Re: Combo Contest: The Overdue Holiday Gifts Special
Posted: Mon Jul 04, 2022 11:19 pm
Cael could have sworn he ruled in on this. Perhaps the business of Santa-ing distracted him.
Suitability- 2/5
Usability- 5/5
Potency- 2/5
Utility- 2/5
Suitability- 1/5
Usability- 2/5
Potency- 4/5
Utility- 2/5
Suitability- 5/5
Usability- 5/5
Potency- 4/5
Utility- 4/5
Suitability- 5/5
Usability- 5/5
Potency- 2/5
Utility- 3/5
Suitability- 3/5
Usability- 4/5
Potency- 3/5
Utility- 3/5
Usability- 1/5
Potency- 3/5
Utility- 2/5
Suitability- 5/5
Usability- 2/5
Potency- 3/5
Utility- 4/5
Suitability- 3/5
Usability- 4/5
Potency- 3/5
Utility- 3/5
Suitability- 5/5
Usability- 1/5
Potency- 3/5
Utility- 2/5
Suitability- 4/5
Usability- 4/5
Potency- 1/5
Utility- 2/5
Suitability- 2/5
Usability- 5/5
Potency- 5/5
Utility- 5/5
Suitability- 5/5
Usability- 5/5
Potency- 4/5
Utility- 5/5
"An item I thoroughly agree with, although I am unsure how well it fits its recipient in form, if not personality. I do not believe he is the sort to actively turn down rewards. It has created an item far greater than the sum of its parts, however, and would make an excellent addition on a quest for charity or to resist the temptations of darker forces."Dulcinea, for REMALIUS
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Shoes that Never Get Sand in Them + 12 Crate of Stolen Desert Supplies and Finery + Sand Diamond + Celestial's Voice = Shoes of the Dancer of Charity (Footsteps of Song)
Shoes of the Dancer of Charity- (Accessory, Shoes, Light & Earth, 17,600,000 Gold) +9,500 Defense, +17,600 AGI, +17,600 SPI, 45% Dodge, actions or attacks that are Treasure, Wealth, Glitz, Commerce, or Grandeur element cannot inflict Charm or its sub-status effects on wearer, Opponents below Level 60 that are not 5 or more Levels greater than wearer cannot give wearer Gold without wearer's permission, Wearer obtains +720 to all stats as a buff that stacks 10 times that lasts 20 rounds if wearer either trades an item to an ally or places a buff on an ally, to a max of once per round
The shoes take the form of ballet slippers, but in drab browns and earth oranges rather than the more typical bright pinks, brisk whites, or powder blues. They radiate an aura of virtue and, over time, cause areas they are left in to be places where acts of selfless charity are likely to take place. Greed-based demons, devils, and other lower-planar entities find them repellant, and they serve as a ward against greed-based powers and temptations. The shoes boost grace and travel speed, but do so with less potency if on a treasure hunt or seeking some manner of reward.
Suitability- 2/5
Usability- 5/5
Potency- 2/5
Utility- 2/5
"I believe, if I am not too mistaken, that the goal was to provide an elaborate and highly opulent, decorative suit of Grand Armour for Ave. This has not exactly gone to plan, although it is indeed a masterpiece of engineering that could provide great benefits in the fields of Gearwright and Engineer through use and study.Celestine, for AVE
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Massive Plate + Gear Box of Fire and Ice + Mountain Range's Worth of Highly Enchanted Gems + Mountain Range's Worth of Highly Enchanted Obsidian = Twofold Clockwork Volcano Range (Masterpiece of Engineering)
Twofold Clockwork Volcano Range- (Item, Property, Earth & Technology & Fire & Ice, 97,500,000 Gold)
This is a small range of volcanic mountains, crafted such that their inner workings are made of clockwork machinery, complete with labyrinthine corridors to control rooms. From within the mountains, volcanic eruptions can be triggered, lava flows can be steered, and mountain heights can be adjusted. Should the right settings be toggled in four different places, the mountain range can either invert (so that it begins emitting lava down into some hollow-earth domain or planetary underworld), or can be adjusted so they produce cryogenic, flash-freezing fluids rather than magma.
Suitability- 1/5
Usability- 2/5
Potency- 4/5
Utility- 2/5
"A fitting gift for an entity in constant flux, and an excellent use of the ingredients involved. It perfectly matches Silent One's level-band, and provides some interesting avenues for further development."Ryuutarou, for the Silent One
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Golden Apple + Primordial Clay + Applesauce that Makes Genitals Vanish + 12 Huge Container of Fire Mana Oil = Spicy Apple-Flavored Ramen of Astoundingly Alluring Agamogenesis (Knowledge of the Best Ramen Recipes of the Decade)
Spicy Apple-Flavored Ramen of Astoundingly Alluring Agamogenesis- (Consumable, Food, Life & Earth, 1 Charge, 65,000,000 Gold) User obtains a non-stacking buff that prevents other entities that are not Level 80 or greater from forcing its possessor to summon things, that gives its possessor 30% Fire Resistance and 30% Flux Resistance, that allows its possessor to summon up to 5 Animals, Oozes, Cthonians, Aquatics, or Reptiles below Level 60 that are not greater than its possessor's Level at the start of each round, that causes its possessor to have a 300% chance of inflicting Charm on all opponents whenever its possessor summons an entity, and that causes its possessor, whenever its possessor summons an entity, to give itself a non-stacking buff that lasts until the end of the round that gives its possessor Immunity to Wounded
This bowl of ramen has shimmering, golden apple slices floating in a sauce that almost gives the impression of being brown-sugar-and-cinnamon flavored, accompanied by nearly-transparent, soft-white-glowing noodles. The ramen's flavor is exceptional, though it is assuredly apple-flavored, with hints of the expected cinnamon and sugar, but also accompanied by an astoundingly potent level of spicy hotness. The ramen's consumer is rendered unable to reproduce sexually, instead becoming able to ripple its form, transmuting the outer layers of its body into a soup-like, oozy-mass from which varied monsters - often with a primitive, primordial tilt to their appearance - emerge, with this monster-budding emitting a supernaturally alluring aura that enraptures and enthralls the minds of observers, turning them into dedicated guardians devoted to preserving what they see as the new source of all life and beauty.
Suitability- 5/5
Usability- 5/5
Potency- 4/5
Utility- 4/5
"A gift that suits its recipient very well, allowing Vrishni his great control over Base Elements and experience with multiple martial arts to be put to even greater use. Realigning one's own resistances and stats in addition is also a useful ability, although it could also provide a measure of danger. Perhaps something of a double-edged sword in that regard."SO is making a gift for Vrishni Havrisama
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12 Ki Fireball + Empowered Amethyst + Empowered Ruby + Empowered Sapphire + Empowered Emerald + Empowered Diamond + Empowered Teralyte + Empowered Topaz + Empowered Opal + Empowered Ametrine + Empowered Alexandrite + Empowered Zircon + Empowered Quartz + Empowered Iolite + Empowered Peridot + Empowered Carnelian + Lesser Band of Harmonious Exchange = Dynamic Jewel-Soul Essence-Realigning Palm Strike (Dynamic Element Stance)
Dynamic Jewel-Soul Essence-Realigning Palm Strike- (Spell, Unarmed Technique, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Physical & Psychic & Electrical & Acid & Energy & Ice & Truth & Moon & Wood & Metal & Void, 5,000 HP or 5,000 MP, 5,000,000 Gold) +5,000 Melee Attack, Caster chooses two different base elements and two different stats, The target of any attack involving this spell acquires a non-stacking debuff that provides -5,000 to the first chosen stat, +5,000 to the second chosen stat, -50% Resistance to the first chosen base element, and +50% Resistance to the second chosen base element, Caster, if this action hits and applies a debuff to at least one target, obtains a non-stacking buff that provides +5,000 to the first chosen stat, -5,000 to the second chosen stat, +50% Resistance to the first chosen base element, and -50% Resistance to the second chosen base element
The caster of this spell realigns internal bodily energy flows, structures, and chakras, focuses upon the inverse of this momentarily-held second alignment, strikes a target while conducting this visualization, and imposes this inverted pattern on the target's body, forcibly altering it and then using the imbalance created to adhere its own inverse (the initially held pattern) to the caster via principles of balanced exchange. Both structures then crystalize in mind and body, extending their hold until an external force realigns or corrects them.
The spell's physical form when unequipped is a glass figurine, the size of an average man's hand, in the shape of a human silhouette with indistinct features; the transparent figurine slowly and softly glows through the colors of all forms of light visible on the world it exists within, with slightly brighter motes of the light sometimes glowing at the various chakra points of the figure.
Suitability- 5/5
Usability- 5/5
Potency- 2/5
Utility- 3/5
"While not a thief, I believe the individual known as CELERY would certainly find this spell of benefit in the quests she undertakes. Requiring the desired item to be in stock in the Shop does cut down on its usability in more general terms, however, and it may quickly become expensive for what are ultimately temporary items."Ave, for Celeria/CELERY:
60 Dragon's Hoarded Treasures + Wish = Treasure Pull (Basic Commerce Synchronization)
Treasure Pull- (Spell, Thief Arts, Physical & Magic & Commerce & Earth, X Gold, 50,000,000 Gold) Caster obtains a Temporary copy of an item that is in stock in the shop that is worth the amount of Gold spent to cast this spell, to a max of 50,000,000 Gold, this spell's name counts as including 'Wish'
The spell reaches into a pile of treasure, behind a nearby object, into a pocket, or, with enough panache, just into the air, and pulls out a desired item. It combines Thief Arts with wish magic, also drawing upon principles of equivalent exchange refined through the lens of elemental and notional Commerce, allowing for nearly any type of object to be retrieved, using the caster's held resource base for power rather than drawing upon more-conventional reserves of magical power.
The spell's physical form when unequipped is a gold-and-ivory chest, perpetually open, spewing a fountain of coins, jewels, art objects, and magic-weapon-or-item-looking treasures into the air, where they begin to fall and disperse into sparkles.
Suitability- 3/5
Usability- 4/5
Potency- 3/5
Utility- 3/5
Remalius for Ryuutarou Ishinori:
Forky's Guide to Corrupting Reality through Masterful Cooking + Lesser Weaponized Dreamclothes +Codex of the Ancients + 2 Bottled Dreamstuff + 6 Unreality Leaves + Parallel Mageblast: Re-Engineer Reality = Abominable Mindcooking (Dreamshaper)
Abominable Mindcooking- (Spell, Psychic Arts, Dream & Evil & Hunger, 15,000,000 HP from any combination of caster's allies (including caster), 150,000,000 Gold) +150,000 Magical Attack, 15,000 MIN Damage, 500% inflicts Stat Drain: MIN Drain, 200% inflicts Mindblasted: Fried Brain, If an attack involving this spell inflicts both Stat Drain: MIN Drain and Mindblasted: Fried Brain on at least one single target, this spell's caster may summon a Demon or Horror from the Enemy List that is below Level 80 that is below the triggering afflicted entity's Level and that is normally fightable for drops, giving it a non-stacking buff that doubles its possessor's Dodge against one chosen entity whose affliction with Stat Drain: MIN Drain and Mindblasted: Fried Brain triggered the summoning of the buff-possessing entity and that also gives its possessor the additional elements Dream, Evil, and Hunger and gives its possessor +150,000 to all stats, Max 1 summoned
Mindblasted: Fried Brain (Possessor's MIN is reduced by 50% of its non-status-effect-counting value, Possessor's turn-order-determining stat sum is halved for turn-order-determining purposes)
This spell sends forth an airy blast of heated dark thoughts, dripping with the caster's malice and desire to corrupt and consume, infecting the target's brain as all thoughts - both physically-generated and more numinous in nature - are materialized, boiled, and turned into a tumescent, sulfurous soup that bubbles and pops as it erodes proper thought and replaces it with an aching, unsatisfiable, cruel hunger. From this bubbling mess of corporealized thought is birthed an abomination of hungering, corrupted notions and wretchedly expanded potential - a horror birthed from an evil dream, seeking to consume the mind that spawned it and then proceed to enact its dark desires upon an unprepared reality.
The spell's unequipped physical form is a quivering, tumorous egg that laughs in the back of the minds of those nearby and causes unshielded beings within a multi-mile radius of its aberrant radiation to begin drooling red and black trails of light, seeking to feast upon the brains of their former fellows - with the minds of the kindly and innocent tasting the best of all.
Suitability- 1/5"Given what I am to understand of Ryuutarou, I believe he would find this gift absolutely abhorrent. Its mere presence negatively affects people for miles around, its casting requires great sacrifice from its caster and allies, and its culinary applications are extremely limited."
Usability- 1/5
Potency- 3/5
Utility- 2/5
"Perhaps one of the most potent example of protective magic I have yet seen, and certainly one that would be appreciated by the island in the pursuit of protecting its people. Mighty though Volatilis might be with regards to magic and defenses, however, I believe it has yet to meet the required level of expertise with Abjuration."Kit for Volatilis:
18 Fortified Bunker + 5 Adaptive Miracle Matter + 12 Majesty Core + Warded Tome + Mobile Alabaster Bastion-Engine of Ancient Days + Global Shielding System + Panopticum Shield + Extensive Notes on Spell Design + Insta-Deployable City-Protecting Force Dome + Wide Panopticum Shield + Total Abjurant Strength-Shielding + Total Abjurant Constitution-Shielding + Total Abjurant Agility-Shielding + Total Abjurant Mind-Shielding + Total Abjurant Spirit-Shielding + Twin Disruption-Stopping Mageshield + Hope Crystal- = Establish Global Abjurant Hypershielding System (Expert Protection Magic Attunement)
Establish Global Abjurant Hypershielding System- (Spell, Abjuration, Magic & Technology & Hope, 5,000,000 MP, 500,000,000 Gold) Caster obtains a non-stacking buff that cannot be removed or transferred by sources below Level 80 without its possessor's permission that gives its possessor's allies +500,000 Defense, +15% Base Element Resistance, +50,000 conditionally effective Defense against STR Damage, +50,000 conditionally effective Defense against AGI Damage, +50,000 conditionally effective Defense against CON Damage, +50,000 conditionally effective Defense against MIN Damage, and +50,000 conditionally effective Defense against SPI Damage, with these bonuses being doubled (with the doubling being uncapped against sources below Level 80) if it is either for the benefit of an allied entity that possesses a Constant Effect named 'Supermassive' or 'Hypermassive' or if it is against an attack that could target 30,000 or more targets, Caster must be Level 40 or greater and must possess the ability 'Expert Abjuration Attunement'
This spell establishes a massive shield - typically of continental or planetary size - though a skilled caster can tweak it to be smaller, that crackles with lines of defensive power, shielding against superweapons and nation-destroying attacks. The shield is able to concentrate greater defensive power against wider-scale attacks, redoubling its power against wide-area destructive forces.
The spell's unequipped form is a massive, wedge-shaped plate, akin to a slowly sloping mountain, stretching 30,000 miles on its longest side. Within its entire frame runs microscopic magical circuitry, elaborated with billions of different protective symbols arrayed in complex patterns.
Suitability- 5/5
Usability- 2/5
Potency- 3/5
Utility- 4/5
"I am not entirely sure what the giftgiver set out to accomplish with this undertaking, but the result is certainly... peculiar. Potent, but undeniably peculiar. It keys into the bartending expertise Nira possesses and contains powerful elements and effects, but the enforced pacifism unfortunately prevents it from making it a truly useful spell for the general life of an adventuring Arena Member.Celeria for Nira:
Horse-Nira's Blood + Horse Spirits + The Water, The Balm + Dragon Flagon + Horse Mug + 2 Cosmic Embryo + 24 Potency = Cosmic Rebirth of the Pacifistic Horse-Self (Understanding of Mercy)
Cosmic Rebirth of the Pacifistic Horse-Self- (Spell, Biomancy, Blood & Time & Life & Astral & Hax, Poison: Drunk, 222,222,222 Gold) Target willing entity obtains a non-stacking buff that makes its possessor count as a summon of the caster (if not targeting the caster), that makes it count as a summon with no summoner (if targeting the caster), that provides +2 to all base stats (with this bonus increased to +3 if its possessor's name includes 'Nira' or 'Tolva'), that gives its possessor the additional subtype Animal, that appends 'HORSE ' to the front of its possessor's name, and that makes its possessor unable to perform offensive actions
Fueled by pure alcohol, this spell converts a willing target into a cosmic embryo, floating within a bubble of amniotic astral fluids, reshaping itself, developing in fractions of a second, then birthing itself from its sack in a downpour of starry light and cosmic waters. The newly-reborn self, no longer a mere mortal, has been given the essence of a HORSE - granting it unparalleled potency, with the resultant bodily form becoming a beauteous abomination, riding upon many horse legs that extend from the torso or preexisting legs, with hose heads (some with the reborn one's original face melded with the horse faces) extending from body, neck, and back, glorious manes blowing in a phantom breeze that lifts only them. Muscles surge, the brain swells, and the spirit shines with a powerful light, all developed and polished through the lens of HORSE FORCE. Such power, great and terrible that it is, comes with mandatory safeguards - to prevent the newly-empowered HORSE-BEING from dominating all it comes across, its mind and spirit are fettered such that they cannot even conceive of enacting violence upon another being.
Its unequipped physical form is a double-sized wine bottle containing a fetal horse whose eyes shine with the light of unborn stars.
Suitability- 3/5
Usability- 4/5
Potency- 3/5
Utility- 3/5
"I am sure Celestine will greatly benefit from the study of this spell, as it is highly relevant to her fields of expertise. What it summons is, however, far too powerful for her as she is at this present time, and also requires a great deal of investment both in Gold and time taken to construct the Colossus in question. Perhaps more a gift for a future time."Vrishni for Celestine:
Pocket Dimension: Clock of Elements + Wonder of the Ages: Construct Colossus + 16 Connectivity = Wonder of the Ages: Construct Elemental Clock-Colossus (Built the Giant Statue)
Wonder of the Ages: Construct Elemental Clock-Colossus- (Spell, Golomancy, Earth & Physical, 120,000 MP, 120,000,000 Gold) Summons 1 Colossus from the enemy list that naturally has 'Elemental Clock-' at the beginning of its name, that is naturally additionally a Clockwork, that obtains a buff at the time of its creation that cannot be removed by sources below Level 80 that are below caster's Level that allows itself to become any combination of base elements at the start of each round, that gives its possessor 30% Resistance to any base element that it is, and that allows its possessor to add or remove any combination of base elements from any of its attacks or actions, Costs 120,000,000 Gold to cast, takes 15 actions to cast, Caster must be Level 40 or greater and must possess the ability 'Adept Golomancy Attunement' or the ability 'Adept Gearwright Knowledge'
The caster undertakes a grand project, building a colossal clockwork golem so towering that a single footstep could level a city. In place of its head, it possesses a massive clocktower, in which elemental cogs spin, allowing it to take on the properties of any of the multiverse's more-common elements, imbuing its strikes with elemental power.
The spell's unequipped physical form is a thick codex detailing the construction of the modified colossus in a series of complex blueprints with heavy annotations elegantly written-in using fine ink.
Suitability- 5/5
Usability- 1/5
Potency- 3/5
Utility- 2/5
"An amusing gift for Tolva, given his tendency to collect unusual costumes. The ability to count as Food is an unusual power, and the Abstract connection is not one to be dismissed out of hand. With regards to the power level of the demon in question, however, it sadly falls short. Which is not an indictment of the height of the recipient, I hasten to add."Roy for Tolva:
Ravioli Disguise + Unexpected Beef Cannon + Distraction Meat + Ancient Fury + Slap With Meat = Alien Beef-Cannoneer Ravioli Disguise (Otherwordly Power)
Alien Beef-Cannoneer Ravioli Disguise- (Armor, Disguise, Fury & Fire, 1,500,000 Gold) +1,500 Defense, +1,500 Ranged Attack, +150 Defense against Stat Damage, 80% inflicts Confusion: Surprise, 50% may inflict Impaired: Stun, 50% may inflict Burning, Wearer counts as having an additional Gun & Spray weapon equipped, Wearer gains the subtypes 'Food', 'Alien', and 'Abstract'
This disguise turns its wearer into a bipedal, typically-four-foot-high (but adjustable to match the wearer's normal height instead if desired) ravioli-alien with squat arms and legs whose side can open up to spray boiling-hot ground beef mixed with marinara sauce from its sides.
Suitability- 4/5
Usability- 4/5
Potency- 1/5
Utility- 2/5
"The Lady is well-known for her masks. I fear she will find this one difficult to find an occasion to use, given its unpleasant appearance and abilities. It is undeniably potent, however, and provides excellent utility in combat- even higher-level individuals would desire such effects at their disposal. Furthermore, while she might find such applications uncomfortable, her skill with Devastation may work extremely well with its powers, should she ever have occasion to step in that direction."Roulette Master for Rosaline:
Echidna Mask + 2 Beaked Thing's Mask (Greater) + 3 The Collected Regret of a Bad Relationship + Joshua the Vole's Drastically Bad Stageplays + 2 Reaver's Gloves = Mask of the Horrid Monster-Mother (Magewright)
Mask of the Horrid Monster-Mother- (Accessory, Mask, Life, 200,000,000 Gold) Wearer's summons' offensive actions each may gain a 30% chance of inflicting any one major negative status effect or a 15% chance of inflicting any two major negative status effects, Wearer must be Level 40 or greater
The mask, wrought from black stone quarried in a bygone age, takes the features of a crowned crone and merges them with a rat-abomination, creating a horrible amalgam of wrinkled woman and distorted beast. From its eyes and mouth slowly drips a wretched, viscous liquid, pitch black in color, that inflicts horrible maladies upon anything that contacts it. Imbuing the wearer with the power of a particularly-wretched mother of monsters, the wearer's summons drip with similar thick fluids, granting them the ability to afflict their targets with a great manner of lethal maladies and incurable curses.
Suitability- 2/5
Usability- 5/5
Potency- 5/5
Utility- 5/5
"An absolutely terrifying spell, and one utterly suited to such a master of the dark arts. While not the most potent with regards to its attack-capabilities for his level, its true strength lies in the strong application of the Moderate and Major status effects that may easily be adapted to target multiple foes, not to mention the utility in ejecting its targets from the timeline.Nira for Roy:
By Your Name You Are Bound, By This Power You Are Sealed, By My Hate You Will Suffer Forever + Parallel Mageblast: Re-Engineer Reality + 12 Steal Time + Yesterday, Today, And Tomorrow + 'Stop The Cockatoo: A Handbook' + Cast Into Torment = Black Temporal Sanction (Detachable Secondary Timestream)
Black Temporal Sanction- (Spell, Dark Magic, Time & Agony, 750,000 MP, 75,000,000 Gold) +75,000 Ranged Attack, +75,000 Magical Attack, Attacks incorporating this spell gain +70% To Hit, 200% inflicts Suffocation: No Future, 30% inflicts and instance of Vanished that afflicts its possessor with Smitten: Damned at the start of each round even while afflicted with Vanished, Caster must be Level 40 or greater
The spell blasts the target with the essence of a distorted, horrific timeline, trapping unlucky victims inside a quickly-detached timestream, in which they will be tormented, with death only leading them deeper into a nest of being reborn into one horrid timeline after another, each further from the worlds the cursed target originally came from. It can be cast as a traditional spell or fired from the eyes as a seeking double-laser.
Its physical unequipped form is black piece of parchment covered in glowing-red writing, signed by a dark time-judge to officially condemn an individual to endless lives in one timeline of torments after another, with the space for the condemned's name left blank.
Suitability- 5/5
Usability- 5/5
Potency- 4/5
Utility- 5/5