Duplicated Ascendant Skillsets

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Duplicated Ascendant Skillsets

Post by Modrageball »

Rrrrright, let's get this sorted.
  • Post 1: Known Duplicate Skillset-Pulls
  • Post 2: Currently Not-Updated Pulls from Of The Tales
The Doctor pulled some abilities from Of The Tales, which turned out to belong to ♢Jurunei of Erileyem (Fae, Life, Geomancy, Summoning, Eidolons, Extending planar properties to Fae, Planar geomancy, Disruption of enemy battlefield control, Disruption of enemy summon stacks, Prevention of action assignment). He also picked up an ability from ♢Jarn Arbedo (Gunslinging, Guns, Law, Chasers).

Looking through the non-updated Of The Tales pulls, it looks like Atalanta pulled some abilities from Jurunei, and Semiramis in the same thread may have pulled an ability from Jarn (which was to get transferred off to the Roulette Master).
Atalanta's pulls wrote:Attended by the Hosts of Erileyem- (Passive Ability, Counselor of Faerie) Once per round, before one of possessor's actions, possessor may choose to replicate the effect of any ability performable by a Fae on the Enemy List that is equal to or below possessor's Level and that is normally fightable for drops, doing so as though an instance of said entity is performing said ability

Breath of the Living Hereafter- (Passive Ability, Counselor of Faerie) Possessor may treat Fae as Devas for purposes of Champion of the Upper Realms abilities; whenever possessor would be able to choose to summon nonspecific entities with the Deva subtype, possessor may instead choose to summon entities of the Fae subtype with the same requirements; Entities below possessor's Level may not prevent possessor from resurrecting Fae
Semiramis' pull wrote:Guns at High Noon- (Passive Ability, Gunslinger) If possessor has no allies in the same battlespace and is wielding a Gun, possessor's attacks that involve Gunslinging spells deal 5% more Damage
The Doctor's pulls wrote:Jurunei of Erileyem

♢Aura of the Living Otherworld- (Stance Ability, Geomancer) At the start of each round, possessor may exchange a zone, terrain, or phantom terrain that possessor controls for a summon of equal Level to or lower Level than possessor that is an Elemental, Spirit, Outsider, or Fae that is normally fightable for drops on the enemy list and shares at least one element with said zone, terrain, or phantom terrain (checking the elements of the corresponding square miles for terrains and phantom terrains in addition to any other elements they might possesses), Max 40 summoned

♢Farheaven's Cloak of Mirrored Realms- (Stance Ability, Geomancer) Whenever an entity of equal Level to or lower Level than possessor would create a Phantom Terrain, possessor may, up to (Possessor's Level / 5, rounded up) times per round, prevent said Phantom Terrain's creation and instead create a Phantom Terrain of Elysian Wilds, Ethereal Mists, Faerie Kingdom, Heavenly Fields, or Spirit Realm or a Zone of Earth, Light, or Life. Whenever possessor performs said prevention, possessor obtains +500 Defense and +50 Defense against SPI Damage as a buff that stacks 5 times.


♢Glamour Dance- (Passive Ability, Counselor of Faerie) Whenever an opponent would give one of its allies an additional action, possessor gains a ((The number of Fae pets and summons that possessor possesses that are not 5 or more Levels below that opponent's Level and that do not possess a MIN value that is below 75% of that opponent's MIN), to a max of possessor's Level)% chance of preventing that action's assignment

♢Etheric Phantomcrash- (Passive Ability, Gatekeeper) When one of possessor's Eidolons performs a Phantom Overcrash, all opponents are unsummoned

♢Warden of Fair Erileyem- (Passive Ability, Gatekeeper) Once per thread, when possessor summons a Fae, possessor may choose to have its natural stats doubled, for it to gain a natural Minor Negative Status Effect Immunity, for it to gain the natural subtype Outsider, and for its name to naturally become 'Erileyin <Its Former Name>'




Jarn Arbedo

♢Sheriff's Overwatch- (Stance Ability, Gunslinger) Possessor may, if wielding at least one Gun, whenever an opponent targets one of possessor's allies with an offensive attack for the first time per round per ally across all opponents, conduct a 'Ranged Attack' action that must target that opponent and may not target any other opponents and may not target any allies other than possessor and said previously targeted ally, with this action being a counter to said offensive attack
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Re: Duplicated Ascendant Skillsets

Post by Modrageball »

While this thread is up, I may as well post the rest of the pulls from Of The Tales that are hanging around not updated so we can puzzle out who has what to avoid any future duplications. Skillsets between ¿? are Ascendants I think are the right ones, but I'm not sure of- and may contain multiple Ascendants' skillsets if I haven't been able to puzzle out whose they are.

Geddoe
Armistead Ilreynden wrote: ♢Deathhunter- (Passive Ability, Hunter) Possessor gains +25% To Hit against Undead, Possessor gains an additional +(Possessor's Level)% To Hit against Undead with Counters

Heaven's Truth Golden Pistol Cannon- (Technique Ability, Gunner) Possessor may use 'Heaven's Truth Golden Pistol Cannon' in conjunction with a 'Ranged Attack' or 'Ranged Overdrive' action so long as possessor has a unqiue Gun named 'Dreamlighter' equipped and no other technique is used. Said action gains +400,000 Ranged Attack, gains '1 hit against 7,000,000', gains 'may Heal', and removes all Illusion Magic, Illusion element, and Mystery element buffs and debuffs from its targets.

♢Cross-Dimensional Combat Expert- (Passive Ability, Wanderer) Possessor gains +50% To Hit and Dodge if possessor changed battlespaces earlier in the round
Thousandfold-Emperor Galshumakko wrote:♢Emperor of Red Stars Stance- (Stance Ability, Alienist) Possessor's Alien allies who are below possessor's Level may (with possessor deciding this choice) use possessor's Level instead of their own

♢Imperious Final Blow- (Passive Ability, Lawbringer) Once per round, possessor may choose for an attack that possessor performs to deal (the number of possessor's allies who have attacked already that round * 10,000) additional Damage, to a max of (Possessor's Level * 1,000,000) additional Damage to opponents of possessor, with further attacks possessor makes against at least one of the same targets that is an opponent dealing half Damage

Semiramis
Nathquorlo the Eradicationist wrote:Bladed Hurricane Stance- (Stance Ability, Shadow Blade) Whenever one of possessor's attacks ends, possessor may unequip and then equip any number of Knives and/or Swords, Possessor gains one weapon slot that may only hold a Knife or Sword weapon

Reprocessor's Purgation Stance- (Stance Ability, Healer) At the start of each round, possessor declares a base subtype; during the round of that declaration, as a non-stacking buff on possessor, each time an entity of that subtype is killed, possessor destroys its corpse, and, then, if said corpse destruction were successful, possessor chooses an entity to Regenerate (10,000 * that entity's Level) HP and MP; entities of the chosen subtype obtain a 50% weakness to Poison, Pain, and Wounded while possessor possesses this buff
??? wrote:Gets Nervous Around the Roulette Master- (Passive Ability, Curse) Possessor has a 25% chance of skipping actions, with things that would occur before and after those actions still occurring, if possessor is in the same battlespace as an individual who is unique whose name includes 'Roulette Master'
Augustus Solomon wrote:Access to the Archive of Wisdom- (Passive Ability, Other: Numinous Archivist) Possessor gains +(1,000 * Possessor's Level) MIN, Possessor checks for the success of scan attempts twice

♢Quick Reference- (Active Ability, Diviner) Possessor may spend an action to obtain a list of the numerical values possessed by all the individuals for any chosen number of values in any combination of battlespaces, with which numeric value belongs to which individual not being displayed and which specific numeric values correspond to which selected value categories not being displayed and this effect not counting as scanning stats; values can be selected from any particular singular stat, sum of all stats, HP, MP, sum of HP and MP, Max HP, Max MP, Sum of Max HP and Max MP, HP Damage Possessed, MP Damage Possessed, Defense, Defense against Stat Damage, Defense against any particular element or subtype, (Resistance percentage to any particular element, status effect, sub-status effect, or subtype), Prime Attribute, Turn Order Determining Stat Sum, Turn Order Determining Stat for Turn-Order Determining Purposes, To Hit, Dodge, Critical Chance, Resilience, (Sum of To Hit, Dodge, Critical Chance, and Resilience), Level, HP Determining Stat, MP Determining Stat, XP possessed, XP dropped, Gold possessed, and Gold dropped

Atalanta
Alarexia Gillingman wrote:Sublime Overcrash: Cage of Forever- (Technique Ability, Other: Time Mage) Possessor may use 'Sublime Overcrash: Cage of Forever' in conjunction with an 'Overdrive' or 'Ultimate Attack' action so long as possessor's MP is not set to 0, no other technique or Overcrash is being used, and possessor has a Time Magic spell equipped. Said action prevents, for the remainder of the round, all opponents who are not Immune to (and do not Reflect or Absorb) Petrification, who are not Immune to (and do not Reflect or Absorb) Petrification: Time Stop, and who are not Immune to (and do not Reflect or Absorb) Time from acting, with things that would occur before and after such skipped actions not occurring, and gives caster and all of caster's allies a buff that cannot be removed by sources below caster's Level that, at caster's discretion, reverts its possessor's status to their status at the time they obtained the buff at the start of each round.

Kazivon
The Dragon King wrote:♢Birth Dragons from Shadow and Fire- (Passive Ability, Dragon Lord) At the start of each round, for each Zone of Fire or Zone of Darkness that possessor is in (with a Zone that is both counting once), possessor may summon a Dragon that is lower Level than possessor that is fightable for drops on the Enemy List, Max 2,000 summoned

♢Crossplanar Draconic Immanence- (Passive Ability, Dragon Lord) Possessor's Dragon summons who are in different battlespaces may, should possessor choose such, obtain benefits from constantly applied effects originating from possessor as though they were in the same battlespace as possessor

♢Master of the Great Wyrms- (Passive Ability, Dragon Lord) Possessor's Dragon summons, at the time of their summoning, obtain a non-stacking buff that provides +(500 * Possessor's Level) to all stats

Mind-Nexus of Draconic Ferocity- (Passive Ability, Dragon Lord) Possessor may, for purposes of an attack, choose to use both the To Hit and Critical value of any one Dragon that is not both higher Level and an opponent
Grand Vizier Haziz Ib’Dahakari wrote:♢Manifest Guardian Force- (Active Ability, Gatekeeper) Possessor may, up to once per thread, spend an action to summon a lower-Level Eidolon from the boss list that possessor has a corresponding Variable Fading Call spell equipped for or on possessor's Inherent Spell List

Stearic Camphor
Arzendrassus, Helix Conquerer wrote:♢Surpassing the Impossible!- (Passive Ability, Eternal Champion) Each of possessor's actions has a 5% chance to ignore the Resistances of entities
Aryx Syrim wrote:Viral Systems Hijack- (Active Ability, Other: Reality Coder) Possessor may spend an action to kill one of possessor's Coded Being summons, and, if said killing is successful, inflict Charm on a Robot or Machine of equal or lower Level

Natsuu
Honce the Mammothine wrote:♢Feels No Cold- (Passive Ability, Ravager) Possessor suffers no negative effects from the status effect Frozen, Possessor gains 40% Ice Resistance


♢Blade-Deflecting Belly- (Passive Ability, Protector) If possessor is wearing a Light Armor, possessor gains a 15% chance of ignoring each hit of each 'Melee Attack' action attack, 'Powerful Attack' action attack, 'Melee Overdrive' action attack or Physical element attack that comes from a source that is not 20 or more Levels greater than possessor and that possesses a Strength lower than possessor's Constitution


Mammothine Constitution- (Passive Ability, Monk) Possessor obtains +5,000 CON, Possessor obtains +1 Base CON if possessor's Fame is greater than the Fame of all opponents

Mammothine Strength- (Passive Ability, Monk) Possessor obtains +5,000 STR, Possessor obtains +1 Base STR if possessor's Fame is greater than the Fame of all opponents


♢Divinity Prism Stance- (Stance Ability, Priest) At the start of each round, for each of possessor's allies, possessor may choose one of possessor's Patron Deities, being unable to select the same Patron Deity more than once; Until the end of the round, as a buff effect on possessor that exists once across all choices made and does not stack, possessor causes the chosen ally for each deity to obtain possessor's Worshipper Benefits for that deity instead of possessor

♢Pantheons' Champion- (Passive Ability, Priest) Possessor may possessor (Possessor Level / 5, rounded up) Patron Deities

♢Pantheon's Last Hope Stance- (Stance Ability, Priest) Possessor may only enter this Stance once per thread and this ability is removed from the thread when possessor exits the Stance or dies while in the Stance; When possessor enters this stance, at the start of battle, and at the start of each round, possessor's unique allies who share a Patron Deity with possessor are afflicted with an instance of Vanished that causes its inflictor to count as additionally possessing the Fame of each individual afflicted with it


♢Fulcrum of 10,000 Legends- (Passive Ability, Other: Living Legend) Possessor gains +5 Fame for each unique ally possessor possesses

Grey
Kelsius Darkfeather wrote:♢Armageddon Spell- (Technique Ability, Other: Catastrophe Mage) Possessor may use 'Armageddon Spell' in conjunction with an 'Overdrive' action so long as no other technique is used and possessor is casting a spell with a Magical Attack bonus as part of said action. Said action deals (1,000,000 * Caster's Apocalypse Counter) additional Damage and sets possessor's Apocalypse Counter to 0.

Orkanith
The Governer wrote:♢Absolute Recorder of Time- (Passive Ability, Other: Temporal Primarch) Individual's below possessor's Level may not change the round's number without possessor's permission, may not count the round's number as a different round's number without possessor's permission, may not reset battle without possessor's permission, and may not create or modify Chronogeomantic Zones without possessor's permission
Argantannion wrote:♢I Am The Only Justice- (Passive Ability, Lawbringer) Possessor gains (Possessor's Level * 2)% inflicts Entombed: Incarcerated, Possessor may choose to prevent lower Level entities from inflicting Entombed: Incarcerated


♢I Am The Last Defense Against the Darkness- (Passive Ability, Guardian) If possessor is wearing a Heavy Armor, possessor may, at the start of each round, choose to remove all Resistances from all allies until the round's end as a non-stacking debuff, gain (Possessor's Level)% Darkness Resistance, and apply possessor's Resistances to all of possessor's allies until the end of the round
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

Please give the abilities from the other thread the ♢. Change Erylium to Erileyem (which, as suspected, was an error caused by my mostly identifying the word by pronunciation and forgetting how I had written it out for the BA).

Remove the Jurunei and Jarn pulls from The Doctor. Give them to the people who have the earlier abilities in the sets. I considered banking them as some kind of 'these are what you get for your next tickets' thing, but I'll let them be reality-reset loot for that duo.

The Doctor is going to get some alt pulls.

Working through the list of others.
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

Geddoe -> Armistead Ilreynden -> Yes
Geddoe -> Thousandfold-Emperor Galshumakko -> Yes

Semiramis -> ¿Miermalech the Killer? -> Nathquorlo the Eradicationist
Semiramis -> ??? -> Not a part of a real Ascendant's specific personal skillset. It was something created in response to the problems they had in Gashmelburg with Roulette Master, but isn't keyed to a unique set of skills that needs to be tracked.
Semiramis -> Augustus Solomon -> Yes

Atalanta -> ¿Alarexia Gillingman? -> Alarexia Gillingman

Kazivon -> The Dragon King -> Yes

Kazivon -> ¿Grand Vizier Haziz Ib’Dahakari? -> Grand Vizier Haziz Ib’Dahakari

Stearic Camphor -> Arzendrassus, Helix Conquerer -> Yes

Stearic Camphor -> ¿Tsayikk/Aryx Syrim? -> Aryx Syrim

Natsuu -> Honce the Mammothine -> Yes

Grey -> Kelsius Darkfeather -> Yes

Orkanith -> The Governor -> Yes
Orkanith -> Argantannion -> Yes
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

The Doctor's first replacement pull:

♢Develop Brand-New Super Drug- (Active Ability, Alchemist) Possessor may spend an action to give a target +2 to a base stat of said action's user's choice as a non-stacking buff
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

♢Supreme Ooze-Budding- (Passive Ability, Viscous Lord) At the start of each round, possessor may summon Oozes whose total HP is equal to or less than possessor's current HP, provided said Oozes are of equal Level to or lower Level than possessor and are normally fightable for drops on the Enemy List, Max (200 * Possessor Level) summoned
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

♢Primordial Self-Division- (Active Ability, Viscous Lord) If possessor is an Ooze, possessor may spend an action to summon a copy of itself that possesses all buffs and positive status effects possessed by possessor, but no debuffs or negative status effect; this copy does not possess gear when created and is not considered Unique. Max 1 summoned.
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

♢Magellan's Forcefield- (Passive Ability, Auramancer) Possessor gains an Magellan's Forcefield. It possesses (Possessor's Level * 1,000) HP. If possessor would be dealt Damage by a source that is not 20 or more Levels greater than possessor that is not a negative status effect or a debuff and the Magellan's Forcefield possesses at least 1 HP, the Damage is instead dealt to the Magellan's Forcefield. If an individual instance of Damage (from a single hit of an attack or a single other application) reduces the Magellan's Forcefield's HP to 0, remaining Damage does not carry over to possessor.
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

♢Grandmother of All Oozes- (Active Ability, Viscous Lord) If possessor is an Ooze, possessor cannot be negatively affected by Oozes that are possessor's summons (or deeper down the generation-tree of summons of possessor).
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

♢Retaliatory Oozewave- (Active Ability, Viscous Lord) If possessor is an Ooze, when possessor takes at least 1 Damage from an attack after Defense is applied, possessor may summon up to 5 Oozes that are 5 or more Levels lower than possessor and are normally fightable for drops on the Enemy List (Max 50 summoned) and may choose to have a (Possessor Level *5)% chance of inflicting Poison on the attacker
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Re: Duplicated Ascendant Skillsets

Post by Lord Gadigan »

Helene, Granny Quox, and Ashe are covered there.

Moving this for updating.
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