Shop

This is for important threads such as rules, the shop, and the enemy list. Players should not create topics here.
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The Nottest of Daves
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Re: Shop

Post by The Nottest of Daves »

From Chat wrote: [18:11] Santooth: Kit has requested I give him the Sin Key back
[18:11] Santooth: As I don't remember the exact details of that trade, I'm giving it back to him
[18:12] Santooth: For reference and for whoever's concerned with such things, I'm still running Lili and my other folks. They're taking a vacation or something. That may be an indefinite vacation, as I currently have no plans to come back. They still exist though.
Thus the

*Grand Pink Sin-Prison Key- (Item, Key, Fire & Energy & Darkness & Warding, 2,000,000,000 Gold) Drive it into your own heart, but only when confident of your power

is transferred from Lili von Mion to Kit Timeshadow.

~UPDATED~
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Celas
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Re: Shop

Post by Celas »

Darston allows Demosthenes to use his

Hundredfold False Cosmos of Lies and Glories- (Permanent Consumable, Vessel of Power, Universe & Spatial & Illusion & Glory, 300,000,000 Gold) This item's user, if a willing PC that does not possess the award 'Adorned With False Quests and Triumphs by the Hundredfold False Cosmos of Lies and Glories' gains the award 'Adorned With False Quests and Triumphs by the Hundredfold False Cosmos of Lies and Glories' and 5 Fame, but may choose to gain 5 Obscurity instead of 5 Fame if it is an Enigma Man; This item may be used once per month and does not disappear when used.

granting Demos the award
'Adorned With False Quests and Triumphs by the Hundredfold False Cosmos of Lies and Glories'

and 5 Obscurity!
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Celas
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Re: Shop

Post by Celas »

El's
Leprechaun's Magical Pot o' Gold- (Item, Resource, Magic & Wealth, 50,000,000 Gold) This item produces 5,000,000 Gold at the start of each month gets harvested for March!
as well as

Hilariously Good at Business Management- (Passive Ability, Merchant) Possessor obtains +5,000,000 Defense against Gold Damage, Possessor's Large Structure pets and summons gain +2,000,000 Defense against Gold Damage, Up to 200 times per thread, up to once per round, at the start of a round, possessor may, if possessor possesses at least 200,000,000 Gold, choose to obtain 5,000,000 Temporary Gold and have a 100% chance of inflicting Confusion: Overwhelmed by Laughter on up to 5 chosen oppoenents, Possessor may, up to once per month, while possessor possesses at least 200,000,000 Gold, claim 5,000,000 Gold in the Shop or Ability Shop
Independently Wealthy- (Passive Ability, Merchant) Possessor gains (100,000 x Possessor Level, to a max of Level 99) Gold per month

triggering for both himself and Elyion (...unless being Semi-Retired prevents that from working for her)

El Gains
10,590,000 Gold

Elyion (maybe) gains
5,590,000 Gold
(uh, with a STRONG footnote here about Gold Values and El if necessary and possible transferring the requisite 200,000,000 Gold to her so she's able to generate that, because it seems like her Gold Value was copied over both to El on his creation and to her retirement post and while she's Null and Glitchy and pulling money out of ERRORTIME is hilariously appropriate I don't know if it's 11 billion gold worth of appropriate so let's nobody update this until we get things straightened out with Gad, okay?)
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Celas
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Re: Shop

Post by Celas »

Bit of a conflict with the Chosen Regalia. Roy had previously gotten it updated on the old forum, it was still on the To-Do List for the pet Aspect only. It got fully processed here, but with very different numbers and some missing text and stuff. Is it maybe bumped up to 79 here?
Lord Gadigan wrote: Tue Jun 02, 2020 10:21 pm Roy levels the Dark Chosen Regalia to Level 59

Dark Chosen Regalia (Level 59, 0 XP, # XP Required) (Standard Mutliplier x15, Check thread for multiplier requirements)

Dark Chosen- (Passive Ability Aspect- Dark Chosen Regalia, Chosen One) +130,000 Defense against Darkness, 90% Darkness Resistance, Possessor's damage-dealing attacks deal 50,000 additional damage to Light element targets

Dark Chosen Robes- (Armor Aspect- Dark Chosen Regalia, Robe, Darkness & Universe) +130,980 Magical Attack, +129,150 Defense, +120,480 Defense Against Magic, +135,995 Defense Against Darkness, 90% Darkness Resistance, +129,957 SPI, +126,702 MIN, +123,320 STR, +125,456 AGI, +122,390 CON, +118% Critical, +118% Dodge, +110% Resilience, +110% to Hit
w/ Ghostfog- Provides +5% Dodge and +400 MP to Undead wielders

Crown of the Dark Chosen- (Accessory Aspect- Dark Chosen Regalia, Crown, Darkness & Universe) +137,950 Magical Attack, +136,750 Defense, +136,950 Defense Against Darkness, 90% Darkness Resistance, +125,070 to all stats, +1,500,000 HP, +1,600,000 MP, 118% Critical with 'Magical Attack' actions, 118% Dodge against Darkness element attacks, Hexed Immunity, Impaired Immunity, 50% Cursed Resistance

Dark Bolt (Spell Aspect- Dark Chosen Regalia, Dark Magic, 0 MP, Darkness) +126,160 Magical Attack, +137,000 additional Magical Attack against Light element targets, 300% may inflict Confusion: Depression, 200% may inflict Hexed, 300% inflicts Voidstruck, 60% may inflict Voidstruck: Turned to Shadow, 15% may inflict Cursed

All-Consuming Darkness- (Pet Aspect- Dark Chosen Regalia, Elemental, Darkness, Level Tied to Relevant Artifact, X Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- X
XP Needed- Level tied to Dark Chosen Regalia
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- Absorbs Darkness, Light Immunity, Physical Immunity, Technology Immunity, Poison Immunity, Poison: Drunk Immunity, Stat Drain Immunity, Confusion Immunity, Impaired Immunity, Pain Immunity, Mad Dancing Immunity
Prime Attribute- Spirit
Constant Effects-
Zone Devourer- Possessor may, at the start of every round, destroy a zone created by a lower-Level creator; If possessor destroys such a zone, then possessor is healed for # HP and # MP, Constant Effect
Void Song- Minor, moderate, and major negative status effect infliction chances from non-Darkness-element sources equal to or below possessor's Level that are not part of a Darkness-element attack or action are halved (to a max 60% reduction), Minor and moderate negative status effect infliction chances that come from a Darkness-element individual, action, or attack are increased by 60%, Constant Effect
Consume the Essence of the World- Possessor has a 50% chance of Absorbing actions from equal or lower Level sources, Constant Effect
Abilities-
Dark Consumption- # Damage, This action may inflict drain and may deal caster # Flat Darkness element HP healing (but may not take both of these options as part of the same action), 1 hit against 700, Darkness, 0 MP
Black Rain- # Damage, 200% may inflict Voidstruck, 100% may inflict Voidstruck: Turned to Shadow, 1 hit against 600,000, Darkness, 0 MP
Demon Link- Caster's controller obtains a non-stacking buff that causes its possessor to Regenerate # HP at the start of each round, with said buff expiring when caster is killed and having no effect while caster is dead, Darkness, 10 MP
Dark Bolt- # Damage, 300% may inflict Confusion: Depression, 200% may inflict Hexed, 300% inflicts Voidstruck, 60% may inflict Voidstruck: Turned to Shadow, 15% may inflict Cursed, Darkness, 0 MP
Void Sphere- Inflicts Voidstruck, 1 hit against 400,000, Darkness, 1,400 MP
Void Syphon- Cures Voidstruck, Caster is dealt # Flat Darkness element HP Healing, 1 hit against 300,000, Darkness, 600 MP
Blot With Darkness- 500% inflicts Impaired: Blind: Darkness, 1 hit against 500, Darkness, 800 MP

From Roy's old Sheet:
*Dark Chosen Regalia (Level 59, 0 XP, # XP Required, Standard Multiplier x15 (Raised to bypass Level 60 cap, check artifact levelup value thread for info))

*Dark Chosen- (Passive Ability Aspect- Dark Chosen Regalia, Chosen One) +86,500 Defense against Darkness, 60% Darkness Resistance, Possessor's Damage-dealing attacks deal 860,000 additional Damage to Light-element targets, Possessor (Absorbs Darkness, Reflects Darkness, and possesses Darkness Immunity) against sources below Level 40, Possessor gains the element Darkness, Possessor gains 2 additional Ebon Chancellor bonus weeks at the start of each month, Possessor's Base Stats increase by 2 while possessor is a Chosen and is Darkness element

*Dark Chosen Robes- (Armor Aspect- Dark Chosen Regalia, Robe, Darkness & Universe, X Gold) +86,500 Magical Attack, +86,500 Defense, +86,500 Defense Against Magic, +86,500 Defense Against Darkness, +86,500 to all stats, 60% Darkness Resistance, +27% Dodge, +27% Resilience, +27% to Hit, +27% Critical, Voidstruck Immunity, 100% Diseased Resistance, Wearer is Immune to sources below Level 20
w/ Ghostfog- Provides +5% Dodge and +400 MP to Undead wielders

*Crown of the Dark Chosen- (Accessory Aspect- Dark Chosen Regalia, Crown, Darkness & Universe, X Gold) +86,500 Magical Attack, +86,500 Defense, +86,500 Defense Against Darkness, +86,500 to all stats, +865,000 HP as a non-stacking bonus, +865,000 MP as a non-stacking bonus, 60% Darkness Resistance, Wielder's 'Magical Attack' actions gain '118% Critical', Wielder gains 118% Dodge against Darkness element attacks, 150% Hexed Resistance, 150% Impaired Resistance, Entities below Level 60 may not inflict Darkness element debuffs on wielder, Wielder gains an additional action each round if wielder is an Darkness element Chosen, Wielder is Immune to sources below Level 20

*Dark Bolt- (Spell Aspect- Dark Chosen Regalia, Dark Magic, 0 MP, Darkness, X Gold) +86,500 Magical Attack, +86,500 Ranged Attack, this spell provides an additional +86,500 Magical Attack and Ranged Attack against Light-element targets that is uncapped, 218% Inflicts Voidstruck, 100% Inflicts Confusion: Depression, instances of Voidstruck inflicted by wielder may not (be cured or automatically recovered from) by sources below Level 60, instances of Voidstruck inflicted by wielder deal 865,000 additional Damage, instances of Voidstruck inflicted by wielder deal 8,650,000 additional Damage to bosses, Wielder's offensive actions may inflict (an instance of Smitten that deals Darkness element Damage) on sources below Level 40

(Needs to be Levelled still) All-Consuming Darkness- (Pet Aspect- Dark Chosen Regalia, Elemental, Darkness, Level Tied to Relevant Artifact, X Gold)
HP- 15,000
MP- 7,950
STR- 1,000
AGI- 1,000
CON- 1,000
MIN- 1,000
SPI- 1,000
XP- X
XP Needed- Level tied to Dark Chosen Regalia
Defense- 780
Defense against Stat Damage- 70
Critical Chance- 7%
Resilience- 7%
To Hit- 106%
Dodge- 7%
Resistances and Immunities- Absorbs Darkness, Poison Immunity, Poison: Drunk Immunity, Stat Drain Immunity, Confusion Immunity, Impaired Immunity, Pain Immunity, Mad Dancing Immunity
Prime Attribute- Spirit
Constant Effects-
Zone Devourer- Possessor may, at the start of every round, destroy a zone created by a lower level creator who is under level 40, If possessor destroys such a zone, then possessor is healed for 15,000 HP and 2,000 MP, Constant Effect
Abilities-
Dark Consumption- 1,900 Damage, May inflict drain or heals caster for 900 HP, Darkness, 0 MP
Black Rain- 540 Damage, Darkness, 1 Hit against 18, 0 MP
Demon Link- All-Consuming Darkness's controller regenerates 550 HP per turn until All-Consuming Darkness is killed, Does not stack, Darkness, 10 MP
Dark Bolt- 7,900 Damage, Darkness, 0 MP
Void Sphere- 95% inflicts Voidstruck, Darkness, 1,400 MP
Void Syphon- Cures Voidstruck, Heals caster for 1,500, Darkness, 600 MP
Blot With Darkness- 50% inflicts Impaired: Blind: Darkness, Darkness, 800 MP
For a bit of relevant data, we've got the level 59 Energy Chosen Regalia on Zeo (...and also the level 8 version still on his sheet, oddly. I'm leaving it for now.)
Energy Chosen Regalia (Level 59, 0 XP, # XP Required, Standard Multiplier x15 (Raised to bypass Level 60 cap, check artifact levelup value thread for info))

*Energy Chosen- (Passive Ability Aspect- Energy Chosen Regalia, Chosen One) +86,500 Defense against Energy, 60% Energy Resistance, Possessor's Damage-dealing attacks deal 860,000 additional Damage to Ice-element targets, Possessor (Absorbs Energy, Reflects Energy, and possesses Energy Immunity) against sources below Level 40, Possessor gains the element Energy, Possessor gains 2 additional Countess of Power bonus weeks at the start of each month, Possessor's Base Stats increase by 2 while possessor is a Chosen and is Energy element

*Energy Chosen Robes- (Armor Aspect- Energy Chosen Regalia, Robe, Energy & Universe, X Gold) +86,500 Magical Attack, +86,500 Defense, +86,500 Defense Against Energy, +86,500 to all stats, 60% Energy Resistance, +27% Dodge, +27% Resilience, +27% to Hit, +27% Critical, Overload Immunity, 100% Paralyzed Resistance, Wearer is Immune to sources below Level 20

*Crown of the Energy Chosen- (Accessory Aspect- Energy Chosen Regalia, Crown, Energy & Universe, X Gold) +86,500 Ranged Attack, +86,500 Defense, +86,500 Defense Against Energy, +86,500 to all stats, +865,000 HP as a non-stacking bonus, +865,000 MP as a non-stacking bonus, 60% Energy Resistance, Wielder's 'Magical Attack' actions gain '118% Critical', Wielder gains 118% Dodge against Energy element attacks, 150% Fatigued Resistance, 150% Impaired Resistance, Entities below Level 60 may not inflict Energy element debuffs on wielder, Wielder gains an additional action each round if wielder is an Energy element Chosne, Wielder is Immune to sources below Level 20

*Energetic Bolt- (Spell Aspect- Energy Chosen Regalia, Force Magic, 0 MP, Energy, X Gold) +86,500 Magical Attack, +86,500 Ranged Attack, this spell provides an additional +86,500 Magical Attack and Ranged Attack against Ice-element targets that is uncapped, 218% Inflicts Overloard, 100% Inflicts Confusion, instances of Overload inflicted by wielder may not (be cured or automatically recovered from) by sources below Level 60, instances of Overload inflicted by wielder deal 865,000 additional Damage, instances of Overload inflicted by wielder deal 8,650,000 additional Damage to bosses, Wielder's offensive actions may inflict an instance of Smitten that deals Energy element Damage on sources below Level 40

*Constant Energy-Dynamo Sparkfield- (Pet Aspect- Energy Chosen Regalia, Elemental, Energy, Level 59, X Gold)
HP- 4,900,000
MP- 4,900,000
STR- 31,000
AGI- 31,000
CON- 33,000
MIN- 33,000
SPI- 42,000
XP- X
XP Needed- Level tied to Energy Chosen Regalia (Standard Multiplier x2 for power level)
Minimum Level- 1
Defense- 25,000
Defense against Stat Damage- 2,900
Critical Chance- 64%
Resilience- 64%
To Hit- 166%
Dodge- 66%
Resistances and Immunities- Absorbs Energy, Poison Immunity, Poison: Drunk Immunity, Stat Drain Immunity, Confusion Immunity, Impaired Immunity, Pain Immunity, Insanity: Mad Dancing Immunity, Fatigued Immunity, 118% Minor Status Effect Resistance, 59% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Everspark- Possessor's allies, including possessor, regenerate 500,000 HP and 500,000 MP at the start of every round, Constant Effect
Abilities-
Energy Emission- 76,000 Damage, May Heal, May cure Fatigued, May cure Paralyzed, 50% may cure instaces of Petrified from sources below Level 80, Energy, 0 MP
Neon Rain- 50,000 Damage, 200% may inflict Overload, this action may gain any combination of base elements excluding Ice, this action may cause any combination of its targets to regenerate 600,000 MP, 1 Hit against 18,000,000, Energy, 0 MP
Energy Bolt- 80,000 Damage, 200% may inflict Overload, Energy, 0 MP
Everpulse Link- Caster's controller regenerates 600,000 HP and 600,000 MP and is cured of Paralyzed, Frozen, and Fatigued at the start of each round until caster is killed, Does not stack, Energy, 5,000 MP
Overload Sphere- 300% inflicts Overload, 1 hit against 30,000,000, Energy, 1,000 MP
Overload Syphon- Cures Overload, Caster regenerates 490,000 MP for each status effect this action cures, 1 hit against 30,000,000, Energy, 100 MP
Energy Screen- Target obtains 60% Ice Resistance and 60% Energy Resistance, Energy, 12,000 MP
Energy Inversion- Target pays the HP costs of its spells and abilities in MP and pays the MP costs of its spells and abilities in HP, Energy, 200,000 MP
Glorious Overcrash: Infinipower- Caster's allies each obtain a non-stacking buff that lasts until the end of the round that provides +71,064,250 MP and that causes Energy element actions and spells to cost its possessor half their normal MP cost, Energy, 1 MP, Reduces caster's MP to 0 for remainder of thread
Indexed Abilities-
Neon Glow- Targets obtain a buff that causes its possessor's presence to count as the presence of a Zone of Energy, 1 hit against 20,000, Energy, 5,000 MP (Indexed at Level 20)
Overwhelming Hum- 450 MIN Damage, 200% inflicts Impaired: Deaf, 1 hit against 20,000, Energy, 15,000 MP (Indexed at Level 20)
Flash- -40% To Hit, 200% inflicts Impaired: Blind, 1 hit against 200,000, does not stack, Energy, 20,000 MP (Indexed at Level 40)
Self-Reformatting Energy-Reconvergence- Caster is cured of all debuffs and negative status effects from sources below Level 60, Caster regenerates 300,000 HP and 300,000 MP, 30,000 MP (Indexed at Level 40)
(also worth mentioning that the Truth Chosen stuff was cloned off Roy's incomplete Dark Chosen ability and is lacking the Bonus Week text, but I'm going to make a post to claim it for the month on the assumption it'll be fixed, with an issues note to make sure it's actually valid for when it gets updated.)
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Draconics
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Re: Shop

Post by Draconics »

Ah shit, I forgot about making a monthly declaration post. Boo.

Yearly:
Black Sash of Legend -> 5 Bonus weeks to Draconics

Monthly:
Covenant of Damnation -> 6 Pactmaker bonus weeks to Draconics
Pattern of Glory -> 1 Bonus week to Draconics
2x Leprechaun's Magical Pot o' Gold -> 10,000,000 Gold to Draconics
Turkey Music!(Draconics and RM) -> 240 Turkey to Draconics
Independently Wealthy(Nira) -> 7,900,000 gold to Draconics
Bascaradine Salary(Nira) -> 39,500 gold to Draconics

I might be forgetting something, but I'll worry about it next month.
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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Draconics
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Re: Shop

Post by Draconics »

Well, let's get a combo for everyone up on the board:

------------------------------------

Nira Combos (Materials on Draconics's sheet):

[[Weapon Slot]] + 12 Droplet of Semiinfinity = ??? (Weaponsmasters)

[[Weapon Slot]]- (Weapon, Sword, Null, 0 Gold) This item cannot be equipped in slots that aren't weapon slots
12 Droplet of Semiinfinity- (Item, Antiquity, Spatial & Time, 200,000,000 Gold)
Weaponsmaster- (Passive Ability, Warrior) Possessor gains a Weapon slot

------------------------------------

SO Combos:

Fantastic Diamond of Bob + Sunbeam Lens = ??? (Knowledge of Esoteric Elements)

Fantastic Diamond of Bob- (Item, Antiquity, Wonder & Earth, 45,000,000 Gold)
Sunbeam Lens- (Consumable, Lethal Item, Light & Fire, Unlimited Charges, 60,000,000 Gold) Deals 600,000 Flat Light & Fire element Damage, 60% inflicts Burning

Knowledge of Esoteric Elements- (Passive Ability, Elementalist) Possessor gains +100 MIN if possessor has any item equipped that is a nonbase element

------------------------------------

Draconics performs thrice:
Great Demon's Essence = Ruinous Evil Essence (Ruinous Flame of Nokhret)

Zweirugi Combos:

3 Swords of Torment + 3 Ruinous Evil Essence + Three Card of Swords = ??? (Numeral-Bearer)

Swords of Torment- (Item, Antiquity, Darkness & Physical & Agony, 4,000,000 Gold)
Three Card of Swords- (Spell, Arcanist Magic, Physical, 3,500 MP, 3,000,000 Gold) +3,000 Melee Attack, +3,000 Magical Attack, 15% inflicts Wounded, 30% inflicts Hexed: Ill Fortune
Numeral-Bearer- (Passive Ability, Pactmaker) If possessor is an Arch-Daemon, Arch-Devil, Arch-Demon, or Fiend, possessor's actions cannot be controlled by lower-Level Daemons, Devils, Demons, Arch-Daemons, Arch-Devils, or Arch-Demons, and possessor is Immune to sources below Level 60

------------------------------------

The Roulette Master combos (Materials on Draconics's sheet):

Abyssal Gold = ??? (Gambler)

Abyssal Gold- (Item, Material, Darkness & Earth, 370,000 Gold)
Gambler- (Passive Ability, Other: Gambler) Possessor ignores (1 * (Possessor Level/5), rounded down)% Fortune Resistance, Possessor ignores Fortune Immunity of targets below (Possessor Level / 5, rounded down) Level, to a max of Level 80

------------------------------------

Draconics combos:

Scales of Famine + True Dragon Scales = ??? (Wounding Puns)

True Dragon Scales- (Item, Material, Magic & Physical, 400,000 Gold)
Scales of Famine- (Weapon, Deadly Item, Void & Destruction & Fate, 400,000,000 Gold) +400,000 Magical Attack, +400,000 CON, Wielder's 'Melee Attack' actions may deal Gold Damage, Wielder's 'Magical Attack' actions may switch the quantities of Damage (optionally including MP Damage and Stat Damage from any combination of stats) present on target and another chosen individual, provided that each of said two individuals is either below Level 95 or is willing, Wielder must be Level 60 or greater
Wounding Puns- (Passive Ability, Bard) Possessor's Bardic Music spells may gain 5% inflicts Wounding

------------------------------------
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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Draconics
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Re: Shop

Post by Draconics »

Well, let's get a combo for everyone up on the board:

------------------------------------

Nira Combos (Materials on Draconics's sheet):

[[Weapon Slot]] + 12 Droplet of Semiinfinity = ??? (Weaponsmasters)

[[Weapon Slot]]- (Weapon, Sword, Null, 0 Gold) This item cannot be equipped in slots that aren't weapon slots
12 Droplet of Semiinfinity- (Item, Antiquity, Spatial & Time, 200,000,000 Gold)
Weaponsmaster- (Passive Ability, Warrior) Possessor gains a Weapon slot

------------------------------------

SO Combos:

Fantastic Diamond of Bob + Sunbeam Lens = ??? (Knowledge of Esoteric Elements)

Fantastic Diamond of Bob- (Item, Antiquity, Wonder & Earth, 45,000,000 Gold)
Sunbeam Lens- (Consumable, Lethal Item, Light & Fire, Unlimited Charges, 60,000,000 Gold) Deals 600,000 Flat Light & Fire element Damage, 60% inflicts Burning

Knowledge of Esoteric Elements- (Passive Ability, Elementalist) Possessor gains +100 MIN if possessor has any item equipped that is a nonbase element

------------------------------------

Draconics performs thrice:
Great Demon's Essence = Ruinous Evil Essence (Ruinous Flame of Nokhret)

Zweirugi Combos:

3 Swords of Torment + 3 Ruinous Evil Essence + Three Card of Swords = ??? (Numeral-Bearer)

Swords of Torment- (Item, Antiquity, Darkness & Physical & Agony, 4,000,000 Gold)
Three Card of Swords- (Spell, Arcanist Magic, Physical, 3,500 MP, 3,000,000 Gold) +3,000 Melee Attack, +3,000 Magical Attack, 15% inflicts Wounded, 30% inflicts Hexed: Ill Fortune
Numeral-Bearer- (Passive Ability, Pactmaker) If possessor is an Arch-Daemon, Arch-Devil, Arch-Demon, or Fiend, possessor's actions cannot be controlled by lower-Level Daemons, Devils, Demons, Arch-Daemons, Arch-Devils, or Arch-Demons, and possessor is Immune to sources below Level 60

------------------------------------

The Roulette Master combos (Materials on Draconics's sheet):

Abyssal Gold = ??? (Gambler)

Abyssal Gold- (Item, Material, Darkness & Earth, 370,000 Gold)
Gambler- (Passive Ability, Other: Gambler) Possessor ignores (1 * (Possessor Level/5), rounded down)% Fortune Resistance, Possessor ignores Fortune Immunity of targets below (Possessor Level / 5, rounded down) Level, to a max of Level 80

------------------------------------

Draconics combos:

Scales of Famine + True Dragon Scales = ??? (Wounding Puns)

True Dragon Scales- (Item, Material, Magic & Physical, 400,000 Gold)
Scales of Famine- (Weapon, Deadly Item, Void & Destruction & Fate, 400,000,000 Gold) +400,000 Magical Attack, +400,000 CON, Wielder's 'Melee Attack' actions may deal Gold Damage, Wielder's 'Magical Attack' actions may switch the quantities of Damage (optionally including MP Damage and Stat Damage from any combination of stats) present on target and another chosen individual, provided that each of said two individuals is either below Level 95 or is willing, Wielder must be Level 60 or greater
Wounding Puns- (Passive Ability, Bard) Possessor's Bardic Music spells may gain 5% inflicts Wounding

------------------------------------
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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Celas
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Re: Shop

Post by Celas »

Anathema trades to Rey Naboshi

*Sp-88 Mech Configuration Sphere- (Permanent Consumable, Minor Artifact, Technology, 120,000,000 Gold) Configures a new mech as an RP effect


This post has been ~UPDATED~
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Re: Shop

Post by Aeromage »

Let's get some simple combos sorted to get back into the swing of things.

Cael tries to make himself a decent weapon that'll suit him with a simple combo:


Neo-Aetherium: Caeltype = ??? (Magus)

Neo-Aetherium: Caeltype- (Item, Material, Air & Aether, 230,000,000 Gold)

Magus- (Passive Ability, Magus) Possessor gains +(100 * Possessor Level) Magical Attack if possessor has an Orb equipped, Possessor gains +(25 * Possessor Level) to all stats if possessor has an Orb equipped

---------------------------------------------------------------------------

Caelum does likewise, curious as to how the otherwise- identical combo will turn out:

Neo-Aetherium: Caelumtype = ??? (Magus)

Neo-Aetherium: Caelumtype- (Item, Material, Illusion, 230,000,000 Gold)

Magus- (Passive Ability, Magus) Possessor gains +(100 * Possessor Level) Magical Attack if possessor has an Orb equipped, Possessor gains +(25 * Possessor Level) to all stats if possessor has an Orb equipped

---------------------------------------------------------------------------

The Doctor steps up!

Orihalcum is converted via Volatilis' Progress-abilities, and 288 Sand Diamonds are converted through combo-chains into 12 Great Rings of Life and Magic! Then the Doctor attempts to make AN EVEN FANCIER RING.

12 Great Ring of Life and Magic + Adaptive Miracle Matter = ??? (Ringkeeper)

Great Ring of Life and Magic- (Accessory, Ring, Life & Magic, 36,000,000 Gold) +360,000 HP and +360,000 MP as an effect that stacks 2 times, +36,000 CON, +36,000 MIN, Wearer regenerates 360,000 HP and 360,000 MP at the start of each round
Adaptive Miracle Matter- (Item, Material, Void & Astral & Wonder & Faith & Progress, 500,000,000 Gold)

Ringkeeper- (Passive Ability, Magewright) Possessor may equip 1 additional Ring (to a max of 10 Accessories being equipped from all sources)


----------------------------------------------------------------------------


Sources: 3 Orihalcum from Rosaline, 288 Sand Diamonds from Cael
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The Nottest of Daves
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Re: Shop

Post by The Nottest of Daves »

Bascathread
A MESSAGE FROM THE INQUISITION: The linked thread has been ~UPDATED~

When the above trade is complete, Kit will trade to Ryuutarou

*Knives of the Paramount Chef (Level 80, 0 XP, # XP Required, Standard Multiplier x16)

*Knives of the Paramount Chef- (Weaponx2 Aspect: Knives of the Paramount Chef, Knife, Glory & Fire, X Gold) +4,000,000 Melee Attack, 260% To Hit, +160% To Hit, 160% Critical, +160% Critical, Wielder cannot miss Foods and cannot be dodged by Foods, Wielder may spend an action to create 200 Temporary instances of any Food consumable that is in stock in the Shop that is worth under 200,000,000 Gold, Wielder's per-item bonus caps are doubled for this item

*Coat of the Paramount Chef- (Armor Aspect: Knives of the Paramount Chef, Light Armor, Glory & Warding, X Gold) +2,000,000 Defense, +2,000,000 CON, Food Immunity, Fire Immunity, Wounded Immunity, Poison Immunity, 80% Knife Resistance

*Hat of the Paramount Chef- (Accessory Aspect: Knives of the Paramount Chef, Hat, Glory & Air, X Gold) +2,000,000 Defense, +2,000,000 CON, Food consumables used by wearer deal an additional 20,000,000 points of HP and/or MP Healing, Wearer may choose not to consume the charges of Food consumables that wearer uses that are worth under 200,000,000 Gold

*Recipe Book of the Paramount Chef- (Item Aspect: Knives of the Paramount Chef, Resource, Glory & Wonder, X Gold) Possessor may create up to 2,000 Food or Drink consumables that are worth under 400,000,000 Gold that are for sale in the Shop each month by posting in the Shop and declaring which such consumables possessor is making

ALSO: Kit has an IOU for enough XP to level the Knives to 80, which is a lot and will need to be gathered in combat

The trade here has been ~UPDATED~. The IOU Remains to be fulfilled.
Kitsune106d
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Re: Shop

Post by Kitsune106d »

The Nottest of Daves wrote: Fri Apr 02, 2021 8:05 pm Bascathread

When the above trade is complete, Kit will trade to Ryuutarou

*Knives of the Paramount Chef (Level 80, 0 XP, # XP Required, Standard Multiplier x16)

*Knives of the Paramount Chef- (Weaponx2 Aspect: Knives of the Paramount Chef, Knife, Glory & Fire, X Gold) +4,000,000 Melee Attack, 260% To Hit, +160% To Hit, 160% Critical, +160% Critical, Wielder cannot miss Foods and cannot be dodged by Foods, Wielder may spend an action to create 200 Temporary instances of any Food consumable that is in stock in the Shop that is worth under 200,000,000 Gold, Wielder's per-item bonus caps are doubled for this item

*Coat of the Paramount Chef- (Armor Aspect: Knives of the Paramount Chef, Light Armor, Glory & Warding, X Gold) +2,000,000 Defense, +2,000,000 CON, Food Immunity, Fire Immunity, Wounded Immunity, Poison Immunity, 80% Knife Resistance

*Hat of the Paramount Chef- (Accessory Aspect: Knives of the Paramount Chef, Hat, Glory & Air, X Gold) +2,000,000 Defense, +2,000,000 CON, Food consumables used by wearer deal an additional 20,000,000 points of HP and/or MP Healing, Wearer may choose not to consume the charges of Food consumables that wearer uses that are worth under 200,000,000 Gold

*Recipe Book of the Paramount Chef- (Item Aspect: Knives of the Paramount Chef, Resource, Glory & Wonder, X Gold) Possessor may create up to 2,000 Food or Drink consumables that are worth under 400,000,000 Gold that are for sale in the Shop each month by posting in the Shop and declaring which such consumables possessor is making
Fox Confirmed.
Kit Timeshadow The Fox is In
Rey Naboshi The mercenary
Catrice the mad scientist
Gillian Razorclaw The hyena
Kelvar Netsumi the rat druid
Remalius the spell
Celery/Celeria The dragon
Heracles The might swordsman
Kitsune106d
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Re: Shop

Post by Kitsune106d »

Kit will combo:
Heart of the First Fire = ??? (Lesser Deific Domain: Time)
Heart of the First Fire = ??? (Lesser Deific Domain: Madness)
Heart of the First Fire = ??? (Lesser Deific Domain: Wards)
Essence of the First Fire = ??? (Lesser Deific Domain: Time)
Essence of the First Fire = ??? (Lesser Deific Domain: Madness)
Heart of the First Fire- (Weapon, Soul, Fire, 60,000,000 Gold) +60,000 Magical Attack, Wielder ignores the the Fire Immunity, Resistance, Reflection, and Absorption of individuals below Level 60, Wielder must be Level 20 or greater
Essence of the First Fire- (Weapon, Force, Fire, 60,000,000 Gold) +60,000 Melee Attack, +60,000 Ranged Attack, +60,000 Magical Attack, Wielder's actions may become solely Fire element, 40% Fire Resistance, If an source below Level 60 would deal possessor Fire element Damage, said Damage (including Stat Damage or Defense Damage) is converted into healing, Wielder ignores the the Fire Immunity, Resistance, Reflection, and Absorption of individuals below Level 60, Wielder must be Level 20 or greater
Lesser Deific Domain: Time- (Passive Ability, Other: Worldbound God) Possessor and possessor's allies are afflicted with Augmented: Haste at the start of each round, Possessor has RP powers connected to this divine domain
Lesser Deific Domain: Madness- (Passive Ability, Other: Worldbound God) Possessor's actions may gain (Possessor Level * 3)% Inflicts Confusion, Possessor has RP powers connected to this divine domain
Lesser Deific Domain: Wards- (Passive Ability, Other: Worldbound God) Possessor and possessor's allies gain +(200* Possessor's Level) Defense, Possessor gains 40% Warding Resistance, Possessor has RP powers connected to this divine domain
Kit Timeshadow The Fox is In
Rey Naboshi The mercenary
Catrice the mad scientist
Gillian Razorclaw The hyena
Kelvar Netsumi the rat druid
Remalius the spell
Celery/Celeria The dragon
Heracles The might swordsman
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The Nottest of Daves
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Re: Shop

Post by The Nottest of Daves »

As a part of the previous deals
The Nottest of Daves wrote: Fri Apr 02, 2021 8:05 pm Knife Trade
Celas wrote: Fri Apr 02, 2021 7:56 pm Anathema trade
Dulcinea will be giving Kit

Box Which Opens to the World Where It Has Not Yet Been Opened- (Consumable, Enchanted Item, Time & Spatial, 1 Charge, 80,000,000 Gold) User's action is undone unless an entity of Level 80 or greater objects

in return for

Techyllmann's Thesis- (Permanent Consumable, Grimoire, Formus & Electrical, 1 Charge, 200,000,000 Gold) Gives target willing PC who does not possess the award 'Read Techyllmann's Thesis' the ability 'Basic Formus Synchronization', 30 Thunder Czar Bonus Weeks, and the award 'Read Techyllmann's Thesis'

This post has been ~UPDATED~
Kitsune106d
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Re: Shop

Post by Kitsune106d »

The Nottest of Daves wrote: Fri Apr 02, 2021 9:15 pm As a part of the previous deals
The Nottest of Daves wrote: Fri Apr 02, 2021 8:05 pm Knife Trade
Celas wrote: Fri Apr 02, 2021 7:56 pm Anathema trade
Dulcinea will be giving Kit

Box Which Opens to the World Where It Has Not Yet Been Opened- (Consumable, Enchanted Item, Time & Spatial, 1 Charge, 80,000,000 Gold) User's action is undone unless an entity of Level 80 or greater objects

in return for

Techyllmann's Thesis- (Permanent Consumable, Grimoire, Formus & Electrical, 1 Charge, 200,000,000 Gold) Gives target willing PC who does not possess the award 'Read Techyllmann's Thesis' the ability 'Basic Formus Synchronization', 30 Thunder Czar Bonus Weeks, and the award 'Read Techyllmann's Thesis'
confirmed.
Kit Timeshadow The Fox is In
Rey Naboshi The mercenary
Catrice the mad scientist
Gillian Razorclaw The hyena
Kelvar Netsumi the rat druid
Remalius the spell
Celery/Celeria The dragon
Heracles The might swordsman
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The Nottest of Daves
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Re: Shop

Post by The Nottest of Daves »

Refilling my Combo List!
Replicated Combos wrote: 3 Orihalcum -> 3 Adaptive Miracle Matter, via Volatilis with Adept Progress Synchronization
1 Orihalcum -> 1 Neo-Orihalcum, by the same means
1 Orihalcum -> 1 Crystallized Archhymn, by the same means
1 Tjourquimaddan Advisor’s Mind -> 1 Deadly Thoughts, via Basic Weapon Improvisation
Absorbs wrote: *Dryse Claw (Configuration Two)- (Weapon, Fist Weapon, Formus & Progress, 300,000,000 Gold) +300,000 Melee Attack, +300,000 to all stats, Wielder gains +25,000 to all stats as an uncapped bonus for each Theoretical Element, Imaginary Element, or Tier-0 Element that wielder possesses (to a max of 2,000 such elements), Wielder gains Electricity Immunity against sources of equal or lower Level that are below Level 99 if wielder possesses no other elemental Immunities and is a devout worshipper of both 'Benhannis Techylmann' and 'Cetmyl Dryse', Wielder must be Level 40 or greater and must possess the ability 'Elemental Researcher' or 'Infinity Designer'

Atom-Ripper- (Weapon, Fist Weapon, Destruction & Atomic & Fire & Chaos & Physical, 140,000,000 Gold) +140,000 Melee Attack, +140,000 Ranged Attack, +140,000 STR, 215% To Hit, 115% Critical, 150% inflicts Poison: Irradiated, Wearer's per-item Melee Attack bonus cap becomes 2x the relevant stat, Wielder must be Level 40 or greater

====

*Grand Unifying Theory- (Weapon, Other: Weapon of Legend, Technology & Psychic, Lv. 19, X Gold) +36,000 Melee Attack, +36,000 Magical Attack, +36,000 Ranged Attack, +36,000 Defense, 138% To Hit, +38% To Hit, Wielder's Prime Attribute for 'Melee Attack', 'Magical Attack', 'Ranged Attack', 'Overdrive', 'Melee Overdrive', and 'Ranged Overdrive' actions may become any one stat, Wielder's actions may become solely any combination of base elements, Wielder may change equipped non-unique spells to be solely any one base spell subtype at the start of any round, This item possesses the subtype Force, This item may not normally be equipped unless a proper ability is possessed
XP: 0
XP Needed: 1,400,000 (Standard Multiplier x1 (x10 artifact in terms of power), raised to x20 to bypass Level 20 barrier)

Deadly Thoughts- (Weapon, Force, Psychic, 1,900,000 Gold) +2,000 Magical Attack, +2,000 STR, Wielder's Magical Attack actions use MIN as their Prime Attribute, Wielder's Magical Attack bonus capping becomes based on MIN
Combos wrote: Adaptive Miracle Matter = ??? (Scientist)

Adaptive Miracle Matter- (Item, Material, Void & Astral & Wonder & Faith & Progress, 500,000,000 Gold)

Scientist- (Passive Ability, Scientist) All Hypertech spells possessor casts that possess a Magical Attack bonus gain +(50* Possessor Level) additional Magical Attack, and all Hypertech spells cost possessor (50 * Possessor Level) less MP to cast

=====

Adaptive Miracle Matter = ??? (♢Arch-Blasphemer)

Adaptive Miracle Matter- (Item, Material, Void & Astral & Wonder & Faith & Progress, 500,000,000 Gold)

♢Arch-Blasphemer- (Passive Ability, Priest) Possessor ignores the Tenets, Requirements, and Restrictions of Patron Deities, Deities may not choose for possessor to not be their worshipper and may not prevent possessor from obtaining or benefiting from worshipper benefits they provide that possessor would otherwise possess or obtain

=====

Adaptive Miracle Matter = ??? (Miracle-Engine-Heart Activation)

Adaptive Miracle Matter- (Item, Material, Void & Astral & Wonder & Faith & Progress, 500,000,000 Gold)

Miracle-Engine-Heart Activation- (Active Ability, Other: Miracle Engineer) Possessor may, up to (Possessor's Level / 5, rounded up) times per thread, spend an action to replicate an action performable by an entity of lower Level that is normally fightable on the Enemy List for drops as though an instance of said entity were performing said action

=====

Record of the Endliners + Thick Goggles + Neo-Orihalcum + Crystallized Archhymn = ??? (Glasses-Maker)

Record of the Endliners- (Item, Crafting Equipment, Technology & Time, 350,000,000 Gold) Is not consumed in combos unless specifically noted
Thick Goggles- (Accessory, Eyewear, Technology, 200 Gold) +2 CON
Neo-Orihalcum- (Item, Material, Metal & Progress, 220,000,000 Gold)
Crystallized Archhymn- (Item, Material, Light & Sonic & Faith & Glory & Crystal (2), 190,000,000 Gold)

Glasses-Maker- (Passive Ability, Jeweler) Possessor gains +20 to all stats for each Eyewear possessor has equipped)
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Re: Shop

Post by riotofblood »

To fulfill A promissory note for a payment via Riot and Kit regarding Gold Leaf Dragon Fights

Grey transfers to Kit:
2,500,000,000 | Gold
250 | Glorious Treasures of the Gold Leaf Throne- (Item, Antiquity, Physical & Magic & Earth & Glory & Wealth, 114,000,000 Gold)
250 | Cloak of the Gold Leaf Throne's Emissary- (Accessory, Cloak, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +400,000 MIN, +400,000 AGI, Wielder's allies gain +20,000 to all stats as a non-stacking bonus, Wielder must be Level 40 or greater
250 | Armor of the Gold Leaf Throne's Knight- (Armor, Heavy Armor, Glory & Wealth, 400,000,000 Gold) +400,000 Defense, +40,000 Defense against Stat Damage, +400,000 CON, Wielder's Defense may not be pierced by individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
50 | Blade of the Gold Leaf Throne's Champion- (Weapon, Sword, Glory & Wealth, 400,000,000 Gold) +400,000 Melee Attack, +400,000 Magical Attack, +400,000 STR, +400,000 SPI, Wielder ignores the Resistances, Immunities, Absorptions, and Reflections of individuals below Level 60 who are below wielder's Level, Wielder must be Level 40 or greater
23 | Majesty Core- (Accessory, Other: Mystic Infusion, Glory & Wealth, 800,000,000 Gold) +800,000 to all stats, Wielder is Immune to individuals below Level 40, Wielder is Immune to debuffs and negative status effects from individuals below Level 60 if wielder is Level 60 or greater, Wielder becomes solely Glory & Wealth element, Wielder must be Level 40 or greater
16 | Single Leaf of Radiant Gold that Whispers to the Mind- (Permanent Consumable, Permit, Glory & Wealth, 1 Charge, X Gold) Grants the ability ‘Permitted to Battle The Lord of the Gold Leaf Throne’ and the award 'Has Unlocked the Category Special Fights X-1 in the Warehouse'

Natsuu transfers to Kit (once this thread is closed: Re: Natsuu vs 8 Volcano Dragons, Take 2):
5,500,000,000 | Gold

Kit will post after this stating that the missing Majesty Cores' and Single Leaf of Radiant Gold that Whispers to the Minds' are forgiven and that the debt is now paid in full.
Kitsune106d
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Re: Shop

Post by Kitsune106d »

Confirming that the debt is paid in full.


To the updating mod
Also, don't forget the tithe to the church of sereyn from kit.
Kit Timeshadow The Fox is In
Rey Naboshi The mercenary
Catrice the mad scientist
Gillian Razorclaw The hyena
Kelvar Netsumi the rat druid
Remalius the spell
Celery/Celeria The dragon
Heracles The might swordsman
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Draconics
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Re: Shop

Post by Draconics »

I was planning originally to keep them more separate, but Draconics is gonna help a couple knights out.

Draconics will pay 996,000 gold to move 498,000 XP off of himself to each of Reshol and Tensyre, so each can slide to level 19.

Level Point Distribution:
Reshol- 45 AGI, 45 CON, 90 MIN
Tensyre- 90 AGI, 90 MIN
Three of Swords: Draconics, Nirrechau Reccateu, Roulette Master, Zweirugi
Solo Operative: Silent One
Knights of the Orders: Reshol of SKY, Tensyre of SKY
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The Nottest of Daves
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Re: Shop

Post by The Nottest of Daves »

Dulcinea makes purchase of some things!
Grocery List wrote: ~Spell: Abjuration~
Abjurative Deflection- (Spell, Abjuration, Physical & Air, 30,000 MP, 30,000,000 Gold) Target gains a 30% chance of reflecting actions from sources below Level 60 that are 5 or more Levels below caster's Level, Caster must be Level 20 or greater
Total Abjurant Strength-Shielding- (Spell, Abjuration, Magic, 100,000 MP, 100,000,000 Gold) Target ignores debuffs from sources below Level 60 that reduce target's Strength, Caster must be Level 20 or greater
Total Abjurant Agility-Shielding- (Spell, Abjuration, Magic, 100,000 MP, 100,000,000 Gold) Target ignores debuffs from sources below Level 60 that reduce target's Agility, Caster must be Level 20 or greater
Total Abjurant Constitution-Shielding- (Spell, Abjuration, Magic, 100,000 MP, 100,000,000 Gold) Target ignores debuffs from sources below Level 60 that reduce target's Constitution, Caster must be Level 20 or greater
Total Abjurant Mind-Shielding- (Spell, Abjuration, Magic, 100,000 MP, 100,000,000 Gold) Target ignores debuffs from sources below Level 60 that reduce target's Mind, Caster must be Level 20 or greater
Total Abjurant Spirit-Shielding- (Spell, Abjuration, Magic, 100,000 MP, 100,000,000 Gold) Target ignores debuffs from sources below Level 60 that reduce target's Spirit, Caster must be Level 20 or greater

~Spell: Archery~
Nova Shot- (Spell, Archery, War & Energy & Fury, 550,000 HP, 55,000,000 Gold) +55,000 Ranged Attack, +55,000 Magical Attack, 100% inflicts Impaired: Blind, 1 hit against each individual in one row (to a max of 40,000,000 individuals)

~Spell: Astral Magic~
Meteor- (Spell, Astral Magic, Fire & Earth & Air & Physical, 1,800,000 MP, 80,000,000 Gold) +80,000 Magical Attack, 150% inflicts Fatigued: Stun, may inflict 1 hit against 500,000 and deal 1/2 damage, Caster must be at least Level 45 with at least 80,000 MIN to cast this spell
Reveal Constellation of the Mage- (Spell, Astral Magic, Astral & Magic, 300 MP, 120,000 Gold) Sets the Constellation of the Mage as an Empowered Constellation for caster, said constellation begins with a Phase of 1 at the start of every battle and has a Max Phase of 3, its phase resets between battles, its phase increases at the end of each round during which its posesssor conducted a Magical Attack action, It provides +50 Magical Attack per phase as a buff, It provides an effect that reduces the cost of spells cast by its possessor by 500 while its phase is full

~Spell: Divining Magic~
Scan- (Spell, Divining Magic, 50 MP, 15,000 Gold) Scans target's stats if target is below Level 40

~Spell: Enchantment~
Enchant Weapon: Flurrying- (Spell, Enchantment, Magic, 2,000,000 MP, 200,000,000 Gold) Gives target weapon the Applied Enchantment Flurrying, costs 10,000,000 XP and 100,000,000 Gold, Caster must be Level 40 or greater and must possess the ability 'Adept Enchantment Attunement'
Enchant Weapon: Hornet's Nest- (Spell, Enchantment, Air, 2,000,000 MP, 200,000,000 Gold) Gives target weapon the Applied Enchantment Hornet's Nest, costs 10,000,000 XP and 100,000,000 Gold, Caster must be Level 40 or greater and must possess the ability 'Adept Enchantment Attunement'
Enchant Weapon: Magestorm- (Spell, Enchantment, Air, 2,000,000 MP, 200,000,000 Gold) Gives target weapon the Applied Enchantment Magestorm, costs 10,000,000 XP and 100,000,000 Gold, Caster must be Level 40 or greater and must possess the ability 'Adept Enchantment Attunement'

~Spell: Ethereal Magic~
A Drought of Rulership- (Spell, Ethereal Magic, Nobility & Water, 900,000 MP, 87,000,000 Gold) Target, if below Level 80 and not 10 or more Levels greater than caster, loses the element Nobility and has all of its non-unique summons become uncontrolled, Caster must be Level 20 or greater
All Is Emptiness- (Spell, Ethereal Magic, Magic & Air & Darkness, 2,000,000 MP, 200,000,000 Gold) Target's stats may not be affected by sources below Level 80 that are not 20 or more Levels greater than caster or effects coming from such sources other than said effect's possessor's equipped items that are equipped at the time of said effect's application and its possessor's Constant Effects and Passive Abilities (not counting buffs generated by said effects or abilities), does not stack
Carousel of Ghosts- (Spell, Ethereal Magic, Aether & Whimsy, 500,000 MP, 50,000,000 Gold) Caster obtains a non-stacking buff that makes it so that whenever the number of rounds an individual who died in the same battlespace as its possessor or a battlespace its possessor has been in while possessing the buff would have been dead would become greater than 10, it is instead set to 0, Caster must be Level 20 or greater

~Spell: Geomancy~
Set Phantom Terrain: Mountains- (Spell, Geomancy, Earth, 100 MP, 80,000 Gold) The Phantom Terrain is set to Mountains

~Spell: Necromancy~
Deny Death- (Spell, Necromancy, Darkness & Warding, 3,600,000 MP, 180,000,000 Gold) Target becomes Immune to Instant Death from sources below Level 80 that are not 20 or more Levels greater than caster, Caster must be Level 40 or greater
Endless Keening- (Spell, Necromancy, Sonic, 1,600,000 MP, 80,000,000 Gold) 15% inflicts Instant Death, this action repeats itself at the start of every round if none of its caster's other actions have already repeated on said round, 1 hit against 50,000,000, Caster must be Level 40 or greater and must possess the ability 'Adept Necromancy Attunement' or the ability 'Adept Bardic Music Attunement'
Flow of Unconquered Life- (Spell, Necromancy, Life & Glory, 2,000,000 MP, 200,000,000 Gold) +2,000,000 Magical Attack, Heals, 1 hit against 50,000,000, Caster obtains a non-stacking buff that causes its possessor's dead allies to be resurrected (gaining the subtype Undead and the element Life in the process) at the start of each round, provided that they have been dead for at least 3 rounds and were not killed by sources greater than Level 80 that are not either Level 85 or greater or greater Level than caster, Caster must be Level 40 or greater
Geistwrath- (Spell, Necromancy, Fury & Fate & Aether, 1,800,000 MP, 180,000,000 Gold) +180,000 Ranged Attack, +180,000 Magical Attack, This action is (providing no other action involving the same spell is already delayed by the individual performing this action) delayed until the round after its performer dies (with said delayed action still occurring despite its performer's death, provided its performer is still dead at the time it would occur, but with all other action delaying requirements still being in place), Caster must be Level 40 or greater and must possess either the ability 'Expert Necromancy Attunement' or (the ability 'Adept Necromancy Attunement' and the ability 'Adept Deathless One Knowledge')
Sanguine Emperor's Dominion- (Spell, Necromancy, Blood, 1,500,000 MP, 115,000,000 Gold) +115,000 Melee Attack, +115,000 Magical Attack, Deals HP Drain, 60% inflicts Charm, 5% inflicts Dominion, this action may deal 1/2 Damage and gain '1 hit against 500,000,000', Caster must be Level 40 or greater
Sign of the Pharaoh- (Spell, Necromancy, Mystic & Warding, 800,000 MP, 80,000,000 Gold) Caster obtains a non-stacking buff that does not stack across different individuals that provides its possessor's allies with +4,000 Defense and, whenever one of said allies is killed by an opponent of said buff's possessor, said opponent obtains a debuff that stacks 200 times that provides -400 to all stats, This buff does not vanish if caster dies until caster' corpse ceases being present (through a means other than caster's resurrection) if caster possesses the ability 'Expert Necromancy Attunement', Caster must be Level 20 or greater and must possess the ability 'Adept Necromancy Attunement'
Skeletal Hands of the Bleeding God- (Spell, Necromancy, Blood & Darkness, 1,750,000 MP, 175,000,000 Gold) +175,000 Melee Attack, +175,000 Magical Attack, 160% inflicts Wounded, 160% inflicts Wounded: Bleeding, 180% inflicts Hexed, 80% inflicts Voidstruck: Blood Rebellion, 1 hit against 50,000,000
Stillborn Sanguine Genesis- (Spell, Necromancy, Blood, 1,000,000 MP, 100,000,000 Gold) Summons one Undead from the Enemy List that is below Level 80 and normally fightable for drops, Said summon gains the element Blood as a buff when summoned, Max 20 summoned, Summons summoned through this spell cannot summon summons that are greater than Level 60, Caster must be Level 40 or greater

~Spell: Other: Spatial Magic~
Aeltherinian Force- (Spell, Other: Spatial Magic, Technology & Energy & Void, 600,000 MP, 300,000,000 Gold) +300,000 Magical Attack, Up to 3,000,000,000 targets below caster's Level who are below Level 80 and are in a different battlespace than caster are dealt 3,000,000 Flat Technology & Energy & Void element Damage that ignores the Defense of entities below Level 80, Caster must be Level 60 or greater and must possess the ability 'Adept Spatial Magic Attunement'
Planeshear- (Spell, Other: Spatial Magic, Spatial & Destruction, 900,000 MP, 450,000,000 Gold) +450,000 Magical Attack, 1 hit against all opponents in caster's battlespace, Caster may destroy any number of Zones, Terrains, and/or Phantom Terrains created by lower-Level sources below Level 99, Caster may destroy the battlespace caster is in if it is not the primary battlespace and was not created by a source that is either greater Level than caster or Level 99, Caster may delink the values of any entities below Level 99 who are hit by attacks involving this spell, Caster must be Level 60 or greater and must possess the ability 'Adept Spatial Magic Attunement'
Spatial Bubble Fortress- (Spell, Other: Spatial Magic, Spatial, 560,000 MP, 280,000,000 Gold) Caster obtains a non-stacking buff whose effects do not stack across multiple possessors that gives its possessor and its possessor's allies +280,000 Defense, that gives its possessor and its possessor's allies 50% Resistance to effects attached to Zones, Terrains, and Phantom Terrains, and that gives its possessor and its possessor's allies +280,000 additional Defense against attacks that target more than one entity, Caster must be Level 60 or greater and must possess the ability 'Adept Spatial Magic Attunement'

~Spell: Other: War Magic~
Warlord's Power- (Spell, Other: War Magic, War & Glory, 300,000 MP, 30,000,000 Gold) Target obtains a non-stacking buff that makes its possessor's per-item Ranged Attack bonus cap 2x the relevant stat, its possessor's per-item Melee Attack bonus cap 2x the relevant stat, and its possessor's per-item Magical Attack bonus cap 2x the relevant stat
Warmaster's Edge- (Spell, Other: War Magic, War, 1,800,000 MP, 180,000,000 Gold) Target obtains +100% Critical as a non-stacking bonus, Caster must be Level 40 or greater and must possess the ability 'Adept War Magic Attunement'
Reveal Constellation of the Mage and Scan are going on Lurky, everything else onto Dulcinea

Dulcinea pays 3,952,215,000 Gold
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Aeromage
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Re: Shop

Post by Aeromage »

Bonus weeks happen!

The Doctor's Pattern of Glory gives him a Bonus Week.

Volatilis' Miniature Floating Island Magical Research Academy gives all of its skillsets 4 Magic-Class-Only Bonus Weeks.
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