Disorganized CAIN

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Aeromage
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Disorganized CAIN

Post by Aeromage »

Lord Gadigan wrote: Hello,

Posting this since I'm too tired to hunt and make sure I'm not missing stuff so I don't want it in the real threads yet


Lord Gadigan wrote: Nira

(10:45:31 PM) lordgadigan: Alright, you've got a choice of several discs with super villains on them
(10:45:38 PM) lordgadigan: For your third round of stage 2
(10:45:45 PM) lordgadigan: Let me check
(10:45:46 PM) lordgadigan: Something
(10:46:28 PM) lordgadigan: Two of them are currently registering as completed. Ten remain.
(10:48:25 PM) lordgadigan: Do you have any methods you want to use to pick one
(10:48:31 PM) lordgadigan: Or are you going random / relying on others?
(10:48:43 PM) Vashna Sasseen: If the Directors have any forethought on that
(10:49:29 PM) Vashna Sasseen: or if one of our secondary/tertiary foes are engaging one and we feel we're in a position to overtake them
(10:49:47 PM) lordgadigan: Their scans are showing that none of the remaining ones are currently engaged
(10:49:53 PM) lordgadigan: Ah, you get the announcement at this point.
(10:50:46 PM) Vashna Sasseen: roger
(10:51:12 PM) Vashna Sasseen: but yeah, if scans are feasible we'll opt for that, otherwise we press on for random
(10:55:18 PM) lordgadigan: Okay
(10:57:58 PM) lordgadigan: Directors are running actuarial spells to determine which disc presents the least risk for the group while keeping a solid level of reward potential in terms of fast movement forward
(10:58:00 PM) lordgadigan: Processing that
(10:58:54 PM) Vashna Sasseen: If they're taking a moment, Nira will pester Mindwar for them to try one last time at a Tide-sanctum cure drink thingy
(10:59:04 PM) lordgadigan: Aha, good call
(10:59:07 PM) lordgadigan: Processing that
(11:00:00 PM) lordgadigan: Mindwar and Nira *finally* get a Tide-cure (noting that it does not affect Sanctum members or people with Tide Keys)
The directors pick their target disc
(11:00:05 PM) lordgadigan: And think they have a good one
(11:00:23 PM) lordgadigan: Handling something else, then will describe that disc. Don't know how long you're staying around
(11:01:07 PM) Vashna Sasseen: yeah, I'll cut here
(11:01:18 PM) Vashna Sasseen: seeya, good luck!
(11:01:58 PM) lordgadigan: Righty-o! Thanks, and have a good night!


Lord Gadigan wrote: Bekkler

(3:17:36 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Given our position, it may be prudent to try to fortune-manipulate the team with regards to battle rotation. Namely, William Senior is costing us FAR too much time)
(3:22:28 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) We could try this, yeah
(3:32:28 AM) [IZ HUGO BEKKLER!]: (caelzeph) Also in the interests of speeding things up, I may pull That Tactic now.
(3:33:28 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Be careful with it. It risks burning us too
(3:33:42 AM) [IZ HUGO BEKKLER!]: (caelzeph) Hm.
(3:34:09 AM) [IZ HUGO BEKKLER!]: (caelzeph) It's definitely getting pulled before the anti-us disc, at any rate.
(3:36:16 AM) [IZ HUGO BEKKLER!]: (scamper922) ara ara?
(9:22:49 PM) [IZ HUGO BEKKLER!]: (caelzeph) (When this starts moving, The Tactic- use now, set a trigger, or wait?)
(9:23:04 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Set a trigger, I think)
(10:07:44 PM) lordgadigan: We left off here with you all in the elevator, right?
(10:08:02 PM) [IZ HUGO BEKKLER!]: (caelzeph) We did, with Volatilis' Progress amping its buffs
(10:08:07 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Y
(10:08:14 PM) [IZ HUGO BEKKLER!]: (caelzeph) Most notably the Deflective Pulse, I think
(10:08:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) You wanna enact The Thing, cael?
(10:08:27 PM) [IZ HUGO BEKKLER!]: (caelzeph) Indeed.
(10:08:30 PM) [IZ HUGO BEKKLER!]: (caelzeph) Volatilis is going to be setting something else up.
(10:08:57 PM) [IZ HUGO BEKKLER!]: (caelzeph) (And you guys might want to tweak things so William Senior doesn't get picked so often. Likewise with our burnt-out bartenders, too)
(10:09:05 PM) [IZ HUGO BEKKLER!]: (scamper922) (here, as a note
(10:09:20 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) *Luck/Fate fingerwiggle*
(10:09:36 PM) [IZ HUGO BEKKLER!]: (caelzeph) Right. Pretty much everyone has a Certain Buff.
(10:09:40 PM) [IZ HUGO BEKKLER!]: (caelzeph) Of the Eternal Tree of Esh (Weird conditional immortality with vague triggers)
(10:11:04 PM) [IZ HUGO BEKKLER!]: (caelzeph) Volatilis is setting things up via Reality Auditing to set the Conditions and Triggers for that as 'Met', to be activated when the buff's holder (and only that specific person, as in stating 'The Shielding Golem' or 'The Roulette Master', for example) chooses as a reflexive effect.
(10:11:56 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG can assist on the Fate end of things. Conditionals are kind of the fate "Thing"
(10:12:11 PM) [IZ HUGO BEKKLER!]: (caelzeph) As are Triggers with Time and Time Magic.
(10:12:17 PM) [IZ HUGO BEKKLER!]: (caelzeph) I'm pretty sure we've got this between us.
(10:13:06 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) What's the word on feasibility, there?
(10:13:09 PM) lordgadigan: How are you two at Geomancy and Channeling?
(10:13:12 PM) lordgadigan: Also Enchantment?
(10:13:21 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Volatilis has all that
(10:13:27 PM) lordgadigan: At what rank?
(10:13:38 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Expert/Adept/T3?
(10:13:53 PM) [IZ HUGO BEKKLER!]: (caelzeph) Expert Geomancer, Adept Channeler. Only Basic Enchantment, but as luck would have it, their Grandmaster Support Staff can help out there.
(10:14:02 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG has T3 Enchanter
(10:14:13 PM) [IZ HUGO BEKKLER!]: (caelzeph) Perfect.
(10:14:45 PM) [IZ HUGO BEKKLER!]: (caelzeph) Also Reality Auditor, because messing with this kind of thing seems like the sort of thing it would fit with.
(10:16:26 PM) lordgadigan: Okay, this sounds feasible. It may fall apart when you're in battle and all the people involved aren't together, and it'll take another buff slot to carry the triggering buff conditions, but it should help out and seems like something you can do
(10:17:21 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Can the Grandmasters hold up the Enchanter portion so it's more secure?
(10:17:57 PM) lordgadigan: They can help, yes, though TSG is helping too
(10:18:05 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(10:18:35 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) With that done, we're washing things in Luck and spinning the random-disc wheel! (+Monkey Door)
(10:18:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I think the RM's the guy for that, though TSG can again help
(10:19:06 PM) [IZ HUGO BEKKLER!]: (scamper922) o7
(10:19:39 PM) lordgadigan: Okay. What are your best luck-manipulation abilities?
(10:19:39 PM) [IZ HUGO BEKKLER!]: (scamper922) while not actually fortune element, the RM has a dabbling of Gambler >:3
(10:19:49 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Adept Gambler on TSG
(10:19:54 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Assuming I'm remembering correctly, Random Disc -> Anti-Us Disc -> Supervillain Disc)
(10:20:01 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Y)
(10:20:16 PM) [IZ HUGO BEKKLER!]: (scamper922) Yeah, the RM doesn't have any higher than that
(10:20:31 PM) [IZ HUGO BEKKLER!]: (caelzeph) And we'll be wanting to aim for a disc that's actively helpful to us/gives us enough of a boost to win through
(10:20:39 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) And/or low level
(10:20:44 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So Easy
(10:20:49 PM) [IZ HUGO BEKKLER!]: (caelzeph) Hey. remember he is the Perfect Roulette Master now
(10:21:49 PM) [IZ HUGO BEKKLER!]: (scamper922) true, but his Roulettes are more tied Chaos over Fortune
(10:22:20 PM) lordgadigan: Okay. Anything else you all want to add before I process this?
(10:22:37 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Nah, do your thing
(10:22:43 PM) [IZ HUGO BEKKLER!]: (caelzeph) Ah, have those announcements hit?
(10:22:53 PM) lordgadigan: Yes
(10:22:55 PM) lordgadigan: The announcement
(10:22:56 PM) lordgadigan: Just hit
(10:23:03 PM) [IZ HUGO BEKKLER!]: (caelzeph) Consternation is had!
(10:23:10 PM) [IZ HUGO BEKKLER!]: (caelzeph) Especially over the 'Ruin of Nexus' bit.
(10:23:15 PM) [IZ HUGO BEKKLER!]: (caelzeph) And Forcystus being the Architect.
(10:23:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG is curious where the Speedmasters are at
(10:23:29 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Given that we're in the elevator
(10:23:31 PM) lordgadigan: He using divining to find them?
(10:23:45 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I suppose so
(10:23:50 PM) [IZ HUGO BEKKLER!]: (caelzeph) (I predict one of them is constantly rolling into a corner of the elevator in an attempt to glitch through the pillar and arrive at Flameforge)
(10:23:57 PM) lordgadigan: What are his best divining abilities?
(10:24:01 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Speed Masters-> Speedrunners)
(10:24:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Diviner, Serpent Cracker, scattering of Luck and Fate
(10:24:20 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Lemme see if he's got Adept
(10:25:08 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Nope. T3. He has Auto-Scan Demons, but pretty much every non-Serpent Cracker diviner ability pales to that one
(10:25:49 PM) [IZ HUGO BEKKLER!]: (scamper922) if it somehow makes a difference, the RM has the Ancient Magic: Divining Techniques of a Grand Era
(10:25:59 PM) [IZ HUGO BEKKLER!]: (scamper922) otherwise T3
(10:26:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Power Word: Show Me Potato Salad!
(10:26:46 PM) lordgadigan: Processing divination
(10:26:51 PM) [IZ HUGO BEKKLER!]: (caelzeph) Volatilis has Adept, Serpent Cracker, and that Master Diviner's Scrying-Water Ocean if the Golem thinks this is a worthwhile endeavour.
(10:27:46 PM) lordgadigan: Pausing
(10:27:54 PM) lordgadigan: Anything else to add before I reprocess?
(10:28:00 PM) lordgadigan: Since that's enough to possibly change results
(10:28:09 PM) [IZ HUGO BEKKLER!]: (caelzeph) Oho
(10:28:20 PM) [IZ HUGO BEKKLER!]: (scamper922) nothing here
(10:28:35 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Volatilis can divine from a vaguely unreachable position (behind nested progress-defenses) using Reality Auditing to aid
(10:28:41 PM) [IZ HUGO BEKKLER!]: (caelzeph) I think the Census is also pretty potent at scanning, too, yes.
(10:28:52 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) That's already apparent but it helps to repeat things. Also yeah, Census. Nothing more from me
(10:29:20 PM) [IZ HUGO BEKKLER!]: (caelzeph) (I appear to have accidentally ended up with the Divination Uberbuild)
(10:29:37 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (One of at least two others)
(10:30:12 PM) lordgadigan: Anything else from your end, Cael?
(10:31:09 PM) lordgadigan: brb
(10:31:35 PM) [IZ HUGO BEKKLER!]: (caelzeph) That's all I got, I think
(10:46:44 PM) lordgadigan: back
(10:46:45 PM) lordgadigan: Okay
(10:46:47 PM) lordgadigan: Processing
(10:49:32 PM) lordgadigan: The group, working together to divine the location of the Speed Masters, finds, after Volatilis searches through figurative oceans of alternate versions of the elevator using its literal ocean of scrying water, that the Speed Masters are indeed in the elevator; they're just in another version of it. Several of them look antsy, like they're waiting for some kind of trigger or signal.

Let me know if you want additional detail on who is in that group.
(10:50:10 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Can we safely fuck with them?
(10:50:16 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) /mostly safely
(10:50:43 PM) lordgadigan: In what way?
(10:50:46 PM) lordgadigan: It really depends on
(10:50:48 PM) lordgadigan: What you're doing
(10:50:51 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Like... Modify what level the elevator spits them out on
(10:51:06 PM) [IZ HUGO BEKKLER!]: (caelzeph) I'd settle for figuring out their game plan. There's been enough unpleasant surprises already.
(10:51:07 PM) lordgadigan: Uncertain. That'd be a modification of Nexus's systems
(10:51:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Lock them in the elevator?
(10:51:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Give them EXTRA LUCK and have the elevator spit them out on a bonus level?
(10:52:39 PM) lordgadigan: Hard to judge what you can/can't do without some sort of more complex action and rolling. You've got their location, and, with the right spatial stuff, can get over there or effect there, but as soon as you start doing things, Nexus systems and the Speed Masters may start responding, depending on the details of what youdo
(10:52:41 PM) lordgadigan: *you do
(10:53:02 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Could we just fight them?
(10:53:12 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Do you guys want to fight them? They didn't seem super hard.
(10:53:13 PM) [IZ HUGO BEKKLER!]: (caelzeph) And by 'Nexus Systems', given who the Architect now is, I'm assuming that means 'Forcystus'.
(10:53:22 PM) lordgadigan: Yeah, you all could space jump over and fight
(10:53:28 PM) [IZ HUGO BEKKLER!]: (caelzeph) I'd rather not play into his hands any more than necessary
(10:54:13 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Can we tell what they're waiting for?
(10:55:44 PM) lordgadigan: That'd require focused divining on them (which is entirely viable with your setup, I just need it declared as an action so it can be processed)
(10:56:02 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Thoughts, team?
(10:56:15 PM) [IZ HUGO BEKKLER!]: (caelzeph) Figuring out their game seems like a good idea.
(10:56:42 PM) [IZ HUGO BEKKLER!]: (scamper922) The Roulette Master has himself a thought, "Can we steal their keys if we beat them?"
(10:56:52 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ooooh
(10:56:58 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Nice
(10:57:18 PM) [IZ HUGO BEKKLER!]: (caelzeph) "I w-w-would imagine theirs only c-correspond to their own d-discs,"
(10:57:35 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) "We could always retrace their steps!"
(10:58:27 PM) [IZ HUGO BEKKLER!]: (caelzeph) "Let us determine what their plan of action is before attempting anything else. We are already behind. A battle here could be costly."
(10:59:52 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) General warning that the more we look at them the more we open ourselves up to interference/them bolting
(11:01:36 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So
(11:01:46 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) We divining their plan? It seems like we're divining their plan
(11:01:53 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If this goes south, are we jumping them or not?
(11:02:12 PM) [IZ HUGO BEKKLER!]: (caelzeph) (This is the thief-team, by the way)
(11:02:28 PM) [IZ HUGO BEKKLER!]: (caelzeph) (I'd rather not get tangled in that)
(11:02:38 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (We have High Sanctity on all our shit; it's OC and they cannot steal)
(11:02:47 PM) lordgadigan: (brb, trying to find my spare phone)
(11:02:51 PM) [IZ HUGO BEKKLER!]: (scamper922) the Roulette Master, not really tied to the scanning here, will prepare to defend aggressively
(11:09:41 PM) lordgadigan: (continue with your action, I may be looking for this thing for a while and am popping back and forth since I want to keep this going)
(11:10:14 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Seems like 2/3 in favor of jumping them. Would like to know if we can gank their key or not.
(11:10:48 PM) lordgadigan: By the event rules, there is nothing saying that you can't. The event rules have, however, proven themselves skewed in the past, so there is no guarantee you won't be caught on a catch somewhere
(11:12:29 PM) [IZ HUGO BEKKLER!]: (scamper922) Hugo have any insight here?
(11:13:31 PM) lordgadigan: Hugo thinks they're likely working for Forcystus. He thinks that if we can get the key from them, it's our best shot, though they may have weird tricks that erode the team, meaning that if event administration is biased in favor of Forcystus (which seems to partially be the case) that this may be a costly match that doesn't get the group ahead
(11:14:21 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Dammit, is Forcystus controlling everybody?)
(11:14:33 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG notes that removing the teams working for Forcystus will result in less teams working for Forcystus
(11:15:14 PM) lordgadigan: That would be a boon, yes. It'd lower this team's odds of success potentially, but would up the overall anti-Forctystus teams' odds, which is a thing Hugo supports
(11:15:51 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG is tenatively supports jumping them
(11:16:02 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If the scan doesn't go well
(11:16:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) And is making preparations to do that
(11:16:29 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Throw out yo scan, cael
(11:16:58 PM) [IZ HUGO BEKKLER!]: (caelzeph) *that happens*
(11:17:26 PM) lordgadigan: Okay, Cael is scanning, TSG and RM are ready to defend
(11:17:32 PM) lordgadigan: As is Bekkler and most of the NPC squad
(11:17:40 PM) lordgadigan: Though I think people wanted William Sr. to hang back
(11:18:17 PM) lordgadigan: Alright. You're getting at least some info and aren't getting attacked immediately. What is the top question you want answered here? What they're waiting for?
(11:19:10 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Sounds about right. Gents? I'd also go for 'what their plan is going forward', potentially)
(11:19:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) What signal are they waiting for?
(11:19:18 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yes
(11:19:34 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Secondary question: Why didn't they advance immediately?
(11:20:06 PM) lordgadigan: Okay
(11:20:49 PM) [IZ HUGO BEKKLER!]: (caelzeph) Incidentally, if one/some of them do try to retaliate against Volatilis directly, they're getting locked in the inescapable-space-sinkholed, time-devouring battlespace the island's carting around)
(11:24:26 PM) lordgadigan: Results indicate that they're primarily waiting for one of a few signals from Forcystus. They're expecting to either be deployed to rapid-attack some other team that is threatening him or to have some of their members sent to polish off the Valcont team to transfer some sort of power over to Forcystus. Exactly how much they're in the know about stuff varies from member to member, and it seems as though they also have members waiting on an alternate signal from Cordelia to go fast-loot Forcystus if he gets injured enough.

They avoided progressing past where they got in Flameforge because they were sent a signal that they'd end up in an unwinnable fight against The Enemy if they stayed in there, and they'd rather pop back out here and have a chance to collect the cash from either one of the Forcystus deals or the Cordelia deal than wait in there and all die. They're considering abandoning the wait-position if they get word that The Enemy is no longer blocking stuff.

Divining more, or stopping there?
(11:25:14 PM) [IZ HUGO BEKKLER!]: (caelzeph) Well. Playing both sides, it seems.
(11:25:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So it was The Enemy stopping them from advancing?
(11:25:45 PM) lordgadigan: It was the threat of The Enemy. The Enemy wasn't there at the time, but they got warning it was coming
(11:25:49 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Man, the folks running this be corrupt as shit
(11:25:59 PM) [IZ HUGO BEKKLER!]: (caelzeph) Yyyeah
(11:26:11 PM) [IZ HUGO BEKKLER!]: (caelzeph) Welcome to the megaquest, where everything is in that guy's favour.
(11:26:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) MITHS probably wouldn't have put up with Forcystus's nonsense quite so wholeheartedly
(11:27:08 PM) lordgadigan: That's essentially correct. Things slid from a more-general megaquest to a rather stacked and corrupt one
(11:28:07 PM) [IZ HUGO BEKKLER!]: (caelzeph) Urgh. Anything that gives Forcystus power from Valcont has to be stopped.
(11:28:25 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yeah, I think we should go eliminate them
(11:28:27 PM) [IZ HUGO BEKKLER!]: (caelzeph) Volatilis will not countenance him replacing Nexus with the One City, as by all accounts the place is utterly awful.
(11:28:29 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Based off what we have
(11:28:40 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Seriously, I do not find it a fun setting at all)
(11:29:23 PM) [IZ HUGO BEKKLER!]: (scamper922) The Roulette Master is ready!
(11:29:23 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) All in favor of attacking them, leaving Carl/Shannon/William Senior back behind?
(11:29:39 PM) [IZ HUGO BEKKLER!]: (caelzeph) Sounds about right
(11:29:41 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Aren't the Speed Masters in first place?)
(11:29:51 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) " "
(11:30:06 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Aren't the Bekklerites also in last place?)
(11:30:15 PM) [IZ HUGO BEKKLER!]: (caelzeph) How the turntables
(11:30:29 PM) [IZ HUGO BEKKLER!]: (scamper922) (yep, but all passage goes through the elevator)
(11:30:36 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (So how do you guys plan to attack them?)
(11:30:46 PM) [IZ HUGO BEKKLER!]: (scamper922) (Spatial magic)
(11:30:47 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Violently.)
(11:30:59 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Acceptable answers I suppose)
(11:31:24 PM) lordgadigan: (They came back from where they were in 1st and are hanging in the elevator to ambush people and wait till The Enemy is less of a problem)
(11:31:33 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Is The Enemy still blocking stuff?)
(11:32:47 PM) lordgadigan: (As far as this group can tell, yes)
(11:33:28 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Telefrag: Engage
(11:33:31 PM) [IZ HUGO BEKKLER!]: (caelzeph) Right, we're going to stick High Sanctity on the Lawyer's suits before that
(11:33:38 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Would it be more efficient to troll the Speed Masters and give them a false all-clear signal to send them to their doom at The Enemy?)
(11:33:39 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Already on them
(11:33:41 PM) [IZ HUGO BEKKLER!]: (caelzeph) Because seriously.
(11:33:48 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Or is it not something you can do?)
(11:33:59 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) It's stacked on all our gear and has been from the onset
(11:34:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Not something we can reliably do)
(11:34:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Might not work; this is more "sure")
(11:35:35 PM) [IZ HUGO BEKKLER!]: (caelzeph) Volatilis is also creating another battlespace through Establish Demiplane, sticking another Spatial Sinkhole and Time-Devouring Abyss of Bottomless Hunger in it, and spatially messing with it so that it is both contained within and contains the other battlespace. The trio's planning for people who think they can break out of the island's plans. They'll get caught in an infinite loop of awful instead.
(11:36:06 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Notably, Volatilis can move between said battlespaces without any issues)
(11:36:44 PM) lordgadigan: Does Volatilis have an open buff slot to carry that in, or is it banking on doing it just before the fight?
(11:37:46 PM) [IZ HUGO BEKKLER!]: (caelzeph) It can be with the spare-buffs for now
(11:37:55 PM) lordgadigan: Spare buffs?
(11:38:08 PM) [IZ HUGO BEKKLER!]: (caelzeph) The floating ones.
(11:38:18 PM) lordgadigan: Okay
(11:38:26 PM) lordgadigan: Anything else before the teleport-attack is attempted?
(11:38:46 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG loads up the same shots as before and spins his revolver
(11:39:02 PM) [IZ HUGO BEKKLER!]: (scamper922) none here
(11:39:12 PM) [IZ HUGO BEKKLER!]: (caelzeph) Think that's it
(11:40:39 PM) lordgadigan: Okay. Who is handling the spatial transit to the other group? TSG?
(11:40:58 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Him and Volatilis; both are good at it
(11:41:31 PM) lordgadigan: Okay
(11:41:34 PM) lordgadigan: Processing
(11:47:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) General note: Everyone's getting basic info on everyone on the opposing team
(11:47:25 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So they know people's assorted dangerous points and means of attack
(11:47:31 PM) [IZ HUGO BEKKLER!]: (caelzeph) YEah
(11:47:32 PM) lordgadigan: Wait
(11:47:33 PM) lordgadigan: That's
(11:47:34 PM) lordgadigan: Something that
(11:47:36 PM) lordgadigan: Requies a
(11:47:38 PM) lordgadigan: Scan of people
(11:47:40 PM) lordgadigan: And would have to be
(11:47:40 PM) [IZ HUGO BEKKLER!]: (caelzeph) Woop
(11:47:42 PM) lordgadigan: Processed as a
(11:47:43 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Hang on
(11:47:44 PM) lordgadigan: Divining action
(11:47:45 PM) lordgadigan: Before
(11:47:47 PM) lordgadigan: We jump in
(11:47:48 PM) lordgadigan: So
(11:47:51 PM) lordgadigan: Holding
(11:48:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) lordgadiganThe group, working together to divine the location of the Speed Masters, finds, after Volatilis searches through figurative oceans of alternate versions of the elevator using its literal ocean of scrying water, that the Speed Masters are indeed in the elevator; they're just in another version of it. Several of them look antsy, like they're waiting for some kind of trigger or signal.

Let me know if you want additional detail on who is in that group.
(11:48:21 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The last bit there implied we already had it
(11:48:36 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) That's where that came from
(11:48:54 PM) lordgadigan: I'm glad you're asking that now, because you misinterpereted what I meant.
I was going along the lines of physical descriptions, names, and basic info, not weaknesses and dangerous capabilities
(11:49:02 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(11:49:08 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Could we get those, then?
(11:49:28 PM) lordgadigan: Physical descriptions, names, and basic info, or the more detailed scan for weaknesses and dangerous capabilities?
(11:49:41 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Just physical descriptions and such for now
(11:49:47 PM) lordgadigan: Okay. Processing that
(6/25/2017 12:04:04 AM) lordgadigan: Lord Crime (Conceptual & Human, Level 79 BA Member)
- A shadowy figure with a vaguely human face and menacing grin. His gear loadout is blurred with concept-warping mixed with heavy umbramancy.

Rentharr Dravis (Human, Level 85)
- The crystal monopolist himself. He's got a crystal suit, crystal sunglasses, and far more rings than actually look good. Ioun stones fly around his head, and he has defense matrices of empowered jewels.

Speed Miser Evsereen (Human, Level 80)
- A woman with golden hair and a green suit; she is watching and manipulating screens displaying currency information.

Vladimir Oritzev (Human, Level 85)
- A man in an expensive red suit with a gun.

Speed Wizard Wylo (Alien, Level 80)
- A short, fat alien in silvery robes with a head that rises in a pointed gumdrop shape with a toadlike mouth; he is passively casting a cycle of spells so fast that you scan can't pick up their nature.


(12:04:04 AM) lordgadigan: Speed Gunner Gunther (Human, Level 75)
- A muscular, blond man in a very fine car, which is stocked with all manner of guns piled in the seats.

Oktebra Dessabre (Human, Level 79)
- A woman in a black-and-red dress with an eyepatch and staff-gun.

Tasshaemot the Ruinous Wyrm (Dragon, Level 85)
- A massive dragon made of furious, roling energy that glows with constantly-emitted power.

Gingphatts the Unstoppable (Humanoid, Level 81)
- A towering, muscular elephant-headed man with heavy armor and a massive hammer with his face on both sides.

Nymbro Timekiller (Human, Level 83)
- A thin man with glasses and black hair who fades in and out of moments, living multiple lives at once.
(12:05:08 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Hey, I've got that guy's hammer!)
(12:05:38 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Or I did. Maybe Kit does now)
(12:05:46 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (I had it for a time, I think)
(12:05:55 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Yep, Kit has it)
(12:06:07 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Also, Draviiiiis)
(12:06:19 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Kind of surprised to see Dravis. They look dangerous but not by any means unbeatable.)
(12:06:54 AM) [IZ HUGO BEKKLER!]: (scamper922) (oh hey, Tasshaemont! I know his Fury!)
(12:07:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Everyone still in favor of telefragging them?)
(12:08:24 AM) [IZ HUGO BEKKLER!]: (fruedestruction) (Is actual telefrag on the menu?)
(12:08:25 AM) [IZ HUGO BEKKLER!]: (scamper922) (No changes here)
(12:08:38 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) <Battle Engage<
(12:08:48 AM) [IZ HUGO BEKKLER!]: (caelzeph) (I'm still wibbly, but we can't let Forcystus get any more power)
(12:09:06 AM) lordgadigan: (Frue -> The telefrag is not literal)
(12:09:14 AM) lordgadigan: (They're warping in and starting battle)
(12:09:15 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Nymbro also has a vessel we've been using)
(12:09:34 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Which one's that?)
(12:09:43 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Nymbro's Hours, I believe)
(12:10:06 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Temporal Assassin thing)
(12:11:41 AM) lordgadigan: Alright, your group is making the jump to fight their group
(12:11:51 AM) [IZ HUGO BEKKLER!]: (caelzeph) (Wonder if this means that Aldriel, Arshubrel and Djorgammaron are also in the quest somewhere)
(12:11:56 AM) lordgadigan: And, to confirm, you're leaving behind Shannon, Carl, Doc Blendy, and William Senior, right?
(12:12:31 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Do we have any way at all to bring William Senior? He seems kinda awesome, aside from the whole "takes an age to fight" thing
(12:12:43 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) To bring him <up to vaguely normal speed>
(12:13:01 AM) lordgadigan: I mean, you can bring him, but yes, that's the problem, he's really slow.
Bekkler is already speed-buffing him. If you have more, you can try to apply it
(12:13:21 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Oh, huh
(12:13:30 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Would Mass being the source of Speed and Grace do anything for him?
(12:13:47 AM) [IZ HUGO BEKKLER!]: (caelzeph) ...pffff
(12:14:00 AM) lordgadigan: It would help! It wouldn't fix how many turns his charge-attack requires, but it'd certainly help make his turns faster turns
(12:14:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) How many turns does it conventionally take?
(12:14:26 AM) [IZ HUGO BEKKLER!]: (caelzeph) Yeah, let's go with that
(12:14:28 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Six?
(12:14:39 AM) lordgadigan: Three hundred.
(12:14:46 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Hah! Ok.
(12:14:47 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yeah
(12:14:50 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Let's leave him back
(12:14:56 AM) lordgadigan: k
(12:15:25 AM) lordgadigan: Your team is jumping over. With those four not here, are you still trying to manipulate matchups?
(12:15:33 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Nah
(12:15:40 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Unless someone else thinks we should
(12:15:43 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Let's just murder them
(12:18:06 AM) [IZ HUGO BEKKLER!]: (fruedestruction) (So William Senior fights like in DBZ?)
(12:18:16 AM) lordgadigan: (Yes)
(12:18:22 AM) [IZ HUGO BEKKLER!]: (fruedestruction) (No wonder you guys are last)
(12:18:32 AM) lordgadigan: Alright, launching into this and processing who is fighting first!
(12:18:46 AM) lordgadigan: Your group opens space and travels across the vastness of the elevator-spaces
(12:18:51 AM) lordgadigan: Reaching the Speed Masters
(12:19:00 AM) lordgadigan: Who, while not expecting you, are able to instantly leap into action
(12:19:05 AM) lordgadigan: Because pretty much all their builds do that
(12:19:08 AM) lordgadigan: Battle starts!
(12:19:11 AM) lordgadigan: Processing who is first
(12:19:39 AM) [IZ HUGO BEKKLER!]: (caelzeph) (I'm very glad I set up the immortality-triggers before we messed with all this)
(12:22:19 AM) lordgadigan: Doc Blendy appears to be
(12:22:20 AM) lordgadigan: Dead
(12:22:21 AM) lordgadigan: So he's
(12:22:22 AM) lordgadigan: Dead
(12:22:23 AM) lordgadigan: And not
(12:22:27 AM) lordgadigan: Hanging out with Shannon and Carl
(12:22:29 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Indeed
(12:23:31 AM) lordgadigan: Hugo Bekkler vs Speed Miser Evsereen
(12:23:33 AM) lordgadigan: Processing
(12:23:42 AM) [IZ HUGO BEKKLER!]: (caelzeph) Woop
(12:23:58 AM) lordgadigan: Bekkler wins handily.
(12:24:05 AM) lordgadigan: Determining next fight
(12:24:29 AM) lordgadigan: The Roulette Master vs Gingphatts the Unstoppable
(12:24:50 AM) [IZ HUGO BEKKLER!]: (scamper922) oh boy
(12:24:54 AM) lordgadigan: Roulette Master is facing off against the elephant-headed titan in the elevator! What are his start of battles and actions?
(12:25:55 AM) [IZ HUGO BEKKLER!]: (scamper922) At the start of each battle, possessor is randomly assigned an Immunity to any one Minor Negative Status Effect that lasts until the end of battle.
(12:26:13 AM) [IZ HUGO BEKKLER!]: (scamper922) Start of round though, he'll have himself a nice scan and see what's up
(12:26:30 AM) [IZ HUGO BEKKLER!]: (scamper922) AND PERHAPS JUST HOW UNSTOPPABLE OUR GUEST REALLY IS!
(12:27:06 AM) lordgadigan: He gets Fatigued (which is a fortunate result if he doesn't already have it given how much Stun Gingphatts is slinging around)
(12:27:27 AM) lordgadigan: What's his best Diviner stuff?
(12:27:39 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Bossform?
(12:27:44 AM) [IZ HUGO BEKKLER!]: (scamper922) CLASSNAME + Ancient techniques
(12:27:52 AM) [IZ HUGO BEKKLER!]: (scamper922) He already used the statted one
(12:28:05 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Are those 1/quest or what
(12:28:06 AM) lordgadigan: Processing the scan
(12:28:08 AM) [IZ HUGO BEKKLER!]: (scamper922) he has one other bossform, but it doesn't exist yet
(12:28:14 AM) [IZ HUGO BEKKLER!]: (scamper922) oh yeah, very much 1/thread
(12:28:22 AM) [IZ HUGO BEKKLER!]: (scamper922) well, technically the known one is
(12:28:26 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Huh. I thought it was at will.
(12:28:33 AM) [IZ HUGO BEKKLER!]: (scamper922) the unknown one in theory could be not
(12:32:03 AM) lordgadigan: Things you learn about Gingphatts: * He is basing everything on CON. He's actually worse at it than TSG despite it being his main thing (TSG just happens to have a ludicrous CON).
* His attacks all hit for stun, knockback, action-denial, and other lockdown stuff.
* He's more melee focused than magic or ranged, but he can throw things like a colossus and does known a weird subschool of force magic (and lots of abjuration, including some offensive branches)
* He has a ton of HP and blocks unconventional ways to damage it, as well as blocking CON damage
* He has a momentum-based build and gains power each time he attacks/acts
* He can smash through space, time, and all manner of obstructions. He's kinda like the juggernaut, but with space-jumping.
* He can pierce resistances and immunities.
* He can sunder.
* He is under a lot of buffs from other Speed Masters that have amped his speed, given him hasted first-attacks each round, given him extra actions, given him assassin-stealth-attacks and blur-body, that have given him a lot of elements to play with, and that have shielded him against major status effects and debuffs.
(12:33:05 AM) [IZ HUGO BEKKLER!]: (scamper922) oh boy
(12:33:36 AM) [IZ HUGO BEKKLER!]: (fruedestruction) (Does he loses momentum if he waste/lose actions?)
(12:34:09 AM) lordgadigan: (Normally yes, but his anti-debuff stuff is working to counteract that at the moment)
(12:35:39 AM) [IZ HUGO BEKKLER!]: (scamper922) Does he do anything normal start-of-round, otherwise I'm typing :D
(12:37:09 AM) lordgadigan: This is actually one of their dudes without notable start-of-round stuff. He'd normally be setting up a few of his defenses/momentum, but he's already revved up this quest
(12:37:15 AM) lordgadigan: So nothing on his end
(12:38:39 AM) [IZ HUGO BEKKLER!]: (scamper922) elevator. who's side is the control panel on?
(12:38:51 AM) [IZ HUGO BEKKLER!]: (scamper922) or is there even one?
(12:39:47 AM) lordgadigan: The control panel is to your left / his right
(12:40:00 AM) lordgadigan: This elevator is, as a note
(12:40:01 AM) lordgadigan: Round
(12:40:06 AM) lordgadigan: Pillar-shaped, basically
(12:40:06 AM) [IZ HUGO BEKKLER!]: (caelzeph) Oh nooooo
(12:40:13 AM) lordgadigan: It's occasionally square, but round now (like usual)
(12:40:22 AM) [IZ HUGO BEKKLER!]: (caelzeph) (ELEVATOR ROULETTE)
(12:40:41 AM) [IZ HUGO BEKKLER!]: (scamper922) haha, so essentially a pillar that unites the discs, heee hee hee
(12:41:03 AM) lordgadigan: Indeed
(12:41:09 AM) [IZ HUGO BEKKLER!]: (caelzeph) (We've become the annoying Abstracts)
(12:43:27 AM) [IZ HUGO BEKKLER!]: (caelzeph) (As a note, I think I'd best get to sleep now. Good luck with the fights!)
(12:43:34 AM) [IZ HUGO BEKKLER!]: (scamper922) o7
(12:43:40 AM) lordgadigan: (Have a good night)
(12:43:41 AM) [IZ HUGO BEKKLER!]: (caelzeph) (It's nearly 6am here)
(12:43:52 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Have a good one cael)
(12:44:01 AM) [IZ HUGO BEKKLER!]: (caelzeph) (~)
(12:53:41 AM) [IZ HUGO BEKKLER!]: (scamper922) "Ladies and Gentlemen, tonight we solve the age old question! If an unstoppable force meets an unpredictable object in the center of Nexus while on an elevator that left the station heading north at 55 miles per hour but left the wolf and the cabbage at the beginning and only has until the end of the third day but can't converse with the other prisoner, how badly does that force get what's for?!"

The Roulette Master laughs. He's hosted a number of volatile guests in battles before, he knows he's got his whallops coming. He takes first moment to polish his monocle and set his tophat. It might be the glare from said monocle, perhaps a guest from elevator's next stop, maybe one of his stray summons present, maybe nothing? His foe may be unstoppable, but isn't unavoidable! His suit's magic and his luck might avoid the attack! (He will use his 1/thread stroke of luck here! This and his suit's innate (everything is 75/25 or 25/75) defenses are at play here. (Adept Diplomat))

Regardless of outcome, he's going to call for a spin! Let's start this show off with a BANG! [FATAL ROULETTE IV] The Roulette Master poses and with a flourish of his arms pops out his fiery eye and sets it in motion around this collar!

His summons may act freely this round.
(12:54:42 AM) [IZ HUGO BEKKLER!]: (scamper922) (Only summons over level 70: Obsidian Colossus (Golem, Level 78), Heavenly Dad (Celestial, Level 78), Tide of Dissolution (Ooze, Level 77), Solar Ooze (Ooze, Level 75), Matriarch Demon (Demon, Level 73))
(12:56:18 AM) [IZ HUGO BEKKLER!]: (scamper922) (oh, done)
(12:56:24 AM) lordgadigan: (Your question amuses me)
(12:56:26 AM) lordgadigan: Processing
(12:56:57 AM) [IZ HUGO BEKKLER!]: (scamper922) (I tried the usual suspects. Found them all guilty though!)
(12:57:15 AM) lordgadigan: Text on Stroke of Luck requested, please
(12:57:39 AM) lordgadigan: Found it
(12:57:40 AM) [IZ HUGO BEKKLER!]: (scamper922) Stroke of Luck- (Passive Ability, Gambler) Possessor may, once per thread, reroll a value that possessor rolled, provided that no opponent who is either Fate element or Level 60 or greater objects
(1:00:48 AM) lordgadigan: Can I get info on Perfect Roulette Master
(1:00:52 AM) lordgadigan: I'm not seeing it on his main sheet
(1:00:56 AM) lordgadigan: Is it on his quest one?
(1:00:57 AM) [IZ HUGO BEKKLER!]: (scamper922) under loot
(1:01:00 AM) [IZ HUGO BEKKLER!]: (scamper922) yeah
(1:01:00 AM) lordgadigan: ty
(1:01:07 AM) [IZ HUGO BEKKLER!]: (scamper922) +2 all base stats iirc
(1:27:43 AM) lordgadigan: (pulled away, will resume soon)
(1:27:57 AM) [IZ HUGO BEKKLER!]: (scamper922) d'oh!
(1:32:22 AM) lordgadigan: Back
(1:32:23 AM) lordgadigan: Resuming
(1:33:31 AM) lordgadigan: Gingphatts suddenly appears behind the Roulette Master and brings down the hammer. The Roulette Master, sensing incoming disaster, pushes his luck, and blurs in place, appearing behind Gingphatts in turn. The elephant-headed man swings his maul three more times, but it passes through the gourd-headed man's body, suit keeping him unharmed. The Roulette Master delivers his question, polishes his monocle, sets his top hat (as he dodges more maul-strikes), and engages his spin, striking a pose while the ball spins around his wheel.

DOUBLE STRIKE! Gingphatts is now targeted by attacks not three extra times! A phantasmal crowd applauds.

The Obsidian Colossus multi slams Gingphatts, who maul-parries the barrage of colossus hands (and is, while fighting the colossus, slightly larger than it, size shifting throughout the battle).

The Matriarch Demon sends forth her hordes, which Gingphatts reactively hammer-slams. The demons, however, are brought back to life by the Heavenly Dad as Celestials, who begin an aerial assault to complement the attacks of the demons from below.

As it deals with the twin hordes, the Tide of Dissolution rushes into Gingphatts, eroding his best defensive buffs and weakening his resistance to major negative status effects. The Solar Ooze pounds with multiple blasts of sunlight.

Overall, Gingphatts has taken very little damage, but his defenses are more open than they were before. The Roulette Master feels like his Stroke of Luck avoided a very bad round, though.

Round 2! Actions?
(1:33:47 AM) lordgadigan: Noting that without Perfect Roulette Master
(1:33:50 AM) lordgadigan: Gingphatts would have
(1:33:58 AM) lordgadigan: Used some sort of Fate momentum to block your reroll
(1:33:59 AM) lordgadigan: So
(1:34:03 AM) lordgadigan: PRM helped
(1:34:04 AM) lordgadigan: Proceed
(1:42:36 AM) [IZ HUGO BEKKLER!]: (scamper922) Is the elevator already moving?
(1:43:36 AM) lordgadigan: No. Did I miss a piece of your action where you were starting it?
(1:43:42 AM) [IZ HUGO BEKKLER!]: (scamper922) nope, just curious
(1:43:45 AM) lordgadigan: k
(1:43:50 AM) lordgadigan: They were waiting with it in-place
(1:48:47 AM) [IZ HUGO BEKKLER!]: (scamper922) A Theme: https://www.youtube.com/watch?v=GsLzO91M_hc

The Roulette Master raises his hand, point his finger skyward! "That's it! I've come up with a new recipe!" His collar itself spins in a counter-factual fashion as Gingphatts attacks, he's going to try to counteract the elephant man's attacks with one of his most innate roulettes, Roulette Assault! In addition to his suit he's going to randomize the attack stat on the incoming attacks! (Defense)
Special note: if the Roulette Master is hit, he's going to try to see if it knocks him towards the control panel that he might impact it in such a way to hit the button(s). It'd be oh so unfortunate if things started getting unexpected.

The Roulette Master will spend his turn with a flourish, the fall leaves fluttering from his suit to whirl about all over the elevator. The Harvest Moon's presence is felt as the Roulette Master summons forth a drum-roll!? What could possibly be coming?!

(The action's not much, but he's kinda doing three things on defense while his summons keep poking the bear so to speak.)
(1:48:49 AM) [IZ HUGO BEKKLER!]: (scamper922) Done
(1:50:50 AM) lordgadigan: Processing
(1:56:44 AM) lordgadigan: Clarification request: For Roulette Assault, it looks like its default mode modifies RM's attacks. Is he trying to use it offensively to modify Gingphatts's? Does he have something that lets him do that, or is he winging it?
(2:03:21 AM) [IZ HUGO BEKKLER!]: (scamper922) he is trying to wing it, his base there is the Unfettered One tree including Roulette Master and 22 Roulettes
(2:03:39 AM) lordgadigan: Okay
(2:15:53 AM) lordgadigan: Roulette Master raises his hand and starts defending with randomness while building up for something with a drumroll in the background. He attempts to alter Gingphatt's nature, working to shift him to a different stat besides his unearthly Constitution. Roulette Magic and Prime powers fly forth, but the elephant-headed man remains resolute and resists the Roulette Master's influence, maintaining Constitution as his operative stat. Rouletter Master's shift-attempt resurges a few times, but Gingphatt's warded body beats it down each time, gaining strength against the attempts each time.

Gingphatts, having been unable to hit Roulette Master last round, focuses on other targets to build offensive momentum. He smashes the Tide of Dissolution (which attempts to eat his maul as his does so, but fails), only to have it reactively resurrected by the Heavenly Dad as a shiny ooze-tide with little wings on the back and a halo. He charges forward, blinking past the tide, smashes the Heavenly Dad's face in with an unsummoning-and-killing two-for-one strike, he re-smites the ooze, he flattens the Matriarch Demon and her legions, and he breaks the colossus into bits.

The Solar Ooze continues blasting Gingphatts, attempting to blind him and ignite him, but fails to deal notable damage to the unstoppable giant.

The Heavenly Dad self-resurrects, but the banishing effect of the strike that hit it echoes, and it is dismissed.

Round 3! Actions?
(2:16:10 AM) lordgadigan: (I'm done for the night, but go ahead and declare your actions.)
(2:16:42 AM) [IZ HUGO BEKKLER!]: (scamper922) (this is well, since I was going to sleep after this post, haha)
(2:20:28 AM) [IZ HUGO BEKKLER!]: (scamper922) (this might take me just a couple more minutes to type, since this is too good of a chance to pass up)
(2:33:30 AM) [IZ HUGO BEKKLER!]: (scamper922) The Roulette Master gestures upwards, towards the very top! There is a mighty rumbling from the heavens of the elevator shaft.

"And now, for the main event, what you've all been waiting for! Perhaps without even realizing that it's what you've been really wanting to see since the beginning!"

Burning from above, comes the Roulette Master's face! Why yes! It's his face from space! The Roulette Master's voice booms as though over a set of loudspeakers, "Ladies and Gentlemen, the seasons have called for a mighty FALL! Let's go to the field to see what our contestants to see if they're excited for this riveting challenge!"

Zoom to the Meteor, framing the face ever so excellently on the decent, "Why yes, I've been hyped for this for a while. I can enjoyable say I'm proud to be traversing this Pillar of Autumn to be representing the Roulette Master, chief!"

The Roulette Master cackles, "Wow, I really wasn't expecting that level of excitement from a visage of planetary-based destruction! Let's go see how the competitor's corner is doing!"

View shifts to Gingphatt's hammer. Hammers don't readily talk. The silence is stoic.

The Roulette Master seems solemn, "Oh woah. I know an elephant never forgets, I guess he's not looking forward to the decimation he could be about to receive! Let's finally check in with Paul and Paulette and get the expert's opinions on this!"

Panning to the Pink Oval and ridiculously adorned trenchcoat demon sitting at the desk. Desk? Sure, there's a desk there I suppose. The Demon screams, "WE HAVE NO CLUE, BUT IT'S GONNA BE REAL. REAL EXXXXXXTREME!!" He stomps one foot on the desk and starts firing off his automatic rifles. "EXTREEEEEEEEEEEME!"

The Roulette Master winks to the crowd, "And with that, let's start!"

Heinous Roulette Casting: Roulette-Head Spatial Doom-Moon Plunge
(Opting for the mode that targets EVERYTHING (hordes included) and then re-randomizes all the targets. Abusing the hell out of the DOUBLE STRIKE effect if able and Pressing His Luck with Heinous Roulette Casting on top of that! (If that does manage to happen, it's another Face, TWO FACE in fact!))
(2:34:09 AM) [IZ HUGO BEKKLER!]: (scamper922) (wounding puns is technically active in that, there's a passive-trigger-based follow up to attempt if this somehow hits a weakness, crits too hard, or stuns him)
(2:35:05 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Also sort of applies: "Fortune Favors the Badass"
(2:35:09 AM) [IZ HUGO BEKKLER!]: (scamper922) decent -> descent
(2:35:14 AM) [IZ HUGO BEKKLER!]: (scamper922) rofl, I suppose so
(2:35:28 AM) [IZ HUGO BEKKLER!]: (scamper922) Artist of War, but that's kind of in the description
(2:39:00 AM) [IZ HUGO BEKKLER!]: (scamper922) enjoyable -> enjoyably
(2:39:33 AM) [IZ HUGO BEKKLER!]: (scamper922) (worth noting, that EXTREME DEMON and Oval named Paulette are his weaker summons)
(2:39:53 AM) [IZ HUGO BEKKLER!]: (scamper922) (like, they are actually there, there just mid-60's in levels)
(2:40:50 AM) [IZ HUGO BEKKLER!]: (scamper922) Done after that though, gonna drift off to dream, if any calls for clarifications or responses to this arise before I'm online again, post the logs to the RM's thread :P
(2:42:53 AM) lordgadigan: Haha, have a good night
(2:42:58 AM) lordgadigan: Thanks for getting the action out here
(2:43:16 AM) [IZ HUGO BEKKLER!]: (scamper922) haha, oh yeah
(12:29:38 PM) [IZ HUGO BEKKLER!]: (fruedestruction) How did RM fare yesterday?
(12:29:51 PM) lordgadigan: The battle is ongoing.
(12:30:04 PM) [IZ HUGO BEKKLER!]: (scamper922) we ended on the Face off! :D
(12:30:09 PM) [IZ HUGO BEKKLER!]: (scamper922) well, maybe face off
(1:34:49 PM) lordgadigan: Gingphatts takes advantage of his super-speed, slam-splatter-kills the Solar Ooze, and then rushes the Roulette Master, whose suit dodges twice before Gingphatts, combining his space-breaking with his sundering, wreaths his hammer in a force to destroy the intangible and breaks the suit's ability to auto-dodge on swing four.

Fortunately for the Roulette Master (and really, a lot of things are going fortunately for him) that was on the last of Gingphatts's attacks, meaning the Roulette Master, despite having a displeasingly rumply suit, is unharmed.
(1:34:54 PM) lordgadigan: The Roulette Master gestures upwards, towards the very top! There is a mighty rumbling from the heavens of the elevator shaft.

"And now, for the main event, what you've all been waiting for! Perhaps without even realizing that it's what you've been really wanting to see since the beginning!"

Burning from above, comes the Roulette Master's face! Why yes! It's his face from space! The Roulette Master's voice booms as though over a set of loudspeakers, "Ladies and Gentlemen, the seasons have called for a mighty FALL! Let's go to the field to see what our contestants to see if they're excited for this riveting challenge!"

Zoom to the Meteor, framing the face ever so excellently on the decent, "Why yes, I've been hyped for this for a while. I can enjoyable say I'm proud to be traversing this Pillar of Autumn to be representing the Roulette Master, chief!"

The Roulette Master cackles, "Wow, I really wasn't expecting that level of excitement from a visage of planetary-based destruction! Let's go see how the competitor's corner is doing!"

View shifts to Gingphatt's hammer. Hammers don't readily talk. The silence is stoic.

The Roulette Master seems solemn, "Oh woah. I know an elephant never forgets, I guess he's not looking forward to the decimation he could be about to receive! Let's finally check in with Paul and Paulette and get the expert's opinions on this!"

Panning to the Pink Oval and ridiculously adorned trenchcoat demon sitting at the desk. Desk? Sure, there's a desk there I suppose. The Demon screams, "WE HAVE NO CLUE, BUT IT'S GONNA BE REAL. REAL EXXXXXXTREME!!" He stomps one foot on the desk and starts firing off his automatic rifles. "EXTREEEEEEEEEEEME!"

The Roulette Master winks to the crowd, "And with that, let's start!"
(1:34:59 PM) lordgadigan: The elevator expands to accomodate the attack. Roulette-collared pumpkin-head doom moons begin their descent, switching trajectories as their collar-balls land in slots with Gingphatts's head displayed on them one after another, multiplying as they do so.

Gingphatts reactively drops into a defensive stance, holding his hammer like a baseball bat. Gingphatts slams the first three moons plunging toward him with his hammer, hitting away the super-massive projectiles aimed straight at the Roulette Master, only to have them redirected by roulette magics, sent back at him, and re-multiplied.

If hitting them away isn't working because the Roulette Master is too lucky, Gingphatts decides he will just meet the challenge head-on. Literally.

Gingphatts trumpets, and the elevator shakes as he flings his hammer into orbit around him, controlling its arc with constantly-applied force magic. His face glows gold, and the double-faced hammer begins glowing with it. Gingphatts launches like a rocket and begins flying around, slamming his massive face into the even-more-massive Roulette Master heads, busting through moons as he does so, with his orbital hammer shattering what remains of them as he passes through.
(1:35:04 PM) lordgadigan: The Oval Named Paulette then suprisingly comes in in the clutch and mass-summons 200 generally-useless abstracts. The elevator's size expands yet again as the Roulette Master's ongoing spell conjures hundreds more moons as the new arcs of magic redivert from the abstracts en-masse to focus on Gingphatts. Space-face intensifies!

Gingphatts rockets around, destroying doom moon upon doom moon, juggernaut-blasting through far more attacks than he really ought to. Despite this, the number of moons is simply too great. The golden force on his face begins to crack, and, eventually, breaks. Once that happens, moon upon moon blasts into him like guided death-asteroids of haloweeny chaos.

After enough hits from those to fill in several more rounds worth of more-standard attacks, Gingphatts is finally defeated.
(1:35:10 PM) lordgadigan: Roulette Master gets:

200 times the XP of a Level 81 entity.

2 Fame

40 Bonus Weeks

2,000,000,000 Gold

A standard text event award for beating Gingphatts here.
(1:35:14 PM) Unable to send message: The message is too large.
(1:35:17 PM) lordgadigan: *Double-Faced Hammer of Gingphatts the Unstoppable- (Weapon, Hammer, Destruction & Fate, 2,500,000,000 Gold) +2,500,000 Melee Attack, +2,500,000 CON, +25,000,000 HP as a non-stacking bonus, +250,000 Defense against Constitution Damage, Wielder's turn-order-determining stat becomes Constitution, Wielder's Prime Attribute for 'Melee Attack', 'Powerful Attack', and 'Melee Overdrive' actions becomes Constitution, Wielder's per-item Melee Attack bonus capping becomes based on Constitution and uses double the relevant stat as a non-stacking effect, Wielder may ignore the Resistances, Immunities, and Absorptions of entities below Level 80 when conducting attacks that use Constitution as a Prime Attribute, Wielder may break any non-unique items wielded by the targets of wielder's attacks that use Constitution as a Prime Attribute that are worth 250,000,000 Gold or less, Wielder must be Level 60 or greater and must possess either the ability 'Expert Hammer Training' or 'Expert Force Magic Attunement'

*Gingphatts Gigaplate- (Armor, Grand Armor, Warding & Earth & Physical, 2,000,000,000 Gold) +2,000,000 Defense, +2,000,000 Melee Attack, +2,000,000 CON, +20,000,000 HP as a non-stacking effect, 162% Resilience, +162% Reslience, Wearer's Resilience cannot be ignored by sources below Level 99, Wearer's Defense cannot be pierced by sources below Level 99, Damage dealt to wearer by counters by sources below Level 80 is halved, Wearer is Immune to sources below Level 60, Wearer must be Level 60 or greater and must possess the ability 'Expert Grand Armor Mastery' or 'Expert Warding Synchronization'

Apprentice Grand Armor Mastery

40 Gigas Knight Bonus Weeks


(1:35:18 PM) lordgadigan: *Amulet of Gingphatts- (Accessory, Amulet, Destruction & Warding & Fate, 2,000,000,000 Gold) +2,000,000 CON, +20,000,000 HP, Wielder's actions may use Constitution as their Prime Attribute, Wielder's actions use twice the designated stat as their Prime Attribute as a non-stacking effect if they are using Consitution as their sole Prime Attribute, Wielder's Melee Attack capping is based on Constitution, Wielder's Melee Attack capping uses twice the relevant stat as a non-stacking effect if it is using Constitution as the sole relevant stat, Wielder may perform a 'Powerful Attack' action up to 5 times per round as a counter to an offensive action that targets wielder, Wielder must be Level 60 or greater and must possess the ability 'Expert Warlord Knowledge' or 'Expert Hammer Training'

Basic Warlord Knowledge

40 Warlord Bonus Weeks

*Crest of Gingphatts- (Accessory, Other: Elder Symbol, Warding, 2,500,000,000 Gold) +2,500,000 CON, +25,000,000 HP as a non-stacking bonus, Wielder is Immune to CON Damage, Wielder gains Stat Drain: CON Drain and Stat Drain: HP Drain Immunity, Wielder must be Level 60 or greater and must possess the ability 'Expert Warding Synchronization' or 'Expert Runescribe Proficiency'

(1:37:05 PM) lordgadigan: Determining participants in the next battle!
(1:37:56 PM) lordgadigan: Hugo Bekkler (again) vs. Oktebra Dessabre
(1:38:06 PM) [IZ HUGO BEKKLER!]: (scamper922) oh jeez
(1:38:09 PM) lordgadigan: A win for Bekkler
(1:38:31 PM) lordgadigan: Determining participants in the next battle
(1:38:55 PM) lordgadigan: The Shielding Golem vs. Lord Crime
(1:39:12 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (So we're at 3 wins 0 loss for now?)
(1:39:17 PM) lordgadigan: Yes
(1:39:26 PM) [IZ HUGO BEKKLER!]: (fruedestruction) (Good, for now.)
(1:39:46 PM) [IZ HUGO BEKKLER!]: (scamper922) (yeah, but this team hasn't had a whole lot of attrition outside the loss of Doc Blendy and weakened bartenders)
(1:44:44 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Lord Crime's the BA Member, isn't he)
(1:45:01 PM) lordgadigan: (Yes)
(1:46:04 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Amusingly, I'm pretty sure the Golem's tanked some of his stuff before via mime)
(1:52:57 PM) lordgadigan: Flipping to HA
(2:26:17 PM) [IZ HUGO BEKKLER!]: (scamper922) Wriggle:
(2:26:18 PM) [IZ HUGO BEKKLER!]: (scamper922) (1:38:59 PM) [IZ HUGO BEKKLER!]: (lordgadigan) The Shielding Golem vs. Lord Crime
(2:31:37 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(2:31:51 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I checked in a bit ago, but for whatever reason this chat wasn't showing new messages
(6/26/2017 2:09:13 AM) lordgadigan: Hugo Bekkler is going to be reporting an intercepted piece of mail to this group at some point when it's not in battle mode and then forwarding it towards its intended destination later


Lord Gadigan wrote: HA

(12:41:43 PM) [The Heaven Architects]: (scamper922) if feasible, gonna get Vashna's first action down here at least
(12:42:10 PM) lordgadigan: k
(1:11:02 PM) [The Heaven Architects]: (scamper922) gazooks, post is too long and almost ate my text! :<
(1:11:11 PM) [The Heaven Architects]: (driftwood153) gasp!
(1:11:21 PM) [The Heaven Architects]: (scamper922) that was a good chunk of WORDS
(1:11:34 PM) [The Heaven Architects]: (scamper922) Whirling his cloak about, Vashna looks away to do some quick math on his fingers.

He spins back around, leveling the God Eater at the Dragon. "All right, looks like your defeat is well within my budget! Time to fight 'fire' with [FIRE] Demon Lord!" he chides.
[<To finish our goals no matter the cost,>]

Flying up to the Dragon's height so as not to be looked down on, Vashna snaps his fingers. There is a bright yet hazy flash as the entirety of the area is set aflame. Not just any fire though, that ooey gooey Camel Fire! And man does it just have a knack of getting everywhere!
[Contagious Spell of Sticky Fire: Issaros! Obviously focusing on camel-fire here, 2 hits against 2 bil, MP damage! Aside from Diety effects, if this foe is also an actual Planetary it's ignoring Immunities/Resistances (opening the opportunity for that delicious 60% Devestated, not to mention the lower but still present chances of Smitten: Great Atrocity or Insanity)]
[<Not to be bound by affiliation,>]

Doublespeed kicking in, Vashna's going to set one of his schemes into motion! Vashna pulls a handful of awkward and random objects out of his spell-component pouch! With an expression less maniacal and more regal than usual he shouts, "You have your hordes, let me show you how that fails in the radiance of my team!"
[<Facing each task with determination,>]

His hands swirl with magic as he claps them together. He smiles, softly recounting, "Everybody should fight their own battles, but that doesn't mean everyone should fight their battles on their own."
[<Show them that there's no love lost,>]
(1:11:40 PM) [The Heaven Architects]: (scamper922) Lines of runes and magical script whirl about Vashna as him and the sash lock the last parameters in place. The duo finally drawing the last of the spell together as the emblem of the Corporation manifests behind Vashna and the flag begins to glow!
[<In the Three of Swords Corporation.>]

Vashna banks in on his prep from aeons past. (almost 4 years ago, haha!) He may have set aside his planning on Bluewar, but he only stepped aside, he did NOT step down.
viewtopic.php?p=112017#p112017

He finally cashes in on those 20 weeks, picking up:
I Have Lots of Friends!- (Passive Ability, Friendship) All allies gain +50 to all stats, +20 to Defense, +100 to the damage of all attacks, +10 Defense against stat damage, +2% to Hit, +2% Resilience, +2% Critical, +2% Dodge, and 5% Resistance to all minor status effects, you gain the same benefits if you have at least 20 allies in battle, this effect does not stack
Requires: 5 Friendship Abilities
Cost: 1,000,000 Gold, 20 Weeks, Others may contribute bonus weeks to the acquisition of this ability

Using his wide berth of spell knowledge, specifically his advancements into Wizard Magic and theoretical spells, Vashna is going to try to put together this work of art! His base theory of bringing the Corp into the mega-quest was flawed due to level, but the Ascension surpassed this and showed that his members with potential could be used if only at level 80. Vashna couldn't do this, and even to fake it was unsustainable. So the theory he's operating on is to actually function a Fading Call effect of his corporation but instead of an all-at-once attack to run it as a repeating spell akin to 'You're all Dead!', Devastation Pattern, or Ruin Diagram! Some sort of start-of-round-repeating roster roulette rumble! He will have this consume his copy of Devastation Pattern to act as meta-physical base but also try to cement it as a wizard magic spell. (I can post abilities here if desired)

Finally, the God-Eater is powered from the consumption of Diety effect to grant an additional action! Vashna will be using his last action and authority as Guild Leader and actively equipped with the Flag to summon Zweirugi into this fight!.

(1:11:45 PM) [The Heaven Architects]: (scamper922) okay, two parts
(1:12:06 PM) [The Heaven Architects]: (scamper922) for defense, Vashna's dragons haven't let him down yet, but the Grandmaster is going to rise to the challenge
(1:12:29 PM) [The Heaven Architects]: (scamper922) the dragons are to remain well away for this fight
(1:12:38 PM) [The Heaven Architects]: (scamper922) Done
(1:24:47 PM) [The Heaven Architects]: (one_winged_angel49@hotmail.com) woah
(1:25:23 PM) [The Heaven Architects]: (scamper922) ara?
(1:43:06 PM) [The Heaven Architects]: (pathaky@hotmail.com) Oro?
(1:52:53 PM) lordgadigan: Looking at this
(1:54:49 PM) lordgadigan: Alright, for defensive purposes, can I have a list of your best Dominion-resistance / ally-control-resistance / grant-allies-dominion-resistance / summon-integrity-protecting stuff?
(1:59:17 PM) [The Heaven Architects]: (scamper922) Charm Immunity, Dominion Immunity, Golems get 30% Charm resistance, Coded Beings get 80% charm resistance (not that there are any allied golems or Coded Beings here), Commander T3, Summoner T3, If relative to current summons: He has Dragon Lord and General both at T3. If relative to summoning method, he has Expert Wizard Magic and technically a 5% bonus to not having summons go uncontrolled from Pactmaker
(1:59:56 PM) lordgadigan: Okay. Next up, stats on the God-Eater and your best weapon class abilities related to it
(2:00:08 PM) [The Heaven Architects]: (scamper922) God-Eater- (Weaponx2, Sword, Glory & Destruction & Light & Darkness, 999,999,999 Gold) +2,000,000 Melee Attack, +1,000,000 Magical Attack, +2,000,000 to all stats, 180% Critical, 280% To Hit, Wielder deals HP Drain and MP Drain to non-summoned Planetaries, Wielder gains an extra action after wielder's first action each round if any opponents are deities or had Deity Effects removed by this item, Wielder's non-unique opponents below Level 99 and wielder's opponents below Level 100 lose their Deity Effects, Wielder ignores the Resistances and Immunities of non-unique Planetaries below Level 100, 60% inflicts Devastated, 30% Glory Resistance, Wielder must be Level 60 or greater

(2:00:38 PM) [The Heaven Architects]: (scamper922) Vashna has not neglected his studies! He has T3 Swordsman!
(2:00:46 PM) lordgadigan: How about Dominion resistance on Zwei?
(2:00:58 PM) lordgadigan: And what is Vashna's Dominion Immunity coming from?
(2:01:07 PM) [The Heaven Architects]: (scamper922) Vashna's is the medicines
(2:01:16 PM) [The Heaven Architects]: (scamper922) from the lizard dude, that his allies used for him
(2:01:18 PM) lordgadigan: Aha, those!
(2:01:38 PM) [The Heaven Architects]: (scamper922) yeah, it was becoming painfully notable that most all my enemies thus far had ties to it
(2:05:34 PM) [The Heaven Architects]: (scamper922) Zweirugi though, other than the Amulet of Wholly Balanced Self and Hallucinatory Nowhere-Body having ways around it but aren't exactly in the level range, not a whole lot. Charm Immunity though. If he's aware of the attack (which admittedly, it might be catching him off guard since he's getting pulled in) he can try to parry or defend himself.
(2:05:53 PM) [The Heaven Architects]: (scamper922) (gah, really should have shifted the God-Eater to be a book)
(2:06:08 PM) lordgadigan: Okay. Thank you for the info
(2:06:32 PM) [The Heaven Architects]: (scamper922) oh! and if Numeral-Bearer lets Zweirugi fight any of this, I keep forgetting it just picked that up
(2:06:43 PM) lordgadigan: Aha! That does help / is notably
(2:06:44 PM) [The Heaven Architects]: (scamper922) He's number III I think?
(2:06:45 PM) lordgadigan: *notable
(2:06:51 PM) lordgadigan: So thank you for the reminder
(2:06:52 PM) lordgadigan: I'm heading away for now since I anticipate getting pulled mid-process if I don't, but I can start handling this and come back with an action resolution later
(2:06:53 PM) [The Heaven Architects]: (scamper922) yeah, III
(2:07:06 PM) [The Heaven Architects]: (scamper922) okay, gonna pop away for a small trip then
(2:07:17 PM) lordgadigan: k
(10:45:42 PM) [The Heaven Architects]: (scamper922) (notably, if this does get poked tonight and the logs posted, I can respond sometime in the morning from work)
(10:46:51 PM) lordgadigan: (Okay. Thanks for the note. I'll try to ferry you a copy if I move it)


Draconics wrote: Thanks! o7


Lord Gadigan wrote: (11:43:15 PM) lordgadigan: Alright, so we were on The Shielding Golem vs. Lord Crime
(11:43:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yup
(11:43:26 PM) [IZ HUGO BEKKLER!]: (scamper922) \o/
(11:44:26 PM) lordgadigan: You are in the elevator and up against a humanoid made of smoke and shadow, clad in a dark longcoat with a broad hat, a hungering knife, a sleek gun, and a variety of trinkets and baubles hanging from his arms on shadowy strings
(11:44:54 PM) lordgadigan: Round 1!
(11:44:57 PM) lordgadigan: Declare your actions
(11:44:58 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Start-of-battle: Serpent Cracker

BA members have pretty much no chance of defeating Serpent Cracker; it beat the Heed-ascension-boss
(11:45:34 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Also generally hard to respond to things start-of-battle for BA members, since rules)
(11:46:52 PM) lordgadigan: Okay. You do manage to scan Lord Crime. He's a stealth/assassination/thief arts/guns/knives/shadows/darkness/gate magic/wealth/etc focused BA member. He, like most BA members, has a lot of random side skills and stuff.
Probably most dangerous on his skillset are his act-first-each-round-against-most-stuff ability and his high crit chance / damage / instant death when attacking before opponents each round.
His statblock is huge, what in particular are you looking for?
(11:47:14 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Things worth worrying about
(11:47:46 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Overcrash? Auto-counter traps? Things TSG can facetank with his massive CON and current immunity?
(11:49:13 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG's drama turbine causes him to appear wearing a spagetti western drifter, old fashion cowboy hat, and silver sheriff star, and prominently displayed six shooter. The Prime Judge is going to lay down some old fashion justice here.

Is "Mass is the source of Speed and Grace" screwing with him up like I think it is, or is he resisting that?
(11:49:45 PM) lordgadigan: High dodge + Counterattack on dodge, Ability to take secret bonus actions and have them hit later with delayed effects, Ability to mass-set traps, Ability to steal buffs, items, and powers off of opponents, Ability to use stolen gear with the abilities' of the person he stole it from, Can turn into a supermassive elemental-factory-thing that mass-bombs stuff if in a Zone of Fire for too long
No Overcrash
Is he Immune to Instant Death?
(11:50:02 PM) lordgadigan: What is Mass is the Source riding on?
(11:50:10 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG
(11:50:17 PM) lordgadigan: Is it constantly applied, or is it needing a recast?
(11:50:22 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Constantly applied
(11:50:27 PM) lordgadigan: Does it affect speed only, or all AGI stuff?
(11:50:59 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Let me find the exact text. I expect it'd have some level of effect on everything thematically, but I think it's mostly speed-based
(11:51:17 PM) lordgadigan: Okay, please do, and I'll assess what's going on with it
(11:53:12 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Looks like it's just speed being effected
(11:55:11 PM) lordgadigan: Alright, so yes, narratively, it'll be helping screw with him some overall, but he's already doing janky things to his own speed calculations and is going to be able to override the worst effects of that
(11:55:19 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(11:55:45 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG is pretty fast himself, since he has high CON and is basing his speed off CON
(11:56:01 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Sort of got that Gingphatts thing going on
(11:56:08 PM) lordgadigan: Right
(11:56:10 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) His CON is...
(11:56:12 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Er
(11:56:15 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Resilience
(11:56:37 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Just shy of 320%
(11:57:21 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) He might be immune to criticals; checking here
(11:59:18 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Is Lord Crime immune to Charm?
(11:59:40 PM) lordgadigan: Charm yes, Dominion no
(11:59:43 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ok
(11:59:53 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The Pimp Hand is not the best strategy, then, sadly
(11:59:56 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I want to use that some day
(11:59:59 PM) lordgadigan: Haha, alas
(7/3/2017 12:00:09 AM) lordgadigan: Another day the pimp hand shall reign!
(12:00:13 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Indeed
(12:00:14 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So
(12:00:42 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG is not directly immune to ciriticals, but one thing that should be useful here is he has a flat 50% chance of reflecting/redirecting attacks because of the guy's level
(12:00:50 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Since Undefeatable Cosmos Body
(12:00:59 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) He's also flat immune to CON damage from sub-100 sources
(12:01:11 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) /has very high stat defense
(12:01:19 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) /has very high defense in general
(12:02:10 AM) lordgadigan: Right
(12:02:19 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) And is immune to Instant Death through a handful of different sources (a spell the Teapot of Ryleh Dreaming, then resistant to via Doc Blendy's buff)
(12:03:10 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Dodge doesn't do anything against him, either; he autohits with bullets

(and, incidentially, he is resistant to Swords and Bows for whatever that matters. No particular Knife resistance)
(12:03:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ok
(12:03:45 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) That's enough of a refresher for the both of us on his various powers, I think

(12:04:24 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ah, very resistant to debuffs from folks below 80 as well
(12:04:44 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) You want actions, or want to process Lord Crime's start-of-round stuff first?
(12:04:52 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Gateau's in the basket
(12:05:10 AM) lordgadigan: Nah, you can go ahead with the actions
(12:05:15 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) 'k
(12:05:16 AM) lordgadigan: Unless you particularly want to wait
(12:05:41 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If Crimeman's automatically going first, it would be nice to have some info on how stuff's going before writing actions out
(12:06:06 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If that isn't a given, I'll start writing actions up now
(12:06:12 AM) lordgadigan: Alright
(12:06:15 AM) lordgadigan: I'll process that half
(12:06:51 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ah, reading his powers again
(12:06:55 AM) lordgadigan: Yes?
(12:07:32 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) - Steals stuff

High Sanctity should block that on TSG's gear

(12:07:50 AM) lordgadigan: What's his source of that?
(12:08:05 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) High Sanctity- (Spell, Abjuration, Warding, 2,500,000 MP, 250,000,000 Gold) Target item cannot be stolen or destroyed by individuals below Level 99 and cannot have its text changed by individuals below Level 99, Caster must be Level 60 or greater and must possess the ability 'Adept Abjuration Magic Attunement' or 'Adept Warding Synchronization'

(12:09:03 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Mass-applied to gear pre-quest, and remember TSG's buffs (as well as those of the rest of the team) are unusually hard to effect since they're twinned to things sitting outside the quest and should remain in effect as long as they're on either source
(12:09:25 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Mass being the source of Speed and Grace being an exception there since it was applied mid-quest
(12:09:53 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(12:09:54 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Proceed
(12:10:21 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Good to get that sort of stuff out of the way early in a battle rather than having to try and retrofight things that shouldn't have gotten through
(12:11:17 AM) lordgadigan: "Mass-applied to gear pre-quest,"
By TSG or another caster?
(12:11:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) By TSG
(12:11:27 AM) lordgadigan: Okay
(12:11:35 AM) lordgadigan: In case it matters, what Tier Abjurer is he?
(12:11:59 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Adept, highest currently possible that I'm aware of
(12:12:03 AM) lordgadigan: Okay
(12:12:04 AM) lordgadigan: ty
(12:12:07 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) np
(12:12:11 AM) lordgadigan: Processing
(12:22:20 AM) lordgadigan: Lord Crime instantly appears behind the Shielding Golem and attacks him with a barrage of daggers. TSG resists Instant Death and Venom, avoids getting his Cosmos Body mugged, and takes light damage.

Lord Crime then demateralizes, reappears in a defensive stance that increases his odds of countering, and shields him with umbramancy while he becomes partially conceptually discorporate. Traps manifest around him.

You're up.
(12:23:06 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Does having (successfully) dealt with Hank in the past give TSG any edge against Lord Crime's traps?
(12:23:31 AM) lordgadigan: I'll go with yes, that gives a minor narrative boost
(12:24:55 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Pre-action scanning the traps via Serpent Cracker (that ability really is rediculously good with anything divination-wise): anything to worry about?
(12:25:41 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) vs his fusion superbullets + Cosmos Darkener + auto-hit anti-deity bullets
(12:26:02 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So many conditionals
(12:26:17 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I guess I'll write the action out with that in mind rather than requiring you to nail down exactly what the traps are
(12:26:26 AM) lordgadigan: Thank you
(12:26:32 AM) lordgadigan: Post the bullets after the action so I can factor them more
(12:26:33 AM) lordgadigan: And I'll
(12:26:37 AM) lordgadigan: Go start a load of laundry
(12:26:42 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(12:30:15 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Is Lord Crime "Plane-Distanced"?
(12:32:34 AM) lordgadigan: Back
(12:32:50 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) ~
(12:32:51 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Writing
(12:32:57 AM) lordgadigan: I'll go with 'partially'. Moreso incorporeal. He's tapping into his skillsets as both a Wanderer and as a Conceptual
(12:33:08 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) It's a specific effect
(12:33:12 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Constant effect
(12:33:15 AM) lordgadigan: Ah, no
(12:33:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ok
(12:33:45 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Do let me know if anything he (or Lili) encounters is; I have a specific, rather old counter to it
(12:33:52 AM) lordgadigan: Huh, noted
(12:34:10 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow)
2x Bascaradine Grenade: Gray Reginald- (Consumable, Lethal Item, Earth & Fate, 1 Charge, 5,217,333 Gold) (+ or -, randomly determined) 33,000 SAN, Deals 555,000,000 Flat Fate element damage to targets named 'Spider of Wraalor' that possess the constant effect 'Plane-Distanced', Inflicts Petrified on targets who are afflicted with Vanished, User gains an additional action after using this item if user has another item with an indentical price equipped, 50% cures user of 33,000 points of Gold Damage
(12:35:28 AM) lordgadigan: Do you have a way of making them that spider?
(12:35:33 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) No, no
(12:35:42 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Misread the item
(12:35:46 AM) lordgadigan: Hah, k
(12:35:49 AM) lordgadigan: But if you see that spider
(12:35:53 AM) lordgadigan: You have an answer to it!
(12:35:56 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I do
(12:41:09 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Return to Reality- (Spell, Gate Magic, Spatial, 2,500,000 MP, 500,000,000 Gold) Cures Vanished up to 5 times per target per thread, Caster must be Level 60 or greater and must possess the ability 'Adept Gate Magic Synchronization'

(12:41:21 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Can that be used to counter-act the discorporeal nature of Lord Crime?
(12:41:36 AM) lordgadigan: With your level of skill in gate magic (or at least what I think you have in it) yes
(12:41:43 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Expert
(12:41:46 AM) lordgadigan: Yeah
(12:44:40 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) How is this guy against Illusion? So far TSG has used the Razors three times against stuff this level, and each time they have been either outright co-opted or entirely ineffective
(12:44:57 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (I'm writing things as I go along)
(12:45:16 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I'm beginning to expect those aren't a usable weapon against things that have effective scanning capabilities
(12:46:13 AM) lordgadigan: At your level, they really aren't the best thing against opponents with decent scan.
Lord Crime has enough illusion and Divination to make them an iffy bet
(12:46:22 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(12:46:52 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Kind of conceptually weird when you're mincing Fiends in the arena and then the attack doesn't work in RP
(12:46:59 AM) lordgadigan: (Catastraphon would be an example of someone without enough scan, though he brings his own problems and counters like being able to make it count as a weird apocalypse)
(12:47:01 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) That's the BA though
(12:47:08 AM) lordgadigan: Yeah
(1:01:20 AM) lordgadigan: Stepping away from this to troubleshoot buying clothes from a website that isn't working
(1:01:26 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(1:01:43 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) This is taking a while since I'm writing all of TSG's bullets out by request
(1:07:10 AM) lordgadigan: Just the
(1:07:13 AM) lordgadigan: Importatn bullets
(1:07:15 AM) lordgadigan: That you want me to
(1:07:16 AM) lordgadigan: Focus on
(1:07:17 AM) lordgadigan: Since you were
(1:07:18 AM) lordgadigan: Mentioning
(1:07:19 AM) lordgadigan: Specific
(1:07:20 AM) lordgadigan: Ones
(1:07:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Oh, they're all important, haha
(1:07:27 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) To some extent
(1:07:35 AM) lordgadigan: Hrm
(1:07:36 AM) lordgadigan: Proceed
(1:07:50 AM) lordgadigan: We'll discuss later whether they actually are all helping
(1:07:53 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) It's good to have an actual description of TSG's attacks for once instead of the "he fires all the bullets again" they usually get
(1:08:06 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) He's turned into Massau Lite with that quiver
(1:10:03 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG pushes up the brim of his hat, creating a bubble of Warding around his abilities to help prevent his "swank" from being stolen by this guy, conceptually pushing them further into a securely warded interior pocket alongside his Hyperspatial Health Reservior.

His first full action is spent speed-loading ammunition into the Cosmos Darkener and Certain Death Six Shooter (he regularly doesn't bother to "load" them and just has them in there to start with), twirling them around, and then layering them with a mix of Fate and Fortune to guide them and gild them through the traps, along with Spatial to allow them to strike super-spatial targets from unusual directions and ignore more "physical" traps. The Seven Gifts of Death gets juggled out in favor of the Death-Stinger Bees, and the timeline-splitting bullets go into the Contingency Weapon (which is set to shoot down attemts to counter this and time-blurred actions). Orahalcum Drain-Fang bullets, the self-hyping "Best Bullets???!!!???" and the duplicate Nowhere Droplets get switched out for Temporally-Adjustable Inevitable Bullets (which also go into the Contingency Weapon) and Tashkelmekkeljarnan Dys-Shelms on the fly via abilities.

After careful consideration, TSG decides not to unload all his stored-spell ammunition just yet and merely mass-fires his pool of massau-like pool of ammunition. It's easy to gloss over that when every attack he makes uses all of them. Let's take a moment to detail what it consists of, shall we?

First, and by far the strongest, the Cosmos Darkener fires the Anti-Deific Megacannon Rounds, guided by anti-deity level power to ignore dodge entirely and uneeringly, shooting straight through the mess of traps at Lord Crime to apply both the effects of Return to Reality and a stack of its hideous debuff to the crime boss, weakening his ability to dodge subsequent hits.

Second, the Certain-Death Six Shooter (itself guided uneeringly to hit the target, ignoring dodge) follows close behind that with Optmized Planet-Shatter Armageddon-Rain Bullets, which split into dozens, perhaps hundreds of others, raining down irresistably like the Tide itself and seeking to outright overwhelm the mess of traps by volume of powerful shots, Dynamboosted and Force-Overwelming. They are, notably, Progress and Dream element, able to wipe away opposition and zero out responses.

That is followed by another five shots from the Six-Shooter, firing the Seeking Spheres of Khorlat'Oulm (a level 75 outsider in bullet form, protected by merit of High Sanctity from being damaged or such), "Best Bullets" (Dream + Mystery + Progress in one item!), Final Torment Bullets, Nowhere Droplets, and finally World Requiem Bullets.

After that, from no particular gun, come the Tashkelmekkeljarnan Dys-Shelms and Master's Silver Bullets. Let's not forget the Death-Stinger Bees, either! The Swarm innundates the target area with stingy-awfulness.

A banked shot from the Contingency Weapon with the Timeline-Splitting Bullets and finally the Temporally-Adjustable Inevitable Bullets is hanging around to mess with Lord Crime when next he tries to act here, perhaps mid-action. If things start going badly, the Contingency Weapon shoots the timeline-splitting bullets to reset the round and TSG adjusts things accordingly with his initial augumentation-action.

And then he does it twice more with each! Triple Shot is a swanky ability from back in the day.
(1:10:18 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Done, looks like. Any questions there?
(1:36:52 AM) lordgadigan: Back, got things working
(1:37:04 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) *trumpets*
(1:37:06 AM) lordgadigan: Processing that, will let you know if questions pop up
(1:40:07 AM) lordgadigan: What majors are on this?
(1:40:19 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ohoho
(1:40:24 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Well
(1:40:55 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Each hit (aside from the Iron Rain bullet mass-spam) has an 80% chance of inflicting Instant Death from the quiver
(1:41:03 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I probably have a few others; let me see
(1:42:14 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) + Insanity
+ Venom
+ theoretically Petrification/Vanished (if the Seven Deaths Six Shooter) came into play
(1:42:43 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Chances for those are lower, though; 30%, then 15% (auto-infliction on the others, but opponent must die to the action)
(1:42:48 AM) lordgadigan: Percentages and sources on those?
(1:44:19 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Teapot of Ryleh, Death-Stinger Bees, Seven Gifts of Death (and I was wrong about Petrification/Vanished; it's Instant Death: Doomed, Petrified: Time Stop, and Crippled)
(1:44:40 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) 30%/15%/Auto-infliction (but the item got swapped out)
(1:44:52 AM) lordgadigan: ty
(1:45:12 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Also 10% selectable-major on the Planet-Shatter bullets, but that one is going for volume over effects
(1:45:30 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ah
(1:45:47 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) 80%/40% Instant Death, off the Quiver and Six Shooter respectively
(1:46:12 AM) lordgadigan: Return to Reality
(1:46:13 AM) lordgadigan: How are you
(1:46:13 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) 75%*, not 80%
(1:46:15 AM) lordgadigan: Casting it
(1:46:16 AM) lordgadigan: Mid action
(1:46:49 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Didn't really think of that
(1:46:56 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) We can tie it into the first action with...
(1:46:57 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Inscribe Missile with Magic- (Technique Ability, War Mage) Possessor may use 'Inscribe Missile with Magic' in conjunction with a 'Magical Attack' or 'Cast a Spell' action so long as no other technique is used. Said action is delayed until possessor performs a 'Ranged Attack' action, with possessor being able to delay a max of 3 such actions in this manner at a time.
(1:47:19 AM) lordgadigan: This isn't a magical attack or cast a spell. You need a prep action to stick it on stuff.
(1:47:29 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) 'k
(1:47:37 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Is TSG fast enough to get bonus actions against this guy?
(1:47:54 AM) lordgadigan: No. His instant-act is narratively screwing with that too much
(1:48:15 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Is the action going to suffer from its lack? His ammo/weapons/powers are generally sufficient to hit conceptual beings, like with Chally before

(1:48:41 AM) lordgadigan: It shouldn't be strictly required. He's got the nowhere stuff; it was just something that added to things
(1:48:54 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Also: The first action is a prep action, where he's layering elemental stuff over his ammo so it gets around the traps and assorted powers this guy has
(1:49:03 AM) lordgadigan: Let me look at that
(1:49:08 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If it's the spell or everything else, he'll take everything else though
(1:49:38 AM) lordgadigan: Mmm. It's more in-theme for that, but we don't want to overload the action
(1:49:46 AM) lordgadigan: So I'll proceed with the attack as set
(1:49:57 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG does get two actions
(1:50:00 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Because Hugo
(1:50:38 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Fine with that dropping off the first one though if you think it being there's too much; I honestly thought it had an attack for a minute there because I'm not used to offensively using support spells
(1:51:24 AM) lordgadigan: The general gist of things (since I'm getting ineffectually tired): TSG is hitting and dealing very high damage, with his stuff piercing umbra-shields, attempts to steal the attack mid-attack, attempts to dodge, and with TSG tanking a counter (combined with a steal attempt to hijack TSG's ability to act again). Insanity does land on Lord Crime. That's probably game there, with him being really hurt, insane, unable to engage contingencies properly, and unable to cure himself.

I'm calling things for the night, though, since I don't want to try to figure out treasure here with how fatigued I've suddenly and weirdly gotten.
(1:52:01 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Sorry to overload you
(1:52:09 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Sleep the sleep of the sleep-needing
(1:52:16 AM) lordgadigan: It's alright. You're gunning to win stuff, and it's mostly not you, it's mostly just that it's late
(1:52:22 AM) lordgadigan: Sleep well!
(1:52:25 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) ~
(1:52:30 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Thanks for running stuff
(1:54:30 AM) lordgadigan: Thank you for playing
(3:31:52 PM) lordgadigan: Alright, so, you completed the first round of that battle
(3:31:54 PM) lordgadigan: And your opponent
(3:31:56 PM) lordgadigan: Is Insane
(3:31:58 PM) lordgadigan: And really hurt
(3:32:00 PM) lordgadigan: Actions for round 2?
(3:33:35 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG does a scan to make sure he's not faking it, then chuckles and minces him with illusionary razors he can't defend against.

"Sometimes you just get... Lucky."

His smile glitters.
(3:33:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If he's pretending to be insane or something, I'll write out different actions
(3:34:10 PM) lordgadigan: Okay. Assuming he actually scans as insane, is that action done?
(3:34:43 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Scans as insane/doesn't have some goofy workaround where he's going to recover immediately/is ignoring the Insanity/has contingencies that control his actions in play
(3:34:44 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yeah
(3:34:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Liar's Million-Billion Razors x2)
(3:34:57 PM) lordgadigan: Okay
(3:35:00 PM) lordgadigan: Processing
(3:35:16 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Razors > Roughly double the damage of last round, mechanically
(3:35:47 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Iron Rain Bullets stronk, but Razors stronker)
(3:36:39 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (They just, apparently, don't generally work)
(3:42:30 PM) lordgadigan: The scan shows that he is actually Insane. The razors succeed, and your opponent is diced.
With that accomplished, we move on to loot.
He's dropping a *lot* of stuff, and it's basically irrelevant to you. There's some Curse inflicting bullets in there that you might want to swap in, but that's about it for stuff that I can see actually helping your main build.
I'm avoiding statting the things since you're planning to give them back post-quest.
You do get 100 times the XP of a 79 and 100 Bonus Weeks, though.
(3:43:03 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG'll just store everything for now
(3:43:19 PM) lordgadigan: Okay
(3:43:22 PM) lordgadigan: Generating the next battle
(3:44:05 PM) lordgadigan: Uncle Steve vs. Nymbro
(3:44:13 PM) lordgadigan: Processing
(3:44:34 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG sends him happy thoughts, reminising about the fantastic things they've done together
(3:44:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Couldn't ask for a better unkle
(3:45:12 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ooncle
(3:46:22 PM) lordgadigan: Uncle Steve wins
(3:46:26 PM) lordgadigan: Determining the next battle
(3:46:59 PM) lordgadigan: Uncle Steve again vs. Rentharr Dravis
(3:47:17 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The happy thoughts continue. Such fun with crystals!
(3:48:52 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Come on Uncle Steve you got this)
(3:51:48 PM) lordgadigan: Rentharr Dravis wins
(3:51:52 PM) lordgadigan: Determining the next battle
(3:52:01 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG swears bloody vengence
(3:52:01 PM) lordgadigan: (Alas poor Uncle Steve)
(3:52:23 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (TSG was very fond of his uncle)
(3:52:36 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Did we get to see that?
(3:52:43 PM) lordgadigan: Head Chef Pauline Carr vs Tasshaemot
(3:52:50 PM) lordgadigan: Ah, going with no
(3:52:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Unfortunate
(3:57:17 PM) lordgadigan: Tasshaemot wins
(3:57:20 PM) lordgadigan: Determining the next battle
(3:57:34 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Takin' losses!
(3:57:57 PM) lordgadigan: Roulette Master vs Vladimir Oritzev
(3:58:11 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Aaaaand that's a pause
(3:58:15 PM) lordgadigan: Yeah
(4:17:23 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Nooooo Uncle Steve)
(4:17:33 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The tears are real
(4:17:50 PM) [IZ HUGO BEKKLER!]: (scamper922) (oh goodness, what did I just log in to?!)
(4:18:06 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Definitely bringing him back when able)
(4:18:09 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) We took some losses
(4:18:29 PM) [IZ HUGO BEKKLER!]: (scamper922) Speed Masters fight right? last I head was Golem vs. Lord Crime
(4:18:43 PM) [IZ HUGO BEKKLER!]: (caelzeph) Dravis beat Uncle Steve and Tasshaemot beat Carr
(4:18:58 PM) [IZ HUGO BEKKLER!]: (caelzeph) Golem beat Lord Crime
(4:18:58 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) TSG pretty resoundingly won his fight, then Uncle Steve killed the Time-assassin dude. Then ^

(4:19:08 PM) [IZ HUGO BEKKLER!]: (scamper922) bleh
(4:19:18 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Some losses were expected
(4:19:36 PM) [IZ HUGO BEKKLER!]: (scamper922) yeah, any decent loot on Lord Crime?
(4:20:02 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Some bonus weeks. Nothing else particularly usable since we're handing BA-vs-BA loot over post-quest
(4:20:43 PM) [IZ HUGO BEKKLER!]: (scamper922) yeah, just curious if there was swag we could make use of in the now :D
(4:20:54 PM) [IZ HUGO BEKKLER!]: (scamper922) egads, Avast needs another restart, brb
(4:21:24 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) It was mentioned TSG had some curse-inflicting bullets
(4:21:42 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Well, Lord Crime > TSG. Nothing else was build-improving
(4:36:10 PM) [IZ HUGO BEKKLER!]: (scamper922) what's the next/current fight?
(4:36:46 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) RM vs Oritzev
(4:36:47 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Vladimir Oritzev (Human, Level 85)
- A man in an expensive red suit with a gun.
(4:36:53 PM) [IZ HUGO BEKKLER!]: (scamper922) oh jeez
(4:37:43 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Good luck. He's probably one of the harder folks on their team, though I expect Dravis and Tasshaemot to be the actual-strongest (though probably weakened some by their fights against Uncle Steve and Carr)
(4:38:14 PM) [IZ HUGO BEKKLER!]: (scamper922) how are we looking on numbers?? since I do have the option to spark the other boss form here
(4:38:53 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I think it's a good idea to save that for now, though of course using it is your perogative
(4:39:08 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The RM is pretty fresh and clobbered his last opponent relatively easily
(4:39:09 PM) [IZ HUGO BEKKLER!]: (caelzeph) Still have Bekkler, Volatilis and the Golem (maybe some others?)
(4:39:15 PM) [IZ HUGO BEKKLER!]: (scamper922) okay
(4:39:20 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Let's find it
(4:40:14 PM) [IZ HUGO BEKKLER!]: (caelzeph) Bartenders and William are sidelined for now, Carr and Steve are down
(4:40:15 PM) [IZ HUGO BEKKLER!]: (caelzeph) Ah, we have post-lady too
(4:40:38 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) - Hugo Bekkler (Immortal, Level 80 Faction Leader)
An short, older man with a large, bushy white moustache, beard, and green suit sitting mounted in a giant rotary phone with quad mecha-legs. Small tables with additional phones are attached to the upper part of the seat-area, gatling guns hanging from their undersides.

- Mirian Tallyn (Human, Level 76)
A black-haired woman in a postal worker's uniform with a war-lance on her back.

- Das Puzzle Deathwhale Thingie (Aquatic & Abstract, Level 86)
An enormous leviathan-like whale made out of puzzle pieces. It is very colorful and very ominous.

- Ekhtero Esh (Human & Outsider, Level 81)
A man in regal white-and-gold clothes with a symbol of a tree whose roots wrap around stars on his cape. His hair is blue, and his eyes are solid-white.

(4:40:45 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) + TSG/RM/Volatilis
(4:40:52 PM) [IZ HUGO BEKKLER!]: (scamper922) ah, okay
(4:40:54 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I think we still have the numbers to take this
(4:41:00 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Without too serious losses
(4:41:05 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Tallyn might fall
(4:41:13 PM) [IZ HUGO BEKKLER!]: (scamper922) worst case I'm still sitting on an Overcrash
(4:41:16 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yeah
(4:41:22 PM) [IZ HUGO BEKKLER!]: (scamper922) so yeah, we'll roll it straight
(4:41:24 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) /bossform ignores overcrash burnout
(4:41:36 PM) [IZ HUGO BEKKLER!]: (caelzeph) Deathwhale is a terror yet to be unleashed
(4:41:38 PM) [IZ HUGO BEKKLER!]: (scamper922) yep!
(4:41:47 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) So worst comes to worst RM probably has two strong fights left in him
(4:42:04 PM) [IZ HUGO BEKKLER!]: (scamper922) well this might be one ;) level 85 even
(4:42:09 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yeah
(4:42:13 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Level isn't everything though
(4:42:18 PM) [IZ HUGO BEKKLER!]: (scamper922) yep yep
(4:42:54 PM) [IZ HUGO BEKKLER!]: (caelzeph) Especially with ALL THE ROULETTE
(4:42:55 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I'm curious how DPDT and Esh are going to do in combat
(4:44:22 PM) [IZ HUGO BEKKLER!]: (scamper922) Gad mention when he'd be next around, or if he's handling someone else atm?
(4:44:24 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I expect Dravis to be a super-attack fueled abomination to fight (though he has hopefully been stuck with some nasty and depleted by Uncle Steve and the guy himself isn't particularly strong, he just has a lot of powerful tools). Possible high-level Demon support too
(4:44:27 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Nope!
(4:44:31 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) He's gone for now
(4:44:33 PM) [IZ HUGO BEKKLER!]: (scamper922) roger
(4:46:18 PM) [IZ HUGO BEKKLER!]: (caelzeph) Wonder if Steve managed to get off the Inescapable Portrait
(4:46:37 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Our opposition:

(probably partially depleted)
Rentharr Dravis (Human, Level 85)
- The crystal monopolist himself. He's got a crystal suit, crystal sunglasses, and far more rings than actually look good. Ioun stones fly around his head, and he has defense matrices of empowered jewels.

Speed Miser Evsereen (Human, Level 80)
- A woman with golden hair and a green suit; she is watching and manipulating screens displaying currency information.

Vladimir Oritzev (Human, Level 85)
- A man in an expensive red suit with a gun.

Speed Wizard Wylo (Alien, Level 80)
- A short, fat alien in silvery robes with a head that rises in a pointed gumdrop shape with a toadlike mouth; he is passively casting a cycle of spells so fast that you scan can't pick up their nature.

Speed Gunner Gunther (Human, Level 75)
- A muscular, blond man in a very fine car, which is stocked with all manner of guns piled in the seats.

Oktebra Dessabre (Human, Level 79)
- A woman in a black-and-red dress with an eyepatch and staff-gun.

(possibly partially depleted)
Tasshaemot the Ruinous Wyrm (Dragon, Level 85)
- A massive dragon made of furious, roling energy that glows with constantly-emitted power.
(4:47:06 PM) [IZ HUGO BEKKLER!]: (scamper922) Oh man, if one of our three could bring down Dravis :D
(4:47:10 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Yeah
(4:47:13 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) $$$
(4:47:45 PM) [IZ HUGO BEKKLER!]: (scamper922) Tass is notable too, given his Fury is pretty unique
(4:47:47 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) We match them member for member. I think the Speed <people> won't be especially dangerous, though Evsereen might be able to steal abilities (since that's what actual Misers do in the enemy list). She seems more the Scanner sort, honestly.
(4:49:21 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The wizard probably has some hellish chaincasting gimmick that can be quasi-easily disrupted by one of our three, Dessabre doesn't look particularly strong, and Tasshaemot is just going to have to be wrestled to the ground and shot in the head, No idea on Oritzev, and Davis is essentially confirmed as being very dangerous.
(4:49:58 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Very, not extremely; I double Uncle Steve went down without a fight and he wasn't a critical-priority threat before
(4:51:57 PM) [IZ HUGO BEKKLER!]: (caelzeph) Speed Miser got taken out by Bekkler
(4:52:07 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) All the better, then
(4:52:37 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Aside from our mailman-lancer lady and Dravis/Tasshaemot, I think everyone on our team is probably stronger than everyone on theirs
(4:53:32 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I expect the Deathwhale especially to rip people apart
(4:53:37 PM) [IZ HUGO BEKKLER!]: (scamper922) I'm mildly worried how little we know of Vladmir
(4:54:08 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) He's an unknown, yeah
(4:54:43 PM) [IZ HUGO BEKKLER!]: (caelzeph) How's the RM's roulette summon looking?
(4:54:54 PM) [IZ HUGO BEKKLER!]: (caelzeph) As I think he's due a roster refresh
(4:55:01 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) A what?
(4:55:15 PM) [IZ HUGO BEKKLER!]: (scamper922) I'm not sure if/what Gigphantts actually killed?
(4:55:23 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) ?
(4:55:28 PM) [IZ HUGO BEKKLER!]: (caelzeph) Hm
(4:55:33 PM) [IZ HUGO BEKKLER!]: (scamper922) The RM's random summons
(4:55:42 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I copied over their original roster (and ours) and subtracted out the folks who died
(4:55:51 PM) [IZ HUGO BEKKLER!]: (scamper922) yeah, I think their hordes took the brunt
(4:56:00 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Like you said, the RM has an Overcrash and the RM's a funky prime with a head full of world-eating artifact-leeches whose general force of momentum passively bends Fortune to his favor. I think you'll win.
(4:56:05 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) It might hurt though
(4:56:17 PM) [IZ HUGO BEKKLER!]: (scamper922) yeah
(4:56:26 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Or not, we'll see; level isn't everything and the guy's an unknown
(8:23:09 PM) lordgadigan: This team
(8:23:19 PM) lordgadigan: RM is up against Orietzev
(8:23:24 PM) lordgadigan: The battle starts
(8:23:32 PM) lordgadigan: With a 3rd person view of RM minding his own business
(8:23:37 PM) lordgadigan: Waiting for his opponent to arrive
(8:23:44 PM) lordgadigan: A targeting reticle appears on his head, flashes red
(8:23:47 PM) lordgadigan: There is a gunshot
(8:23:55 PM) lordgadigan: RM blurs just as the bullet would hit
(8:24:00 PM) lordgadigan: 'LUCKY DODGE!'
(8:24:17 PM) lordgadigan: Orietzev drops down into battle, somewhat frustrated that his initial attack missed somehow
(8:24:20 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Orietzev has invoked The Announcer. He's doomed!)
(8:24:24 PM) lordgadigan: Round 1! Declare actions! I'm moving out of here
(8:24:24 PM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) (Good thing his head is non-essential, haha! Take that, gunman!)
(8:25:11 PM) [IZ HUGO BEKKLER!]: (caelzeph) (Given what's in the head, I'm pretty sure headshotting the RM would make the situation much, much worse for the guy)
(10:09:34 PM) [IZ HUGO BEKKLER!]: (scamper922) (gah, magic night finally ended)
(10:11:53 PM) [IZ HUGO BEKKLER!]: (scamper922) The Roulette Master laughs, it's time for the WONDERSHOW! \o/ He throws his arms out and casts to put pressure on the gunman, as the elevator is now Orihalcum Sawblades!! [Wondershow: The Earth Is Now Orihalcum Sawblades!]
(10:12:43 PM) [IZ HUGO BEKKLER!]: (scamper922) The Summons are tripping over themselves, it'd be a shame if one of them accidentally intercepted an incoming attack!
(10:13:03 PM) [IZ HUGO BEKKLER!]: (scamper922) Done (I'm shoo'ing guests as normal still and actually not sure how that spell looks!)
(7/4/2017 12:00:39 AM) lordgadigan: When you say pressure
(12:00:49 AM) lordgadigan: Do you mean the normal sort or a more literal sort
(12:00:50 AM) lordgadigan: Basically
(12:00:57 AM) lordgadigan: Are you using some kinda gravity magic to
(12:01:00 AM) lordgadigan: Force him into the blades?
(12:01:31 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I think part of it was a choice between dodging away (into the blades) or getting into close range?
(12:02:21 AM) lordgadigan: Can I get a list of what summons are currently still present? I seem to remember a lot of them dying
(12:03:02 AM) [IZ HUGO BEKKLER!]: (scamper922) oh, no, normal, like 'it's hard to aim when the WORLD is sawblades'
(12:03:10 AM) [IZ HUGO BEKKLER!]: (scamper922) Um, I'd need to check
(12:03:24 AM) [IZ HUGO BEKKLER!]: (scamper922) one sec
(12:03:45 AM) [IZ HUGO BEKKLER!]: (scamper922) Solar Ooze died
(12:04:47 AM) [IZ HUGO BEKKLER!]: (scamper922) Heavenly Dad Died, REzzed, then was unsummoned
(12:05:15 AM) [IZ HUGO BEKKLER!]: (scamper922) Yeah, Matriarch and Colossus down as well
(12:05:30 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) What's alive? The low level dudes?
(12:05:37 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Gun-demon and... Something else?
(12:05:50 AM) [IZ HUGO BEKKLER!]: (scamper922) Curmudgeonly Suckdragon (Dragon, Level 62)
- A large dragon that walks with a cane, has large glasses, and yells at all those whippersnappers around it with its toothless, large-gummed mouth. Presumably some wyrm-version of the Mumbling Suckdragon.

Extreme Demon (Demon, Level 66)
- A multi-armed demon wielding a huge katana that bleeds, two huge automatic rifles, and a scythe made of screaming souls that wears a black trench coat, has sunglasses, and has toxic spines protruding from its back, arms, and legs.

Golden Turkey (Aerial, Level 65)
- A solid gold turkey. Looks fast.

Great Crystal Tide (Elemental & Ooze, Level 68)
- A surging mass of colorful crystals that converts land near it into crystal and that can flow through the earth.

Oval Named Paulette (Abstract, Level 68)
- A pink oval with a pretty sun hat with a flower on it.

Tide of Dissolution (Ooze, Level 77)
- A multicolored sea of fluid with millions of arms that reach out from it to dissolve away all it touches.
(12:06:29 AM) [IZ HUGO BEKKLER!]: (scamper922) those, they could still intercept a hit though if uuuunlucky enough
(12:09:16 AM) lordgadigan: Okay
(12:09:18 AM) lordgadigan: Processing
(12:29:36 AM) lordgadigan: With a flourish, the Roulette Master engages the WONDERSHOW! There is a dinging of bells, flashing of lights, and burst of confetti as the elevator turns into a buzzing expanse of Orihalcum Sawblades. Orietzev is initially caught in the attack, which cuts through his suit and deals moderate damage before he engages levitation functions hidden in his shoes and escapes the sawblades.

From all around him emerge warp-gates, from which a barrage of missiles and spells fly forth. The Roulette Master's summons stumble around and intercept some of the blasts, but Orietzev's attack continues unabated after blowing through the summon ranks and hits the Roulette Master for mid-low damage (with the sawblades on the wall he is knocked into retracting just before he hits them; can't damage the magician with the track).

The Tide of Dissolution recongeals.

Orietzev bites down on medicine capsule hidden between his teeth and heals through the power of exotic herbs and tinctures obtained from the most exotic locales on the Homeworld.

Round 2! Actions?
(12:31:42 AM) [IZ HUGO BEKKLER!]: (scamper922) to confirm, that's a medicine and NOT a food consumable?
(12:40:16 AM) [IZ HUGO BEKKLER!]: (scamper922) (as far as the RM can tell from seeing it)
(12:42:26 AM) lordgadigan: Correct. MEdicine consumable
(12:42:31 AM) lordgadigan: Not food
(12:43:04 AM) lordgadigan: Sorry, went to briefly do something else since I expected it to take a bit to type up PC actions
(12:43:39 AM) [IZ HUGO BEKKLER!]: (scamper922) np, I was typing under the assumption it was in fact a medicine
(12:45:13 AM) [IZ HUGO BEKKLER!]: (scamper922) "You did good to not be near my dastardly sharp surfaces, but were you prepared for THIS?!" He slams the hilt of his scythe onto the floor, ill-luck and chaotic whim pouring forth!

'hut-hut-hut-hut-hut-hut-hut-hut!' Marching is heard from unseen footsteps. Whirling saws and hardy hammers are heard as One Billion Evil Carpenters get to work!

A powerhouse of carpentry ruptures from the circumference of the elevator inwards, jutting out all over to intercept and impact the suited gunman! Splinters, dust, and nails obscuring the onslaught!

But oh no, that's not all, these are EVIL caprenters supporting an EVIL plan! Oh yes! The carpentry is a part of the world still, as is the fact the worlds is still covered in, you guessed it, BONUS ORIHALCUM SAWBLADES! (*Confetti* "huuurrraaaayy!!!") The Sawblades are still their and now coming from workshopped angles shrouded in lumber!

The feet march off! This attack is not only the RM's offense but his defense! He's created a tapestry of chaotic and mindless timber to tread within!

[Fortune Sever: Fading Call: One Billion Evil Carpenters!]
(12:45:28 AM) [IZ HUGO BEKKLER!]: (scamper922) Done
(12:52:49 AM) [IZ HUGO BEKKLER!]: (scamper922) (while I don't work tomorrow (part of why I'm still up) I can't mess up my schedule too much more, so I'm likely out for the night after this next action)
(12:53:06 AM) [IZ HUGO BEKKLER!]: (scamper922) (if Wriggle or Cael are around to get the one after that they can though)
(12:55:06 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Get the one after that > Run him for the next round?
(12:57:01 AM) lordgadigan: Processing
(12:57:16 AM) lordgadigan: (Noted about departure. I'm not running this too late either)
(1:03:09 AM) lordgadigan: Orietzev anticipated the Roulette Master trying to move him or launching the saw blades at him somehow. He did *not* anticipate the elevator flooding with evil carpenters creating a deathtrap-maze of hasty construction covered in deadly blades.

His warp-gates, ready to shoot sawblades away or anchor him in position, fail to stop the carpenters' attack, leaving him once again being cut up by saws that pierce through his suit, leaving it rather less-fancy than it originally appeared. He takes moderate damage, but resists being wounded.

When the carpenters vanish, Orietzev engages his shrink-modulator, makes himself smaller and harder-to-hit (allowing him to once again exist between the blades), and, rather than attempting to navigate the maze of blade-covered carpentry, activates a device to mass-teleport thousands of anti-life bombs directly into the Roulette Master, dealing mid-high damage to the Prime, but getting unlucky on their instant-death rolls.

As the round ends, Orietzev's magic contracts with tailoring agencies kick in, and tiny fae master-tailors briefly warp in to touch-up his suit and fix the damage done to it.

Round 3! Actions?
(1:25:51 AM) [IZ HUGO BEKKLER!]: (scamper922) The Roulette Master's echoing laugh can be heard throughout the woodwork. Nothing is seen at first until his arms extend around the tiny Vladmir as his seeming colossal Jack-o'-lantern alights and looms over him.

"What a horrible night to have a curse ....."

Something unspeakable happens, unable to quite accurately be described even by those witnessing it, leeeeeeeching at Vladmir's soul as well as the world around him. Something terrifying, crippling, agonizing, and tragically . . . bad? The Roulette Master recites upon the EVIL stage the Drastically Bad Stageplay of Joshua the Vole! The Stage was set by those carpenters! The story of Vladmir only needed the main star to fall into it for the final act! Much like his curtain call on the last gun-wielding technologic trickster he faced, Thrandark, the scene fades to black as the attack resolves, the squelching of leeches heard amongs the ripping saws.

[Unfortunate Spell: Joshua the Vole's Drastically Bad Stageplays] (building the Unfortunate Spell off of the Fortune Sever from the round prior on the stageplays spell, which is usually just nasty debuffs and those silly saws again)
(1:26:49 AM) [IZ HUGO BEKKLER!]: (scamper922) Done, and out, and yeah, this next one, otherwise I can get it in the morning if it's posted :P
(1:26:56 AM) [IZ HUGO BEKKLER!]: (scamper922) nighto!
(1:27:00 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) ~
(1:31:32 AM) lordgadigan: Have a good night!
(1:32:49 AM) lordgadigan: Processing
(1:38:28 AM) lordgadigan: The lines hauntingly echo through the vastly-expanded elevator's woodwork. The scenes are punctuated by the whirr of sawblades (all part of the script and the atmosphere). The play is on, and, though Valdimir attempts to stop it with a spell cancelling seeker-round, the Roulette Master, ever-fortunate, blocks the shot with a sudden stageprop (crafted from the same fine orihalcum as the saws that decorate the stage) and locks the play into 'inevitable'.
Later, perhaps too much later, the stageplay ends, and Orietzev, forced to stay in place for its duration, is found petrified; the play was so horrid, boring, and long that his form turned to rock to escape it.
Processing loot
(1:38:55 AM) lordgadigan: As an aside, though, that took long enough that this team has officially stalled the Speed Masters through the Forcystus fight unless Forcystus pulls some kind of equally funky stall
(1:39:15 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) How long did it take?
(1:39:51 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Jesus, that wasn't a good move
(1:40:17 AM) lordgadigan: On one hand, the vole's stage plays tend to take a couple hours. On the other hand, Roulette Master is extremely skilled with anarchomancy and tends to be lucky. It took less time outside the battle than it did inside, but it was still a slow attack
(1:40:36 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) William-Senior slow or what?
(1:41:20 AM) lordgadigan: Not quite as bad, as William Senior has that in as a specific thematic weakness, but probably the slowest not-him attack shown on this
(1:41:29 AM) lordgadigan: Unless RM has time powers that I'm not aware of
(1:41:32 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(1:41:34 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Well
(1:41:41 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) He got the buff from Bekkler
(1:41:58 AM) lordgadigan: Roulette Master gets:

200 times the XP of a Level 85 entity.

2 Fame

40 Bonus Weeks

2,000,000,000 Gold

A standard text event award for beating Orietzev here.

Working on the rest
(1:42:04 AM) lordgadigan: That does help, a good point
(1:43:34 AM) lordgadigan: Working on items
(1:55:34 AM) lordgadigan: *Final Decision- (Weapon, Gun, Formus & Destruction, 2,500,000,000 Gold) +2,500,000 Ranged Attack, 60% inflicts Instant Death, Wielder's 'Ranged Attack' and 'Ranged Overdrive' actions apply a non-stacking debuff that causes their targets' next Tier 1 or Tier 2 Nonbase element action to have a 50% chance of failing if its performer is below Level 99, Wielder's counters deals double Damage (to a max of 250,000,000 additional Damage per round), Wielder must be Level 60 or greater and must possess either the ability 'Expert Gun Training' or 'Expert Thief Arts Attunement'

*Orietzev Executive Suit (Custom Tailored for Vladimir)- (Armor, Clothes, Darkness & Technology, 2,500,000,000 Gold) +2,500,000 Defense, +25,000,000 HP as a non-stacking bonus, Venom Immunity, Moderate Status Effect Immunity against sources below Level 99, Wielder gains +2,500,000 uncapped Defense against sources with less Gold than wielder, Wielder must be Level 60 or greater and must possess either the ability 'Expert Clothing Mastery' or 'Expert Hypertech Attunement'

*Orietzev Signet Ring: Vladimir- (Accessory, Ring, Blood & Wealth & Glory, 2,500,000,000 Gold) +2,500,000 to all stats, +160% Critical, +160% Dodge, +160% To Hit, Wielder's actions may not be prevented by sources below Level 95, Buffs and debuffs with wielder as a source may not be removed by sources below Level 80 without wielder's permission, Wielder's actions and buffs and debuffs with wielder as a source cannot be replicated by sources below Level 80 without wielder's permission, Wielder must be Level 60 or greater and must possess either the ability 'Expert Blood Synchronization' or 'Expert Wealth Synchronization'

*Homeworld Resource Contract Portfolio- (Accessory, Book, Wealth & Law & Fate & Spatial & Knowledge, 2,500,000,000 Gold) +25,000,000 MP as a non-stacking bonus, Wielder may, at the end of each round, wielder may replicate replicate the effect of any ability performable by a entity on the enemy list that is below Level 80, below wielder's Level, and normally fightable for drops, doing so as though an instance of said entity is performing said ability, Wielder must be Level 60 or greater and must possess either the ability 'Expert Contingency Magic Attunement' or 'Expert Book Training'

40 Covenant Scribe Bonus Weeks

Basic Contract Magic Attunement
(1:56:12 AM) lordgadigan: Determining the next battle, even though I may not run it tonight if it looks too complex
(1:56:32 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Hah, he falls prey to the ability requirements too!
(1:56:33 AM) lordgadigan: Hugo Bekkler vs Speed Gunner Gunther
(1:56:35 AM) lordgadigan: Should be doable
(1:56:37 AM) lordgadigan: Processing
(1:56:49 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Hugo's ruining these speedmasters
(1:56:55 AM) lordgadigan: He is, haha
(1:57:18 AM) lordgadigan: (All of the loot in the quest pretty much tends to have them. I'm trying to offset it with tactical bonus weeks and ability-set upgrades, though they're mostly not caught up yet)
(1:57:35 AM) lordgadigan: Victory for Bekkler
(1:57:51 AM) lordgadigan: Determining the next battle
(1:58:39 AM) lordgadigan: Bekkler vs Speed Wizard Wylo
(1:58:42 AM) lordgadigan: Processing
(1:58:57 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Leavin' none for us
(1:59:53 AM) lordgadigan: Wylo pulls off the battle in a huge upset.

Welp. An enemy with an Overcrash got a 100. Looks like we're surprise-down Bekkler.

Determining the next battle.
(2:00:07 AM) [IZ HUGO BEKKLER!]: (fruedestruction) Bekkler noooooooooo
(2:00:16 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Ooooooch
(2:00:25 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) On the upside
(2:00:44 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) The overcrash-drained opponent may now be holding a lootale artifact
(2:01:01 AM) lordgadigan: TSG versus Rentharr Dravis
(2:01:03 AM) lordgadigan: Ending there tonight
(2:01:05 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Right
(2:01:11 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) Question for ya
(2:01:16 AM) lordgadigan: Yes?
(2:01:23 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) If we end up resetting, what happens to loot?
(2:02:29 AM) lordgadigan: That's one of the unknowns.
Bekkler initially thought you'd probably keep it, but after how skewed things were getting and with the entryway submerged, he became less sure as the quest progressed
(2:02:56 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I have a workaround, buuuuuuuut
(2:02:59 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) BUUUUUUUUT
(2:03:07 AM) [IZ HUGO BEKKLER!]: (wriglenigtsparow) I'd rather TSG not exit the quest early
(10:15:58 AM) [IZ HUGO BEKKLER!]: (scamper922) I miss any more here since I logged?
(10:16:28 AM) [IZ HUGO BEKKLER!]: (caelzeph) Not sure when you logged
(10:16:47 AM) [IZ HUGO BEKKLER!]: (caelzeph) Bekkler's down
(10:17:18 AM) [IZ HUGO BEKKLER!]: (scamper922) woah
(10:17:28 AM) [IZ HUGO BEKKLER!]: (scamper922) I logged after I posted the stageplay part
(10:17:34 AM) [IZ HUGO BEKKLER!]: (caelzeph) Wylo got really lucky with an Overcrash
(10:17:56 AM) [IZ HUGO BEKKLER!]: (scamper922) so it sounds like the RM finished either with that round, or the one after where Wriggle handled it
(10:17:58 AM) [IZ HUGO BEKKLER!]: (caelzeph) I think we can get him back with Fortune and Fate assisting Volatilis, though
(10:18:21 AM) [IZ HUGO BEKKLER!]: (caelzeph) Bekkler managed to off Speed Gunner Gunther before that, though
(10:19:08 AM) [IZ HUGO BEKKLER!]: (scamper922) So:
(10:19:39 AM) [IZ HUGO BEKKLER!]: (caelzeph) They're down to Dravis, Tasshaemot and Overcrash-burnout Wylo
(10:19:51 AM) [IZ HUGO BEKKLER!]: (caelzeph) Who given a chance I wish for Volatilis to utterly ruin.
(10:20:39 AM) [IZ HUGO BEKKLER!]: (caelzeph) I'm pretty sure we can bring back Uncle Steve, too
(10:21:37 AM) [IZ HUGO BEKKLER!]: (scamper922) since no order is being mentioned, I can infer from what you're saying is:
RM -?- Vladmir
??? ->- Oktebra
Bekkler ->- Gunther
Bekkler -<- Wylo
(10:22:25 AM) [IZ HUGO BEKKLER!]: (caelzeph) I don't have access to logs on this
(10:22:36 AM) [IZ HUGO BEKKLER!]: (caelzeph) Who's Oktebra?
(10:22:59 AM) [IZ HUGO BEKKLER!]: (scamper922) someone on their roster I didn't think had fought yet
(10:29:37 AM) [IZ HUGO BEKKLER!]: (caelzeph) I may have overlooked them, then
(4:27:36 PM) [IZ HUGO BEKKLER!]: (scamper922) (got to hop away for groceries, but will be back in about an hour, still need to be caught up on what happened here)
(4:27:55 PM) [IZ HUGO BEKKLER!]: (caelzeph) I'll grab the log and send it to you
(4:28:14 PM) [IZ HUGO BEKKLER!]: (caelzeph) Or not
(4:28:29 PM) [IZ HUGO BEKKLER!]: (caelzeph) Looks like my PC-client doesn't have it
(9:24:06 PM) [IZ HUGO BEKKLER!]: (scamper922) bump for recap! :D
(9:24:49 PM) lordgadigan: TSG is fighting Dravis
(9:24:50 PM) lordgadigan: I can
(9:24:57 PM) lordgadigan: Throw some stuff at the unsorted thread
(9:24:58 PM) lordgadigan: But am still
(9:25:02 PM) lordgadigan: Really behind on
(9:25:04 PM) lordgadigan: The main ones


Draconics wrote: This can be moved/locked or deleted. Since it's all going to be caught elsewhere (with my Nira logs in her thread, and Bekkler logs in the Bekkler thread)


Lord Gadigan wrote: Moving to public view.


Lord Gadigan wrote: Nole vs. Forcystus

(6:28:36 PM) pathaky@hotmail.com: 'Narr's up
(6:28:40 PM) pathaky@hotmail.com: Missing some of the posts
(6:28:44 PM) pathaky@hotmail.com: but the essential parts are up
(6:29:18 PM) lordgadigan: ty
(6:29:28 PM) lordgadigan: Going to see if dinner is impending, and if not, we can launch Einarr
(6:29:30 PM) lordgadigan: And Nole
(6:29:32 PM) pathaky@hotmail.com: ~
(6:39:03 PM) lordgadigan: Nole (and, probably to Nole's surprise, Einarr) appear in a white-marble chamber with a hardwood desk and high-backed chair in it (with red velvet cushioning). Seated at the desk is Forcystus.
"Why, Nole! How positively excellent of you to drop in. Here I was thinking that you were going to stand up the invitation and leave me high and dry without the satisfaction of fighting you before everyone else stormed in. I do apologize for doubting the measure of your boldness."
(6:39:26 PM) pathaky@hotmail.com: (starting dinner)
(6:39:36 PM) pathaky@hotmail.com: (I'll be delayed a few minutes)
(6:39:37 PM) lordgadigan: (Ak, sorry for the bad timing)
(6:39:41 PM) pathaky@hotmail.com: No problem, haha
(6:44:22 PM) pathaky@hotmail.com: Right, meat is browning.
(6:45:04 PM) lordgadigan: (Tacos?)
(6:45:33 PM) pathaky@hotmail.com: Nole masks a grimace at the turn in fortune, and manages a smile.

"Well, it'd have been terrible manners to leave your wonderful invitation unanswered. How's life for the hand holding all the strings, Forcy?"
(6:45:55 PM) pathaky@hotmail.com: 79narr piles down and in, sobering up rather quickly from his adventures on Kirshiarna.
(6:46:01 PM) pathaky@hotmail.com: Nole double-takes a bit.
(6:46:06 PM) pathaky@hotmail.com: "Hey Gramps!"
(6:46:09 PM) pathaky@hotmail.com: "HEY BOYO"
(6:46:29 PM) pathaky@hotmail.com: "WHAZZAT?" He points to the Fork-Meister
(6:46:38 PM) lordgadigan: "Oh, it's positively grand, Nole. I'd love to chat more, but I'm afraid we really don't have the time, so regretfully must insist we start proceedings."
(6:46:50 PM) lordgadigan: Battle starts!
(6:47:05 PM) lordgadigan: Round 1! Declare your actions!
(6:47:43 PM) pathaky@hotmail.com: (Some manner of taco skillet thing, yeah)
(6:49:44 PM) lordgadigan: (*nod*)
(6:50:28 PM) pathaky@hotmail.com: (Right, dinnerprepping again)
(6:50:35 PM) pathaky@hotmail.com: I'm thinking about what I need to do
(6:50:38 PM) pathaky@hotmail.com: actionwise
(6:51:12 PM) lordgadigan: *nods*
It's Forcystus. By all means, take your time.
(6:54:23 PM) pathaky@hotmail.com: Hmmm
(6:54:29 PM) pathaky@hotmail.com: Did we ever get a scan on Forcy's level?
(6:55:01 PM) lordgadigan: 80. Just a particularly mean 80.
(6:55:06 PM) pathaky@hotmail.com: *nod*
(7:17:08 PM) pathaky@hotmail.com: Rrrrrright. Nole sets his Geomancy spinning again. Forcystus is about Law as much as Fish are about Water. So Nole again tries plan "neuter advantages" and shifts the marble chamber into a Primordial Void, a Place Before Law.

He knows that isn't likely to last, though. So he's going to have to act fast.

The God-Scalpel de-rezzes, becoming replaced by the Rat King's Caduceus.

He sonic-booms toward Forcystus, Wish-stars sparking through his very being as a roar, Primordial as the Void swirling around them, howls through the reality. The howl of a Wolf. One of the Greatest Wolves.

Serenity's Adamant Ideal is incandescent, offering Nole protection from Forcystus's Fienddom and empowering the Holy One for this action.

His Doublespeed affords him two actions. His Shielding and buffs have survived from their previous fight.

The Wish-Stars corruscate as Nole closes the distance, his form obscured by Fenrir, Great Monster, Planetary-Slayer, Chain-Breaker, Hand-Eater. Nole focuses the technique on whichever hand of Forcy's seems the most dangerous, or, if he could ever hope, contains the Devil's Paperwork.

Wish-Stars -> Fenrir -> Consume Hand- 60,000 Damage, Removes one of target's weapon slots if target is below Level 90, stacks 2 times, Physical, 1,000,000 MP

Then, pivoting, he whips the Rat King's Caduceus into Forcystus, pouring forth all of his power, his will, his conviction, into a rust-red pinprick of light.

Melee Overdrive -> Unsealed Overcrash: Origin of Decay

----------------------------------

Einarr gets an unspoken memo from Nole and high-tails it toward an exit, smashing through with a combination of AXE and CAW and USED CAR if necessary.
(7:26:41 PM) lordgadigan: Straight out the gates with the big guns!
(7:26:48 PM) lordgadigan: Do you want to write up your own Overcrash or do you want me to write up the default?
(7:26:55 PM) pathaky@hotmail.com: Oho
(7:27:03 PM) pathaky@hotmail.com: I forgot that they have epigraphs
(7:27:21 PM) lordgadigan: Haha
(7:27:22 PM) lordgadigan: Yep!
(7:27:32 PM) lordgadigan: It's fine if you want me to give you want, but some players have liked making their own
(7:27:42 PM) pathaky@hotmail.com: Let me see if I have the Inspiratio
(7:29:09 PM) pathaky@hotmail.com: hmmm
(7:29:17 PM) pathaky@hotmail.com: I'm trying to find some of the others for comparison
(7:30:11 PM) pathaky@hotmail.com: Ah, a note
(7:30:29 PM) pathaky@hotmail.com: And a bit more for that action that I forgot about
(7:31:22 PM) pathaky@hotmail.com: Melee Overdrive -> Doctor Nole's Miracle Medicine -> Unsealed Overcrash: Origin of Decay.

Nole specifically has that buff that uber-boosts his healing. Or in this case, his negative-healing.


(7:31:45 PM) pathaky@hotmail.com: I forgot to mention that this is a Special Pill for a Special Gentlemen
(7:32:56 PM) pathaky@hotmail.com: Hmm
(7:33:07 PM) pathaky@hotmail.com: I'm feeling a bit frazzly, go ahead and write up the default
(7:33:28 PM) lordgadigan: Okay
(7:33:30 PM) lordgadigan: I'm actually about to
(7:33:33 PM) lordgadigan: Leave for dinner
(7:33:36 PM) pathaky@hotmail.com: right
(7:33:37 PM) lordgadigan: And plan to process this later
(7:33:37 PM) lordgadigan: So
(7:33:40 PM) pathaky@hotmail.com: I'll mull
(7:33:41 PM) lordgadigan: If I get to it first
(7:33:43 PM) lordgadigan: I'll make one
(7:33:46 PM) pathaky@hotmail.com: **nod**
(7:33:48 PM) lordgadigan: Otherwise, if you feel inspired, you can
(9:03:49 PM) pathaky@hotmail.com: I am feeling intense doubt about leading with the Overcrash
(9:04:04 PM) pathaky@hotmail.com: But Im tenative-sticking with it
(9:54:01 PM) pathaky@hotmail.com: Other important elements:
(9:54:11 PM) pathaky@hotmail.com: Triumph Element from the wings
(3:42:13 PM) pathaky@hotmail.com: Right.
(3:42:16 PM) pathaky@hotmail.com: Drink procured
(3:42:26 PM) pathaky@hotmail.com: I thought up a few more gambits
(3:42:35 PM) pathaky@hotmail.com: But none are applicable with this round of actions
(3:43:57 PM) lordgadigan: Okay
(3:43:59 PM) lordgadigan: Processing
(3:50:10 PM) pathaky@hotmail.com: (I've been nervous about this for the last two days, haha(
(3:50:12 PM) pathaky@hotmail.com: )*
(4:02:02 PM) lordgadigan: Special Pill
(4:02:04 PM) lordgadigan: Details on that
(4:02:26 PM) lordgadigan: Is it a specific ability or you just flavoring the miracle medicine into the rat cadeceus overcrash?
(4:02:39 PM) pathaky@hotmail.com: Yeah, I can incorporate a spell into the overdrive with the Overcrash
(4:02:50 PM) pathaky@hotmail.com: The Rat King's Caduceus allows me to reverse/swap any buffs or healing
(4:03:20 PM) pathaky@hotmail.com: so incorporating the Miracle Medicine (And Doctor Nole's Custom Treatment)
(4:03:29 PM) pathaky@hotmail.com: Sorry, adding that now because it;s very on theme for this
(4:03:40 PM) pathaky@hotmail.com: and also provides more healing boost, and therefore more damage/oomph
(4:04:14 PM) pathaky@hotmail.com: We can say the specific ability is the Custom Treatment and/or Prime Healer
(4:04:25 PM) pathaky@hotmail.com: But it's generally just incorporating a few elements I forgot the first time
(4:04:37 PM) lordgadigan: *nods*
(4:04:43 PM) lordgadigan: Resuming processing
(4:23:30 PM) lordgadigan: (I preface this by saying the Forcystus isn't me, and his commentary isn't mine.)
(4:23:41 PM) lordgadigan: Nole sets his Geomancy spinning again.

Chains of red tape bound into links fly forth from the walls and anchor the palace in place. This is the Palace of Administrative Law, and its presence will not be perverted into some lawless void.

Nole acts fast. The God-Scalpel de-rezzes, becoming replaced by the Rat King's Caduceus.

He sonic-booms toward Forcystus, Wish-stars sparking through his very being as a roar, Primordial as the Void swirling around them, howls through the reality. The howl of a Wolf. One of the Greatest Wolves.

Serenity's Adamant Ideal is incandescent, offering Nole protection from Forcystus's Fienddom and empowering the Holy One for this action.

His Doublespeed affords him two actions. His Shielding and buffs have survived from their previous fight.

The Wish-Stars corruscate as Nole closes the distance, his form obscured by Fenrir, Great Monster, Planetary-Slayer, Chain-Breaker, Hand-Eater.

Nole focuses the technique. The great wolf appears!

The Fenrir bites into Forcystus's gloved hand, and talcum puffs from it. The biting jaws rip at the flesh under the glove, pulling the glove off. Beneath it, flesh comes off his hand like pulled pork. The bone, however, stays, pitted and brownish-yellow. The fenrir begins coughing and choking, bleeding from the eyes as it chokes down the flesh and vanishes.
(4:23:53 PM) lordgadigan: Without missing a beat, Nole whips the Rat King's Caduceus into Forcystus, pouring forth all of his power, his will, his conviction, into a rust-red pinprick of light.

Unsealed Overcrash: Origin of Decay

"The worlds, their cities,
Full of bright eyes holding,
True to their dreams and ideals,
It all falls down eventually.
With rod in hand,
I ignite the blight,
And begin the downfall.
All shall rot,
And sink into dust,
And, yes, surely end.
The rats reign as kings,
And kings rot like corpses,
And I laugh,
Corpse grin on my face,
As I watch it all.
And thusly I have become
The all-infecting
Origin of Decay."

Power upwells in the Cadeceus, and the rat-heads breathe forth a black, sticky smoke. The carpet molders. The desk, bulges, sinks, and pours foul-smelling gunk into the floor as its integrity degrades. The door, Einarr pounding at it with a barrage of axes and cars, begins to warp, bleed pus, and crumble.

The red pinprick of light flows into Forcystus. It pulses inside him. Red lines cover his mask like veins.
(4:24:03 PM) lordgadigan: Forcystus, for his part, begins speaking as his mask tarnishes.

You Are Your Own Worst Enemy: Nole Comes Undone

"I bathed in the Corruption,
Hold the tools of the Adversary,
And ally myself with the Abominable.
I'm already far more foul,
Than any plague your rod could convey,
And though you, good doctor,
Insist there's now something wrong with me,
Your diagnosis is flawed.
It's all gone sour for you,
Your power spent, your best hand played,
Yet here I stand unmarred,
The proper Overcrash could have slain me, true,
But the Rod's power synergizes,
Empowers, uplifts, merges,
Becomes Absorbed.
Poor tactical planning there, I must regretfully say.
Amidst the Corruption, the Rot, the Decay,
I drink it in, surpass it all,
Become the Evil above all others,
And, in my own way,
Within It All, I Remain Pure.
And as for you?
Nole, like so many others who have tried to oppose me,
You Are Your Own Worst Enemy."

Forcystus isn't counter-Overcrashing, but he is doing *something* that he really shouldn't be.
(4:24:14 PM) lordgadigan: Forcystus reaches up with his skeletal hand and pulls off his eroded mask. Caked powders billow forth. His flesh, already succumbing, sloughs off in sheets.

He is left with a skull. A grinning skull.
(4:24:18 PM) lordgadigan: Forcystus's subtype shifts to Fiend & Undead.
(4:24:23 PM) lordgadigan: Forcystus and Einarr resonate. The red light inside Forcystus merges with a cold blue and a serpentine green.

Undead becomes T3.
(4:24:27 PM) lordgadigan: "Thank you kindly for bringing your grandfather to my event. I was concerned he wouldn't be arriving to make the full set."

Forcystus finally acts, reaching out his skeletal hand. Einarr, as he breaks through the decayed door, collapses, his spirit becoming trapped within Forcystus's hand.
(4:24:31 PM) lordgadigan: "Don't feel too bad, though, Nole. You tried your best. It's not like you could have stopped me. I've been in control since before this event even started."
(4:24:35 PM) lordgadigan: Round 2! Actions?
(4:25:32 PM) lordgadigan: (Trying to beat Forcystus with a fast-Overcrash was a good plan. It could have worked under some circumstances. Rolling low plus it being something that he thematically absorbed resulted in it going bust, though)
(4:25:49 PM) lordgadigan: I have been called off to do some things, but may show back up later
(4:25:55 PM) lordgadigan: If you want to write up your R2 actions
(4:26:05 PM) lordgadigan: Be aware that you're in burnout
(4:26:10 PM) lordgadigan: Also, the door is open
(4:26:21 PM) lordgadigan: Past it is a hallway, formerly of the same materials as this room
(4:26:24 PM) lordgadigan: Now decaying
(4:26:28 PM) lordgadigan: Marble turning to slush
(4:26:29 PM) lordgadigan: And the like
(4:26:48 PM) pathaky@hotmail.com: I'm also called away
(4:26:58 PM) pathaky@hotmail.com: And I knew that's why Einarr was there, haha
(4:27:12 PM) lordgadigan: I figured you might when you had him start running
(4:34:01 PM) pathaky@hotmail.com: Hrmph
(4:34:09 PM) pathaky@hotmail.com: Should have made it mono-liiight
(4:34:30 PM) pathaky@hotmail.com: Don't think it would have overly helped
(4:34:34 PM) pathaky@hotmail.com: But still
(8:56:42 PM) lordgadigan: (Are you working on a post? I don't mean to rush you, I just want to make sure you aren't waiting on me for something)
(8:58:20 PM) pathaky@hotmail.com: Just got home, haha
(8:58:26 PM) lordgadigan: Aha, k
(8:58:27 PM) pathaky@hotmail.com: Well, mostly just got home
(8:58:36 PM) pathaky@hotmail.com: I spent a bit of time with our new bird
(8:58:39 PM) lordgadigan: Left one of your legs in the car?
(8:58:45 PM) lordgadigan: Oho, what's the new bird like?
(8:58:55 PM) pathaky@hotmail.com: She's young, speckled, and very exuberant
(8:59:00 PM) pathaky@hotmail.com: and as such, kind of a dumbass
(8:59:11 PM) pathaky@hotmail.com: Rather than climb around the edge of the cage to come down from her perch
(8:59:17 PM) pathaky@hotmail.com: she just bat-flips down upside down
(8:59:18 PM) lordgadigan: Haha
(8:59:20 PM) pathaky@hotmail.com: and drops
(8:59:26 PM) lordgadigan: That's amusing
(8:59:41 PM) pathaky@hotmail.com: She also uses her wings to manhandle stuff much more than our other birds do/used to
(9:00:09 PM) pathaky@hotmail.com: She wasn't hand-fed, so we have some taming to do, but she's healthy and has spirit, which are good signs
(9:00:15 PM) pathaky@hotmail.com: Rught, lemme get typin'.
(9:01:06 PM) lordgadigan: Yes, far better a slightly dumb, excited, happy bird than a morose bird
(9:02:38 PM) pathaky@hotmail.com: Nole blanches and staggers back. "I was worried that was why you called Gramps here." He cups a hand to his mouth. "SIT TIGHT, GRAMPS, I'LL GET YOU OUT OF THERE AS SOON AS I CAN."
(9:02:43 PM) pathaky@hotmail.com: *not done*
(9:02:45 PM) pathaky@hotmail.com: http://www.neitokakadut.com/en/cockatie ... ormal-grey
(9:02:49 PM) pathaky@hotmail.com: New bird has this coloring
(9:03:01 PM) pathaky@hotmail.com: but more dappled on the chest and face. It looks like she has lil' freckles. It's pretty great.
(9:03:07 PM) pathaky@hotmail.com: http://www.neitokakadut.com/en/cockatie ... /whiteface
(9:03:20 PM) pathaky@hotmail.com: This is our other bird, a whiteface old geezer who generally hates the world
(9:03:32 PM) pathaky@hotmail.com: (He's like the Ebenezer Scrooge of birds)
(9:03:46 PM) lordgadigan: Oho, thank you for the picture references
(9:04:11 PM) pathaky@hotmail.com: Right.
(9:19:12 PM) pathaky@hotmail.com: Nole retreats, knowing full-well that he's played his card, it's failed, and he needs to get the hell outta dodge for a chance to regroup and recoup.

He sonic-booms backward, away from the now-Triple-Adverserially-Empowered Forcystus and down the rapidly dissolving hall. The RK's Caduceus derezzes back into it's subspace pocket, and the God-Scalpel returns to Nole's grasp.

Nole's in Burnout. He's cut off from the majority of his magic and casting, and is generally worn down from the expenditure of the Origin of Decay.


But he's not down or out just yet! He shifts into a Parrying Stance, using the Holy Lights and Fires of his wings and weapons to deflect and stay whatever nastiness Forcy sends after him. Serenity wraps itself around him like an aura, reducing the effectiveness of Forcystus's Awful Cocktails.

Nole's hurting, And that means it's time to Sound a Critical Medical Alert! The Signal radiates from the Holy Doctor in all directions Nexus, calling for all Doctors and the Medically Inclined to Assemble, as a Medical Team. Nole has a bit of Divining, and as best as he can given his Burnout state, he scours the potential doctors for the obviously-bad-news-guys to uninvite.

Nole's in escape-mode, using his weapons and corresponding Adept
Abilities to carve the softened Law-Palaces into an egress when necessary, using his spiffy Dungeoneering mastery to avoid obvious bad mobs and traps.

(His goal with the Medical Alert is to call in some manner of Cavalry, even if they're only going to help him escape. They'll also be able to perform an Emergency Healing Procedure, which Nole can join in with his Inherent Spells, which may also resist Burnout Status, to fix anyone who needs it up and potentially enact plan "Reverse/Temp Ignore Burnout)

-----------------------

Query: The Wish-Stars are "as if the entity is performing the action." My reading there is that they'll resist a *bit* of the Burnout status. If so, then Nole may have some interference to throw backward to aid in his escape.
(9:20:44 PM) pathaky@hotmail.com: That should be it
(9:23:11 PM) pathaky@hotmail.com: (I'm headed bedways)
(9:23:13 PM) lordgadigan: Thanks for the action
(9:23:15 PM) lordgadigan: Have a good night!
(9:23:16 PM) pathaky@hotmail.com: (But remain with my phone)
(9:23:21 PM) pathaky@hotmail.com: (In case things get moved along)
(9:23:26 PM) pathaky@hotmail.com: (I can STEW on them overnight)
(9:54:42 PM) lordgadigan: Alright, here's a question for you, is Doctor Catastrophe 'obviously bad news'?
(10:14:25 PM) pathaky@hotmail.com: The Cat is better news than Forcy!
(10:15:18 PM) pathaky@hotmail.com: And is (from Cordy's announcement, on Forcy's shitlist
(10:15:33 PM) pathaky@hotmail.com: Which is only a good sign for Nole!
(11:46:20 PM) lordgadigan: Thank you
(11:46:24 PM) lordgadigan: Not going to finish this tonight
(11:46:27 PM) lordgadigan: But got your messages
(12:00:43 AM) lordgadigan: Floating by before bed. How are the birds?
(12:03:07 AM) pathaky@hotmail.com: Good!
(12:03:14 AM) lordgadigan: Good to hear
(12:03:21 AM) lordgadigan: Is cranky oldbird acclimating to goofy newbird?
(12:03:24 AM) pathaky@hotmail.com: Oldmanbird is acting extra territorial
(12:03:30 AM) lordgadigan: Uh oh! Rivalry!
(12:03:30 AM) pathaky@hotmail.com: Ah, generally good though!
(12:03:35 AM) lordgadigan: Ah, that's good
(12:03:39 AM) pathaky@hotmail.com: We have the newbird quarantined
(12:03:54 AM) pathaky@hotmail.com: to avoid potential sickness and territorialness until they're acclimated to the house/each other
(12:04:11 AM) lordgadigan: *nods*
(12:05:16 AM) pathaky@hotmail.com: Any new developments on your end?
(12:06:08 AM) lordgadigan: Hm, vacation has ended, have gone back to work
(12:06:21 AM) lordgadigan: Been doing family stuff, reading manga, playing games on the train
(12:06:27 AM) lordgadigan: Nothing huge development-wise, though
(12:09:45 AM) lordgadigan: Alas, sorry I couldn't provide something more entertaining
(12:09:53 AM) pathaky@hotmail.com: baha, no worries
(12:09:56 AM) lordgadigan: Perhaps I need to go find birds or become a masked luchador
(12:10:00 AM) pathaky@hotmail.com: I'm running that pesky randomized superdungeon again
(12:10:06 AM) pathaky@hotmail.com: and hoping not to get smucked this time
(12:10:18 AM) pathaky@hotmail.com: Birds + Luchadordom are a good mix
(12:10:54 AM) lordgadigan: Oho, good luck, hope you win it!
(12:10:57 AM) lordgadigan: Indeed they are!
(12:11:57 AM) lordgadigan: Alright. I'm heading off. Have a good one!
(12:12:03 AM) pathaky@hotmail.com: have a good one!
(10:35:16 PM) lordgadigan: "Query: The Wish-Stars are "as if the entity is performing the action." My reading there is that they'll resist a *bit* of the Burnout status. If so, then Nole may have some interference to throw backward to aid in his escape."
This is partially true. They're empwering your body/essence as a permanent consumable, so they're not entirely other things and are partially burnt out. Think of them as being in a middle state between items and spells; you're using more of yourself than a straight item, but less than a spell you're weaving
(10:35:32 PM) pathaky@hotmail.com: *nod*
(10:35:51 PM) lordgadigan: Does Einarr have an action this round?
(10:35:56 PM) pathaky@hotmail.com: Oh!
(10:35:57 PM) lordgadigan: I'm mostly just floating through and may not process this
(10:35:58 PM) lordgadigan: But
(10:36:00 PM) pathaky@hotmail.com: I figured with him collapsing
(10:36:04 PM) lordgadigan: Oh
(10:36:06 PM) lordgadigan: Whoop
(10:36:06 PM) pathaky@hotmail.com: and being shackled into Forcy
(10:36:08 PM) lordgadigan: I forgot that he
(10:36:10 PM) lordgadigan: Had that
(10:36:12 PM) lordgadigan: HAppen last round
(10:36:17 PM) pathaky@hotmail.com: yeep
(10:36:22 PM) lordgadigan: Gah, yeah, head's not in the game for this tonight
(10:36:23 PM) lordgadigan: Sorry
(10:36:25 PM) pathaky@hotmail.com: No worries
(10:36:27 PM) pathaky@hotmail.com: Been there
(10:36:59 PM) lordgadigan: Before I float away for now
(10:37:03 PM) lordgadigan: Would you like to have a link to
(10:37:10 PM) lordgadigan: An extremely legitimate website?
(10:37:16 PM) pathaky@hotmail.com: baha
(10:37:16 PM) pathaky@hotmail.com: sure
(10:37:24 PM) pathaky@hotmail.com: Wriggle linked one earlier as well
(10:37:35 PM) pathaky@hotmail.com: Well, potentiall
(10:37:37 PM) pathaky@hotmail.com: y*
(10:37:39 PM) lordgadigan: That's what got me in the mind for it
(10:37:41 PM) pathaky@hotmail.com: unsure what this is gonna be
(10:37:41 PM) pathaky@hotmail.com: haha
(10:37:43 PM) lordgadigan: Mine, possibly unlike his
(10:37:46 PM) lordgadigan: Is actually legit
(10:37:49 PM) lordgadigan: Even if it really, really
(10:37:51 PM) lordgadigan: Seems like it isn't
(10:37:53 PM) lordgadigan: ClaimYourCash.org
(10:38:52 PM) lordgadigan: (If I remember right, it used to look even more shady)
(10:39:35 PM) pathaky@hotmail.com: Alas!
(10:39:40 PM) pathaky@hotmail.com: I have no hidden assets.
(10:39:45 PM) lordgadigan: Alas
(10:39:50 PM) lordgadigan: (At least not in Washington State)
(10:39:57 PM) pathaky@hotmail.com: Oh I see
(10:39:57 PM) lordgadigan: https://www.usa.gov/unclaimed-money
There's the one for the country in general. It's not quite as shady-looking as Washington's (which is inexplicably a .org despite *not* being a .org)
(10:40:29 PM) lordgadigan: I'm off for now. Later!
(10:40:35 PM) pathaky@hotmail.com: Adios!
(8:49:01 PM) lordgadigan: What's Nole's resistance / immunity to Instant Death looking like?
(8:49:33 PM) pathaky@hotmail.com: One sec
(8:49:36 PM) pathaky@hotmail.com: gotta clear out this forest of tabs
(8:49:36 PM) lordgadigan: ty
(8:49:40 PM) lordgadigan: k, haha
(8:49:43 PM) lordgadigan: I've been in those before
(8:49:50 PM) pathaky@hotmail.com: (I'm considering joining a friend's PF game)
(8:50:00 PM) pathaky@hotmail.com: (And Master Chymst is looking very silly
(8:50:09 PM) lordgadigan: (Oho, fun! Alchemists are awesome!)
(8:50:13 PM) lordgadigan: (Offline or online?)
(8:50:20 PM) pathaky@hotmail.com: Online through a friend
(8:50:28 PM) lordgadigan: *nods*
(8:50:43 PM) pathaky@hotmail.com: 9. Deny Death- Immune to Instant Death from sources below Level 80 that are not 20 or more Levels greater than caster
(8:51:03 PM) pathaky@hotmail.com: 10% Instant Death Resistance on the God-Scalpel
(8:51:18 PM) lordgadigan: What's he getting
(8:51:21 PM) lordgadigan: Deny Death from?
(8:51:25 PM) pathaky@hotmail.com: It's a spell!
(8:51:28 PM) pathaky@hotmail.com: It's on his buff list.
(8:51:39 PM) pathaky@hotmail.com: 30% Major Status Effect Resistance from the Resplendent Wings
(8:51:41 PM) lordgadigan: So he cast it on himself?
(8:51:55 PM) pathaky@hotmail.com: Yeah, back in the group-prep
(8:52:01 PM) lordgadigan: k
(8:52:35 PM) pathaky@hotmail.com: 45% resistance to Fiends
(8:52:41 PM) pathaky@hotmail.com: 45% resistance to Serpent Blessed
(8:52:53 PM) lordgadigan: Whoa
(8:52:53 PM) lordgadigan: Wait
(8:52:54 PM) lordgadigan: What
(8:52:56 PM) lordgadigan: From what?
(8:53:00 PM) pathaky@hotmail.com: Serenity's Ideal
(8:53:04 PM) lordgadigan: That's
(8:53:07 PM) lordgadigan: Astoundingly powerful
(8:53:10 PM) pathaky@hotmail.com: Yep.
(8:53:17 PM) lordgadigan: Thank you for the reminder of how crazy-good that thing is
(8:53:18 PM) pathaky@hotmail.com: It gets scaling more powerful
(8:53:22 PM) pathaky@hotmail.com: the worse the opponent is
(8:53:39 PM) pathaky@hotmail.com: (From 30% Resistance against Elrosh to double-45%'s against Forcy)
(8:54:06 PM) pathaky@hotmail.com: Oh.
(8:54:07 PM) pathaky@hotmail.com: Uh.
(8:54:14 PM) pathaky@hotmail.com: THis is probably already processed
(8:54:21 PM) pathaky@hotmail.com: but this is part of the item to...
(8:54:23 PM) pathaky@hotmail.com: too*
(8:54:35 PM) pathaky@hotmail.com: wielder has the damage they deal to entities they resist through this item multiplied by the resistance they would gain to them through this item, damage and negative status effects dealt to entities that wielder would have at least a 30% resistance to through this item cannot be healed, ignored, or shrugged off by sources below wielder's (level + 20, to a max of level 200) as if coming from a (the higher of wielder's level or level 100) source,
(8:54:43 PM) pathaky@hotmail.com: the second part is the more important one
(8:54:53 PM) pathaky@hotmail.com: Plague is absorbed and generally super-moved countered
(8:55:03 PM) pathaky@hotmail.com: So this is more a reminder for the future, I suppose
(8:55:47 PM) lordgadigan: Yeah, he managed to beat that out with his defenses there
(8:55:50 PM) lordgadigan: Processing
(9:08:32 PM) lordgadigan: Nole sounds a Medical Alert! Nearby Doctors are alerted to his presence and need for help. Thanks to Forcystus altering the battle rules to allow both Nole and Einarr to be present at once, the battle isn't bubbled, meaning one more doctor is reached than otherwise might happen.

Nole, boosted by his wings and holy power, speeds back off through the palace, attempting to play keep-away as he cuts through parts of the decaying structure.

Forcystus, however, is some unholy kind of crazy-fast. Nole, moving back through a hole in a collapsing, decaying wall, suddenly finds Forcystus's bony hand around his throat.

"You have served your purpose. Die."

Death pours from the bony hand. Serenity, shielding Nole's body, resists it. Nole takes massive damage but remains alive.

"Comply, boy. You're dragging this out unnecessarily, and it is most unseemly," rasps Forcystus's skull.

A hyperspace warp-tunnel manifests above the battlefield. A ship that Nole recognizes as the one that Eckermann left in drops out of it. Nole finds himself transported into a medical bay.

He can't quite tell what's going on outside, but, a moment after his appearance within it, the ship becomes filled with waves of malice.

Round 3! Actions?
(9:15:13 PM) pathaky@hotmail.com: Nole takes the opportunity to heal himself up, using his first action to mend himself using the God-Scalpel and Heaven's Word.

His Mind-Implanted Research System (Notably Progress Element) attempts to get abreast of his surroundings. Any sign of Eckermann, Catastrophe, or any comm gear?

He'll call upon the wish-stars within him if the ship is uncompromized and attempt to apply Doublespeed, that most utilitarian of buffs, to the Ship.
(9:25:25 PM) lordgadigan: The stars hit the ship with Doublespeed.
Warning sirens start going off. The ship is rocked by massive amounts of essence-draining energy.
Nole heals himself, but is unable to perform more than minor self-heals while Serenity shields him from the drain attack.
Nole's Mind-Implanted Research System determines that Eckermann is piloting the ship and Doctor Catastrophe has been turned into the ship's AI. The ship has somehow been merged with Eckermann's Tortoise, which was Level 99 a moment ago, but Forcystus's attack not only did heavy damage; it Level-drained the ship some, and it's now down to 95.
Eckermann and Catastrophe have no direct comms systems down in here.
A medical drone appears. "Die-die-die-section tiiiiiiiiime!"
(9:25:31 PM) lordgadigan: What are Nole's passive divination's like?
(9:26:12 PM) pathaky@hotmail.com: He's got T3 Diviner and the "Zonal Divination" tree
(9:26:15 PM) pathaky@hotmail.com: Auto Zonescan
(9:26:17 PM) pathaky@hotmail.com: Landsense
(9:26:17 PM) pathaky@hotmail.com: etc
(9:26:50 PM) lordgadigan: Hm. The area is the ship.
Nole gets the impression that the Catastrophe team is pulling some kind of weird gambit, protecting Nole from Forcystus but fighting him with random low-end summons.
(9:26:59 PM) pathaky@hotmail.com: Ah, I see
(9:27:00 PM) lordgadigan: Specifics hazy
(9:27:07 PM) lordgadigan: Round 4! Actions?
(9:27:59 PM) pathaky@hotmail.com: Wish-Stars twinkle and crush the speed of the drone to give Nole a bit more breathing room.

Wish-Stars -> Colossus -> Gravity Sphere
(9:28:03 PM) pathaky@hotmail.com: Gravity Sphere- Target's turn-order-determining-stat-sum is halved for turn-order-determining purposes, Target, if below Level 50, loses 1 action per round, with effects that would occur before and after said lost action still occurring, stacks 4 times, Earth & Physical, 600,000 MP
(9:29:08 PM) pathaky@hotmail.com: Nole wide-slashes to hit himself and the ship with more heals, taking advantage of the God-Scalpel's ability to specifically prune away debuffs from High-End Evil sources
(9:29:51 PM) pathaky@hotmail.com: (Nole's wary of defeating the drone immediately)
(9:30:11 PM) pathaky@hotmail.com: (Because that might kick him out of the thing, and he's not sure how threatening this thing is yet)
(9:30:21 PM) pathaky@hotmail.com: (So better to heal as best as he can, harnassing the Global Life Flow)
(9:30:35 PM) pathaky@hotmail.com: (And generally try to shift into Burned-Out Support for the time being)
(9:40:12 PM) lordgadigan: Done?
(9:40:43 PM) pathaky@hotmail.com: Erp, yeah
(9:40:46 PM) pathaky@hotmail.com: That's his two
(9:40:48 PM) pathaky@hotmail.com: Sorry
(9:42:22 PM) lordgadigan: k
(9:42:23 PM) lordgadigan: Processing
(9:56:30 PM) lordgadigan: The drone is anchored. Nole attempts to cut the evil powers from the ship and himself, and he manages, through Serenity's power and Progress's adaptation, to peel away part of it. It's not enough. Another dark wave rocks the ship, and systems begin dying. The drone collapses. The thing is now Level 85, and its systems shielding its passengers from the attacks are failing.
Eckermann expends enough energy to make a shadow construct to speak to you.
"He's too much. We were attempting a gambit to free Einarr from his body to benefit from the same power-boost that he got, but he's overwhelming us. Listen to me, and we may be able to get through this. I'm going to kill you. Let it happen. You'll revive when you have the chance to help some other team pull my plan off. When you appear, don't attack Forcystus first. Attack whoever he is fighting. It'll help them in the end."
Round 5! Complying?
(10:03:56 PM) pathaky@hotmail.com: Uh, sure! Nole nods solemly and assents to the spurious plan. Is Danger Sense ringing anything false here?
(10:34:53 PM) lordgadigan: Danger Sense has become a kind of constant ache in your head ever since you ended up in the same room as Forcystus
(10:35:08 PM) lordgadigan: This isn't indicating anything new and worse
(10:35:22 PM) pathaky@hotmail.com: *nod*
(10:35:24 PM) pathaky@hotmail.com: Done then
(10:35:28 PM) pathaky@hotmail.com: Nole ain't thrilled
(10:35:42 PM) pathaky@hotmail.com: But this seems like the best course so fae
(10:36:58 PM) pathaky@hotmail.com: For now* :p
(10:37:09 PM) lordgadigan: Okay. The Eckermann-construct places a hand on Nole's head, and he fades into shadow
(10:37:12 PM) lordgadigan: Nole is, for the moment
(10:37:13 PM) lordgadigan: Dead
(10:37:14 PM) lordgadigan: But
(10:37:17 PM) lordgadigan: May be coming back later
(10:37:20 PM) lordgadigan: We'll see how things roll
(10:37:24 PM) pathaky@hotmail.com: Gotcha
(11:24:42 PM) lordgadigan: As a general info-update that I'll say you got when you scanned the ship you were in
(11:24:46 PM) lordgadigan: So that it's recorded *somewhere*
(11:25:02 PM) lordgadigan: Doc Cat and Eckermann took out the Devil Dragon Nyzzr'Meggoth and Ekmort E. Isenrod
(11:25:05 PM) lordgadigan: From the Ordo Forcystus team
(11:25:22 PM) lordgadigan: Before they got the medical alert and were able to jump straight to fighting Forcystus
(11:25:23 PM) pathaky@hotmail.com: sure thing


Lord Gadigan wrote: Lili vs. Catastraphon

(10:36:46 PM) lordgadigan: So when we last left this team
(10:36:52 PM) lordgadigan: Lili had gotten the second key piece
(10:36:55 PM) lordgadigan: And was moving on to round three
(10:36:56 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) So she had
(10:37:18 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She approaches the supervillain, boxed apocalypses in hand
(10:37:22 PM) lordgadigan: Did any round 3 prep / scanning / notes get done
(10:37:23 PM) lordgadigan: ?
(10:37:25 PM) lordgadigan: Wait
(10:37:27 PM) lordgadigan: Are we
(10:37:29 PM) lordgadigan: At the supervillain?
(10:37:31 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) No
(10:37:48 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Certainly approaching that point though!
(10:37:54 PM) lordgadigan: Hah
(10:38:00 PM) lordgadigan: So, do you have a disc description yet?
(10:38:04 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Nope!
(10:38:08 PM) lordgadigan: And did you do any divining that I need to reference?
(10:38:12 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Nope
(10:38:15 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Not divining this guy
(10:38:20 PM) lordgadigan: Okay
(10:38:29 PM) lordgadigan: Proceeding with getting you a disc description, then
(10:38:33 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) We got the scanning and such out of the way before. She already pre-prepped for a boss at the mime, then attacked in such a way that her prep wasn't expended on the mime
(10:38:55 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) So she has her boxed super-attacks ready to go (as well as assorted other pre-done prep hanging out in her afterlife)
(10:43:18 PM) lordgadigan: You emerge on Disc 244,567,231. Beneath you is is a platform of amber glass surrounding the central pillar; from it extends a bridge of similar material off towards a floating castle. Beneath the platform roils a storm of flame, lightning, and fury.
(10:44:11 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She looks around. Where the villain at?
(10:44:27 PM) lordgadigan: Her senses indicate that it is up in the castle
(10:45:00 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She does a cartwheel, then zooms off to encounter it
(10:45:37 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) A few wibblyscans are directed at the entity to warn her of things that are going to be targetting her (so she can pre-prepare), but she is leaving it an unknown for now
(10:46:10 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done
(10:47:45 PM) lordgadigan: She carwheel-zooms up to the castle while creating mystery-scans. Tumbling into the castle's grand hall, she finds herself confronted by a humanoid figure made from red and orage light. A fire-smile flashes onto its face in lambent green as Lili arrives.
"A contestant! Excellent! I was thinking I might end up bored here with no one to destroy."

Battle starts!
Lili versus Catastraphon, the Energy-Lord!

Round 1! Declare your actions!
(10:50:46 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) <typing>
(11:05:42 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili giggles, her owl-eyes twinkling. Catastraphon is faced with an instance of Instant Death he must resist.

Lili-within weaves fate with abandon, plucking the Planetary of Fate's Loom with abandon even as she plays the *Guliarus Violin: Sweet Endless Nocturne. She creates a harmony between them as she leans on the bits and pieces of Shalmarkion's power she possesses, Playing the Flamesong even as she Creates a Pool of Absolute Darkness. She slides into a fusion with Oneman, drawing off the assorted powers this presents her (only defaults for now) to absorb/control/re-direct anything light based and generally push both Lili's dodge to the max.

Lili-without springs forward, spawning muted, flame-eating puppetgrass with each step as she dances about her foe, slashing at it with the Nullhand and leaving trails of nothingness where her hand touches, carried by her Iblisian Fiendwings. The puppetgrass is designed such that it explodes when interacted with by any but her, though not with Fire but with Darkness. When it attempts to launch a wave of Catastrophe-related power at her, she is going to rush Catastraphon, relying on her Eschatological Defense-Field, her hyper-amplified dodge, and her generally intensely resilient frame to weather the worst of approaching this guy. On reaching him, she will stab him/it point-blank with the Tooth of the Tanzwaul and open the candy-apocalypse and negate-the-world-via-dream presents while he is reacting to the tooth.

Red and Blue will generally attempt to throw off his control of energy and (presumably) fire by peppering him with legislation!
(11:06:03 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Want stuff bolded? Let me bold stuff
(11:09:55 PM) lordgadigan: Ah, sure, thank you
(11:10:18 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili giggles, her owl-eyes twinkling. Catastraphon is faced with an instance of Instant Death he must resist.

Lili-within weaves fate with abandon, plucking the Planetary of Fate's Loom with abandon even as she plays the *Guliarus Violin: Sweet Endless Nocturne. She creates a harmony between them as she leans on the bits and pieces of Shalmarkion's power she possesses, Playing the Flamesong even as she Creates a Pool of Absolute Darkness. She slides into a fusion with Oneman, drawing off the assorted powers this presents her (only defaults for now) to absorb/control/re-direct anything light based as the Thief of Sunlight and generally push both Lili's dodge to the max.

Lili-without springs forward, spawning muted, flame-eating puppetgrass with each step as she dances about her foe, slashing at it with the Nullhand and leaving trails of nothingness where her hand touches, carried by her Iblisian Fiendwings. The puppetgrass is designed such that it explodes when interacted with by any but her, though not with Fire but with Darkness, as she is a Creator of Shadow-Explosion Puppets. When it attempts to launch a wave of Catastrophe-related power at her, she is going to rush Catastraphon, relying on her Eschatological Defense-Field, her hyper-amplified dodge, her Unfettered Movement, her Aura of Pride, and her generally intensely resilient frame to weather the worst of approaching this guy. On reaching him, she will stab him/it point-blank with the Tooth of the Tanzwaul and open the candy-apocalypse and negate-the-world-via-dream presents while he is reacting to the tooth.

This guy drew a terrible lot fighting Lili with what it's looking like his powerset is.
(11:10:28 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lightthief- Possessor's opponents below Level 72 cannot perform Light element actions that cost more than 0 MP, Constant Effect
Stole the Sunlight from the Air- All quantities of Light or Hope element HP Healing, MP Healing, or Stat Point Healing from sources below Level 100 are dealt to possessor instead of the targets they would otherwise be dealt to, with attacks and actions being able to target possessor multiple times in this manner, Constant Effect

(11:10:36 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done
(11:10:52 PM) lordgadigan: Processing, may ask some questions as I do so
(11:10:56 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Go for it
(11:11:08 PM) lordgadigan: Owl eyes -> Element? Value?
(11:11:10 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Note that she's Adept Catastrophe Magic
(11:11:15 PM) lordgadigan: Violin -> Elements?
(11:11:31 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Owl's Eye-Discs- (Accessory, Eyewear, Darkness & Magic & Mystic, 245,000,000 Gold) +245,000 Melee Attack, Wearer gains Instant Death Immunity against sources below Level 80, Wearer's per-item Magic Attack bonus cap becomes 2 times the relevant stat, Wearer's 'Melee Attack' actions deal full Damage to targets below Level 90 in the back row and may use wearer's Ranged Attack or Magical Attack bonus instead of wearer's Melee Attack bonus, Individuals below Level 60 cannot heal Damage dealt by wearer, At the start of each round, wearer may scan the stats of one opponent, Wearer gains +25% To Hit against targets afflicted with Instant Death: Doomed as a non-stacking bonus, 15% inflicts Instant Death: Doomed, Once per round, before one of wielder's actions, wielder may choose to inflict Instant Death on a target below wielder's Level that is below Level 80, with said effect not stacking across multiple copies of this item and individuals below Level 80 being unable to resurrect individuals killed by said effect, Wielder must be Level 40 or greater
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
(11:11:33 PM) lordgadigan: Absolute Darkness -> Do you have any of the tree that lets it pierce darkness resistance yet?
(11:12:46 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ebon Chancellor- (Passive Ability, Ebon Chancellor) Possessor ignores (1 * (Possessor Level/5), rounded down)% Darkness Resistance, Possessor ignores Darkness Immunity of targets below (Possessor Level / 5, rounded down) Level, to a max of Level 80

Which is...

19% pierced?
(11:12:47 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yeah
(11:13:01 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) *Guliarus Violin: Sweet Endless Nocturne- (Weaponx2, Instrument, Darkness & Wonder & Time, 545,000,000 Gold) +1,118,000 Magical Attack, +1,116,000 SPI, +10,100,000 MP as a non-stacking bonus, +5 Fame, Wielder's per-item Magical Attack cap is doubled for this item, Zones of Darkness created by wielder may not be destroyed by sources that are not either 20 Levels greater that wielder or greater than Level 97, Wielder may maintain five additional Bardic Music spells per round without spending actions to do so, Wielder gains the abilities 'Basic Bardic Music Attunement', 'Apprentice Bardic Music Attunement', 'Bard', 'Adept Bardic Music Attunement', 'Basic Instrument Training', 'Apprentice Instrument Training', 'Musician', and 'Adept Instrument Training', Wielder gains Fatigued Immunity, 35% Darkness Resistance, 35% Hope Resistance, 100% inflicts Voidstruck, 150% inflicts Paralyzed, 100% may inflict Stat Boost: SPI Boost, Wielder must be Level 40 or greater
(11:13:21 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Wonderworker seems like it would help pierce that, Heir of Dust and Ruin Bringer similarly
(11:13:26 PM) lordgadigan: Absolute Darkness -> I mean actual Shalmarkion abilities to do that, not the Ebon Chancellor base class
(11:13:55 PM) lordgadigan: Tooth of the Tanzwaul -> Does this block super powers?
(11:15:03 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Super Power spells don't seem to be a thing
(11:15:22 PM) lordgadigan: Eh? What's superhero a class for, then?
(11:15:41 PM) lordgadigan: Yeah, subtype list has 'em as T2 nonbase spells
(11:16:04 PM) lordgadigan: It's entirely probable that the Tooth just doesn't have them on its list. It's not like the world that's from had superpowers
(11:16:22 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) When I say "don't seem to be a thing", I mean "don't presently exist"
(11:16:27 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) There are no existing superpowers
(11:16:30 PM) lordgadigan: Okay
(11:16:36 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) "Super Power" > spelltype
(11:16:43 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) And no the tooth does not specifically block them
(11:17:02 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Still really nasty, spell destroying, and deals MP damage though
(11:18:34 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) And no, Lili wasn't in the shalmarkion tree long enough to get Darkness Piercing. That said...
(11:19:02 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Elimination Calculations- If possessor is Level 29 or greater, possessor may change possessor's attacks to be solely any combination of base elements that their targets are weak to (with this alteration able to be different for each of their targets), with said alteration only being possible in regards to targets whose stats have been scanned by possessor
(11:19:15 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili is rather excellent at immunity/resistance-piercing
(11:19:40 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I suppose she will pre-action scan to facilitate that
(11:20:06 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) That cover current questions?
(11:20:22 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within will be the one doing the scanning, for hard-to-target purposes
(11:20:36 PM) lordgadigan: I think that covers stuff for now
(11:20:42 PM) lordgadigan: Processing.
(11:42:50 PM) Unable to send message: The message is too large.
(11:42:54 PM) Unable to send message: The message is too large.
(11:43:01 PM) lordgadigan: Lili's eye discs send forth hunting death. Catastraphon sucks in the power and sends forth The Rending End. Lili's eyes see death coming, and she snares it in webs of fate, letting it wither and crumble before it can reach her.

The inner Lili begins playing a fate-loom with hands of magic and her masterwork violin with her true hands, creating a symphony of eternal night to empower herself through eternal flame and absolute darkness.

The outer Lili, empowered thusly, attacks with a hand of nothingness while flying on wings of evil flame, creating puppet-grass as she dances through the air. Catastraphon parries her hand of nothing with a blade of everything, bringing a blade of elemental flux to bear against her and matching her speed, feeding somehow on the resonance of the Flamesong despite not hearing its music, which emanates from within Lili and should only be reaching her ears.

Catastraphon dashes through the puppetgrass with abandon, absorbing in its blackness as he does do. Lili's Elimination Calculations attempt to convert the attack to something Catastraphon is weak to. Catastraphon has no base elemental weaknesses! He gains a bonus attack and blasts Lili with a World-Ending Void Ray, which her Escatalogical Defense Field nearly-completely blocks, leaving outer-Lili having only taken low damage.

(11:43:05 PM) lordgadigan: He follows that up with his primary action, gathering the disc's storm-sea and mass-converting it to solely Fury, unleashing the Worldhowl of Eternal Ruin. Lili's defense field weathers the massive attack, taking moderate damage and losing some uplink integrity to a mind-rending effect he chases onto the attack.

Lili isn't done moving, though. She appears directly in front of her foe, and, though he tries to dodge by becoming air and instantaneously transmitting himself across the disc, Lili is able to see his destination through foresight and is speed-boosted enough to reach the disc's far side and continue the attack unabated. The supervillain is stabbed, taking some damage and MP. Catastraphon, however, is apparently mostly non-magical! Looks like the Tooth doesn't work against him as well as it would most things.

Lili, through her uplinks, is granted additional speed, and creates an apocalypse of candy while ending the world through dream.

Catastraphon, however, is a creature of apocalypses himself, and, as Lili awakens to another version of the disc that is missing Catastraphon and his castle, he bursts up through the fading former reality, candies blasting about as he punctures a hole into the new world.

(11:43:08 PM) lordgadigan: At this point, Lili has, through combat and floating weirdo scans, determined that:
* Catastraphon absorbs any and all base elements for bonus actions
* Catastraphon is running primarily on Superpowers and anti-magic isn't helping much
* Conversely, the Escatalogical Defense-Field appears to be a solid defensive counter to the guy, at least for now
* He can tank almost anything apocalypse-themed and take minor damage from it, even high-end dream-based stuff or candy (which is an element he doesn't normally resist)
* *Normally*. He appears to have gained some candy powers by being near a candy-apocalypse. He meanwhile doesn't seem to have gained Dream powers; he can defend against apocalypse-attacks using it, but actually wielding it appears to be beyond him.
* He didn't seem to resist Null so much as he was just able to briefly keep up with you in combat
* He seems to be able to reflexively intuit what elements his opponents won't specifically-resist through some manner of super-intuition that isn't directly scanning
* You're faster than him with buffs up, but less faster than him than you might expect
* He has every base element and a bunch of nonbase ones
(11:43:12 PM) lordgadigan: Round 2! Actions?
(11:46:25 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hm
(11:46:52 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Less one sided than "Green Light Man vs Thief of Sunlight" made it appear, then
(11:47:02 PM) lordgadigan: Indeed.
(11:47:11 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Thinking, typing
(11:47:15 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Well
(11:47:19 PM) lordgadigan: *nod*
(11:47:20 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Let's go through elements first
(11:47:29 PM) lordgadigan: Okay
(11:48:13 PM) lordgadigan: Currently has shown absorb on: All base, including Light and War
Currently has shown at least some power over: Fury, Sonic, Destruction, Devastation, (new addition) Candy
(11:48:27 PM) lordgadigan: Hasn't resisted specifically: Evil, Mystery, Dream, Null
(11:48:48 PM) lordgadigan: Add Mystic to that bottom list, though he has enough Magic that he might be able to start spinning defenses soon
(11:55:44 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) So to summarize:

Resists
- Destruction
- Devastation
- Light
- War
- Anything Catastrophe-y
- Candy


Can't (?) resist
- Null
- Dream
- Evil
- Mystery

Hasn't resisted
- Mystic
- Warding
- Aether
- Dream
- Life
- Rust
- Agony
- Void
- Time
- Wonder
- Law
- Fate
- War
- Glory

Blessed Orchid/Nemesis Blossom/Chaos Rose/Fog Boots do anything?
(11:56:06 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Also, could I get a basic foreknowledge-analysis on how the untested elements are likely to do against him?
(11:56:56 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Let's add spell classes into that; is he going to start bluemaging different types of non-catastrophe magic she throws at him?
(11:59:40 PM) lordgadigan: Dream -> Can leave the bottom list. You have it on two lists.
War -> Take off that bottom list. It absorbs it for bonus actions.
Wonder -> Add to the middle list. It resisted other elements there, not Wonder.
Agony, Time, Aether, Void -> Likely to fare badly
Fate, Glory -> Resistable, but not as much as the above
Rust -> Likely to work *once* and then start failing badly
Life -> Likely to interact weirdly. He doesn't passively resist it, but can actively gain massive control over it
Mystic -> Doesn't inherently resist, but might be able to monkey something with magic
Warding ->He can break through it but doesn't really defend against it
Law -> Can't resist directly, and actually might be hit harder than average by it, but can supervillain away from it on good rolls. It's roll-swingy here. It either works well or he starts flash-evading it.
(12:00:33 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) <Modifying list>
(12:00:41 AM) lordgadigan: He naturally might be able to grab some other magic types (and will block Wizard Formula stuff and a few other things), but the Tooth's presence is shutting down his abilities to manipulate some other classes, like Elemental Magic
(12:00:57 AM) lordgadigan: As in, he can normally hijack Elemental Magic, but the tooth makes him unable to
(12:01:08 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(12:05:04 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Clarification on Rust:

Likely to work <completely> once and not empower him, but subsequent attempts will leave it open to being grabbed like the others

?
(12:06:36 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Updated list:
(12:06:37 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Resists/will resist/shouldn't attack with
- Destruction
- Devastation
- Light
- War
- Anything Catastrophe-y
- Candy
- Agony
- Void
- Aether
- Time
- Life

Can't fully resist
- Mystic
- Fate
- Glory

Seems like he can't resist
- Null
- Dream
- Evil
- Mystery
- Wonder

Might be super effective, might get dodged
- Law

Will work once
- Rust
(12:06:46 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Working on actions while I wait for that clarification
(12:07:14 AM) lordgadigan: Rust: Correct
That list is correct.
(12:07:34 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) That's quite the list of resistances, haha
(12:08:13 AM) lordgadigan: Indeed! Serious supervillains are present here. I think you've got the advantage here, but they're meant to be challenges for the standard team that doesn't hit a particularly good matchup
(12:10:43 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Does he resist defensive applications of things?
(12:10:48 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Like, defensive use of Light
(12:11:55 AM) lordgadigan: He can punch through base element defenses well. He's worse at subverting defense than offense, but he can still do it. Scale the same things for the most part list-wise, but make most stuff a category less-severe
(12:12:05 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(12:12:23 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Oh, cool, didn't even see that before
(12:12:31 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili's Skullmask has Progress in it
(12:13:17 AM) lordgadigan: Nice
(12:18:20 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Let's add Spatial to the list
(12:18:23 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Where's that fall?
(12:21:38 AM) lordgadigan: Up in the 'shouldn't attack with' category
(12:24:09 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) "Neat. First real fight! That was the first time I took actual damage. Let's see how you like playing keep away~"

Lili-within collapses the previous melody/weaving into a mess of mana, siphons it through a filter of Dream, and weaves an Enigma. She projects this out through the door in the form of an eerie purple fog speckled with question marks.

Lili-without projects another layer of Dream, her eyes glazing over with a tinge of purple as she slips into a waking dream. There are now not two but three battlespaces present, not counting the mess inside the Bottle. Red and Blue fade into the mists, reappearing in Battlespace Three. Lili-without laughs, smacks him with the Gavel (law element), and disappears into a question mark. Each mark he hits turns into a dull grey needle that seeks out his heart and uneeringly hits him for "some" damage. She is attempting to block his ability to scan her, but subtly and in such a way that the effect can be broken if he pushes against it.

This whole thing is a rather-obvious-from-an-outside-perspective trap: Lili is looking to taunt him into scanning her. If/when he does so, everything is shifting into Angry-Mindbreaking-Mystery-Mode as the full, somewhat exaggerated extent of her powers are exposed. Lili-without will peppers him with overdriven Nightmare (Evil + Dream) attacks as Lili-within burns him to a crisp with newly-pure-Mystery-element multi-action Pyre attacks driven against his already-weakened-from-viewing-the-Pyre mind.

Done
(12:24:38 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) The fun bit here is there's no obvious non-scan counter; without the ability to see/percieve Lili, it's already kind of hard to fight her
(12:25:07 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Slight edit
(12:25:33 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within is attempting to "redirect" her location as not within the chest-door but within Lili-without's eyes
(12:25:44 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done after that since you haven't responded yet
(12:26:10 AM) lordgadigan: Okay
(12:26:11 AM) lordgadigan: Processing
(12:35:40 AM) lordgadigan: Needles, what element
(12:35:45 AM) lordgadigan: ?
(12:36:00 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Law sounds good
(12:36:03 AM) lordgadigan: k
(12:36:08 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ah
(12:36:14 AM) lordgadigan: Yes?
(12:36:17 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Law + Mystery, since they're coming from a mystery power
(12:36:20 AM) lordgadigan: Okay
(12:36:22 AM) lordgadigan: Processing
(12:45:45 AM) lordgadigan: Catastraphon gives a fire-laugh in response to Lili's comment, revelling in the battle.

Lili collapses the melody of mana, depriving her foe of the benefits, and creates her mystery-fog, fading back into it. Another layer of reality forms, and the expanse of the disc fills with dream.

Outside-Lili attacks Catastraphon with her gavel, hitting for moderate damage before disappearing as a question mark.

An eradication-bubble emanates from Catastraphon as he tries to destroy the field of question marks. The question marks turn into needles of unwritten law, piercing into him.

He laughs and responds in a broader, less-scan-focused and more wildly-dangerous manner than expected. Instead of resorting to scanning for Lili, Catastraphon opts to just mass-destroy the question marks despite the needles.


(12:45:45 AM) lordgadigan: An Armageddon-V-Class Blast-Pulse is shot out from Catastraphon's body, and, as it rips through the nighmare-mist, Catastraphon takes on the form of the energy-storm that covered the disc, becoming one with the world. Law needles rain down upon it, but Catastraphon, counting himself as the world, forces the not-directly-controlled mass trap-attack to count as 'aimed at destroying the world', deflecting the law-needles with an obtuse application of his anti-apocalypse power.

Lili, anti-escharton field still active, gets knocked around by the pulse like she's in a big hamster-ball, but avoids the brunt of the attack and only takes light damage.

Catastraphon re-forms into his main self and uppercuts the lingering remnants of mysterious dream that hang above battle, blasting them apart with a dimension-breaking strike. Battlespace three detonates, dealing massive damage to the two daemons in it before interior-Lili manages to pull them back into her interior battlespace.

Lili clown-dodges this reality-detontation, disappearing and reappearing in a jovial blur, entirely escaping the attack. She then blasts him with nightmare-power, which, despite not being backed by the pyre-augmented inner Lili, still hits for moderate damage.

Status: You're hurting him faster than he's hurting outside-Lili (though he is getting some hits in). Inside Lili hasn't even been directly attacked yet (though he showed that he apparently can punch apart sneaky battlespaces).

Round 3! Actions?
(12:47:36 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hm
(12:48:01 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Foresaw that means of defeating the questionfield thing, but didn't think he'd use it
(12:48:14 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Would "disable his AoEs" be a valid application of the gavel?
(12:48:59 AM) lordgadigan: It'd be a valid attempt with it, yeah. Odds are in the air, but it's something you can try for
(12:56:15 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) That's interesting.

Dreamshaper) Possessor may, for prerequisite purposes, treat 'Dreamshaper' abilities as 'Mentalist' abilities and 'Mentalist' abilities as 'Dreamshaper' abilities
(12:56:18 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Seem to have clipped one of her abilities
(12:58:06 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow)
Dreaming Mind- (Passive Ability, Other: Dreamshaper) Possessor may, for prerequisite purposes, treat 'Dreamshaper' abilities as 'Mentalist' abilities and 'Mentalist' abilities as 'Dreamshaper' abilities

Should be that. Gonna make that change on her stat sheet(s) after finishing the action.

(12:59:12 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within focuses on further hiding her battlespace and empowering the chocolate wall, tinkering it to rely more on Dream than on Candy, which isn't the best defense against this guy now.

Lili-without speed-smacks him in the back of the head with the Gavel (Law), aiming at disabling his sense of focus such that he can only percieve one thing to attack at once. She re-emforces the gavel with a wave of mental energy, synching Dream up with her significant Mentalist powers via Dreaming Mind to make the mess-with-his-head thing stick. She follows that up by cartwheeling around him, creating twelve other mimic-copies of herself out of Mystery, Dream, and Null mana, then starts coordinated-assault smacking him with the Null Hand from different angles (Null), swapping around such that any time he would be able to defend against one she attacks from a different direction and any time he might direct a clear attack at her she is somewhere else.
(12:59:30 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Again, trying to force him into a situation where he needs to scan to effectively fight her.

Done.
(1:01:16 AM) lordgadigan: Processing
(1:10:43 AM) lordgadigan: Lili opens the rough with dream-wall reconfiguration and a gavel-attack that his her luminous foe square on the noggin. It deals moderate damage and screws up his perception. He attacks the Lili he sees with an annihilation-blade, but it turns out to be a clone as he suddenly sees a second version of Lili that he didn't a moment ago.

He shifts focus and attack types; she is obviously messing with his perception through the law-based head-hit. Clear perception is less-necessary, though, when attacks aren't aimed. Catastraphon emits a Final-Moment-Wave, which ripples outward from him, expanding across the disc in a time-ending instant. Lili, being sneaky, wicked-fast, and less-than-corporeal, re-manifests her true outside body within the attack's radius, avoiding it entirely, as Catastraphon's focus blinks from copy-Lili to copy-Lili as the time-killing waveform snuffs them, only to finally refocus on the clown-girl standing right next to him, entirely unaffected by the attack.

Lili smacks Catastraphon with her null hand several times, taking moderate damage overall, as he fights to regain mental acuity. Catastraphon jet-boosts away from Lili, focusing his mind. No prison-fortress could hold him for long. This gavel, likewise, will not hold his mind's eye hostage. Catastraphon's focus gathers, and he blasts through the effect on his mind. Seems to have cost him a turn of not hurting Lili, though.

Round 4! Actions?
(1:12:16 AM) lordgadigan: Ah, I'll note that Lili picks something up
(1:12:17 AM) lordgadigan: At this point
(1:12:21 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yes?
(1:12:28 AM) lordgadigan: Catastraphon isn't just being guided by super-senses to avoid scanning Lili 9
(1:12:31 AM) lordgadigan: Though that's
(1:12:32 AM) lordgadigan: A bit of it
(1:12:35 AM) lordgadigan: She also picks up that
(1:12:41 AM) lordgadigan: His scans *kinda suck*.
(1:13:01 AM) lordgadigan: He's using other stuff because he's figuring that he's not focused enough in that to justify using it instead of these alt-tactics
(1:13:23 AM) lordgadigan: Basically, he isn't a BA member, and Divination isn't in his core skill-set
(1:13:29 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(1:13:30 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Makes sense
(1:13:57 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Sucks to be him, then! Can't properly fight Mystery on a versatile opponent without some degree of Truth; no matter how strong you are.
(1:14:04 AM) lordgadigan: Yeah
(1:14:19 AM) lordgadigan: Hence inner Lili not really being hit with anything yet
(1:14:24 AM) lordgadigan: Despite reality-punching
(1:17:58 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Flavorwise, can I get a bit of background on people that have beaten him before?
(1:18:04 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Eh
(1:18:14 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I can word this such that you can fill that in as needed
(1:18:54 AM) lordgadigan: Okay
(1:24:01 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within, forseeing him re-adjusting his focus, sucks away at the combined MP of the Dacchensummons created thusfar to runic-chaincast an Illusionary World (created through Serpent-Cracker-triggered retroscans) around Catastraphon as he adjusts his perception. Just as he comes to see clearly again, he finds himself amidst old battlefields, facing old foes.

And then Lili-without phases up through the ground to smack him in his achilles heel with a Law-element Gavel strike.

Lili-within uses her Summon Subordinate Divinity, dreamcast and enigmacast to put flesh and powers on the bones of those opposing Catastraphon, to recreate one of his old foes before him. She draws off Genesis Architect, similarly, but uses that mostly conceptually and uses actual Dream to anchor him in reality rather than Life. (S)He springs forth to oppose the Supervillain.

Lili-without, for her part, begins charging an attack up, cheeks cherry red and eyes merry with holiday cheer as she blinks about the place.
(1:24:07 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lemme bold that
(1:25:18 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within, forseeing him re-adjusting his focus, sucks away at the combined MP of the Dacchensummons created thusfar to runic-chaincast an enigma-cast Illusionary World (shaped through Serpent-Cracker-triggered retroscans) around Catastraphon as he adjusts his perception. Just as he comes to see clearly again, he finds himself amidst old battlefields, facing old foes.

And then Lili-without phases up through the ground to smack him in his achilles heel with a Law-element Gavel strike, aiming to disable his ability to break battlespaces.

Lili-within uses her Summon Subordinate Divinity, dreamcast and enigmacast to put flesh and powers on the bones of those opposing Catastraphon, to recreate one of his old foes before him. She draws off Genesis Architect, similarly, but uses that mostly conceptually and uses actual Dream to anchor him in reality rather than Life. (S)He springs forth to oppose the Supervillain.

Lili-without, for her part, begins charging an attack up, cheeks cherry red and eyes merry with holiday cheer as she blinks about the place.
(1:25:21 AM) lordgadigan: ty
(1:25:23 AM) lordgadigan: Processing
(1:25:24 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done
(1:56:56 AM) lordgadigan: Lili-within pulls in mana and establishes a nest of Illusory Worlds around Catastraphon, trapping him within a series of battles against his old foes.

Catastraphon's mind starts falling into Illusion, but he anchors himself to the world he pulled into himself. That is the world he is in. That is the world he is part of. He anticipated attempts to destabilize him through trickery, and he prepared for them well. He re-anchors himself to reality and maintains focus.

He is being made to fight old foes once more. That is fine. He defeated them. Ruined them. Broke them. Broke the whole world, and, in the end, no one could stop him. That's why The Mime came and picked him. He had reached a state of triumph, and his boredom led him to readily accept the offer to come to Nexus to fight better foes. Foes like this one.

Though Lili fills them with divine power, adding a surprising edge to their powers, Catastraphon maintains a staunch advantage against the shades of his former foes. Power Hand. Golden Lass. Counselor Sky. The Moon Doctor. Captain Varradia. All of them are shattered once more, one after another.

In the midst of the battle, Lili-without phases through the ground, striking at him with the gavel. Catastraphon, after having had the gavel work so well against him last round, was on guard for that. He turns into a blur of aether, dodging while striking back at Lili, hammering her in the head with a Life-Breaker Hand like he's playing whack-a-mole, knocking her back out of the illusion-world and dealing mid-high damage.

Lili-within attempts to anchor Catastraphon with dream, but, reality-punching power still in gear, he maintains his sense of self and, instead of falling into her dream-haze, finishes busting through the worlds of illusion, slaying the dream-manifested heroes of old.

Lili-without, not to be stopped by being knocked about a little, floats outside, ready to meet him with a charging, jovial attack. Holiday power is gathered!

Round 5! Actions?
(1:59:42 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) https://cdn.thingiverse.com/assets/08/6 ... fine.0.jpg
(2:02:40 AM) lordgadigan: (I am amused. I'm just also getting a bit sleepy)
(2:03:17 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) This should make an ok last round (for now? It miiight finish him but he's proven pretty durable so far) if you wanna call it quits after I post her action
(2:03:19 AM) lordgadigan: (Ate some of the limited edition honey reese cups, though. Those things are rather good and hopefully contain enough sugar/caffiene to keep me boosted for a short bit)
(2:03:39 AM) lordgadigan: (Noted. I think I'm good for a little bit yet, but I'll keep the ability to pause this in mind)
(2:18:28 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within, surprised at his sudden bout of energy, pulls out a stronger attack she has kept in reserve. She uncorks the Bottle, reaches into her afterlife, and grabs one of her stored attacks. It's another Mystery Box! This one filled with Deadly Viruses! Whee! Lili came in here ready to Unleash the Living Plague, boosted and boosted again, and the Mysterious nature by which she cast it combined with her Arch-Daemonic Foresight has allowed her to circumvent the regular amount of time custom-designing and amplifying the plague to reach its true potency generally requires. At her touch and utilizing her Elimination Calculations, it applies itself firmly against Catastraphon, the Energy-Lord, designed to circumvent all of his defenses and eat away at his greatest weaknesses. (As a catch, anyone trying to remotely pin down exactly what she unleashed might find themselves somewhat sick with tracker-bits too, though it specifically isn't messing with her allies, Cordelia, or Mimechavelli). She silently layers it over Lili-without's coming attack.

Lili-without, on the flipside, has finished her charge-up! Whee! As the villain breaks through the illusionary afterlife, she unleashes her unexpected pinch attack through the power of the Santas, Sun Rage Hohohodoken! Lili, a fine judge of Naughtiness and Niceness, has definatively determined this individual to be in the coal pile. Waaaaaaaay, way down at the bottom, somewhere down Below. She adds his many, many sins to the pile, determining him to be deserving of something worse than mere coal. Ah, yes. That will do. Her arm goes sickly black and glitchy, surrounded in the numinous power of the Fallen and dripping with Rot as she delivers an Overdriven claw attack to his form, slicing him across the middle.

As he is cut, the Living Plague is given a vector for entry. It seeps into the cracks and begins to multiply without limit. Oh yes. His days are numbered, now.

(General note: Iblis makes Overdrives massively cheaper)

Done.
(2:18:31 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done
(2:18:35 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done done
(2:18:46 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Sun Rage Hohohodoken- (Technique Ability, Other: Kringlemaster) Possessor may use 'Sun Rage Santa Hohohodoken' in conjunction with an 'Overdrive', 'Ranged Overdrive', or 'Ultimate Attack' action. Said action gains +60,000 Ranged Attack or Magical Attack, becomes solely the elements Fire & Energy & Light & Hope & Atomic & Glory, deals double Damage to targets below Level 80 (to a max of 30,000,000 additional Damage), and gains a 300% chance of inflicting Burning.

(2:19:01 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili, luckily, is able to manipulate elements
(2:19:16 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She is hitting him with Evil and Rot here
(2:23:08 AM) lordgadigan: Okay, yeah, I think this may be a good point to cut it for the night.
Pausing here, and we can hopefully resume tomorrow
(2:23:17 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Righto
(2:23:34 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I seem to be in boldmode
(2:23:44 AM) lordgadigan: Haha
(2:23:45 AM) lordgadigan: So you do
(2:23:49 AM) lordgadigan: Copy some nonbold text
(2:23:53 AM) lordgadigan: And that may fix it
(2:23:55 AM) lordgadigan: Or ctrl+b
(2:24:42 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) :o)
(2:04:59 PM) lordgadigan: Lili-within creates the living plague, making ti transmit itself through knowledge and adapt itself through calculation and foresight.

Lili-without unleashes her charged-up Sun Rage Hohodoken (element shifted to Evil and Rot), blasting Catastraphon with forces he cannot resist. He takes heavy damage and is briefly delayed, allowing Lili to get her second hit in, dealing moderate damage with her claw attack and infecting Catastraphon with the plague.

Catastraphon recovers from the Hohodoken and concentrates his power, igniting himself in a nova of power. He massively heals himself, eradicates the major status effect on him, and blasts Lili-without with form-sundering beams of astral force, dealing moderate damage. He also has activated persistent regen and a high boost to all his stats; seems like he has some level of supermode-when-endangered-plus-recovery going on.

Round 6! Actions?
(3:18:11 PM) lordgadigan: Hello!
(3:18:26 PM) lordgadigan: So
(3:18:31 PM) lordgadigan: Did you get the latest thing I posted here
(3:18:36 PM) lordgadigan: Or should I repost it?
(3:19:05 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I got it
(3:19:59 PM) lordgadigan: k
(3:21:24 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) So...
(3:21:48 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I'm looking at Catastraphon having undone pretty much all the damage having been dealt to him as well as boosted himself into hypermode
(3:22:18 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) This is vexing and has no clear counter
(3:59:34 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Couple of questions since Lili got a scan off, he just reset the battle, and this guy is proving wildly harder than anticipated and I have to completely change my strategy to regain momentum here:
- Was this meant to be fought by a group, or was it meant to remain 1v1?
- How vulnerable to stat damage is this guy?
- How vulnerable to "control" is he? Asked another way, how much "Freedom" type stuff does he have? He already broke one effect by citing how he escaped from jail.
- How resilient are his buffs? How resistant to debuffs is he (ties in with the last question some)?
(8:08:52 PM) lordgadigan: 1. 1-v-1, though I may have been expecting deaths on most standard teams. It also may or may not be one of the harder supervillains.
2. He has no special super-defenses against it, meaning it's open as an option to fight him. None of his stats are low, but it's otherwise a potentially-good attack angle.
3. He's pretty good at resisting control.
4. His buffs are moderately resilient, but can be taken away if you get a solid enough shot at 'em. He isn't super resistant to debuffs, but he's extremely resistant to debuffs sticking on him; in other words, it's fairly easy to mess with him for a round (which you have managed to do), but it's hard to get anything to *stay* on him past end-of-round status-clears.
(8:12:41 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) .
(8:12:53 PM) lordgadigan: Welcome back
(8:14:50 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok
(8:14:58 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I'm exploring avenues to kill this guy
(8:15:13 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Because at present he reversed everything I did in one round
(8:15:31 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) /generally seemed unimpressed and to be slicing through things willy nilly
(8:16:09 PM) lordgadigan: He's good at stopping ongoing effects
(8:16:12 PM) lordgadigan: You got him near-death
(8:16:16 PM) lordgadigan: And then he recovered with his super-mode
(8:16:20 PM) lordgadigan: For the second fight half
(8:16:26 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Does he have any other hidden super-moves I need to worry about?

(8:16:30 PM) lordgadigan: It seems like how close you got to beating him didn't get well-telegraphed
(8:17:05 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) The "Suddenly Fine" was what worried me; not a lot of adversaries can bounce back like that and he's harder now
(8:17:15 PM) lordgadigan: He's got a bunch of really strong apocalypse attacks and a mid-low chance of being able to invent an overcrash mid-fight. Your escharton shield is keeping you from getting hit with his worst stuff mostly
(8:17:59 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok
(8:18:29 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) How sticky is that supermode? Can he be knocked out of it, or is he just stuck in it for now with low odds of successfully doing anything about it
(8:19:37 PM) lordgadigan: He can be knocked out of it. It's moderately hard to do, but certainly within the realm of possible stuff for you
(8:20:09 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok
(8:20:17 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I think I can work with that and go from here
(8:21:05 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) /probably won't need to start pulling clutch things like the Godmech or Overcrashes to win the fight
(8:21:15 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Should I start typing up actions?
(8:22:09 PM) lordgadigan: Yes. Also running HA, but that sounds good
(8:22:20 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) 'k
(8:43:54 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Well into actions to regain control of this fight's momentum
(8:44:16 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I wasn't expecting Lili to be put through the ringer and have so many of her assorted powers squeezed out quite yet
(8:45:31 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) One weird sub-bonus of fighting him is I can be pretty specific in what I do; he resists/absorbs like two thirds of her powers, so the remaining stuff becomes clearer
(8:45:43 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) /with limited options, what to do is easier to choose
(8:46:14 PM) lordgadigan: *nods*
(9:01:11 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) What's this guy's subtype?
(9:01:16 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Elemental?
(9:03:14 PM) lordgadigan: Outsider. Formerly Elemental & Humanoid, but he improved his overall state and became an Outsider.
(9:03:58 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(9:23:36 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Both Lilis appears to be momentarially thrown off their game by the supermode-uberheal thing. They both snap back into focus rather quickly, adjusting their calculations accordingly.

The adversary resists damage and rapidly regenerates from everything? Very well, Lili will use a different track entirely to defeat them. He has not proven to be especially strong of Mind; that can be utilized.

The adversary pulls himself towards power and pushes his stats towards the heavens? Very well, we shall let him burn as he flies too close to the sun.

The adversary is a living apocalypse? A nova of power? Very well! He still falls within the generous bounds of things she resists. Lili has been innoculated by the Blackstar Vaccine created by the hand of Doctor Beak, guided by darkest Gillingman himself. She is an apocalypse-crafter herself. His very nature predisposes him against her resistances.

He blazes with power? She is an Enigmatic, Vampiric Fiend; she <drinks> power like a wine. She will poison his apple, then take it for herself once it becomes anathema to him.

The Eternal Pyre is passed from Within to Without, burning through Lili's eyes and curling up towards the sky in whispy threads of smoke. If the adversary won't scan her, she can still use her calculations to remove the base principle it operates off and shift the thing to Null, which works fine against this guy.

Lili-within begins writing up a string of mystery-and-wonder based contingencies to activate if the foe is about to unlock an Overcrash, designed to cause that particular avenue to fizzle out.

Lili-without braces herself to meet the assault of the adversary, head-butting his assault with her Pyre-eyed Skullmask (itself, based on principles of Progress, having gradually adapted to this repetative-apocalypse threat) even as she pushes forth her own wave of Overdriven power, using the Force of Ash and Sand and Null Pyre together through her Impulse Mastery in an Erasure Impulse meant to poison his boosted state. Rather than meeting force with force, however, her wave of power slips around his like mist as she chains in the Essence of the Eternal Pyre with Mind<PYRE to swing this attack to a directly indirect assault on her opponent's Mind. She is banking primarially on her Defense Field, Fiend-State, Enigma-Nature, and Blackstar Vaccine along with the Skullmask having adapted to an extent to the repetative nature of his attacks to weather this so her attack hits full force.

*Mind<PYRE- (Spell Aspect: The Eternal Pyre, Fire & Psychic, 0 MP, X Gold) +250,000 Magical Attack, Deals HP Damage and MP Damage, 25,000 MIN Damage, Inflicts Burning, Stat Drain: MIN Drain, and Mindblasted, All MIN bonuses on target from sources below Level 80 are seperated from the rest of their effects and converted into MIN penalties of equal quantities that are debuffs that stack in the same manner as the buffs they were converted from

The general nature of the attack aims at both dealing a boatload of MIN damage (doubled, then doubled again by the Null Pyre) and inverting his supermode's bonuses into huge MIN penalties in a way that ties with the remainder of the mode and must be dismissed all at once or not at all. Lili-within is layering a mystery-contingency over the entire attack such that if he decides to voluntarially drop it, she is able to Co-Opt the buff for herself.
(9:25:15 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Notably, her stat damage is funky. The cap is much higher than it generally should be and the PYRE is converting everything into MIN damage, then doubling it.
(9:25:32 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done after that if I don't add anything else in before you get back
(9:28:17 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Noting that Lili's a in Inherent Mind-Vampire; this sort of attack is definately something she's capable of
(9:49:01 PM) lordgadigan: Processing
(9:54:57 PM) lordgadigan: Lili adjusts her plans and reworks her tactics.

Interior Lili hands off her Pyre to exterior Lili and then begins weaving clauses of mystery and wonder to deny this supervillain his chance at a moment of glory.

Lili-without waits for Catastraphon to attack (which he does, with an assault of land-scouring tendrils of sound erupting in tornado-waves from one of his hands), rushing at the attack head-first and, surrounded by ash and sand, unleashes a psychic nullflame attack as she takes mid-low damage from the repeating sound-attack, which the progress-element skullmask begins resisting better and better each time its damage echoes mid-round. The mind-erasing flame connects with his mental self and deals mid-high mind damage to Catastraphon. Lili successfully inverts the mind-portion of his super-nova. His mental acuity drops drastically as his mind lights ablaze with emptinesss.

Catastraphon attempts to burn away the corruption of his enhanced state, but, for the moment, he fails to excise it due to the layering of mystery and hiding of aspects of the debuff-conversion within working portions of the power boost.

Round 7! Actions?
(9:55:31 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ah, huh, you're back
(9:55:36 PM) lordgadigan: Hello!
(9:55:38 PM) lordgadigan: I am!
(9:55:46 PM) lordgadigan: Announced it over in main chat a short bit ago, I think?
(9:55:49 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Was in a fullscreen game
(9:55:54 PM) lordgadigan: Aha, k
(9:55:59 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Just happened to check back with good timing
(10:00:15 PM) lordgadigan: *nods*
(10:08:42 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-within joins her mental willpower with Lili-without, amplifying the power they are able to bring to bear.

Lili-without darts around and bites Catastraphon's body at where she judges one of his weaker points to be, turning into purple mist and flowing into his wounds. Once inside, the unified will of the Lilis focus on pure power and begin burning everything around them with dull grey fire, not letting the supervillain focus clearly on ridding himself of the corruption of his enhanced state. They spin around his mindspace in a hurricane of mindslaving fire, propogating memory-corruption, confusion, and those terrible dull flames everywhere they go even as they spread mental horrors into his innermost spaces and slash at thoughts with the World-Nullifier and act as a conduit for the nightmares of dead gods to consume his thoughts. She hits key points of power with the Gavel as well, ringing the inside of his skull and disabling avenues to respond. Ash, dust, pain, and glitchy fire fill their wake (even if only the one Lili is "physically" there).

Nearing the end of the round, they hide behind his notion of boredum and irrelevance, using that as a shield against his efforts to purge them from himself.
(10:08:43 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done
(10:08:54 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Kinda simple round, but it seems like an effective course
(10:09:18 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Aha
(10:09:33 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Chest-Door of the Unreachable Self helps prevent the overcrash bit too
(10:09:39 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Since that'd be him gaining abilities
(10:09:43 PM) lordgadigan: Aha, a good point
(10:09:45 PM) lordgadigan: That chest-door
(10:09:48 PM) lordgadigan: Has proven handy
(10:09:53 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Has
(10:10:30 PM) lordgadigan: Processing
(10:14:27 PM) lordgadigan: Lili-within merges her power with that of Lili-without.

Lili-without darts around, bites Catastraphon with null-teeth, and flows into his form, an action which he fails to stop due to his ongoing mental haze.

Lili-without finds that she has entered a being made of barely-controlled catastrophic power and begins taking damage. She fights back and begins overwhelming his system with ash, dust, pain, and glitch-fire, nullifying his inner-self and dealing more Mind damage, with the double-Lili amplication turing the damage heavy.

Catastraphon, unable to focus on a more-nuanced attack, full-power overloads his elemental composition, attempting to purge Lili and the buff-inversion from his body. Lili's physical double-mystery presence and her ability to hide within his confused mind, cause this effort to be unsuccessful in clearing his status, though she takes heavy damage in the process.

Lili, having blocked his status-clear, has him on the ropes. Another good mind-damage hit may take him out.

Round 8! Actions?
(10:17:06 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) At present I'm reading this guy as mostly being out of tricks, muddled, and forced into a form of battle unfamiliar with what he's used to/relying on strengths he doesn't have
(10:17:59 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) If I'm misreading that or he's about to pull another "superclear" thing, I'm going to write a seperate course of action to carry out
(10:43:35 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili-without, will-joined with Lili-within, shunts the damage from the process onto herself. Lili-without is likely rather damaged by the fight by this point but thinks she has the power to finish it here. Lili-without thinks of closing her eyes, creating another mental battlespace within Catastraphon's mind as an avenue to dodge into if need be. The numerous mental horrors she has conjured up, boosted into the low millions of turn order by Dacchenspeed (as they are, after all, her employees are they not?), wreak havoc as Lili-without charges up another Sunrage Hohohodoken, this time tinging it with Dream and Wonder and guided (though not directly composed of) Fate. Contrary to Catastraphon, she has been very nice so far! She has tried to save everyone from Nexus she could (and, to a point, succeeded!), has opposed the universal threats and helped others to do so, has avoided raining sweet death down on the Heaven Architects, has encouraged cooperation between teams of BA members, and has ceaselessly and dutifully served her contractual employers throughout. That deserves a reward, doesn't it?

Amped on by Lili-within to reduce the required time on the attack and funneling the remaining MP off assorted Dacchensummons into it, bouyed by the hopes of her followers within the afterlife, amplified by their conviction and desire for her to succeed, she unleashes the piercing rays of another Sunrage Hohohodoken. Santastic power flawlessly twinning with flickering Pyre Fire (via Flawless Twin Essence Binding) sweeps all around, guided by forethought and aimed at sweeping up Catastraphon's last vestiges of mental power and converting them into fuel for his already-compromised supermode. This guy seems the sort to explode catastrophically when beaten, doesn't he? Why not make that an explosion of delicious power, ripe for the taking? Lili drinks in Devastation, is healed by Destruction, thrives in Catastrophe. The santa-fueled power together with her inherent essense-tinkering abilities, honed over the years and over many experiments, augumented by Mystery, guide the killing force to fuel the supermode and make it ready for her to step into.

On the flipside, hey. This might not work. If things seem to be going south, she throws barbs into the mix and sidesteps to her interior-battlespace in an attempt to bypass the worst of the blast. If things go <really> south, Lili-within will focus on maintaining the wall between her interior mindspace and her exterior self while Lili-without fuses with Oneman and lets the explosion take her, fading back to a shadow against the cosmos and reappearing in perfect form several rounds later. The Oneman-fusion grants her Formless In Eternal Void, Beyond the World She Waits, allowing her to laugh at the joke that death regularly would be as her other self carefully drinks up the power from the battle.

General note: Lili is aiming at entering Blue Mode here. Lili-within has taken nothing more than Light damage so far, and assuming she kills the guy this round this will be the fourth fight (and second bossfight) she has passed through in that state. I'm not sure how much of the way the mechanics work she knows, precisely, but her powerset fits his very well (she has all base elements and a bunch of nonstandard inherent within her, for example, and has Adept Catastrophe attunement). She understands she is unlikely to
(10:43:36 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) get much in the way of permanent upgrades due to her Gambler stance and so is trying for a powerboost for the quest.
(10:44:46 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She already has a superpower, too! Definately fitting!
(10:44:46 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow)
Can Make Beastmen Think You Look Like a Strangely-Sized Long-Eared Rabbit on Thursdays When There is a Full Moon- (Passive Ability, Superhero) Possessor gains 15% Dodge against individuals whose name includes 'Beastman' if it is the fourth round of battle and if possessor is in a Chronogeomantic Zone of Night and (a Zone of Light or a Zone of Magic)

(10:45:03 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) (That last bit is somewhat sarcastic)

Done, assuming no questions
(10:45:33 PM) lordgadigan: Haha
(10:45:35 PM) lordgadigan: Processing
(10:45:47 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Santa > Universal/Global Delivery > Pyre Everywhere
(10:56:08 PM) lordgadigan: Lili gathers up her power, her summons' power, he worshipper's power, her other self's power, her deeds for Nexus (filtered through a santa-y lens) and her momentum throughout the quest, and she unleashes a double-interior sunrage-pyre hohodoken-blitz. The attacks deal heavy Mind damage and, ulitimately finish off Catastraphon with (as expected) a bang!

He detonates as the interior Lili reabsorbs her wounded, expended counterpart and bathes in the energies of her foe's destruction.

She feels as though the power-draining has improved her overall condition compared to how expended she would otherwise be after this fight, but she isn't to Blue status *quite yet*. She's getting closer, but it seems like that goal will require a bit more from her.

Battle success! Lili gets her third key piece (and an award and 3 Fame)!

Doing anything before proceeding to Flameforge?
(10:56:46 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yes, actually
(10:59:06 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili is putting herself back to how she was before, as she can, (heal up, as needed, reproject, make sure all her assorted defenses and such are up to snuff) and will then proceed to...

Attempt to on-the-spot craft a static lens to stick at the gate between here and the Flameforge that will allow her a focus to access her worshippers if Forcystus's blanket block-everything nexus screen gets lifted at some point.
(10:59:30 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Let's say
(11:00:19 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) A sauron-y eye inside a crystal ball with cartoon-y arms, legs, (Dacchen)gloves, (Dacchen)boots, a cane, and a (Dacchen)tophat
(11:01:15 PM) lordgadigan: Lili's foresight indicates that there is a moderate likelihood that someone else will be able to reach this disc and screw with her focus, as it is one of the openly listed challenge discs.
Still establishing the focus?
(11:02:12 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) They would ordinarially need to go through the last disc (the Forums fortress) to get here, right?
(11:03:13 PM) lordgadigan: No. The Formus Fortress was your team's specific anti-your-team disc. This was one of twelve freely-open third-trial discs. Any team can come here, and it wasn't specced for your team. That's part of why I was asking earlier if you were doing divinations about the options for this disc or just going to the first one your found
(11:03:16 PM) lordgadigan: *you found
(11:03:26 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hrm
(11:03:35 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Absolutely did not catch that, haha
(11:03:50 PM) lordgadigan: Sorry about not being more clear there
(11:03:52 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Smart folks probably targetted the weaker supervillains, hmm?
(11:04:12 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Instead of just barreling through the #1 position
(11:04:17 PM) lordgadigan: Your passive scans of recent events indicate that, yes, that's what Nira and the Speed Masters did. The Enemy just kind of plowed through the first one it found.
(11:04:44 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I'll take that as a general compliment of her abilities that she did the same
(11:04:55 PM) lordgadigan: *nods* As you probably should.
(11:04:57 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok
(11:06:11 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she set up an effect that shows the Supervillain as still being alive here?

Can she layer contingencies over the focus to allow her to remotely detonate it if anyone with the capacity to screw with it reaches the disc?
(11:06:59 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she set up a trap where folks go to the echo province instead of coming here?
(11:07:22 PM) lordgadigan: Yes to both. She's got those skill-sets and could make someone with dream and set it to detonate with law
Dumping people to Echo-Prov is a potential violation of event bounds and might get you kickbanned
(11:07:51 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok, no to that then
(11:08:14 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She'll do the first two, and use the Villain's essence to craft her weird avatar
(11:08:22 PM) lordgadigan: Okay
(11:08:25 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She isn't taking a superlatively long time doing this
(11:08:29 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Just getting a working focus
(11:08:32 PM) lordgadigan: Right
(11:09:04 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Internalized the Rune of Auto-Dismissal- (Active Ability, Rune Mage) Possessor may, as a pre-emptive counter, to a max of 5 times per round, choose, when one of possessor's summons is targetted by an individual below Level 60, provided none of possessor's opponents are Level 60 or greater, dis-summon possessor's summon that was targetted
(11:09:05 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She has that too
(11:09:17 PM) lordgadigan: That'll help with the second part
(11:09:40 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Not up to par with level (since almost nothing is), but she has that + a puppet explosion focus + Expert Rune Mage
(11:09:54 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Following that, she's heading into the Flameforge
(11:09:58 PM) lordgadigan: Okay


Lord Gadigan wrote: Lili on the Formus Disc-

(10:50:17 PM) lordgadigan: Lili is moving to substage 2 of stage 2, the enemy disc, right?
(10:50:34 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Correct. Enigma-Prophet Revalation primed.
(10:50:45 PM) lordgadigan: Okay
(1:08:48 AM) lordgadigan: Lili and her team
(1:08:55 AM) lordgadigan: Emerge in a fortress-disc made of Formus
(1:09:07 AM) lordgadigan: The brown material making up walls, halls, and interior battlements
(1:09:13 AM) lordgadigan: As you all enter it
(1:09:24 AM) lordgadigan: You find all of your T1 and T2 nonbase elements
(1:09:30 AM) lordgadigan: Your Theoretical Elements
(1:09:37 AM) lordgadigan: And your Null element stuff
(1:09:43 AM) lordgadigan: All shut down or revert solely to base elements
(1:09:46 AM) lordgadigan: (if it has them)
(1:10:05 AM) lordgadigan: Do you need time to figure out what your stats / powers are looking like after this hits?
(1:10:21 AM) lordgadigan: This also pulled down off-element buffs and summons
(1:10:58 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can Lili largely shield the team from that with the whole "carrying them around in a dream-bubble" thing?
(1:11:26 AM) lordgadigan: Dream, being T3, is able to generally resist, but it isn't going to help a ton with getting powers out of there or with the team fighting if they end up in fights here
(1:11:37 AM) lordgadigan: It will do stuff like keep Negalux from vanishing entirely, though
(1:11:47 AM) lordgadigan: Negalux? Novlux
(1:11:47 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(1:11:50 AM) lordgadigan: *Nova
(1:12:23 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili drops her dramatic reveal, that she "knew" this was coming and seeded agents throughout the place loyal to her
(1:12:37 AM) lordgadigan: Powers for that?
(1:12:49 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) The spell of the same name, Foreknowledge
(1:13:21 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Revelation of the Enigma-Prophet- (Spell, Summoner Magic, Mystery & Mystic & Fate, 4,000,000 MP, 400,000,000 Gold) Caster's opponents of lower Level who are below Level 100 acquire a non-stacking debuff that grants caster control of their summons and that allows caster to remove them from the thread and replace them in row-order formation before any action if they are 20 or more Levels lower than caster, Caster may summon up to 5 Mystery element entities below Level 90 that are normally fightable for drops on the Enemy List or that naturally possess the Constant Effect 'Enigma Presence' on the Enemy List, Caster may deal any number of opponents 400,000 Flat Mystery element MIN Damage, Caster must be Level 60 or greater and must possess the ability 'Basic Mystery Synchronization'
(1:13:35 AM) lordgadigan: What are the servants coming from? This disc was designed to be an 'enemy' to your team, so it has inherent resistance to generating allies for you
(1:13:37 AM) lordgadigan: Ah, hm
(1:13:39 AM) lordgadigan: Let me read that
(1:14:01 AM) lordgadigan: That's high enough tier and power to actually have effect, yeah
(1:14:02 AM) lordgadigan: Okay
(1:14:09 AM) lordgadigan: So Lili has secret agents in place around this disc
(1:14:14 AM) lordgadigan: Any other initial prep?
(1:14:16 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Entirely Mystery element, too
(1:14:20 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) For what that matters
(1:14:24 AM) lordgadigan: k
(1:14:33 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Not going to dilute it with Mystic and Fate in a place those don't work
(1:14:37 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Where's the key piece?
(1:14:59 AM) lordgadigan: You finding this via foreknowledge or via minions or via what?
(1:15:07 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Combination of those, yeah
(1:15:37 AM) lordgadigan: k
(1:15:40 AM) lordgadigan: Processing
(1:16:22 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Confirm she got the Key piece from the last disc when you're done? Not sure that ever got explicitly stated
(1:16:41 AM) lordgadigan: Ah, yes, she did get it from the farm disc
(1:18:42 AM) lordgadigan: It is in a boss-like fortress-trap that makes extensive use of formus, power-dampening, and element conversion
(1:19:00 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She have any agents over there?
(1:19:18 AM) lordgadigan: What tier is she with Mystery?
(1:19:26 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) The highest currently possible
(1:19:28 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Entry-level
(1:19:51 AM) lordgadigan: Right. Does she has any Enigma Man powers? Is she allowed to pick up schemes?
(1:20:00 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Left ambiguous
(1:20:09 AM) lordgadigan: Okay
(1:20:10 AM) lordgadigan: Hm
(1:20:13 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She is, in some nebulous way, also Cyaeilia
(1:20:33 AM) lordgadigan: Cyaelia isn't in this, though, and trying to pull her in might work or might get you banned
(1:20:37 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yeah
(1:20:53 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili, of note, does have Enigma-Man status in that her Obscurity > her Fame
(1:21:10 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) So she's 25 base stat points higher and such
(1:21:11 AM) lordgadigan: Alright. She has agents, but she doesn't have any directly in the fortress trap. It's less entity-focused and more a big thing in and of itself.
(1:21:18 AM) lordgadigan: Unless she has some other means of remote inserting them
(1:21:50 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I think she's a subspace architect too
(1:21:53 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lemme check that
(1:22:03 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yup
(1:22:17 AM) lordgadigan: Is she an Elemental Researcher? That'd let her work with the Formus the disc is made out of better
(1:22:20 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she see any obvious routes into this thing, or is she going to be forced into battle here?
(1:22:21 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) No
(1:23:07 AM) lordgadigan: There's routes in to the trap room, but not to the key piece itself.
She doesn't think she can subspace architect this since spatial is shut down and she isn't proficient in working with Formus
(1:23:18 AM) lordgadigan: Hm. I think Doktor Zero is, though
(1:23:26 AM) lordgadigan: But he can't link to her since his other skillsets are shut down
(1:23:32 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili could bring him into a Oneman merger
(1:23:39 AM) lordgadigan: What element is Oneman?
(1:23:40 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) And then enigma/dreamcast Spatial Magic
(1:23:42 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hax
(1:23:46 AM) lordgadigan: Haha
(1:23:49 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yeah
(1:23:49 AM) lordgadigan: That's another element that
(1:23:51 AM) lordgadigan: Gets around this
(1:23:57 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Liliball!
(1:24:26 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She's got access to Hax/Evil and direct/amplified access to Mystery/Dream
(1:24:38 AM) lordgadigan: Alright, so the mysterious doctor gets pulled in. Lili finds him easier to get a bead on in here than outside, though.
He's contributing knowledge of Formus.
(1:24:40 AM) lordgadigan: What tier is Lili with
(1:24:42 AM) lordgadigan: Dream?
(1:24:48 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) T5
(1:24:51 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Expert-level
(1:25:02 AM) lordgadigan: Oh, wow
(1:25:05 AM) lordgadigan: That plus formus knowledge
(1:25:08 AM) lordgadigan: Is enough to warp the disc
(1:25:18 AM) lordgadigan: The enemy disc accounted for the NPC members of this team
(1:25:18 AM) lordgadigan: But
(1:25:23 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) With a weird sub-powerset where she can define things with her mind/has weirdo-strong Mentalist capabilities

(1:25:23 AM) lordgadigan: Apparently couldn't account for Lili's
(1:25:25 AM) lordgadigan: T3 elements
(1:25:43 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(1:26:12 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) While we're here, this is a nice spot to do some divination against opponents since most countermeasures would be stopped by the disc
(1:26:22 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She's going to start out by remote-plucking the Key piece
(1:26:29 AM) lordgadigan: Lili remembers that
(1:26:36 AM) lordgadigan: One of the Forcystus clauses she read
(1:26:41 AM) lordgadigan: Gave him control of divinations about teams
(1:26:43 AM) lordgadigan: In Nexus
(1:26:47 AM) lordgadigan: At least partially
(1:26:50 AM) lordgadigan: Ah
(1:26:53 AM) lordgadigan: She's starting by
(1:26:55 AM) lordgadigan: Getting the key piece
(1:26:56 AM) lordgadigan: Alright
(1:26:58 AM) lordgadigan: Type up your
(1:26:59 AM) lordgadigan: Action
(1:27:04 AM) lordgadigan: You've got a skillset to work here
(1:27:05 AM) lordgadigan: But
(1:27:08 AM) lordgadigan: This is a boss-trap
(1:27:08 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Assuming there doesn't seem to be a clear problem with that
(1:27:11 AM) lordgadigan: And I'd like an action
(1:27:18 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(1:27:46 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I actually have a workaround for the divination too
(1:27:53 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Two, looking at it
(1:28:28 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(1:35:31 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili saw all of this coming, from a mile away. That's why she went through the trouble of seeding agents about the place. That's why she created a Key Piece out of Mystery and Dream, coming here, comparable in all superficial ways to the one on the disc aside from the fact that it's a forgery. She is excellent at projections, after all, and it is impossible to truly account for the presense of Paradox.

She-Within produces the fake Key Piece, pulled from one of her interior spatial pockets. She-Without flicks her hand and a wave of catastrophic runic apocalypse-explosions rain across the sky of the disc, threatening, powerful, and attention-grabbing but ultimately non-damaging and superficial. A distraction. Mid-bang, Lili-Within attempts to Dreamcast/spatially swap the idea of the actual key with her replacement (the idea, of course, being an Idea and thus indistinguishable from reality).
(1:36:18 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She is hiding throughout, the whisp of an idea
(1:43:49 AM) lordgadigan: Done?
(1:44:26 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yeah. She's going to be avoiding directly triggering the boss Fortress-Trap, but is attempting to draw the attention of everyone away from the key with the explosions
(1:44:35 AM) lordgadigan: k
(1:44:56 AM) lordgadigan: Processing
(1:45:54 AM) lordgadigan: Lili successfully pulls off the swap and replaces the true key piece with the dreamshaped notional one.
She gets 2 Fame, 200 times the XP of a Level 80, and an award for getting the piece here
(1:46:06 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lovely
(1:46:35 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she tell if the interior of the Upper Flameforge counts as within nexus?
(1:47:22 AM) lordgadigan: No. She can't see in from out here without some kind of special trick or focus
(1:47:33 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She has a focus; the Speed Masters
(1:47:41 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) They have, reputedly, already been inside
(1:47:43 AM) lordgadigan: They're not in there right now
(1:47:49 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) They were, though
(1:47:58 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) That leaves an echo
(1:48:05 AM) lordgadigan: So you're trying to scan their history and determine what it was like in there?
(1:48:15 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) To a point, yeah
(1:48:34 AM) lordgadigan: To a point? What aspect of this am I missing? I'd like to fully understand your action before processing it
(1:48:45 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I haven't completed it yet
(1:48:58 AM) lordgadigan: Okay
(1:51:46 AM) lordgadigan: (To be clear so we're not both waiting for each other, I'm waiting for you to finish your action that you've said isn't complete)
(1:51:57 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili is looking to determine why/when the Crime Lords turned back, how far they got, and what adversity they ran into.

She's going to simulcast this; once "normally" from outside the bubble, once with Mystery and assorted shenanegans from within her Unreachable self from within shifting the actual divination to dream-tinged Ethereal Magic in an effort to circumvent Forcystus's influence. From there, she should (in theory, if it goes well) be able to gain both actual information and what Forcystus wants her to see overlaid on top of each other.
(1:52:42 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) I've got assorted extra stuff I could/am layering onto this that's more fluff than anything
(1:52:47 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Done
(1:52:53 AM) lordgadigan: Processing
(1:52:54 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) (Any questions on that?)
(1:52:57 AM) lordgadigan: None yet
(1:55:06 AM) lordgadigan: Alright, Lili is running into weird interference from the Speed Masters being in a fight with IZ HUGO BEKKLER!
She thinks she can probably get around this,but if she fails her action, she might be pulled into fights with both teams or something else frustrating. Is she going to try to piece the battle-haze to divine?
(1:55:36 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hm
(1:55:39 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she shift things such that "Lili" gets pulled into the fight instead of her?
(1:56:10 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) "Lili" being the wet ancient Fakelili that's her pre-designated "fall guy" for effects like that
(1:56:28 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) It is sitting in an afterlife with a bunch of Eldritch Horrors just waiting for problems
(1:56:29 AM) lordgadigan: That's a pet, right?
(1:56:31 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yeah
(1:56:43 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) It has her official nametag and is a member of the Multi-Lili Mind Network
(1:56:43 AM) lordgadigan: She can try to shift that potential effect there, yes
(1:57:20 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she determine her odds on piercing the battle-haze?
(1:57:44 AM) lordgadigan: About 80%
(1:57:49 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok
(1:57:53 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hm
(1:58:04 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Is that with or without Fakelili?
(1:58:19 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) /having to use Fakelili
(1:58:40 AM) lordgadigan: Fakelili is a failsafe that will probably stop 10-15% of the rest of the situations from hitting real-lili
(1:58:54 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hm
(1:59:00 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Seems like a bad gambit
(1:59:06 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) What about The Enemy?
(1:59:23 AM) lordgadigan: As far as Lili can tell, Cordelia was telling the truth that it entered Flameforge
(1:59:26 AM) lordgadigan: It is beyond her sight
(1:59:31 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Ok
(2:00:01 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she crack the illusion-thing that prevented her allies, the Warforce, from engaging it?
(2:00:27 AM) lordgadigan: Not remotely. Maybe if she went and personally linked up with them
(2:00:37 AM) lordgadigan: Or went and cast stuff directly at it
(2:00:40 AM) lordgadigan: But not from out here
(2:00:52 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Onto that
(2:00:58 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Is that a feasible option?
(2:01:05 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Linking up with the Warforce?
(2:01:07 AM) lordgadigan: Is which part a feasible option?
(2:01:08 AM) lordgadigan: Ah
(2:01:15 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Like, not-time-sink-y
(2:01:35 AM) lordgadigan: She can probably spot them and try to link up, but it'd probably be time-sink-y.
(2:02:01 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) What about Forcystus? Does his influence extend even here?
(2:02:50 AM) lordgadigan: It's muted somewhat, but present. Forcystus is using T3 Reality Auditing, which partially gets past the Law-ban, but there's still a Law-ban in place and this wasn't one of the teams Forcystus initially set to super-focus on blocking
(2:03:16 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Odds on divining what he's up to?
(2:04:07 AM) lordgadigan: Unclear in advance of doing it. He's Forcystus, and he's been pulling too much stuff out of nowhere for there to be a comfortable pre-divination estimate. Likely well lower than getting that earlier Speed Master spy attempt to work
(2:04:27 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Hm. Ok.
(2:04:37 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) What about her allies, then, the Imperial Warforce?
(2:04:47 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Could she snoop on them safely?
(2:04:57 AM) lordgadigan: She should have good odds of tracking them, assuming she bypasses Forcystus's lie-screen
(2:05:08 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Gotta have my diviner divine some
(2:05:17 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She's going to try that, with the doublecast thing
(2:05:34 AM) lordgadigan: So she is divining on the Holy Imperial War Expeditionary
(2:05:38 AM) lordgadigan: And trying to locate them?
(2:05:38 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yup
(2:05:46 AM) lordgadigan: Alright, processing that
(2:05:48 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Generally, yeah. Where they are, what they're doing
(2:05:56 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Not spending a huge amount of time on this
(2:06:37 AM) lordgadigan: Lili finds herself confronted by a familiar, yet somehow worse, problem.
They're located near the Enigmatic Python for some reason, and it's interfering heavily.
(2:06:52 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Oh. That is unusual.
(2:07:04 AM) lordgadigan: The Python also appears to have been upgraded
(2:07:05 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Can she get a message towards them?
(2:07:22 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Probably Darston; it went to the VR and he is Progress-based
(2:07:32 AM) lordgadigan: She can send one in the direction of the general python-cloud
(2:08:20 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She drops the divination and tries not to mess with it. She sends a cyphered message saying she's heading in to make sure The Enemy doesn't get too out of control and hopes to get some backup before actually confronting it
(2:08:40 AM) lordgadigan: Okay.
(2:08:45 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) And that's about all I got here
(2:09:18 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) That gives her info on her two friend/teammates (TSG/Darston), her allies, and the three "easy" high-profile targets
(2:09:45 AM) lordgadigan: So you're heading to disc 3?
(2:09:50 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) One more bit first
(2:09:54 AM) lordgadigan: Yes?
(2:10:11 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili is attempting to establish a message-link with Team Fullsome
(2:10:37 AM) lordgadigan: She thinks she can get that going
(2:10:57 AM) lordgadigan: What does she want to send?
(2:13:56 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) She wants to indirectly-but-understandably warn them about Heed being a threat, state that her goal here is stopping him (and that means she can share a win with another team), and pass along that to full-stop him she believes Forcystus and The Enemy need to be eliminated as teams. She is generally requesting assistance in that if it isn't too far out of their way, given the threat Heed poses to the overall setting, implying that if she can full-accomplish her goals she is free to help hand the win to someone else she likes.
(2:14:25 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) overall setting <and their superiors>
(2:15:08 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Kind of ironic
(2:15:32 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Nihilarchitects and the Warfront are both can-share-win teams and are allied to each other
(2:15:43 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Anyway. Done, after that.
(2:15:57 AM) lordgadigan: They'll send back a message agreeing that Heed, Forcystus, and The Enemy are threats and that they intend to confront them if presented the opportunity in a way that won't majorly compromise their chances of winning (and their winning would prevent one of those three teams from winning, so it helps in a way also). They're pleased by Lili's implications that stopping Heed might get her to not fight them for the win, so they'll keep an eye out for ways to block him
(2:16:00 AM) lordgadigan: Alright
(2:16:03 AM) lordgadigan: So after that you'
(2:16:04 AM) lordgadigan: re
(2:16:08 AM) lordgadigan: Moving to substage 3?
(2:16:15 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yeah
(2:16:26 AM) lordgadigan: k
(2:16:37 AM) lordgadigan: I think that's a good place to stop
(2:16:39 AM) lordgadigan: It's late
(2:16:43 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Agreed
(2:16:55 AM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili's going to be setting down some assorted retro-contingency things so she can pull RP things later and redirect things back to this disc
(2:17:24 AM) lordgadigan: Noted. Success will depend a fair bit on location and other stuff, but noted


Lord Gadigan wrote: Lili vs a Farmer-

(10:51:16 PM) lordgadigan: This mime here didn't give treasure, but that's because Lili is in gambler mode
(11:26:08 PM) lordgadigan: Sending a question over here: Will this team, in the event that it reaches Stage 2, Substage 3 fast enough to mess with the Bascaradine team, do things that interact with the Bascaradine team or will it run a different substage than the one they're in?
(3:08:15 PM) lordgadigan: First, a notable question
(3:08:19 PM) lordgadigan: Will this team, in the event that it reaches Stage 2, Substage 3 fast enough to mess with the Bascaradine team, do things that interact with the Bascaradine team or will it run a different substage than the one they're in?
(3:08:34 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Answering the previous question I see: No, just gonna keep going and ignore Bascaradine
(3:08:40 PM) lordgadigan: Thank you
(3:08:44 PM) lordgadigan: Thought so, but wanted to check
(3:08:48 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Adding in:
(3:09:09 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Pre-stage-two-substage-three, Lili is casting Undo Glyph Magic: True
(3:09:21 PM) lordgadigan: Interesting. Why?
(3:09:35 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Off chance she runs into an anti-rune stage
(3:09:39 PM) lordgadigan: Expecting a Glyph Mage Supervillain in the mime trial?
(3:09:45 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Or that, yeah
(3:09:57 PM) lordgadigan: So, action noted
(3:09:59 PM) lordgadigan: Before that, though
(3:10:01 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) It's a hole she is able to plug
(3:10:04 PM) lordgadigan: You're heading to Stage 2, Substage 1
(3:10:07 PM) lordgadigan: The random one
(3:10:08 PM) lordgadigan: Yes?
(3:10:11 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Yup
(3:10:14 PM) lordgadigan: k
(3:12:47 PM) lordgadigan: Engaging the Disc Picker
(3:13:14 PM) [A,n empty, Space Between ,no, Worlds]: (caelzeph) We'll probably want our lucky guys to influence this somewhat
(3:13:27 PM) [A,n empty, Space Between ,no, Worlds]: (caelzeph) Into a disc that's either friendly or actively helpful to our progression
(3:13:40 PM) lordgadigan: lol, this result
(3:13:46 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Not sure this team has luck-manipulating people
(3:13:50 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) What'd we get?
(3:13:53 PM) [A,n empty, Space Between ,no, Worlds]: (caelzeph) Oop
(3:13:56 PM) [A,n empty, Space Between ,no, Worlds]: (caelzeph) Wrong windoe
(3:13:57 PM) [A,n empty, Space Between ,no, Worlds]: (caelzeph) w
(3:16:05 PM) lordgadigan: Lili emerges on to Disc 18,151.
The disc has a mix of rolling hills and flat plains, and a variety of farmsteads can be seen. There's a small, wooden building near the pillar with a sign identifying it as the Disc 18,151 Tourism and Field Trip Bureau. There's a lone sorta old-looking bus next to it, and a gravel road leading off to other parts of the disc that branches in a few places between different farm plots.
Here to meet whatever contenders end up down here is a lone farmer in a shirt with overalls and a straw hat, nervously drinking water from a tourism bureau thermos.
He clears his throat, sweating a bit, and greets the group, asking if it would be amenable to a farming scavenger hunt for the key piece instead of a trial by combat.
(3:22:07 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili looks him up and down. "It seems like it would be faster to defeat you. You know, you could just surrender rather than fight me. I was here before; you guys make good vegetables. I'd accept a bye."

She starts juggling pieces of flame.
(3:24:51 PM) lordgadigan: "I, erm..." *ahem* "... actually can't surrender. Not permitted. Fight and the disc's contest are the only options, I'm afraid. Ah, thank you for the produce compliments, though."
He looks even more aggressively nervous.
(3:28:55 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) "Worship me, then. I would give you life after life, and restore you after this contest."
(3:38:53 PM) lordgadigan: (Checking details of your earlier announcement)
(3:42:10 PM) lordgadigan: (Do you have a fast link to it, I'm combing backwards through your posts)
(3:43:31 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) (Will find it)
(3:44:37 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) viewtopic.php?f=58&t=8723
(3:44:46 PM) lordgadigan: ty
(3:52:30 PM) lordgadigan: Alright, the farmer is going to accept this offer and start praying for mercy here.
(3:56:37 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Lili smiles, then Defeats him and shuffles him (along with anyone else here who wants it) off to her afterlife
(3:56:49 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) *uncork*

*cork*
(3:57:18 PM) lordgadigan: Alright. The attack-attempt shifts your team into battle mode, but you do indeed manage to easily one-round the guy and pull that
(3:57:20 PM) lordgadigan: Processing rewards
(3:57:25 PM) lordgadigan: You get the key piece, of course
(3:58:46 PM) lordgadigan: Ah, wait, you're on gambler
(3:58:47 PM) lordgadigan: So
(3:58:58 PM) lordgadigan: You get the Key Piece, 1 Fame, and an award for beating the guy
(3:59:02 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) Right
(3:59:13 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) <Moving to the next stage>
(4:00:18 PM) [A,n empty, Space Between ,no, Worlds]: (wriglenigtsparow) <Also casting Revalation of the Enigma-Prophet, set to trigger when she enters it>


Lord Gadigan wrote: One of my behind-the-scenes documents, posted here to help Cael with PPT. I do not guarantee that it is fully correct since it was a WIP document that I was using as a basepoint and not an organized final list, so ask me if there are conflicts or holes-

Nexus Administrative Bureau
- Riotous Doctor Funkenstein (Bio-Horror, Level 79 BA Member)
- Wondrous Rod (Human, Level 75)
- Tricky Dick (Fae & Humanoid, Level 75)
- Doctor Electric (Human, Level 75)
- Triumphant Kyri Zetmar (Human, Level 79)
- Claire, Mistress of Darkness and Feather Dusters (Human, Level 75)
- Ballero Kazastrahn (Human, Level 79)
- Aliquastrideyn (Elemental & Magic Being, Level 83)
- Lucien Blackwell (Human, Level 80)
- Plastic Mitchell (Human, Level 80)
+ Power: Command of Nexus: This faction may assume control of a single substage at the time of its choosing

IZ HUGO BEKKLER!
* Lili's Shielding Golem (Golem, Level 79 BA Member)
- Hugo Bekkler (Immortal, Level 80 Faction Leader)
- Doc Blendy (Machine, Level 76)
- Mirian Tallyn (Human, Level 76)
- Uncle Steve (Marcoschnapt, Level 80)
- Das Puzzle Deathwhale Thingie (Aquatic & Abstract, Level 86)
- Carl (Human, Level 81)
- Shannon (Human, Level 80)
- Head Chef Pauline Carr (Human & Machine, Level 81)
- Ekhtero Esh (Human & Outsider, Level 81)
- William Senior (Humanoid & Monster, Level 78)
+ Power: Test Run: The faction can (in most, but not all, circumstances), call an entire run of the event a 'test run', undo personal changes to its members, and relaunch into the event once

Ordo Forcystus
- Forcystus (Fiend, Level 80 Faction Leader)
- Senator Shurakawa (Human & Horror, Level 78)
- Strickland (Human & Devil, Level 78)
- The Serpent Demon Gerigiyos (Demon & Reptile, Level 79)
- The Serpent Demon Yasamoth (Demon & Reptile, Level 79)
- Devil Dragon Nyzzr'Meggoth (Devil & Dragon, Level 79)
- Creepy Oswald (Human, Level 89)
- Ekmort E. Isenrod (Insect & Bio-Horror & Spirit, Level 81)
- Saitoserris Magellan Garse Prektus (Human, Level 85)
X Orlue (Human, Level 80)
+ Power: Insidious: Forcystus is manipulating the laws of Nexus. He has inserted all manner of advantages into the workings of these new realities.

Fae Host of Queen Dendraeymuir
- Aemendyl Dessiyanter (Fae, Level 79 BA Member)
- Ord Bhelerieth (Fae, Level 87 Deity)
- Artalia of the Fairies (Fae, Level 83)
- Erathannannos (Deva, Level 75)
- Lady Illisame (Human, Level 76)
- Ohkrartos the Plant King (Plant, Level 82)
- Grand Arcana (Fae, Level 75)
- Waerdael (Fae, Level 85)
- Gesi the Fate-Keeper (Fae, Level 83)
- Golotrossomo, the Lake that Runs (Large Structure & Elemental, Level 78)
- The Piper at the Dawn of Existence (Fae, Level 80)
+ Power: Ruinous Glamour: This faction's minor negative status effects have massively increased Resistance/Immunity piercing.

Daemonic Heirarchy of Fulsome Industry
- Aikhra Morvauhl (Arch-Daemon & Tyrant-Shard & Arch-Voidstalker & Elemental Lord, Level 79 BA Member)
- Iron Director Kestra (Human, Level 80)
- Iron Director Bourgewater (Robot & Bio-Horror, Level 80)
- Pale Duchess (Human, Level 75)
- Vivian Greene (Human, Level 75)
- Obernoth (Daemon, Level 80)
- Traathia Loimerran (Elemental, Level 78)
- The Hearty Heart of Valgons-Mar (Bio-Horror, Level 83)
- Gohlblanze the Golden-Faced (Demon & Devil, Level 83)
- Beryl Glose (Human & Voidstalker, Level 72)
* Mister Owler (Enigma Man, Level 79)
+ Power:

Cataloguers of Infinity
- Grand Librarian Esrekya Melreides (Fae, Level 99 Faction Leader)
- Doom Geezer Ebonarchus (Undead, Level 73)
- Arch-Archivist Hinkelruud (Monster, Level 82)
- Arch-Archivist Cassadataya (Human, Level 85)
- The Lich King (Undead, Level 80)
- Fazhai Woo (Human, Level 83)
- Lawrence T. Goodrich (Human, Level 85)
- Arch-Archivist Eurixylvond (Magic Being, Level 93)
- Arch-Archivist Erumunn (Human, Level 95)
- Asha-Thuthathaa, Goddess of Knowledge (Planetary, Level 93)
+ Power: Instant Precision: This team can teleport to and attack another team in a power granted by Forcystus

The Nihilarchitects
* Lili von Mion (Arch-Daemon, Level 79 BA Member)
- Tjormod the Arcane (Human, Level 79 BA Member)
- 1111 / lIlI / Elevens (Daemon, Level 79 Artificial BA Member)
- Zero-Ten (Conceptual, Level 79 Artificial BA Member)
- Orz Gaforian (Human & Elemental, Level 81)
- Bengal Deathsign the Doom of Man (Undead, Level 72)
- Doctor Zero (Outsider, Level 85)
- Count Squeaky (Undead & Golem, Level 81)
- Ghorloth Dragonhammer (Humanoid, Level 82)
- i = [] (Abstract, Level 81)
- Contessa Negalux, the Thoroughly Imaginary (Undead & Conceptual, Level 83)
- Iethmo Greeze (Human & Fae & Devil, Level 80)
+ Power: Ex Nihilo: This faction obtains useful items that suddenly spawn in areas without coming from local mana concentrations

Council of Ten Thousand Gods
- Itraiya Yevash (Human & Elemental & Planetary, Level 79 BA Member)
- Embra Banefire (Chosen, Level 75)
- Epshut Amuntah (Human & Daemon, Level 75)
- Dent Deadwood (Conceptual & Human & Undead, Level 85)
- The Astounding Mister Burnstring (Human, Level 84)
- Functionary Zhu (Human, Level 75)
- Astratha, Goddess of Heroes (Planetary, Level 85)
- Etressia Earthrage (Human & Fae, Level 73)
- The Vicar's Colossus (Golem, Level 82)
- Goldureize the Amethyst-Eyed (Dragon & Planetary, Level 82)
* Erdlue the Marsh-Keeper (Immortal, Level 85)
+ Power: Divine Mandate: The worshipper benefits, divine powers, and divine magic of opposing teams is blocked while fighting this team's members

Omnipresent Council of Archtyrants
- Charles Eckermann (Human, Level 79 BA Member)
- Massau, Slayer of Heroes (Humanoid & Reptile, Level 79)
- The Unfleshed Goat (Demon, Level 78)
- Rashlekk Sulazz (Reptile, Level 79)
- Señor Diabolico (Human, Level 81)
- The Giant Prophet (Humanoid, Level 81)
- Raul the Salsa God (Planetary, Level 85)
- Wuzen, Guru of Endings (Human & Horror, Level 85)
- Brakkanor, Dark Master of Fire (Arch-Devil, Level 88)
- Doctor Catastrophe (Human, Level 80 Elite)
+ Power:

Bascaradine Corporation
* Nirrechau ('Nira') Reccateu (Immortal, Level 79 BA Member)
- Ortellos (Golem, Level 79 BA Member)
- Lady Mindwar (Human, Level 80)
- Assistant Director Stephen Nevin (Human, Level 83)
- Assistant Director Bill Frostmore (Human, Level 85)
- Mobile Colossus Birabel (Robot, Level 85)
- Bluewar Ministry Employee #1- Director Bluewar (Planetary, Level 82)
- Bluewar Ministry Employee #2- The Operator (Outsider, Level 80)
- Bluewar Ministry Employee #3- Emperor Manta (Aquatic, Level 78)
- Bluewar Ministry Employee #4- Doctor Coral (Aquatic, Level 75)
- Bluewar Ministry Employee #5- Field Marshal Kraken (Aquatic, Level 72)
+ Power: Cosmic Commerce: This team's members can trade loot for semi-randomized Bascaradine loot and benefits

Hero Force
- Doreen Justice (Human, Level 79 BA Member)
- Azure Nova (Human, Level 80)
- Silver Bastion (Human & Robot, Level 80)
- Doctor Goliath (Human & Monster & Bio-Horror, Level 79)
- The Amazing Zip (Human, Level 77)
- Night Alchemist (Human, Level 75)
- Surprising Robot (Robot, Level 75)
- Mime-Killer (Human, Level 78)
- Mike (Human, Level 80)
- The Overlord of Monkey Castle (Human, Level 80)
+ Power: Convenient Resurrection: One of the team's dead members comes back with new powers

Pillars of Glory
- Overlord Vaeros Callamargh the Unmatchable (Ancient & Conceptual & Planetary, Level 79 BA Member)
- Doctor Elvira Tenbarbos (Human, Level 79)
- General Verngrass Wethryll (Human, Level 80)
- Triella Myrvont (Human & Elemental, Level 74)
- Littrya Damachastle (Human, Level 86)
- The Immortal Emperor (Immortal, Level 85)
- Selena Vardriss (Human, Level 78)
- The Great Mage (Human, Level 80)
- High Programmer Iriktia (Coded Being, Level 79)
- Master Mausley (Human, Level 85)
+

The Heaven Architects
* Celas (Planetary, Level 79 BA Member)
* Geddoe (Arch-Angel, Level 79 BA Member)
* Nole (Holy One, Level 79 BA Member)
* Vashna Saseen (Undead, Level 79 BA Member)
* Zweirugi (Golem, Level 79 BA Member)
- Reyna & Turakiel (Human & Arch-Angel, Level 79 BA Member)
- Elsie Phaeduras (Human, Level 88)
- Juaquim DeLaPhantos (Spirit, Level 75)
- Baron Vormant (Human, Level 83)
- Varathelos: The Phoenix Angel (Arch-Celestial, Level 85)
- Jackie West (Human, Level 79)
- The Resistance Santa (Santa, Level 79)
- Iridraise, Knight Numinous (Human & Mindshadow, Level 86)
- Gellarahd, Knight Empyrean (Human & Arch-Angel, Level 83)
- Simon Bross, Knight Replicant (Human, Level 81 Unit)
+ Power: Heaven's Light: This faction, upon winning a stage or substage, is healed of status effects, debuffs, accrued damage, and healing-effectiveness-loss (though not of eliminated team members who were removed from the event).

Cort's Commandos
- Constable General Dorian Cort (Human, Level 71 Faction Leader)
- Disc 96,396,218 (Large Structure, Level 87)
- President Rosenthal (Human, Level 80)
- Sergeant Grigsby (Human, Level 71)
- Surgeon General (Human, Level 73)
- Triella Myrvont (Human & Elemental, Level 74)
- Hand of the Empire (Robot, Level 80)
- Danmaku Princess Ettalene (Humanoid, Level 78)
- Surprising Robot (Robot, Level 80)
- Durasiel Novian (Human & Fae, Level 82)
+ Power: One Man Army: If this faction is waiting at a power-gathering location, its waiting Faction Leader / BA Member is automatically assigned powers in preference over other waiting individuals

Error City
- Tsayikk (Coded Being & Horror & Fiend, Level 80 Faction Leader)
- Bear Popsicle Comics (Abstract & Horror & Conceptual, Level 80)
- Yootheim (Demon, Level 75)
- Ilydos (Humanoid & Magic Being, Level 75)
- Greater Virus-Entity KRAZMITHAK (Coded Being, Level 71 Elite)
- Xantho Dorze (Conceptual & Horror, Level 82)
- Mother Golzthemormae (Horror & Darkspawn & Aquatic, Level 82)
- Berlarry (Human, Level 80)
- Doctor Ego (Human & Mindshadow, Level 85)
X Craze Master Nemmard (Human, Level 76)
+ Power: Transport Error: This faction can disrupt transit between different stages / substages, rediverting the travel into traps

Speed Masters
- Lord Crime (Human & Conceptual, Level 79 BA Member)
- Rentharr Dravis (Human, Level 85)
- Speed Miser Evsereen (Human, Level 80)
- Vladimir Oritzev (Human, Level 85)
- Speed Wizard Wylo (Alien, Level 80)
- Speed Gunner Gunther (Human, Level 75)
- Oktebra Dessabre (Human, Level 79)
- Tasshaemot the Ruinous Wyrm (Dragon, Level 85)
- Gingphatts the Unstoppable (Humanoid, Level 81)
- Nymbro Timekiller (Human, Level 83)
+ Power: Fastest There Is: This team's mid-stage transport times are reduced

Society of the Viper
- Archbishop Larchman / Sagzlarr Venomvoice (Serpent Blessed, Level 80)
- The Vyzranthiine Tattoo (Serpent Blessed, Level 80)
- Baron Hadroshh (Serpent Blessed, Level 80)
- Salvarte the Lost (Serpent Blessed, Level 80)
- The Whispering Wind of Nashgelle-Farr (Serpent Blessed, Level 80)
+ Power: Serpent's Coils: This faction may advance to the next stage when it fully eliminates another faction

Renfeld the Arcanist
- Renfeld the Arcanist, Questing Arcana Knight (Immortal, Level 99 Faction Leader Alt-Form)
- Tymerio the Moon-Collector (Human, Level 85)
- Ehrgonlass, the Smoke Arcanist (Human & Elemental, Level 81)
- Myrritenne of the Seventy-Seven Masks (Human & Fae, Level 81)
- Ehrduk the Glass-Keeper, Arcanist of Dythenrote (Human & Golem, Level 81)
+ Power: Unseen Triumph: Other factions may not enter first-stage substages that contain this faction's members

The Enemy
- The Enemy (Fiend, Level 80 Faction Leader)
- Noktus, Lord of Slumber (Outsider, Level 80)
- General Redscar, Revived Menace (Alien, Level 80 Alt-Form)
- Mister P.H. Turkey, Revived Menace (Aerial & Golem, Level 80 Alt-Form)
- Ouettzer, Revived Menace (Abomination, Level 80 Alt-Form)
+

Institute for the Refinement of Rational Civilization
- Doctor Tremarris (Human, Level 75 Faction Leader)
- Admiral Quorr (Human, Level 75)
- Provost Nicholas (Human, Level 75)
- Representative Zhu (Human, Level 75)
- The Perfect Man (Human, Level 80)
+ Power: Title Shift: If the Faction Leader for this faction is eliminated, the title transfers to another faction member

The Veil Render
- Ganfo Donno (Human, Level 80)
- The Lion of Unbreached Veils (Demon & Celestial & Outsider, Level 80)
- The Enigmatic Python (Reptile, Level 80)
- The Manifold Doctor Carlton Wilburforce (Human, Level 80)
X Masked Hero Z (Human & Alien, Level 80)
+ Power: Join the Club: Individuals defeated by this faction's members have a chance of going to the Veil Render if not BA Members or Faction Leaders. Faction leaders defeated have a chance of their 'Faction Leader' status cloned onto a member of this faction (if defeated by this faction) for event purposes

Sanctum of the Tide-Key
- Maylene Emdendrous (Incarnate, Level 84 Deity)
- Sage Xen of the Infinite Pathways (Human, Level 83)
- Leomund the Undying (Golem, Level 85)
- Grandmaster Leele (Emissary, Level 83)
- Arquel Losh (Planetary & Elemental Lord, Level 85)
+ Power: Rising Tide: This faction unlocks stages as time progresses

Imperial Homeworld War Expiditionary
- War Exipitionary Coordinator Drescher (Human, Level 80 Faction Leader)
- Teagan (Human, Level 80 Elite)
- That Bird (Aerial, Level 80)
- Provincial Governor Guertas (Humanoid & Animal, Level 85)
- Professor 3.0 (Robot, Level 85)
+

Team Hijack:
Mimechiavelli
Cordelia Reynes

Removed Teams:
Raaic Warhost
Brotherhood of the Azure Star
High Concordance
User avatar
Aeromage
Arena Lieutenant
Posts: 1084
Joined: Wed May 27, 2020 10:54 pm
Location: Right here.

Re: Disorganized CAIN

Post by Aeromage »

Looks like it's just chatlogs, here. I'm pretty sure everything got addressed in the Summary on the main-thread, but there are chunks missing here and there.

Regardless, nothing to update here, it seems.

-Moved and Locked-
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