!Desert Corsair Warship
Level 45, Elite
Machine, Earth
HP- 55,000,000
MP- 5,000,000
STR- 22,000
AGI- 24,000
CON- 22,000
MIN- 18,000
SPI- 18,000
XP- 0
Defense- 42,000
Defense against Stat Damage- 3,000
Critical Chance- 70%
Resilience- 200%
To Hit- 180%
Dodge- 10%
Resistances and Immunities- 80% Earth Resistance, 40% Water Resistance, 200% Psychic Weakness, Minor Status Effect Immunity, 50% Moderate Status Effect Resistance, Entombed Immunity, Drowning Immunity
Prime Attribute- Agility
Constant Effects-
Sand Fortress Ship- Possessor counts as a Vehicle and a Large Structure, Vehicle Trait
Flagship- All allies whose name includes ‘Desert Corsair’ gain +2,000 to all stats, stacks 3 times, Constant Effect
Passenger Capacity (2,000)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
The Desert Corsairs are on a Boat!- Passengers of this vehicles whose name includes ‘Desert Corsair’ may take one action per round at the start of possessor’s first action of said round; Passengers of this vehicles whose name includes ‘Desert Corsair Captain’ may take one additional action per round at the start of possessor’s first action of said round; said actions may be countered with actions targeting possessor’s passengers, Vehicle Trait
Menace- 50% Cured of any negative effect from a source below level 50 at the start of each action with a separate roll for each effect, 90% Minor Status Effect Resistance, 45% Moderate Status Effect Resistance, 20% Possessor gains an extra action this round
Abilities-
Overrun- 50,000 Damage, May only be used against targets in the front row unless this ability was used on at least one target either this round or last round, Caster may, until the end of the next round, deal full damage to individuals in the back row, Physical, 0 MP
Pressurized Sand Cannons- 30,000 Damage, Inflicts Entombed, Inflicts Impaired: Blind, -15% To Hit, stacks 4 times, 1 hit against 30, Earth, 0 MP
Mass Deploy- Caster deploys any number of passengers, Earth & Air & Physical, 0 MP
Mass Pick-Up- Caster picks up any number of passengers, Earth & Air & Physical, 0 MP
Speed Up- +4,000 AGI, provides +12,000 AGI instead if the terrain or phantom terrain is Desert, affects caster only, stacks 5 times, Earth, 50,000 MP
Aim- +80% To Hit, Target’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50, affects caster only, Earth, 80,000 MP
Sand Wall- All individual in battle gain +20% Dodge for the next 10 rounds, stacks 10 times, this effect counts as coming from a Level 45 Source unless its source is below Level 20 or above Level 99, Earth, 80,000 MP
Fullisade- 25,000 Damage, 5 hits against 15, may only be used if possessor has at least 5 passengers whose name includes ‘Desert Corsair Archer’, Physical & Air, 130,000 MP
Chain-Cast Sandstorm- 40,000 Damage, inflicts Entombed, 1 hit against 200, deals 2x damage to Large Structures, may only be used if possessor has at least 5 passengers whose name includes ‘Desert Corsair Sand Mage’, Physical & Air, 120,000 MP
Heal and Repair- 180,000 Damage, Heals, deals 5x damage to Large Structures if solely healing and providing positive effects, may only be used if possessor has at least 5 passengers whose name includes ‘Desert Corsair Priest’, Light & Technology, 100,000 MP
Take Their Plunder!- 4,500,000 Gold Damage, may only be used if possessor has at least 5 passengers whose name includes ‘Desert Corsair’, Physical & Earth, 300,000 MP
Direct- Target gains an additional action immediately after this one, may only be used if possessor has at least 5 passengers whose name includes ‘Desert Corsair Captain’, Light & Air, 100,000 MP
Drops-
600,000 Gold
40,500 XP
75% Crate of Stolen Desert Supplies and Finery- (Item, Material, Earth, 30,000 Gold)
10% Sandstorm Coat- (Armor, Light Armor, Earth, 1,450,000 Gold) +1,500 Defense, +1,400 Ranged Attack, +1,200 Melee Attack, +985 Magical Attack, 40% Resilience, 135% To Hit, Wearer ignores the direct negative effects of weather effects in the Desert of Sildriza encounter area, Wearer gains +950 additional Defense while the terrain or phantom terrain is Desert or while in a Zone of Earth that is not also a Zone of Darkness, Wearer’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50
10% Deactivated Desert Corsair Warship- (Item, Antiquity, Earth, 42,000,000 Gold)
4% Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
1% Desert Corsair Warship- (Transformation, Vessel, Earth, 68,000,000 Gold)
Level 45
HP- 55,000,000
MP- 5,000,000
STR- 22,000
AGI- 24,000
CON- 22,000
MIN- 18,000
SPI- 18,000
XP- 0
XP Needed- 125,000,000
Minimum Level- 45
Defense- 42,000
Defense against Stat Damage- 3,000
Critical Chance- 70%
Resilience- 200%
To Hit- 80%
Dodge- 10%
Resistances and Immunities- 80% Earth Resistance, 40% Water Resistance, 200% Psychic Weakness, Minor Status Effect Immunity, 50% Moderate Status Effect Resistance, Entombed Immunity, Drowning Immunity
Prime Attribute- Agility
Constant Effects-
Sand Fortress Ship- Possessor counts as a Vehicle and a Large Structure, Vehicle Trait
Flagship- All allies whose name includes ‘Desert Corsair’ gain +2,000 to all stats, stacks 3 times, Constant Effect
Passenger Capacity (2,000)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
The Desert Corsairs are on a Boat!- Passengers of this vehicles whose name includes ‘Desert Corsair’ may take one action per round at the start of possessor’s first action of said round; Passengers of this vehicles whose name includes ‘Desert Corsair Captain’ may take one additional action per round at the start of possessor’s first action of said round; said actions may be countered with actions targeting possessor’s passengers, Vehicle Trait
Menace- 50% Cured of any negative effect from a source below level 50 at the start of each action with a separate roll for each effect, 90% Minor Status Effect Resistance, 45% Moderate Status Effect Resistance, 20% Possessor gains an extra action this round
Abilities-
Overrun- 50,000 Damage, May only be used against targets in the front row unless this ability was used on at least one target either this round or last round, Caster may, until the end of the next round, deal full damage to individuals in the back row, Physical, 0 MP
Pressurized Sand Cannons- 30,000 Damage, Inflicts Entombed, Inflicts Impaired: Blind, -15% To Hit, stacks 4 times, 1 hit against 30, Earth, 0 MP
Mass Deploy- Caster deploys any number of passengers, Earth & Air & Physical, 0 MP
Mass Pick-Up- Caster picks up any number of passengers, Earth & Air & Physical, 0 MP
Speed Up- +4,000 AGI, provides +8,000 AGI instead if the terrain or phantom terrain is Desert, affects caster only, stacks 5 times, Earth, 50,000 MP
Aim- +80% To Hit, Target’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50, affects caster only, does not stack, Earth, 80,000 MP
Sand Wall- All individual in battle gain +20% Dodge for the next 10 rounds, stacks 10 times, this effect counts as coming from a Level 45 Source unless its source is below Level 20 or above Level 99, Earth, 80,000 MP
Dulcinea enters the thread as Sonic element and in Paramedic Stance.
Learned How to Fight From Roy Belwoo- (Passive Ability, Monk) Possessor can't be hit by sources below Level 60 if possessor is Sonic element, but possessor can't Dodge Fate element actions from sources above Level 80 unless possessor has an equipped Transformation named 'Lightspeed Motorcycle'
One-Hit-Kill Punch- (Technique, Monk) Possessor may use 'One-Hit-Kill Punch' in conjunction with a 'Melee Attack' action, so long as no other technique is used and possessor has no weapon equipped. Said attack gains +100,000 Melee Attack bonus, gains a 15% chance of inflicting Instant Death, and inflicts Instant Death on entities 20 Levels or below its performer.
The Desert Corsair Warships are below level 60, and so cannot hit Dulcinea. They have only two relevant abilities that can deal damage and/or inflict status effects, and both must be targeted, and thus cannot hit her at all.
Otherworldly Intellect- (Passive Ability, Other: Gatekeeper) Possessor gains +2,000 MIN and 120% To Hit if possessor is the subtype Outsider
guarantees a hit against their base Dodge of 10%, and their Dodge-buff ability costs MP and runs out after 10 rounds, so eventually they will deplete their entire MP pool and no longer be able to Dodge Dulcinea's attacks. Eventually she will succeed at inflicting Instant Death on them, no matter what matryoshka shenanigans they perform and how long they manage to play out their eventual demise.
Dulcinea does have a curse that would be giving her trouble here:
Keeps Having Her Liver Eaten By Some Douchebag Vulture- (Passive Ability, Curse) At the start of each round, there is a 30% chance that wielder is automatically inflicted with Pain, Wounded: Bleeding, and Wounded: Maimed (as though this ability had the text 'inflicts Pain, Wounded: Bleeding, and Wounded: Maimed'), with this effect counting as coming from a source that is an Aerial
However, she has
Reappearing Body Parts- (Passive Ability, Other: Wonderworker) If possessor is Wonder element or in a Healer stance, possessor is, whenever possessor is afflicted with Wounded or whenever a round begins, possessor is cured of Wounded, and, whenever possessor is successfully cured of Wounded, possessor regenerates 50,000 HP, to a max of 200 times per round
and is in a Healer stance, and will be wearing
Torment Knight's Armor- (Armor, Heavy Armor, Darkness & Agony & Physical, 8,710,000 Gold) +8,600 Defense, +8,200 Defense against Darkness, 30% Physical Resistance, +8,730 Melee Attack, Pain Immunity, 30% inflicts Pain, Buffs on wielder from Necromancy and Dark Magic spells that boost wielder's stats do so by an additional 300 points, to a max of 10 such buffs, with this effect not stacking across multiple copies of this item, Wielder gains +800 Defense against CON Damage
loaned from Pathaky, to deal with the instances of Pain coming from the Curse.
95% Treasure Drops from Dulcinea, Celestine, Ryuutarou, and Enrica
90% Treasure Drops from That Which Lurks in the Time Between Times
90% Gold Drops for everyone
Team Ramen vs 8 Desert Corsair Warships
- Ordo Hereticus
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Team Ramen vs 8 Desert Corsair Warships
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- Ordo Hereticus
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Re: Team Ramen vs 8 Desert Corsair Warships
479 fights were completed during the duration of this battle thread.
The Ordo Hereticus serves Our Glorious God-Emperor in maintaining the Sanctity of His Holy Realm.
BURN THE HERETIC. KILL THE MUTANT. PURGE THE UNCLEAN.
This is my MODERATION color, if you see this, pay attention.
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- Ordo Hereticus
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Re: Team Ramen vs 8 Desert Corsair Warships
There are 5*8*479 = 19,160 instances of Desert Corsair Warships eliminated in combat and rewarding 40,500 XP.
TOTAL XP: 775,980,000
There are 4*8*479*0.95+8*479*0.9 = 18,010 instances of Treasure Drops to process, resulting in
13,508 Crate of Stolen Desert Supplies and Finery- (Item, Material, Earth, 30,000 Gold)
1,801 Sandstorm Coat- (Armor, Light Armor, Earth, 1,450,000 Gold) +1,500 Defense, +1,400 Ranged Attack, +1,200 Melee Attack, +985 Magical Attack, 40% Resilience, 135% To Hit, Wearer ignores the direct negative effects of weather effects in the Desert of Sildriza encounter area, Wearer gains +950 additional Defense while the terrain or phantom terrain is Desert or while in a Zone of Earth that is not also a Zone of Darkness, Wearer’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50
1,801 Deactivated Desert Corsair Warship- (Item, Antiquity, Earth, 42,000,000 Gold)
720 Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
180 Desert Corsair Warship- (Transformation, Vessel, Earth, 68,000,000 Gold)
Level 45
HP- 55,000,000
MP- 5,000,000
STR- 22,000
AGI- 24,000
CON- 22,000
MIN- 18,000
SPI- 18,000
XP- 0
XP Needed- 125,000,000
Minimum Level- 45
Defense- 42,000
Defense against Stat Damage- 3,000
Critical Chance- 70%
Resilience- 200%
To Hit- 80%
Dodge- 10%
Resistances and Immunities- 80% Earth Resistance, 40% Water Resistance, 200% Psychic Weakness, Minor Status Effect Immunity, 50% Moderate Status Effect Resistance, Entombed Immunity, Drowning Immunity
Prime Attribute- Agility
Constant Effects-
Sand Fortress Ship- Possessor counts as a Vehicle and a Large Structure, Vehicle Trait
Flagship- All allies whose name includes ‘Desert Corsair’ gain +2,000 to all stats, stacks 3 times, Constant Effect
Passenger Capacity (2,000)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
The Desert Corsairs are on a Boat!- Passengers of this vehicles whose name includes ‘Desert Corsair’ may take one action per round at the start of possessor’s first action of said round; Passengers of this vehicles whose name includes ‘Desert Corsair Captain’ may take one additional action per round at the start of possessor’s first action of said round; said actions may be countered with actions targeting possessor’s passengers, Vehicle Trait
Menace- 50% Cured of any negative effect from a source below level 50 at the start of each action with a separate roll for each effect, 90% Minor Status Effect Resistance, 45% Moderate Status Effect Resistance, 20% Possessor gains an extra action this round
Abilities-
Overrun- 50,000 Damage, May only be used against targets in the front row unless this ability was used on at least one target either this round or last round, Caster may, until the end of the next round, deal full damage to individuals in the back row, Physical, 0 MP
Pressurized Sand Cannons- 30,000 Damage, Inflicts Entombed, Inflicts Impaired: Blind, -15% To Hit, stacks 4 times, 1 hit against 30, Earth, 0 MP
Mass Deploy- Caster deploys any number of passengers, Earth & Air & Physical, 0 MP
Mass Pick-Up- Caster picks up any number of passengers, Earth & Air & Physical, 0 MP
Speed Up- +4,000 AGI, provides +8,000 AGI instead if the terrain or phantom terrain is Desert, affects caster only, stacks 5 times, Earth, 50,000 MP
Aim- +80% To Hit, Target’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50, affects caster only, does not stack, Earth, 80,000 MP
Sand Wall- All individual in battle gain +20% Dodge for the next 10 rounds, stacks 10 times, this effect counts as coming from a Level 45 Source unless its source is below Level 20 or above Level 99, Earth, 80,000 MP
There are 5*8*479*0.9 = 17,244 instances of Gold drops to process, resulting in
10,346,400,000 Gold
TOTAL XP: 775,980,000
There are 4*8*479*0.95+8*479*0.9 = 18,010 instances of Treasure Drops to process, resulting in
13,508 Crate of Stolen Desert Supplies and Finery- (Item, Material, Earth, 30,000 Gold)
1,801 Sandstorm Coat- (Armor, Light Armor, Earth, 1,450,000 Gold) +1,500 Defense, +1,400 Ranged Attack, +1,200 Melee Attack, +985 Magical Attack, 40% Resilience, 135% To Hit, Wearer ignores the direct negative effects of weather effects in the Desert of Sildriza encounter area, Wearer gains +950 additional Defense while the terrain or phantom terrain is Desert or while in a Zone of Earth that is not also a Zone of Darkness, Wearer’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50
1,801 Deactivated Desert Corsair Warship- (Item, Antiquity, Earth, 42,000,000 Gold)
720 Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
180 Desert Corsair Warship- (Transformation, Vessel, Earth, 68,000,000 Gold)
Level 45
HP- 55,000,000
MP- 5,000,000
STR- 22,000
AGI- 24,000
CON- 22,000
MIN- 18,000
SPI- 18,000
XP- 0
XP Needed- 125,000,000
Minimum Level- 45
Defense- 42,000
Defense against Stat Damage- 3,000
Critical Chance- 70%
Resilience- 200%
To Hit- 80%
Dodge- 10%
Resistances and Immunities- 80% Earth Resistance, 40% Water Resistance, 200% Psychic Weakness, Minor Status Effect Immunity, 50% Moderate Status Effect Resistance, Entombed Immunity, Drowning Immunity
Prime Attribute- Agility
Constant Effects-
Sand Fortress Ship- Possessor counts as a Vehicle and a Large Structure, Vehicle Trait
Flagship- All allies whose name includes ‘Desert Corsair’ gain +2,000 to all stats, stacks 3 times, Constant Effect
Passenger Capacity (2,000)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
The Desert Corsairs are on a Boat!- Passengers of this vehicles whose name includes ‘Desert Corsair’ may take one action per round at the start of possessor’s first action of said round; Passengers of this vehicles whose name includes ‘Desert Corsair Captain’ may take one additional action per round at the start of possessor’s first action of said round; said actions may be countered with actions targeting possessor’s passengers, Vehicle Trait
Menace- 50% Cured of any negative effect from a source below level 50 at the start of each action with a separate roll for each effect, 90% Minor Status Effect Resistance, 45% Moderate Status Effect Resistance, 20% Possessor gains an extra action this round
Abilities-
Overrun- 50,000 Damage, May only be used against targets in the front row unless this ability was used on at least one target either this round or last round, Caster may, until the end of the next round, deal full damage to individuals in the back row, Physical, 0 MP
Pressurized Sand Cannons- 30,000 Damage, Inflicts Entombed, Inflicts Impaired: Blind, -15% To Hit, stacks 4 times, 1 hit against 30, Earth, 0 MP
Mass Deploy- Caster deploys any number of passengers, Earth & Air & Physical, 0 MP
Mass Pick-Up- Caster picks up any number of passengers, Earth & Air & Physical, 0 MP
Speed Up- +4,000 AGI, provides +8,000 AGI instead if the terrain or phantom terrain is Desert, affects caster only, stacks 5 times, Earth, 50,000 MP
Aim- +80% To Hit, Target’s To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50, affects caster only, does not stack, Earth, 80,000 MP
Sand Wall- All individual in battle gain +20% Dodge for the next 10 rounds, stacks 10 times, this effect counts as coming from a Level 45 Source unless its source is below Level 20 or above Level 99, Earth, 80,000 MP
There are 5*8*479*0.9 = 17,244 instances of Gold drops to process, resulting in
10,346,400,000 Gold
The Ordo Hereticus serves Our Glorious God-Emperor in maintaining the Sanctity of His Holy Realm.
BURN THE HERETIC. KILL THE MUTANT. PURGE THE UNCLEAN.
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- The Nottest of Daves
- High Plains Drifter
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Re: Team Ramen vs 8 Desert Corsair Warships
10,000,000 XP onto each PC in the fight, remainder onto the Citadel of the Fisherman.
All loot onto Dulcinea.
100,000,000 Gold onto Ryuutarou, Celestine, Enrica, and Lurky
200,000,000 Gold onto Willoughby
Remainder onto Dulcinea
All loot onto Dulcinea.
100,000,000 Gold onto Ryuutarou, Celestine, Enrica, and Lurky
200,000,000 Gold onto Willoughby
Remainder onto Dulcinea
Dulcinea de Montréal, Nightmares' Angel | Celestine von Reuter, The Clockwork Fairy | Ryuutarou Ishinori, The Spirit of Ramen | Willoughby the Atomikitty
Enrica Stracciatella
Professor Jack Durham
The Cydonian Rangers: Anaximander Lamda-Sigma-1, Chief Ranger
The Grand Fraternal Order and Wondrous Guild of the Citadel of the Fisherman
The Church of Timeless Truth
The Society for the Appreciation of Innovation and Noble Tradition
Enrica Stracciatella
Professor Jack Durham
The Cydonian Rangers: Anaximander Lamda-Sigma-1, Chief Ranger
The Grand Fraternal Order and Wondrous Guild of the Citadel of the Fisherman
The Church of Timeless Truth
The Society for the Appreciation of Innovation and Noble Tradition
- Ordo Hereticus
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Re: Team Ramen vs 8 Desert Corsair Warships
~UPDATED~
Moved and Locked
Moved and Locked
The Ordo Hereticus serves Our Glorious God-Emperor in maintaining the Sanctity of His Holy Realm.
BURN THE HERETIC. KILL THE MUTANT. PURGE THE UNCLEAN.
This is my MODERATION color, if you see this, pay attention.
This is my ADMIN color, if you see this, BEWARE.
BURN THE HERETIC. KILL THE MUTANT. PURGE THE UNCLEAN.
This is my MODERATION color, if you see this, pay attention.
This is my ADMIN color, if you see this, BEWARE.