Balkantar Nailos (TeremirNailos)
Level 19
Fae, Magic
HP- 4,275
MP- 8,375
STR - 114 (6)
AGI - 190 (10)
CON - 171 (9)
MIN - 335 (15)
SPI - 425 (15)
XP- 38,074,175
XP Required- 70,000, Holy Imperial Seal of Worth
Fame- 2
Gold- 105,000
Bonus Weeks: 92
5 Abjurer, 5 Alchemist, 5 Anarchomancer, 5 Arcanist, 5 Bard, 5 Botanist, 5 Captain, 5 Channeler, 5 Chef, 5 Commander, 5 Crafter, 3 Deathless One, 5 Driver, 5 Druid, 5 General, 5 Geomancer, 15 Gigas Knight, 15 Gunner, 15 Guardian, 5 Kensei, 5 Magewright, 5 Merchant, 5 Mentalist, 5 Scholar, 5 Slayer, 5 Smith, 5 Swordsman, 5 Transmuter, 5 Warlock, 5 Warrior, 5 Wizard
Weeks: Test of Time- Finishes 27th June (Completed)
Will learn:
Abilities-
Melee Attack
Magical Attack
Ranged Attack
Elemental Attack
Defend
Counter
Guard Back Rank
Use an Item
Cast a Spell
Switch Rows
Unequip
Re-equip
Trade
Transform
Attack With Finesse
Powerful Attack
Fortify Body
Overdrive
Anarchomancer
Basic Chaos Magic Attunement- (Passive Ability, Anarchomancer) All Chaos Magic spells gain +50 Magical Attack 50% of the time
Blessing
Mana Spark Blessing 5- (Passive Ability, Blessing) +40 Magical Attack
Friendship
Crowd's Favor- (Passive Ability, Friendship) +5% XP after battles
Merchant
Basic Merchant Proficiency- (Passive Ability, Merchant) Character's half-price sales cap increases by 5,000 Gold.
Necromancer
Apprentice Necromancy Attunement- (Passive Ability, Necromancer) +250 Damage to all damage dealing Necromancy spells, +500 HP and +150 to damage for all Necromancy summons, all Necromancy spells that drain HP or stat points drain an additional 50 HP if they drain HP and 5 additional points of whatever stats they already drain, All Necromancy spells cost 50 less MP
Basic Necromancy Attunement- (Passive Ability, Necromancer) All Necromancy spells gain +10 Magical Attack and cost 10 less MP, and all Necromancy summons gain +20 HP and +10 to the damage of all their attacks
Embalmer- (Passive Ability, Necromancer) Possessor's dead allies count as having been dead for one less round, to a minimum of 0 rounds
Has Experienced the Influence of Necromantic Magics- (Passive Ability, Necromancer) 1% Darkness Resistance
Necromancy Casting I- (Passive Ability, Necromancer) Necromancy spells cost possessor 20 less MP to cast
Necromancy Casting II- (Passive Ability, Necromancer) Necromancy spells cost possessor 200 less MP to cast
Observer of Black Flickers- (Passive Ability, Necromancer) Possessor may claim Black Flickers
Unbothered by the Stench of Corpses- (Passive Ability, Necromancer) Possessor gains Pain: Nauseous Immunity against Undead
Zombie Amplification- (Passive Ability, Necromancer) All of possessor's summons and pets who are Undead whose name includes 'Zombie' gain +250 HP, +20 to all stats, and +300 to the Damage values of their abilities
Permanent Item Effect
Has Consumed 5 of the Permanent Consumable "Knowledge Increase Potion"- (Passive Ability, Permanent Item Effect) +50 MIN per # consumed, Cannot be used in combos
Has Consumed 5 of the Permanent Consumable "Might Increase Potion"- (Passive Ability, Permanent Item Effect) +50 STR per # consumed, Cannot be used in combos
Has Consumed 5 of the Permanent Consumable "Soul Increase Potion"- (Passive Ability, Permanent Item Effect) +50 SPI per # consumed, Cannot be used in combos
Has Consumed 5 of the Permanent Consumable "Speed Increase Potion"- (Passive Ability, Permanent Item Effect) +50 AGI per # consumed, Cannot be used in combos
Has Consumed 5 of the Permanent Consumable "Stamina Increase Potion"- (Passive Ability, Permanent Item Effect) +50 CON per # consumed, Cannot be used in combos
Scientist
Apprentice Hypertech Attunement- (Passive Ability, Scientist) All Hypertech spells possessor castst that possess a Magical Attack bonus gain +50 additional Magical Attack, and all Hypertech spells cost possessor 50 less MP to cast
Basic Hypertech Attunement- (Passive Ability, Scientist) All Hypertech spells possessor castst that possess a Magical Attack bonus gain +10 additional Magical Attack, and all Hypertech spells cost possessor 10 less MP to cast
Basic Programming Skills- (Passive Ability, Scientist) All possessor's Robot, Clockwork, and Machine pets and summons gain +40 to all stats
Basic Research Skills- (Passive Ability, Scientist) Possessor counts as 1 Level higher for stat-scanning purposes, to a max of Level 20
Hypertech Casting I- (Passive Ability, Scientist) Hypertech spells cost possessor 20 less MP to cast
Hypertech Casting II- (Passive Ability, Scientist) Hypertech spells cost possessor 200 less MP to cast
Knowledge of Basic Scientific Theory- (Passive Ability, Scientist) +5 Magical Attack, +30 MIN, Spells cost possessor 20 less MP to cast
Understanding of Common Practices of Theoretical Science- (Passive Ability, Scientist) Possessor gains +180 MIN, Possessor gains an additional +70 MIN if possessor has at least two spells, one of which is a Hypertech spell and one of which is a non-'Hypertech' spell equipped
Wizard
Apprentice Wizard Magic Attunement- (Passive Ability, Wizard) All damage-dealing Wizard Magic spells that possessor casts gain +250 Damage, All Wizard Magic spells cost possessor 50 less MP to cast
Basic Wizard Magic Attunement- (Passive Ability, Wizard) All Wizard Magic spells gain +10 Magical Attack and cost 10 less MP
Infused Casting- (Active Ability, Wizard) This character may use Infused Casting in conjunction with a Magical Attack involving a Wizard Magic spell, so long as no other technique is used and a Wizard Magic Spell is equipped. +50 Magical Attack, this attack's element becomes any one base element
Maximal Casting- (Active Ability, Wizard) Possessor may use Masterful Casting in conjunction with a Magical Attack involving a Wizard Magic spell, so long as no other technique is used and a Wizard Magic Spell is equipped. This attack's random stat multiplier is maximized, and possessor's Max MP is reduced by 50% for the remainder of the thread.
Powerful Casting- (Active Ability, Wizard) Possessor may use Powerful Casting in conjunction with a Magical Attack involving a Wizard Magic spell, so long as no other technique is used and a Wizard Magic Spell is equipped. This attack gains +150 Magical Attack.
Script Mage- (Passive Ability, Wizard) +25 Magical Attack for Wizard Magic if a Book is equipped
Weapons-
Hambelstern Prototype Cannon- (Weapon, Gun, Technology, 31,522,355 Gold) +29,830 Ranged Attack, +30,890 AGI, +30,570 MIN, +50,000 MP, 20% Technology Resistance, 15% Electrical Resistance, Damage from wielder pierces an additional 15,000 Defense as an effect that does not stack with itself
Hyperenchanted Sorceror Coral Wand- (Weapon, Wand, Magic & Water, 14,000,000 Gold) +14,000 Magical Attack, +14,000 SPI, 30% Water Resistance, 20% Magic Resistance, Wielder Regenerates 100,000 HP and 100,000 MP per round
Lich's Staff- (Weapon, Staff, Darkness & Magic, 8,655,000 Gold) +8,420 Melee Attack, +8,670 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +8,200 additional Magical Attack, Wielder's Necromancy summons gain +5,200 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 12,000 less MP
Planetary of War's Sword- (Weapon, Sword, War & Destruction, 190,000,000 Gold) +190,000 Melee Attack, +1,900,000 HP as a non-stacking bonus, +190,000 STR, +190,000 CON, 160% Critical, 260% To Hit, Wielder's allies gain +8,000 to all stats as a non-stacking bonus, Wielder must be Level 40 or greater
Plant Tender's Staff- (Weapon, Staff, Earth & Light, 130,000 Gold) +70 Magical Attack, Allied Plants gain 40 points in all stats, Summoned plants created by wielder's Biomancy spells gain 800 Max HP
Reaver's Rifle- (Weapon, Gun, Darkness & Magic, 8,655,000 Gold) +8,670 Ranged Attack, +8,000 AGI, Wielder's Necromancy and Gunslinging spells that provide a Ranged Attack Bonus gain +8,200 additional Ranged Attack, Wielder's Necromancy and Gunslinging spells cost 12,000 less MP
Sword of War- (Weapon, Sword, Darkness & Acid, 350,000,000 Gold) +700,000 Melee Attack, +700,000 STR, +700,000 CON, 180% Critical, 60% inflicts Devastated, 30% Devastation Resistance, Wielder must be Level 60 or greater
Valkyrie's Lance- (Weapon, Spear, Air & Light & War, 63,000,000 Gold) +63,000 Melee Attack, +63,000 STR, +63,000 AGI, +60,000 CON, +63,000 SPI, 90% Critical, 180% To Hit, Individuals killed by wielder may not be resurrected except by individuals of Level 60 or greater, Wielder must be Level 40 or greater
Wand of Shining Death- (Weapon, Wand, Magic & Light & Darkness, 8,700,000 Gold) +8,700 Magical Attack, +9,000 MIN, +9,000 SPI, 30% inflicts Awestruck, 30% inflicts Charm, 30% inflicts Manablasted, 30% inflicts Voidstruck
Armor-
Armor of the Golden Celestial Lion- (Armor, Heavy Armor, Light & Physical, 7,000,000 Gold) +7,000 Defense, Confusion: Fear Immunity, 95% Confusion Resistance, 30% Darkness Resistance
Armor of Rotted Worlds- (Armor, Grand Armor, Darkness & Agony, 12,750,000 Gold) +14,000 Defense, +13,500 CON, Wearer may ignore effects placed on Zones by sources below Level 45, 35% Darkness Resistance, 30% Agony Resistance, 100% Light Weakness, Wearer gains Diseased Immunity and Hexed Immunity, Wearer must be at least Level 39
Aura of Flaming Butterflies- (Armor, Aura, Fire, 1,000,000 Gold) +1,000 Defense, 30% Fire Resistance, Wielder may deal 10,000 Flat Fire element Damage to all opponents at the start of each round, Wielder may deal 10,000 Flat Fire element Damage to each individual who targets wielder with an action at the end of each such action
Bane Knight's Armor- (Armor, Heavy Armor, Darkness & Physical, 8,710,000 Gold) +8,600 Defense, +8,200 Defense against Darkness, 30% Physical Resistance, +8,730 Melee Attack, Wielder's Necromancy spells that provide a Melee Attack Bonus gain +8,200 additional Melee Attack, Buffs on wielder from Necromancy spells that boost wielder's stats do so by an additional 300 points, to a max of 10 such buffs, with this effect not stacking across multiple copies of this item, Wielder gains +800 Defense against CON Damage
Core Plate- (Armor, Grand Armor, Fire, 71,000,000 Gold) +71,000 Defense, +71,000 CON, -71,000 AGI, 85% Critical, Wearer deals 700,000 Flat Fire element Damage to any individual who conducts an offensive action that targets wearer at the end of each such action, Wearer must be Level 40 or greater
Dress of Illusory Galaxies- (Armor, Clothes, Spatial & Illusion, 4,500,000 Gold) +4,500 Defense, +4,500 MIN, +4,500 SPI, Wearer counts as possessing 5 additional Astral Mage abilities as a non-stacking effect
Finery of the Calif of Air- (Armor, Clothing, Air, 8,700,000 Gold) +8,400 Defense, +8,100 to all stats if wielder is Air element, 30% Air Resistance, Wielder's Air element spells and abilities cost 10,000 less MP
Hambelstern Prototype Cannon Drone Force Field- (Armor, Aura, Technology, 6,583,995 Gold) +7,433 Defense, +4,000 to all stats, +35,000 HP, 20% Technology Resistance, +2,000 additional Defense for each ally who has a Technology element Aura equipped, to a max of 5 such allies, 90% may reflect actions from sources below level 20, 10% may reflect actions from sources below level 30 but above level 19
Hambelstern Prototype Force Field- (Armor, Aura, Technology, 31,522,918 Gold) +30,455 Defense, +30,000 to all stats, +300,000 HP, 25% Technology Resistance, +6,000 additional Defense for each ally who has a Technology element Aura equipped, to a max of 5 such allies, wearer may reflect actions from sources below Level 20, 90% wearer may reflect actions from sources below Level 40, 10% wearer may reflect actions from sources above Level 39 but below Level 50, May only be equipped by individuals above Level 19
Hydra Mail- (Armor, Light Armor, Earth & Water, 6,500,000 Gold) +6,555 Defense, +6,200 CON, +2,400 STR, 15% Critical, 20% Resilience, 50% Fire Weakness, Wearer regenerates 60,000 HP per round
Lich's Robe- (Armor, Robe, Darkness & Magic, 8,710,000 Gold) +8,600 Defense, +8,200 Defense against Darkness, 30% Darkness Resistance, +8,730 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +8,200 additional Magical Attack, Wielder's Necromancy summons gain +4,500 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 8,500 less MP
Magic Forcefield (Type J)- (Armor, Aura, Magic, 14,000,000 Gold) +14,000 Defense, +14,000 Magical Attack, 20% Magic Resistance, 20% Water Resistance, 80% Drowning Resistance, 50% Acid Weakness
Necromancer's Robe- (Armor, Robe, Darkness & Magic, 710,000 Gold) +600 Defense, +200 Defense against Darkness, 20% Darkness Resistance, +730 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +200 additional Magical Attack, Wielder's Necromancy summons gain +210 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 500 less MP
Orihalcum Plate- (Armor, Heavy Armor, Earth, 108,700,000 Gold) +109,500 Defense, +110,300 CON, 40% Physical Resistance, Wielder is immune to individuals below Level 40, Wielder ignores Defense-piercing from sources below Level 40, Wielder takes half damage from non-unique sources below Level 60, Wielder must be at least Level 40
Planetary of War's Armor- (Armor, Heavy Armor, War, 190,000,000 Gold) +190,000 Defense, +1,900,000 HP as a non-stacking bonus, +190,000 STR, +190,000 CON, +190,000 Melee Attack, 40% War Resistance, 40% Destruction Resistance, Divine Magic, War Magic, and Catastrophe Magic spells cost wielder 300,000 less MP to cast, 160% Resilience, Wielder must be Level 40 or greater
Robe of Unmatched Wisdom- (Armor, Robe, Psychic & Magic, 28,000,000 Gold) +25,000 Defense, +25,000 MIN, +21,000 SPI, 30% Psychic Resistance, Stat Drain: MIN Drain Immunity
Sandstorm Coat- (Armor, Light Armor, Earth, 1,450,000 Gold) +1,500 Defense, +1,400 Ranged Attack, +1,200 Melee Attack, +985 Magical Attack, 40% Resilience, 135% To Hit, Wearer ignores the direct negative effects of weather effects in the Desert of Sildriza encounter area, Wearer gains +950 additional Defense while the terrain or phantom terrain is Desert or while in a Zone of Earth that is not also a Zone of Darkness, Wearer's To-Hit value ignores Dodge-providing or To-Hit-Penalizing effects that come from earth element actions or sources provided said sources are below Level 50
Succubus's Lingerie- (Armor, Clothing, Darkness, 350,000 Gold) +355 Defense, +370 SPI, Wearer inflicts HP Drain against targets afflicted with Charm, Wielder's Melee Attack actions gain a 15% chance of inflicting Charm
Troll Hide Armor- (Armor, Light Armor, Earth, 1,250,000 Gold) +1,200 Defense, Wearer regenerates 30,000 HP at the start of every round, 30% Fire Weakness, 30% Acid Weakness
Valkyrie Armor- (Armor, Light Armor, Air & Light & War, 70,000,000 Gold) +70,000 Defense, +70,000 STR, +70,000 AGI, +70,000 CON, +70,000 SPI, 110% Dodge, 110% Resilience, Wielder must by Level 40 or greater
Accessories-
Ash Dragon's Gem- (Accessory, Crystal, Fire, 9,000,000 Gold) +9,000 Magical Attack, +8,500 to all stats, +50,000 Damage to all of possessor's damage-dealing actions that are Fire element as a non-stacking effect
Blackclad Order Force Commander's Mask- (Accessory, Mask, Magic & Physical & Darkness, 3,500,000 Gold) +3,450 Magical Attack, +3,450 Defense, +1,200 to all stats, 20% Magic Resistance, 20% Darkness Resistance, 20% Acid Resistance, +35,000 MP, 45% Resilience against Magic element attacks and effects, 20% Resilience, 135% To Hit, Wearer's Wizard Magic spells cost 5,000 less MP to cast, Wearer's summons have a 4% lower chance of being uncontrolled
Charm of the Yellow Dragon- (Accessory, Amulet, Wood, 15,000,000 Gold) +15,000 to all stats, +150,000 HP, +150,000 MP, Wielder treats Wood, Metal, Earth, Water, Fire, Energy, Electrical, Ice, and Acid as base elements
Global Shielding System- (Accessory, Gadget, Technology & Warding, 200,000,000 Gold) +200,000 Defense, Wielder's allies obtain +20,000 Defense as a buff that stacks 5 times
Greater Endurance Band- (Accessory, Wristwear, Physical, 10,000,000 Gold) +10,000 CON, +10,000 MIN, +50,000 HP, +50,000 MP
Pharoah's Headdress- (Accessory, Crown, Light & Earth, 7,100,000 Gold) +7,300 Defense, +7,100 CON, +7,100 SPI, +7,200 Magical Attack, 15% Light Resistance, 30% Entombed Resistance
Purified Viper Sigil- (Accessory, Sigil, Darkness, 1,000 Gold) +15 Melee Attack, 1% Poisons enemy on hit
Consumables-
5 Golden Apple- (Consumable, Food, Life, 1 Charge, 40,000,000 Gold) Target becomes Immune to sources below Level 40 and Regenerates 400,000 HP at the start of each round, does not stack
Items-
5 1/12 Holy Imperial Seal of Worth- (Item, Antiquity, Universe, 12,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
Items- (For sole purpose of the lvl 19 task)
5 Cleric's Seal- (Accessory, Seal, Light, 200 Gold) +3 SPI
5 Fighter's Seal- (Accessory, Seal, Physical, 200 Gold) +3 STR, +3 CON
5 Thief's Seal- (Accessory, Seal, Magic, 200 Gold) +3 AGI
5 Wizard's Seal- (Accessory, Seal, Magic, 200 Gold) +3 MIN
Essence Sphere: Botanist- (Permanent Consumable, Essence Sphere, Earth & Technology, 1 Charge, 1,000,000 Gold) Gives user 1 bonus week that may only be used on Botanist abilities, Gives user the award 'Has Consumed X (where X = X+1) Essence Sphere: Botanist', May not be used by a user who already has X equaling 5 or greater for such an award
Drakespawn Broach- (Accessory, Broach, Earth, 5,000 Gold) 5% Air Resistance, 5% Earth Resistance, 5% Fire Resistance, 5% Water Resistance
Drakespawn Bracelet- (Accessory, Bracelet, Earth, 5,000 Gold) +20 Defense, +5 to all stats
Drakespawn Necklace- (Accessory, Necklace, Earth, 5,000 Gold) +20 Melee Attack, +5 to all stats
Drakespawn Ring- (Accessory, Ring, Earth, 5,000 Gold) +2% Critical, +2% Dodge, +5 to all stats
Drakespawn Anklet- (Accessory, Magic Item, Earth, 5,000 Gold) +2% to Hit, +2% Enemy Miss, +5 to all stats
Drakespawn Tiara- (Accessory, Crown, Earth, 5,000 Gold) 5% Light Resistance, 5% Darkness Resistance, +5 to all stats, 5% Awestruck Resistance, 5% Voidstruck Resistance
Winter Pendant- (Accessory, Amulet, Ice, 115,000 Gold) +30 to all stats, +60 Magical Attack, wearer may cast spells as if Call Unto Seasons: Winter has already been cast, 10% Ice Resistance
Spells-
Animate Greater Undead- (Spell, Necromancy, Darkness, 60,000 MP, 9,280,000 Gold) Summons up to 1 Undead below Level 40 from the Enemy List that is normally fightable for drops, Max 5 summoned, Summons summoned through this spell cannot summon
Animate Undead- (Spell, Necromancy, Darkness, 15,000 MP, 780,000 Gold) Summons up to 5 Undead below Level 20 from the Enemy List that are normally fightable for drops, Max 20 summoned, Summons summoned through this spell cannot summon
Greater Fortify Undead- (Spell, Necromancy, Darkness, 30,000 MP, 8,690,000 Gold) Caster's Undead pets and summons gain +100,000 HP, does not stack, lasts 5 rounds
Pets-
Transformations-
Permanent Consumables-
Secret Formulas-
Artifacts-
Awards-
Dedicated to the Ressurection of Lord Shalmarkion
Died to the Guardians of the Portal to Holy Thatvaria
Fought the Ascendants of the Fourth Ascension as Part of the Three of Swords Corporation
Hunted by Marcus the Exploding Penguin
Participated In The Quest 'A Phonecall from Donna'
Returned Karanaldes-Otrae-Este to the Control of Shalmarkion
Has Completed the Task "First Holy Imperial Challenge of Worth: Test of Fortune"
Has Completed the Task "Eighth Holy Imperial Challenge of Worth: Test of Time"
Has Completed the Task "Eleventh Holy Imperial Challenge of Worth: Test of Remembrance"
Has Consumed 5 Essence Sphere: Guardian
Has Consumed 5 Improved Essence Sphere: Guardian
Has Consumed 5 Essence Sphere: Gunner
Has Consumed 5 Improved Essence Sphere: Gunner
Has Consumed 5 Greater Essence Sphere: Gunner
Has Consumed 5 Essence Sphere: Merchant
Has Consumed 5 Essence Sphere: Swordsman
Has Consumed 5 Essence Sphere: Necromancer
Has Consumed 5 Improved Essence Sphere: Necromancer
Has Consumed 5 Greater Essence Sphere: Necromancer
Has Consumed 5 Essence Sphere: Scientist
Has Consumed 5 Improved Essence Sphere: Scientist
Has Consumed 5 Greater Essence Sphere: Scientist
Has Consumed 5 Essence Sphere: Gigas Knight
Has Consumed 5 Improved Essence Sphere: Gigas Knight
Has Consumed 5 Greater Essence Sphere: Gigas Knight
"Has Won the "Adventurers!" Event Match" Award
"Has Won the "Drakespawn of the Caverns" Event Match" Award
"Has Won the "First Test Against The Adversary's Forces" Event Match" Award
"Has Won the "Winter's Grasp" Event Match" Award
Balkantar Nailos
- Modrageball
- Site Admin
- Posts: 1292
- Joined: Sun May 31, 2020 7:04 pm
- Location: RAGE
Balkantar Nailos
MODRAAAAAAAAAAAAAGE