Boss List
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Re: Boss List
Level 60
*Deltolius Project
Level 60 Boss
Machine, Magic & Technology
HP- 1,110,000,000
MP- 1,118,504,363
STR- 81,222
AGI- 81,222
CON- 89,000
MIN- 89,000
SPI- 87,555
XP- 0
Defense- 31,005
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 90%
Resistances and Immunities- 20% Base Element Resistance, Immune to all minor and moderate status effects, Stat Damage Immunity, Fatigued Immunity, Poison Immunity, Pain Immunity, Diseased Immunity, Impaired Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Summon-Creation Designs- Possessor summons 5 Demons, Daemons, Devils, Illuminated, Primes, Elementals, Golems, Robots, Clockworks, or Machines at the start of each round that are normally fightable on the Enemy List for drops and are below Level 60, Max 200 summoned, Boss Effect
Invulnerable Foe- Possessor cannot take damage, die, acquire debuffs, or acquire negative status effects, Boss Effect
Trial Clock- Possessor tracks the number of rounds that end with it present in battle, Possessor is defeated when this number equals 100 or greater, Boss Effect
Summon-Augmentation Designs- Possessor's summons gain +1,000 to all stats for each round that has ended while possessor is in battle, to a max of 200 rounds, Constant Effect
Abilities-
Deltolius Ray- 100,000 Damage, this action deals 100,000 additional Damage for each time that it has previously been performed in this battle, Technology or Magic, 0 MP
Deltolius Augmentation- Target obtains +(10,000 * the number of stacks of this buff present on it, to a max of 200 stacks) to any one stat, stacks 200 times, Technology or Magic, 0 MP
Deltolius Field- Target's next action may have one target that is not its performer switched to caster if caster desires such, does not stack on the same target, stacks 8 times across targets, Technology or Magic, 1,000,000 MP
Deltolius Impulse- 8,000 Stat Damage to any one stat, Any one base element, 1,000,000 MP
Deltolius Vortex- All opponents in other battlespaces are moved to caster's battlespace and may not exit said battlespace for 5 rounds, Technology & Magic & Spatial, 5,000,000 MP
Deltolius Cancellation- Removes target buff from target individual, Magic or Technology, 1,000,000 MP
Deltolius Flash- Unsummons all opponents, Magic or Technology, 5,000,000 MP
Deltolius Denial- Target obtains no benefits from target item that is worth under 200,000,000 Gold, stacks 5 times, Magic or Technology or Aether, 5,000,000 MP
Deltolius Syphon- 100,000 MP Damage, this action deals MP Drain, this action deals 100,000 additional MP Damage for each time that it has previously been performed in this battle, Technology or Magic, 3,000,000 MP
Deltolius Pattern- Caster gains an additional action (to a max of 25 additional actions per round), this action may be delayed for up to 100 rounds, Magic or Technology, 10,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Doomknight Staavlos
Level 60 Boss
Undead, Darkness
HP- 1,170,221,803
MP- 1,016,228,304
STR- 89,000
AGI- 87,800
CON- 89,000
MIN- 81,200
SPI- 81,150
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 100%
To Hit- 210%
Dodge- 80%
Resistances and Immunities- Absorbs Darkness, Physical Immunity, 100% Light Weakness, Immune to all minor and moderate status effects (excluding Awestruck), Immune to Stat Damage, Poison Immunity, Pain Immunity, Fatigued Immunity, Diseased Immunity, Hexed Immunity, Instant Death Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Army of Death- Possessor summons 20 Bane Knight at the start of each round, Possessor's allies have their stats, Damage dealt, and Critical doubled, Boss Effect
Invulnerable Terror-Armor- Possessor takes no Damage from attacks that do not specifically have increased Critical against Undead or deal extra Damage to Undead, Possessor cannot be afflicted with negative status effects unless they are part of an action that has increased Critical against Undead or does extra Damage to Undead, Constant Effect
Destabilized by Life-Force Breaching the Veils of the World- Possessor has a 50% chance of losing each of its actions (with effects that would occur before and after said lost actions still occurring), on rounds during which any of its opponents were resurrected, Constant Effect
Doom Motion- Possessor gains 3 additional actions on rounds that are not the first that possessor is present in battle, Possessor's attacks do 100,000 additional Damage for each action possessor has previously conducted (to a max of 200 actions), with said count of actions conducted being reset for this purpose whenever one of possessor's opponents is resurrected, Constant Effect
Black Shield- Possessor gains +30,000 Defense and is Immune to individuals below Level 40, Constant Effect
Abilities-
Doomknight's Blade- 100,000 Damage, This action gains +60% To Hit and +60% Critical, Darkness or Physical, 0 MP
Red Prominance- Caster deals 175,000,000 Flat Fire & Darkness element Damage to target individual who has not yet resurrected itself during this battle, This action ignores the Resistances and Immunities of targets below Level 70, Fire & Darkness, 0 MP
Void Arc- 100,000 Damage, 1 hit against 500,000, 100% inflicts Voidstruck, Darkness, 2,000,000 MP
Red Lightwall- Caster gains +31,000 Defense, Caster gains '40% Reflects Base Elements', lasts 3 rounds, does not stack, Darkness & Magic, 5,000,000 MP
Flamedrive- 100,000 Damage, Caster gains +80,000 STR, Caster's attacks (not counting this attack) deal 100,000 additional Damage, 100% inflicts Burning, 1 hit against 50,000, stacks 10 times, Fire, 7,000,000 MP
Negative Blade- 100,000 Damage, Caster loses all debuffs from sources below Level 60, If target dies, caster acquires a non-removable-by-opponents buff that causes its possessor to deal 100,000,000 Flat Darkness & Magic element Damage at the start of the round in 5 rounds unless said dead target is resurrected before said point (in which case said buff also vanishes), stacks 5 times, Darkness & Magic, 10,000,000 MP
Bladefountain- 100,000 Damage, this action gains +120% Critical, 200% inflicts Wounded, 5 hits against 5,000, Physical & Water, 15,000,000 MP
Phantom Strike- 100,000 Damage, This action ignores buffs on its target, Darkness & Air, 15,000,000 MP
Deathmarch- Caster's Undead summons each gain an action, Caster's Undead summons gain +80,000 to all stats, Caster's Undead summons deal 100,000 additional Damage, Caster's Undead summons are afflicted with Instant Death at the end of the round, Darkness, 15,000,000 MP
Vampire Blade- 100,000 Damage, Deals HP Drain and MP Drain, 100% may inflict Voidstruck, 100% may inflict Hexed, Darkness & Magic & Physical, 15,000,000 MP
Death Sword- 30% inflicts Instant Death, does not affect targets who have been resurrected during this battle, Darkness, 20,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Face of the Storm
Level 60 Boss
Elemental, Electrical & Air
HP- 1,163,228,400
MP- 1,170,558,903
STR- 75,500
AGI- 86,500
CON- 89,000
MIN- 75,500
SPI- 82,250
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 75%
Resilience- 60%
To Hit- 220%
Dodge- 60%
Resistances and Immunities- Reflects Air, Reflects Electrical, Reflects Ice, Reflects Sonic, Earth Immunity, Magic Immunity, 100% Technology Weakness, 100% Hypertech Weakness, 50% Base Element Resistance, Immune to all minor and moderate status effects, Immune to Stat Damage (excluding CON Damage), 25% Major Status Effect Resistance
Prime Attribute- Constitution or Spirit
Constant Effects-
Face of the Great Storm- Possessor summons 20 Greater Air Elemental at the start of each round, Possessor's allies have their stats, Damage dealt, and Dodge doubled, Boss Effect
Drawing in the Storm- At the start of each round, possessor may destroy any number of Zones of Air, Electrical, Ice, or Sonic, regenerating 50,000,000 HP and MP for each such Zone destroyed, Constant Effect
Vast- Possessor gains +1,000,000,000 HP, gains +80,000 CON, May target individuals in any battlespace, and may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
Half-Solid- Possessor takes half Damage from attacks that do not possess at least 220% To Hit, Constant Effect
Storm-Ending Deductions- Possessor's opponents who possess the ability 'Adept Technology Synchronization' have their stat damage caps doubled for purposes of CON Damage dealt to possessor, Constant Effect
Bluster- At the start of each round, possessor may select an opponent who does not have a Technology element Aura equipped, said opponent, as a non-stacking debuff that lasts until the end of the round and cannot be removed by individuals below Level 80, cannot act, Constant Effect
Gathering Storm- Possessor may create up to 5 Zones of Air, Electrical, Ice, or Sonic at the start of each round after possessor has choosen to either use or not use the optional effect of the Constant Effect 'Gathering In the Storm' if possessor possesses such an effect, Constant Effect
Abilities-
Endless Storm- 100,000 Damage, 200% inflicts Electrocuted, 150% inflicts Electrocuted: Constant Current, this action creates a Zone of Electrical and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Electrical, 0 MP
Endless Blizzard- 100,000 Damage, 200% inflicts Frozen, 150% inflicts Frozen: Cubed, this action creates a Zone of Ice and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Ice, 0 MP
Endless Hurricane- 100,000 Damage, 200% inflicts Suffocation, 150% inflicts Suffocation: Prison of Wind, this action creates a Zone of Ice and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Air, 0 MP
Endless Thunderclap- 100,000 Damage, 200% inflicts Suffocation: Sonic Assault, 150% inflicts Suffocation: Sonic Assault: Rapture of Sound, this action creates a Zone of Ice and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Sonic, 0 MP
Stormsmite- Kills any target that is a Vessel that is not Technology element, Electrical or Magic, 10,000,000 MP
Thunderhead- 100,000 Damage, Caster obtains a buff that doubles all Electrical element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Electrical, 20,000,000 MP
Resounding Sound- 100,000 Damage, Caster obtains a buff that doubles all Sonic element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Sonic, 20,000,000 MP
Impossible Cold- Resounding Sound- 100,000 Damage, Caster obtains a buff that doubles all Ice element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Ice, 20,000,000 MP
Breath of All Winds- Resounding Sound- 100,000 Damage, Caster obtains a buff that doubles all Air element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Air, 20,000,000 MP
Polar Vortex- 100,000 Damage, 200% inflicts Frozen, Caster may move targets to any row of any row-order formation that caster may target, Ice, 50,000,000 MP
Shape the Winds of the World- Caster creates up to 50 Zones of Air, Max 200 created, Air, 30,000,000 MP
Drown Out- Target's action is cancelled, This action may be used up to 12 times per round in response to an action that would apply a buff to an individual other than its performer as a preemptive counter, Sonic & Air, 10,000,000 MP
Blow Away- 30% inflicts Vanished, Air, 30,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Far-Prince Concellion
Level 60 Boss
Fae, Spatial & Glitz
HP- 1,120,558,304
MP- 1,119,216,299
STR- 85,600
AGI- 88,000
CON- 84,300
MIN- 87,000
SPI- 88,900
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Spatial, Absorbs Glitz, Reflects Magic, Reflects Electrical, Reflects Energy, Reflects Physical, 100% Glory Weakness, 20% Base Element Resistance, Poison Immunity, Fatigued Immunity, Plague Immunity, 50% Stat Damage Resistance, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 50% Major Status Effect Resistance
Prime Attribute- Agility or Spirit
Constant Effects-
Master Duelist- Possessor obtains +85,000 to all stats if possessor possesses no allies and no more than 1 unique opponent in the same battlespace, Possessor gains +120% Dodge, +120% To Hit, and +120% Critical if possessor possesses no allies an no more than 1 unique opponent in the same battlespace and also possesses no opponent who possesses twice as much Fame or more, Boss Effect
WHAT IS THIS DEVILRY!?- Possessor takes 10x Damage from individuals who possessor moved from one battle to another if said individuals possess at least one unique ally in the same battlespace, Constant Effect
I Challenge Thee! Let Us Have A Most Exhillerating Duel!- At the start of battle, possessor chooses one unique, non-pet, non-summon opponent, creates a new battlespace that contains a Zone of Light, a Zone of Energy, and a Zone of Glitz, and moves itself and said individual into said battlespace, Constant Effect
The Name's Concellion, Perhaps You've Heard of Me?- Possessor obtains a buff that provides +60 Fame at the start of battle, Constant Effect
Brilliant Transmission- Possessor inflicts Smitten and Instant Death on all opponents in other battlespaces whenever possessor kills an opponent (not counting unsummoning it), Constant Effect
Abilities-
Fantasy Slash- 100,000 Damage, This action deals 100,000 additional Damage for each buff on its caster, Magic or Spatial or Life, 0 MP
Go Up In Lights!- 100,000 Damage, This action deals 100,000 additional Damage for each Fame its caster possesses (to a max of 200 Fame), Glitz or Glitz & Light & Energy, 0 MP
Butterfly Cutter- 150,000,000 Flat Spatial & Glitz element Damage, does not affect targets with 60 or more Fame, Spatial & Glitz, 2,000,000 HP OR 2,000,000 MP
Brilliance-Stream Slash- 100,000 Damage, May target targets in one other battlespace, This ability may only be cast by an individual with no unique opponents in the same battlespace, 1 hit against 50,000,000, Light & Electrical & Energy or Glitz & Electrical & Energy, 1,000,000 MP
Astounding Arts- 100,000 Damage, Caster obtains +1 Fame, Caster obtains +2,000 to all stats, Caster may create a Zone of Electricity, Energy, Light, Glitz, or Spatial, Stacks 200 times, Electricity or Light or Energy or Spatial or Electricity & Light & Energy & Spatial, 2,000,000 MP
Destiny Cutter- 100,000 Damage, Target loses 5 buffs from sources below Level 80, Caster gains +5 Fame if at least two buffs are removed, stacks 2 times, Fate & Physical & Fire, 5,000,000 MP
Cashing In the Debt of the World- 100,000 Damage, This action deals 100,000 additional Damage for each Zone or Phantom Terrain present, Targets obtain -1,000 to all stats (to a max of -200,000 per stacked instance of this debuff) for each Zone, Terrain, or Phantom Terrain present (with said penalty's quantity being determined at the time of casting and not varying thereafter), Stacks 200 times, Earth & Wealth & Nobility & Spatial, 30,000,000 MP
Aurora In My Hand- 100,000 Damage, Caster obtains Minor and Moderate negative status effect Immunity for 3 rounds as a non-stacking buff, 200% inflicts Frozen, 200% inflicts Awestruck, 1 hit against 2,000,000, Ice & Light & Magic, 3,000,000 MP
Catch a Falling Star, Make a Wish- Replicates the effect of any ability performable by an entity on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said entity is performing said ability, Astral & Fate & Fortune, 30,000,000 MP
Fantasmical Rainblow- 100,000 Damage, 100% inflicts Fatigued: Stun, Inflicts all moderate negative status effects if target is not every base element, Caster may gain any combination of base elements, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Psychic & Physical & Acid & Electrical & Energy & Ice, 5,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Father Spider
Level 60 Boss
Insect, Acid & Darkness
HP- 836,937,906
MP- 1,119,306,445
STR- 83,600
AGI- 89,000
CON- 87,800
MIN- 89,000
SPI- 86,800
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Darkness Immunity, Acid Immunity, Psychic Immunity, 100% Ice Weakness, Pain Immunity, Poison Immunity, Diseased Immunity, Stat Drain Immunity, Fatigued Immunity, Dissolving Immunity, Voidstruck Immunity, Venom Immunity, Plague Immunity, 50% Stat Damage Resistance, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 50% Major Status Effect Resistance
Prime Attribute- Mind or Agility
Constant Effects-
Network of Venom- Possessor summons 40 Tsuchigumo at the start of each round, Possessor's summons have their stats and Dodge doubled, and their offensive actions may gain a 5% chance of inflicting Venom, Boss Effect
Spy Network- At the start of each round besides the first round that possessor is in battle that possessor's opponents are not in a Zone of Darkness, possessor obtains 1 Spy Network Contacts point, Possessor may, at the end of each round, scan the stats of a number of individuals equal to the number of Spy Network Contact points that possessor has, Constant Effect
Humanoid Aberrition- Possessor gains the subtypes Humanoid and Horror, Constant Effect
Lurker In Darkness- Possessor gains +45,000 to all stats, +60% To Hit, +60% Critical, and +60% Dodge while in a Zone of Darkness, Constant Effect
You Must Know Suffering, You Must Know Pain- Possessor obtains +60% Dodge against individuals who do not possess at least 3 negative status effects with possessor as a source, Possessor cannot acquire debuffs from individuals who are below Level 100 and who do not possess at least 3 status effects with possessor as a source, Possessor takes 10x Damage from individuals who possess at least 5 negative status effects with possessor as a source, Constant Effect
Father Spider's Secret Tinctures- Possessor ignores the status effect Resistances and Immunities of individuals below Level 100, If possessor successfully inflicts a status effect on an individual who would otherwise be immune thanks to this effect, said individual may choose to have said status effect removed from itself immediately after acquiring it, Constant Effect
Mask of Father Spider- Possessor's stats may not be scanned by individuals who do not possess at least 3 negative status effects with possessor as a source, Constant Effect
A Thousand Deadly Poisons- Possessor inflicts a random minor negative status effect on each opponent at the start of each round, Constant Effect
Abilities-
Father's Blades- 125,000 Damage, Inflicts Poison, Wounded, or Impaired, 1 hit against 40, Physical, 0 MP
Special Mix- 125,000 Damage, 6,000 Stat Damage to any one stat, Inflicts any one minor negative status effect, Acid or Darkness or Water or Toxin, 0 MP
Father's Bite- 125,000 Damage, 8,000 CON Damage, Inflicts an instance of Venom that lasts until the end of battle, Toxin, 0 MP
Acidic Bombardment- 125,000 Damage, Inflicts Dissolving, 1 hit against 400,000, Acid, 2,000,000 MP
Agnoizer Darts- 125,000 Damage, 8,000 SPI Damage, Inflicts Pain, Toxin or Agony, 1,000,000 MP
Pressure Points- 8,000 AGI Damage, 8,000 CON Damage, Inflicts Stat Drain: CON Drain, Stat Drain: AGI Drain, Paralyzed, or Impaired, Halves the stats of targets who do not possess Physical Resistance as a non-stacking debuff, Physical or Physical & Air, 1,000,000 MP
Despoiler of Paradise- Deals 150,000,000 Flat Toxin element Damage to and inflicts both Instant Death and Crippled on all opponents who have been afflicted with at least 5 different negative status effects with caster as a source but do not currently possesss at least 3 such effects, Toxin, 30,000,000 MP
Tears of Quashath- Inflicts Petrified on target individual whose stats have been scanned by caster, Earth & Water, 6,000,000 MP
Become the Web- Caster becomes untargetable by opponents for 3 rounds, Caster may inflict any combination of Paralyzed, Mindblasted, and Insanity on all opponents, 12 Spy Network Contact Points
Skitter Between- Caster enters another existing battlespace that is part of the same battle, Darkness & Spatial, 5,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Ghuulrakh, Abomination of the Baron
Level 60 Boss
Bio-Horror, Acid
HP- 1,117,602,309
MP- 1,108,334,417
STR- 86,500
AGI- 87,300
CON- 86,200
MIN- 80,000
SPI- 82,185
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 60%
Resilience- 80%
To Hit- 180%
Dodge- 80%
Resistances and Immunities- Absorbs Acid, 80% Physical Resistance, Absorbs Human, Minor and Modearate Status Effect Immunity, Stat Damage Immunity, Poison Immunity, Impaired Immunity, Dissolving Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Morphic Beast- At the start of each round, possessor may choose an entity on the Enemy List that is below Level 60 and normally fightable for drops and add its stats to possessor's stats until the end of the round as a non-stacking buff, Boss Effect
Retransmutation Vulnerability- Possessor obtains 100% Transmutation Weakness, Constant Effect
Abilities-
Devour- 100,000 Damage, Deals HP Drain, Deals x10 Damage to Humans, Physical or Acid, 0 MP
Seeking Mouths- 100,000 Flat Physical & Air element Damage, Physical & Air, 0 MP
Acidic Tide- 100,000 Damage, -30,000 Defense, 200% inflicts Dissolving, 1 hit against 2,000,000, stacks 10 times, Acid, 5,000,000 MP
Morphic Scissoring- 100,000 Damage, -30,000 Defense, 100% inflicts Wounded, 100% inflicts Impaired, stacks 10 times, Physical or Flux, 4,000,000 MP
Destabilization Howl- -8,000 to all stats, -30,000 Defense, stacks 2 times, 1 hit against 200,000, Air & Sonic & Flux, 1,000,000 MP
Morphological Beam- 90,000 Damage, 8,000 CON Damage, 8,000 MIN Damage, Target acquires a non-stacking debuff that makes its possessor solely any one base subtype, Flux & Magic, 4,000,000 MP
Growth- Caster gains +8,000 to any three stats, stacks 50 times, Acid or Flux, 1,000,000 MP
Regenerate- Caster regenerates 25,000,000 HP, Physical or Acid, 1,000,000 MP
Acid Web- 100,000 Damage, 200% inflicts Pain, 200% inflicts Paralyzed, 100% inflicts Dissolving, 1 hit against 200,000, Acid, 4,000,000 MP
Feast- 100,000 Damage, deals HP Drain, 1 hit against 50,000, Physical & Acid & Flux, 5,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Gonzo Heed, Consummate Liar
Level 60 Boss
Human, Illusion
HP- 1,150,000,000
MP- 1,150,000,000
STR- 89,000
AGI- 89,000
CON- 89,000
MIN- 89,000
SPI- 89,000
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 120%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Illusion, Immune to all minor and moderate status effects, Immune to Stat Damage, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Meet the Guys Who Aren't Here!- At the start of each round, possessor may summon up to 20 entities from the Enemy List that are below Level 60 and normally fightable for drops, these summons are unsummoned if their stats are scanned but have their stats tripled while not scanned, Boss Effect
Not Actually Gonzo Heed- If possessor's stats are scanned, possessor loses the constant effects 'Meet the Guys Who Aren't Here!', 'Are You Even Paying Attention to the Buffs I Move to Myself?', 'Now That Was Just Ungrateful', 'Subtly Reconfigured Spell', 'Why Don't You Look Happy Any More? That Death was a Wonderful Gift!', 'The Thorns Don't Hurt, The Rose Stings So', 'Delusional Victories for Delusional Men', 'First Cornerstone of the Lie: Suffering, 'Second Cornerstone of the Lie: Hatred', 'Third Cornerstone of the Lie: Perversion', 'Fourth Cornerstone of the Lie: Deprivation', 'Fifth Cornerstone of the Lie: Regret', 'Sixth Cornerstone of the Lie: Malice', 'Seventh Cornerstone of the Lie: Destruction', 'What a Beautiful Lie', and 'Why Yes, Thank You Very Much For Handing Over Your Spells For No Good Reason', has its stats set to 5, has its current and max HP and MP set to 10, has its Defense set to 1, has its Defense against Stat Damage set to 1, has its Critical, Dodge, and Resilience set to 0%, has its To Hit set to 100%, loses its Resistances and Immunities, has its Level set to 1, has its subtype set to Golem, has its element set to Earth, becomes unable to act, has all debuffs, buffs, and status effects that it inflicted removed, has all of its summons removed, and has its name replaced with 'Fancy Chair', Boss Effect
We've Been Fighting A Chair This Whole Time?!- Possessor's opponents have a 100% chance of being afflicted with Confusion: Surprise and Mindblasted: Stupefied at the start of every round if possessor's stats have been scanned, Constant Effect
Why Yes, Thank You Very Much For Handing Over Your Spells For No Good Reason- At the start of battle, each of possessor's opponents is presented with the option to destroy up to five of its own equipped spells that are non-unique and worth over 10,000,000 Gold, Constant Effect
What a Beautiful Lie- Whenever possessor's stats would be successfully scanned, for the first 7 times per battle that such would occur, possessor becomes Immune to having its stats scanned by the same ability, constant effect, item, or spell that did said scanning, with buffs from this effect being unremovable if their possessor's name includes 'Gonzo Heed', Boss Effect
First Cornerstone of the Lie: Suffering- The first time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is dealt 100,000,000 Flat Agony element Damage and afflicted with Pain, Boss Effect
Second Cornerstone of the Lie: Hatred- The second time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is dealt 100,000,000 Flat Fire element Damage and afflicted with Confusion: Enraged, Boss Effect
Third Cornerstone of the Lie: Perversion- The third time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is afflicted with all minor and moderate negative status effects, Boss Effect
Fourth Cornerstone of the Lie: Deprivation- The fourth time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan obtains a debuff that provides -80,000 to all stats and that prevents its possessor from obtaining buffs or positive status effects, Boss Effect
Fifth Cornerstone of the Lie: Regret- The fifth time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is removed from battle for 200 rounds or until possessor ceases possessing this ability, Boss Effect
Sixth Cornerstone of the Lie: Malice- The sixth time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan obtains a debuff that causes its possessor to take 100,000,000 Flat Fury element Damage whenever anyone acts that does not vanish upon its possessor's death, Boss Effect
Seventh Cornerstone of the Lie: Destruction- The seventh time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is afflicted with Instant Death, Petrified, Vanished, Smitten, and Crippled, Boss Effect
Delusional Victories for Delusional Men- Possessor's HP and MP are set to their max values (to a max of 100,000,000,000) at the start of each round, Possessor cannot acquire debuffs or negative status effects, Possessor cannot die, Constant Effect
The Thorns Don't Hurt, The Rose Stings So- Instances of 'Dominion: Traitor Heart' inflicted by possessor's 'Knot of the Rose and Thorns' ability do not have any negative effect while possesses this ability (but retain their standard text), Possessor deals 120,000,000 Flat Earth & Agony element Damage to up to 5 target opponents if an instance of such a status effect is cured, Boss Effect
Why Don't You Look Happy Any More? That Death was a Wonderful Gift!- Once one of possessor's opponents has possessed a copy of a buff or debuff provided by possessor's 'A Special Treat!' ability during the end of at least 2 different rounds, said individual is afflicted with Instant Death and cannot be resurrected while possessor possesses this effect (with said resurrection-prevention being part of this effect and not being a debuff), Constant Effect
Now That Was Just Ungrateful- If one of possessor's opponents is cured of a buff or debuff from possessor's 'This Treat is Special Too!' ability, that individual and the individual that cured said effect are afflicted with Instant Death and may not be resurrected while possessor possesses this effect (with said resurrection-prevention being part of this effect and not being a debuff), Constant Effect
Subtly Reconfigured Spell- Buffs from possessor's 'Turbocharge' ability do not give possessor additional actions, This ability tracks the number of times said buffs are removed from possessor, and, at the start of each round, applies a debuff that stacks 200 times that provides -(10,000 * said number of times, to a max of 200) it's possessor's stats to each opponent at the start of each round, Constant Effect
Are You Even Paying Attention to the Buffs I Move to Myself?- Possessor gains an additional action each round for each 'Warp Boost' buff attached to possessor that has been present on possessor at the start of at least two rounds, Possessor's opponents obtain -10,000 to all stats at the start of each round that possessor has a copy of one of its 'Warp Boost' buffs present on it that has been present on it at the start of at least two rounds, with said debuff stacking 200 times, Constant Effect
Abilities-
Heed Some Simple Instructions, Wouldn't You?- Inflicts Charm, Illusion, 0 MP
Turbocharge- Target non-caster individual gains an additional action each round and +80,000 to all stats, said buff is immediately moved to caster at the end of this action, stacks 100 times, Magic & Air, 0 MP
Warp Boost- Target non-caster individual gains an additional action each round and +80,000 Defense, said buff is immediately moved to caster at the end of this action, stacks 100 times, Magic & Air, 0 MP
A Special Treat!- Target gains +80,000 to all stats, does not stack, Magic & Wonder, 0 MP
Knot of the Rose and Thorns- Inflicts Dominion: Traitor Heart, Earth & Agony, 0 MP
This Treat is Special Too!- Target gains Immunity to minor negative status effects, Magic & Wonder, 0 MP
Condescending Chuckle- Caster's opponents are dealt 200,000,000 Flat Psychic element Damage and obtain -800,000 to all stats, stacks 200 times, this action may only be used if its performer has already acted at least 10 times during the current battle, Psychic or Illusion or Mystic, 0 MP
Drops-
3,600,000 Gold
360,000 XP
*Guild Battleship Tyrsinfane
Level 60 Boss
Aquatic, Magic & Technology
HP- 11,200,000,000
MP- 1,120,000,000
STR- 83,000
AGI- 87,000
CON- 87,000
MIN- 82,000
SPI- 83,000
XP- 0
Defense- 46,000
Defense against Stat Damage- 16,100
Critical Chance- 120%
Resilience- 80%
To Hit- 220%
Dodge- 8%
Resistances and Immunities- 50% Magic Resistance, 50% Technology Resistance, 50% Physical Resistance, 50% Umbral Resistance, 50% Solar Being Resistance, 50% Angel Resistance, 50% Abstract Resistance, 50% Dragon Resistance, 50% Outsider Resistance, 50% Aerial Resistance, 50% Alien Resistance, 50% Animal Resistance, 50% Aquatic Resistance, 50% Astral Being Resistance, 50% Bio-Horror Resistance, 50% Celestial Resistance, 50% Clockwork Resistance, 50% Cthonian Resistance, 50% Daemon Resistance, 50% Darkspawn Resistance, 50% Demon Resistance, 50% Deva Resistance, 50% Devil Resistance, 50% Elemental Resistance, 50% Fae Resistance, 50% Golem REsistance, 50% Horror Resistance, 50% Human Resistance, 50% Humanoid Resistance, 50% Illuminated Resistance, 50% Insect Resistance, 50% Machine Resistance, 50% Magic Being Resistance, 50% Monster Resistance, 50% Plant Resistance, 50% Robot Resistance, 50% Shapeshifter Resistance, 50% Spirit Resistance, 50% Undead Resistance, 50% Stat Damage Resistance, Poison Immunity, Diseased Immunity, Fatigued Immunity, Pain Immunity, Impaired Immunity, Charm Immunity, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 50% Major Status Effect Resistance
Prime Attribute- Stength or Agility or Spirit
Constant Effects-
Call In Guild Personnel- At the start of each round, possessor may summon up to 20 Humans, Humanoids, and/or Fae from the Enemy List that are below Level 60 and normally fightable for drops (to a max of 20 such summons total per round), Max 200 summoned, Possessor's summons have their stats and Damage dealt doubled, Boss Effect
Guild Battleship- Possessor gains the subtype Machine and the subtype Large Structure, Constant Effect
We Really Weren't Prepared For This- Possessor takes 100x Damage from Oozes wielding at least one Siege Weapon, Constant Effect
Weapons Not Specialized In Eliminating Oozes- Possessor deals half Damage to Oozes, Constant Effect
Ooze Incursion- At the start of each round, an Ooze that is not a summon that is between Level 40 and Level 79 (inclusive) appears on the 'uncontrolled summons' side of battle; if said Ooze is defeated by an opponent of possessor before the end of the round it is summoned on, each of possessor's opponents may choose to acquire the subtype Ooze until the end of the round, Constant Effect
Abilities-
Guild Dragoons- 100,000 Damage, this action deals full Damage to targets in the back row, this action's Prime Attribute is Strength, 1 hit against 700,000, Physical or Air, 0 MP
Guild Snipers- 100,000 Damage, this action cannot miss, this action's Prime Attribute is Agility, 1 hit against 700,000, Physical or Air or Technology, 0 MP
Guild Archwizards- 100,000 Damage, this action has a 100% chance of inflicting two minor or moderate negative status effect, 1 hit against 700,000, Magic or Fire or Earth or Air or Water or Electrical or Acid or Ice or Energy, 0 MP
Guild High Priests- 100,000 Damage, Heals, this action cures 2 debuffs or negative status effects that come from sources below Level 90 from each target, Resurrects targets killed by sources below Level 80, 1 hit against 700,000, Light or Darkness or Magic, 0 MP
Guild Divination Squardron- Scans targets' stats, 1 hit against 700,000, Psychic, 0 MP
Maneater Ballistas- 100,000 Damage, 50% inflicts Instant Death on Humans, Humanoids, Aliens, and Fae, 1 hit against 200,000, Physical or Darkness or Destruction, 3,000,000 MP
Hunt-Shredder Chain-Cannons- 100,000 Damage, 50% inflicts Instant Death on Animals, Aerials, Aquatics, Cthonians, Insects, and Astral Beings, 1 hit against 200,000, Physical or Technology or Earth or Destruction, 3,000,000 MP
Planar-Disruption Broadsides- 100,000 Damage, 50% inflicts Vanished on Celestials, Angels, Devas, Illuminated, Elementals, Abstracts, Daemons, Devils, and Demons, 1 hit against 200,000, Magic or Light or Darkness or Spatial, 3,000,000 MP
Shutdown Cannons- 100,000 Damage, 50% inflicts Instant Death on Golems, Machines, Clockworks, Robots, and Magic Beings, 1 hit against 200,000, Technology or Electrical or Magic or Time, 3,000,000 MP
Animating-Energy-Inversion Turrets- 100,000 Damage, 50% inflicts Vanished on Solar Beings, Umbrals, Spirits, and Undead, 1 hit against 200,000, Light or Darkness or Mystic, 3,000,000 MP
Terror-Vanquisher Energy-Lances- 100,000 Damage, 50% inflicts Vanished on Bio-Horrors, Darkspawn, Horrors, Monsters, and Shapeshifters, 1 hit against 200,000, Energy or Technology or Light or Glory, 3,000,000 MP
Das Treechopper Version 88- 100,000 Damage, 50% inflicts Instant Death on Plants, 1 hit against 88,888, Technology & Physical, 3,000,000 MP
Blade of Artellion- 100,000 Damage, this action deals double Damage to Dragons, 50% inflicts Instant Death on Dragons, 50% inflicts Vanished on Dragons, 1 hit against 200,000, Glory or Mystic or Spatial, 6,000,000 MP
Drops-
7,200,000 Gold
720,000 XP
*Sky Overlord-Captain Malthuss Blackbeard
Level 60 Boss
Human, Darkness & Air
HP- 1,150,000,000
MP- 1,150,000,000
STR- 87,800
AGI- 89,000
CON- 81,500
MIN- 81,800
SPI- 82,500
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,000
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 90%
Resistances and Immunities- 100% Air Resistance, 100% Darkness Resistance, Immune to all minor and moderate status effects (excluding Confusion, Poison: Drunk, and Antimatter), 50% Stat Damage Resistance, Hexed Immunity, Suffocation Immunity, Entombed Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Pirate King In An Alliance With Darkness- Possessor summons 20 Reaver at the start of each round, Possessor's allies have their stats and Damage dealt doubled and gain an additional action each round, Boss Effect
Flagship: Sky King's Crown- One of possessor's opponents who has a Level 59 or greater Vessel transformation equipped may, at the beginning of battle or of a round, choose to remove said transformation from the thread to remove this effect from possessor, Possessor counts as having an additional Vessel & Machine ally, Possessor deals 2,500,000 Flat Fire & Technology element Damage to each opponent at the start of each round, possessor gains +1,000,000,000 HP, possessor gains +80,000 to all stats, and possessor gains an additional action each round, Constant Effect
Delicious Gold- Whenever one of possessor's allies deals Gold Damage to an opponent, possessor regenerates an equal amount of HP (to a max of 100,000,000 HP), Whenever one of possessor's allies steals an item from an opponent, possessor regenerates an amount of HP equal to said item's value (to a max of 100,000,000 HP), Constant Effect
Sky Fortress's Interior Guns- Unless one of possessor's opponents either possesses the award 'Disabled the Sky Fortress Weapons Systems' or possesses the ability 'Expert Mechanist Knowledge', possessor deals 200,000 Flat Technology element Damage to each opponent at the start of each round and deals 1,000,000 Flat Technology element Damage to each opponent who conducts an offensive action that targets possessor before said action (with said action being cancelled if said Damage kills its performer, with things that would occur before and after said cancelled actions still occurring), Constant Effect
Abilities-
Golden Blade- 100,000 Damage, 100% may inflict Wounded or Charm: Impressed, Earth or Physical or Air, 0 MP
Ivory Cannon- 100,000 Damage, 100% may inflict Fatigued: Stun or Fatigued: Prone, Earth or Physical or Air, 0 MP
Black Skull Shot- 100,000 Damage, 8,000 CON Damage, Removes all buffs from target, Darkness & Technology, 1,000,000 MP
Silver Door- Target is afflicted with Vanished until the end of battle if target is not an Aerial, does not have the element Air, does not have an equipped item or ability whose name includes 'Wings', and is not Immune to Spatial, Technology & Air, 1,000,000 MP
Red Coin- Target acquires a debuff named 'Red Coin' that possesses no text, Caster deals an amount of Flat Wealth & Blood element Damage to said target at the start of the next round equal to the amount of Gold possessed by said target (to a max of 100,000,000 Gold) if said target still possesses said debuff at said time, Wealth & Blood, 10,000,000 MP
Crimson Hail- 100,000 Damage, this action gains +120% Critical and +120% To Hit against non-Fire-element targets and has a 15% chance of inflicting Instant Death on non-Fire-element targets, 1 hit against 5,000,000, Fire & Technology & Air, 10,000,000 MP
Azure Wind- 100,000 Damage, 8,000 SPI Damage, 200% inflicts Fatigued: Stun, only affects non-Air-element targets, 1 hit against 800,000, Air, 10,000,000 MP
Clear Blue Sky- Caster and caster's allies are cured of all debuffs and negative status effects with sources below Level 60, Air, 10,000,000 MP
Gray Mist- Caster removes all Zones of Light from battle, Caster and caster's allies obtain a non-stacking buff that provides +120% Dodge that lasts until a Zone of Light is created, Air, 10,000,00 MP
Amber Field- 30% inflicts Petrified on each non-Earth-element opponent, Earth & Technology, 10,000,000 MP
White Flash- Caster's opponents' actions gain a 50% chance of failing to target all of their targets (with one such check being made per-action) as a debuff that lasts until the end of the round that does not stack, with said debuff not being acquired by individuals who are inside a Zone of Light created by an individual who is not on caster's side of battle, Light & Fire & Technology, 10,000,000 MP
Bronze Shredder- 100,000 Damage, 8,000 CON Damage, -30,000 Defense, stacks 20 times, 1 hit against 5, Physical & Technology, 10,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*The Cerulean Walker
Level 60 Boss
Shapeshifter, Aether
HP- 880,000,000
MP- 870,600,000
STR- 89,000
AGI- 89,000
CON- 89,000
MIN- 85,000
SPI- 88,000
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 120%
Resilience- 120%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Psychic, Absorbs Magic, Absorbs Light, Absorbs Darkness, Aether Immunity, Technology Immunity, Physical Immunity, Water Immunity, Air Immunity, Earth Immunity, Fire Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 10% Major Status Effect Resistance
Prime Attribute- Any Two
Constant Effects-
Conspirator- Possessor gains +85,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Body- Possessor's allies gain a copy of the Constant Effect 'Shifting Immunity' and the Constant Effect 'Nullifying Touch' possessed by possessor while possessor is present, Boss Effect
Effect Cancel- Possessor may ignore the infliction of up to 5 debuffs or negative status effects on it per round, Constant Effect
Nullifying Touch- Possessor may remove and number of buffs and debuffs from sources below Level 60 from individuals it targets with actions, Constant Effect
Lives In Shadows- Possessor gains +120% Dodge and +120% Resilience, Constant Effect
Shifting Form- At the start of each round, possessor may choose any one entity on the Enemy List below Level 40 that is normally fightable for drops and gain its stats (as a bonus to said respective stats), Constant Effects, Resistances, Immunities, Reflections, Absorptions, and abilities until the end of the round, Constant Effect
Shifting Immunity- At the start of each round, possessor may gain Immunity to any one base element, Constant Effect
Towering- Possessor gains +500,000,000 HP and may choose to count as up to 800 individuals for row-order purposes, Constant Effect
Abilities-
Shift: Cannon- 110,000 Damage, Deals full Damage to the back row, 1 hit against 5 targets in each row of target row-order formation, Any combinaton of base elements and Aether, 0 MP
Shift: Claws- 110,000 Damage, May inflict Wounded, May apply a debuff that provides -80,000 Defense, may gain '2 hits against 1', Any combinaton of base elements and Aether, 0 MP
Shift: Tendrils- 110,000 Damage, 5 hits against 15, Any combinaton of base elements and Aether, 0 MP
Fling- Target is moved to target row, Physical & Air, 5,000 MP
Destabilize- Unsummons target if target is a summon, Target cannot have buffs applied to it by sources below Level 60 if target is not a summon and loses all buffs from targets below Level 60, Aether, 10,000,000 MP
Cancellation- 50% inflicts Vanished, Removes all buffs and debuffs with target as a source if target is below Level 80, Aether, 90,000,000 MP
Annihilate- 75% inflicts Instant Death, 75% inflicts Vanished, Aether or Destruction, 100,000,000 MP
Drops-
2,700,000 Gold
270,000 XP
*The Queen of Eriyar
Level 60 Boss
Human, Illusion
HP- 1,163,228,400
MP- 1,170,558,903
STR- 68,500
AGI- 83,200
CON- 70,000
MIN- 87,700
SPI- 89,000
XP- 0
Defense- 32,400
Defense against Stat Damage- 11,100
Critical Chance- 70%
Resilience- 70%
To Hit- 200%
Dodge- 120%
Resistances and Immunities- Illusion Immunity, Magic Immunity, Earth Immunity, 50% Base Element Resistance, Immune to all minor and moderate status effects, Immune to Stat Damage, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Reigning Queen- Possessor summons 5 Genie at the start of every round, Possessor's allies have their Dodge value pentupled if their stats are not scanned, Boss Effect
Impentatrable Manifold Illusions- Possessor may not be Damaged, killed, or defeated if possessor's stats have not been scanned by 5 different sources that all scan stats at a higher Level than possessor's Level, Boss Effect
Illusion World- Possessor's opponents may spend an action to scan the stats of zones, terrains, and phantom terrains; on each round, if a zone, terrain, or phantom terrain has not had its stats scanned either that round or one of the two rounds prior, it is treated as a Zone of Illusion that provides +60,000 to all stats of possessor and possessor's allies, Constant Effect
Silk Merchant's Invisible Hand Kills Thorugh the Economy- Whenever possessor misses an opponent who possesses a Dodge buff or a debuff that increases Dodge, possessor may choose to deal a Flat amount of Commerce & Illusion element Damage to said individual equal to the total Gold value of said individual's equipped items, to a max of 1,000,000,000 points, Constant Effect
Blocking the Invisible Corridor- Possessor's opponents may not leave battle, Constant Effect
Master Illusionist- Possessor's opponents who do not possesses 5 or more Diviniation buffs or the ability Adept Diviner have an 80% chance of having all of their actions that target possessor fail, with things that would occur before and after said actions still occurring, Constant Effect
Illusionist-Queen of Eriyar- Possessor ignores the Illusion Resistance and Immunity of individuals below Level 80, Constant Effect
Infinite Sand Doubles- If possessor's stats have not been scanned during a round, whenever possessor would be killed, possessor is instead not killed and is reverted to a state where possessor would not immediately die again, Constant Effect
First Veil- Possessor cannot target multiple individuals with an action if possessor's stats have been scanned by a Darkspawn or a Devil, Constant Effect
Second Veil- Possessor and possessor's allies cannot benefit from effects attached to Zones if possessor's stats have been scanned by an individual who has summoned a Large Structure that has, at any point, been inserted into possessor's row-order formation, Constant Effect
Third Veil- Possessor cannot deal MIN Damage or summon if possessor has been Damaged by an action that incorperated a Sword Arts spell performed by an individual who has scanned possessor's stats, Constant Effect
Fourth Veil- Possessor cannot cause individuals to not count as having scanned the stats of individuals if possessor's stats have been scanned by a passive ability possessed by a Water-element Ooze after they have already been scanned at least 3 other times, Constant Effect
Abilities-
Illusion Bolt- 110,000 Damage, +1% Dodge, Does not stack, Illusion, 0 MP
Chableyn, Scimitar of Illusions- 108,000 Damage, 200% inflicts Confusion or Charm, Target may choose to acquire a buff that causes Damage from this attack to not be healable but to have no effect while said buff is present, Illusion, 0 MP
Shashreth, Completely Non-Illusionary Scimitar of the Dunes- 110,000 Damage, 200% inflicts Wounded, 180% may inflict Entombed, Physical or Earth, 0 MP
Symbol- Caster creates an 'Enigmatic Symbol', choosing one of the following effects: 'Possessor's creator's allies gain +30,000 to all stats', 'Possessor's creator's allies gain +60% Dodge', 'Possessor's creator's allies may ignore any one action that targets them per round', 'Possessor's creator's allies gain +1,000,000 Defense against things that are not parts of actions', and 'Possessor's creator's allies' abilities cost 100,000,000 less MP', Until said symbol has its stats scanned by an action that targets only it, it possesseses all of said effects and stacks 200 times, after it is scanned, it only possesses the chosen effect and stacks 5 times per each such effect (seperately from the prior 200 stacking instances), Each symbol may be destroyed if it is scanned 5 different times as the only target of an action, Illusion, 20,000,000 MP
Crowns to Dragons- Target buff is turned into a Dragon below Level 60 from the Enemy List that is normally fightable for drops that joins battle on caster's side, If said Dragon is killed, no further copies of said buff may be applied to any individual for the duration of the battle as a global battle effect, Max 20 summoned, Illusion, 30,000,000 MP
Mirage Field- May deal 6,000 MIN Damage, targets obtain -120% To Hit, stacks 2 times, 1 hit against 50, Illusion, 300,000 MP
Sand Arcana- 100,000 Damage, Caster obtains +16,000 SPI as a buff that stacks 5 times, 100% may inflict Entombed, Earth, 210,000 MP
Blur Body- Caster obtains +80% Dodge, does not stack, Illusion, 100,000 MP
Mass Dissummon- Unsummons all targets below Level 80, 1 hit against 500, Earth or Magic, 1,000,000 MP
Mind Fog- 8,000 MIN Damage, Target no longer counts as having scanned any individual's stats, Psychic & Illusion, 100,000,000 MP
Serene Mayhem- 100,000 Damage, This action deals 1,000,000 additional Damage for each target beyond 1 that it possesses, 1 hit against all opponents, Illusion & War, 100,000,000 MP
Invulnerable House of Cards and Sand- Caster creates a Zone of Illusion and attaches an effect to it that causes caster's allies, including caster, to have Damage dealt to them halved, rounded down, Illusion & Earth, 100,000,000 MP
Illusionary Army- Caster summons up to 2,000 individuals from the Enemy List that are below Level 60 and are normally fightable for drops, All such individuals are unsummoned if caster's stats are scanned, Max 20,000 summoned, Illusion, 1,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*The Reigning Lord
Level 60 Boss
Spirit, Glory
HP- 1,120,552,609
MP- 1,120,608,997
STR- 80,600
AGI- 80,000
CON- 89,000
MIN- 85,000
SPI- 89,000
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 60%
Resilience- 60%
To Hit- 160%
Dodge- 60%
Resistances and Immunities- Absorbs Glory, Absorbs Light, Absorbs Air, Absorbs Darkness, Magic Immuinity, Physical Immunity, Psychic Immunity, Minor and Modearate Status Effect Immunity, Stat Damage Immunity, Poison Immunity, Diseased Immunity, Hexed Immunity, Fatigued Immunity, Stat Drain Immunity, Pain Immunity, Charm Immunity, Confusion Immunity, Impaired Immunity, Awestruck Immunity, Voidstruck Immunity, Wounded Immunity, Mindblasted Immunity, Manablasted Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Ruler of the Land- Possessor may summon up to 20 entities from the Enemy List that are below Level 60 and normally fightable for drops at the start of each round, Max 200 summoned, Possessor's summons have their HP, MP, stats, and Damage dealt doubled, Boss Effect
A Hundred Souls to Bring Him Low- At the start of any round, possessor's opponents may choose to have 100 of their summons die to make possessor unable to inflict status effects on its opponents until the end of the round, Constant Effect
Geomantic Superlative- Possessor's opponents may not create, destroy or attach effects to zones, terrains, or phantom terrains without possessor's permission, Constant Effect
Behold the Living Truth- Possessor is Immune to individuals below Level 40, Possessor gains +30,000 to all stats, Possessor takes x10 Damage from Illusion element Undead, Possessor unsummons all summons that are not Illusion element Undead at the end of each round, Constant Effect
Blinding Power- Whenever possessor is targeted by an offensive action, before preemptive counters are declared, it may remove 1 buff from that action's performer and may inflict Impaired: Blind on said performer; if said performer still has at least one Illusion Magic or Illusion element buff present on it after said buff removal, possessor's has a 30% chance of being unable to perform preemptive counters to said action, Constant Effect
Abilities-
Rod of Rule- 100,000 Damage, 200% inflicts Charm, 30% inflicts Dominion, Nobility, 0 MP
Rex Fury- 100,000 Damage, 100% inflicts Dominion or Smitten, This action may only be used as a preemptive counter to any action that targets possessor but none of possessor's allies, Nobility & Fire, 2,000,000 MP
Lord's Command- All of caster's summons gain an action, These extra actions may not generate extra actions and may not be countered, This action may be used as a preemptive counter to any action that targets its possessor while its possessor possesses at least one summon, Air, 2,000,000 MP
Thou Shalt Not- 50% cancels target's action, This action may only be used as a preemptive counter to any action that its possessor has not already performed a preemptive counter to, this action's performer may not perform other preemptive counters to the same action, Light or Air, 5,000,000 MP
Invalidate- Target cannot obtain buffs, This action may only be used as a preemptive counter to any action that would place a buff on its target, Law & Ice, 3,000,000 MP
Debilitation Blast- Inflicts all minor and moderate negative status effects on target, This action may only be used as a preemptive counter to the first action performed each round by an opponent of its possessor, Magic & Darkness, 2,000,000 MP
Final Judgment- Inflicts Instant Death on target, Target may not be resurrected, This action may only be used as a preemptive counter to an action that is not its performer's first action of the round, Darkness & Destruction, 100,000,000 MP
Last Word- Cancels target's action, This action may only be used as a preemptive counter to an action that is a counter (including one that is a preemptive counter), Law or Air or Sonic, 4,000,000 MP
Drown Out- Caster inflicts Instant Death on 20 chosen allies, and, provided that all such infliction instances are successful, cancels target's action, This action may only be used as a preemptive counter to an action that targets 22 or more individuals on its possessor's side, Destruction or Fire or Water, 5,000,000 MP
Partition- Target action is made solely one of its elements, This action may only be used as a preemptive counter to an action that is 4 or more elements, Technology & Magic & Ice, 3,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Timorius of the Awoken Grave (Level 60 Servant of Celas Mode)-
Level 60 Boss
Undead, Hope & Earth
HP- 520,000,000
MP- 500,000,000
STR- 90,000
AGI- 85,000
CON- 90,000
MIN- 85,000
SPI- 85,000
XP- 0
Defense- 37,000
Defense against Stat Damage- 6,800
Critical Chance- 117%
Resilience- 114%
To Hit- 215%
Dodge- 111%
Resistances and Immunities- Hope Immunity, Earth Immunity, Darkness Immunity, Physical Immunity, Psychic Immunity, 80% Water Resistance, 80% Fire Resistance, 40% War Resistance, 40% Glory Resistance, Pain Immunity, Poison Immunity, Diseased Immunity, Fatigue Immunity, Hexed Immunity, Voidstruck Immunity, Zealblasted Immunity, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 40% Major Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Knight of the Grave- Possessor gains +65,000 STR, +65,000 CON, +65,000 Defense, and may choose to count as possessing the subtype Human, Constant Effect
Enchanted Shield and Armor- Possessor obtains +65,000 Defense and +114% Resilience, Constant Effect
Stoic- Possessor may choose up to 24 times per thread to not be afflicted with a minor negative status effect that possessor would otherwise be afflicted with, Possessor may choose up to 6 times per thread to not be afflicted with a moderate negative status effect that possessor would otherwise be afflicted with, Constant Effect
Reflect Necromancy- Possessor may choose to reflect actions that involve the casting of a Necromancy spell that come from a source below Level 80, Constant Effect
Supreme Protection- Possessor is Immune to individuals below Level 40, possessor obtains +90,000 CON, possessor obtains +35,000 Defense, and possessor may choose up to 2 times per thread to not be afflicted with a major negative status effect that possessor would otherwise be afflicted with, Constant Effect
Abilities-
Blade of Timorius- 111,000 Damage, Demons have their Resilience reduced by 114% for purposes of this action, This action gains +114% Critical against Demons, Hope & Darkness or Hope & Earth, 0 MP
Graveshield- +70,000 Defense, target ignores the next 10,000,000 HP worth of HP Damage that would be dealt to it, does not stack, Earth or Earth & Darkness, 51 MP
Dark Healing- Target regenerates 20,000,000 HP, Cures two minor negative status effects, Darkness, 25 MP
Spiritual Ward- +70,000 Defense, +10,000 Defense against SPI Damage, Target gains Hexed Immunity, Stat Drain Immunity, Stat Drain: SPI Drain Immunity, and Voidstruck Immunity, does not stack, Hope & Darkness, 2,500 MP
Arx Tellurus- 110,100 Damage, 200% inflicts Zealblasted, 200% may inflict Voidstruck, 2 hits against 3, Hope & Darkness, 5,600 MP
Banishing Strike- 117,500 Damage, unsummons Demons below Level 81, Hope or Darkness & Hope or Hope & Spatial, 17,700 MP
Mass Dark Healing- Targets regenerate 20,000,000 HP, Cures two minor negative status effects, 1 hit against 2,000,000, Darkness, 60,000 MP
Mass Spiritual Ward- +70,000 Defense, +10,000 Defense against SPI Damage, Targets gain Hexed Immunity, Stat Drain Immunity, Stat Drain: SPI Drain Immunity, and Voidstruck Immunity, does not stack, 1 hit against 2,000,000, Hope & Darkness, 120,000 MP
Shadow's Comfort- Target does not take damage from effects attached to Zones that come from sources below Level 80, Effects attached to Zones, Terrain, or Phantom Terrain that come from sources below Level 80 cannot place debuffs on target or inflict minor or moderate negative status effects on target, Darkness, does not stack, 80,000 MP
Graveshield Blast- (200,000 * (The number of Graveshield buffs present on individuals in the same battlespace as caster, to a max of 12)) Flat Earth & Darkness element Damage, 1 hit against (2,000,000 * (The number of Graveshield buffs present on individuals in the same battlespace as caster, to a max of 12)), Darkness & Earth, 100,000 MP
Legion of the Fallen- 140,000 Damage, this action may not be countered by individuals below Level 80, Caster may replicate the effect of up to 100 offensive actions performable by entities on the enemy list that are below Level 40, are below caster's Level, are Undead, and are normally fightable for drops, doing so as though copied instances of said entities are performing said actions, provided that all such actions only target opponents of caster and/or their replicated sources, 1 hit against 50,000,000, Darkness & Hope, 550,000 MP
Second Chance- Resurrects target, to a max of once per target per thread, provided target was not killed by a source of Level 80 or greater, Hope, 400,000 MP
Tiar Tellurus- 115,000 Damage, 200% inflicts Zealblasted, Instances of Zealblasted inflicted by this action possess no natural per-round recovery rate, the first time an individual is cured of an instance of Zealblasted inflicted by this specific action (but not other actions using this same ability, even if performed by the same source) by an ally or the first such time such an instance of Zealblasted is replaced by a different instance of Zealblasted by such an allied source, all allies of said status effect's possessor (including said status effect's possessor) are dealt 1,000,000 Flat Hope & Darkness element Damage (with any one entity taking a max of 100,000,000 Damage in a round from all instances of this effect), 1 hit against 2,000,000, Hope & Darkness, 100,000 MP
Seven Blades- Caster obtains a buff that allows caster, whenever a lower Level ally of caster is attacked by an opponent, up to 7 times per instance of said buff, to deal 3,000,000 Flat Physical element Damage to said attacker, with said Damage being dealt before said attack to targets that are below Level 60 and after said attack to all other such targets, does not stack, Physical & Magic, 700,000 MP
Drops-
1,800,000 Gold
180,000 XP
*Tskarro, Emissary of the Blackness
Level 60 Boss
Daemon, Acid & Darkness
HP- 1,150,573,505
MP- 1,146,332,809
STR- 86,000
AGI- 84,500
CON- 84,000
MIN- 86,000
SPI- 84,500
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 110%
Resilience- 90%
To Hit- 210%
Dodge- 100%
Resistances and Immunities- Absorbs Darkness, Absorbs Acid, 100% Healer Magic Weakness, Immune to all minor and moderate negative status effects, Immune to Stat Damage, Smitten Immunity, 25% Major Status Effect Resistance
Prime Attribute- Constitution or Spirit
Constant Effects-
Emissary's Host- Possessor may summon 5 Vampire Count that naturally count as possessing the additional subtype Daemon and the name 'Daemon Count', Possessor's summons have all stat bonuses they provide to individuals through Constant Effects and buffs doubled, Boss Effect
Of the Pool- Possessor gains +80,000 to all stats for each Zone of Darkness that is present, to a max of 4 such Zones, Possessor's opponents below Level 100 cannot ignore possessor's Darkness Absorption, Individuals who have performed no offensive action during this thread except ones that involve the casting of a Healer Magic spell may choose to have their actions that involve Healer Magic spells that they cast deal HP Damage instead of HP Healing to possessor, Constant Effect
Shalmarkion Watches- Possessor's side of battle controls all Demon, Devil, Daemon, and Umbral pets and summons, as well as all Dark Magic summons, Constant Effect
Courtier's Guile- Possessor gains an action, to a max of 5 additional actions per round, whenever an opponent attempts to scan possessor's stats, Attempts to scan possessor's stats gain a 50% chance of failure, Constant Effect
Ruptured Darkness- If possessor is dealt Damage by an action involving a Healer Magic spell that comes from a source that possesses the ability 'Adept Healer Magic Attunement', possessor, as a non-stacking effect, takes 10x Damage from all opponents until the end of the round, Constant Effect
Abilities-
Detachable Hands- 100,000 Damage, this action repeats itself at the start of each round against each of its targets regardless of what battlespace they are in as an effect that can repeat actions a max of 5 times per round, Darkness or Physical or Spatial, 0 MP
Rip Reality- 100,000 Damage, Either up to one of target's allies that is in another battlespace is moved to this battlespace or up to one of target's allies that is removed from all battlespaces but possesses a condition allowing its return to this battlespace is instead removed from the thread, Spatial & Darkness, 10,000,000 MP
A Gift from the Count- 110,000 Damage, Target cannot create, add effects to, or benefit from effects present on Zones, Terrains, or Phantom Terrains, Target's items (excluding the natrual versions of the spells themselves) and abilities cannot cause spells to count as different subtypes of spells, debuffs with this action as a source cannot be removed by individuals below Level 80, this action may be cast a max of once per thread, Darkness & Fire, 30,000,000 MP
We Can't Permit That- Cancels target action that would heal an individual that does not also deal Damage to this ability's possessor, this action may be used as a pre-emptive counter to actions that would heal an individual that does not also deal Damage to this ability's possessor and may not be cast otherwise, All Damage present on caster's opponents becomes Damage that cannot be healed, Darkness & Nobility, 20,000,000 MP
Melt Unto Blackness- Caster obtains a non-stacking buff that provides +120% Dodge, with said debuff vanishing if its possessor obtains a buff or debuff from a Healer Magic spell, Darkness, 20,000,000 MP
Daemonstorm- 110,000 Damage, 10,000 SPI Damage, Caster summons up to 10 Daemons below Level 60 from the Enemy List that are normally fightable for drops, Max 200 summoned, 1 hit against 3,000, Darkness & Electrical, 70,000,000 MP
Rain of Ruin- 110,000 Damage, 10,000 CON Damage, One buff is removed from each of this action's targets, 1 hit against 200,000, Darkness & Air & Destruction, 100,000,000 MP
Mystic-Shield-Tendralization Procedure- Target loses all Defense-increasing buffs present on it, Target is dealt (1,000 * (The quantity of Defense that possessor is obtaining from buffs prior to this buff-removal + The quantity of Defense that possessor is obtaining from Constant Effects and Items that are equipped by or present on possessor's allies)) Flat Darkness & Spatial element Damage, 100,000,000 MP
Wall of Blackness- Caster obtains a non-stacking buff that causes individuals who target caster with attacks to obtain a debuff that stacks 10 times and provides -120% To Hit for attacks that do not include Healer Magic spells, Darkness, 90,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Deltolius Project
Level 60 Boss
Machine, Magic & Technology
HP- 1,110,000,000
MP- 1,118,504,363
STR- 81,222
AGI- 81,222
CON- 89,000
MIN- 89,000
SPI- 87,555
XP- 0
Defense- 31,005
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 90%
Resistances and Immunities- 20% Base Element Resistance, Immune to all minor and moderate status effects, Stat Damage Immunity, Fatigued Immunity, Poison Immunity, Pain Immunity, Diseased Immunity, Impaired Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Summon-Creation Designs- Possessor summons 5 Demons, Daemons, Devils, Illuminated, Primes, Elementals, Golems, Robots, Clockworks, or Machines at the start of each round that are normally fightable on the Enemy List for drops and are below Level 60, Max 200 summoned, Boss Effect
Invulnerable Foe- Possessor cannot take damage, die, acquire debuffs, or acquire negative status effects, Boss Effect
Trial Clock- Possessor tracks the number of rounds that end with it present in battle, Possessor is defeated when this number equals 100 or greater, Boss Effect
Summon-Augmentation Designs- Possessor's summons gain +1,000 to all stats for each round that has ended while possessor is in battle, to a max of 200 rounds, Constant Effect
Abilities-
Deltolius Ray- 100,000 Damage, this action deals 100,000 additional Damage for each time that it has previously been performed in this battle, Technology or Magic, 0 MP
Deltolius Augmentation- Target obtains +(10,000 * the number of stacks of this buff present on it, to a max of 200 stacks) to any one stat, stacks 200 times, Technology or Magic, 0 MP
Deltolius Field- Target's next action may have one target that is not its performer switched to caster if caster desires such, does not stack on the same target, stacks 8 times across targets, Technology or Magic, 1,000,000 MP
Deltolius Impulse- 8,000 Stat Damage to any one stat, Any one base element, 1,000,000 MP
Deltolius Vortex- All opponents in other battlespaces are moved to caster's battlespace and may not exit said battlespace for 5 rounds, Technology & Magic & Spatial, 5,000,000 MP
Deltolius Cancellation- Removes target buff from target individual, Magic or Technology, 1,000,000 MP
Deltolius Flash- Unsummons all opponents, Magic or Technology, 5,000,000 MP
Deltolius Denial- Target obtains no benefits from target item that is worth under 200,000,000 Gold, stacks 5 times, Magic or Technology or Aether, 5,000,000 MP
Deltolius Syphon- 100,000 MP Damage, this action deals MP Drain, this action deals 100,000 additional MP Damage for each time that it has previously been performed in this battle, Technology or Magic, 3,000,000 MP
Deltolius Pattern- Caster gains an additional action (to a max of 25 additional actions per round), this action may be delayed for up to 100 rounds, Magic or Technology, 10,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Doomknight Staavlos
Level 60 Boss
Undead, Darkness
HP- 1,170,221,803
MP- 1,016,228,304
STR- 89,000
AGI- 87,800
CON- 89,000
MIN- 81,200
SPI- 81,150
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 100%
To Hit- 210%
Dodge- 80%
Resistances and Immunities- Absorbs Darkness, Physical Immunity, 100% Light Weakness, Immune to all minor and moderate status effects (excluding Awestruck), Immune to Stat Damage, Poison Immunity, Pain Immunity, Fatigued Immunity, Diseased Immunity, Hexed Immunity, Instant Death Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Army of Death- Possessor summons 20 Bane Knight at the start of each round, Possessor's allies have their stats, Damage dealt, and Critical doubled, Boss Effect
Invulnerable Terror-Armor- Possessor takes no Damage from attacks that do not specifically have increased Critical against Undead or deal extra Damage to Undead, Possessor cannot be afflicted with negative status effects unless they are part of an action that has increased Critical against Undead or does extra Damage to Undead, Constant Effect
Destabilized by Life-Force Breaching the Veils of the World- Possessor has a 50% chance of losing each of its actions (with effects that would occur before and after said lost actions still occurring), on rounds during which any of its opponents were resurrected, Constant Effect
Doom Motion- Possessor gains 3 additional actions on rounds that are not the first that possessor is present in battle, Possessor's attacks do 100,000 additional Damage for each action possessor has previously conducted (to a max of 200 actions), with said count of actions conducted being reset for this purpose whenever one of possessor's opponents is resurrected, Constant Effect
Black Shield- Possessor gains +30,000 Defense and is Immune to individuals below Level 40, Constant Effect
Abilities-
Doomknight's Blade- 100,000 Damage, This action gains +60% To Hit and +60% Critical, Darkness or Physical, 0 MP
Red Prominance- Caster deals 175,000,000 Flat Fire & Darkness element Damage to target individual who has not yet resurrected itself during this battle, This action ignores the Resistances and Immunities of targets below Level 70, Fire & Darkness, 0 MP
Void Arc- 100,000 Damage, 1 hit against 500,000, 100% inflicts Voidstruck, Darkness, 2,000,000 MP
Red Lightwall- Caster gains +31,000 Defense, Caster gains '40% Reflects Base Elements', lasts 3 rounds, does not stack, Darkness & Magic, 5,000,000 MP
Flamedrive- 100,000 Damage, Caster gains +80,000 STR, Caster's attacks (not counting this attack) deal 100,000 additional Damage, 100% inflicts Burning, 1 hit against 50,000, stacks 10 times, Fire, 7,000,000 MP
Negative Blade- 100,000 Damage, Caster loses all debuffs from sources below Level 60, If target dies, caster acquires a non-removable-by-opponents buff that causes its possessor to deal 100,000,000 Flat Darkness & Magic element Damage at the start of the round in 5 rounds unless said dead target is resurrected before said point (in which case said buff also vanishes), stacks 5 times, Darkness & Magic, 10,000,000 MP
Bladefountain- 100,000 Damage, this action gains +120% Critical, 200% inflicts Wounded, 5 hits against 5,000, Physical & Water, 15,000,000 MP
Phantom Strike- 100,000 Damage, This action ignores buffs on its target, Darkness & Air, 15,000,000 MP
Deathmarch- Caster's Undead summons each gain an action, Caster's Undead summons gain +80,000 to all stats, Caster's Undead summons deal 100,000 additional Damage, Caster's Undead summons are afflicted with Instant Death at the end of the round, Darkness, 15,000,000 MP
Vampire Blade- 100,000 Damage, Deals HP Drain and MP Drain, 100% may inflict Voidstruck, 100% may inflict Hexed, Darkness & Magic & Physical, 15,000,000 MP
Death Sword- 30% inflicts Instant Death, does not affect targets who have been resurrected during this battle, Darkness, 20,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Face of the Storm
Level 60 Boss
Elemental, Electrical & Air
HP- 1,163,228,400
MP- 1,170,558,903
STR- 75,500
AGI- 86,500
CON- 89,000
MIN- 75,500
SPI- 82,250
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 75%
Resilience- 60%
To Hit- 220%
Dodge- 60%
Resistances and Immunities- Reflects Air, Reflects Electrical, Reflects Ice, Reflects Sonic, Earth Immunity, Magic Immunity, 100% Technology Weakness, 100% Hypertech Weakness, 50% Base Element Resistance, Immune to all minor and moderate status effects, Immune to Stat Damage (excluding CON Damage), 25% Major Status Effect Resistance
Prime Attribute- Constitution or Spirit
Constant Effects-
Face of the Great Storm- Possessor summons 20 Greater Air Elemental at the start of each round, Possessor's allies have their stats, Damage dealt, and Dodge doubled, Boss Effect
Drawing in the Storm- At the start of each round, possessor may destroy any number of Zones of Air, Electrical, Ice, or Sonic, regenerating 50,000,000 HP and MP for each such Zone destroyed, Constant Effect
Vast- Possessor gains +1,000,000,000 HP, gains +80,000 CON, May target individuals in any battlespace, and may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
Half-Solid- Possessor takes half Damage from attacks that do not possess at least 220% To Hit, Constant Effect
Storm-Ending Deductions- Possessor's opponents who possess the ability 'Adept Technology Synchronization' have their stat damage caps doubled for purposes of CON Damage dealt to possessor, Constant Effect
Bluster- At the start of each round, possessor may select an opponent who does not have a Technology element Aura equipped, said opponent, as a non-stacking debuff that lasts until the end of the round and cannot be removed by individuals below Level 80, cannot act, Constant Effect
Gathering Storm- Possessor may create up to 5 Zones of Air, Electrical, Ice, or Sonic at the start of each round after possessor has choosen to either use or not use the optional effect of the Constant Effect 'Gathering In the Storm' if possessor possesses such an effect, Constant Effect
Abilities-
Endless Storm- 100,000 Damage, 200% inflicts Electrocuted, 150% inflicts Electrocuted: Constant Current, this action creates a Zone of Electrical and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Electrical, 0 MP
Endless Blizzard- 100,000 Damage, 200% inflicts Frozen, 150% inflicts Frozen: Cubed, this action creates a Zone of Ice and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Ice, 0 MP
Endless Hurricane- 100,000 Damage, 200% inflicts Suffocation, 150% inflicts Suffocation: Prison of Wind, this action creates a Zone of Ice and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Air, 0 MP
Endless Thunderclap- 100,000 Damage, 200% inflicts Suffocation: Sonic Assault, 150% inflicts Suffocation: Sonic Assault: Rapture of Sound, this action creates a Zone of Ice and attaches an effect that does not stack on the same Zone that stacks 20 times across all Zones that allows this action's performer to repeat this action against a new set of targets at the start of each round, Sonic, 0 MP
Stormsmite- Kills any target that is a Vessel that is not Technology element, Electrical or Magic, 10,000,000 MP
Thunderhead- 100,000 Damage, Caster obtains a buff that doubles all Electrical element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Electrical, 20,000,000 MP
Resounding Sound- 100,000 Damage, Caster obtains a buff that doubles all Sonic element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Sonic, 20,000,000 MP
Impossible Cold- Resounding Sound- 100,000 Damage, Caster obtains a buff that doubles all Ice element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Ice, 20,000,000 MP
Breath of All Winds- Resounding Sound- 100,000 Damage, Caster obtains a buff that doubles all Air element Damage that its possessor or status effects with its possessor as a source would deal, does not stack, Air, 20,000,000 MP
Polar Vortex- 100,000 Damage, 200% inflicts Frozen, Caster may move targets to any row of any row-order formation that caster may target, Ice, 50,000,000 MP
Shape the Winds of the World- Caster creates up to 50 Zones of Air, Max 200 created, Air, 30,000,000 MP
Drown Out- Target's action is cancelled, This action may be used up to 12 times per round in response to an action that would apply a buff to an individual other than its performer as a preemptive counter, Sonic & Air, 10,000,000 MP
Blow Away- 30% inflicts Vanished, Air, 30,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Far-Prince Concellion
Level 60 Boss
Fae, Spatial & Glitz
HP- 1,120,558,304
MP- 1,119,216,299
STR- 85,600
AGI- 88,000
CON- 84,300
MIN- 87,000
SPI- 88,900
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Spatial, Absorbs Glitz, Reflects Magic, Reflects Electrical, Reflects Energy, Reflects Physical, 100% Glory Weakness, 20% Base Element Resistance, Poison Immunity, Fatigued Immunity, Plague Immunity, 50% Stat Damage Resistance, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 50% Major Status Effect Resistance
Prime Attribute- Agility or Spirit
Constant Effects-
Master Duelist- Possessor obtains +85,000 to all stats if possessor possesses no allies and no more than 1 unique opponent in the same battlespace, Possessor gains +120% Dodge, +120% To Hit, and +120% Critical if possessor possesses no allies an no more than 1 unique opponent in the same battlespace and also possesses no opponent who possesses twice as much Fame or more, Boss Effect
WHAT IS THIS DEVILRY!?- Possessor takes 10x Damage from individuals who possessor moved from one battle to another if said individuals possess at least one unique ally in the same battlespace, Constant Effect
I Challenge Thee! Let Us Have A Most Exhillerating Duel!- At the start of battle, possessor chooses one unique, non-pet, non-summon opponent, creates a new battlespace that contains a Zone of Light, a Zone of Energy, and a Zone of Glitz, and moves itself and said individual into said battlespace, Constant Effect
The Name's Concellion, Perhaps You've Heard of Me?- Possessor obtains a buff that provides +60 Fame at the start of battle, Constant Effect
Brilliant Transmission- Possessor inflicts Smitten and Instant Death on all opponents in other battlespaces whenever possessor kills an opponent (not counting unsummoning it), Constant Effect
Abilities-
Fantasy Slash- 100,000 Damage, This action deals 100,000 additional Damage for each buff on its caster, Magic or Spatial or Life, 0 MP
Go Up In Lights!- 100,000 Damage, This action deals 100,000 additional Damage for each Fame its caster possesses (to a max of 200 Fame), Glitz or Glitz & Light & Energy, 0 MP
Butterfly Cutter- 150,000,000 Flat Spatial & Glitz element Damage, does not affect targets with 60 or more Fame, Spatial & Glitz, 2,000,000 HP OR 2,000,000 MP
Brilliance-Stream Slash- 100,000 Damage, May target targets in one other battlespace, This ability may only be cast by an individual with no unique opponents in the same battlespace, 1 hit against 50,000,000, Light & Electrical & Energy or Glitz & Electrical & Energy, 1,000,000 MP
Astounding Arts- 100,000 Damage, Caster obtains +1 Fame, Caster obtains +2,000 to all stats, Caster may create a Zone of Electricity, Energy, Light, Glitz, or Spatial, Stacks 200 times, Electricity or Light or Energy or Spatial or Electricity & Light & Energy & Spatial, 2,000,000 MP
Destiny Cutter- 100,000 Damage, Target loses 5 buffs from sources below Level 80, Caster gains +5 Fame if at least two buffs are removed, stacks 2 times, Fate & Physical & Fire, 5,000,000 MP
Cashing In the Debt of the World- 100,000 Damage, This action deals 100,000 additional Damage for each Zone or Phantom Terrain present, Targets obtain -1,000 to all stats (to a max of -200,000 per stacked instance of this debuff) for each Zone, Terrain, or Phantom Terrain present (with said penalty's quantity being determined at the time of casting and not varying thereafter), Stacks 200 times, Earth & Wealth & Nobility & Spatial, 30,000,000 MP
Aurora In My Hand- 100,000 Damage, Caster obtains Minor and Moderate negative status effect Immunity for 3 rounds as a non-stacking buff, 200% inflicts Frozen, 200% inflicts Awestruck, 1 hit against 2,000,000, Ice & Light & Magic, 3,000,000 MP
Catch a Falling Star, Make a Wish- Replicates the effect of any ability performable by an entity on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said entity is performing said ability, Astral & Fate & Fortune, 30,000,000 MP
Fantasmical Rainblow- 100,000 Damage, 100% inflicts Fatigued: Stun, Inflicts all moderate negative status effects if target is not every base element, Caster may gain any combination of base elements, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Psychic & Physical & Acid & Electrical & Energy & Ice, 5,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Father Spider
Level 60 Boss
Insect, Acid & Darkness
HP- 836,937,906
MP- 1,119,306,445
STR- 83,600
AGI- 89,000
CON- 87,800
MIN- 89,000
SPI- 86,800
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Darkness Immunity, Acid Immunity, Psychic Immunity, 100% Ice Weakness, Pain Immunity, Poison Immunity, Diseased Immunity, Stat Drain Immunity, Fatigued Immunity, Dissolving Immunity, Voidstruck Immunity, Venom Immunity, Plague Immunity, 50% Stat Damage Resistance, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 50% Major Status Effect Resistance
Prime Attribute- Mind or Agility
Constant Effects-
Network of Venom- Possessor summons 40 Tsuchigumo at the start of each round, Possessor's summons have their stats and Dodge doubled, and their offensive actions may gain a 5% chance of inflicting Venom, Boss Effect
Spy Network- At the start of each round besides the first round that possessor is in battle that possessor's opponents are not in a Zone of Darkness, possessor obtains 1 Spy Network Contacts point, Possessor may, at the end of each round, scan the stats of a number of individuals equal to the number of Spy Network Contact points that possessor has, Constant Effect
Humanoid Aberrition- Possessor gains the subtypes Humanoid and Horror, Constant Effect
Lurker In Darkness- Possessor gains +45,000 to all stats, +60% To Hit, +60% Critical, and +60% Dodge while in a Zone of Darkness, Constant Effect
You Must Know Suffering, You Must Know Pain- Possessor obtains +60% Dodge against individuals who do not possess at least 3 negative status effects with possessor as a source, Possessor cannot acquire debuffs from individuals who are below Level 100 and who do not possess at least 3 status effects with possessor as a source, Possessor takes 10x Damage from individuals who possess at least 5 negative status effects with possessor as a source, Constant Effect
Father Spider's Secret Tinctures- Possessor ignores the status effect Resistances and Immunities of individuals below Level 100, If possessor successfully inflicts a status effect on an individual who would otherwise be immune thanks to this effect, said individual may choose to have said status effect removed from itself immediately after acquiring it, Constant Effect
Mask of Father Spider- Possessor's stats may not be scanned by individuals who do not possess at least 3 negative status effects with possessor as a source, Constant Effect
A Thousand Deadly Poisons- Possessor inflicts a random minor negative status effect on each opponent at the start of each round, Constant Effect
Abilities-
Father's Blades- 125,000 Damage, Inflicts Poison, Wounded, or Impaired, 1 hit against 40, Physical, 0 MP
Special Mix- 125,000 Damage, 6,000 Stat Damage to any one stat, Inflicts any one minor negative status effect, Acid or Darkness or Water or Toxin, 0 MP
Father's Bite- 125,000 Damage, 8,000 CON Damage, Inflicts an instance of Venom that lasts until the end of battle, Toxin, 0 MP
Acidic Bombardment- 125,000 Damage, Inflicts Dissolving, 1 hit against 400,000, Acid, 2,000,000 MP
Agnoizer Darts- 125,000 Damage, 8,000 SPI Damage, Inflicts Pain, Toxin or Agony, 1,000,000 MP
Pressure Points- 8,000 AGI Damage, 8,000 CON Damage, Inflicts Stat Drain: CON Drain, Stat Drain: AGI Drain, Paralyzed, or Impaired, Halves the stats of targets who do not possess Physical Resistance as a non-stacking debuff, Physical or Physical & Air, 1,000,000 MP
Despoiler of Paradise- Deals 150,000,000 Flat Toxin element Damage to and inflicts both Instant Death and Crippled on all opponents who have been afflicted with at least 5 different negative status effects with caster as a source but do not currently possesss at least 3 such effects, Toxin, 30,000,000 MP
Tears of Quashath- Inflicts Petrified on target individual whose stats have been scanned by caster, Earth & Water, 6,000,000 MP
Become the Web- Caster becomes untargetable by opponents for 3 rounds, Caster may inflict any combination of Paralyzed, Mindblasted, and Insanity on all opponents, 12 Spy Network Contact Points
Skitter Between- Caster enters another existing battlespace that is part of the same battle, Darkness & Spatial, 5,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Ghuulrakh, Abomination of the Baron
Level 60 Boss
Bio-Horror, Acid
HP- 1,117,602,309
MP- 1,108,334,417
STR- 86,500
AGI- 87,300
CON- 86,200
MIN- 80,000
SPI- 82,185
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 60%
Resilience- 80%
To Hit- 180%
Dodge- 80%
Resistances and Immunities- Absorbs Acid, 80% Physical Resistance, Absorbs Human, Minor and Modearate Status Effect Immunity, Stat Damage Immunity, Poison Immunity, Impaired Immunity, Dissolving Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Morphic Beast- At the start of each round, possessor may choose an entity on the Enemy List that is below Level 60 and normally fightable for drops and add its stats to possessor's stats until the end of the round as a non-stacking buff, Boss Effect
Retransmutation Vulnerability- Possessor obtains 100% Transmutation Weakness, Constant Effect
Abilities-
Devour- 100,000 Damage, Deals HP Drain, Deals x10 Damage to Humans, Physical or Acid, 0 MP
Seeking Mouths- 100,000 Flat Physical & Air element Damage, Physical & Air, 0 MP
Acidic Tide- 100,000 Damage, -30,000 Defense, 200% inflicts Dissolving, 1 hit against 2,000,000, stacks 10 times, Acid, 5,000,000 MP
Morphic Scissoring- 100,000 Damage, -30,000 Defense, 100% inflicts Wounded, 100% inflicts Impaired, stacks 10 times, Physical or Flux, 4,000,000 MP
Destabilization Howl- -8,000 to all stats, -30,000 Defense, stacks 2 times, 1 hit against 200,000, Air & Sonic & Flux, 1,000,000 MP
Morphological Beam- 90,000 Damage, 8,000 CON Damage, 8,000 MIN Damage, Target acquires a non-stacking debuff that makes its possessor solely any one base subtype, Flux & Magic, 4,000,000 MP
Growth- Caster gains +8,000 to any three stats, stacks 50 times, Acid or Flux, 1,000,000 MP
Regenerate- Caster regenerates 25,000,000 HP, Physical or Acid, 1,000,000 MP
Acid Web- 100,000 Damage, 200% inflicts Pain, 200% inflicts Paralyzed, 100% inflicts Dissolving, 1 hit against 200,000, Acid, 4,000,000 MP
Feast- 100,000 Damage, deals HP Drain, 1 hit against 50,000, Physical & Acid & Flux, 5,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Gonzo Heed, Consummate Liar
Level 60 Boss
Human, Illusion
HP- 1,150,000,000
MP- 1,150,000,000
STR- 89,000
AGI- 89,000
CON- 89,000
MIN- 89,000
SPI- 89,000
XP- 0
Defense- 31,100
Defense against Stat Damage- 11,100
Critical Chance- 120%
Resilience- 120%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Illusion, Immune to all minor and moderate status effects, Immune to Stat Damage, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Meet the Guys Who Aren't Here!- At the start of each round, possessor may summon up to 20 entities from the Enemy List that are below Level 60 and normally fightable for drops, these summons are unsummoned if their stats are scanned but have their stats tripled while not scanned, Boss Effect
Not Actually Gonzo Heed- If possessor's stats are scanned, possessor loses the constant effects 'Meet the Guys Who Aren't Here!', 'Are You Even Paying Attention to the Buffs I Move to Myself?', 'Now That Was Just Ungrateful', 'Subtly Reconfigured Spell', 'Why Don't You Look Happy Any More? That Death was a Wonderful Gift!', 'The Thorns Don't Hurt, The Rose Stings So', 'Delusional Victories for Delusional Men', 'First Cornerstone of the Lie: Suffering, 'Second Cornerstone of the Lie: Hatred', 'Third Cornerstone of the Lie: Perversion', 'Fourth Cornerstone of the Lie: Deprivation', 'Fifth Cornerstone of the Lie: Regret', 'Sixth Cornerstone of the Lie: Malice', 'Seventh Cornerstone of the Lie: Destruction', 'What a Beautiful Lie', and 'Why Yes, Thank You Very Much For Handing Over Your Spells For No Good Reason', has its stats set to 5, has its current and max HP and MP set to 10, has its Defense set to 1, has its Defense against Stat Damage set to 1, has its Critical, Dodge, and Resilience set to 0%, has its To Hit set to 100%, loses its Resistances and Immunities, has its Level set to 1, has its subtype set to Golem, has its element set to Earth, becomes unable to act, has all debuffs, buffs, and status effects that it inflicted removed, has all of its summons removed, and has its name replaced with 'Fancy Chair', Boss Effect
We've Been Fighting A Chair This Whole Time?!- Possessor's opponents have a 100% chance of being afflicted with Confusion: Surprise and Mindblasted: Stupefied at the start of every round if possessor's stats have been scanned, Constant Effect
Why Yes, Thank You Very Much For Handing Over Your Spells For No Good Reason- At the start of battle, each of possessor's opponents is presented with the option to destroy up to five of its own equipped spells that are non-unique and worth over 10,000,000 Gold, Constant Effect
What a Beautiful Lie- Whenever possessor's stats would be successfully scanned, for the first 7 times per battle that such would occur, possessor becomes Immune to having its stats scanned by the same ability, constant effect, item, or spell that did said scanning, with buffs from this effect being unremovable if their possessor's name includes 'Gonzo Heed', Boss Effect
First Cornerstone of the Lie: Suffering- The first time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is dealt 100,000,000 Flat Agony element Damage and afflicted with Pain, Boss Effect
Second Cornerstone of the Lie: Hatred- The second time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is dealt 100,000,000 Flat Fire element Damage and afflicted with Confusion: Enraged, Boss Effect
Third Cornerstone of the Lie: Perversion- The third time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is afflicted with all minor and moderate negative status effects, Boss Effect
Fourth Cornerstone of the Lie: Deprivation- The fourth time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan obtains a debuff that provides -80,000 to all stats and that prevents its possessor from obtaining buffs or positive status effects, Boss Effect
Fifth Cornerstone of the Lie: Regret- The fifth time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is removed from battle for 200 rounds or until possessor ceases possessing this ability, Boss Effect
Sixth Cornerstone of the Lie: Malice- The sixth time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan obtains a debuff that causes its possessor to take 100,000,000 Flat Fury element Damage whenever anyone acts that does not vanish upon its possessor's death, Boss Effect
Seventh Cornerstone of the Lie: Destruction- The seventh time per battle that possessor's stats would be successfully scanned, possessor stats are instead not scanned, and the source of said stat scan is afflicted with Instant Death, Petrified, Vanished, Smitten, and Crippled, Boss Effect
Delusional Victories for Delusional Men- Possessor's HP and MP are set to their max values (to a max of 100,000,000,000) at the start of each round, Possessor cannot acquire debuffs or negative status effects, Possessor cannot die, Constant Effect
The Thorns Don't Hurt, The Rose Stings So- Instances of 'Dominion: Traitor Heart' inflicted by possessor's 'Knot of the Rose and Thorns' ability do not have any negative effect while possesses this ability (but retain their standard text), Possessor deals 120,000,000 Flat Earth & Agony element Damage to up to 5 target opponents if an instance of such a status effect is cured, Boss Effect
Why Don't You Look Happy Any More? That Death was a Wonderful Gift!- Once one of possessor's opponents has possessed a copy of a buff or debuff provided by possessor's 'A Special Treat!' ability during the end of at least 2 different rounds, said individual is afflicted with Instant Death and cannot be resurrected while possessor possesses this effect (with said resurrection-prevention being part of this effect and not being a debuff), Constant Effect
Now That Was Just Ungrateful- If one of possessor's opponents is cured of a buff or debuff from possessor's 'This Treat is Special Too!' ability, that individual and the individual that cured said effect are afflicted with Instant Death and may not be resurrected while possessor possesses this effect (with said resurrection-prevention being part of this effect and not being a debuff), Constant Effect
Subtly Reconfigured Spell- Buffs from possessor's 'Turbocharge' ability do not give possessor additional actions, This ability tracks the number of times said buffs are removed from possessor, and, at the start of each round, applies a debuff that stacks 200 times that provides -(10,000 * said number of times, to a max of 200) it's possessor's stats to each opponent at the start of each round, Constant Effect
Are You Even Paying Attention to the Buffs I Move to Myself?- Possessor gains an additional action each round for each 'Warp Boost' buff attached to possessor that has been present on possessor at the start of at least two rounds, Possessor's opponents obtain -10,000 to all stats at the start of each round that possessor has a copy of one of its 'Warp Boost' buffs present on it that has been present on it at the start of at least two rounds, with said debuff stacking 200 times, Constant Effect
Abilities-
Heed Some Simple Instructions, Wouldn't You?- Inflicts Charm, Illusion, 0 MP
Turbocharge- Target non-caster individual gains an additional action each round and +80,000 to all stats, said buff is immediately moved to caster at the end of this action, stacks 100 times, Magic & Air, 0 MP
Warp Boost- Target non-caster individual gains an additional action each round and +80,000 Defense, said buff is immediately moved to caster at the end of this action, stacks 100 times, Magic & Air, 0 MP
A Special Treat!- Target gains +80,000 to all stats, does not stack, Magic & Wonder, 0 MP
Knot of the Rose and Thorns- Inflicts Dominion: Traitor Heart, Earth & Agony, 0 MP
This Treat is Special Too!- Target gains Immunity to minor negative status effects, Magic & Wonder, 0 MP
Condescending Chuckle- Caster's opponents are dealt 200,000,000 Flat Psychic element Damage and obtain -800,000 to all stats, stacks 200 times, this action may only be used if its performer has already acted at least 10 times during the current battle, Psychic or Illusion or Mystic, 0 MP
Drops-
3,600,000 Gold
360,000 XP
*Guild Battleship Tyrsinfane
Level 60 Boss
Aquatic, Magic & Technology
HP- 11,200,000,000
MP- 1,120,000,000
STR- 83,000
AGI- 87,000
CON- 87,000
MIN- 82,000
SPI- 83,000
XP- 0
Defense- 46,000
Defense against Stat Damage- 16,100
Critical Chance- 120%
Resilience- 80%
To Hit- 220%
Dodge- 8%
Resistances and Immunities- 50% Magic Resistance, 50% Technology Resistance, 50% Physical Resistance, 50% Umbral Resistance, 50% Solar Being Resistance, 50% Angel Resistance, 50% Abstract Resistance, 50% Dragon Resistance, 50% Outsider Resistance, 50% Aerial Resistance, 50% Alien Resistance, 50% Animal Resistance, 50% Aquatic Resistance, 50% Astral Being Resistance, 50% Bio-Horror Resistance, 50% Celestial Resistance, 50% Clockwork Resistance, 50% Cthonian Resistance, 50% Daemon Resistance, 50% Darkspawn Resistance, 50% Demon Resistance, 50% Deva Resistance, 50% Devil Resistance, 50% Elemental Resistance, 50% Fae Resistance, 50% Golem REsistance, 50% Horror Resistance, 50% Human Resistance, 50% Humanoid Resistance, 50% Illuminated Resistance, 50% Insect Resistance, 50% Machine Resistance, 50% Magic Being Resistance, 50% Monster Resistance, 50% Plant Resistance, 50% Robot Resistance, 50% Shapeshifter Resistance, 50% Spirit Resistance, 50% Undead Resistance, 50% Stat Damage Resistance, Poison Immunity, Diseased Immunity, Fatigued Immunity, Pain Immunity, Impaired Immunity, Charm Immunity, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 50% Major Status Effect Resistance
Prime Attribute- Stength or Agility or Spirit
Constant Effects-
Call In Guild Personnel- At the start of each round, possessor may summon up to 20 Humans, Humanoids, and/or Fae from the Enemy List that are below Level 60 and normally fightable for drops (to a max of 20 such summons total per round), Max 200 summoned, Possessor's summons have their stats and Damage dealt doubled, Boss Effect
Guild Battleship- Possessor gains the subtype Machine and the subtype Large Structure, Constant Effect
We Really Weren't Prepared For This- Possessor takes 100x Damage from Oozes wielding at least one Siege Weapon, Constant Effect
Weapons Not Specialized In Eliminating Oozes- Possessor deals half Damage to Oozes, Constant Effect
Ooze Incursion- At the start of each round, an Ooze that is not a summon that is between Level 40 and Level 79 (inclusive) appears on the 'uncontrolled summons' side of battle; if said Ooze is defeated by an opponent of possessor before the end of the round it is summoned on, each of possessor's opponents may choose to acquire the subtype Ooze until the end of the round, Constant Effect
Abilities-
Guild Dragoons- 100,000 Damage, this action deals full Damage to targets in the back row, this action's Prime Attribute is Strength, 1 hit against 700,000, Physical or Air, 0 MP
Guild Snipers- 100,000 Damage, this action cannot miss, this action's Prime Attribute is Agility, 1 hit against 700,000, Physical or Air or Technology, 0 MP
Guild Archwizards- 100,000 Damage, this action has a 100% chance of inflicting two minor or moderate negative status effect, 1 hit against 700,000, Magic or Fire or Earth or Air or Water or Electrical or Acid or Ice or Energy, 0 MP
Guild High Priests- 100,000 Damage, Heals, this action cures 2 debuffs or negative status effects that come from sources below Level 90 from each target, Resurrects targets killed by sources below Level 80, 1 hit against 700,000, Light or Darkness or Magic, 0 MP
Guild Divination Squardron- Scans targets' stats, 1 hit against 700,000, Psychic, 0 MP
Maneater Ballistas- 100,000 Damage, 50% inflicts Instant Death on Humans, Humanoids, Aliens, and Fae, 1 hit against 200,000, Physical or Darkness or Destruction, 3,000,000 MP
Hunt-Shredder Chain-Cannons- 100,000 Damage, 50% inflicts Instant Death on Animals, Aerials, Aquatics, Cthonians, Insects, and Astral Beings, 1 hit against 200,000, Physical or Technology or Earth or Destruction, 3,000,000 MP
Planar-Disruption Broadsides- 100,000 Damage, 50% inflicts Vanished on Celestials, Angels, Devas, Illuminated, Elementals, Abstracts, Daemons, Devils, and Demons, 1 hit against 200,000, Magic or Light or Darkness or Spatial, 3,000,000 MP
Shutdown Cannons- 100,000 Damage, 50% inflicts Instant Death on Golems, Machines, Clockworks, Robots, and Magic Beings, 1 hit against 200,000, Technology or Electrical or Magic or Time, 3,000,000 MP
Animating-Energy-Inversion Turrets- 100,000 Damage, 50% inflicts Vanished on Solar Beings, Umbrals, Spirits, and Undead, 1 hit against 200,000, Light or Darkness or Mystic, 3,000,000 MP
Terror-Vanquisher Energy-Lances- 100,000 Damage, 50% inflicts Vanished on Bio-Horrors, Darkspawn, Horrors, Monsters, and Shapeshifters, 1 hit against 200,000, Energy or Technology or Light or Glory, 3,000,000 MP
Das Treechopper Version 88- 100,000 Damage, 50% inflicts Instant Death on Plants, 1 hit against 88,888, Technology & Physical, 3,000,000 MP
Blade of Artellion- 100,000 Damage, this action deals double Damage to Dragons, 50% inflicts Instant Death on Dragons, 50% inflicts Vanished on Dragons, 1 hit against 200,000, Glory or Mystic or Spatial, 6,000,000 MP
Drops-
7,200,000 Gold
720,000 XP
*Sky Overlord-Captain Malthuss Blackbeard
Level 60 Boss
Human, Darkness & Air
HP- 1,150,000,000
MP- 1,150,000,000
STR- 87,800
AGI- 89,000
CON- 81,500
MIN- 81,800
SPI- 82,500
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,000
Critical Chance- 120%
Resilience- 60%
To Hit- 220%
Dodge- 90%
Resistances and Immunities- 100% Air Resistance, 100% Darkness Resistance, Immune to all minor and moderate status effects (excluding Confusion, Poison: Drunk, and Antimatter), 50% Stat Damage Resistance, Hexed Immunity, Suffocation Immunity, Entombed Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Pirate King In An Alliance With Darkness- Possessor summons 20 Reaver at the start of each round, Possessor's allies have their stats and Damage dealt doubled and gain an additional action each round, Boss Effect
Flagship: Sky King's Crown- One of possessor's opponents who has a Level 59 or greater Vessel transformation equipped may, at the beginning of battle or of a round, choose to remove said transformation from the thread to remove this effect from possessor, Possessor counts as having an additional Vessel & Machine ally, Possessor deals 2,500,000 Flat Fire & Technology element Damage to each opponent at the start of each round, possessor gains +1,000,000,000 HP, possessor gains +80,000 to all stats, and possessor gains an additional action each round, Constant Effect
Delicious Gold- Whenever one of possessor's allies deals Gold Damage to an opponent, possessor regenerates an equal amount of HP (to a max of 100,000,000 HP), Whenever one of possessor's allies steals an item from an opponent, possessor regenerates an amount of HP equal to said item's value (to a max of 100,000,000 HP), Constant Effect
Sky Fortress's Interior Guns- Unless one of possessor's opponents either possesses the award 'Disabled the Sky Fortress Weapons Systems' or possesses the ability 'Expert Mechanist Knowledge', possessor deals 200,000 Flat Technology element Damage to each opponent at the start of each round and deals 1,000,000 Flat Technology element Damage to each opponent who conducts an offensive action that targets possessor before said action (with said action being cancelled if said Damage kills its performer, with things that would occur before and after said cancelled actions still occurring), Constant Effect
Abilities-
Golden Blade- 100,000 Damage, 100% may inflict Wounded or Charm: Impressed, Earth or Physical or Air, 0 MP
Ivory Cannon- 100,000 Damage, 100% may inflict Fatigued: Stun or Fatigued: Prone, Earth or Physical or Air, 0 MP
Black Skull Shot- 100,000 Damage, 8,000 CON Damage, Removes all buffs from target, Darkness & Technology, 1,000,000 MP
Silver Door- Target is afflicted with Vanished until the end of battle if target is not an Aerial, does not have the element Air, does not have an equipped item or ability whose name includes 'Wings', and is not Immune to Spatial, Technology & Air, 1,000,000 MP
Red Coin- Target acquires a debuff named 'Red Coin' that possesses no text, Caster deals an amount of Flat Wealth & Blood element Damage to said target at the start of the next round equal to the amount of Gold possessed by said target (to a max of 100,000,000 Gold) if said target still possesses said debuff at said time, Wealth & Blood, 10,000,000 MP
Crimson Hail- 100,000 Damage, this action gains +120% Critical and +120% To Hit against non-Fire-element targets and has a 15% chance of inflicting Instant Death on non-Fire-element targets, 1 hit against 5,000,000, Fire & Technology & Air, 10,000,000 MP
Azure Wind- 100,000 Damage, 8,000 SPI Damage, 200% inflicts Fatigued: Stun, only affects non-Air-element targets, 1 hit against 800,000, Air, 10,000,000 MP
Clear Blue Sky- Caster and caster's allies are cured of all debuffs and negative status effects with sources below Level 60, Air, 10,000,000 MP
Gray Mist- Caster removes all Zones of Light from battle, Caster and caster's allies obtain a non-stacking buff that provides +120% Dodge that lasts until a Zone of Light is created, Air, 10,000,00 MP
Amber Field- 30% inflicts Petrified on each non-Earth-element opponent, Earth & Technology, 10,000,000 MP
White Flash- Caster's opponents' actions gain a 50% chance of failing to target all of their targets (with one such check being made per-action) as a debuff that lasts until the end of the round that does not stack, with said debuff not being acquired by individuals who are inside a Zone of Light created by an individual who is not on caster's side of battle, Light & Fire & Technology, 10,000,000 MP
Bronze Shredder- 100,000 Damage, 8,000 CON Damage, -30,000 Defense, stacks 20 times, 1 hit against 5, Physical & Technology, 10,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*The Cerulean Walker
Level 60 Boss
Shapeshifter, Aether
HP- 880,000,000
MP- 870,600,000
STR- 89,000
AGI- 89,000
CON- 89,000
MIN- 85,000
SPI- 88,000
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 120%
Resilience- 120%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Psychic, Absorbs Magic, Absorbs Light, Absorbs Darkness, Aether Immunity, Technology Immunity, Physical Immunity, Water Immunity, Air Immunity, Earth Immunity, Fire Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 10% Major Status Effect Resistance
Prime Attribute- Any Two
Constant Effects-
Conspirator- Possessor gains +85,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Body- Possessor's allies gain a copy of the Constant Effect 'Shifting Immunity' and the Constant Effect 'Nullifying Touch' possessed by possessor while possessor is present, Boss Effect
Effect Cancel- Possessor may ignore the infliction of up to 5 debuffs or negative status effects on it per round, Constant Effect
Nullifying Touch- Possessor may remove and number of buffs and debuffs from sources below Level 60 from individuals it targets with actions, Constant Effect
Lives In Shadows- Possessor gains +120% Dodge and +120% Resilience, Constant Effect
Shifting Form- At the start of each round, possessor may choose any one entity on the Enemy List below Level 40 that is normally fightable for drops and gain its stats (as a bonus to said respective stats), Constant Effects, Resistances, Immunities, Reflections, Absorptions, and abilities until the end of the round, Constant Effect
Shifting Immunity- At the start of each round, possessor may gain Immunity to any one base element, Constant Effect
Towering- Possessor gains +500,000,000 HP and may choose to count as up to 800 individuals for row-order purposes, Constant Effect
Abilities-
Shift: Cannon- 110,000 Damage, Deals full Damage to the back row, 1 hit against 5 targets in each row of target row-order formation, Any combinaton of base elements and Aether, 0 MP
Shift: Claws- 110,000 Damage, May inflict Wounded, May apply a debuff that provides -80,000 Defense, may gain '2 hits against 1', Any combinaton of base elements and Aether, 0 MP
Shift: Tendrils- 110,000 Damage, 5 hits against 15, Any combinaton of base elements and Aether, 0 MP
Fling- Target is moved to target row, Physical & Air, 5,000 MP
Destabilize- Unsummons target if target is a summon, Target cannot have buffs applied to it by sources below Level 60 if target is not a summon and loses all buffs from targets below Level 60, Aether, 10,000,000 MP
Cancellation- 50% inflicts Vanished, Removes all buffs and debuffs with target as a source if target is below Level 80, Aether, 90,000,000 MP
Annihilate- 75% inflicts Instant Death, 75% inflicts Vanished, Aether or Destruction, 100,000,000 MP
Drops-
2,700,000 Gold
270,000 XP
*The Queen of Eriyar
Level 60 Boss
Human, Illusion
HP- 1,163,228,400
MP- 1,170,558,903
STR- 68,500
AGI- 83,200
CON- 70,000
MIN- 87,700
SPI- 89,000
XP- 0
Defense- 32,400
Defense against Stat Damage- 11,100
Critical Chance- 70%
Resilience- 70%
To Hit- 200%
Dodge- 120%
Resistances and Immunities- Illusion Immunity, Magic Immunity, Earth Immunity, 50% Base Element Resistance, Immune to all minor and moderate status effects, Immune to Stat Damage, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Reigning Queen- Possessor summons 5 Genie at the start of every round, Possessor's allies have their Dodge value pentupled if their stats are not scanned, Boss Effect
Impentatrable Manifold Illusions- Possessor may not be Damaged, killed, or defeated if possessor's stats have not been scanned by 5 different sources that all scan stats at a higher Level than possessor's Level, Boss Effect
Illusion World- Possessor's opponents may spend an action to scan the stats of zones, terrains, and phantom terrains; on each round, if a zone, terrain, or phantom terrain has not had its stats scanned either that round or one of the two rounds prior, it is treated as a Zone of Illusion that provides +60,000 to all stats of possessor and possessor's allies, Constant Effect
Silk Merchant's Invisible Hand Kills Thorugh the Economy- Whenever possessor misses an opponent who possesses a Dodge buff or a debuff that increases Dodge, possessor may choose to deal a Flat amount of Commerce & Illusion element Damage to said individual equal to the total Gold value of said individual's equipped items, to a max of 1,000,000,000 points, Constant Effect
Blocking the Invisible Corridor- Possessor's opponents may not leave battle, Constant Effect
Master Illusionist- Possessor's opponents who do not possesses 5 or more Diviniation buffs or the ability Adept Diviner have an 80% chance of having all of their actions that target possessor fail, with things that would occur before and after said actions still occurring, Constant Effect
Illusionist-Queen of Eriyar- Possessor ignores the Illusion Resistance and Immunity of individuals below Level 80, Constant Effect
Infinite Sand Doubles- If possessor's stats have not been scanned during a round, whenever possessor would be killed, possessor is instead not killed and is reverted to a state where possessor would not immediately die again, Constant Effect
First Veil- Possessor cannot target multiple individuals with an action if possessor's stats have been scanned by a Darkspawn or a Devil, Constant Effect
Second Veil- Possessor and possessor's allies cannot benefit from effects attached to Zones if possessor's stats have been scanned by an individual who has summoned a Large Structure that has, at any point, been inserted into possessor's row-order formation, Constant Effect
Third Veil- Possessor cannot deal MIN Damage or summon if possessor has been Damaged by an action that incorperated a Sword Arts spell performed by an individual who has scanned possessor's stats, Constant Effect
Fourth Veil- Possessor cannot cause individuals to not count as having scanned the stats of individuals if possessor's stats have been scanned by a passive ability possessed by a Water-element Ooze after they have already been scanned at least 3 other times, Constant Effect
Abilities-
Illusion Bolt- 110,000 Damage, +1% Dodge, Does not stack, Illusion, 0 MP
Chableyn, Scimitar of Illusions- 108,000 Damage, 200% inflicts Confusion or Charm, Target may choose to acquire a buff that causes Damage from this attack to not be healable but to have no effect while said buff is present, Illusion, 0 MP
Shashreth, Completely Non-Illusionary Scimitar of the Dunes- 110,000 Damage, 200% inflicts Wounded, 180% may inflict Entombed, Physical or Earth, 0 MP
Symbol- Caster creates an 'Enigmatic Symbol', choosing one of the following effects: 'Possessor's creator's allies gain +30,000 to all stats', 'Possessor's creator's allies gain +60% Dodge', 'Possessor's creator's allies may ignore any one action that targets them per round', 'Possessor's creator's allies gain +1,000,000 Defense against things that are not parts of actions', and 'Possessor's creator's allies' abilities cost 100,000,000 less MP', Until said symbol has its stats scanned by an action that targets only it, it possesseses all of said effects and stacks 200 times, after it is scanned, it only possesses the chosen effect and stacks 5 times per each such effect (seperately from the prior 200 stacking instances), Each symbol may be destroyed if it is scanned 5 different times as the only target of an action, Illusion, 20,000,000 MP
Crowns to Dragons- Target buff is turned into a Dragon below Level 60 from the Enemy List that is normally fightable for drops that joins battle on caster's side, If said Dragon is killed, no further copies of said buff may be applied to any individual for the duration of the battle as a global battle effect, Max 20 summoned, Illusion, 30,000,000 MP
Mirage Field- May deal 6,000 MIN Damage, targets obtain -120% To Hit, stacks 2 times, 1 hit against 50, Illusion, 300,000 MP
Sand Arcana- 100,000 Damage, Caster obtains +16,000 SPI as a buff that stacks 5 times, 100% may inflict Entombed, Earth, 210,000 MP
Blur Body- Caster obtains +80% Dodge, does not stack, Illusion, 100,000 MP
Mass Dissummon- Unsummons all targets below Level 80, 1 hit against 500, Earth or Magic, 1,000,000 MP
Mind Fog- 8,000 MIN Damage, Target no longer counts as having scanned any individual's stats, Psychic & Illusion, 100,000,000 MP
Serene Mayhem- 100,000 Damage, This action deals 1,000,000 additional Damage for each target beyond 1 that it possesses, 1 hit against all opponents, Illusion & War, 100,000,000 MP
Invulnerable House of Cards and Sand- Caster creates a Zone of Illusion and attaches an effect to it that causes caster's allies, including caster, to have Damage dealt to them halved, rounded down, Illusion & Earth, 100,000,000 MP
Illusionary Army- Caster summons up to 2,000 individuals from the Enemy List that are below Level 60 and are normally fightable for drops, All such individuals are unsummoned if caster's stats are scanned, Max 20,000 summoned, Illusion, 1,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*The Reigning Lord
Level 60 Boss
Spirit, Glory
HP- 1,120,552,609
MP- 1,120,608,997
STR- 80,600
AGI- 80,000
CON- 89,000
MIN- 85,000
SPI- 89,000
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 60%
Resilience- 60%
To Hit- 160%
Dodge- 60%
Resistances and Immunities- Absorbs Glory, Absorbs Light, Absorbs Air, Absorbs Darkness, Magic Immuinity, Physical Immunity, Psychic Immunity, Minor and Modearate Status Effect Immunity, Stat Damage Immunity, Poison Immunity, Diseased Immunity, Hexed Immunity, Fatigued Immunity, Stat Drain Immunity, Pain Immunity, Charm Immunity, Confusion Immunity, Impaired Immunity, Awestruck Immunity, Voidstruck Immunity, Wounded Immunity, Mindblasted Immunity, Manablasted Immunity, 120% Minor Status Effect Resistance, 60% Moderate Status Effect Resistance, 25% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Ruler of the Land- Possessor may summon up to 20 entities from the Enemy List that are below Level 60 and normally fightable for drops at the start of each round, Max 200 summoned, Possessor's summons have their HP, MP, stats, and Damage dealt doubled, Boss Effect
A Hundred Souls to Bring Him Low- At the start of any round, possessor's opponents may choose to have 100 of their summons die to make possessor unable to inflict status effects on its opponents until the end of the round, Constant Effect
Geomantic Superlative- Possessor's opponents may not create, destroy or attach effects to zones, terrains, or phantom terrains without possessor's permission, Constant Effect
Behold the Living Truth- Possessor is Immune to individuals below Level 40, Possessor gains +30,000 to all stats, Possessor takes x10 Damage from Illusion element Undead, Possessor unsummons all summons that are not Illusion element Undead at the end of each round, Constant Effect
Blinding Power- Whenever possessor is targeted by an offensive action, before preemptive counters are declared, it may remove 1 buff from that action's performer and may inflict Impaired: Blind on said performer; if said performer still has at least one Illusion Magic or Illusion element buff present on it after said buff removal, possessor's has a 30% chance of being unable to perform preemptive counters to said action, Constant Effect
Abilities-
Rod of Rule- 100,000 Damage, 200% inflicts Charm, 30% inflicts Dominion, Nobility, 0 MP
Rex Fury- 100,000 Damage, 100% inflicts Dominion or Smitten, This action may only be used as a preemptive counter to any action that targets possessor but none of possessor's allies, Nobility & Fire, 2,000,000 MP
Lord's Command- All of caster's summons gain an action, These extra actions may not generate extra actions and may not be countered, This action may be used as a preemptive counter to any action that targets its possessor while its possessor possesses at least one summon, Air, 2,000,000 MP
Thou Shalt Not- 50% cancels target's action, This action may only be used as a preemptive counter to any action that its possessor has not already performed a preemptive counter to, this action's performer may not perform other preemptive counters to the same action, Light or Air, 5,000,000 MP
Invalidate- Target cannot obtain buffs, This action may only be used as a preemptive counter to any action that would place a buff on its target, Law & Ice, 3,000,000 MP
Debilitation Blast- Inflicts all minor and moderate negative status effects on target, This action may only be used as a preemptive counter to the first action performed each round by an opponent of its possessor, Magic & Darkness, 2,000,000 MP
Final Judgment- Inflicts Instant Death on target, Target may not be resurrected, This action may only be used as a preemptive counter to an action that is not its performer's first action of the round, Darkness & Destruction, 100,000,000 MP
Last Word- Cancels target's action, This action may only be used as a preemptive counter to an action that is a counter (including one that is a preemptive counter), Law or Air or Sonic, 4,000,000 MP
Drown Out- Caster inflicts Instant Death on 20 chosen allies, and, provided that all such infliction instances are successful, cancels target's action, This action may only be used as a preemptive counter to an action that targets 22 or more individuals on its possessor's side, Destruction or Fire or Water, 5,000,000 MP
Partition- Target action is made solely one of its elements, This action may only be used as a preemptive counter to an action that is 4 or more elements, Technology & Magic & Ice, 3,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
*Timorius of the Awoken Grave (Level 60 Servant of Celas Mode)-
Level 60 Boss
Undead, Hope & Earth
HP- 520,000,000
MP- 500,000,000
STR- 90,000
AGI- 85,000
CON- 90,000
MIN- 85,000
SPI- 85,000
XP- 0
Defense- 37,000
Defense against Stat Damage- 6,800
Critical Chance- 117%
Resilience- 114%
To Hit- 215%
Dodge- 111%
Resistances and Immunities- Hope Immunity, Earth Immunity, Darkness Immunity, Physical Immunity, Psychic Immunity, 80% Water Resistance, 80% Fire Resistance, 40% War Resistance, 40% Glory Resistance, Pain Immunity, Poison Immunity, Diseased Immunity, Fatigue Immunity, Hexed Immunity, Voidstruck Immunity, Zealblasted Immunity, 240% Minor Status Effect Resistance, 120% Moderate Status Effect Resistance, 40% Major Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Knight of the Grave- Possessor gains +65,000 STR, +65,000 CON, +65,000 Defense, and may choose to count as possessing the subtype Human, Constant Effect
Enchanted Shield and Armor- Possessor obtains +65,000 Defense and +114% Resilience, Constant Effect
Stoic- Possessor may choose up to 24 times per thread to not be afflicted with a minor negative status effect that possessor would otherwise be afflicted with, Possessor may choose up to 6 times per thread to not be afflicted with a moderate negative status effect that possessor would otherwise be afflicted with, Constant Effect
Reflect Necromancy- Possessor may choose to reflect actions that involve the casting of a Necromancy spell that come from a source below Level 80, Constant Effect
Supreme Protection- Possessor is Immune to individuals below Level 40, possessor obtains +90,000 CON, possessor obtains +35,000 Defense, and possessor may choose up to 2 times per thread to not be afflicted with a major negative status effect that possessor would otherwise be afflicted with, Constant Effect
Abilities-
Blade of Timorius- 111,000 Damage, Demons have their Resilience reduced by 114% for purposes of this action, This action gains +114% Critical against Demons, Hope & Darkness or Hope & Earth, 0 MP
Graveshield- +70,000 Defense, target ignores the next 10,000,000 HP worth of HP Damage that would be dealt to it, does not stack, Earth or Earth & Darkness, 51 MP
Dark Healing- Target regenerates 20,000,000 HP, Cures two minor negative status effects, Darkness, 25 MP
Spiritual Ward- +70,000 Defense, +10,000 Defense against SPI Damage, Target gains Hexed Immunity, Stat Drain Immunity, Stat Drain: SPI Drain Immunity, and Voidstruck Immunity, does not stack, Hope & Darkness, 2,500 MP
Arx Tellurus- 110,100 Damage, 200% inflicts Zealblasted, 200% may inflict Voidstruck, 2 hits against 3, Hope & Darkness, 5,600 MP
Banishing Strike- 117,500 Damage, unsummons Demons below Level 81, Hope or Darkness & Hope or Hope & Spatial, 17,700 MP
Mass Dark Healing- Targets regenerate 20,000,000 HP, Cures two minor negative status effects, 1 hit against 2,000,000, Darkness, 60,000 MP
Mass Spiritual Ward- +70,000 Defense, +10,000 Defense against SPI Damage, Targets gain Hexed Immunity, Stat Drain Immunity, Stat Drain: SPI Drain Immunity, and Voidstruck Immunity, does not stack, 1 hit against 2,000,000, Hope & Darkness, 120,000 MP
Shadow's Comfort- Target does not take damage from effects attached to Zones that come from sources below Level 80, Effects attached to Zones, Terrain, or Phantom Terrain that come from sources below Level 80 cannot place debuffs on target or inflict minor or moderate negative status effects on target, Darkness, does not stack, 80,000 MP
Graveshield Blast- (200,000 * (The number of Graveshield buffs present on individuals in the same battlespace as caster, to a max of 12)) Flat Earth & Darkness element Damage, 1 hit against (2,000,000 * (The number of Graveshield buffs present on individuals in the same battlespace as caster, to a max of 12)), Darkness & Earth, 100,000 MP
Legion of the Fallen- 140,000 Damage, this action may not be countered by individuals below Level 80, Caster may replicate the effect of up to 100 offensive actions performable by entities on the enemy list that are below Level 40, are below caster's Level, are Undead, and are normally fightable for drops, doing so as though copied instances of said entities are performing said actions, provided that all such actions only target opponents of caster and/or their replicated sources, 1 hit against 50,000,000, Darkness & Hope, 550,000 MP
Second Chance- Resurrects target, to a max of once per target per thread, provided target was not killed by a source of Level 80 or greater, Hope, 400,000 MP
Tiar Tellurus- 115,000 Damage, 200% inflicts Zealblasted, Instances of Zealblasted inflicted by this action possess no natural per-round recovery rate, the first time an individual is cured of an instance of Zealblasted inflicted by this specific action (but not other actions using this same ability, even if performed by the same source) by an ally or the first such time such an instance of Zealblasted is replaced by a different instance of Zealblasted by such an allied source, all allies of said status effect's possessor (including said status effect's possessor) are dealt 1,000,000 Flat Hope & Darkness element Damage (with any one entity taking a max of 100,000,000 Damage in a round from all instances of this effect), 1 hit against 2,000,000, Hope & Darkness, 100,000 MP
Seven Blades- Caster obtains a buff that allows caster, whenever a lower Level ally of caster is attacked by an opponent, up to 7 times per instance of said buff, to deal 3,000,000 Flat Physical element Damage to said attacker, with said Damage being dealt before said attack to targets that are below Level 60 and after said attack to all other such targets, does not stack, Physical & Magic, 700,000 MP
Drops-
1,800,000 Gold
180,000 XP
*Tskarro, Emissary of the Blackness
Level 60 Boss
Daemon, Acid & Darkness
HP- 1,150,573,505
MP- 1,146,332,809
STR- 86,000
AGI- 84,500
CON- 84,000
MIN- 86,000
SPI- 84,500
XP- 0
Defense- 31,000
Defense against Stat Damage- 11,100
Critical Chance- 110%
Resilience- 90%
To Hit- 210%
Dodge- 100%
Resistances and Immunities- Absorbs Darkness, Absorbs Acid, 100% Healer Magic Weakness, Immune to all minor and moderate negative status effects, Immune to Stat Damage, Smitten Immunity, 25% Major Status Effect Resistance
Prime Attribute- Constitution or Spirit
Constant Effects-
Emissary's Host- Possessor may summon 5 Vampire Count that naturally count as possessing the additional subtype Daemon and the name 'Daemon Count', Possessor's summons have all stat bonuses they provide to individuals through Constant Effects and buffs doubled, Boss Effect
Of the Pool- Possessor gains +80,000 to all stats for each Zone of Darkness that is present, to a max of 4 such Zones, Possessor's opponents below Level 100 cannot ignore possessor's Darkness Absorption, Individuals who have performed no offensive action during this thread except ones that involve the casting of a Healer Magic spell may choose to have their actions that involve Healer Magic spells that they cast deal HP Damage instead of HP Healing to possessor, Constant Effect
Shalmarkion Watches- Possessor's side of battle controls all Demon, Devil, Daemon, and Umbral pets and summons, as well as all Dark Magic summons, Constant Effect
Courtier's Guile- Possessor gains an action, to a max of 5 additional actions per round, whenever an opponent attempts to scan possessor's stats, Attempts to scan possessor's stats gain a 50% chance of failure, Constant Effect
Ruptured Darkness- If possessor is dealt Damage by an action involving a Healer Magic spell that comes from a source that possesses the ability 'Adept Healer Magic Attunement', possessor, as a non-stacking effect, takes 10x Damage from all opponents until the end of the round, Constant Effect
Abilities-
Detachable Hands- 100,000 Damage, this action repeats itself at the start of each round against each of its targets regardless of what battlespace they are in as an effect that can repeat actions a max of 5 times per round, Darkness or Physical or Spatial, 0 MP
Rip Reality- 100,000 Damage, Either up to one of target's allies that is in another battlespace is moved to this battlespace or up to one of target's allies that is removed from all battlespaces but possesses a condition allowing its return to this battlespace is instead removed from the thread, Spatial & Darkness, 10,000,000 MP
A Gift from the Count- 110,000 Damage, Target cannot create, add effects to, or benefit from effects present on Zones, Terrains, or Phantom Terrains, Target's items (excluding the natrual versions of the spells themselves) and abilities cannot cause spells to count as different subtypes of spells, debuffs with this action as a source cannot be removed by individuals below Level 80, this action may be cast a max of once per thread, Darkness & Fire, 30,000,000 MP
We Can't Permit That- Cancels target action that would heal an individual that does not also deal Damage to this ability's possessor, this action may be used as a pre-emptive counter to actions that would heal an individual that does not also deal Damage to this ability's possessor and may not be cast otherwise, All Damage present on caster's opponents becomes Damage that cannot be healed, Darkness & Nobility, 20,000,000 MP
Melt Unto Blackness- Caster obtains a non-stacking buff that provides +120% Dodge, with said debuff vanishing if its possessor obtains a buff or debuff from a Healer Magic spell, Darkness, 20,000,000 MP
Daemonstorm- 110,000 Damage, 10,000 SPI Damage, Caster summons up to 10 Daemons below Level 60 from the Enemy List that are normally fightable for drops, Max 200 summoned, 1 hit against 3,000, Darkness & Electrical, 70,000,000 MP
Rain of Ruin- 110,000 Damage, 10,000 CON Damage, One buff is removed from each of this action's targets, 1 hit against 200,000, Darkness & Air & Destruction, 100,000,000 MP
Mystic-Shield-Tendralization Procedure- Target loses all Defense-increasing buffs present on it, Target is dealt (1,000 * (The quantity of Defense that possessor is obtaining from buffs prior to this buff-removal + The quantity of Defense that possessor is obtaining from Constant Effects and Items that are equipped by or present on possessor's allies)) Flat Darkness & Spatial element Damage, 100,000,000 MP
Wall of Blackness- Caster obtains a non-stacking buff that causes individuals who target caster with attacks to obtain a debuff that stacks 10 times and provides -120% To Hit for attacks that do not include Healer Magic spells, Darkness, 90,000,000 MP
Drops-
3,600,000 Gold
360,000 XP
-
- Site Admin
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Re: Boss List
Level 62
*Zethmys, The Black Ferryman
Level 62 Boss
Outsider, Darkness
HP- 1,945,313,555
MP- 1,964,242,564
STR- 168,212
AGI- 165,313
CON- 171,335
MIN- 167,221
SPI- 180,515
XP- 0
Defense- 72,515
Defense against Stat Damage- 25,100
Critical Chance- 120%
Resilience- 121%
To Hit- 190%
Dodge- 85%
Resistances and Immunities- Absorbs Darkness, Absorbs Water, Absorbs Ice, 90% Light Resistance, 20% Base Element Resistance, 50% Mystic Weakness, Diseased Immunity, Instant Death Immunity, Immune to all minor and moderate status effects except Manablasted: Mystic Devastation, Immune to stat damage
Prime Attribute- Spirit
Constant Effects-
The Black Ferryman- All of possessor's allies have their stats, HP, MP, and damage dealt doubled, Possessor summons 1 Spirit or Undead below Level 63 that is normally fightable for drops from the Enemy List at the start of every round, Boss Effect
Behold the Face of Death- Possessor is immune to individuals below Level 20, At the start of battle and at the start of the round every 5 rounds thereafter, possessor inflicts Doomed on each opponent, Constant Effect
Only Reachable By Those On the Edge of Death- Possessor has a 98% chance of failing to be targeted by an action from an individual below Level 60 who is not afflicted with Doomed, Constant Effect
Styx Water- Whenever an opposing individual is targeted by a Water-element action performed by possessor, at the end of said action, said individual loses a random ability for the remainder of the thread as an effect that stacks 200 times, Constant Effect
Ferryman to the Underworld- Each time an individual in the same battle as possessor dies, said individual acquires an Underworld Voyage Counter that is set to 2, At the end of each round, said counter decreases by 1, Should said counter reach 0, its possessor may not be resurrected by individuals below Level 80, Constant Effect
Powered by the Recently Dead- Whenever an individual dies in the same battle that possessor is present in, possessor gains +15,000 to all stats as a buff that lasts 30 rounds and stacks 200 times, One stacked instance of said buff is removed each time an individual is resurrected in the same battle that possessor is present in, Constant Effect
Pulls Souls from the Underworld Across Dark Waters- Possessor may not summon if a (Zone of Air and a Zone of Light) or a Zone of Air and Light is present, Constant Effect
And Death Was Bound- Possessor is not immune to Awestruck: Sealed while afflicted with Manablasted: Mystic Devastation, Once per battle, if an individual killed by possessor is resurrected while possessor is afflicted with both Awestruck: Sealed and Manablasted: Mystic Devastation, one of possessor's opponents may declare that no individual may become 'Dead' for three rounds of battle and that possessor may not act for three rounds, with things that would occur before and after possessor's actions still occurring, with said choice failing to work if any individual Level 80 or higher wishes for it not to, Boss Effect
Bearer of the Smoke Ledger- If possessor is in a Random Quest, all non-unique entities below Level 100 that are not encounterable from some table in said quest are considered to be not normally fightable for drops on the Enemy List, Constant Effect
Abilities-
Black Oar- 185,000 Damage, Inflicts Fatigued: Stun, Physical or Physical & Darkness or Physical & Water or Physical & Darkness & Water, 0 MP
Dark Wave- 190,000 Damage, Inflicts Drowning, 1 hit against 300, Darkness & Water, 760,000 MP
Death's Hand- Inflicts Instant Death, Darkness, 1,000,000 MP
Mist of Endings- 200,000 Damage, 20,000 CON Damage, Inflicts Hexed and Fatigued: Elderly, Fate or Time or Air & Darkness, 14,355,000 MP
Final Days- Inflicts Instant Death on each individual who is afflicted with both Instant Death: Doomed and Fatigued: Elderly, Time & Darkness, 13,500,000 MP
Whisper Secrets of Death- Target's offensive actions inflict Instant Death, Cannot target caster, Lasts 3,000 rounds, Darkness & Fate, 17,000,000 MP
Drown in the Black River- 210,000 Damage, inflicts Drowning, Voidstruck, Hexed, five instances of Stat Drain: MIN Drain, and Stat Drain, Darkness & Water, 13,210,000 MP
Pronouncement- Inflicts Instant Death, all of target's pets and summons are afflicted with Instant Death, Target's allies suffer -5,000 to all stats, stacks 2 times, Darkness or Fate or Darkness & Fate, 300,000,000 MP
Drops-
6,045,000 Gold
604,500 XP
*Zethmys, The Black Ferryman
Level 62 Boss
Outsider, Darkness
HP- 1,945,313,555
MP- 1,964,242,564
STR- 168,212
AGI- 165,313
CON- 171,335
MIN- 167,221
SPI- 180,515
XP- 0
Defense- 72,515
Defense against Stat Damage- 25,100
Critical Chance- 120%
Resilience- 121%
To Hit- 190%
Dodge- 85%
Resistances and Immunities- Absorbs Darkness, Absorbs Water, Absorbs Ice, 90% Light Resistance, 20% Base Element Resistance, 50% Mystic Weakness, Diseased Immunity, Instant Death Immunity, Immune to all minor and moderate status effects except Manablasted: Mystic Devastation, Immune to stat damage
Prime Attribute- Spirit
Constant Effects-
The Black Ferryman- All of possessor's allies have their stats, HP, MP, and damage dealt doubled, Possessor summons 1 Spirit or Undead below Level 63 that is normally fightable for drops from the Enemy List at the start of every round, Boss Effect
Behold the Face of Death- Possessor is immune to individuals below Level 20, At the start of battle and at the start of the round every 5 rounds thereafter, possessor inflicts Doomed on each opponent, Constant Effect
Only Reachable By Those On the Edge of Death- Possessor has a 98% chance of failing to be targeted by an action from an individual below Level 60 who is not afflicted with Doomed, Constant Effect
Styx Water- Whenever an opposing individual is targeted by a Water-element action performed by possessor, at the end of said action, said individual loses a random ability for the remainder of the thread as an effect that stacks 200 times, Constant Effect
Ferryman to the Underworld- Each time an individual in the same battle as possessor dies, said individual acquires an Underworld Voyage Counter that is set to 2, At the end of each round, said counter decreases by 1, Should said counter reach 0, its possessor may not be resurrected by individuals below Level 80, Constant Effect
Powered by the Recently Dead- Whenever an individual dies in the same battle that possessor is present in, possessor gains +15,000 to all stats as a buff that lasts 30 rounds and stacks 200 times, One stacked instance of said buff is removed each time an individual is resurrected in the same battle that possessor is present in, Constant Effect
Pulls Souls from the Underworld Across Dark Waters- Possessor may not summon if a (Zone of Air and a Zone of Light) or a Zone of Air and Light is present, Constant Effect
And Death Was Bound- Possessor is not immune to Awestruck: Sealed while afflicted with Manablasted: Mystic Devastation, Once per battle, if an individual killed by possessor is resurrected while possessor is afflicted with both Awestruck: Sealed and Manablasted: Mystic Devastation, one of possessor's opponents may declare that no individual may become 'Dead' for three rounds of battle and that possessor may not act for three rounds, with things that would occur before and after possessor's actions still occurring, with said choice failing to work if any individual Level 80 or higher wishes for it not to, Boss Effect
Bearer of the Smoke Ledger- If possessor is in a Random Quest, all non-unique entities below Level 100 that are not encounterable from some table in said quest are considered to be not normally fightable for drops on the Enemy List, Constant Effect
Abilities-
Black Oar- 185,000 Damage, Inflicts Fatigued: Stun, Physical or Physical & Darkness or Physical & Water or Physical & Darkness & Water, 0 MP
Dark Wave- 190,000 Damage, Inflicts Drowning, 1 hit against 300, Darkness & Water, 760,000 MP
Death's Hand- Inflicts Instant Death, Darkness, 1,000,000 MP
Mist of Endings- 200,000 Damage, 20,000 CON Damage, Inflicts Hexed and Fatigued: Elderly, Fate or Time or Air & Darkness, 14,355,000 MP
Final Days- Inflicts Instant Death on each individual who is afflicted with both Instant Death: Doomed and Fatigued: Elderly, Time & Darkness, 13,500,000 MP
Whisper Secrets of Death- Target's offensive actions inflict Instant Death, Cannot target caster, Lasts 3,000 rounds, Darkness & Fate, 17,000,000 MP
Drown in the Black River- 210,000 Damage, inflicts Drowning, Voidstruck, Hexed, five instances of Stat Drain: MIN Drain, and Stat Drain, Darkness & Water, 13,210,000 MP
Pronouncement- Inflicts Instant Death, all of target's pets and summons are afflicted with Instant Death, Target's allies suffer -5,000 to all stats, stacks 2 times, Darkness or Fate or Darkness & Fate, 300,000,000 MP
Drops-
6,045,000 Gold
604,500 XP
-
- Site Admin
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Re: Boss List
Level 63
*Grom-Suddquoth, The Crystal Configuration
Level 63 Boss
Outsider, Earth
HP- 4,010,000,000
MP- 3,850,200,000
STR- 168,300
AGI- 165,000
CON- 190,000
MIN- 190,000
SPI- 183,200
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 80%
Resilience- 126%
To Hit- 180%
Dodge- 80%
Resistances and Immunities- Absorbs Earth, 100% Sonic Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Constitution or Mind
Constant Effects-
The Crystalline Configuration- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 CON and +60,000 MIN, Constant Effect
Configuration Arrangement- When possessor enters this stance, possessor obtains +190,000 to a chosen stat as a non-stacking buff, Stance Ability
Stance Shift- Possessor may change stances at the start of each round, Constant Effect
Abilities-
Crystal Laser- 210,000 Damage, Earth, 0 MP
Form Crystals- Caster creates a Zone of Earth, Earth, 0 MP
Crystal Hymn of Elements- 210,000 Damage, any combination of base elements, 0 MP
Thousand Crystal Blades- 230,000 Damage, 250% inflicts Wounded, Earth or Physical, 0 MP
Rumbling Word- 210,000 Damage, removes up to 70 buffs from sources below Level 80 from target, Earth, 1,000,000 MP
Noise of Ruin: Crystals Burst- 2,000,000 Flat Earth element Damage, this action deals 500,000 additional Flat Earth element Damage (to a total of 6,000,000 additional points) for each Zone of Earth that its caster created that its caster chooses to destroy as part of this action, this action may destroy one item worth under 60,000,000 Gold equipped by target, Earth & Sonic, 1,000,000 MP
Configuration Fire- 230,000 Damage, this action obtains +120% To Hit, 200% inflicts Entombed, 2 hits against 200,000, Earth or Energy or Magic, 50,000,000 MP
Phantom Overcrash: Crystal Symphony- Caster creates a Zone of each base element, at the end of the round after the round during which these zones were created, these Zones are destroyed in a process that causes caster and all of caster's allies to obtain a non-stacking buff that lasts 5 rounds that causes them to absorb the elements of said zones (provided that they are base element and are not Universe), Earth, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Earth, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Kholrobbu, The Stinging One
Level 63 Boss
Outsider, Water
HP- 4,010,555,608
MP- 3,824,338,607
STR- 186,500
AGI- 176,000
CON- 190,000
MIN- 156,200
SPI- 158,400
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 126%
Resilience- 100%
To Hit- 226%
Dodge- 126%
Resistances and Immunities- Absorbs Water, Absorbs Electricity, Darkness Immunity, Acid Immunity, 100% Magic Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Agility or Strength or Constitution
Constant Effects-
The Stinging One- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 CON and +60,000 STR, Constant Effect
Stinging One's Tendrils- Possessor deals 2,000,000 Flat Water & Electrical & Acid element Damage to each individual who conducts an offensive action that targets possessor at the end of each such action, excluding individuals wielding an aspect of an artifact named 'The Infinite Key', Constant Effect
Stinging Death- Possessor gains +60% To Hit and +120% Critical, Possessor's Criticals deal x5 Damage to lower-Level targets, Constant Effect
Abilities-
Radiant Sting- 200,000 Damage, 250% inflicts Pain, 250% inflicts Poison, 250% inflicts Paralyzed, Water or Electrical, 0 MP
Tendril Grab- 200,000 Damage, this action applies a debuff that deals 200,000 Flat Physical element Damage to its possessor and has a 200% chance of afflicting its possessor with Paralyzed at the start of each round, stacks 5 times, Physical or Physical & Water or Physical & Electrical, 0 MP
Reality Bore- 210,000 Damage, this action may target individuals below Level 80 who are in other battlespaces, and, should no individual of Level 80 or greater in either the battlespace being exited or the battlespace being entered object, may move its caster to its target's battlespace, Water or Spatial or Electrical or Water & Spatial, 100,000 MP
Depth Pull- Target, if below Level 90, is moved to the front row and moves to the front row at the start of each round, Water, 400,000 MP
Million Stings of Death- 230,000 Damage, 15% inflicts Instant Death, 1 hit against 1,000,000, Water & Electrical & Acid, 250,000 MP
Phantom Overcrash: Fatal Sting- 200,000 Damage, Inflicts Instant Death on targets below Level 60, inflicts Poison, 15% inflicts Instant Death, 1 hit against 100,000, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Electrical & Water & Acid, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Vhazkhenkrein, The Name of Fire
Level 63 Boss
Outsider, Fire
HP- 3,980,302,401
MP- 4,061,728,000
STR- 142,760
AGI- 180,000
CON- 170,000
MIN- 189,350
SPI- 190,000
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 126%
Resilience- 63%
To Hit- 220%
Dodge- 115%
Resistances and Immunities- Absorbs Fire, Light Immunity, Physical Immunity, Darkness Immunity, 100% Ice Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
The Name of Fire- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 SPI and +60,000 MIN, Possessor heals 2 HP per point of Fire element Damage that possessor absorbs, Constant Effect
Abilities-
Unwrite Fire- 200,000 Damage, May Heal Fire-element Damage, Removes target buff or debuff that comes from a source or action that was Fire element that is below Level 83, Fire, 0 MP
Litany of the Blaze- 240,000 Damage, 18,000 MIN Damage, Inflicts Burning, Inflicts Burning: Mindfire, Fire, 0 MP
Ignition- Target is afflicted with Burning: Flammable, Fire, 0 MP
Pyre World- 240,000 Damage, Creates a Zone of Fire, 1 hit against 500,000, Fire, 0 MP
Flame's Whisper- 100% inflicts Charm, Inflicts Dominion on Fire-element targets below Level 60, Fire, 100,000 MP
Symbol of the Impossible Blaze- Caster attaches a non-stacking effect to a Zone of Fire that causes all Fire element Damage dealt to individuals inside that Zone to be increased by 25% (to a max of 250,000,000 additional Points), Fire, 100,000 MP
Rain of Written Flames- Caster deals 2,400,000 Flat Fire element Damage to all individuals in its current battlespace, Fire, 5,000,000 MP
All-Melting Inferno- Caster attaches a non-stacking effect to a Zone of Fire that causes all Ice element spells and abilities to cost 10x their MP cost in said Zone and gives them '25% fails to work', Fire, 250,000 MP
Symbols of the Flame, Glowing Brightly- A random Fire-element spell equipped by an individual in the same battle as caster obtains a non-stacking effect that lasts until the end of battle that causes it to gain 'deals double Damage (to a max of 250,000,000 additional points)', Fire, 500,000 MP
Phantom Overcrash: All Things Writ From Flame- Caster immediately performs a number of actions (up to a max of 200) that, in an order chosen by caster, are either 'Magical Attack' or 'Overdrive' actions (using the abilities from the Ability Shop) that include a replicated copy of each non-unique Fire element spell that could be part of such an action that is equipped by any opponent and any Fire element ability possessed by an opponent below Level 80 that possesses a Damage value, with such actions being performed as though possessor possessed copies of those abilities and was performing those actions itself, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Fire, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Yimishanoth, The Formless Serpent
Level 63 Boss
Outsider, Air
HP- 4,000,000,000
MP- 4,000,000,000
STR- 163,300
AGI- 190,000
CON- 186,900
MIN- 179,900
SPI- 190,000
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 100%
Resilience- 100%
To Hit- 226%
Dodge- 126%
Resistances and Immunities- Absorbs Air, Physical Immunity, Technology Immunity, Electrical Immunity, 100% Psychic Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
The Formless Serpent- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 AGI and +60% Dodge, Constant Effect
Incorporeal- Possessor obtains +100% Dodge, Constant Effect
Invisible- Possessor obtains +100% Dodge against non-Psychic-element attacks, Constant Effect
Of the Wind- Possessor obtains +100% Dodge and +190,000 AGI unless in a Zone of Earth from a source of Level 60 or greater, Constant Effect
Formless- Possessor obtains +100% Dodge and +100% To Hit against individuals who are not wielding an aspect of an artifact called 'The Infinite Key', Constant Effect
Abilities-
Biting Air- 210,000 Damage, 100% may inflict Frozen, Suffocation, Pain, Stat Drain, or Wounded, Air, 0 MP
Hurricane Tunnel- 230,000 Damage, 226% inflicts Suffocation, this action gains either '1 hit against 500,000 individuals in the same row' or '1 hit against 25 individuals in each of two different rows', Air, 1,000,000 MP
Great Wind- 400% inflicts Fatigued: Stun, targets are moved to the row of caster's choice in their side's row-order formation, 1 hit against 2,000,000, Air, 2,000,000 MP
Return to Formlessness- Unsummons up to 1,000 summons below Level 80, Air & Void, 5,000,000 MP
Dispersal- Removes up to 20 buffs or debuffs from sources Level 80, Air & Void, 5,000,000 MP
Phantom Overcrash: My Formless Heaven- Caster and caster's allies gain a buff that lasts 5 rounds, does not stack, cannot have its duration extended, and cannot be replicated that allows them to dodge all actions and attacks, including actions and attacks that normally possess no chance of being dodged, including actions and attacks that cannot be dodged, including actions and attacks that automatically hit, including actions and attacks that are non-offensive, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Air & Void, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Grom-Suddquoth, The Crystal Configuration
Level 63 Boss
Outsider, Earth
HP- 4,010,000,000
MP- 3,850,200,000
STR- 168,300
AGI- 165,000
CON- 190,000
MIN- 190,000
SPI- 183,200
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 80%
Resilience- 126%
To Hit- 180%
Dodge- 80%
Resistances and Immunities- Absorbs Earth, 100% Sonic Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Constitution or Mind
Constant Effects-
The Crystalline Configuration- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 CON and +60,000 MIN, Constant Effect
Configuration Arrangement- When possessor enters this stance, possessor obtains +190,000 to a chosen stat as a non-stacking buff, Stance Ability
Stance Shift- Possessor may change stances at the start of each round, Constant Effect
Abilities-
Crystal Laser- 210,000 Damage, Earth, 0 MP
Form Crystals- Caster creates a Zone of Earth, Earth, 0 MP
Crystal Hymn of Elements- 210,000 Damage, any combination of base elements, 0 MP
Thousand Crystal Blades- 230,000 Damage, 250% inflicts Wounded, Earth or Physical, 0 MP
Rumbling Word- 210,000 Damage, removes up to 70 buffs from sources below Level 80 from target, Earth, 1,000,000 MP
Noise of Ruin: Crystals Burst- 2,000,000 Flat Earth element Damage, this action deals 500,000 additional Flat Earth element Damage (to a total of 6,000,000 additional points) for each Zone of Earth that its caster created that its caster chooses to destroy as part of this action, this action may destroy one item worth under 60,000,000 Gold equipped by target, Earth & Sonic, 1,000,000 MP
Configuration Fire- 230,000 Damage, this action obtains +120% To Hit, 200% inflicts Entombed, 2 hits against 200,000, Earth or Energy or Magic, 50,000,000 MP
Phantom Overcrash: Crystal Symphony- Caster creates a Zone of each base element, at the end of the round after the round during which these zones were created, these Zones are destroyed in a process that causes caster and all of caster's allies to obtain a non-stacking buff that lasts 5 rounds that causes them to absorb the elements of said zones (provided that they are base element and are not Universe), Earth, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Earth, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Kholrobbu, The Stinging One
Level 63 Boss
Outsider, Water
HP- 4,010,555,608
MP- 3,824,338,607
STR- 186,500
AGI- 176,000
CON- 190,000
MIN- 156,200
SPI- 158,400
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 126%
Resilience- 100%
To Hit- 226%
Dodge- 126%
Resistances and Immunities- Absorbs Water, Absorbs Electricity, Darkness Immunity, Acid Immunity, 100% Magic Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Agility or Strength or Constitution
Constant Effects-
The Stinging One- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 CON and +60,000 STR, Constant Effect
Stinging One's Tendrils- Possessor deals 2,000,000 Flat Water & Electrical & Acid element Damage to each individual who conducts an offensive action that targets possessor at the end of each such action, excluding individuals wielding an aspect of an artifact named 'The Infinite Key', Constant Effect
Stinging Death- Possessor gains +60% To Hit and +120% Critical, Possessor's Criticals deal x5 Damage to lower-Level targets, Constant Effect
Abilities-
Radiant Sting- 200,000 Damage, 250% inflicts Pain, 250% inflicts Poison, 250% inflicts Paralyzed, Water or Electrical, 0 MP
Tendril Grab- 200,000 Damage, this action applies a debuff that deals 200,000 Flat Physical element Damage to its possessor and has a 200% chance of afflicting its possessor with Paralyzed at the start of each round, stacks 5 times, Physical or Physical & Water or Physical & Electrical, 0 MP
Reality Bore- 210,000 Damage, this action may target individuals below Level 80 who are in other battlespaces, and, should no individual of Level 80 or greater in either the battlespace being exited or the battlespace being entered object, may move its caster to its target's battlespace, Water or Spatial or Electrical or Water & Spatial, 100,000 MP
Depth Pull- Target, if below Level 90, is moved to the front row and moves to the front row at the start of each round, Water, 400,000 MP
Million Stings of Death- 230,000 Damage, 15% inflicts Instant Death, 1 hit against 1,000,000, Water & Electrical & Acid, 250,000 MP
Phantom Overcrash: Fatal Sting- 200,000 Damage, Inflicts Instant Death on targets below Level 60, inflicts Poison, 15% inflicts Instant Death, 1 hit against 100,000, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Electrical & Water & Acid, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Vhazkhenkrein, The Name of Fire
Level 63 Boss
Outsider, Fire
HP- 3,980,302,401
MP- 4,061,728,000
STR- 142,760
AGI- 180,000
CON- 170,000
MIN- 189,350
SPI- 190,000
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 126%
Resilience- 63%
To Hit- 220%
Dodge- 115%
Resistances and Immunities- Absorbs Fire, Light Immunity, Physical Immunity, Darkness Immunity, 100% Ice Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
The Name of Fire- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 SPI and +60,000 MIN, Possessor heals 2 HP per point of Fire element Damage that possessor absorbs, Constant Effect
Abilities-
Unwrite Fire- 200,000 Damage, May Heal Fire-element Damage, Removes target buff or debuff that comes from a source or action that was Fire element that is below Level 83, Fire, 0 MP
Litany of the Blaze- 240,000 Damage, 18,000 MIN Damage, Inflicts Burning, Inflicts Burning: Mindfire, Fire, 0 MP
Ignition- Target is afflicted with Burning: Flammable, Fire, 0 MP
Pyre World- 240,000 Damage, Creates a Zone of Fire, 1 hit against 500,000, Fire, 0 MP
Flame's Whisper- 100% inflicts Charm, Inflicts Dominion on Fire-element targets below Level 60, Fire, 100,000 MP
Symbol of the Impossible Blaze- Caster attaches a non-stacking effect to a Zone of Fire that causes all Fire element Damage dealt to individuals inside that Zone to be increased by 25% (to a max of 250,000,000 additional Points), Fire, 100,000 MP
Rain of Written Flames- Caster deals 2,400,000 Flat Fire element Damage to all individuals in its current battlespace, Fire, 5,000,000 MP
All-Melting Inferno- Caster attaches a non-stacking effect to a Zone of Fire that causes all Ice element spells and abilities to cost 10x their MP cost in said Zone and gives them '25% fails to work', Fire, 250,000 MP
Symbols of the Flame, Glowing Brightly- A random Fire-element spell equipped by an individual in the same battle as caster obtains a non-stacking effect that lasts until the end of battle that causes it to gain 'deals double Damage (to a max of 250,000,000 additional points)', Fire, 500,000 MP
Phantom Overcrash: All Things Writ From Flame- Caster immediately performs a number of actions (up to a max of 200) that, in an order chosen by caster, are either 'Magical Attack' or 'Overdrive' actions (using the abilities from the Ability Shop) that include a replicated copy of each non-unique Fire element spell that could be part of such an action that is equipped by any opponent and any Fire element ability possessed by an opponent below Level 80 that possesses a Damage value, with such actions being performed as though possessor possessed copies of those abilities and was performing those actions itself, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Fire, 1 MP
Drops-
6,142,500 Gold
614,250 XP
*Yimishanoth, The Formless Serpent
Level 63 Boss
Outsider, Air
HP- 4,000,000,000
MP- 4,000,000,000
STR- 163,300
AGI- 190,000
CON- 186,900
MIN- 179,900
SPI- 190,000
XP- 0
Defense- 70,000
Defense against Stat Damage- 13,100
Critical Chance- 100%
Resilience- 100%
To Hit- 226%
Dodge- 126%
Resistances and Immunities- Absorbs Air, Physical Immunity, Technology Immunity, Electrical Immunity, 100% Psychic Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
The Formless Serpent- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 AGI and +60% Dodge, Constant Effect
Incorporeal- Possessor obtains +100% Dodge, Constant Effect
Invisible- Possessor obtains +100% Dodge against non-Psychic-element attacks, Constant Effect
Of the Wind- Possessor obtains +100% Dodge and +190,000 AGI unless in a Zone of Earth from a source of Level 60 or greater, Constant Effect
Formless- Possessor obtains +100% Dodge and +100% To Hit against individuals who are not wielding an aspect of an artifact called 'The Infinite Key', Constant Effect
Abilities-
Biting Air- 210,000 Damage, 100% may inflict Frozen, Suffocation, Pain, Stat Drain, or Wounded, Air, 0 MP
Hurricane Tunnel- 230,000 Damage, 226% inflicts Suffocation, this action gains either '1 hit against 500,000 individuals in the same row' or '1 hit against 25 individuals in each of two different rows', Air, 1,000,000 MP
Great Wind- 400% inflicts Fatigued: Stun, targets are moved to the row of caster's choice in their side's row-order formation, 1 hit against 2,000,000, Air, 2,000,000 MP
Return to Formlessness- Unsummons up to 1,000 summons below Level 80, Air & Void, 5,000,000 MP
Dispersal- Removes up to 20 buffs or debuffs from sources Level 80, Air & Void, 5,000,000 MP
Phantom Overcrash: My Formless Heaven- Caster and caster's allies gain a buff that lasts 5 rounds, does not stack, cannot have its duration extended, and cannot be replicated that allows them to dodge all actions and attacks, including actions and attacks that normally possess no chance of being dodged, including actions and attacks that cannot be dodged, including actions and attacks that automatically hit, including actions and attacks that are non-offensive, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Air & Void, 1 MP
Drops-
6,142,500 Gold
614,250 XP
-
- Site Admin
- Posts: 2180
- Joined: Thu May 21, 2020 9:26 pm
Re: Boss List
Level 65
High Queen's Lily
Level 65 Boss (Nonunique)
Plant, Water
HP- 2,101,528,800
MP- 2,048,313,801
STR- 102,000
AGI- 87,500
CON- 106,000
MIN- 100,102
SPI- 105,580
XP- 0
Defense- 87,500
Defense against Stat Damage- 42,000, +42,000 against Magic
Critical Chance- 115%
Resilience- 120%
To Hit- 180%
Dodge- 70%
Resistances and Immunities- Absorbs Earth, Absorbs Water, Absorbs Plant, 50% Fire Resistance, 50% Atomic Weakness, 50% Physical Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 100% Major Status Effect Resistance
Prime Attribute- Constitution or Spirit
Constant Effects-
Jewel of Evergarden- Possessor cannot be dead or count as dead unless (its HP or any one stat is 0) and (it possesses 5 buds whose HP is 0) and (its Core HP Pool is 0), Boss Effect
Budding- At the start of round 2, possessor creates 5 buds, each of which possesses 500,000,000 HP and counts as a Plant, Possessor gains an additional action at the end of the start of each round for each bud possessor possesses that possesses more than 0 HP, Buds may be targeted with attacks but not otherwise, Constant Effect
The Core Lurks Below- Possessor possesses a 'Core HP Pool' that contains 2,200,000,000 HP, At the start of round 3, possessor's Core HP Pool becomes marked as 'accessable', If possessor's Core HP Pool is marked as 'accessable', possessor's opponents who are in a Zone of Water that possessor is also in may choose to deal Damage to it instead of possessor's standard HP pool, Constant Effect
Still Blooming in the Midnight World- If any of possessor's actions would be cancelled or skipped, it is instead not cancelled or skipped, If a turn would end during which possessor did not act, the round instead does not end, possessor immediately takes 10 actions, and then the round ends, Constnat Effect
Still Blooming in the False World- Possessor may choose to use its natural stats instead of its current stats for any purpose other than checking victory conditions, Constant Effect
Waterlily Expansion- Possessor gains +20,000,000 HP and +10,000 to all stats at the start of every round, Constant Effect
You Must Visit the Exhibit During the Indicated Hours- Possessor may not be targeted by opponents during the start of a round, during the start of battle, during the end of a round, during rounds before the start of battle, or between rounds, Constant Effect
Queen of Plants- Possessor's Plant allies gain +80,000 to all stats, Constant Effect
Botanical Masterpiece- Possessor is Immune to individuals below Level 20, Possessor gains +60,000 SPI and +40,000 CON, Constant Effect
Abilities-
Unlikely Flowering- 100,000 Damage, Inflicts a random minor, moderate, or major negative status effect, Caster obtains +10,000 to a random stat, Earth or Water or Light or Glory or Nobility, 0 MP
Drowning Land- 120,000 Damage, inflicts Drowning, Creates a Zone of Water and attaches an effect to it that inflicts Drowning on each opponent of caster at the start of every round, 1 hit against 100,000, Water, 0 MP
Blossom- 128,000 Damage, 100% inflicts Charm: Impressed, 100% inflicts Awestruck, Glory, 0 MP
Lily Laser- 120,000 Damage, 100% inflicts Charm, 100% inflicts Overload, 20% inflicts Overload: Flickering, 1 hit against 50, Energy, 100,000 MP
Debilitate Fog- Caster attaches an effect to a zone that provides -10,000 to all stats of each of caster's opponents present in said zone at the start of every round, Darkness & Water & Air, 30,000,000 MP
Sinkhole Fog- Caster attaches an effect to a zone that causes each of caster's opponents in said zone to skip its first non-otherwise-skipped action of each round, Earth & Water & Air, 30,000,000 MP
Demystify Fog- Caster attaches an effect to a zone that removes up to 50 buffs or debuffs from sources below Level 80 that are chosen by caster at the start of every round, Mystic & Water & Air, 30,000,000 MP
Regal Shine- Caster becomes Immune to individuals below Level 65 until the end of the round, Nobility, 250,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
70% Superior Lilypad- (Item, Antiquity, Earth & Water & Light & Darkness, 3,000,000 Gold)
14% Lily of Everlasting Day- (Accessory, Trinket, Light, 61,000,000 Gold) +61,000 SPI, Wielder counts as being in an additional Zone of Light and an additonal Chronogeomantic Zone of Day
14% Lily of Everlasting Night- (Accessory, Trinket, Darkness, 61,000,000 Gold) +61,000 SPI, Wielder counts as being in an additional Zone of Darkness and an additonal Chronogeomantic Zone of Night
2% Crown of the High Queen of All Lillies- (Accessory, Crown, Nobility, 450,000,000) +450,000 Defense, +450,000 Magical Attack, +450,000 SPI, +450,000 CON, Plants below Level 65 have their actions controlled by wearer unless they are Immune to Dominion, Wearer must be Level 40 or greater
*Madame Lorneau
Level 65 Boss
Mindshadow, Psychic & Knowledge
HP- 950,000,000
MP- 1,000,000,000
STR- 55,000
AGI- 55,000
CON- 55,000
MIN- 106,000
SPI- 90,000
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 130%
Resilience- 120%
To Hit- 230%
Dodge- 130%
Resistances and Immunities- Absorbs Psychic, Absorbs Knowledge, Reflects Magic, Reflects Technology, Reflects Light, Reflects Darkness, Physical Immunity, Mindblased Immunity, Diseased Immunity, Fatigued Immunity, Paralyzed Immunity, Imparied Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 10% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +106,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Mind- Possessor's allies gain a copy of the Constant Effect 'Thousand-Year Gambit' and the Constant Effect 'Logic-Slaying Retcon Survival' possessed by possessor while possessor is present, Boss Effect
Effect Cancel- Possessor may ignore the infliction of up to 5 debuffs or negative status effects on it per round, Constant Effect
Thousand-Year Gambit- At the start of each round, possessor may conduct an action that is delayed 1000 rounds and possessor may replicate an action that a copy of an opponent below Level 80 who is not Immune to Dominion could make, but with possessor counting as the source of said action, with said action being delayed 1000 rounds, Constant Effect
Logic-Slaying Retcon Survival- If part of a battle or thread is reset, possessor may retain buffs through said reset, If part of a battle or thread is reset to an earlier round, possessor may choose to set the number of rounds that possessor's delayed actions are delayed for to any number, Constant Effect
Shadow of the Mind- Possessor does not die from possessor's HP, CON, AGI, or STR reaching 0, Possessor dies if possessor's MP reaches 0, Constant Effect
Logos Sanctuary- Possessor's allies do not die from their HP reaching 0 if both they and possessor possess at least 1 MP, Constant Effect
Mental Movement- Possessor's turn-order-determining stat is Mind, Constant Effect
Humanlike Body- Possessor gains the subtype Humanoid, Constant Effect
Exists in the Domain of Minds- Possessor gains +130% Dodge against non-Psychic element attacks, Constant Effect
Incorporeal- Possessor gains +130% Dodge, Constant Effect
Numinous Reach- Possessor may target any individual in any battlespace whose MIN is 1 or greater, Constant Effect
Phantasmal- Possessor may choose to not be affected by status effects or debuffs from lower-Level sources, Possessor is Immune to individuals below Level 20, Constant Effect
Abilities-
Mind Deletion- 10,600 MIN Damage, -10,600 MIN, inflicts Stat Drain: MIN Drain 5 times, stacks 5 times, Psychic or Destruction, 0 MP
Gray Wave- 12,000 MIN Damage, Inflicts Confusion, Stat Drain: MIN Drain, Stat Drain: SPI Drain, Fatigued, and Antimatter, 1 hit against 200,000, Null or Psychic or Technology, 10,000 HP
Enigma Proposal- Target must choose between being afflicted with an instance of Charm that individuals below Level 80 cannot cure and obtaining -24,000 MIN, does not stack, Mystery, 100,000 MP
Mindslaving- 100% inflicts Dominion, Psychic, 10,000,000 MP
Override- Replaces one of target's abilities with a selected ability from a Level 1 entity from the Enemy List that is normally fightable for drops, Knowledge, 100,000 HP
Fog of Aeons- Targets have their turn-order-determining stat become MIN whenever such would reduce their turn-order-determining stat total, Targets cannot act during the beginning or end of rounds, All delayed and repeating actions possessed by targets are cancelled, 1 hit against 500,000, Time & Air & Psychic, 20,000,000 HP
Numinous Hurricane- Caster's opponents may not summon or replicate the abilities of entities on the Enemy List or Zoo Record whose natural MIN is lower than caster's MIN at the time of casting, does not stack, Psychic & Knowledge, 30,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
*Mister Quimby
Level 65 Boss
Shapeshifter, Mystery & Time
HP- 1,000,000,000
MP- 1,000,000,000
STR- 110,000
AGI- 110,000
CON- 110,000
MIN- 110,000
SPI- 110,000
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 130%
Resilience- 130%
To Hit- 230%
Dodge- 130%
Resistances and Immunities- Absorbs Time, Reflects Time, Reflects Fate, Technology Immunity, Psychic Immunity, Diseased Immunity, Fatigued Immunity, Confusion Immunity, Charm Immunity, Pain Immunity, Poison Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 20% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +100,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Tempest- Possessor's allies gain a copy of the Constant Effect 'Countless Timelines' possessed by possessor while possessor is present, Boss Effect
Countless Timelines- Whenever battle is reset, a non-unique copy of possessor is summoned from the boss list (if possessor is on the boss list, is below Level 80, and possesses the Constant Effect 'Conspirator' or the Constant Effect 'Enigma Man'), Max 12 summoned, Constant Effect
Stranding Souls On the Reefs Of Twisted Causality- Whenever possessor resets battle, possessor may inflict Vanished and Petrified: Time Stop on one opponent, with these instances of effects persisting through the resetting of battles or thread, Constant Effect
Retconjurer- Possessor may choose to keep buffs present on possessor and possessor's summons, possessor's HP value, possessor's MP value, and / or posessessor's summons present through the resetting of part of a battle or thread, Constant Effect
Dapper and Deadly- Possessor gains +110,000 to all stats, Possessor deals 120,000 additional Damage, Possessor gains +60 Diplomacy, Constant Effect
Abilities-
Temporis Cane- 120,000 Damage, 12,000 AGI Damage, may inflict Fatigued: Elderly, may inflict Suffocation: No Future, Time or Nobility, 0 MP
Psywar- 120,000 Damage, 10,000 MIN Damage, 1 hit against 10,000,000, Psychic, 0 MP
Mind Crush- 11,000 MIN Damage, -11,000 MIN, inflicts Mindblasted, inflicts Paralyzed, Psychic, 30,000,000 MP
Retconjure- Caster selects a previous round of battle, resets battle to that point, and summons up to 60 entities from the Enemy List that are below Level 70 and normally fightable for drops, with said summons not being unsummonable and this action not being counterable, Time & Mystic & Hax, 0 MP
Stop- 100% inflicts Petrified: Time Stop, Time, 20,000,000 MP
Million Branching Pathways- All of caster's allies (including caster) gain a number of actions equal to the number of copies of them that are present thanks to either the ability 'Retconjure' or the Constant Effect 'Countless Timelines', to a max of 12, Time & Fate, 200,000,000 MP
Receration- Resurrects target if target is dead, Cures Petrified: Time Stop, Vanished, Instant Death, all minor negative status effects from sources below Level 80, all moderate negative status effects from sources below Level 80, and all debuffs from sources below Level 80, Time & Life, 90,000,000 MP
Deiterate- Undoes the direct effects of the last action performed by target opponent below Level 70 (save for an action taking place, with things that occurred before and after said action still happening), Caster may use this action up to three times per round as a counter to an opponent below Level 70 performing an action, Time, 30,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
*Shining Genesis-Egg
Level 65 Boss
Golem, Life
HP- 274,112,100
MP- 275,118,229
STR- 70,215
AGI- 70,215
CON- 101,200
MIN- 80,000
SPI- 106,500
XP- 0
Defense- 42,700
Defense against Stat Damage- 14,101
Critical Chance- 75%
Resilience- 130%
To Hit- 190%
Dodge- 75%
Resistances and Immunities- Absorbs Light, Absorbs Life, Absorbs Glory, 50% Base Element Resistance, 50% Outsider Resistance, 150% Minor Status Effect Resistance, 150% Moderate Status Effect Resistance, Minor Status Effect Immunity, Moderate Status Effect Immunity (excluding Voidstruck), Immune to stat damage
Prime Attribute- Spirit
Constant Effects-
Shining Genesis Egg- Possessor's allies stats and damage dealt are doubled, Possessor may summon up to 50 individuals from the Enemy List at the start of every round who are under Level 60, are normally fightable for drops, and are Light, Life, or Glory element, Boss Effect
Disrupted Genesis- Possessor's summons are all unsummoned whenever possessor takes Destruction element Damage, provided that said quantity of Damage is at least 1,000,000 points, Constant Effect
Shining Patterns- Possessor may inflict any one minor status effect on each individual who targets possessor at the end of each of their actions that targets possessor, Constant Effect
Lockdown Pattern- Each of possessor's opponents who is below Level 60 may take a max of one action per round, Constant Effect
Superior Genesis-Based Regeneration- Possessor regenerates 27,411,210 HP and 27,411,210 MP at the start of every round, Constant Effect
Abilities-
Shining Ray- 121,000 Damage, Light or Life or Glory, 0 MP
Genesis Bomb- 128,000 Damage, Caster may summon up to 50 individuals from the Enemy List at the start of every round who are under Level 60 and who are normally fightable for drops, 1 hit against 100,000,000, Life, 1,000,000 MP
Rebirth- Caster resurrects target with its natural Max HP and Max MP (to a max of 100,000,000 of each), Life, 100,000 MP
White Absolution- All debuffs and negative status effects from sources below Level 99 are removed from caster and caster's allies, Glory or Glory & Light, 225,000 MP
Megaheal- Caster regenerates 27,411,210 HP and 27,411,210 MP, Life, 5,000,000 MP
Glory Bell- Target's actions become solely Glory element and deal solely Glory element Damage, Glory, 5,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
*The Research Program
Level 65 Boss
Conceptual, Psychic & Knowledge
HP- 950,000,000
MP- 1,000,000,000
STR- 96,263
AGI- 114,225
CON- 112,395
MIN- 221,348
SPI- 98,589
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 130%
Resilience- 120%
To Hit- 230%
Dodge- 130%
Resistances and Immunities- Absorbs Progress, Technology Immunity, Physical Immunity, Magic Immunity, Psychic Immunity, Impaired Immunity, Diseased Immunity, Hexed Immunity, Fatigued Immunity, Confusion Immunity, Charm Immunity, Pain Immunity, Poison Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 20% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +100,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Development- Possessor's allies gain a copy of the Constant Effect 'Constant Upgrades' and the Constant Effect 'Adaptive Defenses' possessed by possessor while possessor is present, Boss Effect
Conceptual Power- Possessor's HP and MP determining stats are Mind, Possessor's turn-order-determining stat becomes Mind, Constant Effect
Exists Wholly Within The Conceptual Domain- Possessor cannot be hit by attacks that come from sources that are not Dream or Progress element, are not over Level 98, do not come from Conceptuals, and do not come from sources that possess a To Hit bonus specifically against Conceptuals, Constant Effect
Built The Cities Before They Were Made, Designed Ideas Before They Were Thought Up- Possessor may choose to carry buffs with it as a source, summons with it as a source, and repeating actions it possesses intact through instances of a battle or thread being reset to an earlier point, Constant Effect
Paradox-Safe- Possessor Absorbs Time, Absorbs Chaos, Absorbs Null, and Absorbs Fate, Constant Effect
Constant Upgrades- Possessor obtains +100,000,000 HP and +100,000,000 MP at the start of each round, Possessor obtains +1,000,000 Defense at the start of each round, Possessor obtains +5,000 Defense against Stat Damage at the start of each round, Possessor obtains +25,000 to all stats at the start of each round, Possessor obtains the ability to Absorb or Reflect any one base element at the start of each round, Possessor's Level increases by 1 (to a max of 65) at the start of each round, Stacks 200 times, Constant Effect
Adaptive Defenses- Possessor takes (.95 ^ (The number of times that possessor has previously been targeted by the same action (not counting specific choices made as part of the action, just the action being selected) by the same individual or another individual of the same type from the Enemy List or Zoo Record previously during the thread)) Damage from actions, Constant Effect
Theoretical Entity- Possessor gains the subtypes Bio-Horror and Machine, Constant Effect
Infinite Recursion-Circuit- Possessor may, at the start of each round, repeat up to 200 seperate actions that possessor performed during the previous round (not being able to select new targets or selectable values for said actions), Constant Effect
Abilities-
Blueprint Weapons- 120,000 Damage, May Heal, May Deal MP Damage, May deal 12,000 Stat Damage to any one stat, This action may inflict any two minor or moderate status effects, '1 hit against 100,000' or '3 hits against 1', Progress or any combination of base elements, or Progress & any combination of base elements, 0 MP
Zero-Space Ray- Target obtains a debuff that counts how many zero-digits (not counting leading zeroes) are present in one of its stats, to a max of six, and has an equal number of nonzero digits zet to 0, does not stack, Null & Technology, 100,000,000 MP
Blueprint- Caster selects a summon present that is below Level 65 and non-unique, Caster replicates a number of said summon equal to the number of said summon present (with said replcas being under caster's control) at the start of each round, Max 200,000,000 summoned, Progress, 200,000,000 MP
Dynamic Development- Caster summons up to ten of the same type of special summon: For said summon type, caster chooses two Robots, Machines, Clockworks, Golems, Bio-Horrors, Magic Beings, Conceptuals, or Elementals that are below Level 60 and normally fightable for drops on the enemy list, The resultant summon possessesses the Constant Effects and Abilities of both selected entities, the 'Resistances and Immunities' block of one, the Critical, To Hit, Dodge, and Resilience of one, the subtype of one, the element of one, each stat (seperately chosen) of one, the Defense and Defense against Stat Damage of one, the Prime Attribute of one, no drops, and a name that consists of one or more words selected from the name of each, arranged in the order of caster's choice, with these all counting as the natural values possessed by said summon, Max 200 summoned, Progress, 20,000,000 MP
Develop- Caster obtains an ability possessed by an entity on the Enemy List below Level 60 that is normally fightable for drops, stacks 10 times, Progress, 12,000,000 MP
Drops-
6,337,500 Gold
633,750 XP
High Queen's Lily
Level 65 Boss (Nonunique)
Plant, Water
HP- 2,101,528,800
MP- 2,048,313,801
STR- 102,000
AGI- 87,500
CON- 106,000
MIN- 100,102
SPI- 105,580
XP- 0
Defense- 87,500
Defense against Stat Damage- 42,000, +42,000 against Magic
Critical Chance- 115%
Resilience- 120%
To Hit- 180%
Dodge- 70%
Resistances and Immunities- Absorbs Earth, Absorbs Water, Absorbs Plant, 50% Fire Resistance, 50% Atomic Weakness, 50% Physical Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 100% Major Status Effect Resistance
Prime Attribute- Constitution or Spirit
Constant Effects-
Jewel of Evergarden- Possessor cannot be dead or count as dead unless (its HP or any one stat is 0) and (it possesses 5 buds whose HP is 0) and (its Core HP Pool is 0), Boss Effect
Budding- At the start of round 2, possessor creates 5 buds, each of which possesses 500,000,000 HP and counts as a Plant, Possessor gains an additional action at the end of the start of each round for each bud possessor possesses that possesses more than 0 HP, Buds may be targeted with attacks but not otherwise, Constant Effect
The Core Lurks Below- Possessor possesses a 'Core HP Pool' that contains 2,200,000,000 HP, At the start of round 3, possessor's Core HP Pool becomes marked as 'accessable', If possessor's Core HP Pool is marked as 'accessable', possessor's opponents who are in a Zone of Water that possessor is also in may choose to deal Damage to it instead of possessor's standard HP pool, Constant Effect
Still Blooming in the Midnight World- If any of possessor's actions would be cancelled or skipped, it is instead not cancelled or skipped, If a turn would end during which possessor did not act, the round instead does not end, possessor immediately takes 10 actions, and then the round ends, Constnat Effect
Still Blooming in the False World- Possessor may choose to use its natural stats instead of its current stats for any purpose other than checking victory conditions, Constant Effect
Waterlily Expansion- Possessor gains +20,000,000 HP and +10,000 to all stats at the start of every round, Constant Effect
You Must Visit the Exhibit During the Indicated Hours- Possessor may not be targeted by opponents during the start of a round, during the start of battle, during the end of a round, during rounds before the start of battle, or between rounds, Constant Effect
Queen of Plants- Possessor's Plant allies gain +80,000 to all stats, Constant Effect
Botanical Masterpiece- Possessor is Immune to individuals below Level 20, Possessor gains +60,000 SPI and +40,000 CON, Constant Effect
Abilities-
Unlikely Flowering- 100,000 Damage, Inflicts a random minor, moderate, or major negative status effect, Caster obtains +10,000 to a random stat, Earth or Water or Light or Glory or Nobility, 0 MP
Drowning Land- 120,000 Damage, inflicts Drowning, Creates a Zone of Water and attaches an effect to it that inflicts Drowning on each opponent of caster at the start of every round, 1 hit against 100,000, Water, 0 MP
Blossom- 128,000 Damage, 100% inflicts Charm: Impressed, 100% inflicts Awestruck, Glory, 0 MP
Lily Laser- 120,000 Damage, 100% inflicts Charm, 100% inflicts Overload, 20% inflicts Overload: Flickering, 1 hit against 50, Energy, 100,000 MP
Debilitate Fog- Caster attaches an effect to a zone that provides -10,000 to all stats of each of caster's opponents present in said zone at the start of every round, Darkness & Water & Air, 30,000,000 MP
Sinkhole Fog- Caster attaches an effect to a zone that causes each of caster's opponents in said zone to skip its first non-otherwise-skipped action of each round, Earth & Water & Air, 30,000,000 MP
Demystify Fog- Caster attaches an effect to a zone that removes up to 50 buffs or debuffs from sources below Level 80 that are chosen by caster at the start of every round, Mystic & Water & Air, 30,000,000 MP
Regal Shine- Caster becomes Immune to individuals below Level 65 until the end of the round, Nobility, 250,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
70% Superior Lilypad- (Item, Antiquity, Earth & Water & Light & Darkness, 3,000,000 Gold)
14% Lily of Everlasting Day- (Accessory, Trinket, Light, 61,000,000 Gold) +61,000 SPI, Wielder counts as being in an additional Zone of Light and an additonal Chronogeomantic Zone of Day
14% Lily of Everlasting Night- (Accessory, Trinket, Darkness, 61,000,000 Gold) +61,000 SPI, Wielder counts as being in an additional Zone of Darkness and an additonal Chronogeomantic Zone of Night
2% Crown of the High Queen of All Lillies- (Accessory, Crown, Nobility, 450,000,000) +450,000 Defense, +450,000 Magical Attack, +450,000 SPI, +450,000 CON, Plants below Level 65 have their actions controlled by wearer unless they are Immune to Dominion, Wearer must be Level 40 or greater
*Madame Lorneau
Level 65 Boss
Mindshadow, Psychic & Knowledge
HP- 950,000,000
MP- 1,000,000,000
STR- 55,000
AGI- 55,000
CON- 55,000
MIN- 106,000
SPI- 90,000
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 130%
Resilience- 120%
To Hit- 230%
Dodge- 130%
Resistances and Immunities- Absorbs Psychic, Absorbs Knowledge, Reflects Magic, Reflects Technology, Reflects Light, Reflects Darkness, Physical Immunity, Mindblased Immunity, Diseased Immunity, Fatigued Immunity, Paralyzed Immunity, Imparied Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 10% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +106,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Mind- Possessor's allies gain a copy of the Constant Effect 'Thousand-Year Gambit' and the Constant Effect 'Logic-Slaying Retcon Survival' possessed by possessor while possessor is present, Boss Effect
Effect Cancel- Possessor may ignore the infliction of up to 5 debuffs or negative status effects on it per round, Constant Effect
Thousand-Year Gambit- At the start of each round, possessor may conduct an action that is delayed 1000 rounds and possessor may replicate an action that a copy of an opponent below Level 80 who is not Immune to Dominion could make, but with possessor counting as the source of said action, with said action being delayed 1000 rounds, Constant Effect
Logic-Slaying Retcon Survival- If part of a battle or thread is reset, possessor may retain buffs through said reset, If part of a battle or thread is reset to an earlier round, possessor may choose to set the number of rounds that possessor's delayed actions are delayed for to any number, Constant Effect
Shadow of the Mind- Possessor does not die from possessor's HP, CON, AGI, or STR reaching 0, Possessor dies if possessor's MP reaches 0, Constant Effect
Logos Sanctuary- Possessor's allies do not die from their HP reaching 0 if both they and possessor possess at least 1 MP, Constant Effect
Mental Movement- Possessor's turn-order-determining stat is Mind, Constant Effect
Humanlike Body- Possessor gains the subtype Humanoid, Constant Effect
Exists in the Domain of Minds- Possessor gains +130% Dodge against non-Psychic element attacks, Constant Effect
Incorporeal- Possessor gains +130% Dodge, Constant Effect
Numinous Reach- Possessor may target any individual in any battlespace whose MIN is 1 or greater, Constant Effect
Phantasmal- Possessor may choose to not be affected by status effects or debuffs from lower-Level sources, Possessor is Immune to individuals below Level 20, Constant Effect
Abilities-
Mind Deletion- 10,600 MIN Damage, -10,600 MIN, inflicts Stat Drain: MIN Drain 5 times, stacks 5 times, Psychic or Destruction, 0 MP
Gray Wave- 12,000 MIN Damage, Inflicts Confusion, Stat Drain: MIN Drain, Stat Drain: SPI Drain, Fatigued, and Antimatter, 1 hit against 200,000, Null or Psychic or Technology, 10,000 HP
Enigma Proposal- Target must choose between being afflicted with an instance of Charm that individuals below Level 80 cannot cure and obtaining -24,000 MIN, does not stack, Mystery, 100,000 MP
Mindslaving- 100% inflicts Dominion, Psychic, 10,000,000 MP
Override- Replaces one of target's abilities with a selected ability from a Level 1 entity from the Enemy List that is normally fightable for drops, Knowledge, 100,000 HP
Fog of Aeons- Targets have their turn-order-determining stat become MIN whenever such would reduce their turn-order-determining stat total, Targets cannot act during the beginning or end of rounds, All delayed and repeating actions possessed by targets are cancelled, 1 hit against 500,000, Time & Air & Psychic, 20,000,000 HP
Numinous Hurricane- Caster's opponents may not summon or replicate the abilities of entities on the Enemy List or Zoo Record whose natural MIN is lower than caster's MIN at the time of casting, does not stack, Psychic & Knowledge, 30,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
*Mister Quimby
Level 65 Boss
Shapeshifter, Mystery & Time
HP- 1,000,000,000
MP- 1,000,000,000
STR- 110,000
AGI- 110,000
CON- 110,000
MIN- 110,000
SPI- 110,000
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 130%
Resilience- 130%
To Hit- 230%
Dodge- 130%
Resistances and Immunities- Absorbs Time, Reflects Time, Reflects Fate, Technology Immunity, Psychic Immunity, Diseased Immunity, Fatigued Immunity, Confusion Immunity, Charm Immunity, Pain Immunity, Poison Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 20% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +100,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Tempest- Possessor's allies gain a copy of the Constant Effect 'Countless Timelines' possessed by possessor while possessor is present, Boss Effect
Countless Timelines- Whenever battle is reset, a non-unique copy of possessor is summoned from the boss list (if possessor is on the boss list, is below Level 80, and possesses the Constant Effect 'Conspirator' or the Constant Effect 'Enigma Man'), Max 12 summoned, Constant Effect
Stranding Souls On the Reefs Of Twisted Causality- Whenever possessor resets battle, possessor may inflict Vanished and Petrified: Time Stop on one opponent, with these instances of effects persisting through the resetting of battles or thread, Constant Effect
Retconjurer- Possessor may choose to keep buffs present on possessor and possessor's summons, possessor's HP value, possessor's MP value, and / or posessessor's summons present through the resetting of part of a battle or thread, Constant Effect
Dapper and Deadly- Possessor gains +110,000 to all stats, Possessor deals 120,000 additional Damage, Possessor gains +60 Diplomacy, Constant Effect
Abilities-
Temporis Cane- 120,000 Damage, 12,000 AGI Damage, may inflict Fatigued: Elderly, may inflict Suffocation: No Future, Time or Nobility, 0 MP
Psywar- 120,000 Damage, 10,000 MIN Damage, 1 hit against 10,000,000, Psychic, 0 MP
Mind Crush- 11,000 MIN Damage, -11,000 MIN, inflicts Mindblasted, inflicts Paralyzed, Psychic, 30,000,000 MP
Retconjure- Caster selects a previous round of battle, resets battle to that point, and summons up to 60 entities from the Enemy List that are below Level 70 and normally fightable for drops, with said summons not being unsummonable and this action not being counterable, Time & Mystic & Hax, 0 MP
Stop- 100% inflicts Petrified: Time Stop, Time, 20,000,000 MP
Million Branching Pathways- All of caster's allies (including caster) gain a number of actions equal to the number of copies of them that are present thanks to either the ability 'Retconjure' or the Constant Effect 'Countless Timelines', to a max of 12, Time & Fate, 200,000,000 MP
Receration- Resurrects target if target is dead, Cures Petrified: Time Stop, Vanished, Instant Death, all minor negative status effects from sources below Level 80, all moderate negative status effects from sources below Level 80, and all debuffs from sources below Level 80, Time & Life, 90,000,000 MP
Deiterate- Undoes the direct effects of the last action performed by target opponent below Level 70 (save for an action taking place, with things that occurred before and after said action still happening), Caster may use this action up to three times per round as a counter to an opponent below Level 70 performing an action, Time, 30,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
*Shining Genesis-Egg
Level 65 Boss
Golem, Life
HP- 274,112,100
MP- 275,118,229
STR- 70,215
AGI- 70,215
CON- 101,200
MIN- 80,000
SPI- 106,500
XP- 0
Defense- 42,700
Defense against Stat Damage- 14,101
Critical Chance- 75%
Resilience- 130%
To Hit- 190%
Dodge- 75%
Resistances and Immunities- Absorbs Light, Absorbs Life, Absorbs Glory, 50% Base Element Resistance, 50% Outsider Resistance, 150% Minor Status Effect Resistance, 150% Moderate Status Effect Resistance, Minor Status Effect Immunity, Moderate Status Effect Immunity (excluding Voidstruck), Immune to stat damage
Prime Attribute- Spirit
Constant Effects-
Shining Genesis Egg- Possessor's allies stats and damage dealt are doubled, Possessor may summon up to 50 individuals from the Enemy List at the start of every round who are under Level 60, are normally fightable for drops, and are Light, Life, or Glory element, Boss Effect
Disrupted Genesis- Possessor's summons are all unsummoned whenever possessor takes Destruction element Damage, provided that said quantity of Damage is at least 1,000,000 points, Constant Effect
Shining Patterns- Possessor may inflict any one minor status effect on each individual who targets possessor at the end of each of their actions that targets possessor, Constant Effect
Lockdown Pattern- Each of possessor's opponents who is below Level 60 may take a max of one action per round, Constant Effect
Superior Genesis-Based Regeneration- Possessor regenerates 27,411,210 HP and 27,411,210 MP at the start of every round, Constant Effect
Abilities-
Shining Ray- 121,000 Damage, Light or Life or Glory, 0 MP
Genesis Bomb- 128,000 Damage, Caster may summon up to 50 individuals from the Enemy List at the start of every round who are under Level 60 and who are normally fightable for drops, 1 hit against 100,000,000, Life, 1,000,000 MP
Rebirth- Caster resurrects target with its natural Max HP and Max MP (to a max of 100,000,000 of each), Life, 100,000 MP
White Absolution- All debuffs and negative status effects from sources below Level 99 are removed from caster and caster's allies, Glory or Glory & Light, 225,000 MP
Megaheal- Caster regenerates 27,411,210 HP and 27,411,210 MP, Life, 5,000,000 MP
Glory Bell- Target's actions become solely Glory element and deal solely Glory element Damage, Glory, 5,000,000 MP
Drops-
3,168,750 Gold
316,875 XP
*The Research Program
Level 65 Boss
Conceptual, Psychic & Knowledge
HP- 950,000,000
MP- 1,000,000,000
STR- 96,263
AGI- 114,225
CON- 112,395
MIN- 221,348
SPI- 98,589
XP- 0
Defense- 36,000, +72,000 against Base Elements
Defense against Stat Damage- 6,100
Critical Chance- 130%
Resilience- 120%
To Hit- 230%
Dodge- 130%
Resistances and Immunities- Absorbs Progress, Technology Immunity, Physical Immunity, Magic Immunity, Psychic Immunity, Impaired Immunity, Diseased Immunity, Hexed Immunity, Fatigued Immunity, Confusion Immunity, Charm Immunity, Pain Immunity, Poison Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 20% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +100,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Development- Possessor's allies gain a copy of the Constant Effect 'Constant Upgrades' and the Constant Effect 'Adaptive Defenses' possessed by possessor while possessor is present, Boss Effect
Conceptual Power- Possessor's HP and MP determining stats are Mind, Possessor's turn-order-determining stat becomes Mind, Constant Effect
Exists Wholly Within The Conceptual Domain- Possessor cannot be hit by attacks that come from sources that are not Dream or Progress element, are not over Level 98, do not come from Conceptuals, and do not come from sources that possess a To Hit bonus specifically against Conceptuals, Constant Effect
Built The Cities Before They Were Made, Designed Ideas Before They Were Thought Up- Possessor may choose to carry buffs with it as a source, summons with it as a source, and repeating actions it possesses intact through instances of a battle or thread being reset to an earlier point, Constant Effect
Paradox-Safe- Possessor Absorbs Time, Absorbs Chaos, Absorbs Null, and Absorbs Fate, Constant Effect
Constant Upgrades- Possessor obtains +100,000,000 HP and +100,000,000 MP at the start of each round, Possessor obtains +1,000,000 Defense at the start of each round, Possessor obtains +5,000 Defense against Stat Damage at the start of each round, Possessor obtains +25,000 to all stats at the start of each round, Possessor obtains the ability to Absorb or Reflect any one base element at the start of each round, Possessor's Level increases by 1 (to a max of 65) at the start of each round, Stacks 200 times, Constant Effect
Adaptive Defenses- Possessor takes (.95 ^ (The number of times that possessor has previously been targeted by the same action (not counting specific choices made as part of the action, just the action being selected) by the same individual or another individual of the same type from the Enemy List or Zoo Record previously during the thread)) Damage from actions, Constant Effect
Theoretical Entity- Possessor gains the subtypes Bio-Horror and Machine, Constant Effect
Infinite Recursion-Circuit- Possessor may, at the start of each round, repeat up to 200 seperate actions that possessor performed during the previous round (not being able to select new targets or selectable values for said actions), Constant Effect
Abilities-
Blueprint Weapons- 120,000 Damage, May Heal, May Deal MP Damage, May deal 12,000 Stat Damage to any one stat, This action may inflict any two minor or moderate status effects, '1 hit against 100,000' or '3 hits against 1', Progress or any combination of base elements, or Progress & any combination of base elements, 0 MP
Zero-Space Ray- Target obtains a debuff that counts how many zero-digits (not counting leading zeroes) are present in one of its stats, to a max of six, and has an equal number of nonzero digits zet to 0, does not stack, Null & Technology, 100,000,000 MP
Blueprint- Caster selects a summon present that is below Level 65 and non-unique, Caster replicates a number of said summon equal to the number of said summon present (with said replcas being under caster's control) at the start of each round, Max 200,000,000 summoned, Progress, 200,000,000 MP
Dynamic Development- Caster summons up to ten of the same type of special summon: For said summon type, caster chooses two Robots, Machines, Clockworks, Golems, Bio-Horrors, Magic Beings, Conceptuals, or Elementals that are below Level 60 and normally fightable for drops on the enemy list, The resultant summon possessesses the Constant Effects and Abilities of both selected entities, the 'Resistances and Immunities' block of one, the Critical, To Hit, Dodge, and Resilience of one, the subtype of one, the element of one, each stat (seperately chosen) of one, the Defense and Defense against Stat Damage of one, the Prime Attribute of one, no drops, and a name that consists of one or more words selected from the name of each, arranged in the order of caster's choice, with these all counting as the natural values possessed by said summon, Max 200 summoned, Progress, 20,000,000 MP
Develop- Caster obtains an ability possessed by an entity on the Enemy List below Level 60 that is normally fightable for drops, stacks 10 times, Progress, 12,000,000 MP
Drops-
6,337,500 Gold
633,750 XP
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Re: Boss List
Level 68
*Oshumimel, The Arcane Design
Level 68 Boss
Outsider, Magic
HP- 5,000,306,200
MP- 5,102,700,305
STR- 150,000
AGI- 200,000
CON- 200,000
MIN- 225,800
SPI- 225,700
XP- 0
Defense- 80,000
Defense against Stat Damage- 15,200
Critical Chance- 120%
Resilience- 100%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Magic, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Mind or Spirit
Constant Effects-
The Arcane Design- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 SPI and +60,000 MIN, Possessor deals 200,000 additional Magic element Damage whenever possessor deals a quantity of Magic element Damage, Constant Effect
Abilities-
Magic Bolts- 220,000 Damage, 3 hits against 15, Magic, 0 MP
Consume Magic- 220,000 MP Damage, Deals MP Drain, Magic, 0 MP
Magic Boost- Target obtains +100,000 to any one stat, stacks 5 times (to a max of 2 times per stat), Magic, 0 MP
Unsummon- Unsummons up to 50 summons below Level 80, Magic, 100,000 MP
Dis-Buff- Removes up to 50 buffs from sources below Level 80, Magic, 100,000 MP
Dis-Debuff- Removes up to 50 debuffs from sources below Level 80, Magic, 100,000 MP
Wish- Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said monster is performing said ability, May be cast a max of 12 times per thread per caster and per copy of this spell, Summons created through this spell may not summon, Magic, 1,000,000 MP
Phantom Overcrash: The Magic Goes Away- Creates a Persistent Enchantment called 'Magic Is Gone'; said Persistent Enchantment's removal condition is the spending of 20 actions by entities of Level 80 or greater or 1 action by an entity of Level 99 or greater; Entities in this thead below Level 80 cannot cast non-'Hypertech' spells whose name does not include 'Cosmos Shatter' or use Magic element abilities that cost more than 0 MP whose name does not include 'Cosmos Shatter'; this ability has often-intense RP effects; Keep track of the casting count on this, stuff may start happening once it hits various values, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Magic & Null, 1 MP
Casting Count: 18
Drops-
7,140,000 Gold
714,000 XP
*The CAT-Tastrophe
Level 68 Boss
Abstract, Atomic & Whimsy
HP- 17,184,576,000
MP- 215,108,204
STR- 60,000
AGI- 114,200
CON- 111,300
MIN- 70,000
SPI- 102,816
XP- 0
Defense- 46,500
Defense against Stat Damage- 150,400
Critical Chance- 136%
Resilience- 31%
To Hit- 236%
Dodge- 136%
Resistances and Immunities- Absorbs Light, Absorbs Life, Absorbs Whimsy, Absorbs Air, Absorbs Atomic, Reflects Physical, 100% Agony Weakness, 100% Law Weakness, 300% Minor Status Effect Resistance, 150% Moderate Status Effect Resistance, 68% Major Stat Effect Resistance, Minor Status Effect Immunity (excluding Confusion: Overcome by Laughter), Moderate Status Effect Immunity
Prime Attribute- Agility
Constant Effects-
A Fluffy, Cuddly Apocalypse- Possessor summons 5,000,000 Level 1 Kitten from the Zoo Record at the start of every round, Possessor's summons gain +114,000 to all stats, Possessor's allies have their stats, HP, and Damage dealt doubled, Boss Effect
Regenerative Purring- Possessor regenerates 100,000,000 HP at the start of every round, Constant Effect
Weirdomassive- Possessor may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
(=^・ェ・^=)- Possessor gains +114,000 AGI, +96% Dodge, +96% To Hit, +96% Critical, Possessor is Immune to individuals below Level 20, Constant Effect
I Can Haz Buffs- Up to twice per round, when one of possessor's opponents would obtain a buff, possessor may instead take said buff, Constant Effect
I Can Haz Actions Too- Up to twice per round, when an individual would grant one of possessor's opponents an exta action, possessor may take said action instead, Constant Effect
Not Feline It, Sorry- Whenever possessor would be afflicted with a debuff, if possessor is not afflicted with Confusion: Overcome by Laughtet, possessor may instead apply said debuff to said debuff's source, Constant Effect
Who Let The Cat Out Of The Bag?- If possessor's stats are scanned, possessor gains Petrifaction Immunity and 1 additional action every round, Constant Effect
CAT-Tastrophie Incoming- Possessor deals 999,999,999 Flat Atomic & Whimsy element Damage to all opponents at the start of round 11, Constant Effect
No Lion Allowed- Possessor's opponents may not summon individuals whose name includes 'Lion', Possessor Reflects Illusion, Constant Effect
Always Lands On Its Feet- Possessor may not be forced to skip actions, Constant Effect
Funny Cat Pictures- Possessor's actions may gain 'inflicts Confusion: Overcome by Laughter', Constant Effect
Schrodinger Defense- Possessor cannot be affected by opponents if at least one opponent is not in the same battlespace as possessor, Constant Effect
Abilities-
Deadly Mewling- 30,000 Damage, inflicts Confusion: Fear, 50% inflicts Doom, Light & Sonic, 0 MP
Paws- Inflicts Petrified: Time Stop as an effect that lasts 2 rounds, 1 hit against 2, Time, 0 MP
Mewclear Bombardment- 51,000 Damage, Inflicts Poison: Irradiated, Inflicts Venom on targets that are afflicted with both Poison: Irradiated and Confusion: Overcome with Laughter at the end of this action, 1 hit against 1,000,000, Atomic or Atomic & Whimsy, 0 MP
Cat Burglary- Removes target item from the thread, Darkness & Air, 0 MP
ヽ(=^・ω・^=)丿- Target is controlled by caster during the next round of battle if target is not either Immune to Dominion, Agony element, afflicted with Confusion: Depression, or over Level 80, Whimsy & Light, 0 MP
~('=①ω①=)- Inflicts Fatigued, Fatigued: Elderly, Stat Drain: AGI Drain, Mindblasted, Voidstruck: Turned to Shadow, Dissolving, and Smitten: Chaos Effect, Chaos or Earth or Time, 0 MP
<(*ΦωΦ*)>- 10,500 SPI Damage, 10,500 Defense Against Stat Damage Damage, Fire & Chaos, 0 MP
:3- Caster Regenerates 100,000,000 HP and is cured of all negative status effects, Whimsy or Air, 0 MP
(=^・ω・^=)==================E- Creates 1 'Cat Paw' that possesses 300,000,000 HP and 0 Defense, Said 'Cat Paw' may be targetted as an Entity in the front row of caster's row formation, Target opponent is afflicted with Vanished, with said infliction instance being non-curable by sources below Level 80 so long as said 'Cat Paw' exists and automatically being cured if said 'Cat Paw' no longer exists or is destroyed, A max of 2 'Caw Paw' may be created at once, Physical or Air, 1,000,000 MP
Fading Call: My Friends From The Internet- Caster chooses a Level range consisting of Levels lower than and equal to possessor's Level, 12 Enemies from the Enemy List that are within that Level range are selected randomly, with the same Enemy not being able to be selected multiple times, with all such Enemies selecting being ones that are normally fightable for drops on the enemy list, Then, for each such Enemy selected caster replicates the effect of any ability performable by said enemy, doing so as though said enemy were performing said ability, but with any debuffs coming from said actions counting as coming from a Level 68 source should caster desire such, Technology & Darkness & Chaos, 1,000,000 MP
Purrfection Achieved- If next round's number is not the number directly after the current round's number, caster, at the start of said round, gains +1,140,000 to all stats, always Criticals, cannot Miss, deals double Damage, and ignores the Defense of opponents (including Defense against Stat Damage), Glory & Air, 1,000,000 MP
Cat Got Your Tongue- Target may not cast spells, Physical & Whimsy, 1,000,000 MP
Nyan~Nah!- Target's next action gains a 50% chance of having no effect, This action may only be used as a counter in response to an action that did not either kill caster, deal more than 100,000,000 Damage to caster, or inflict a negative status effect or debuff on caster, Air & Chaos, 1,000,000 MP
Drops-
9,520,000 Gold
952,000 XP
*Triakamul, The Engine of Peace and War
Level 68 Boss
Outsider, Technology
HP- 5,102,719,600
MP- 5,101,335,208
STR- 210,350
AGI- 225,800
CON- 225,600
MIN- 215,000
SPI- 200,000
XP- 0
Defense- 92,000
Defense against Stat Damage- 15,200
Critical Chance- 136%
Resilience- 136%
To Hit- 236%
Dodge- 120%
Resistances and Immunities- Technology Immunity, Air Immunity, Earth Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Constitution or Agility
Constant Effects-
The Engine of Peace and War- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 AGI and +60,000 CON, Possessor deals 200,000 additional War element Damage whenever possessor deals a quantity of War element Damage, Constant Effect
Abilities-
Barrage Fire- 210,000 Damage, 1 hit against 400,000, Technology or Fire or War, 0 MP
Train from the Sky- 220,000 Damage, this action's Prime Attribute is Strength or Constitution, 220% inflicts Fatigued: Stun, Physical or Air or Technology or Air & Physical, 0 MP
Flare Cannon- 235,000 Damage, Target and target's allies obtain -60% Dodge, this action may destroy one Zone created by a source below Level 80, lasts 2 rounds, Fire & Light & Technology, 400,000 MP
Wisdom of Annihilated Armies- +22,000 MIN, stacks 4 times, Technology & Air & War, 4,000,000 MP
Sermon of Peacetime- 210,000 Damage, Heals, Cures 2 debuffs from sources below Level 80, 1 hit against 500,000, Air & Light, 100,000 MP
War Like Clockwork- All Zones created by sources below Level 80 become Zones of War at the start of the next round, War, 2,000,000 MP
Atomic Rain- 245,000 Damage, 200% inflicts Poison: Irradiated, 100% may inflict Antimatter, 1 hit against 200,000, Technology or War or Atomic, 5,000,000 MP
Whistle- Caster's allies are afflicted with Augmented: Haste and Invigorated, Air & Water, 200,000 MP
Build Steam- Caster gains +220,000 AGI for turn-order-determining purposes, stacks 3 times, Technology & Air & Fire, 100,000 MP
Phantom Overcrash: War and Peace- 270,000 Damage, 5 hits against 200,000, this action deals double Damage (to a max of 1,000,000,000 points), targets below Level 80 may not conduct offensive actions for 5 rounds, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, War & Air & Light, 1 MP
Drops-
7,140,000 Gold
714,000 XP
*Orosanmok, The Unstoppable Sphere
Level 68 Boss
Outsider, Physical
HP- 5,100,000,000
MP- 4,800,000,000
STR- 225,800
AGI- 150,000
CON- 225,800
MIN- 150,000
SPI- 150,000
XP- 0
Defense- 80,000
Defense against Stat Damage- 15,200
Critical Chance- 120%
Resilience- 120%
To Hit- 220%
Dodge- 68%
Resistances and Immunities- Physical Immunity, Technology Immunity, Magic Immunity, 50% Base Element Resistance, 100% Void Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Strength or Constitution
Constant Effects-
The Unstoppable Sphere- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 CON and +60,000 STR, Possessor deals 200,000 additional Physical element Damage whenever possessor deals a quantity of Physical element Damage, Constant Effect
Ponderous- Possessor may not obtain additional actions from sources below Level 80, Possessor's actions may not be cancelled by individuals below Level 80, Constant Effect
Lockdown- Individuals below Level 95 cannot leave a battlespace that possessor is present in, Individuals below Level 80 may not conduct 'Switch Rows' actions while possessor is present, Constant Effect
Unstoppable- Possessor cannot be criticalled by individuals below Level 80, Possessor gains +5,000,000,000 HP, Possessor's Natural Defense is multiplied by 10, Constant Effect
Abilities-
Recover- Caster regenerates 1,000,000,000 HP, Physical, 0 MP
Build Momentum- Caster's turn-order-determining stat sum is increased by 200,000 for turn-order-determining purposes and caster's attacks deal 200,000 additional Damage, stacks 200 times, Physical, 0 MP
Roll- 230,000 Damage, this action may only be used if the current round's number is 5 or greater, Physical, 0 MP
Black Sphere- Target cannot act if below Level 68, Physical or Darkness, 2,000,000 MP
Phantom Overcrash: Sphere Crush- Caster defeats and inflicts Instant Death on every opponent below Level 80 who has been in the same battlespace as either caster or an individual wielding a spell capable of replicating caster's actions for the entirety of the past 5 consecutive rounds and the entirety of the current round thusfar, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Physical, 1 MP
Drops-
7,140,000 Gold
714,000 XP
*Yrakri, The Faceless Oracle
Level 68 Boss
Outsider, Psychic
HP- 5,006,302,200
MP- 5,101,955,208
STR- 170,000
AGI- 170,000
CON- 170,000
MIN- 225,800
SPI- 219,400
XP- 0
Defense- 80,000
Defense against Stat Damage- 15,200
Critical Chance- 120%
Resilience- 70%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Reflects Psychic, Fortune Immunity, 100% Fate Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Mind or Spirit
Constant Effects-
The Faceless Oracle- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 MIN and +60,000 SPI, Possessor deals 200,000 additional Physic element Damage whenever possessor deals a quantity of Psychic element Damage, Constant Effect
Predictions of the Faceless Oracle- Possessor is able to pre-apply up to 12 actions worth of buffs that it could apply to itself before the start of battle, Constant Effect
Oracle's Sight- Possessor cannot miss targets below Level 60, Possessor obtains +120% Critical, To Hit, and Dodge, Constant Effect
Sight Before Action- Possessor's turn-order-determining stat is Mind, Constant Effect
Abilities-
Insightful Strike- 230,000 Damage, this action cannot miss targets below Level 80, Psychic or Magic or War, 0 MP
Precognition- Caster gains 2 actions that it may take on any round before or after any of its other actions, to a max of 6 actions, stacks 3 times, Psychic, 0 MP
Preparatory Dispelling of the First Scroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove up to 25 buffs from sources below Level 80 from their possessors, stacks 2 times, Psychic, 0 MP
Preparatory Dispelling of the Second Scroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove up to 25 debuffs from sources below Level 80 from their possessors, stacks 2 times, Psychic, 0 MP
Preparatory Dispelling of the Third Scroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove unsummon to 25 summons below Level 80, stacks 2 times, Psychic, 0 MP
Preparatory Dispelling of the Fourth SCroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove up to 25 zones or phantom terrains from sources below Level 80, stacks 2 times, Psychic, 0 MP
Mystic Boost- Caster gains +200,000 MIN and SPI, stacks 6 times, Psychic, 0 MP
Oracle's Sight- Scans targets' stats, 1 hit against 200,000, Psychic, 0 MP
Phantom Overcrash: Message to the Future- 220,000 Damage, this action may Heal or deal no Damage, this action may inflict any one minor or moderate positive or negative status effect, or, this action, instead of the effects listed previous to this section, may give its target (to a max of one target, once per thread) an action, this action may be delayed an indefinite number of rounds, with any individual on its caster's side being able to choose to trigger its execution before or after any other action, with this action's delaying not requiring that its caster remain alive, in the same battlespace or battle, or in the same thread, with said delayed action being able to be carried between battles by any member of the side that generated it in a buff slot, and said delayed action not requiring for its target(s) to be declared at the time of its delaying, allowing targets to be chosen at the time of execution, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Magic & Null, 1 MP
Drops-
7,140,000 Gold
714,000 XP
*Oshumimel, The Arcane Design
Level 68 Boss
Outsider, Magic
HP- 5,000,306,200
MP- 5,102,700,305
STR- 150,000
AGI- 200,000
CON- 200,000
MIN- 225,800
SPI- 225,700
XP- 0
Defense- 80,000
Defense against Stat Damage- 15,200
Critical Chance- 120%
Resilience- 100%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Absorbs Magic, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Mind or Spirit
Constant Effects-
The Arcane Design- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 SPI and +60,000 MIN, Possessor deals 200,000 additional Magic element Damage whenever possessor deals a quantity of Magic element Damage, Constant Effect
Abilities-
Magic Bolts- 220,000 Damage, 3 hits against 15, Magic, 0 MP
Consume Magic- 220,000 MP Damage, Deals MP Drain, Magic, 0 MP
Magic Boost- Target obtains +100,000 to any one stat, stacks 5 times (to a max of 2 times per stat), Magic, 0 MP
Unsummon- Unsummons up to 50 summons below Level 80, Magic, 100,000 MP
Dis-Buff- Removes up to 50 buffs from sources below Level 80, Magic, 100,000 MP
Dis-Debuff- Removes up to 50 debuffs from sources below Level 80, Magic, 100,000 MP
Wish- Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said monster is performing said ability, May be cast a max of 12 times per thread per caster and per copy of this spell, Summons created through this spell may not summon, Magic, 1,000,000 MP
Phantom Overcrash: The Magic Goes Away- Creates a Persistent Enchantment called 'Magic Is Gone'; said Persistent Enchantment's removal condition is the spending of 20 actions by entities of Level 80 or greater or 1 action by an entity of Level 99 or greater; Entities in this thead below Level 80 cannot cast non-'Hypertech' spells whose name does not include 'Cosmos Shatter' or use Magic element abilities that cost more than 0 MP whose name does not include 'Cosmos Shatter'; this ability has often-intense RP effects; Keep track of the casting count on this, stuff may start happening once it hits various values, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Magic & Null, 1 MP
Casting Count: 18
Drops-
7,140,000 Gold
714,000 XP
*The CAT-Tastrophe
Level 68 Boss
Abstract, Atomic & Whimsy
HP- 17,184,576,000
MP- 215,108,204
STR- 60,000
AGI- 114,200
CON- 111,300
MIN- 70,000
SPI- 102,816
XP- 0
Defense- 46,500
Defense against Stat Damage- 150,400
Critical Chance- 136%
Resilience- 31%
To Hit- 236%
Dodge- 136%
Resistances and Immunities- Absorbs Light, Absorbs Life, Absorbs Whimsy, Absorbs Air, Absorbs Atomic, Reflects Physical, 100% Agony Weakness, 100% Law Weakness, 300% Minor Status Effect Resistance, 150% Moderate Status Effect Resistance, 68% Major Stat Effect Resistance, Minor Status Effect Immunity (excluding Confusion: Overcome by Laughter), Moderate Status Effect Immunity
Prime Attribute- Agility
Constant Effects-
A Fluffy, Cuddly Apocalypse- Possessor summons 5,000,000 Level 1 Kitten from the Zoo Record at the start of every round, Possessor's summons gain +114,000 to all stats, Possessor's allies have their stats, HP, and Damage dealt doubled, Boss Effect
Regenerative Purring- Possessor regenerates 100,000,000 HP at the start of every round, Constant Effect
Weirdomassive- Possessor may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
(=^・ェ・^=)- Possessor gains +114,000 AGI, +96% Dodge, +96% To Hit, +96% Critical, Possessor is Immune to individuals below Level 20, Constant Effect
I Can Haz Buffs- Up to twice per round, when one of possessor's opponents would obtain a buff, possessor may instead take said buff, Constant Effect
I Can Haz Actions Too- Up to twice per round, when an individual would grant one of possessor's opponents an exta action, possessor may take said action instead, Constant Effect
Not Feline It, Sorry- Whenever possessor would be afflicted with a debuff, if possessor is not afflicted with Confusion: Overcome by Laughtet, possessor may instead apply said debuff to said debuff's source, Constant Effect
Who Let The Cat Out Of The Bag?- If possessor's stats are scanned, possessor gains Petrifaction Immunity and 1 additional action every round, Constant Effect
CAT-Tastrophie Incoming- Possessor deals 999,999,999 Flat Atomic & Whimsy element Damage to all opponents at the start of round 11, Constant Effect
No Lion Allowed- Possessor's opponents may not summon individuals whose name includes 'Lion', Possessor Reflects Illusion, Constant Effect
Always Lands On Its Feet- Possessor may not be forced to skip actions, Constant Effect
Funny Cat Pictures- Possessor's actions may gain 'inflicts Confusion: Overcome by Laughter', Constant Effect
Schrodinger Defense- Possessor cannot be affected by opponents if at least one opponent is not in the same battlespace as possessor, Constant Effect
Abilities-
Deadly Mewling- 30,000 Damage, inflicts Confusion: Fear, 50% inflicts Doom, Light & Sonic, 0 MP
Paws- Inflicts Petrified: Time Stop as an effect that lasts 2 rounds, 1 hit against 2, Time, 0 MP
Mewclear Bombardment- 51,000 Damage, Inflicts Poison: Irradiated, Inflicts Venom on targets that are afflicted with both Poison: Irradiated and Confusion: Overcome with Laughter at the end of this action, 1 hit against 1,000,000, Atomic or Atomic & Whimsy, 0 MP
Cat Burglary- Removes target item from the thread, Darkness & Air, 0 MP
ヽ(=^・ω・^=)丿- Target is controlled by caster during the next round of battle if target is not either Immune to Dominion, Agony element, afflicted with Confusion: Depression, or over Level 80, Whimsy & Light, 0 MP
~('=①ω①=)- Inflicts Fatigued, Fatigued: Elderly, Stat Drain: AGI Drain, Mindblasted, Voidstruck: Turned to Shadow, Dissolving, and Smitten: Chaos Effect, Chaos or Earth or Time, 0 MP
<(*ΦωΦ*)>- 10,500 SPI Damage, 10,500 Defense Against Stat Damage Damage, Fire & Chaos, 0 MP
:3- Caster Regenerates 100,000,000 HP and is cured of all negative status effects, Whimsy or Air, 0 MP
(=^・ω・^=)==================E- Creates 1 'Cat Paw' that possesses 300,000,000 HP and 0 Defense, Said 'Cat Paw' may be targetted as an Entity in the front row of caster's row formation, Target opponent is afflicted with Vanished, with said infliction instance being non-curable by sources below Level 80 so long as said 'Cat Paw' exists and automatically being cured if said 'Cat Paw' no longer exists or is destroyed, A max of 2 'Caw Paw' may be created at once, Physical or Air, 1,000,000 MP
Fading Call: My Friends From The Internet- Caster chooses a Level range consisting of Levels lower than and equal to possessor's Level, 12 Enemies from the Enemy List that are within that Level range are selected randomly, with the same Enemy not being able to be selected multiple times, with all such Enemies selecting being ones that are normally fightable for drops on the enemy list, Then, for each such Enemy selected caster replicates the effect of any ability performable by said enemy, doing so as though said enemy were performing said ability, but with any debuffs coming from said actions counting as coming from a Level 68 source should caster desire such, Technology & Darkness & Chaos, 1,000,000 MP
Purrfection Achieved- If next round's number is not the number directly after the current round's number, caster, at the start of said round, gains +1,140,000 to all stats, always Criticals, cannot Miss, deals double Damage, and ignores the Defense of opponents (including Defense against Stat Damage), Glory & Air, 1,000,000 MP
Cat Got Your Tongue- Target may not cast spells, Physical & Whimsy, 1,000,000 MP
Nyan~Nah!- Target's next action gains a 50% chance of having no effect, This action may only be used as a counter in response to an action that did not either kill caster, deal more than 100,000,000 Damage to caster, or inflict a negative status effect or debuff on caster, Air & Chaos, 1,000,000 MP
Drops-
9,520,000 Gold
952,000 XP
*Triakamul, The Engine of Peace and War
Level 68 Boss
Outsider, Technology
HP- 5,102,719,600
MP- 5,101,335,208
STR- 210,350
AGI- 225,800
CON- 225,600
MIN- 215,000
SPI- 200,000
XP- 0
Defense- 92,000
Defense against Stat Damage- 15,200
Critical Chance- 136%
Resilience- 136%
To Hit- 236%
Dodge- 120%
Resistances and Immunities- Technology Immunity, Air Immunity, Earth Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Constitution or Agility
Constant Effects-
The Engine of Peace and War- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 AGI and +60,000 CON, Possessor deals 200,000 additional War element Damage whenever possessor deals a quantity of War element Damage, Constant Effect
Abilities-
Barrage Fire- 210,000 Damage, 1 hit against 400,000, Technology or Fire or War, 0 MP
Train from the Sky- 220,000 Damage, this action's Prime Attribute is Strength or Constitution, 220% inflicts Fatigued: Stun, Physical or Air or Technology or Air & Physical, 0 MP
Flare Cannon- 235,000 Damage, Target and target's allies obtain -60% Dodge, this action may destroy one Zone created by a source below Level 80, lasts 2 rounds, Fire & Light & Technology, 400,000 MP
Wisdom of Annihilated Armies- +22,000 MIN, stacks 4 times, Technology & Air & War, 4,000,000 MP
Sermon of Peacetime- 210,000 Damage, Heals, Cures 2 debuffs from sources below Level 80, 1 hit against 500,000, Air & Light, 100,000 MP
War Like Clockwork- All Zones created by sources below Level 80 become Zones of War at the start of the next round, War, 2,000,000 MP
Atomic Rain- 245,000 Damage, 200% inflicts Poison: Irradiated, 100% may inflict Antimatter, 1 hit against 200,000, Technology or War or Atomic, 5,000,000 MP
Whistle- Caster's allies are afflicted with Augmented: Haste and Invigorated, Air & Water, 200,000 MP
Build Steam- Caster gains +220,000 AGI for turn-order-determining purposes, stacks 3 times, Technology & Air & Fire, 100,000 MP
Phantom Overcrash: War and Peace- 270,000 Damage, 5 hits against 200,000, this action deals double Damage (to a max of 1,000,000,000 points), targets below Level 80 may not conduct offensive actions for 5 rounds, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, War & Air & Light, 1 MP
Drops-
7,140,000 Gold
714,000 XP
*Orosanmok, The Unstoppable Sphere
Level 68 Boss
Outsider, Physical
HP- 5,100,000,000
MP- 4,800,000,000
STR- 225,800
AGI- 150,000
CON- 225,800
MIN- 150,000
SPI- 150,000
XP- 0
Defense- 80,000
Defense against Stat Damage- 15,200
Critical Chance- 120%
Resilience- 120%
To Hit- 220%
Dodge- 68%
Resistances and Immunities- Physical Immunity, Technology Immunity, Magic Immunity, 50% Base Element Resistance, 100% Void Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Strength or Constitution
Constant Effects-
The Unstoppable Sphere- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 CON and +60,000 STR, Possessor deals 200,000 additional Physical element Damage whenever possessor deals a quantity of Physical element Damage, Constant Effect
Ponderous- Possessor may not obtain additional actions from sources below Level 80, Possessor's actions may not be cancelled by individuals below Level 80, Constant Effect
Lockdown- Individuals below Level 95 cannot leave a battlespace that possessor is present in, Individuals below Level 80 may not conduct 'Switch Rows' actions while possessor is present, Constant Effect
Unstoppable- Possessor cannot be criticalled by individuals below Level 80, Possessor gains +5,000,000,000 HP, Possessor's Natural Defense is multiplied by 10, Constant Effect
Abilities-
Recover- Caster regenerates 1,000,000,000 HP, Physical, 0 MP
Build Momentum- Caster's turn-order-determining stat sum is increased by 200,000 for turn-order-determining purposes and caster's attacks deal 200,000 additional Damage, stacks 200 times, Physical, 0 MP
Roll- 230,000 Damage, this action may only be used if the current round's number is 5 or greater, Physical, 0 MP
Black Sphere- Target cannot act if below Level 68, Physical or Darkness, 2,000,000 MP
Phantom Overcrash: Sphere Crush- Caster defeats and inflicts Instant Death on every opponent below Level 80 who has been in the same battlespace as either caster or an individual wielding a spell capable of replicating caster's actions for the entirety of the past 5 consecutive rounds and the entirety of the current round thusfar, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Physical, 1 MP
Drops-
7,140,000 Gold
714,000 XP
*Yrakri, The Faceless Oracle
Level 68 Boss
Outsider, Psychic
HP- 5,006,302,200
MP- 5,101,955,208
STR- 170,000
AGI- 170,000
CON- 170,000
MIN- 225,800
SPI- 219,400
XP- 0
Defense- 80,000
Defense against Stat Damage- 15,200
Critical Chance- 120%
Resilience- 70%
To Hit- 220%
Dodge- 120%
Resistances and Immunities- Reflects Psychic, Fortune Immunity, 100% Fate Weakness, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Mind or Spirit
Constant Effects-
The Faceless Oracle- Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key' or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Summoner' or is wielding an aspect of an artifact named 'The Infinite Key', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 500,000,000 additional Damage, Possessor takes double damage, to a max of 500,000,000 additional damage per round, from summons, Constant Effect
Great Entity- Possessor is Immune to individuals below Level 40, Possessor obtains +180,000 MIN and +60,000 SPI, Possessor deals 200,000 additional Physic element Damage whenever possessor deals a quantity of Psychic element Damage, Constant Effect
Predictions of the Faceless Oracle- Possessor is able to pre-apply up to 12 actions worth of buffs that it could apply to itself before the start of battle, Constant Effect
Oracle's Sight- Possessor cannot miss targets below Level 60, Possessor obtains +120% Critical, To Hit, and Dodge, Constant Effect
Sight Before Action- Possessor's turn-order-determining stat is Mind, Constant Effect
Abilities-
Insightful Strike- 230,000 Damage, this action cannot miss targets below Level 80, Psychic or Magic or War, 0 MP
Precognition- Caster gains 2 actions that it may take on any round before or after any of its other actions, to a max of 6 actions, stacks 3 times, Psychic, 0 MP
Preparatory Dispelling of the First Scroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove up to 25 buffs from sources below Level 80 from their possessors, stacks 2 times, Psychic, 0 MP
Preparatory Dispelling of the Second Scroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove up to 25 debuffs from sources below Level 80 from their possessors, stacks 2 times, Psychic, 0 MP
Preparatory Dispelling of the Third Scroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove unsummon to 25 summons below Level 80, stacks 2 times, Psychic, 0 MP
Preparatory Dispelling of the Fourth SCroll- Caster or one of caster's allies obtains a buff that it may choose to lose at the start of any round to remove up to 25 zones or phantom terrains from sources below Level 80, stacks 2 times, Psychic, 0 MP
Mystic Boost- Caster gains +200,000 MIN and SPI, stacks 6 times, Psychic, 0 MP
Oracle's Sight- Scans targets' stats, 1 hit against 200,000, Psychic, 0 MP
Phantom Overcrash: Message to the Future- 220,000 Damage, this action may Heal or deal no Damage, this action may inflict any one minor or moderate positive or negative status effect, or, this action, instead of the effects listed previous to this section, may give its target (to a max of one target, once per thread) an action, this action may be delayed an indefinite number of rounds, with any individual on its caster's side being able to choose to trigger its execution before or after any other action, with this action's delaying not requiring that its caster remain alive, in the same battlespace or battle, or in the same thread, with said delayed action being able to be carried between battles by any member of the side that generated it in a buff slot, and said delayed action not requiring for its target(s) to be declared at the time of its delaying, allowing targets to be chosen at the time of execution, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Magic & Null, 1 MP
Drops-
7,140,000 Gold
714,000 XP
-
- Site Admin
- Posts: 2180
- Joined: Thu May 21, 2020 9:26 pm
Re: Boss List
Level 70
*Mister None
Level 70 Boss
Magic Being, Mystery & Null
HP- 1,980,000,000
MP- 1,960,000,000
STR- 120,000
AGI- 125,000
CON- 127,000
MIN- 127,000
SPI- 126,500
XP- 0
Defense- 50,000, +100,000 against Base Elements
Defense against Stat Damage- 16,800
Critical Chance- 140%
Resilience- 140%
To Hit- 240%
Dodge- 140%
Resistances and Immunities- Absorbs Mystery, Absorbs Null, Void Immunity, Aether Immunity, Time Immunity, Spatial Immunity, Fate Immunity, Fortune Immunity, Base Element Immunity, Diseased Immunity, Fatigued Immunity, Confusion Immunity, Charm Immunity, Pain Immunity, Poison Immunity, Vanished Immunity, Crippled Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 35% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +125,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Prime- Possessor's allies gain a copy of the Constant Effect 'Enigmatic Terror' possessed by possessor while possessor is present, Boss Effect
Enigmatic Terror- Possessor's actions have a 25% chance of defeating targets below Level 70 and removing them from the thread, Constant Effect
Untouchable Static-Body- Whenever possessor is targeted by an offensive action, before said action, possessor has a 50% chance of inflicting Vanished, Instant Death, Petrified: Time Stop, and Instant Death: Zeroed on its source, Possessor has a 25% chance of ignoring the actions of opponents below Level 60, Constant Effect
Reality-Glitch Defenses- Whenever possessor takes Damage from a source below Level 70, possessor may remove 1 Ability or Constant Effect from said source as an effect that stacks 200 times and inflict Antimatter: Glitched Out on said source, Constant Effect
Living Anomaly- At the start of each round, possessor gains Immunity to a random major negative status effect until the end of the round and gains +140% Dodge, To Hit, Resilience, or Critical (determined randomly) until the end of the round as non-stacking effects, Constant Effect
Abilities-
Nullification Hand- 150,000 Damage, -12,000 to all stats, 50% inflicts Instant Death: Zeroed, 25% inflicts Crippled, 25% inflicts Vanished, Null or Mystery, 0 MP
Globes of Silent Static- 150,000 Damage, -6,000 to all stats, 25% inflicts Insanity, 1 hit against 500,000,000, Null or Mystery, 0 MP
Static Gulf- Target row-order formation obtains an effect that may be removed as though it were a debuff that causes all individuals in it, at the start of each round and end of each action, to be afflicted with Vanished, and, if below Level 60 to be removed from the thread, Null & Void & Spatial, 0 MP
Undying Enigma- Caster regenerates 500,000,000 HP if caster's stats have not been scanned and regenerates 100,000,000 HP if caster's stats have been scanned, Mystery, 0 MP
Castastrophic Shift- Target loses 15 abilities of caster's choice until the end of the thread and obtains up to 30 debuffs of caster's choice that could be inflicted on it by entities on the Enemy List that are below Level 60 and normally fightable for drops, does not stack, Null or Void or Mystic or Mystery, 0 MP
Enigma Art- Caster replicates an action performable by an entity below Level 71 on the Enemy List that is normally fightable for drops as though a copy of said entity were performing said action, Mystery, 100,000,000 MP
Drops-
5,325,000 Gold
532,500 XP
*Mister None
Level 70 Boss
Magic Being, Mystery & Null
HP- 1,980,000,000
MP- 1,960,000,000
STR- 120,000
AGI- 125,000
CON- 127,000
MIN- 127,000
SPI- 126,500
XP- 0
Defense- 50,000, +100,000 against Base Elements
Defense against Stat Damage- 16,800
Critical Chance- 140%
Resilience- 140%
To Hit- 240%
Dodge- 140%
Resistances and Immunities- Absorbs Mystery, Absorbs Null, Void Immunity, Aether Immunity, Time Immunity, Spatial Immunity, Fate Immunity, Fortune Immunity, Base Element Immunity, Diseased Immunity, Fatigued Immunity, Confusion Immunity, Charm Immunity, Pain Immunity, Poison Immunity, Vanished Immunity, Crippled Immunity, Minor Status Effect Immunity, Moderate Status Effect Immunity, 35% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +125,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Enigma Prime- Possessor's allies gain a copy of the Constant Effect 'Enigmatic Terror' possessed by possessor while possessor is present, Boss Effect
Enigmatic Terror- Possessor's actions have a 25% chance of defeating targets below Level 70 and removing them from the thread, Constant Effect
Untouchable Static-Body- Whenever possessor is targeted by an offensive action, before said action, possessor has a 50% chance of inflicting Vanished, Instant Death, Petrified: Time Stop, and Instant Death: Zeroed on its source, Possessor has a 25% chance of ignoring the actions of opponents below Level 60, Constant Effect
Reality-Glitch Defenses- Whenever possessor takes Damage from a source below Level 70, possessor may remove 1 Ability or Constant Effect from said source as an effect that stacks 200 times and inflict Antimatter: Glitched Out on said source, Constant Effect
Living Anomaly- At the start of each round, possessor gains Immunity to a random major negative status effect until the end of the round and gains +140% Dodge, To Hit, Resilience, or Critical (determined randomly) until the end of the round as non-stacking effects, Constant Effect
Abilities-
Nullification Hand- 150,000 Damage, -12,000 to all stats, 50% inflicts Instant Death: Zeroed, 25% inflicts Crippled, 25% inflicts Vanished, Null or Mystery, 0 MP
Globes of Silent Static- 150,000 Damage, -6,000 to all stats, 25% inflicts Insanity, 1 hit against 500,000,000, Null or Mystery, 0 MP
Static Gulf- Target row-order formation obtains an effect that may be removed as though it were a debuff that causes all individuals in it, at the start of each round and end of each action, to be afflicted with Vanished, and, if below Level 60 to be removed from the thread, Null & Void & Spatial, 0 MP
Undying Enigma- Caster regenerates 500,000,000 HP if caster's stats have not been scanned and regenerates 100,000,000 HP if caster's stats have been scanned, Mystery, 0 MP
Castastrophic Shift- Target loses 15 abilities of caster's choice until the end of the thread and obtains up to 30 debuffs of caster's choice that could be inflicted on it by entities on the Enemy List that are below Level 60 and normally fightable for drops, does not stack, Null or Void or Mystic or Mystery, 0 MP
Enigma Art- Caster replicates an action performable by an entity below Level 71 on the Enemy List that is normally fightable for drops as though a copy of said entity were performing said action, Mystery, 100,000,000 MP
Drops-
5,325,000 Gold
532,500 XP
-
- Site Admin
- Posts: 2180
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Re: Boss List
Level 74
*Tonsett-Dorne, Great Camel of the Thousand Crystalline Volcanoes
Level 74 Boss
Great Beast, Earth & Fire & Crystal (2)
HP- 42,555,219,210
MP- 7,504,301,208
STR- 265,200
AGI- 238,100
CON- 264,200
MIN- 127,500
SPI- 130,100
XP- 0
Defense- 100,100
Defense against Stat Damage- 16,800
Critical Chance- 148%
Resilience- 148%
To Hit- 230%
Dodge- 100%
Resistances and Immunities- Absorbs Crystal (2), Absorbs Fire, Earth Immunity, 100% Physical Resistance, 100% Magic Resistance, 100% Technology Resistance, 100% Psychic Resistance, 50% Base Element Resistance, 250% Sonic Weakness, Poison Immunity, Paralyzed Immunity, Absorbs Burning, Absorbs Entombed, Burning Immunity, Entombed Immunity, Petrification Immunity, 296% Minor Status Effect Resistance, 148% Minor Status Effect Resistanec, 74% Major Status Effect Resistance
Prime Attribute- Constitution
Constant Effects-
Great Camel of the Thousand Crystalline Volcanoes- At the start of the thread, possessor acquires 10 Supervolcano Humps, Each uses possessor's Defense and Immunities and has a seperate pool of 400,000,000 HP, Possessor is Immune to sources below Level 60, Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Expert Summoner Magic Attunement' or 'Expert Druid Magic Attunement', or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Expert Summoner Magic Attunement' or 'Expert Druid Magic Attunement', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 97 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Auto-Overcrash- If possessor would be killed and has not yet used its Overcrash in the thread, possessor is auto-resurrected at full HP and MP with no buffs, debuffs, or status effects present and then uses its Overcrash, This does not occur if the Terrain or Phantom Terrain is set to 'Frozen Cosmos' by a source with the ability 'Expert Druid Magic Attunement' or 'Expert Geomancy Attunement', Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 2,000,000,000 additional Damage, Possessor takes double damage, to a max of 2,000,000,000 additional damage per round, from summons, Constant Effect
Supervolcano Bombardment- For each Supervolcano Hump possessor possesses, possessor may, at the start of each round, choose between either gaining an additional action in turn order that must be used to perform an action that possessor has not yet performed in the same round or to deal 3,000,000 Flat Earth, Fire, or Crystal element damage to up to 800,000 targets, Constant Effect
Bactrian Retribution- Whenever possessor loses a Supervolcano Hump, possessor inflicts Petrified on the removal's source, If possessor loses multiple Supervolcano Humps in the same round, possessor also deals 100,000,000 Flat Universe element Damage to all allies of the removal's source, including the removal's source, Constant Effect
Constant Eruption- Whenever possessor, through a means other than this Constant Effect, including through a status effect, deals Damage to a target, possessor may choose to deal an equal amount of Flat Earth, Fire, or Crystal (2) Damage to that target, Constant Effect
Meltdown Engaged- Quantities of Flat Damage possessor deals are increased by 100% for each 10% of possessor's Max HP that possessor is missing, Possessor's Prime Attribute is considered to be 25% higher for each 10% of possessor's Max HP that possessor is missing, Constant Effect
Red Earth Crystallization- At the start of each round, possessor has a 500% chance of inflicting Entombed on each opponent, then a 400% chance of inflicting Burning on each opponent afflicted with Entombed, then a 300% chance of inflicting Entombed: Shard Prison on each opponent afflicted with Burning, then a 200% chance of inflicting Petrified on each opponent afflicted with Entombed: Shard Prison, Constant Effect
Supermassive- Possessor gains an amount of HP equal to (50x Possessor's Listed HP on the Enemy List or Boss List), provided that possessor is present on either the Enemy List or Boss List, Possessor may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
Abilities-
Nation-Crushing Camel Stomp- 300,000 Damage, this action deals double Damage to Units and Large Structures, Earth or Physical or Crystal (2), 0 MP
Moltenize- Target buff or positive status effect from a source below Level 97 is destroyed, and, if this destruction is successful, its possessor is dealt 6,000,000 Flat Fire or Fire & Crystal (2) element Damage, Fire or Fire & Crystal (2), 0 MP
Giga-Eruption- 300,000 Damage, 500% inflicts Burning, 500% inflicts Entombed, 1 hit against 3,000,000,000, Fire & Earth, 5,000,000 MP
Geomelt- Target Zone, Terrain, or Phantom Terrain from a source below Level 97 is destroyed; if it was not 'Frozen Cosmos', all individuals in it are dealt 3,000,000 Flat Fire or Fire & Crystal (2) element Damage; if it was 'Frozen Cosmos', caster is dealt 500,000,000 Flat Ice element Damage, Fire or Fire & Crystal (2), 7,000,000 MP
Crystal Spit- 300,000 Damage, 200% inflicts Petrified, Earth or Cystal (2) or Water & Crystal (2) or Earth & Crystal (2), 7,000,000 MP
Immaculate Crystal Curse- Target individual who does not possess the ability 'Expert Druid Magic Attunement', 'Expert Dark Magic Attunement', or 'Adept Artifice Attunement', who does not Absorb Cursed, who does not Reflect Cursed, who is not Immune to Cursed, who does not have 50% or greater Cursed Resistance, and who is not greater than Level 74 has the text of one of its non-pet, non-spell items that is worth under 2,000,000,000 Gold removed as a non-removable debuff, Darkness & Crystal (2), 7,000,000 MP
Space-Rending Camel Laser- 300,000 Damage, 1 hit against 60,000, this action may target entities below Level 84 in other battlespaces so long as no entity of Level 94 or greater in either caster's battlespace or a target's battlespace objects, Light or Crystal (2) or Spatial, 7,000,000 MP
Crystal Camel Meteor Nuke- 3,000,000 Damage, This attack deals 14 times normal Damage if not replicated, 5 hits against 400,000, this attack is delayed 4 rounds, this attack is cancelled if its caster loses a Supervolcano Hump while it is delayed, Earth & Fire & Astral & Crystal (2), 14,000,000 MP
Majesty of Tonsett-Dorne- All opponents who do not possess the ability 'Adept Druid Magic Attunement' and who are not Glory, Nobility, Wealth, Treasure, or Crystal (2) element have a 100% chance of being afflicted with Dominion, Glory & Nobility & Wealth & Treasure & Crystal (2), 14,000,000 MP
Liquid Crystal Gigatsunami- 300,000 Damage, 1,000% inflicts Paralyzed, 500% inflicts Drowning, 500% inflicts Entombed: Shard Prison, 74% inflicts Petrified, 1 hit against 4,000,000,000, Water & Crystal (2), 28,000,000 MP
Phantom Overcrash: Planetary Crystalline Era Meltdown- 3,000,000 Damage, Caster's Prime Attribute becomes (Constitution x 2) for this action, 140% inflicts Petrification, 140% inflicts Instant Death on Astral Beings, 1 hit against 60,000,000,000, Before this action generates an attack, it destroys all Chronogeomantic Zones, then all Zones created by sources below Level 97, then all other battlespaces created by sources below Level 97, then all Phantom Terrains created by sources below Level 97, then all Terrains created by sources below Level 97, then all Time element buffs and debuffs created by sources below Level 97, then all Spatial element buffs and debuffs created by sources below Level 97, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Crystal (2), 1 MP
Drops-
11,100,000 Gold
1,110,000 XP
*Tonsett-Dorne, Great Camel of the Thousand Crystalline Volcanoes
Level 74 Boss
Great Beast, Earth & Fire & Crystal (2)
HP- 42,555,219,210
MP- 7,504,301,208
STR- 265,200
AGI- 238,100
CON- 264,200
MIN- 127,500
SPI- 130,100
XP- 0
Defense- 100,100
Defense against Stat Damage- 16,800
Critical Chance- 148%
Resilience- 148%
To Hit- 230%
Dodge- 100%
Resistances and Immunities- Absorbs Crystal (2), Absorbs Fire, Earth Immunity, 100% Physical Resistance, 100% Magic Resistance, 100% Technology Resistance, 100% Psychic Resistance, 50% Base Element Resistance, 250% Sonic Weakness, Poison Immunity, Paralyzed Immunity, Absorbs Burning, Absorbs Entombed, Burning Immunity, Entombed Immunity, Petrification Immunity, 296% Minor Status Effect Resistance, 148% Minor Status Effect Resistanec, 74% Major Status Effect Resistance
Prime Attribute- Constitution
Constant Effects-
Great Camel of the Thousand Crystalline Volcanoes- At the start of the thread, possessor acquires 10 Supervolcano Humps, Each uses possessor's Defense and Immunities and has a seperate pool of 400,000,000 HP, Possessor is Immune to sources below Level 60, Possessor has a 99% chance of automatically resurrecting upon death unless possessor is killed by an individual who possesses the ability 'Expert Summoner Magic Attunement' or 'Expert Druid Magic Attunement', or possessor is killed by an individual who is a summon of an individual who possesses the ability 'Expert Summoner Magic Attunement' or 'Expert Druid Magic Attunement', Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 97 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-resurrection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Boss Effect
Auto-Overcrash- If possessor would be killed and has not yet used its Overcrash in the thread, possessor is auto-resurrected at full HP and MP with no buffs, debuffs, or status effects present and then uses its Overcrash, This does not occur if the Terrain or Phantom Terrain is set to 'Frozen Cosmos' by a source with the ability 'Expert Druid Magic Attunement' or 'Expert Geomancy Attunement', Boss Effect
Eidolon-Capable- Possessor takes double damage from effects replicated by spells whose name includes 'Fading Call', to a max of 2,000,000,000 additional Damage, Possessor takes double damage, to a max of 2,000,000,000 additional damage per round, from summons, Constant Effect
Supervolcano Bombardment- For each Supervolcano Hump possessor possesses, possessor may, at the start of each round, choose between either gaining an additional action in turn order that must be used to perform an action that possessor has not yet performed in the same round or to deal 3,000,000 Flat Earth, Fire, or Crystal element damage to up to 800,000 targets, Constant Effect
Bactrian Retribution- Whenever possessor loses a Supervolcano Hump, possessor inflicts Petrified on the removal's source, If possessor loses multiple Supervolcano Humps in the same round, possessor also deals 100,000,000 Flat Universe element Damage to all allies of the removal's source, including the removal's source, Constant Effect
Constant Eruption- Whenever possessor, through a means other than this Constant Effect, including through a status effect, deals Damage to a target, possessor may choose to deal an equal amount of Flat Earth, Fire, or Crystal (2) Damage to that target, Constant Effect
Meltdown Engaged- Quantities of Flat Damage possessor deals are increased by 100% for each 10% of possessor's Max HP that possessor is missing, Possessor's Prime Attribute is considered to be 25% higher for each 10% of possessor's Max HP that possessor is missing, Constant Effect
Red Earth Crystallization- At the start of each round, possessor has a 500% chance of inflicting Entombed on each opponent, then a 400% chance of inflicting Burning on each opponent afflicted with Entombed, then a 300% chance of inflicting Entombed: Shard Prison on each opponent afflicted with Burning, then a 200% chance of inflicting Petrified on each opponent afflicted with Entombed: Shard Prison, Constant Effect
Supermassive- Possessor gains an amount of HP equal to (50x Possessor's Listed HP on the Enemy List or Boss List), provided that possessor is present on either the Enemy List or Boss List, Possessor may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
Abilities-
Nation-Crushing Camel Stomp- 300,000 Damage, this action deals double Damage to Units and Large Structures, Earth or Physical or Crystal (2), 0 MP
Moltenize- Target buff or positive status effect from a source below Level 97 is destroyed, and, if this destruction is successful, its possessor is dealt 6,000,000 Flat Fire or Fire & Crystal (2) element Damage, Fire or Fire & Crystal (2), 0 MP
Giga-Eruption- 300,000 Damage, 500% inflicts Burning, 500% inflicts Entombed, 1 hit against 3,000,000,000, Fire & Earth, 5,000,000 MP
Geomelt- Target Zone, Terrain, or Phantom Terrain from a source below Level 97 is destroyed; if it was not 'Frozen Cosmos', all individuals in it are dealt 3,000,000 Flat Fire or Fire & Crystal (2) element Damage; if it was 'Frozen Cosmos', caster is dealt 500,000,000 Flat Ice element Damage, Fire or Fire & Crystal (2), 7,000,000 MP
Crystal Spit- 300,000 Damage, 200% inflicts Petrified, Earth or Cystal (2) or Water & Crystal (2) or Earth & Crystal (2), 7,000,000 MP
Immaculate Crystal Curse- Target individual who does not possess the ability 'Expert Druid Magic Attunement', 'Expert Dark Magic Attunement', or 'Adept Artifice Attunement', who does not Absorb Cursed, who does not Reflect Cursed, who is not Immune to Cursed, who does not have 50% or greater Cursed Resistance, and who is not greater than Level 74 has the text of one of its non-pet, non-spell items that is worth under 2,000,000,000 Gold removed as a non-removable debuff, Darkness & Crystal (2), 7,000,000 MP
Space-Rending Camel Laser- 300,000 Damage, 1 hit against 60,000, this action may target entities below Level 84 in other battlespaces so long as no entity of Level 94 or greater in either caster's battlespace or a target's battlespace objects, Light or Crystal (2) or Spatial, 7,000,000 MP
Crystal Camel Meteor Nuke- 3,000,000 Damage, This attack deals 14 times normal Damage if not replicated, 5 hits against 400,000, this attack is delayed 4 rounds, this attack is cancelled if its caster loses a Supervolcano Hump while it is delayed, Earth & Fire & Astral & Crystal (2), 14,000,000 MP
Majesty of Tonsett-Dorne- All opponents who do not possess the ability 'Adept Druid Magic Attunement' and who are not Glory, Nobility, Wealth, Treasure, or Crystal (2) element have a 100% chance of being afflicted with Dominion, Glory & Nobility & Wealth & Treasure & Crystal (2), 14,000,000 MP
Liquid Crystal Gigatsunami- 300,000 Damage, 1,000% inflicts Paralyzed, 500% inflicts Drowning, 500% inflicts Entombed: Shard Prison, 74% inflicts Petrified, 1 hit against 4,000,000,000, Water & Crystal (2), 28,000,000 MP
Phantom Overcrash: Planetary Crystalline Era Meltdown- 3,000,000 Damage, Caster's Prime Attribute becomes (Constitution x 2) for this action, 140% inflicts Petrification, 140% inflicts Instant Death on Astral Beings, 1 hit against 60,000,000,000, Before this action generates an attack, it destroys all Chronogeomantic Zones, then all Zones created by sources below Level 97, then all other battlespaces created by sources below Level 97, then all Phantom Terrains created by sources below Level 97, then all Terrains created by sources below Level 97, then all Time element buffs and debuffs created by sources below Level 97, then all Spatial element buffs and debuffs created by sources below Level 97, Sets caster's MP to 0 for the remainder of the thread, If another individual replicates this ability (including replicating it as though its possessor on the Boss List were casting it), said individual's MP is set to 0 for the remainder of the thread, This ability may be replicated a max of once per thread across all possessors and replicators, This ability may not be replicated (including replicating it as though its possessor on the Boss List were using it) by an individual who possesses 0 MP, Crystal (2), 1 MP
Drops-
11,100,000 Gold
1,110,000 XP
-
- Site Admin
- Posts: 2180
- Joined: Thu May 21, 2020 9:26 pm
Re: Boss List
Level 78
*Caller of the God-Abominations, Wielder of the Thousand Tools of the Blighted Gods-
Level 78, Boss
Humanoid, Astral & Magic & Darkness & Agony
HP- 1,575,381,600
MP- 1,548,831,991
STR- 127,000
AGI- 149,000
CON- 125,000
MIN- 142,000
SPI- 148,000
XP- 0
Defense- 58,550
Defense against Stat Damage- 20,101
Critical Chance- 143%
Resilience- 140%
To Hit- 249%
Dodge- 150%
Resistances and Immunities-
Absorbs Fire, Absorbs Darkness, Absorbs Agony, Absorbs Destruction, Minor Status Effect Immunity, Moderate Status Effect Immunity, Major Status Effect Immunity, Stat Damage Immunity
Prime Attribute- Agility & Spirit
Constant Effects-
Storehouse of the Broken Moon- At the start of battle, possessor creates an alternate battle referred to as the 'Storehouse of the Broken Moon', enters it, and immediately leaves it after entering, re-entering normal battle, with said created battle remaining created for as long as possessor remains alive, Boss Effect
Theft-Vulnerable Relics- Any individual within an alternate battle designated as the 'Storehouse of the Broken Moon' that was created by possessor may, assuming that possessor is not also in said alternate battle, spend an action to remove all text from one of possessor's Abilities or Constant Effects that begins with 'Relic Ability', Boss Effect
Memories- If possessor's opponents include an individual with both (Expert Bow Wielding OR Expert Archery Attunement) AND Expert Healer Magic Attunement, possessor has a 10% chance of skipping every action that possessor would take, with things that occur before and after said action still occurring, If possessor's opponents include a 'Moon Rabbit' from the Enemy List, possessor has a 5% chance of skipping every action that possessor would take, with things that occur before and after said action still occurring, Boss Effect
Corrupted General- Possessor summons 5 Mind-Networked, Broken Moon Rabbit at the start of every round, Max 200 summoned, Possessor's allies stats, HP, and MP are doubled if said allies are Darkness or Agony element, Boss Effect
Relic Ability: Thousand Tools of the Blighted Gods- Possessor summons 1 'Lesser God-Abomination' from the Enemy List at the start of every round, Max 200 summoned, Possessor's summons named 'Lesser God-Abomination' may select 2 abilities and 1 Constant Effect from individuals below Level 80 on the enemy list that are normally combatable for drops and gain those abilities and effects so long as possessor possesses this ability and this ability is active and possesses its normal text, Possessor may select 5 abilities and 4 Constant Effects from individuals below Level 80 on the enemy list that are normally combatable for drops and gain these abilities and effects so long as possessor possesses this ability and this ability is active and possesses its normal text, Constant Effect
Relic Ability: Coat of Empty Void- Possessor has a 70% chance of ignoring any offensive action that targets possessor that comes from a source below Level 80 that is not an action that comes from an effect of possessor's called 'Theft-Vulnerable Relics', Constant Effect
Relic Ability: Saber the Tears Through Flesh and Spirit- Possessor ignores the Defense, Resistances, Immunities, and Reflections of individuals below Level 90, Constant Effect
Relic Ability: Sphere of Growing Helplessness- Possessor gains a number of extra actions per round equal to the round's number, to a max of 200 such actions, Constant Effect
Rotating Reflection- At the start of each round, possessor selects four Base elements and one non-Base, non-Universe element, Possessor Reflects those elements until the end of the round, Constant Effect
Rotating Immunity- At the start of each round, possessor selects two Base elements and one non-Base, non-Universe element, Possessor becomes Immune to those elements until the end of the round, Constant Effect
Rotating Absorption- At the start of each round, possessor selects one Base element and one non-Base, non-Universe element, Possessor Absorbs those elements until the end of the round, Constant Effect
Potent Vessel of Ruin Syndrome- Possessor is immune to individuals below Level 40, Possessor takes half damage from sources below Level 60, Constant Effect
Corruption Aura- All opponents suffer -# to all stats as an effect that stacks 5 times, Each opponent who dies while possessor is alive is, if non-Unique and below Level 80, immediately resurrected as an Agony-element version of itself that retains all prior traits but joins caster's side of battle and possesses a copy of the Constant Effect 'Share Torment' if possessor possesses such a Constant Effect, Constant Effect
Consume Danmaku- Possessor Absorbs Danmaku Attacks, Constant Effect
Share Torment- Possessor may, at the start of each round, inflict any minor or moderate status effect or debuff from a source below Level 80 that is present on possessor on any one other target, Constant Effect
Abilities-
Broken Moon Blade- 146,555 Damage, inflicts Wounded, 2 hits against 1, Astral & Darkness or Physical & Air or Agony & Destruction, 0 MP
Broken Moon Swing- 143,221 Damage, inflicts Wounded, 1 hit against 15, Astral & Darkness or Physical & Air or Agony & Destruction, 0 MP
Reality-Devouring Maw- 165,000 Damage, deals HP Drain and MP Drain, breaks one of target's spells that is worth below 50,000,000 Gold, Destruction or Darkness & Physical, 0 MP
Dispel- Removes up to 20 selected buffs, debuffs, or summons (as an unsummoning effect), Cannot effect targets that are over Level 60 or come from sources above Level 60, Magic, 6,000,000 MP
Relic Ability: Rod of Ruin's Essence- 181,555 Damage, 18,900 Stat Damage to each stat, Agony or Destruction or Darkness or War, 1,000,000 MP
Relic Ability: Jar of Horrors- 15,000 Stat Damage to every stat, Caster inflicts all minor and moderate status effects on all targets, 1 hit against 500, Darkness, 53,000,000 MP
Relic Ability: Amulet of Soul Searing Flames- 16,500 SPI Damage, Inflicts Burning, Inflicts Burning, Inflicts Voidstruck: Endless Torment, Target may not be resurrected by individuals below Level 85, Fire & Darkness & Agony or Fire & Destruction, 36,100,000 MP
Relic Ability: Jewel of Malice- 150,000 Damage, 15,000 Stat Damage to every stat, this ability may be used as a counter, Darkness & Agony & Psychic, 27,000,000 MP
Relic Ability: Rod of Erasure- 144,000 Damage, Removes all buffs and positive status effects from sources below Level 85 from targets, 1 hit against 500, Darkness & Air & Illusion, 43,000,000 MP
Relic Ability: Shroud of the Starry Abyss- Individuals targeted by this ability cannot be targeted by individuals below Level 75 with actions that are not actions that comes from an effect of caster's called 'Theft-Vulnerable Relics', lasts 5 rounds, 1 hit against 30, Illusion & Darkness & Astral & Spatial, 75,000,000 MP
Relic Ability: Glass-Shard-Crown of the Bloodsea- 157,000 Damage, inflicts Drowning, inflicts Poison, inflicts Confusion: Fear, inflicts Drowning: Tide-Trapped, 1 hit against 5,000,000, Darkness & Blood, 41,000,000 MP
Relic Ability: Seal of Hellish Torture- 18,000 Stat Damage to all stats, inflicts Voidstruck: Turned to Shadow, Mindblasted: Illusory World Imprisonment, Suffocation: No Future, Voidstruck: Endless Torment, Burning, Pain, and Confusion: Despair, Status effects on target with caster as a source may not be cured by individuals below Level 80, does not stack, Darkness & Agony & Time & Illusion & Fire, 63,515,000 MP
Relic Ability: Censor of Hopeless Ash- Target is afflicted with Instant Death: Doomed, Devastated, and Petrified, Darkness & Fate, 50,000,000 MP
Drops-
4,680,000 Gold
468,000 XP
*Caller of the God-Abominations, Wielder of the Thousand Tools of the Blighted Gods-
Level 78, Boss
Humanoid, Astral & Magic & Darkness & Agony
HP- 1,575,381,600
MP- 1,548,831,991
STR- 127,000
AGI- 149,000
CON- 125,000
MIN- 142,000
SPI- 148,000
XP- 0
Defense- 58,550
Defense against Stat Damage- 20,101
Critical Chance- 143%
Resilience- 140%
To Hit- 249%
Dodge- 150%
Resistances and Immunities-
Absorbs Fire, Absorbs Darkness, Absorbs Agony, Absorbs Destruction, Minor Status Effect Immunity, Moderate Status Effect Immunity, Major Status Effect Immunity, Stat Damage Immunity
Prime Attribute- Agility & Spirit
Constant Effects-
Storehouse of the Broken Moon- At the start of battle, possessor creates an alternate battle referred to as the 'Storehouse of the Broken Moon', enters it, and immediately leaves it after entering, re-entering normal battle, with said created battle remaining created for as long as possessor remains alive, Boss Effect
Theft-Vulnerable Relics- Any individual within an alternate battle designated as the 'Storehouse of the Broken Moon' that was created by possessor may, assuming that possessor is not also in said alternate battle, spend an action to remove all text from one of possessor's Abilities or Constant Effects that begins with 'Relic Ability', Boss Effect
Memories- If possessor's opponents include an individual with both (Expert Bow Wielding OR Expert Archery Attunement) AND Expert Healer Magic Attunement, possessor has a 10% chance of skipping every action that possessor would take, with things that occur before and after said action still occurring, If possessor's opponents include a 'Moon Rabbit' from the Enemy List, possessor has a 5% chance of skipping every action that possessor would take, with things that occur before and after said action still occurring, Boss Effect
Corrupted General- Possessor summons 5 Mind-Networked, Broken Moon Rabbit at the start of every round, Max 200 summoned, Possessor's allies stats, HP, and MP are doubled if said allies are Darkness or Agony element, Boss Effect
Relic Ability: Thousand Tools of the Blighted Gods- Possessor summons 1 'Lesser God-Abomination' from the Enemy List at the start of every round, Max 200 summoned, Possessor's summons named 'Lesser God-Abomination' may select 2 abilities and 1 Constant Effect from individuals below Level 80 on the enemy list that are normally combatable for drops and gain those abilities and effects so long as possessor possesses this ability and this ability is active and possesses its normal text, Possessor may select 5 abilities and 4 Constant Effects from individuals below Level 80 on the enemy list that are normally combatable for drops and gain these abilities and effects so long as possessor possesses this ability and this ability is active and possesses its normal text, Constant Effect
Relic Ability: Coat of Empty Void- Possessor has a 70% chance of ignoring any offensive action that targets possessor that comes from a source below Level 80 that is not an action that comes from an effect of possessor's called 'Theft-Vulnerable Relics', Constant Effect
Relic Ability: Saber the Tears Through Flesh and Spirit- Possessor ignores the Defense, Resistances, Immunities, and Reflections of individuals below Level 90, Constant Effect
Relic Ability: Sphere of Growing Helplessness- Possessor gains a number of extra actions per round equal to the round's number, to a max of 200 such actions, Constant Effect
Rotating Reflection- At the start of each round, possessor selects four Base elements and one non-Base, non-Universe element, Possessor Reflects those elements until the end of the round, Constant Effect
Rotating Immunity- At the start of each round, possessor selects two Base elements and one non-Base, non-Universe element, Possessor becomes Immune to those elements until the end of the round, Constant Effect
Rotating Absorption- At the start of each round, possessor selects one Base element and one non-Base, non-Universe element, Possessor Absorbs those elements until the end of the round, Constant Effect
Potent Vessel of Ruin Syndrome- Possessor is immune to individuals below Level 40, Possessor takes half damage from sources below Level 60, Constant Effect
Corruption Aura- All opponents suffer -# to all stats as an effect that stacks 5 times, Each opponent who dies while possessor is alive is, if non-Unique and below Level 80, immediately resurrected as an Agony-element version of itself that retains all prior traits but joins caster's side of battle and possesses a copy of the Constant Effect 'Share Torment' if possessor possesses such a Constant Effect, Constant Effect
Consume Danmaku- Possessor Absorbs Danmaku Attacks, Constant Effect
Share Torment- Possessor may, at the start of each round, inflict any minor or moderate status effect or debuff from a source below Level 80 that is present on possessor on any one other target, Constant Effect
Abilities-
Broken Moon Blade- 146,555 Damage, inflicts Wounded, 2 hits against 1, Astral & Darkness or Physical & Air or Agony & Destruction, 0 MP
Broken Moon Swing- 143,221 Damage, inflicts Wounded, 1 hit against 15, Astral & Darkness or Physical & Air or Agony & Destruction, 0 MP
Reality-Devouring Maw- 165,000 Damage, deals HP Drain and MP Drain, breaks one of target's spells that is worth below 50,000,000 Gold, Destruction or Darkness & Physical, 0 MP
Dispel- Removes up to 20 selected buffs, debuffs, or summons (as an unsummoning effect), Cannot effect targets that are over Level 60 or come from sources above Level 60, Magic, 6,000,000 MP
Relic Ability: Rod of Ruin's Essence- 181,555 Damage, 18,900 Stat Damage to each stat, Agony or Destruction or Darkness or War, 1,000,000 MP
Relic Ability: Jar of Horrors- 15,000 Stat Damage to every stat, Caster inflicts all minor and moderate status effects on all targets, 1 hit against 500, Darkness, 53,000,000 MP
Relic Ability: Amulet of Soul Searing Flames- 16,500 SPI Damage, Inflicts Burning, Inflicts Burning, Inflicts Voidstruck: Endless Torment, Target may not be resurrected by individuals below Level 85, Fire & Darkness & Agony or Fire & Destruction, 36,100,000 MP
Relic Ability: Jewel of Malice- 150,000 Damage, 15,000 Stat Damage to every stat, this ability may be used as a counter, Darkness & Agony & Psychic, 27,000,000 MP
Relic Ability: Rod of Erasure- 144,000 Damage, Removes all buffs and positive status effects from sources below Level 85 from targets, 1 hit against 500, Darkness & Air & Illusion, 43,000,000 MP
Relic Ability: Shroud of the Starry Abyss- Individuals targeted by this ability cannot be targeted by individuals below Level 75 with actions that are not actions that comes from an effect of caster's called 'Theft-Vulnerable Relics', lasts 5 rounds, 1 hit against 30, Illusion & Darkness & Astral & Spatial, 75,000,000 MP
Relic Ability: Glass-Shard-Crown of the Bloodsea- 157,000 Damage, inflicts Drowning, inflicts Poison, inflicts Confusion: Fear, inflicts Drowning: Tide-Trapped, 1 hit against 5,000,000, Darkness & Blood, 41,000,000 MP
Relic Ability: Seal of Hellish Torture- 18,000 Stat Damage to all stats, inflicts Voidstruck: Turned to Shadow, Mindblasted: Illusory World Imprisonment, Suffocation: No Future, Voidstruck: Endless Torment, Burning, Pain, and Confusion: Despair, Status effects on target with caster as a source may not be cured by individuals below Level 80, does not stack, Darkness & Agony & Time & Illusion & Fire, 63,515,000 MP
Relic Ability: Censor of Hopeless Ash- Target is afflicted with Instant Death: Doomed, Devastated, and Petrified, Darkness & Fate, 50,000,000 MP
Drops-
4,680,000 Gold
468,000 XP
-
- Site Admin
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- Joined: Thu May 21, 2020 9:26 pm
Re: Boss List
Level 79
*Rashlekk Sulazz
Level 79 Boss
Reptile, Darkness
HP- 1,930,820,517
MP- 1,870,334,908
STR- 130,000
AGI- 130,000
CON- 139,000
MIN- 154,000
SPI- 140,000
XP- 0
Defense- 62,000
Defense against Stat Damage- 20,000
Critical Chance- 148%
Resilience- 148%
To Hit- 258%
Dodge- 158%
Resistances and Immunities- Technology Immunity, Earth Immunity, Psychic Immunity, Darkness Immunity, Water Immunity, Electrical Immunity, 100% Acid Resistance, 100% Physical Resistance, Fatigued Immunity, Charm Immunity, Drowning Immunity, Voidstruck Immunity, Insanity Immunity, 300% Minor Status Effect Resistance, 109% Moderate Status Effect Resistance, 40% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +100,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Global Infiltration Strategem- Possessor's allies gain a copy of the Constant Effect 'Secret Medicines of Sulmueria's Lords', the Constant Effect 'Faceless Mastermind', and the ability 'Infiltrate' possessed by possessor while possessor is present, Possessor summons 10 Reptilian Overlord at the start of each round, Max 200 summoned, Boss Effect
Reptile Man- Possessor gains the subtypes Humanoid and Cthonian, Constant Effect
Secret Medicines of Sulmueria's Lords- Possessor may choose at the beginning of a thread to become Immune to up to 8 minor or moderate negative status effects and up to 3 major negative status effect as a non-stacking effect, Constant Effect
Faceless Mastermind- Possessor may not be targeted with offensive actions by sources below Level 80 if possessor is in the back row, Constant Effect
Hidden Resources- Possessor gains 300,000,000 Temporary Gold at the start of each battle, Possessor may, up to three times per round before or after an individual's action, create a Temporary consumable that is worth under 200,000,000 Gold and is in stock in the Shop and use one charge of said consumable, Possessor may not be dealt Gold Damage by individuals below Level 90, Possessor gains +1,000,000,000 MP that may not be Damaged by sources below Level 90, Constant Effect
Secret Lair Deep Beneath the Sea- Possessor may not be targeted by opponents below Level 80 with lower CON or MIN than possessor's MIN during the first 5 rounds possessor is present in battle, Constant Effect
Plans Within Plans Within Plans- Possessor gains +150,000 MIN, Whenever a buff is removed from possessor or one of possessor's allies by an opponent (not counting removal due to death), or one of possessor's allies is unsummoned (not counting due to its summoner dying), or one of possessor's actions is countered by an opponent, possessor gains an action (to a max of 100 actions per round), Constant Effect
Assume Human Form- Possessor may change its subtype to be solely Human as a buff at the start of any round, Constant Effect
Possesses Gills- Possessor gains the subtype Aquatic, Constant Effect
Secret Master of the Dark Sea Project- Possessor is Immune to individuals below Level 40, Possessor controls the actions of individuals below Level 40, Possessor controls the actions of Aquatics and Darkspawn below Level 78, Constant Effect
Abilities-
Death Vibration- 186,000 Damage, 16,000 CON Damage, 100% inflicts Instant Death, Air or Physical or Psychic or Sonic, 0 MP
Blood-Drinking Bite- 160,000 Damage, Deals HP Drain, Physical or Darkness or Darkness & Physical, 0 MP
Infiltrate- Caster enters target row of target row-order formation, Air & Darkness, 0 MP
Ancient Magic- 175,000 Damage, may gain '2 hits against 50,000' and deal 1/2 Damage, inflicts any ten minor or moderate negative status effects, Magic or Mystic or any combination of (base elements and Mystic), 0 MP
Mindslaving Machine- 130% inflicts Dominion, Technology & Psychic, 1,000,000 MP
Summon Reptiles- Caster summons up to 50 Reptile from the Enemy List that are below Level 80 and normally fightable for drops, Air or Earth, 1,000,000 MP
Masterful Scheme- Caster gains +150,000 MIN, up to 5 of caster's allies gain +125,000 to a chosen stat and take an action after this action (to a max of one action per round), stacks 5 times for both caster and non-caster targets, Psychic or Water & Earth, 50,000,000 MP
Puppet Mastery- Up to 19 target individuals below Level 79 perform actions controlled by caster, Psychic or Technology or Darkness, 500,000,000 MP
Spasm- 18,000 CON Damage, 18,000 MIN Damage, Target cannot act this round or next round if target is not Immune to Mindblasted and Wounded and is below Level 79, Psychic, 50,000,000 MP
Deploy Hidden Weapons- 125,000 Damage, inflicts Antimatter or Drowning, this action may be used as a preemptive counter, Technology or Water & Darkness, 100,000 MP
Reality Manipulation- Replicates the effect of any ability performable by a monster on the enemy list that is below Level 65, below caster's Level, and normally fightable for drops, doing so as though said entity is performing said ability, Technology & Psychic or Water & Psychic & Darkness, 20,000,000 MP
Mask Presence- Caster gains +158% Dodge, lasts 9 rounds, does not stack, Darkness or Psychic or Darkness & Psychic, 30,000,000 MP
Shadow Walk- Caster leaves its current battlespace and enters another existing battlespace so long as no individual of Level 80 or greater in either battlespace objects, Darkness, 2,000,000 MP
Engage Abyssal Reality Rift- Caster summons up to 10 Aquatics or Darkspawn below Level 80 that are normally fightable for drops on the Enemy List or up to 10 'Eldritch Monstrosity', Max 300 summoned, Darkness & Water & Psychic, 40,000,000 MP
Dark Sea's Tide- 160,000 Damage, Inflicts Voidstruck, Drowning, and Drowning: Tide Trapped, 60% inflicts Insanity, 1 hit against 200,000,000, Darkness & Water & Psychic, 80,000,000 MP
Fading Call: Benthic Atrocity- 267,000 Damage, this action's Prime Attribute is Strength, this action counts as being performed by a Level 95 Darkspawn & Aquatic with a Strength of 675,000, 100% inflicts Insanity, 8 hits against 15, Water & Physical & Darkness, 280,000,000 MP
World's Drain- Inflicts Vanished on every individual in battle afflicted with Drowning, Water, 300,000,000 MP
Drops-
4,740,000 Gold
474,000 XP
*Rashlekk Sulazz
Level 79 Boss
Reptile, Darkness
HP- 1,930,820,517
MP- 1,870,334,908
STR- 130,000
AGI- 130,000
CON- 139,000
MIN- 154,000
SPI- 140,000
XP- 0
Defense- 62,000
Defense against Stat Damage- 20,000
Critical Chance- 148%
Resilience- 148%
To Hit- 258%
Dodge- 158%
Resistances and Immunities- Technology Immunity, Earth Immunity, Psychic Immunity, Darkness Immunity, Water Immunity, Electrical Immunity, 100% Acid Resistance, 100% Physical Resistance, Fatigued Immunity, Charm Immunity, Drowning Immunity, Voidstruck Immunity, Insanity Immunity, 300% Minor Status Effect Resistance, 109% Moderate Status Effect Resistance, 40% Major Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Conspirator- Possessor gains +100,000 MIN for each unique ally who possesses the ability 'Conspirator', Possessor's allies have their stats and Damage dealt doubled, Boss Effect
Global Infiltration Strategem- Possessor's allies gain a copy of the Constant Effect 'Secret Medicines of Sulmueria's Lords', the Constant Effect 'Faceless Mastermind', and the ability 'Infiltrate' possessed by possessor while possessor is present, Possessor summons 10 Reptilian Overlord at the start of each round, Max 200 summoned, Boss Effect
Reptile Man- Possessor gains the subtypes Humanoid and Cthonian, Constant Effect
Secret Medicines of Sulmueria's Lords- Possessor may choose at the beginning of a thread to become Immune to up to 8 minor or moderate negative status effects and up to 3 major negative status effect as a non-stacking effect, Constant Effect
Faceless Mastermind- Possessor may not be targeted with offensive actions by sources below Level 80 if possessor is in the back row, Constant Effect
Hidden Resources- Possessor gains 300,000,000 Temporary Gold at the start of each battle, Possessor may, up to three times per round before or after an individual's action, create a Temporary consumable that is worth under 200,000,000 Gold and is in stock in the Shop and use one charge of said consumable, Possessor may not be dealt Gold Damage by individuals below Level 90, Possessor gains +1,000,000,000 MP that may not be Damaged by sources below Level 90, Constant Effect
Secret Lair Deep Beneath the Sea- Possessor may not be targeted by opponents below Level 80 with lower CON or MIN than possessor's MIN during the first 5 rounds possessor is present in battle, Constant Effect
Plans Within Plans Within Plans- Possessor gains +150,000 MIN, Whenever a buff is removed from possessor or one of possessor's allies by an opponent (not counting removal due to death), or one of possessor's allies is unsummoned (not counting due to its summoner dying), or one of possessor's actions is countered by an opponent, possessor gains an action (to a max of 100 actions per round), Constant Effect
Assume Human Form- Possessor may change its subtype to be solely Human as a buff at the start of any round, Constant Effect
Possesses Gills- Possessor gains the subtype Aquatic, Constant Effect
Secret Master of the Dark Sea Project- Possessor is Immune to individuals below Level 40, Possessor controls the actions of individuals below Level 40, Possessor controls the actions of Aquatics and Darkspawn below Level 78, Constant Effect
Abilities-
Death Vibration- 186,000 Damage, 16,000 CON Damage, 100% inflicts Instant Death, Air or Physical or Psychic or Sonic, 0 MP
Blood-Drinking Bite- 160,000 Damage, Deals HP Drain, Physical or Darkness or Darkness & Physical, 0 MP
Infiltrate- Caster enters target row of target row-order formation, Air & Darkness, 0 MP
Ancient Magic- 175,000 Damage, may gain '2 hits against 50,000' and deal 1/2 Damage, inflicts any ten minor or moderate negative status effects, Magic or Mystic or any combination of (base elements and Mystic), 0 MP
Mindslaving Machine- 130% inflicts Dominion, Technology & Psychic, 1,000,000 MP
Summon Reptiles- Caster summons up to 50 Reptile from the Enemy List that are below Level 80 and normally fightable for drops, Air or Earth, 1,000,000 MP
Masterful Scheme- Caster gains +150,000 MIN, up to 5 of caster's allies gain +125,000 to a chosen stat and take an action after this action (to a max of one action per round), stacks 5 times for both caster and non-caster targets, Psychic or Water & Earth, 50,000,000 MP
Puppet Mastery- Up to 19 target individuals below Level 79 perform actions controlled by caster, Psychic or Technology or Darkness, 500,000,000 MP
Spasm- 18,000 CON Damage, 18,000 MIN Damage, Target cannot act this round or next round if target is not Immune to Mindblasted and Wounded and is below Level 79, Psychic, 50,000,000 MP
Deploy Hidden Weapons- 125,000 Damage, inflicts Antimatter or Drowning, this action may be used as a preemptive counter, Technology or Water & Darkness, 100,000 MP
Reality Manipulation- Replicates the effect of any ability performable by a monster on the enemy list that is below Level 65, below caster's Level, and normally fightable for drops, doing so as though said entity is performing said ability, Technology & Psychic or Water & Psychic & Darkness, 20,000,000 MP
Mask Presence- Caster gains +158% Dodge, lasts 9 rounds, does not stack, Darkness or Psychic or Darkness & Psychic, 30,000,000 MP
Shadow Walk- Caster leaves its current battlespace and enters another existing battlespace so long as no individual of Level 80 or greater in either battlespace objects, Darkness, 2,000,000 MP
Engage Abyssal Reality Rift- Caster summons up to 10 Aquatics or Darkspawn below Level 80 that are normally fightable for drops on the Enemy List or up to 10 'Eldritch Monstrosity', Max 300 summoned, Darkness & Water & Psychic, 40,000,000 MP
Dark Sea's Tide- 160,000 Damage, Inflicts Voidstruck, Drowning, and Drowning: Tide Trapped, 60% inflicts Insanity, 1 hit against 200,000,000, Darkness & Water & Psychic, 80,000,000 MP
Fading Call: Benthic Atrocity- 267,000 Damage, this action's Prime Attribute is Strength, this action counts as being performed by a Level 95 Darkspawn & Aquatic with a Strength of 675,000, 100% inflicts Insanity, 8 hits against 15, Water & Physical & Darkness, 280,000,000 MP
World's Drain- Inflicts Vanished on every individual in battle afflicted with Drowning, Water, 300,000,000 MP
Drops-
4,740,000 Gold
474,000 XP