TSG fights 8 !Dragon of the Gold Leaf Throne x 5 Fights

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TSG fights 8 !Dragon of the Gold Leaf Throne x 5 Fights

Post by Modrageball »

This thread ran from Nov 29, 2018 to Sep 22, 2019.
riotofblood wrote: Lili's people fight 8 !Dragon of the Gold Leaf Throne x 5 Fights

Regular Character Build-

Base Stat Block-
Lili's Shielding Golem (Wriggle Nightsparrow)
Level 79
Golem, Universe
HP- 244,325
MP- 33,900
STR- 6,684 (New Unmodified) (1,561 + 100 (Burly) + 10 (A Hint of Fame in the Arena) = 1,671 * 4 (Fog Bird)) Original Unmodified (20) Base
AGI- 6,284 (New Unmodified) (1,561 + 10 (A Hint of Fame in the Arena) = 1,571 * 4 (Fog Bird)) Original Unmodified (20) Base
CON- 39,092 (New Unmodified) (9,713 + 50 (Burly) + 10 (A Hint of Fame in the Arena) = 9,773 * 4 (Fog Bird)) Original Unmodified (107) Base
MIN- 5,424 (New Unmodified) (1,346 + 10 (A Hint of Fame in the Arena) = 1,356 * 4 (Fog Bird)) Original Unmodified (10) Base (rolled 4/17)
SPI- 6,360 (New Unmodified) (1,580 + 10 (A Hint of Fame in the Arena) = 1,590 * 4 (Fog Bird)) Original Unmodified (12) Base (rolled 4/17)


Abilities-
Too many please look here: viewtopic.php?f=11&t=516#p162069


Slots-
Weapon Slots - 5 (2 (regular) +1 (any) +2 (if *Gorbo's Golf Club Bag equipped)(Club/Tool)
Armor Slots- 1
Accessory Slots- 17 (5 (regular) + 1 (spatial) + 1 (ammo) + 10 (if *Massau's Second Quiver equipped)(ammo))

Unequipped Weapon Slots- 2


Weapons-
1 | Seven Gifts of Death- (Weapon, Bailartix, Glory & Darkness & Destruction, 777,000,000 Gold) +777,000 Ranged Attack, +777,000 MIN, +777,000 SPI, 120% Critical, Wielder's 'Ranged Attack' actions use Spirit as their Prime Attribute, 30% inflicts Instant Death, Individuals killed by wielder may be afflicted with Venom, Individuals killed by wielder obtain a debuff that persists after death that does not stack and provides -70,000 to all stats, Individuals killed by wielder may be afflicted with Crippled, Individuals killed by wielder may be afflicted with instances of every minor negative status effect that do not vanish upon death, cannot be cured by individuals below Level 80, and have no natural per-round recovery rate, Individuals killed by wielder may be afflicted with Petrified: Time Stop, Individuals killed by wielder may be afflicted with an instance of Instant Death: Doomed that does not vanish upon death, Individuals killed by wielder may obtain +70,000 to all stats as a non-stacking buff that does not vanish upon death, Wielder must be Level 60 or greater
*Borrowed from Darston

1 | Contingency Weapon from the Worldstone War (Lili Variant)- (Weapon, Deadly Item, Innovation, 1,500,000,000 Gold) +1,650,000 Ranged Attack, +152,500 Magical Attack, +1,500,000 MIN, +2,100 SPI, Wielder may, at the beginning of each thread, select one entity from the Enemy List that is normally fightable for drops, one of its listed abilities, and one active ability that wielder possesses, and, once per thread after an entity of the chosen type performs the chosen action, wielder may choose to gain an action after said action that may only be used to perform the chosen active ability, Wielder may, as an action, convert this weapon's STR, CON, AGI, MIN, or SPI bonus into an equivalent STR, CON, AGI, MIN, or SPI bonus, Wielder may, at the beginning of each round, choose one individual in the same battle as wielder, and, immediately after the first offensive action from said individual that is targets wielder, deal 1,500,000 Flat damage of any one base element to said individual as an effect that does not stack, Wielder may, at the beginning of each round, select a minor or moderate negative status effect, and, during said round, be immediately cured of said chosen status effect the first time that wielder is afflicted with said status effect during said round, Wielder may, as an action, convert this weapon's Defense bonus into an equivalent Melee Attack, Magical Attack, or Ranged Attack bonus, Wielder may, as an action, place a buff on itself that allows wielder to, before or after any of wielder's actions or at the begging or end of any round, convert this weapon's Melee Attack, Magical Attack, or Ranged Attack bonus into an equivalent Melee Attack, Magical Attack, or Ranged Attack bonus once, with said buff stacking 4 times, Wielder may, as a pre-emptive counter, change this weapon's Melee Attack, Magical Attack, or Ranged Attack bonus into an equivalent Defense bonus, Wielder may remove any base, non-Universe element from wielder's actions that any of wielder's targets are Resistant to, Immune to, Reflect, or Absorb, Wielder may, as an action, place a buff on itself that allows wielder to, before or after any of wielder's actions or at the beginning or end of any round, change this weapon's subtype to any base subtype one time, with said buff stacking 50 times, Wielder may, at the beginning of each thread, select one ally whose name includes the word 'Lili', Whenever wielder is afflicted with Charm or Confusion by a source below Level 100, said ally may choose to veto any of wielder's actions, causing them to skip said actions, Wielder is Immune to individuals below Level 20 if wielder is Level 40 or higher, Wielder is Immune to individuals below Level 40 if wielder is Level 70 or higher, Wielder is Immune to individuals below Level 60 if wielder is Level 99 or higher, Wielder must be Level 20 or higher to equip this item, There is a 90% chance per round that this item becomes inactive for the round, losing all of its natural text until the round's end, if its wielder is below Level 40 and does not possess an ally (including wielder) whose name includes the word 'Lili'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/ Coated in Asmalaung Oil- +2,500 Magical Attack, +2,100 SPI, 5% Magic Resistance, Affects Weapons, Smithing Technique
w/ Miserly- Provides an additional (Item Value) / 10,000 bonus to all Attack Bonuses this item already provides, Affects Weapons, Enchantment

1 | *Cosmos Darkener- (Weapon, Gun, Progress & Astral & Darkness & Spatial, 47,400,000,000) +47,400,000 Ranged Attack, +47,700,000 AGI, +47,700,000 MIN, Wielder's 'Ranged Attack' and 'Ranged Overdrive' actions may use Mind as their Prime Attribute, Wielder may target individuals below Level 100 in other battlespaces in the same battle, Wielder's 'Ranged Attack' and 'Ranged Overdrive' actions may apply a debuff that auto-reapplies another stacked instance of itself at the start of each round that multiplies its possessor's stats by .75 and stacks 20 times, Wielder must be Level 60 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Edge of Nowhere- (Weapon, Sword, Fate & Time & Destruction & Spatial & Physical & Light & Darkness, 205,000,000 Gold) +205,000 Melee Attack, +200,000 STR, +200,000 CON, +200,000 AGI, +200,000 SPI, 135% Critical, 230% To Hit, Individuals killed by wielder may not be resurrected by sources below Level 80, Wielder may deal 1,800,000 Flat Light, Darkness, Physical, Fate, or Destruction element Damage to one opponent at the start of each round, 5% inflicts Instant Death, Wielder must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/ Crimson Nova- This wielder's attacks may gain '1 hit against 60,000' and gain the elements Fire and Magic, This item's wielder gains +30,000 to all stats, this item provides +30,000 additional Melee Attack, +30,000 additional Ranged Attack, and +30,000 additional Magical Attack, Applied Enchantment
*Borrowed from Darston

1 | *Blackstar Blade- (Weapon, Sword, Magic & Darkness, 1,000,000 Gold) +500 Melee Attack, +700 Magical Attack, 20% Darkness Resistance, +20% to all stats
w/ True-Striking- Provides +5% Critical
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Borrowed from Darston

Armor-
1 | Most-Exalted, Ancient Solar Warlord's Glory-Gilded Orihalcum Armor- (Armor, Heavy Armor, Glory & Light & Fire & Earth, 508,700,000 Gold) +509,500 Defense, +40,000 Defense against Stat Damage, +510,300 CON, 40% Physical Resistance, 40% Light Resistance, 40% Fire Resistance, 20% Glory Resistance, 20% War Resistance, 100% Awestruck Resistance, 60% Burning Resistance, 60% Entombed Resistance, Divine Magic, Catastrophe Magic, Wizard Magic, and Astral Magic spells cost wearer 300,000 less MP to cast, Wearer's allies gain +10,000 to all stats as a non-stacking bonus if wearer is Glory element, 60% inflicts Awestruck, 160% Resilience, Wearer is immune to individuals below Level 40, Wearer ignores Defense-piercing from sources below Level 60, Wearer takes half damage from non-unique sources below Level 60, Wearer must be at least Level 40
*Borrowed from Darston

Accessories-
1 | *Gorbo's Golf Club Bag- (Accessory, Container, Earth & Air, 210,000 Gold) Wearer may equip an additional 2 Club or Tool Weapons, with said weapons taking no slots so long as this item is equipped and immediately being unequipped if this item is no longer equipped, Possessor is immune to the debuff 'Golf Weakness'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/ Minor Rune of Runic Mastery: +5 to all stats save MIN, +15 MIN, +3% Darkness Resistance, All rune magic spells cost 1 less MP

1 | Clownfiend Goddess's Evasive Mystery Fogshoes- (Accessory, Shoes, Evil & Darkness & Spatial & Mystic & Mystery, 800,000,000 Gold) +800,000 Defense, +800,000 Magical Attack, +800,000 MIN, +800,000 SPI, +800,000 AGI, 80% Dodge, 120% Dodge if wearer is a Deity, 240% Dodge if wearer is a Fiend, +20% Dodge if wearer's stats have not been scanned, Wearer may choose to have wearer's Fame count as 0, Wearer may choose to automatically Dodge one attack from a source below Level 80 per thread, Wearer's stats may not be scanned by individuals below Level 80, Wearer's stat-scanning attempts are automatically successful against targets below Level 80, Wearer's actions that include wearer casting one or more 'Dance' spells may gain '60% inflicts any one minor or moderate negative status effect (but not sub-status effect)', Wearer has a 10% chance of being able to change all targets of any single action of a lower-level individual that is below Level 80 each time such an individual conducts an action provided wearer's last action killed any entity that is not an ally of wearer, wearer is immune to debuffs from sources below Level 80 if wearer is Level 60 or greater, Sources below Level 80 cannot force wearer to leave battle, Wearer counts as having an additional spell of every base subtype equipped, All non-unique Spells equipped by wearer that are worth under 200,000,000 Gold may, at wearer's discretion, become solely the subtype Wizard Magic, the subtype Dark Magic, the subtype Demon Magic, or the subtype Dance at the start of every round, Wearer gains 240% Dodge against individuals below Level 60, This item's text may not be changed by sources below Level 80 without its wearer's permission, This item's name counts as being 'Fog Boots', Wearer must either be a Deity, be a Fiend, or be Level 60 or greater

1 | *Libram Asmungand- (Accessory, Tome, Fate, 800,000,000 Gold) +800,000 Magical Attack, +800,000 MIN, +8,000,000 MP as a non-stacking effect, 40% Fate Resistance, 35% Fortune Resistance, Wielder may use Mind as the Prime Attribute of 'Magical Attack' and 'Overdrive' actions, Wielder may add the element Fate to the elements of any Damage that wielder deals, Once per thread across all wielders and all copies of this text, in a battle that contains no opponents of wielder who are more than 5 Levels greater than wielder or Level 99 or greater, wielder may, as an effect that may not be replicated and cannot be performed by copies of this item and whose duration cannot be extended, delayed, or prevented from ticking-down (and with said duration being determined seperately of round-number manipulating effects but not round-undoing effects), at the start of each of three rounds of battle (provided that at no point during that time wielder has an opponent who is more than 5 Levels greater than wielder or is Level 99 or greater) (with this effect choosing the next three rounds of battle at a time during a round that is not the beginning of the round before turn-order is determined or choosing the current round and the two following rounds at a time that is the beginning of the round before turn-order is determined) wielder may, when turn-order is determined, learn the names of all action-occupying abilities that each individual in the battle (including in other battlespaces) possesses, re-arrange the actions granted by turn-order determination of all individuals in all battlespaces to the order of wielder's choosing, and then select one ability possessed by each such individual that may be the only ability used for each of said turn-order-granted actions on said round (with actions occurring at other times not being determined through this process), with entities being unable to delay these turn-order-granted actions through each other, Wielder must be Level 75 or greater and a Devout Worshipper of Zaga Yazrath

1 | Rychalli Thorn- (Accessory, Amulet, Wood & Metal & Destruction, 80,000,000 Gold) +80,000 Ranged Attack, Wielder's 'Ranged Attack', 'Snipe', 'Point Blank', and 'Ranged Overdrive' actions use Constitution as their Prime Attribute, Wielder's Melee, Ranged, and Magical attack bonus caps become CON*2, with this effect counting 'the relevant stat' as Constitution (not Constitutionx2) for purposes of items, abilities, and effects that would alter possessor's attack bonus capping
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/ Minor Rune of Runic Mastery: +5 to all stats save MIN, +15 MIN, +3% Darkness Resistance, All rune magic spells cost 1 less MP

1 | *Massau's Second Quiver- (Accessory, Container, Spatial & Destruction & Glory, 455,000,000 Gold) +455,000 Ranged Attack, Wearer's Ranged Attack actions gain '75% inflicts Instant Death on targets below Level 80', Wearer may equip 10 additional Ammo accessories as an effect that does not provide slots, Wielder must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Optmized Planet-Shatter Armageddon-Rain Bullets- (Accessory, Ammo, Destruction & Progress & Dream, 577,000,000 Gold) +577,444 Ranged Attack, +577,444 to all stats, Wielder's 'Ranged Attack' actions may deal no damage, Wielder's 'Ranged Attack' actions may set the stats of their targets who are below Level 60 or willing to any value between 0 and 57,000, Wielder's 'Ranged Attack' actions may exchange any target of Level 60 or lower from the enemy list that is normally fightable for drops that is present for any other individual of Level 60 or lower from the enemy list that is normally fightable for drops, 10% inflicts any one major negative status effect, Wielder may choose to add Air and / or Technology and / or Fire as elements to this item at the beginning of a thread as a buff, Wielder must have a Gun equipped to benefit from this item, Wielder's 'Ranged Attack' actions may inflict 9-99 bonus hits (determined randomly) divided among 99 and deal 1/5 damage per hit, and, if they do so, said 'Ranged Attack' actions cannot inflict status effects or debuffs, Wielder's offensive actions that include wielder's Ranged Attack bonus apply a debuff that removes the text of all Abilities and Constant Effects named 'Supermassive' and 'Hypermassive' from targets that are not 20 or more Levels below wielder that are below Level 100, Wielder must be Level 60 or greater and must possess the ability 'Adept Gun Training'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/ Dynaboosted- Wielder gains +275,000 to all stats, +10% To Hit, +10% Dodge, +10% Resilience, +10% Critical, Enchantment
w/ Rainbow Terror- Wielder gains +275,000 Ranged Attack, and wielder's 'Ranged Attack' actions may become solely any one base element, Enchantment
w/ Force-Overwhelming- Wielder's actions involving an attack bonus of this item may become solely this item's elements (not including subsets of said elements), Enchantment

1 | Anti-Deific Megacannon Rounds- (Accessory, Ammo, Fate, 240,000,000 Gold) +190,000 Ranged Attack, Wielder cannot miss targets below Level 90, Wielder's 'Ranged Attack' actions deal double Damage (to a max of 1,000,000,000 additional Damage) to Planetaries as a non-stacking effect, Wielder's 'Ranged Attack' actions remove one buff from a Planetary source from each of their targets, this item provides no benefit if its wielder does not have a Gun equipped, Wielder must be Level 60 or greater and must possess the abilities 'Theoretical Mage Scientist' and 'Adept Gunner'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Borrowed from Darston

1 | Master's Silver Bullets- (Accessory, Ammo, Hope & Metal, 150,000,000 Gold) +150,000 Ranged Attack, +150,000 to all stats, Wielder gains the abilities 'Adept Gun Training' and 'Adept Gunslinging Synchronization', this item provides no benefit if its weilder does not have a Gun equipped, Wielder must be Level 40 or greater and must possess one ability whose name includes 'Adept'
*Borrowed from Darston

1 | Voidcry Bullets- (Accessory, Ammo, Void & Sonic, 190,000,000 Gold) +190,000 Ranged Attack, 190% inflicts Impaired: Deaf, 110% inflicts Voidstruck, Wielder ignores the Darkness Resistance, Immunity, Absorption, and Reflection of individuals below Level 80, this item provides no benefit if its wielder does not have a Gun eqipped, Wielder must be Level 40 or greater
*Borrowed from Darston

1 | Seeking Spheres of Khorlat'Oulm- (Pet, Outsider, Spatial, Lv. 75, 250,000,000 Gold)
Bullet Monster- This item may be equipped as an Ammo Accessory that does not possess its trats as a pet (save those granted by this Item Trait) that provides +250,000 Ranged Attack andgiving its wielder 'Possesor re-checks miss chance once on each missed hit that possessor performs, with all Spatial and Time element buffs being ignored for the purposes of the second check', +75% To Hit, and 'Possessor cannot miss targets below Level 60', and may only be wielded by individuals who are Level 75 or greater, Item Trait
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Great Space-Cutting Bullets- (Accessory, Ammo, Glory & Spatial, 180,000,000 Gold) +180,000 Ranged Attack, Wielder deals full Damage to the back row if wielder has a Gun equipped, Wielder must be Level 40 or greater

1 | Nowhere Droplets- (Accessory, Ammo, Destruction & Spatial & Light & Darkness & Null, 205,000,000 Gold) +205,000 Ranged Attack, +200,000 AGI, +200,000 SPI, 135% Critical, 230% To Hit, 5% inflicts Vanished, 5% inflicts Instant Death, Wielder must have a Gun equipped to benefit from this item, Wielder must be Level 40 or greater

1 | Orahalcum Drain-Fang Bullets- (Accessory, Ammo, Earth, 108,700,000 Gold) +109,500 Ranged Attack, Wielder's 'Ranged Attack' and 'Point Blank' actions deal HP Drain, Wielder ignores the Defense of individuals below Level 40, Wielder ignores the Defense of non-unique individuals below Level 60, Wielder ignores the Physical Resistance, Immunity, and Reflection of individuals below Level 40, Pierces 50,000 Defense, This item provides no benefits if wielder does not have a Gun equipped, Wielder must be at least Level 40
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Planetbuster Missiles- (Accessory, Ammo, Destruction & Technology & Fire, 450,000,000 Gold) +450,000 Ranged Attack, Wielder's offensive actions that include wielder's Ranged Attack bonus apply a debuff that removes the text of all Abilities and Constant Effects named 'Supermassive' and 'Hypermassive' from targets that are not 20 or more Levels below wielder that are below Level 100
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Final Torment Bullets- (Accessory, Ammo, Agony & Darkness & Ice, 300,000,000 Gold) +300,000 Ranged Attack, +300,000 STR, +300,000 CON, 300% inflicts Pain, 200% inflicts Voidstruck: Endless Torment, Damage wielder deals may not be healed by individuals below Level 90, Wielder must have a Gun equipped to benefit from this item, Wielder must be Level 60 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | World Requiem Bullets- (Accessory, Ammo, Sonic & Destruction & Fate, 500,000,000 Gold) +500,000 Ranged Attack, +500,000 CON, +500,000 SPI, Individuals killed by wielder may not be resurrected by lower Level sources below Level 100, Wielder must have a Gun equipped to benefit from this item, Wielder must be Level 60 or greater

1 | The BEST Bullets???!!!???!!!- (Accessory, Ammo, Mystery & Progress & Dream, 222,222,222 Gold) +222,222 Ranged Attack, +222,222 to all stats, Wielder's 'Ranged Attack' actions may deal no damage, Wielder's 'Ranged Attack' actions may set the stats of their targets who are below Level 40 or willing to any value between 0 and 10,000, Wielder's 'Ranged Attack' actions may exchange any target of Level 40 or lower from the enemy list that is normally fightable for drops that is present for any other individual of Level 40 or lower from the enemy list that is normally fightable for drops, 10% inflicts any one major negative status effect, At the start of each round, if wielder has no Ammo equipped that is worth more Gold than this item, all opponents below Level 80 who have Ammo equipped or carried that is worth more than this item have said items removed from the thread, Wielder must have a Gun equipped to benefit from this item, Wielder must be Level 40 or greater and must possess the ability 'Adept Gun Training'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment


Unequipped:
1 | Iron Rain Bullets- (Accessory, Ammo, Technology & Physical, 614,000 Gold) +700 Ranged Attack, Wielder may choose to add Air and / or Water as elements to this item at the beginning of a thread, Wielder's Ranged Attacks inflict 9-99 bonus hits divided among 99 and deal 1/5 damage per hit, Wielder's Ranged Attacks cannot inflict status effects or debuffs
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment




Spells-
Fading Call: One Billion Evil Carpenters- (Spell, Chaos Magic, Wood & Metal & Terror, 1,800,000 MP, 180,000,000 Gold) +180,000 Melee Attack, +180,000 Ranged Attack, +180,000 Magical Attack, This action may not be countered by individuals below Level 80, This action counts as involving 1,000,000,000 more Humans and Large Structures than it otherwise would, This action may create up to 1,000 Zones of any combination of base elements, This action may create a City or Fell City Terrain, This action may destroy up to 200 Terrains, Phantom Terrains, or Zones created by sources below Level 80, 2 hits against 500,000,000, Caster must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Barrage Fire- (Spell, Gunslinging, Technology & Air, 6,000 MP, 7,900,000 Gold) +7,000 Ranged Attack, (X+1) hits against 1, deals 1/X damage, X can be any number up to caster level, This spell may only be cast by individuals who have a Gun equipped
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Lanzah Bahum- (Spell, Illusion Magic, Darkness & Physical & Air & Illusion, 900,000 MP, 90,000,000 Gold) +90,000 Ranged Attack, +90,000 Magical Attack, this action counts as involving 200 additional Illusion-element Spear weapons, 1 hit against 20,000,000, this action gains +100% To Hit unless caster's stats have been scanned, Caster must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Genesis- (Spell, Summoner Magic, Magic, 400,000 MP, 100,000,000 Gold) Summons any single non-Holy-One, non-Serpent-Blessed, non-Fiend, non-Immortal monster from the enemy list that is non-Elite, below Level 80, and can normally be fought for drops, A max of 1 being may be summoned through this spell at a time, beings summoned through this spell may not summon, Caster must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Disguise Self: Abstract- (Spell, Illusion Magic, Magic, 1,000 MP, 200,000 Gold) Caster's subtype becomes Abstract until caster's stats have been scanned unless caster's stats have been scanned earlier in this battle
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Liar's Million-Billion Razors- (Spell, Illusion Magic, Physical, 70,000 MP, 450,000,000 Gold) +225,000 Ranged Attack, This spell gains an additinoal +325,000 Ranged Attack against individuals who have not scanned caster's stats and have not been present in battle at a point in which caster previously cast this spell, If caster possesses the ability Illusionist, this spell inflicts Wounded on targets who have not scanned caster's stats, have not been present in battle at a point in which caster previously cast this spell, and are no more than 10 Levels higher than caster, if caster possesses the ability Illusionist, this spell deals 10 hits against each target who has not scanned caster's stats, is no more than 10 Levels higher than caster, have not been present in battle at a point in which caster previously cast this spell, and is below Level 80, If caster possesses the ability Illusionist, this spell deals 1,000 hits against each opposing target who is non-unique, more than 20 levels below caster, has not scanned caster's stats, has not been present in battle at a point in which caster previously cast this spell, and is below Level 80
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment


Spatial Magic/Gate Magic/Warding Element Spells-
Blank Doorway- (Spell, Gate Magic, Spatial, 3,000,000 MP, 300,000,000 Gold) Inflicts Vanished on all individuals below Level 60 in the same battlespace as caster, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Conjunction- (Spell, Spatial Magic, Spatial & Mystic, 4,000,000 MP, 300,000,000 Gold) +300,000 Magical Attack, This spell may be cast as though it possessed no attack bonus, Summoning, Astral Magic, and Forbidden Magic spells cost caster 1,500,000 less MP to cast as a non-stacking buff, Caster's summons gain +60,000 to all stats as a non-stacking buff, Caster must be Level 60 or greater and must possess the ability 'Adept Spatial Magic Synchronization' or the ability 'Esoteric Wiseman'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Cosmic Cradle- (Spell, Spatial Magic, Spatial & Astral, 6,000,000 MP, 300,000,000 Gold) +300,000 Magical Attack, Each hit of this attack may be considered to not be within any present Terrains, Phantom Terrains, and Zones that are of caster's choosing that come from sources that are either caster or are below caster's Level and below Level 99, Caster may select up to 6 different Empowered Constellations that are settable by Astral Magic, Spatial Magic, or Wizard Magic spells equipped by caster or caster's willing allies that are worth under 300,000,000 Gold and cost under 6,000,000 MP and set those Empowered Constellations, Caster must be Level 60 or greater and must possess the ability 'Adept Spatial Magic Synchronization' or the ability 'Adept Astral Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Death's Door- (Spell, Gate Magic, Darkness, 3,000,000 MP, 300,000,000 Gold) Inflicts Instant Death on all individuals below Level 60 in the same battlespace as caster, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization' or 'Adept Necromancy Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Establish Planar Gate- (Spell, Gate Magic, Spatial, 2,000,000 MP, 200,000,000 Gold) Caster selects another battlespace that is part of the same battle provided that no individuals 20 or more Levels greater than caster object in either caster's current battlespace or in said selected battlespace, Individuals may, when shifting rows, enter a row-order-formation in either such battlespace, Caster must be Level 40 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Grand Rift- (Spell, Gate Magic, Spatial, 8,000,000 MP, 400,000,000 Gold) +400,000 Magical Attack, Targets that are summons below Level 80 that were summoned by a source below Level 100 are unsummoned, Buffs from sources under Level 60 on targets are removed, 1 hit against 500,000,000, deals 1/2 Damage, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

High Sanctity- (Spell, Abjuration, Warding, 2,500,000 MP, 250,000,000 Gold) Target item cannot be stolen or destroyed by individuals below Level 99 and cannot have its text changed by individuals below Level 99, Caster must be Level 60 or greater and must possess the ability 'Adept Abjuration Magic Attunement' or 'Adept Warding Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Planar Overlay- (Spell, Gate Magic, Spatial & Light & Darkness & Earth & Air & Fire & Water, 10,000,000 MP, 500,000,000 Gold) Creates a Persistent Enchantment called Planar Overlay; said Persistent Enchantment's removal condition is the spending of 100 actions by individuals who possess the ability 'Adept Gate Magic Attunment', who are Spatial element and over Level 79, or who possess a Deity Effect, or the spending of 1 action by an individual over Level 99; Caster chooses a terrain type out of 'Domain of Elemental Earth', 'Domain of Elemental Air', 'Domain of Elemental Fire', 'Domain of Elemental Water', 'Land of the Dead', 'Dark Realm', 'Hellscape', 'Abyss', 'Celestial City', 'Heavenly Fields', 'Elysian Wilds', 'Gear Cosmos', 'Domain of Balance', 'Primordial Void', 'Void Cages', 'Abyss of Time', 'Divine Domain', 'Storehouse of Wonders', 'Faerie Kingdom', 'Endless Desert', 'Mage's Sanctum', 'Realm of Magic', 'Astral Void', 'Ethereal Mists', 'Dreamland', 'Twisting Nightmare', 'Wellspring of Life', 'Void of Endings', 'Untamed Wilds', 'Concordant City', 'Frozen Cosmos', 'Silent Hallways', 'Imperial Heavens', 'Alien Domain', 'Sea of Madness', 'Mindscape', 'Crystal Isles', 'Land of Seasons', 'Spirit Realm', 'Cosmic Junkyard', 'Grid Domain', 'Plane of Living Flesh', 'Hive-Realm', 'Fell City', 'Land of Mist and Poison', 'Cosmic Web', 'World Tree', 'Bubble-Cosmos', 'White Void', 'Primordial Soup', or 'Extradimensional Arena', and all battlespaces in this thread count as gaining said terrain, with said terrain gaining an effect that summons up to 20 chosen Celestials, Angels, Devas, Illuminated, Abstracts, Primes, Daemons, Devils, Demons, Darkspawn, Elementals, Spirit, Planetaries, Conceptuals, Outsiders, or Magic Beings that are below Level 99 that are normally fightable for drops at the start of each round, with summon possessing a chance equal to their Level of being uncontrolled if a different subtype than caster, Max 1,000,000 summoned; This spell takes 200 consecutive actions to cast, any individual above Level 99 or who possess the ability 'Adept Gate Magic Attunment' or who is Spatial element and over Level 79, or who possess a Deity Effect, may spend an action to make this spell uncastable so long as this spell's owner is of lower level than said individual and no individual of higher level than said individual has spent any actions to cast this spell; this spell, across all copies, may be cast only once per thread; This spell's effects cannot be cancelled by its caster and do not take a buff slot; Caster must be Level 60 or greater and must possess the ability 'Expert Gate Magic Attunement', This spell has often-intense RP effects; Keep track of the casting count on this, stuff may start happening once it hits various values; Though non-unique, copies of this spell should be tracked separately
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Rain of Lost Realities- (Spell, Gate Magic, Water & Spatial, 5,000,000 MP, 400,000,000 Gold) +400,000 Melee Attack, This attack gains ( (80 - Target's Level) / 5, rounded down) additional hits against each target, 1 hit against 1,000,000, deals 1/2 Damage, Each hit of this action may gain or solely become any combination of base elements, Each hit of this action may be considered to be within any one terrain (in addition to any other terrains it might be in) that is a type of terrain that possesses a corresponding Square Mile that is in stock in the Shop, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Reality Divider- (Spell, Gate Magic, Spatial, 3,000,000 MP, 300,000,000 Gold) +300,000 Ranged Attack, 10% inflicts Vanished, Targets below Level 80 have their stats halved as a non-stacking debuff, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Return to Reality- (Spell, Gate Magic, Spatial, 2,500,000 MP, 500,000,000 Gold) Cures Vanished up to 5 times per target per thread, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

Supreme Banishment- (Spell, Gate Magic, Spatial & Light & Darkness, 8,000,000 MP, 500,000,000 Gold) Unsummons target summon that is below Level 100 that was summoned by a source below Level 100 that is not 10 or more Levels greater than caster, Caster must be Level 60 or greater and must possess the ability 'Expert Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

World Tour- (Spell, Gate Magic, Spatial, 2,250,000 MP, 225,000,000 Gold) +225,000 Melee Attack, This attack gains ( (80 - Target's Level) / 5, rounded down) additional hits against each target, Each hit of this attack may be considered to not be within any present Terrains, Phantom Terrains, and Zones that are of caster's choosing that come from sources that are either caster or are below Level 80, Each hit of this action may gain or solely become any combination of base elements, Each hit of this action may be considered to be within any one terrain (in addition to any other terrains it might be in) that is a type of terrain that possesses a corresponding Square Mile that is in stock in the Shop, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment



Consumables-
3 | Diamond of Sealed Beasts- (Consumable, Summoning Stone, Magic & Spatial, Unlimited Charges, 50,000,000 Gold) Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below user's Level, and normally fightable for drops, doing so as though said monster is performing said ability, May be used a max of 6 times per thread per user and per instance of this item
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment





Modified Stat Block-
Level 79
Golem, Universe
(HP x2 and all stats x1.2)
HP- 11,371,600 (+39,500 (if Golem)(Body of Unfaltering Stone) + 39,500 (if Golem)(Invulnerable Body that Withstood Seven Ages) + 5,000 (Droplet of the Enduring Nature of the Iron Dream) + 500 (if Heavy Armor)(Iron Body) + 5,000 (Third Fortification of the Iron Vastness) + 2,000 (Second Fortification of the Iron Vastness) + 2,200 (Premier Health Supplement) + 200 (Basic Mutative Power) + 2,000,000 (*Hyperspatial Health Reservoir) +200,000 (Upgraded Warded Core Essence) + 100,000 (Warded Core Essence))

MP- 4,776,600 (+8,000,000 (*Libram) +4,000,000 (*4th Sigil: Ehrymunluuk) + 5,000 (Murlakro's Blessing) + 600 (Premier Mana Supplement) + 200 ((Basic Mutative Power) + 2,000 (Spatially-Expanded Spiritual Mana Reservoir) + 2,000 (MP-Boosting Powder))

STR- 94,608 (+577,444 (Armageddon-Rain Bullets) +222,222 (The BEST Bullets) +200,000 (Edge of Nowhere) +150,000 (Master's Silver Bullets) +300,000 (Final Torment Bullets) +3,950 (if Golem)(Body of Unfaltering Stone) + 12,000 (uncapped)(Walked the Twelvefold Path of Self-Perfection))

AGI- 89,808 (+800,000 (Fogshoes) +577,444 (Armageddon-Rain Bullets) +222,222 (The BEST Bullets) +150,000 (Master's Silver Bullets) +47,700,000 (*Cosmos) +320,000 (Infinipumkin) +130,000 (World-Traveller's) +200,000 (Nowhere Droplets) + 12,000 (uncapped)(Walked the Twelvefold Path of Self-Perfection))

CON- 483,504 (+577,444 (Armageddon-Rain Bullets) +222,222 (The BEST Bullets) +200,000 (Edge of Nowhere) +150,000 (Master's Silver Bullets) +510,300 (Warlord's Armor) +500,000 (World Requiem Bullets) +320,000 (Infinipumkin) +300,000 (Final Torment Bullets) +3,950 (if Golem)(Body of Unfaltering Stone) + 3,950 (if Golem)(Invulnerable Body that Withstood Seven Ages) + 12,000 (uncapped)(Walked the Twelvefold Path of Self-Perfection)) <-- Turn Stat (*Undefeatable Cosmos-Body)

MIN- 79,488 (+800,000 (*Libram) +800,000 (Fogshoes) +577,444 (Armageddon-Rain Bullets) +222,222 (The BEST Bullets) +150,000 (Master's Silver Bullets) +777,000 (Seven Gifts) +1,500,000 (Contingency) +47,700,000 (*Cosmos) +50 uncapped (Murlakro's Blessing) + 12,000 (uncapped)(Walked the Twelvefold Path of Self-Perfection))

SPI- 90,720 (+800,000 (Fogshoes) +577,444 (Armageddon-Rain Bullets) +222,222 (The BEST Bullets) +200,000 (Edge of Nowhere) +150,000 (Master's Silver Bullets) +777,000 (Seven Gifts) +500,000 (World Requiem Bullets) +130,000 (World-Traveller's) +2,100 (Contingency) +200,000 (Nowhere Droplets) + 12,000 (uncapped)(Walked the Twelvefold Path of Self-Perfection))

Turn-order Stat- 484,004 (+483,504 (CON) +250 (Fast Draw) + 200 (if First Round)(Swift Arrival) + 50 (Swift Travel))


(Max per item/ability for Defense/Magical/Melee/Ranged: 967,008)

Crit: 153% (135% (Nowhere Droplets) +10% (Armageddon-Rain Bullets) +5% (Assumption of Iron's Edge) +2% (Some Fame in the Arena) +1% (Holy Strikes))
Resilience: 177% (160% (Warlord's Armor) +10% (Armageddon-Rain Bullets) +5% (Assumption of Iron's Form) +2% (Some Fame in the Arena))
To Hit: 322% (230% (Nowhere Droplets) +10% (Armageddon-Rain Bullets) +5% (Accurate Shots) +2% (Some Fame in the Arena) +75% (Bullet Monster)(since it rechecks each hit and ignores all Spatial and Time element buffs on target))
Dodge: 117% (80% (Fogshoes) +20% (stats not scanned)(Fogshoes) +10% (Armageddon-Rain Bullets) +5% (Walker of the Sea of Glass) +2% (Some Fame in the Arena))

Defense: 968,226 (Universe Element: 306,226) (+509,500 (Warlord's Armor) +152,500 (Contingency) + 200,000 (*Undefeatable Cosmos-Body) + 60,000 (Upgraded Warded Core Essence) + 30,000 (Warded Core Essence) + 5,000 (if Golem or wearing Heavy Armor)(Body of Magic-Eating Rose Crystal) + 4,450 (if Heavy Armor)(Guardian) + 3,950 (if Golem)(Body of Unfaltering Stone) + 3,950 (if Golem)(Invulnerable Body that Withstood Seven Ages) + 1,975 (Innate Morphic Defense) + 800 (Spatial-Magic Deflection Field) + 500 (Abjurer) + 250 (if not scanned)(Fake Defense) + 200 (Warded Skin) + 100 (if Abjuration spell equipped)(Basic Forcefield Creation) + 25 (Apprentice Smith Proficiency) + 20 (Basic Mutative Power) + 6 (Basic Smith Proficiency))
Stat Damage Defense: 60,250 (Universe Element: 20,250) (+40,000 (Warlord's Armor) +20,000 (*Undefeatable Cosmos-Body) + 250 (if not scanned)(Fake Stat Defense))
STR Defense: +200 (Semi-Ethereal Strength)
AGI Defense: +200 (Semi-Ethereal Agility)
Gold Defense: +20,000,000 (+20,000,000 (Exceptional Resources))

Magical Attack- 1,600,000 (+800,000 (*Libram) +800,000 (Fogshoes))
Melee Attack- 205,000 (+205,000 (Edge of Nowhere))
Melee Actions- 60% inflicts Awestruck (Warlord's Armor)
Ranged Attack- 6,777,222 (+ 47,700,000 (*Cosmos) +1,650,000 (Contingency) +777,000 (Seven Gifts) +577,444 (Armageddon-Rain Bullets) +500,000 (World Requiem Bullets) +455,000 (*Massau's) +450,000 (Planetbuster Missiles) +300,000 (Final Torment Bullets) +250,000 (Bullet Monster) +222,222 (The BEST Bullets) +205,000 (Edge of Nowhere) +205,000 (Nowhere Droplets) +190,000 (Anti-Deific) +190,000 (Voidcry Bullets) +180,000 (Great Space-Cutting Bullets) +150,000 (Master's Silver Bullets) +109,500 (Orahalcum Drain-Fang Bullets) +80,000 (Rychalli) +1,490 (Gunner) +50 (Apprentice Gun Training) +6 (Basic Gun Training))
Ranged attack damage- +400 (+400 (Gunslinger))

Pierces Defense- 50,000 (+50,000(Orahalcum Drain-Fang Bullets))


[*]Possessor is Immune to individuals below Level 40 (Second Assumption of the Perfected Iron Self)
[*]May choose to auto-recover from a minor negative status effect at the start of any action up to 3 times per thread (if Golem)(Body of Unfaltering Stone)

[*]Non-unique sources that are not 20 or more Levels greater than possessor (including status effects) may not prevent possessor's first action of each round from occurring (if Golem)(Plodding Untouched Through the Ages)

[*]Possessor may, at the start of each round, move to the Front Row or to the Back Row (Fast Short-Distance Teleportation)
[*]Possessor cannot have possessor's row shifted unwillingly by sources below Level 99, Possessor's presence in a row does not cause row-order imbalances. (Immovable Monolithic Glory)
[*]Possessor may change possessor's entire Defense value into Defense against a specific base element at the start of a round if desired (Innate Morphic Defense)
[*]30% chance of inflicting Charm on any individual whose action was Dodged by possessor (Seirudiel's Grace)
[*]Possessor is immune to effects named "Golf Weakness" (Was Warned About Golf's Deadlier Side)
[*]Possessor may choose at the start of any round to gain +100 to all stats as a buff that stacks 200 times (Building Upon the Iron Self)
[*]Possessor's HP is doubled as an effect that does not stack with other HP multiplying effect (*Hyperspatial Health Reservoir)
[*]Possessor deals full damage to individuals below Level 80 who are not more than 19 Levels greater than possessor who are in the back row (Space-Bending Reach)
[*]+5% XP after battles (Crowd's Favor)

[*]Possessor gains an additional Accessory slot that may only hold an Ammo accessory and cannot be switched for other types of slots by individuals below Level 100 (Extra Bullet Capacity)
[*]Possessor may equip 1 additional Magic Item (to a max of 10 Accessories being equipped from all sources) (Reliquarian)
[*]Possessor may bring 2 unequipped weapons into threads (Armed to the Gills)
[*]Possessor gains a Weapon slot (Weaponsmaster)
[*]Possessor gains 1 Accessory slot that may not be used for purposes other than carrying accessories, may only carry Spatial element accessories (Expert Spatial Synchronization)

[*]Possessor may perform a Ranged Attack, Melee Attack, or Magical Attack action as a counter to any Ranged Attack action that targets possessor (Counter Ranged)
[*]Whenever possessor makes a Melee Attack, Powerful Attack, or Attack with Finesse action, possessor may, as part of said action, either before or after any attacks produced by said action, unequip a weapon and then equip a weapon (Passive Weapon Juggling)


[*]Possessor gains 50% All/Universe Element Resistance (Universe Element = All elements)(if Elemental and he can be elemental at the start from Elemental Construct)(also source not more than 10 levels above TSG)(Elemental Traits)
[*]Possessor gains 30% Base Element Resistance (*Undefeatable Cosmos-Body)
[*]40% Physical Resistance, 40% Light Resistance, 40% Fire Resistance, 20% Glory Resistance, 20% War Resistance, 100% Awestruck Resistance, 60% Burning Resistance, 60% Entombed Resistance (Warlord's Armor)
[*]30% Time Resistance, 30% Astral Resistance, 30% Spatial Resistance, 50% Frozen Resistance, 50% Suffocation Resistance, 50% Voidstruck Resistance, Effects attached to Zones by sources below Level 80 cannot inflict Frozen, Suffocation, Voidstruck, Awestruck, or Fatigued on wearer (World-Traveller's)
[*]Possessor gains 10% Time Resistance (Second Moment of Realization of the Iron Dream's Eternal Nature)
[*]Possessor gains 30% Time Resistance (if Golem)(Invulnerable Body that Withstood Seven Ages)
[*]Possessor gains 1% Wealth Resistance (Basic Wealth Resistance)
[*]Possessor gains 10% Spatial Resistance (Improved Spatial Resistance)
[*]Possessor gains 10% Spatial Resistance (Improved Spatial Resistance)
[*]Possessor gains 10% Warding Resistance (Improved Warding Resistance)
[*]Possessor gains 30% Bow Resistance (Arrow-Deflecting Scales)
[*]Possessor gains 30% Sword Resistance (Sword-Deflecting Scales)
[*]Possessor gains 15% Minor Status Resistance (Brief Witness to the Incorruptability of the Iron Dream)
[*]Possessor gains 75% Confusion: Facepalming Too Hard Resistance (Forehead Trained To Be Resistant To Too Much Facepalming)
[*]Possessor gains 100% Fatigued Resistance (if Golem)(Invulnerable Body that Withstood Seven Ages)
[*]Possessor gains 100% Fatigued: Elderly Immunity (if Golem)(Invulnerable Body that Withstood Seven Ages)
[*]Possessor gains Pain Immunity, Fear Immunity, Deafened Immunity, Poison Immunity, Diseased Immunity (if Golem)(Golem Traits)
[*]Possessor gains Stat Drain: STR Drain Immunity, Stat Drain: AGI Drain Immunity, Stat Drain: CON Drain Immunity, Stat Drain: MIN Drain Immunity, and Stat Drain: SPI Drain Immunity (Irreducible Nature of Iron)
[*]Spatial element actions may not inflict major negative status effects on possessor if they come from sources of lower Level than possessor (Master Spatial Synchronization)
[*]Possessor is Immune to CON Damage from sources below Level 100 (*Warded Existence)

[*]Possessor ignores 15% Wealth Resistance (Coinlord)
[*]Possessor ignores 15% Fate Resistance (Destiny Weaver)
[*]Possessor ignores 15% Fortune Resistance (Gambler)
[*]Possessor ignores 15% Spatial Resistance (Reality Arranger)
[*]Possessor ignores 15% Warding Resistance (Ward Crafter)
[*]Possessor ignores 15% Ice Resistance (Snow Queen)
[*]Possessor treats all Resistances possessed by targets below level 99 as being 5% lower, to a minimum of 0%, if possessor so desires (Tasshaemot's Fury)



[*]Possessor gains 80% inflicts Frozen (Superior Ice Control)
[*]Possessor gains 20% inflicts Frozen: Cubed (Superior Ice Control)
[*]30% inflicts Instant Death (Seven Gifts)
[*]5% inflicts Vanished, 5% inflicts Instant Death (Nowhere Droplets)
[*]10% inflicts any one major negative status effect (The BEST Bullets)
[*]300% inflicts Pain, 200% inflicts Voidstruck: Endless Torment, Damage wielder deals may not be healed by individuals below Level 90 (Final Torment Bullets)
[*]Individuals killed by wielder may be afflicted with Venom, Individuals killed by wielder obtain a debuff that persists after death that does not stack and provides -70,000 to all stats, Individuals killed by wielder may be afflicted with Crippled, Individuals killed by wielder may be afflicted with instances of every minor negative status effect that do not vanish upon death, cannot be cured by individuals below Level 80, and have no natural per-round recovery rate, Individuals killed by wielder may be afflicted with Petrified: Time Stop, Individuals killed by wielder may be afflicted with an instance of Instant Death: Doomed that does not vanish upon death, Individuals killed by wielder may obtain +70,000 to all stats as a non-stacking buff that does not vanish upon death (Seven Gifts)
[*]Individuals killed by wielder may not be resurrected by lower Level sources below Level 100 (World Requiem Bullets)
[*]Wielder may target individuals below Level 100 in other battlespaces in the same battle (*Cosmos)
[*]Wielder's 'Ranged Attack' and 'Ranged Overdrive' actions may apply a debuff that auto-reapplies another stacked instance of itself at the start of each round that multiplies its possessor's stats by .75 and stacks 20 times (*Cosmos)
[*]Wielder counts as possessing the subtype Plant when conducting 'Ranged Attack', 'Point Blank', 'Snipe', and 'Ranged Overdrive' actions, Wielder's 'Ranged Attack', 'Point Blank', 'Snipe', and 'Ranged Overdrive' actions may gain 'Heals (Infinipumkin)
[*]+20% to all stats (Blackstar)
[*]Wielder's 'Ranged Attack', 'Snipe', 'Point Blank', and 'Ranged Overdrive' actions use Constitution as their Prime Attribute, Wielder's Melee, Ranged, and Magical attack bonus caps become CON*2, with this effect counting 'the relevant stat' as Constitution (not Constitutionx2) for purposes of items, abilities, and effects that would alter possessor's attack bonus capping. (Rychalli)
[*]Wearer's Ranged Attack actions gain '75% inflicts Instant Death on targets below Level 80', Wearer may equip 10 additional Ammo accessories as an effect that does not provide slots (*Massau's)
[*]Wielder cannot miss targets below Level 90, Wielder's 'Ranged Attack' actions deal double Damage (to a max of 1,000,000,000 additional Damage) to Planetaries as a non-stacking effect, Wielder's 'Ranged Attack' actions remove one buff from a Planetary source from each of their targets (Anti-Deific)
[*]Wielder gains the abilities 'Adept Gun Training' and 'Adept Gunslinging Synchronization' (Master's Silver Bullets)
[*]190% inflicts Impaired: Deaf, 110% inflicts Voidstruck, Wielder ignores the Darkness Resistance, Immunity, Absorption, and Reflection of individuals below Level 80 (Voidcry Bullets)
[*]Giving its wielder 'Possesor re-checks miss chance once on each missed hit that possessor performs, with all Spatial and Time element buffs being ignored for the purposes of the second check', +75% To Hit (Bullet Monster)
[*]Wielder's 'Ranged Attack' and 'Point Blank' actions deal HP Drain (Orahalcum Drain-Fang Bullets)
[*]Wielder's offensive actions that include wielder's Ranged Attack bonus apply a debuff that removes the text of all Abilities and Constant Effects named 'Supermassive' and 'Hypermassive' from targets that are not 20 or more Levels below wielder that are below Level 100 (Planetbuster Missiles)
[*]Wielder deals full Damage to the back row if wielder has a Gun equipped(Great Space-Cutting Bullets)
[*]Wielder may create a Zone of Darkness at the start of end of any of wielder's actions (Thievery's Knife)
[*]Wielder's 'Ranged Attack' actions may deal no damage, Wielder's 'Ranged Attack' actions may set the stats of their targets who are below Level 60 or willing to any value between 0 and 57,000 (Armageddon-Rain Bullets)
[*]Wielder's 'Ranged Attack' actions may exchange any target of Level 60 or lower from the enemy list that is normally fightable for drops that is present for any other individual of Level 60 or lower from the enemy list that is normally fightable for drops, 10% inflicts any one major negative status effect (Armageddon-Rain Bullets)
[*]Wielder may choose to add Air and / or Technology and / or Fire as elements to this item at the beginning of a thread as a buff, Wielder's 'Ranged Attack' actions may inflict 9-99 bonus hits (determined randomly) divided among 99 and deal 1/5 damage per hit, and, if they do so, said 'Ranged Attack' actions cannot inflict status effects or debuffs (Armageddon-Rain Bullets)
[*]Wielder's offensive actions that include wielder's Ranged Attack bonus apply a debuff that removes the text of all Abilities and Constant Effects named 'Supermassive' and 'Hypermassive' from targets that are not 20 or more Levels below wielder that are below Level 100 (Armageddon-Rain Bullets)
[*]Wearer may choose to have wearer's Fame count as 0, Wearer may choose to automatically Dodge one attack from a source below Level 80 per thread, Wearer's stats may not be scanned by individuals below Level 80, Wearer's stat-scanning attempts are automatically successful against targets below Level 80, Wearer's actions that include wearer casting one or more 'Dance' spells may gain '60% inflicts any one minor or moderate negative status effect (but not sub-status effect)', Wearer has a 10% chance of being able to change all targets of any single action of a lower-level individual that is below Level 80 each time such an individual conducts an action provided wearer's last action killed any entity that is not an ally of wearer, wearer is immune to debuffs from sources below Level 80 if wearer is Level 60 or greater, Sources below Level 80 cannot force wearer to leave battle, Wearer counts as having an additional spell of every base subtype equipped, All non-unique Spells equipped by wearer that are worth under 200,000,000 Gold may, at wearer's discretion, become solely the subtype Wizard Magic, the subtype Dark Magic, the subtype Demon Magic, or the subtype Dance at the start of every round, Wearer gains 240% Dodge against individuals below Level 60, This item's text may not be changed by sources below Level 80 without its wearer's permission (Fogshoes)
[*]Individuals killed by wielder may not be resurrected by sources below Level 80 (Edge of Nowhere)
[*]40% Fate Resistance, 35% Fortune Resistance, Wielder may use Mind as the Prime Attribute of 'Magical Attack' and 'Overdrive' actions, Wielder may add the element Fate to the elements of any Damage that wielder deals, Once per thread across all wielders and all copies of this text, in a battle that contains no opponents of wielder who are more than 5 Levels greater than wielder or Level 99 or greater, wielder may, as an effect that may not be replicated and cannot be performed by copies of this item and whose duration cannot be extended, delayed, or prevented from ticking-down (and with said duration being determined seperately of round-number manipulating effects but not round-undoing effects), at the start of each of three rounds of battle (provided that at no point during that time wielder has an opponent who is more than 5 Levels greater than wielder or is Level 99 or greater) (with this effect choosing the next three rounds of battle at a time during a round that is not the beginning of the round before turn-order is determined or choosing the current round and the two following rounds at a time that is the beginning of the round before turn-order is determined) wielder may, when turn-order is determined, learn the names of all action-occupying abilities that each individual in the battle (including in other battlespaces) possesses, re-arrange the actions granted by turn-order determination of all individuals in all battlespaces to the order of wielder's choosing, and then select one ability possessed by each such individual that may be the only ability used for each of said turn-order-granted actions on said round (with actions occurring at other times not being determined through this process), with entities being unable to delay these turn-order-granted actions through each other (*Libram)





Fog Bird- (Pet, Aerial, Water & Air, Lv.2, 90,000 Gold)
HP- 4,100
MP- 2,600
STR- 80
AGI- 90
CON- 40
MIN- 50
SPI- 35
XP- 0
XP Needed- 1,000
Minimum Level- 2
Defense- 15
Defense against Stat Damage- 2
Critical Chance- 1%
Resilience- 0%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- 5% Water Resistance
Prime Attribute- Agility
Constant Effects-
Likes the Fog- If controller is wearing Fog Boots, possessor's natural, unbuffed stats are multiplied by 4, Constant Effect
Abilities-
Claw- 20 Damage, Physical, 0 MP
Vanish?- 5% gives caster 80% Dodge for the next 3 turns, does not stack, Air & Water, 0 MP
Fog Blast- 900 Damage, may deal 1/5 damage to deal 1 hit against 5, gives allies 15% Dodge for the next 5 turns if they desire such, Does not stack, May only be used if controller is wearing Fog Boots, Air & Water, 800 MP
Fog Horn- 500 Damage, 15% inflicts Deafened, may deal 1/5 damage to deal 1 hit against 5, Air, 875 MP
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Borrowed from Archimedes










Character Build-

Base Stat Block-
Darston Candata'chagin'heldelu (Wriggle Nightsparrow)
Level 79
Shapeshifter & Outsider, Physical & Light & Fire & Evolution & Will
HP- 22,500
MP- 20,275
STR- 18,866 (2,796 (reg) + 8,400 (The Power of Walshandeth) + 6,100 (Archpredator's Ceaseless Evolution) + 500 (Mr. Gray) + 300 (Connection to the Essence of the Sun Queen Selereth Helios) + 300 (Incredibly Manly) + 200 (Adept Sun Duke Knowledge) + 100 (Burly) + 100 (Power of the Heart of the Moon) + 50 (Muscular Legs) + 10 (A Hint of Fame in the Arena) + 10 (Becoming Somewhat Known In the Arena)) (30)
AGI- 16,033 (863 (reg) + 8,400 (The Power of Walshandeth) + 6,100 (Archpredator's Ceaseless Evolution) + 300 (Connection to the Essence of the Sun Queen Selereth Helios) + 200 (Adept Sun Duke Knowledge) + 100 (Power of the Heart of the Moon) + 50 (Muscular Legs) + 10 (A Hint of Fame in the Arena) + 10 (Becoming Somewhat Known In the Arena)) (10)
CON- 16,870 (900 (reg) + 8,400 (The Power of Walshandeth) + 6,100 (Archpredator's Ceaseless Evolution) + 500 (Mr. Gray) + 300 (Connection to the Essence of the Sun Queen Selereth Helios) + 300 (Incredibly Manly) + 200 (Adept Sun Duke Knowledge) + 100 (Power of the Heart of the Moon) + 50 (Burly) + 10 (A Hint of Fame in the Arena) + 10 (Becoming Somewhat Known In the Arena)) (10)
MIN- 15,786 (416 (reg) + 8,400 (The Power of Walshandeth) + 6,100 (Archpredator's Ceaseless Evolution) + 300 (Connection to the Essence of the Sun Queen Selereth Helios) + 200 (Adept Sun Duke Knowledge) + 150 (Mathematical Knowledge) + 100 (Researcher) + 100 (Power of the Heart of the Moon) + 10 (A Hint of Fame in the Arena) + 10 (Becoming Somewhat Known In the Arena)) (10)
SPI- 15,536 (416 (reg) + 8,400 (The Power of Walshandeth) + 6,100 (Archpredator's Ceaseless Evolution) + 300 (Connection to the Essence of the Sun Queen Selereth Helios) + 200 (Adept Sun Duke Knowledge) + 100 (Power of the Heart of the Moon) + 10 (A Hint of Fame in the Arena) + 10 (Becoming Somewhat Known In the Arena)) (5)

Equipment-
Weapons
1 | *Irikani, Blade of Moonlight- (Weapon Aspect: The Tenfold Blade, Sword, Magic & Mystic & Light & Darkness, X Gold) +350,000 Melee Attack, +350,000 AGI, 260% To Hit, Pierces 250,000 Defense, Wielder cannot miss Spatial element targets below Level 100, Wielder's 'Melee Attack', 'Attack with Finesse', and 'Melee Overdrive' actions may become solely any one of their elements

1 | Planetary of War's Sword- (Weapon, Sword, War & Destruction, 190,000,000 Gold) +190,000 Melee Attack, +1,900,000 HP as a non-stacking bonus, +190,000 STR, +190,000 CON, 160% Critical, 260% To Hit, Wielder's allies gain +8,000 to all stats as a non-stacking bonus, Wielder must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Eros-Class Beamcannon+- (Weapon, Gun, Light & Fire & Energy, 320,000,000 Gold) +320,000 Ranged Attack, +1,500,000 HP as a non-stacking bonus, +320,000 AGI, +320,000 SPI, 260% To Hit, Wielder's allies gain +12,000 to all stats as a non-stacking bonus, 110% inflicts Charm or Charm: Lovestruck, Wielder must be Level 40 or greater
*Borrowed from Grey

1 | Echidna Quill- (Weapon, Deadly Item, Life, 95,000,000 Gold) +125,000 Melee Attack, +125,000 Magical Attack, Wielder's summons gain +9,000 to all stats as a bonus that stacks 2 times, Wielder's offensive actions may make targets below Level 80 who are no more than 19 Levels greater than wielder unable to summon and may unsummon all summons of said individuals who are also below Level 80 and no more than 19 Levels greater than wielder (with said effect following to all subsequent summon generations), Wielder must be Level 40 or greater
w/ Crimson Nova- This wielder's attacks may gain '1 hit against 60,000' and gain the elements Fire and Magic, This item's wielder gains +30,000 to all stats, this item provides +30,000 additional Melee Attack, +30,000 additional Ranged Attack, and +30,000 additional Magical Attack, Applied Enchantment


Armor
1 | Most-Exalted, Ancient Solar Titan's Glory-Gilded Orihalcum Armor of Ancient Legend- (Armor, Heavy Armor, Glory & Light & Fire & Earth, 508,700,000 Gold) +509,500 Defense, +40,000 Defense against Stat Damage, +510,300 CON, +5,000,000 HP as a non-stacking bonus, 40% Physical Resistance, 40% Light Resistance, 40% Fire Resistance, 40% Darkness Resistance, 20% Glory Resistance, 20% War Resistance, Awestruck Immunity, 100% Awestruck Resistance, 60% Burning Resistance, 60% Entombed Resistance, Divine Magic, Catastrophe Magic, Wizard Magic, and Astral Magic spells cost wearer 300,000 less MP to cast, Wearer's allies gain +10,000 to all stats as a non-stacking bonus if wearer is Glory element, 60% inflicts Awestruck, 160% Resilience, Wearer is immune to individuals below Level 60, Wearer ignores Defense-piercing from sources below Level 75, Wearer takes half damage from non-unique sources below Level 75, Wearer must be at least Level 60

1 | Most-Exalted, Ancient Solar Warlord's Glory-Gilded Orihalcum Armor- (Armor, Heavy Armor, Glory & Light & Fire & Earth, 508,700,000 Gold) +509,500 Defense, +40,000 Defense against Stat Damage, +510,300 CON, 40% Physical Resistance, 40% Light Resistance, 40% Fire Resistance, 20% Glory Resistance, 20% War Resistance, 100% Awestruck Resistance, 60% Burning Resistance, 60% Entombed Resistance, Divine Magic, Catastrophe Magic, Wizard Magic, and Astral Magic spells cost wearer 300,000 less MP to cast, Wearer's allies gain +10,000 to all stats as a non-stacking bonus if wearer is Glory element, 60% inflicts Awestruck, 160% Resilience, Wearer is immune to individuals below Level 40, Wearer ignores Defense-piercing from sources below Level 60, Wearer takes half damage from non-unique sources below Level 60, Wearer must be at least Level 40
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment


Accessories
1 | Flame-Holding Bag of Golden Light- (Accessory, Container, Light, 1,100,000 Gold) Wielder gains an additional equipment slot that may be used to equip any one slot worth of Fire element items
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Cloak of the Gold Leaf Throne's Emissary- (Accessory, Cloak, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +400,000 MIN, +400,000 AGI, Wielder's allies gain +20,000 to all stats as a non-stacking bonus, Wielder must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

1 | Cloak of Glorious Majesty- (Accessory, Cloak, Glory & Nobility, 140,000,000 Gold) +120,000 Defense, +100,000 to all stats, +1,000,000 Defense against Gold Damage, Wearer's allies gain +10,000 to all stats as a non-stacking bonus if none of their oppoenents are more than 19 Levels greater than wearer, Wearer must be Level 40 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment

2 | Lich Juggernaut's Arm- (Accessory, Upgrade, Darkness & Earth, 245,000,000 Gold) +250,000 Melee Attack, +250,000 Magical Attack, +250,000 Ranged Attack, Wielder gains an additional Weapon slot (to a max of 6) and may, at the start of each round unequip 1 weapon that is in it and/or equip 1 weapon to it, Wielder must be Level 75 or greater
w/ Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment


Spells-


Consumables-




Modified Stat Block-
Darston Candata'chagin'heldelu (Wriggle Nightsparrow)
Level 79
Shapeshifter & Outsider, Physical & Light & Fire & Evolution & Will
HP: 12,917,500 (+5,000,000 (Titan's Armor) +1,900,000 (War's Sword) +1,500,000 (Eros-Class) + 200,000 (Upgraded Warded Core Essence) + 100,000 (Warded Core Essence))
MP: 3,946,500
STR: 188,660 (3) (+190,000 (War's Sword) +100,000 (Cloak Glorious) +30,000 (Echidna Quill))
AGI: 160,330 (3) (+400,000 (Cloak Gold) +350,000 (*Irikani) +320,000 (Eros-Class) + 100,000 (Cloak Glorious) +30,000 (Echidna Quill))
CON: 168,700 (9) (+510,000 (Titan's Armor) +510,000 (Warlord's Armor) +190,000 (War's Sword) +100,000 (Cloak Glorious) +30,000 (Echidna Quill))
MIN: 157,860 (12) (+400,000 (Cloak Gold) + 100,000 (Cloak Glorious) +30,000 (Echidna Quill))
SPI: 155,360 (33) (+320,000 (Eros-Class) +100,000 (Cloak Glorious) +30,000 (Echidna Quill))

Crit: 0% ()
Resilience: 160% (160% (Titan's Armor))
To Hit: 260% (260% (*Irikani))
Dodge: 1%

Max Defense per item/ability: 337,400

Defense: 1,222,200 (+509,500 (Titan's Armor) +509,500 (Warlord's Armor) +400,000 (Cloak Gold) +120,000 (Cloak Glorious) +60,000 (Upgraded Warded Core Essence) +30,000 (Warded Core Essence))
Stat Damage Defense: 80,000 (+40,000 (Titan's Armor) +40,000 (Warlord's Armor))
Gold Defense: 1,000,000 (1,000,000 (Cloak Golorious))

Magical Attack- 250,360 (+250,000 (Lich Arm) +95,000 (Echidna Quill))
Melee Attack- 660,980 (+350,000 (*Irikani) +250,000 (Lich Arm) +190,000 (War's Sword) +95,000 (Echidna Quill))
Melee Actions-
Ranged Attack- 320,660 (320,000 (Eros-Class) +250,000 (Lich Arm))

Pierces Defense- 250,000 (*Irikani)


[*]Allies Stats- +70,000 (+20,000 (Cloak Gold) +12,000 (Eros-Class) +10,000 (Titan's Armor) +10,000 (Warlord's Armor) +10,000 (Cloak Glorious) +8,000 (War's Sword))
[*]110% inflicts Charm or Charm: Lovestruck (Eros-Class)
[*]Wielder's summons gain +9,000 to all stats as a bonus that stacks 2 times, Wielder's offensive actions may make targets below Level 80 who are no more than 19 Levels greater than wielder unable to summon and may unsummon all summons of said individuals who are also below Level 80 and no more than 19 Levels greater than wielder (with said effect following to all subsequent summon generations) (Echidna Quill)
[*]40% Physical Resistance, 40% Light Resistance, 40% Fire Resistance, 40% Darkness Resistance, 20% Glory Resistance, 20% War Resistance, Awestruck Immunity, 100% Awestruck Resistance, 60% Burning Resistance, 60% Entombed Resistance, Divine Magic, Catastrophe Magic, Wizard Magic, and Astral Magic spells cost wearer 300,000 less MP to cast, Wearer's allies gain +10,000 to all stats as a non-stacking bonus if wearer is Glory element, 60% inflicts Awestruck, 160% Resilience, Wearer is immune to individuals below Level 60, Wearer ignores Defense-piercing from sources below Level 75, Wearer takes half damage from non-unique sources below Level 75 (Titan's Armor)
[*]Wielder cannot miss Spatial element targets below Level 100, Wielder's 'Melee Attack', 'Attack with Finesse', and 'Melee Overdrive' actions may become solely any one of their elements (*Irikani)








!Dragon of the Gold Leaf Throne-
Level 79, Elite
Dragon, Glory & Wealth
HP- 80,000,000
MP- 80,000,000
STR- 120,000
AGI- 120,000
CON- 120,000
MIN- 120,000
SPI- 120,000
XP- 0
Defense- 100,000
Defense against Stat Damage- 20,000
Critical Chance- 160%
Resilience- 160%
To Hit- 260%
Dodge- 160%
Resistances and Immunities- Absorbs Base Elements, Wealth Immunity, 99% Glory Resistance, Minor Status Effect Immunity, Moderate Status Effect Immunity, Instant Death Immunity, 60% Major Status Effect Resistance
Prime Attribute- Three Highest Stats
Constant Effects-
Glory- Possessor is immune to individuals below Level 40, Possessor takes half damage from sources below Level 60, Constant Effect
Emissary of the Ruler's Throne- Possessors allies gain +20,000 to all stats and are afflicted with up to 2 positive minor or moderate status effects chosen by possessor at the start of each round, Constant Effect
Golden Majesty- Possessor is Immune to individuals below Level 80 who have under 500,000,000 Gold in their possession, Constant Effect
Ten Lives- Possessor resurrects immediately after being killed the first 10 times possessor is killed per thread, In these cases, when possessor self-ressurects, possessor does so with amounts of HP, MP, and stats equal to possessor's normal Max values of said values and with no negative status effects from sources below Level 79 present on possessor or debuffs from sources below Level 79 present on possessor, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 80 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Summon Dragons- At the start of each round, possessor may summon up to 15 Dragons from the enemy list that are below Level 80 and normally fightable for drops, Max 200 summoned, Constant Effect
Massive- Possessor gains +40,000,000 HP, +100% Resilience, and counts as taking 5,000 spaces in a row when possessor desires to, Constant Effect
Abilities-
World Claw- 120,000 Damage, may inflict Wounded, may inflict Awestruck, 2 hits against 500,000, Physical or Destruction or Glory or Wealthy, 0 MP
Dracoflare- 600,000 Damage, Pierces all defense of targets below Level 80, 1 hit against 50,000,0000, Glory or Destruction, 0 MP
Radiant Breath- 300,000 Damage, May Heal, May inflict any combination of minor and moderate positive or negative status effects, Any combination of Base Elements or Mystic or Glory or Life, 8,000,000 MP
Elder Ward- +40,000 Defense, +1,000 Defense against Stat Damage, Target gains Immunity to Base Elements, 1 hit against 50, Warding, 4,000,000 MP
Dis-All- Unsummons up to 2,000 targets that are below Level 80 and were summoned by individuals below Level 80, Removes up to 200 buffs from sources below Level 80 from up to 2,000 targets that are below Level 80, Removes up to 2,000 zones or phantom terrains, or effects attached to zones, terrains, or phantom terrains that come from sources below Level 80, Removes up to 200 buffs from sources that are below Level 80 from up to 2,000 targets that are on targets that are below Level 80, Any Base Element or Mystic, 4,000,000 MP
Override- Target ignores the Resistances, Immunities, Absorbtions, and Reflections of individuals below Level 60, Mystic or Glory, 4,000,000 MP
Coin Rain- Target takes X Flat Wealth element damage, where (X = the amount of Gold carried by target, to a max of 5,000,000), Wealth, 20,000,000 MP
Regather- All opponents below Level 90 who were formerly in a battle with caster who are currently in another battle are returned to the same battle that caster is in and take 1,000,000 Flat Glory or Spatial or Time element Damage, Glory or Spatial or Time, 10,000,000 MP
Drops-
2,000,000 Gold
126,400 XP
50% Glorious Treasures of the Gold Leaf Throne- (Item, Antiquity, Physical & Magic & Earth & Glory & Wealth, 114,000,000 Gold)
20% Cloak of the Gold Leaf Throne's Emissary- (Accessory, Cloak, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +400,000 MIN, +400,000 AGI, Wielder's allies gain +20,000 to all stats as a non-stacking bonus, Wielder must be Level 40 or greater
20% Armor of the Gold Leaf Throne's Knight- (Armor, Heavy Armor, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +40,000 Defense against Stat Damage, +400,000 CON, Wielder's Defense may not be pierced by individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
8% Blade of the Gold Leaf Throne's Champion- (Weapon, Sword, Glory & Wealth, 400,000,000 Gold) +400,000 Melee Attack, +400,000 Magical Attack, +400,000 STR, +400,000 SPI, Wielder ignores the Resistances, Immunities, Absorptions, and Reflections of individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
1% Majesty Core- (Accessory, Other: Mystic Infusion, Glory & Wealth, 800,000,000 Gold) +800,000 to all stats, Wielder is Immune to individuals below Level 40, Wielder is Immune to debuffs and negative status effects from individuals below Level 60 if wielder is Level 60 or greater, Wielder becomes solely Glory & Wealth element, Wielder must be Level 40 or greater
1% Single Leaf of Radiant Gold that Whispers to the Mind- (Permanent Consumable, Permit, Glory & Wealth, 1 Charge, X Gold) Grants the ability ‘Permitted to Battle The Lord of the Gold Leaf Throne’ and the award 'Has Unlocked the Category Special Fights X-1 in the Warehouse'



TSG has the permit to fight these guys and it gives all allies drops as well.

Both TSG and Darston bring 501,000,000 Gold into this thread (The Gold for Darston borrowed from TSG).

Front row: Lili von Mion, Darston Candata'chagin'heldelu, Grey, Oneman, Archimedes, Fog Bird
Back row: TSG, Cyäeilia du Magul


TSG makes himself immune to Charm and Paralysis thanks to:

A Bit More Fame in the Arena- (Passive Ability, Friendship) Possessor gains Immunity to a chosen minor negative status effect at the start of each thread if possessor has at least 25 Fame

Becoming Somewhat Known In the Arena- (Passive Ability, Friendship) Possessor gains Immunity to a chosen minor negative status effect at the start of each thread if possessor has at least 50 Fame, Possessor gains +10 to all unmodified stats if possessor has at least 50 Fame (This ability buy has been posted in the ability shop)




Darston makes himself immune to Charm thanks to:

A Bit More Fame in the Arena- (Passive Ability, Friendship) Possessor gains Immunity to a chosen minor negative status effect at the start of each thread if possessor has at least 25 Fame




Oneman at the beginning of battle whisks Lili, Grey, Archimedes and Cyaeilia away using:

Oneman Stands Alone- Oneman may remove up to 11 allies, along with their pets and summons, excluding Oneman, from battle at the beginning of battle, these allies may either be set to reappear in 11 turns or not reappear until Oneman is defeated, Constant Effect


Set to reappear in 11 rounds.


TSG has 2 of his weapons count as Tools and 1 count as a gun because of shifting weapon stance, and his subtype being Golem and Elemental because of Elemental Construct.



Now that all players are here and turn order is determined this goes off:

*Libram Asmungand- (Accessory, Tome, Fate, 800,000,000 Gold) +800,000 Magical Attack, +800,000 MIN, +8,000,000 MP as a non-stacking effect, 40% Fate Resistance, 35% Fortune Resistance, Wielder may use Mind as the Prime Attribute of 'Magical Attack' and 'Overdrive' actions, Wielder may add the element Fate to the elements of any Damage that wielder deals, Once per thread across all wielders and all copies of this text, in a battle that contains no opponents of wielder who are more than 5 Levels greater than wielder or Level 99 or greater, wielder may, as an effect that may not be replicated and cannot be performed by copies of this item and whose duration cannot be extended, delayed, or prevented from ticking-down (and with said duration being determined seperately of round-number manipulating effects but not round-undoing effects), at the start of each of three rounds of battle (provided that at no point during that time wielder has an opponent who is more than 5 Levels greater than wielder or is Level 99 or greater) (with this effect choosing the next three rounds of battle at a time during a round that is not the beginning of the round before turn-order is determined or choosing the current round and the two following rounds at a time that is the beginning of the round before turn-order is determined) wielder may, when turn-order is determined, learn the names of all action-occupying abilities that each individual in the battle (including in other battlespaces) possesses, re-arrange the actions granted by turn-order determination of all individuals in all battlespaces to the order of wielder's choosing, and then select one ability possessed by each such individual that may be the only ability used for each of said turn-order-granted actions on said round (with actions occurring at other times not being determined through this process), with entities being unable to delay these turn-order-granted actions through each other, Wielder must be Level 75 or greater and a Devout Worshipper of Zaga Yazrath




TSG orders it so that Darston goes first followed by !Dragons of the Gold Leaf Throne, and finally TSG.


!Dragons of the Gold Leaf Throne do their summons at the start of the round. Doesn't really matter what dragons they summon they will be gone before too long.



Darston on the first round of combat goes and attacks all the dragons w/ Crimson Nova and solely Mystic element w/:

*Irikani, Blade of Moonlight- (Weapon Aspect: The Tenfold Blade, Sword, Magic & Mystic & Light & Darkness, X Gold) +350,000 Melee Attack, +350,000 AGI, 260% To Hit, Pierces 250,000 Defense, Wielder cannot miss Spatial element targets below Level 100, Wielder's 'Melee Attack', 'Attack with Finesse', and 'Melee Overdrive' actions may become solely any one of their elements

Echidna Quill- (Weapon, Deadly Item, Life, 95,000,000 Gold) +125,000 Melee Attack, +125,000 Magical Attack, Wielder's summons gain +9,000 to all stats as a bonus that stacks 2 times, Wielder's offensive actions may make targets below Level 80 who are no more than 19 Levels greater than wielder unable to summon and may unsummon all summons of said individuals who are also below Level 80 and no more than 19 Levels greater than wielder (with said effect following to all subsequent summon generations), Wielder must be Level 40 or greater

Dragon-Hunting Slash- (Technique Ability, Swordsman) Possessor may use 'Dragon-Hunting Slash' in conjunction with a 'Melee Attack' action, so long as no other technique is used and possessor has a Sword equipped. Said attack gains +200 Melee Attack against Dragons and gains +5% To Hit against Dragons.


He pierces their defense and unsummons all their summons (which don't get Death Attacks because they did not die) and makes it so they can't summon any thing else.


TSG waits until round 2 to kill the enemy

TSG stats w/ Darston's buffs and Oneman:

+ 7,629,723 Ranged Attack for Liar's

Crit: 153% (135% (Nowhere Droplets) +10% (Armageddon-Rain Bullets) +5% (Assumption of Iron's Edge) +2% (Some Fame in the Arena) +1% (Holy Strikes))
Resilience: 177% (160% (Warlord's Armor) +10% (Armageddon-Rain Bullets) +5% (Assumption of Iron's Form) +2% (Some Fame in the Arena))
To Hit: 322% (230% (Nowhere Droplets) +10% (Armageddon-Rain Bullets) +5% (Accurate Shots) +2% (Some Fame in the Arena) +75% (Bullet Monster)(since it rechecks each hit and ignores all Spatial and Time element buffs on target))
Dodge: 117% (+20% (stats not scanned)(Fogshoes) +10% (Armageddon-Rain Bullets) +5% (Walker of the Sea of Glass) +2% (Some Fame in the Arena))

Defense: 968,226 (Universe Element: 306,226) (+509,500 (Warlord's Armor) +152,500 (Contingency) + 200,000 (*Undefeatable Cosmos-Body) + 60,000 (Upgraded Warded Core Essence) + 30,000 (Warded Core Essence) + 5,000 (if Golem or wearing Heavy Armor)(Body of Magic-Eating Rose Crystal) + 4,450 (if Heavy Armor)(Guardian) + 3,950 (if Golem)(Body of Unfaltering Stone) + 3,950 (if Golem)(Invulnerable Body that Withstood Seven Ages) + 1,975 (Innate Morphic Defense) + 800 (Spatial-Magic Deflection Field) + 500 (Abjurer) + 250 (if not scanned)(Fake Defense) + 200 (Warded Skin) + 100 (if Abjuration spell equipped)(Basic Forcefield Creation) + 25 (Apprentice Smith Proficiency) + 20 (Basic Mutative Power) + 6 (Basic Smith Proficiency))
Stat Damage Defense: 60,250 (Universe Element: 20,250) (+40,000 (Warlord's Armor) +20,000 (*Undefeatable Cosmos-Body) + 250 (if not scanned)(Fake Stat Defense))
STR Defense: +200 (Semi-Ethereal Strength)
AGI Defense: +200 (Semi-Ethereal Agility)
Gold Defense: +20,000,000 (+20,000,000 (Exceptional Resources))

Pierces Defense- 50,000 (+50,000(Orahalcum Drain-Fang Bullets))




TSG uses a Ranged Overdrive (Shoot Swords Technique) (Universe Element) to hit the enemy:

Liar's Million-Billion Razors- (Spell, Illusion Magic, Physical, 70,000 MP, 450,000,000 Gold) +225,000 Ranged Attack, This spell gains an additinoal +325,000 Ranged Attack against individuals who have not scanned caster's stats and have not been present in battle at a point in which caster previously cast this spell, If caster possesses the ability Illusionist, this spell inflicts Wounded on targets who have not scanned caster's stats, have not been present in battle at a point in which caster previously cast this spell, and are no more than 10 Levels higher than caster, if caster possesses the ability Illusionist, this spell deals 10 hits against each target who has not scanned caster's stats, is no more than 10 Levels higher than caster, have not been present in battle at a point in which caster previously cast this spell, and is below Level 80, If caster possesses the ability Illusionist, this spell deals 1,000 hits against each opposing target who is non-unique, more than 20 levels below caster, has not scanned caster's stats, has not been present in battle at a point in which caster previously cast this spell, and is below Level 80

Prime Judge- (Passive Ability, Other: High Judge) Possessor chooses the Randomized Attribute Sum for all Damage Formula calculations that do not involve an opponent who is 20 or more Levels greater than possessor or that is above Level 999

Anti-Deific Megacannon Rounds- (Accessory, Ammo, Fate, 240,000,000 Gold) +190,000 Ranged Attack, Wielder cannot miss targets below Level 90, Wielder's 'Ranged Attack' actions deal double Damage (to a max of 1,000,000,000 additional Damage) to Planetaries as a non-stacking effect, Wielder's 'Ranged Attack' actions remove one buff from a Planetary source from each of their targets, this item provides no benefit if its wielder does not have a Gun equipped, Wielder must be Level 60 or greater and must possess the abilities 'Theoretical Mage Scientist' and 'Adept Gunner'

Great Space-Cutting Bullets- (Accessory, Ammo, Glory & Spatial, 180,000,000 Gold) +180,000 Ranged Attack, Wielder deals full Damage to the back row if wielder has a Gun equipped, Wielder must be Level 40 or greater

Edge of Nowhere- (Weapon, Sword, Fate & Time & Destruction & Spatial & Physical & Light & Darkness, 205,000,000 Gold) +205,000 Melee Attack, +200,000 STR, +200,000 CON, +200,000 AGI, +200,000 SPI, 135% Critical, 230% To Hit, Individuals killed by wielder may not be resurrected by sources below Level 80, Wielder may deal 1,800,000 Flat Light, Darkness, Physical, Fate, or Destruction element Damage to one opponent at the start of each round, 5% inflicts Instant Death, Wielder must be Level 40 or greater

Shoot Swords- (Technique Ability, Gunner) Possessor may use 'Shoot Swords' in conjunction with a 'Ranged Attack' or 'Ranged Overdrive' action so long as possessor has a Gun equipped. For purposes of said action, all of said action's performer's Swords have their Melee Attack bonus converted into an equal Ranged Attack bonus (with said conversion replacing lower, but not higher, prexisting Ranged Attack bonuses and not stacking with prexisting Ranged Attack bonuses) and gain the subtype Ammo
Damage Formula:
559,129 * 5(Prime Judge) = 2,795,645 + (7,629,723 * 2) = 18,055,091 * 2 (Overdrive) * 10 (Hits) = 361,101,820 damage. Doing well over the enemies health of 127,000,000.


They do not get Death Attacks because this is not the first round of combat.


CONFIRMADADS?!?!... FAT LOOT COMING OUR WAY!!!



Please start the counts.

4 of the 6 people have a +5% drop for XP from Crowd's Favor.
[/quote]


riotofblood wrote: Also as a note Grey, Lili, Darston, TSG, Archimedies, and Cyaeilia all get 95% drop rates for Treasure because of:

Guild Treasury I- (Active Guild Benefit, 1,500,000 Gold) All guild members with this benefit active receive a 5% increase in likelihood of monsters they face dropping treasure for them

I partake in the adventures of:

Geddoe42 wrote: 5

riotofblood wrote: 5 more for Saturday please.

Geddoe42 wrote: 10

riotofblood wrote: 5 more please

Geddoe42 wrote: 15

riotofblood wrote: 5 more please

Geddoe42 wrote: 20

riotofblood wrote: 5 more please

The Nottest of Daves wrote: 25

riotofblood wrote: 5 more please

Draconics wrote: 30

riotofblood wrote: 5 more please

Celas wrote: 35

Lord Gadigan wrote: This hasn't gotten counts for most of a year. I'm calling an end to it and requesting the loot be rolled so that this can be updated instead of hanging out in battle threads.

Lord Gadigan wrote: Thread moved to NMA.
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Re: TSG fights 8 !Dragon of the Gold Leaf Throne x 5 Fights

Post by Modrageball »

The thread ends here.
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Re: TSG fights 8 !Dragon of the Gold Leaf Throne x 5 Fights

Post by Aeromage »

Given Wriggle's lot are in a sort of semi-retired limbo right now (and this has been hanging around for so long), all Gold and Treasure proceeds from this are getting dumped on Grey. He can portion out the drops later, if he so wishes.

As it turns out, all of the Wriggle-crew have Crowd's Favor.

Grey gets:
35,392,000 XP
3,040,000,000 Gold

745 Glorious Treasures of the Gold Leaf Throne- (Item, Antiquity, Physical & Magic & Earth & Glory & Wealth, 114,000,000 Gold)
287 Cloak of the Gold Leaf Throne's Emissary- (Accessory, Cloak, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +400,000 MIN, +400,000 AGI, Wielder's allies gain +20,000 to all stats as a non-stacking bonus, Wielder must be Level 40 or greater
305 Armor of the Gold Leaf Throne's Knight- (Armor, Heavy Armor, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +40,000 Defense against Stat Damage, +400,000 CON, Wielder's Defense may not be pierced by individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
139 Blade of the Gold Leaf Throne's Champion- (Weapon, Sword, Glory & Wealth, 400,000,000 Gold) +400,000 Melee Attack, +400,000 Magical Attack, +400,000 STR, +400,000 SPI, Wielder ignores the Resistances, Immunities, Absorptions, and Reflections of individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
15 Majesty Core- (Accessory, Other: Mystic Infusion, Glory & Wealth, 800,000,000 Gold) +800,000 to all stats, Wielder is Immune to individuals below Level 40, Wielder is Immune to debuffs and negative status effects from individuals below Level 60 if wielder is Level 60 or greater, Wielder becomes solely Glory & Wealth element, Wielder must be Level 40 or greater
16 Single Leaf of Radiant Gold that Whispers to the Mind- (Permanent Consumable, Permit, Glory & Wealth, 1 Charge, X Gold) Grants the ability ‘Permitted to Battle The Lord of the Gold Leaf Throne’ and the award 'Has Unlocked the Category Special Fights X-1 in the Warehouse'

Lili, Darston, TSG, Archimedes and Cyaeilia get:
37,161,600 XP


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