
Dodge- 0%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Bite- 46 Damage, Physical, 0 MP
Haul- Target individual with lower STR than caster is moved to the front row, Physical or Earth, 10 MP
Pheromone Trail- Caster obtains a non-stacking buff that gives its Insect allies whose name includes 'Ant' +10% To Hit as a non-stacking effect that is constantly provided by the buff present on caster against targets that said buff's possessor attacked during the previous round, Acid, 20 MP
Drops-
325 Gold
25 XP
50% Dirt- (Item, Material, Earth, 20 Gold)
50% Ant Chitin- (Item, Material, Earth, 180 Gold)

Hai Nu-
Level 1
Humanoid, Water
HP- 275
MP- 250
STR- 19
AGI- 20
CON- 21
MIN- 18
SPI- 18
XP- 0
Defense- 20
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 0%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- 60% Water Resistance, 40% Fire Resistance, Drowning Immunity
Prime Attribute- Strength
Constant Effects-
Aquatic Humanoid- Possessor gains the subtype Aquatic, Constant Effect
Docile- Possessor deals half Damage if none of possessor's opponents have conducted an offensive action, Constant Effect
Abilities-
Strike- 35 Damage, Physical, 0 MP
Charming Smile- 30% inflicts Charm, Water, 0 MP
Eat Fish- Caster regenerates 80 HP, Water, 50 MP
Drops-
300 Gold
25 XP
100% Fisherman's Catch- (Item, Antiquity, Water, 400 Gold)

Huantoumin
Level 1
Humanoid, Air
HP- 360
MP- 360
STR- 20
AGI- 24
CON- 19
MIN- 18
SPI- 17
XP- 0
Defense- 22
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 0%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Feathered Man- Possessor gains the subtype Aerial, Constant Effect
Abilities-
Strike- 36 Damage, Physical, 0 MP
Beak- 48 Damage, Physical or Physical & Air, 12 MP
Take Flight- Caster gains +12% Dodge, does not stack, lasts 3 rounds, Air, 36 MP
Drops-
350 Gold
25 XP
100% Huantoumin Feathers- (Item, Antiquity, Air, 100 Gold)

Jiaojingmin-
Level 1
Humanoid, Physical
HP- 350
MP- 250
STR- 16
AGI- 14
CON- 24
MIN- 18
SPI- 17
XP- 0
Defense- 20
Defense against Stat Damage- 1
Critical Chance- 0%
Resilience- 2%
To Hit- 99%
Dodge- 0%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Awkward Shin-Crossed Walk- Possessor has a 50% chance of being afflicted with Fatigued: Prone after attacking, Constant Effect
Abilities-
Strike- 30 Damage, Physical, 0 MP
Eat Meal- Caster regenerates 75 HP, Earth, 50 MP
Rest- Caster regenerates 100 HP and 100 MP and is afflicted with Fatigued: Asleep, Air, 100 MP
Drops-
225 Gold
25 XP
100% Rice Seeds- (Item, Antiquity, Earth, 80 Gold)

Jiaoyaomin
Level 1
Humanoid, Earth
HP- 200
MP- 240
STR- 16
AGI- 22
CON- 12
MIN- 16
SPI- 14
XP- 0
Defense- 11
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 0%
To Hit- 99%
Dodge- 2%
Resistances and Immunities- 5% Earth Resistance, 5% Water Resistance
Prime Attribute- Strength
Constant Effects-
Small- Possessor gains +5% Dodge, Constant Effect
Abilities-
Strike- 36 Damage, Physical, 0 MP
Sneak- Caster gains +12% Dodge, does not stack, lasts 3 rounds, Darkness, 20 MP
Dig- Caster gains +12% Dodge, does not stack, lasts 3 rounds, Earth, 20 MP
Drops-
250 Gold
25 XP
50% Fine Grains- (Item, Antiquity, Earth, 200 Gold)
50% Zhouraomin Trinket- (Item, Antiquity, Technology, 5,000 Gold)

Lirong-
Level 1
Humanoid, Physical
HP- 250
MP- 200
STR- 24
AGI- 24
CON- 22
MIN- 16
SPI- 18
XP- 0
Defense- 20
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 1%
To Hit- 100%
Dodge- 0%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Dog-Man- Possessor gains the subtype Animal, Constant Effect
Abilities-
Strike- 35 Damage, Physical, 0 MP
Three Horns- 25 Damage, 3 hits against 1, deals 1/3 Damage, Physical, 20 MP
Intimidate- 30% inflicts Confusion: Fear, Physical, 20 MP
Drops-
250 Gold
25 XP
100% Small Bag of Meat Scraps- (Item, Antiquity, Earth, 100 Gold)

Shenmumin-
Level 1
Humanoid, Earth
HP- 250
MP- 260
STR- 18
AGI- 15
CON- 16
MIN- 17
SPI- 22
XP- 0
Defense- 15
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 0%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Deep-Set Eyes- Possessor gains 50% Impaired: Blind Resistance, Constant Effect
Abilities-
Strike- 35 Damage, Physical, 0 MP
Gaze- 30% inflicts Confusion: Fear: Disconcerted, Darkness & Psychic, 15 MP
Eat Meal- Caster regenerates 75 HP, Earth, 20 MP
Drops-
300 Gold
25 XP
100% Portrait of a Man with Sunken-In Eyes- (Item, Antiquity, Earth, 400 Gold)

Skittering Thing
Level 1
Darkspawn, Acid
HP- 300
MP- 300
STR- 16
AGI- 25
CON- 20
MIN- 14
SPI- 18
XP- 0
Defense- 19, +10 Defense against Psychic, +10 Defense against Technology
Critical Chance- 0%
To Hit- 99%
Dodge- 1%
Resilience- 1%
Resistances and Immunities- 30% Acid Resistance, 5% Technology Resistance, Impaired Immunity, Diseased Immunity, Confusion Immunity
Prime Attribute- Agility
Constant Effects-
Skittering- Possessor gains +6% Dodge, Constant Effect
Abilities-
Piercing Leg- 35 Damage, Pierces 20 Defense, Physical, 0 MP
Gnaw- 30 Damage, Deals HP Drain, Physical or Acid, 0 MP
Fast Skittering- Caster gains +15% Dodge as a non-stacking buff that lasts until the end of the next round, Physical & Air, 25 MP
Weird Acid- 25 Damage, 15% inflicts Confusion, Acid & Psychic, 30 MP
Drops-
320 Gold
25 XP
50% Twitching Semi-Insectoid Leg- (Item, Antiquity, Acid & Darkness, 80 Gold)
50% Bottles of Weird Acid- (Weapon, Throwing Weapon, Acid & Psychic, 5,000 Gold) +5 Ranged Attack, 15% inflicts Confusion

Unprepared Contest Contestant
Level 1
Human, Water
HP- 210
MP- 245
STR- 18
AGI- 16
CON- 16
MIN- 17
SPI- 19
XP- 0
Defense- 14
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 0%
To Hit- 100%
Dodge- 0%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Not Ready- Possessor loses all buffs at the beginning of battle, Constant Effect
Abilities-
Punch- 29 Damage, Physical, 0 MP
Eat Ice Cream- Caster regenerates 75 HP, Ice, 25 MP
Pretend to Work Out- Caster gains +0 STR, does not stack, Physical, 15 MP
Drops-
300 Gold
25 XP
50% Beach Hat- (Accessory, Hat, Water, 100 Gold) +1 STR, +1 Defense against Water, +1 Defense against Fire
50% Blow-Up Dumbell- (Item, Antiquity, Physical & Air, 120 Gold)

Yibimin
Level 1
Humanoid, Earth
HP- 180
MP- 190
STR- 22
AGI- 18
CON- 16
MIN- 17
SPI- 18
XP- 0
Defense- 20
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 0%
To Hit- 99%
Dodge- 2%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Half-Man- Possessor is afflicted with Impaired at the start of battle, Constant Effect
Abilities-
Hopping Strike- 30 Damage, Physical, 0 MP
One-Eyed Stare- 30% inflicts Confusion: Fear, Psychic or Darkness, 10 MP
Jump Back- Caster gains +9% Dodge against the triggering attack as a non-stacking bonus, this action may be used as a pre-emptive counter to an attack targeting possessor, Air & Earth, 35 MP
Drops-
220 Gold
25 XP
100% One-Armed Half-Robe- (Armorx.5, Robe, Air, 50 Gold) +1 Defense

Yimumin
Level 1
Humanoid, Earth
HP- 200
MP- 210
STR- 18
AGI- 19
CON- 18
MIN- 20
SPI- 22
XP- 0
Defense- 25
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Strike- 25 Damage, Physical, 0 MP
One-Eyed Stare- 30% inflicts Confusion: Fear, Psychic or Darkness, 20 MP
Ring Bell- Cures one debuff with a source below Level 10, Air & Magic & Earth, 25 MP
Drops-
200 Gold
25 XP
99% Eyeball-Shaped Stone- (Item, Antiquity, Earth, 200 Gold)
1% Bell of the Mountain- (Weapon, Instrument, Earth, 15,000 Gold) +15 Magical Attack, Wielder's 'Magical Attack' actions may remove one debuff from source below Level 10

Yingmin
Level 1
Humanoid, Air
HP- 200
MP- 260
STR- 18
AGI- 20
CON- 16
MIN- 15
SPI- 17
XP- 0
Defense- 17
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 0%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Bird-Footed Man- Possessor gains the subtype Aerial, Constant Effect
Abilities-
Strike- 35 Damage, Physical, 0 MP
Talon- 30 Damage, 30% inflicts Wounded, Physical or Physical & Air, 10 MP
Leap- 32 Damage, deals full Damage to targets below Level 5 in the back row, Air or Physical & Air, 20 MP
Drops-
260 Gold
25 XP
100% Fabric- (Item, Material, Earth & Air, 100 Gold)
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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Draconics
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Posts: 294
Joined: Wed Mar 17, 2021 5:13 am
Location: Lost in time and space

Re: I'm going to name the thread something dumb

Post by Draconics »

There was a level 1 mob hiding with the level 2's, so they're here first:

Nieermin-
Level 1
Humanoid, Air
HP- 250
MP- 220
STR- 18
AGI- 20
CON- 16
MIN- 17
SPI- 19
XP- 0
Defense- 18
Defense against Stat Damage- 1
Critical Chance- 0%
Resilience- 0%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- 100% Sonic Weakness
Prime Attribute- Strength
Constant Effects-
Massive Ears- Possessor suffers no To Hit penalty from being afflicted with Impaired: Blind if possessor is not afflicted with Impaired: Deaf, Constant Effect
Abilities-
Strike- 30 Damage, Physical, 0 MP
Smack With Ear- 30 Damage, Physical, 0 MP
Funny Walk- 30% inflicts Confusion: Overwhelmed by Laughter, Earth & Air, 20 MP
Drops-
280 Gold
25 XP
100% Photo of a Giant Ear- (Item, Antiquity, Air, 120 Gold)

All the level 2 mobs:

Boo Ghost
Level 2
Undead, Air
HP- 1,400
MP- 1,300
STR- 66
AGI- 74
CON- 68
MIN- 70
SPI- 84
XP- 0
Defense- 110
Defense against Stat Damage- 2
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 2%
Resistances and Immunities- 10% Darkness Resistance, Pain Immunity, Poison Immunity, Diseased Immunity, Fatigue Immunity
Prime Attribute- Spirit
Constant Effects-
A Tiny Bit Incorporeal- Possessor gains +10% Dodge, Constant Effect
Abilities-
BOO!- 34 MIN Damage, 60% inflicts Confusion: Surprise, Air or Air & Darkness, 0 MP
Poke- 350 Damage, Physical, 0 MP
Float- Caster gains +15% Dodge as a non-stacking buff, 20% inflicts Confusion: Fear, lasts 3 rounds, Air & Darkness, 150 MP
Drops-
555 Gold
50 XP
100% Boo Ghost Sheet- (Armor, Disguise, Darkness, 2,000 Gold) +2 Defense, Wearer's subtype becomes Undead.

Giant Ant Worker
Level 2
Insect, Earth
HP- 1,440
MP- 1,720
STR- 86
AGI- 80
CON- 79
MIN- 70
SPI- 71
XP- 0
Defense- 143
Defense against Stat Damage- 0
Critical Chance- 2%
Resilience- 2%
To Hit- 102%
Dodge- 2%
Resistances and Immunities- 30% Earth Resistance
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Bite- 490 Damage, Physical, 0 MP
Haul- Target individual with lower STR than caster is moved to the front row, Physical or Earth, 10 MP
Pheromone Trail- Caster obtains a non-stacking buff that gives its Insect allies whose name includes 'Ant' +10% To Hit as a non-stacking effect that is constantly provided by the buff present on caster against targets that said buff's possessor attacked during the previous round, Acid, 20 MP
Dig- Caster gains +13% Dodge, lasts 3 rounds, does not stack, Earth, 200 MP
Ant Nectar- 540 Damage, Heals, Earth, 210 MP
Drops-
560 Gold
50 XP
50% Ant Nectar- (Consumable, Food, Earth, 1 Charge, 5,000 Gold) Target is dealt 50 Flat Earth element HP Healing
50% Ant Chitin- (Item, Material, Earth, 180 Gold)

Huan'Gou-
Level 2
Humanoid, Earth
HP- 1,900
MP- 1,800
STR- 74
AGI- 78
CON- 76
MIN- 70
SPI- 72
XP- 0
Defense- 110
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 1%
To Hit- 3%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Beast-Headed- Possessor gains the subtype Animal, Constant Effect
Keen Senses- Possessor gains +10% To Hit, Constant Effect
Abilities-
Strike- 375 Damage, Physical, 0 MP
Bite- 320 Damage, 50% inflicts Wounded, may deal HP Drain to Animals, Physical, 0 MP
Intimidate- 50% inflicts Confusion: Fear, Physical, 200 MP
Drops-
490 Gold
50 XP
100% Raw Meats- (Item, Antiquity, Physical, 300 Gold)

Morlock-Kin
Level 2
Cthonian, Earth
HP- 2,000
MP- 1,800
STR- 99
AGI- 60
CON- 69
MIN- 74
SPI- 70
XP- 0
Defense- 100
Defense against Stat Damage- 1
Critical Chance- 1%
Resilience- 1%
To Hit- 103%
Dodge- 3%
Resistances and Immunities- 30% Earth Resistance, 50% Entombed Resistance
Prime Attribute- Strength
Constant Effects-
Depths-Dwelling Humanoid, Possessor gains the subtype Humanoid, Constant Effect
Abilities-
Stone Axe- 370 Damage, Physical, 0 MP
Eat- 300 Damage, Deals HP Drain, Caster is afflicted with Poison if target is afflicted with Poison, Caster is afflicted with Disease if target is afflicted with Disease, Physical, 0 MP
Dig- Caster gains +13% Dodge, lasts 3 rounds, does not stack, Earth, 200 MP
Drops-
450 Gold
50 XP
50% Dirt- (Item, Material, Earth, 20 Gold)
50% Stone Axe- (Weapon, Axe, Earth, 300 Gold) +3 Melee Attack, +1 STR

Quanrong-
Level 2
Humanoid, Physical
HP- 1,870
MP- 1,810
STR- 70
AGI- 76
CON- 67
MIN- 78
SPI- 77
XP- 0
Defense- 140
Defense against Stat Damage- 0
Critical Chance- 2%
Resilience- 2%
To Hit- 2%
Dodge- 2%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Dog-Man- Possessor gains the subtype Animal, Constant Effect
Burly- Possessor gains +15 STR and +15 CON, Constant Effect
Abilities-
Strike- 390 Damage, Physical, 0 MP
Bite- 320 Damage, 50% inflicts Wounded, may deal HP Drain to Animals, Physical, 0 MP
Intimidate- 50% inflicts Confusion: Fear, Physical, 250 MP
Drops-
480 Gold
50 XP
100% Raw Meats- (Item, Antiquity, Physical, 300 Gold)

Rong-
Level 2
Humanoid, Physical
HP- 2,200
MP- 1,710
STR- 92
AGI- 60
CON- 84
MIN- 70
SPI- 68
XP- 0
Defense- 140
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 3%
To Hit- 102%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Strike- 350 Damage, Physical, 0 MP
Three Horns- 250 Damage, 3 hits against 1, deals 1/2 Damage, Physical, 500 MP
Intimidate- 50% inflicts Confusion: Fear, Physical, 300 MP
Drops-
520 Gold
50 XP
100% Bag of Rice- (Item, Antiquity, Earth, 200 Gold)

Roulimin-
Level 2
Humanoid, Physical
HP- 1,980
MP- 1,650
STR- 56
AGI- 101
CON- 62
MIN- 75
SPI- 80
XP- 0
Defense- 95
Defense against Stat Damage- 1
Critical Chance- 1%
Resilience- 1%
To Hit- 3%
Dodge- 3%
Resistances and Immunities- None
Prime Attribute- Agility
Constant Effects-
Flexible- Possessor obtains +8% Dodge and +8% To Hit, Constant Effect
Highly Mobile Despite Having One Leg and One Arm- Possessor ignores the negative effects of the status effect Impaired, Constant Effect
Abilities-
Strike- 370 Damage, Physical, 0 MP
One-Eyed Glare- 30% inflicts Confusion: Fear, Psychic, 0 MP
Bend Unnaturally- Caster gains +15% Dodge and +15% To Hit for 2 rounds, does not stack, Physical, 0 MP
Drops-
500 Gold
50 XP
100% Elastic Flesh- (Item, Material, Physical, 600 Gold)

Tree
Level 2
Plant, Earth
HP- 3,350
MP- 2,350
STR- 72
AGI- 45
CON- 98
MIN- 84
SPI- 89
XP- 0
Defense- 160
Defense against Stat Damage- 0
Critical Chance- 0%
Resilience- 4%
To Hit- 101%
Dodge- 1%
Resistances and Immunities- 30% Earth Resistance, 200% Fire Weakness, 30% Entombed Resistance, Impaired Immunity
Prime Attribute- Strength
Constant Effects-
Tall- Possessor gains +900 HP, gains +25 CON, and may deal full Damage to targets below Level 20 in the back row, Constant Effect
Immobile- Possessor does not possess the ability 'Switch Rows', Constant Effect
Abilities-
Branch- 300 Damage, Physical or Earth, 0 MP
Grow- Caster gains +500 HP, +15 STR, and +15 CON, stacks 20 times, Earth, 100 MP
Change Leaf Color- Counts as casting 'Call Unto Seasons: Fall', Acid, 150 MP
Drops-
540 Gold
50 XP
50% Sapling in a Bag- (Item, Antiquity, Earth, 2,000 Gold)
50% Tree Branch Club- (Weapon, Mace, Earth, 100 Gold) +1 Melee Attack, +1 STR, +1 CON
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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Re: I'm going to name the thread something dumb

Post by Lord Gadigan »

These are all approved, Paul Hammer included.
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Draconics
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Re: I'm going to name the thread something dumb

Post by Draconics »

Nie'Ermin-
Level 3
Humanoid, Air
HP- 3100
MP- 3600
STR- 130
AGI- 135
CON- 128
MIN- 138
SPI- 145
XP- 0
Defense- 210
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 3%
To Hit- 103%
Dodge- 3%
Resistances and Immunities- 100% Sonic Weakness
Prime Attribute- Strength
Constant Effects-
Massive Ears- Possessor suffers no To Hit penalty from being afflicted with Impaired: Blind if possessor is not afflicted with Impaired: Deaf, Constant Effect
Abilities-
Strike- 700 Damage, Physical, 0 MP
Analysis of Quiet Sounds- Scans target's stats, Air, 100 MP
Sleep Between Giant Ears- Caster regenerates 1,200 HP and 1,200 MP and is afflicted with Fatigued: Asleep, Air, 600 MP
Whisper- Target obtains +9% Dodge, this action may not be countered by individuals below Level 10, does not stack, Air, 600 MP
Drops-
375 Gold
75 XP
100% Ear-Shaped Blanket- (Item, Antiquity, Air & Earth, 600 Gold)

Ripped Bro
Level 3
Human, Physical
HP- 3500
MP- 3000
STR- 200
AGI- 150
CON- 150
MIN- 100
SPI- 100
XP- 0
Defense- 250
Defense against Stat Damage- 0
Critical Chance- 2%
Resilience- 4%
To Hit- 104%
Dodge- 2%
Resistances and Immunities- 5% Water Resistance, 5% Physical Resistance
Prime Attribute- Strength
Constant Effects-
Ripped- Possessor gains +30 STR and +30 CON, Constant Effect
Abilities-
Punch- 700 Damage, Physical, 0 MP
Go Swimming- Caster gains +50 STR and +50 CON as a buff that stacks 3 times if a Zone of Water is present, Water, 400 MP
Work Out- Caster gains +30 STR and +30 CON, stacks 3 times, Physical, 400 MP
Frisbee Toss- 600 Damage, Deals full Damage to targets below Level 20 in the back row, Air, 150 MP
Headlock- 60% inflicts Paralyzed, Physical, 330 MP
Drops-
400 Gold
75 XP
50% Sunscreen- (Consumable, Medicine, Water & Light, 10 Charges, 600 Gold) Target gains 5% Light Resistance and 5% Fire Resistance
50% Beach Trunks- (Armorx.5, Clothing, Water, 100 Gold) +1 Defense, +1 STR, 3% Water Resistance

Yeren-
Level 3
Humanoid, Earth
HP- 3470
MP- 3310
STR- 151
AGI- 145
CON- 130
MIN- 127
SPI- 126
XP- 0
Defense- 221
Defense against Stat Damage- 1
Critical Chance- 4%
Resilience- 2%
To Hit- 102%
Dodge- 4%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Wild Man- Possessor gains +40 to all stats and deals 400 additional Damage while possessor possesses no buffs, Constant Effect
Strong- Possessor gains +30 STR, Constant Effect
Abilities-
Strike- 700 Damage, Physical, 0 MP
Hurl- 600 Damage, deals full Damage to targets below Level 10 in the back row, Physical & Air, 150 MP
Hide- Caster gains +15% Dodge, lasts 3 rounds, Darkness, 300 MP
Drops-
350 Gold
75 XP
100% Yeren Fur- (Item, Antiquity, Earth, 300 Gold)
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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Draconics
Arena Lieutenant
Posts: 294
Joined: Wed Mar 17, 2021 5:13 am
Location: Lost in time and space

Re: I'm going to name the thread something dumb

Post by Draconics »

Danermin-
Level 4
Humanoid, Air
HP- 4,700
MP- 5,100
STR- 175
AGI- 210
CON- 180
MIN- 150
SPI- 276
Defense- 326
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 3%
To Hit- 105%
Dodge- 5%
Resistances and Immunities- 100% Sonic Weakness
Prime Attribute- Strength
Constant Effects-
Massive Ears- Possessor suffers no To Hit penalty from being afflicted with Impaired: Blind if possessor is not afflicted with Impaired: Deaf, Constant Effect
Abilities-
Strike- 965 Damage, Physical, 0 MP
Tatoo- Target gains any one base element, stacks 3 times, Physical & Water, 150 MP
Command Tigers- Caster summons an Animal from the Enemy List that is below Level 5 and whose name includes 'Tiger', Max 5 summoned, Earth, 500 MP
Drops-
600 Gold
100 XP
100% Tatooing Inks- (Item, Antiquity, Water, 400 Gold)

Madlight
Level 4
Darkspawn, Psychic
HP- 5,142
MP- 4,892
STR- 162
AGI- 152
CON- 186
MIN- 104
SPI- 236
Defense- 290
Defense against Stat Damage- 0
Critical Chance- 5%
To Hit- 103%
Dodge- 5%
Resilience- 4%
Resistances and Immunities- 50% Psychic Resistance, 50% Darkness Resistance, Impaired Immunity, Diseased Immunity, Confusion Immunity
Prime Attribute- Spirit
Constant Effects-
Emitting a Mad Blue Light- Possessor's presence counts as the presence of a Zone of Light & Psychic, Possessor may deal 500 Flat Psychic & Light element MIN Damage to up to 30 targets at the start of each round, Constant Effect
Skittering- Possessor gains +10% Dodge, Constant Effect
Abilities-
Blue Electricity- 948 Damage, Electrical or Electrical & Psychic or Electrical & Psychic & Light, 0 MP
Drift- Caster moves to any row in the same battlespace that does not contain an entity of Level 20 or greater that objects, Air, 0 MP
Spray- 900 Damage, Targets acquire a non-stacking buff that provides -100 Defense, 1 hit against 5, 400 MP
Mad Zap- 1,000 Damage, 60% inflicts Confusion, Psychic & Electrical, 200 MP
Drops-
531 Gold
100 XP
50% Madlight Gloop- (Item, Material, Light & Psychic & Acid, 2,500 Gold)
50% Mad Zap- (Spell, Psychic Power, Psychic & Electricity, 5 MP, 5,000 Gold) +5 Magical Attack, 60% inflicts Confusion

Muscle Form
Level 4
Elemental, Physical
HP- 6,500
MP- 3,500
STR- 400
AGI- 150
CON- 156
MIN- 121
SPI- 133
Defense- 400
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 6%
To Hit- 104%
Dodge- 103%
Resistances and Immunities- Physical Immunity (against sources below Level 14), Pain Immunity, Deafened Immunity, Diseased Immunity, 8% Minor Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Excellent Physique- Possessor gains +100 STR, +100 AGI, +100 CON, and +40 Defense, Constant Effect
Abilities-
Muscle Fist- 1,000 Damage, Earth, 0 MP
Throw- 1,100 Damage, 15% inflicts Fatigued: Stun, Physical, 250 MP
Flex- Caster and up to two chosen allies gain +45 STR, +45 CON, +45 AGI, and +# Damage Dealt per attack, stacks 3 times, lasts 3 rounds, Physical, 100 MP
Transmute Rock to Muscle- Target Earth-element individual obtains -200 Defense and +200 STR, does not stack, Physical, 350 MP
Drops-
454 Gold
100 XP
95% Physical Mana Oil- (Item, Material, Physical, 5,000 Gold)
5% Large Meat Cube- (Item, Antiquity, Physical, 5,000 Gold)

Stonekin
Level 4
Elemental, Earth
HP- 5,000
MP- 4,500
STR- 190
AGI- 145
CON- 505
MIN- 180
SPI- 175
Defense- 450
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 8%
To Hit- 104%
Dodge- 1%
Resistances and Immunities- Earth Immunity (against sources below Level 14), Pain Immunity, Deafened Immunity, Diseased Immunity, 8% Minor Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Hard Form- Possessor gains +100 Defense, Constant Effect
Abilities-
Stone Fist- 900 Damage, Earth, 0 MP
Rock Toss- 1,000 Damage, 5% deals full Damage to targets below Level 20 in the back row, Earth, 100 MP
Armor of Flowing Earth and Stone- +120 Defense, does not stack, lasts 20 rounds, Earth, 250 MP
Drops-
400 Gold
100 XP
95% Earth Mana Oil- (Item, Material, Earth, 5,000 Gold)
5% Large Meat Cube- (Item, Antiquity, Physical, 5,000 Gold)

Xiaoren
Level 4
Humanoid, Earth
HP- 4,400
MP- 4,440
STR- 171
AGI- 186
CON- 179
MIN- 190
SPI- 185
Defense- 300
Defense against Stat Damage- 0
Critical Chance- 4%
Resilience- 4%
To Hit- 104%
Dodge- 4%
Resistances and Immunities- None
Prime Attribute- Mind
Constant Effects-
Tiny- Possessor obtains +10% Dodge, Constant Effect
Hunted by Birds- Possessor obtains 50% Aerial Weakness, Constant Effect
Link Arms With Kin- Possessor cannot be moved to another battlespace involuntarily by an action unless all of possessor's allies who possess the a Constant Effect named 'Link Arms With Kin' are also moved to another battlespace as part of the same action, Constant Effect
Abilities-
Fine Weaponry- 800 Damage, Physical, 0 MP
Legendary Metalworking- Target item has all attack bonuses it provides increased by 200 points and all stat bonuses it provides increased by 50 points, stacks 5 times, Earth, 350 MP
Call Kin- Caster summons 5 Xiaoren, Max 60 summoned, Earth, 300 MP
Drops-
650 Gold
100 XP
100% Xiaoren Blade- (Weapon, Sword, Physical & Earth, 100,000 Gold) +100 Melee Attack, this item may not be destroyed by sources below Level 20

Yu-Min Kou Yan
Level 4
Humanoid, Air
HP- 4,500
MP- 6,500
STR- 210
AGI- 195
CON- 205
MIN- 180
SPI- 176
Defense- 250
Defense against Stat Damage- 1
Critical Chance- 4%
Resilience- 4%
To Hit- 102%
Dodge- 6%
Resistances and Immunities- None
Prime Attribute- Strength
Constant Effects-
Feathered Man- Possessor gains the subtype Aerial, Constant Effect
Tall- Possessor gains +100 STR and deals full Damage to targets below Level 5 in the back row, Constant Effect
Skittish- Possessor obtains 50% Confusion: Fear Weakness, Constant Effect
Abilities-
Strike- 910 Damage, Physical, 0 MP
Beak- 980 Damage, Physical or Physical & Air, 100 MP
Beauteous Ballad- Up to 30 of caster's allies gain +40 AGI, +40 MIN, and +40 SPI, stacks 4 times, Air, 200 MP
Take Flight- Caster gains +15% Dodge, does not stack, lasts 3 rounds, Air, 300 MP
Drops-
500 Gold
100 XP
50% Yumin Feathers- (Item, Antiquity, Air, 300 Gold)
50% Yu-Min Kou Yan's Caged Voice- (Item, Antiquity, Air, 36,000 Gold)
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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