Updates

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Lord Gadigan
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Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Elmo Jones, Oridinary Guy from a Less-than-Ordinary Place
Level 80 Boss
Human, Basic
HP- 1,050,050,050
MP- 1,050,050,050
STR- 145,000
AGI- 145,000
CON- 145,000
MIN- 145,000
SPI- 145,000
XP- 0
Defense- 44,000
Defense against Stat Damage- 21,000
Critical Chance- 150%
Resilience- 150%
To Hit- 250%
Dodge- 150%
Resistances and Immunities- Chaos Immunity, 50% Base Element Resistance, 5,000% Minor Status Effect Resistance, 1,000% Moderate Status Effect Resistance, 100% Major Status Effect Resistance
Prime Attribute- Agility, Strength, or Spirit
Constant Effects-
Oridinary Guy from a Less-than-Ordinary Place- Possessor's Abstract allies have their stats and Damage dealt doubled, Possessor's element may not be changed without possessor's permission, The terrain is set to 'Suburbs' at the start of battle, Boss Effect
Sage of Coffee- Possessor and possessor's allies regenerate 50,000,000 HP and MP at the start of each round, Possessor and possessor's allies are afflicted with Augmented, Augmented: Haste, Stat Boost, Mind Restore, Mind Restore: Overflowing Vigor, Invigorated, and Invigorated: Zesty at the start of each round, Possessor and possessor's allies have their turn order determining stat sums increased by 150,000 points for turn-order-determining purposes, Once per round, before one of possessor's actions, possessor may create a Temporary instance of a Drink consumable (that is capable of inflicting Invigorated or whose name includes 'Coffee', 'Moche', 'Latte', or 'Cappucino') that is worth under 200,000,000 Gold and is in stock in the shop and may then use said consumable, Constant Effect
One Handy Handyman- Once per round before one of possessor's actions, possessor may choose to remove all debuffs from sources below Level 99 from a target; that target gains +150,000 to all stats as a buff that stacks 50 times if it is a Large Structure and regenerates 50,000,000 HP if it is a Large Structure, Constant Effect
Part-Time Delivery Guy- Up to three times per round, at the start of the round or before one of possessor's actions, possessor may choose to transfer a buff or debuff from one chosen target to another; Up to three times per round, at the start of the round or before one of possessor's actions, possessor may choose to trade an item equipped or carried by one of possessor's opponents to one of its allies, with equipped items being traded in this way becoming unequipped in the process, Constant Effect
Exotic Gardener- Possessor's Plant allies gain +150,000 to all stats, Possessor's Plant allies may choose to count as being solely or additionally any combination of base elements, Possessor's Plant allies may choose to have their actions, their attacks, or instances of Damage they deal become solely or additionally any combination of base elements, Possessor may summon up to 20 Plants below Level 85 that are normally fightable for drops on the Enemy List at the start of each round, Max 2,000 summoned, Constant Effect
Knows Weirdly Large Amounts About Vaccuums- Possessor gains +120,000 MIN, Possessor may choose for amounts of Drain dealt (including HP Drain, MP Drain, and Stat Point Drain) to be doubled or negated, Possessor may create and obtain a Temporary instance of any item that is in stock in the Shop whose name includes 'Vaccuum' that is worth under 200,000,000 Gold at the start of each round, Constant Effect
Professional Industrial Equipment Repairman- Possessor's Robot, Machine, and Mech allies regenerate 50,000,000 HP and MP at the start of each round and are cured of all (debuffs and negative status effects) from sources below Level 99 at the start of each round, Constant Effect
Safe Driver- Possessor may automatically dodge the attacks of Vehicles, Vessels, Mechs, and War Machines, Possessor gains 95% Vehicle Resistance, Constant Effect
Friends With His Neighbors- Possessor may summon up to 20 of any combination of (Humans, Humanoids, Fae, Conceptuals, Abstracts, or Outer Terrors) that are below Level 80 and normally fightable for drops on the Enemy List at the start of each round, Possessor's allies gain Charm Immunity and 50% Dominion Resistance, Max 200 summoned, Constant Effect
Wears a Really Snazzy 'Kiss the Cook' Apron- Possessor's actions that involve the use of a Food Consumable have a 500% chance of inflicting Charm and a 25% chance of inflicting Dominion, Constant Effect
Owns a House With a White-Picket Fence- Possessor counts as possessing a Large Structure ally, Possessor's Defense is doubled if possessor possesses a Large Structure ally, Possessor is afflicted with Invigorated: High Morale at the start of each round if possessor posseses a Large Structure ally, Constant Effect
Trained Mrs. O'Bess's Dog Not to Bite- Possessor is Immune to summons, Possessor may control the decisions of lower-Level summons whose summoners are below possessor's Level, Constant Effect
Owns A Very Nice Boat, But Rarely Uses It Because Being In Its Vague Proximity Is Somehow Really Expensive- Possessor counts as possessing a Vessel ally, Possessor's opponents are dealt 200,000,000 Flat Water element Gold Damage at the start of each round, Quantities of Gold Damage dealt in excess of Gold that possessor's opponents can lose are, against those opponents, converted into HP Damage, Constant Effect
Wait, Really? He's an Ordinary Guy? Are You Sure the Scan Worked?- Does nothing, Constant Effect
Abilities-
Orhalcum Kitchen Knives- 150,000 Damage, 2 hits against 1, This attack Pierces all the Defense of targets below Level 80 and Pierces 50,000,000 points of the Defense of other individuals, Physical or Earth or Physical & Earth, 0 MP
Set the Weed-Whacker to World-Tree- 150,000 Damage, This attack automatically Criticals Plants below Level 99, Physical or Earth or Destruction, 0 MP
Town Event Time!: Extremely Hot BBQ Sausage Grillpocalypse- 150,000 Damage, May Heal, 5,000% may inflict Burning and/or Pain and/or Invigorated, This action counts as involving a Food consumable, 1 hit against 500,000,000, Fire or Fire & Earth or Fire & Destruction, 1,000,000 MP
Jerry MacGovern's Secret Abstract-Attracting House-Painting Technique- If caster possesses a Large Structure ally, caster summons 200 Abstracts below Level 90 that are normally fightable for drops on the Enemy List, Chaos & Color & Knowledge, 30,000,000 MP
Repair Anti-Unreality Defense Grid- Caster obtains a non-stacking buff that gives its possessor and its possessor's allies 95% non-base element Resistance (not including Universe and Tier 4 or greater elements), Theoretical Element Immunity, and Imaginary Element Immunity, Technology & Formus, 50,000,000 MP
Activate the Salvaged Warmech Assembler in the Garage- Caster obtains a non-stacking buff that summons 200 Robots, Machines, or Mechs below Level 95 that are in stock in the Shop or fightable for drops on the Enemy List at the start of each round, Max 30,000 summoned, Technology, 10,000,000 MP
Drops-
4,800,000 Gold
480,000 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Murphy's Mother
Level 7 Boss
Umbral, Darkness
HP- 5,000,000
MP- 4,300,000
STR- 2,400
AGI- 2,300
CON- 2,375
MIN- 2,100
SPI- 2,100
XP- 0
Defense- 1,500
Defense against Stat Damage- 240
Critical Chance- 7%
Resilience- 7%
To Hit- 114%
Dodge- 14%
Resistances and Immunities- Absorbs Darkness, Darkness Immunity, 300% Light Weakness, Hexed Immunity, Diseased Immunity, 14% Minor Status Effect Resistance, 20% Moderate Status Effect Resistance, Minor Status Effect Immunity against sources below Level 40, Moderate Status Effect Immunity against Sources below Level 40, Stat Damage Immunity against sources below Level 40
Prime Attribute- Mind
Constant Effects-
Mother Knows Best- Possessor may inflict any combination of minor status effects on its allies at the start of each round, Possessor obtains +2,000 to all stats if possessor possesses no allies, Boss Effect
Shadow on the Wall- Possessor obatins +14% Dodge, Possessor obtains +140% Dodge against non-Light-element actions from sources below Level 40, Possessor obtains 100% Physical Resistance, Constant Effect
You Are Not Leaving This House- Possessor's opponents may not leave the battlespace possessor is in without possessor's permission, Constant Effect
Abilities-
Frypan's Shadow- 4,000 Damage, 100% inflicts Fatigued: Stun, Darkness or Physical or Darkness & Physical, 0 MP
Chastise- 200 MIN Damage, 75% inflicts Confusion, 75% inflicts Confusion: Depression, 75% inflicts Confusion: Fear, 1 hit against 20, Darkness or Psychic or Psychic & Darkness, 0 MP
Strings of Darkness- 100% inflicts Paralyzed, 100% inflicts Charm, 1 hit against 200, Darkness, 7,000 MP
Quench- Destroys all Zones of Light in the same battlespace as caster that come from sources below Level 40, Darkness, 2,000 MP
Howling Rage- 4,000 Damage, Creates a Zone of Air with an effect attached to it that unsummons all opponents of its creator at the start of each round (with said attached effect not stacking), 1 hit against 400, Air, 14,000 MP
Drops-
52,500 Gold
5,250 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Beggirath the Sunknight
Level 10 Boss
Human, Light
HP- 5,111,000
MP- 4,450,000
STR- 2,400
AGI- 2,200
CON- 2,350
MIN- 2,180
SPI- 2,250
XP- 0
Defense- 1,500
Defense against Stat Damage- 250
Critical Chance- 20%
Resilience- 17%
To Hit- 119%
Dodge- 19%
Resistances and Immunities- Light Immunity, Fire Immunity, 100% Darkness Weakness, Impaired Immunity, 20% Minor Status Effect Resistance, 10% Moderate Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
A Man Alone- Possessor obtains +2,000 to all stats while possessor has no allies, Boss Effect
Knight in Shining Armor- Possessor's allies count as being in an additional Zone of Light and are afflicted with Invigorated at the start of each round, Constant Effect
Abilities-
Shining Slash- 4,100 Damage, 80% may inflict Awestruck, 15% may inflict Wounded, Physical & Light, 0 MP
Greatcleave- 4,500 Damage, 1 hit against 50, Physical, 2,000 MP
Shining Bolt- 4,300 Damage, 100% inflicts Awestruck, 100% inflicts Impaired: Blind, Light, 5,000 MP
Confident Boast- Caster is cured of all minor negative status effects, Caster is cured of all debuffs from sources below Level 20, Light & Air, 5,000 MP
Drops-
50,000 Gold
5,000 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*The Toothy Terror of Pardman Strait
Level 10 Boss
Aquatic, Physical
HP- 5,000,000
MP- 4,300,000
STR- 2,400
AGI- 2,300
CON- 2,375
MIN- 2,100
SPI- 2,100
XP- 0
Defense- 1,500
Defense against Stat Damage- 240
Critical Chance- 20%
Resilience- 15%
To Hit- 120%
Dodge- 15%
Resistances and Immunities- 50% Water Resistance, Drowning Immunity, 20% Minor Status Effect Resistance, 10% Moderate Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Terror of the Deep- Possessor obtains +2,000 to all stats and deals double Damage if possessor has no allies, Boss Effect
Large Shark- Possessor gains +5,000,000 HP, Possessor's abilities' Damage values are increased by 4,000 points, Constant Effect
Abilities-
Bite- 4,400 Damage, Physical, 0 MP
Eat- 4,000 Damage, Deals HP Drain, Physical, 0 MP
Maul- 4,500 Damage, 60% inflicts Wounded, Physical, 10,000 MP
Drops-
50,000 Gold
5,000 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Jacob Threst
Level 13 Boss
Human, Magic
HP- 10,800,000
MP- 11,200,000
STR- 3,875
AGI- 3,900
CON- 3,800
MIN- 4,400
SPI- 4,350
XP- 0
Defense- 2,200
Defense against Stat Damage- 375
Critical Chance- 20%
Resilience- 13%
To Hit- 124%
Dodge- 18%
Resistances and Immunities- 50% Magic Resistance, 30% Manablasted Resistance, 26% Minor Status Effect Resistance, 13% Moderate Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Mage Student- Possessor gains +4,000 to all stats for each Magic element ally that possessor possesses, to a max of 10 such allies, Possessor may summon 2 Magic Beings or Elementals below Level 10 that are normally fightable for drops on the Enemy List at the start of each round, Boss Effect
Abilities-
Mage Blast- 6,500 Damage, 60% inflicts Manablasted, Magic, 0 MP
Wand Whirl- 6,100 Damage, 400 SPI Damage, Unsummons targets below Level 12, 1 hit against 3, Magic, 0 MP
Circle of Summoning- Caster creates and obtains a Circle Effect that summons 5 Magic Beings or Elementals below Level 10 that are normally fightable for drops on the Enemy List at the start of each round, does not stack, Magic, 70,000 MP
Wizard Ward- Caster gains +2,000 Defense, stacks 4 times, Magic, 80,000 MP
Magic Bombardment- 6,500 Damage, 1 hit against 600, Magic, 600,000 MP
Speed Boosting Spell- Target gains +4,000 to its turn-order-determining stat sum for turn-order-determining purposes, stacks 2 times, Magic or Air or Magic & Air, 700,000 MP
Drops-
97,500 Gold
9,750 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Abashanth the Blood Rain
Level 14 Boss
Human, Darkness
HP- 11,200,000
MP- 12,500,000
STR- 3,825
AGI- 3,950
CON- 3,800
MIN- 4,600
SPI- 5,000
XP- 0
Defense- 2,500
Defense against Stat Damage- 550
Critical Chance- 28%
Resilience- 16%
To Hit- 128%
Dodge- 18%
Resistances and Immunities- Absorbs Darkness, Darkness Immunity, 300% Light Weakness, Hexed Immunity, 28% Minor Status Effect Resistance, 14% Moderate Status Effect Resistance, Minor Status Effect Immunity against sources below Level 40, Moderate Status Effect Immunity against Sources below Level 40, Stat Damage Immunity against sources below Level 40
Prime Attribute- Spirit
Constant Effects-
Assistant to the Bekklinites- Possessor's stats are tripled if possessor has an ally whose name includes 'Bekklin', Boss Effect
Light Casts Away the Darkness- Possessor obtains -1,500 to all stats while in a Zone of Light, Possessor cannot create Zones while in a Zone of Light, All Zones created by possessor are destroyed if a Zone of Light is created in the same battlespace, Constant Effect
Warped Being- Possessor gains the subtype Monster, Constant Effect
Such Dark Magics- Posessor may choose for its actions to count as involving the casting of a Dark Magic spell and may increase their status effect infliction chances (including the infliction chances of effects they generate) by 50%, Constant Effect
Theoretical Blood Magician- Possessor may replace the element Darkness with the element Blood in any action that possessor performs that involves the casting of a Dark Magic spell, Constant Effect
Abilities-
Blood Rain- 7,800 Damage, 100% inflicts Hexed, 100% inflicts Stat Drain, 50% inflicts Stat Drain: STR Drain, 50% inflicts Stat Drain: CON Drain, 50% inflicts Stat Drain: AGI Drain, 50% inflicts Stat Drain: MIN Drain, 50% inflicts Stat Drain: SPI Drain, 1 hit against 140, Darkness or Darkness & Water or Darkness & Magic or Darkness & Air, 0 MP
Blood Boil- 7,500 Damage, 100% inflicts Pain, Fire & Water or Darkness & Fire & Water, 0 MP
Clouds of Black and Red- Caster creates a Zone of Darkness and attaches an effect to it that allows its creator to perform a 'Blood Rain' action at the start of each round, with said effect stacking 200 times, Darkness & Air & Water, 5,000 MP
Suffering Miasma- Caster creates a Zone of Darkness an attaches an effect to it that has a 200% chance of inflicting Pain, Diseased, and Hexed on each opponent of its creator in it at the start of each round, with said effect stacking 4 times, Darkness & Air & Acid, 15,000 MP
Dis-Zone- Caster destroys any number of Zones with sources below Level 40, Darkness or Magic or Psychic, 300,000 MP
Destabilize Zone- Caster removes all effects from sources below Level 40 from target Zone, dealing 500,000 Flat Darkness element Damage to the source of each (with each instance of Damage dealt being seperate), Darkness or Magic or Chaos, 350,000 MP
Drops-
105,000 Gold
10,500 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Pete
Level 15 Boss
Human, Earth
HP- 14,000,000
MP- 14,000,000
STR- 4,990
AGI- 4,990
CON- 4,990
MIN- 4,990
SPI- 4,990
XP- 0
Defense- 2,500
Defense against Stat Damage- 550
Critical Chance- 15%
Resilience- 15%
To Hit- 115%
Dodge- 15%
Resistances and Immunities- 30% Minor Status Effect Resistance, 15% Moderate Status Effect Resistance
Prime Attribute- Strength or Agility or Spirit
Constant Effects-
Nose Shop Owner- Possessor may summon up to 20 individuals below Level 30 from the Enemy List whose name includes 'Elephant', 'Mole', 'Wolf', or 'Tengu', Possessor's allies have their To Hit doubled, Boss Effect
Fantastic Nose- Possessor's Charm infliction chances are increased by 15%, Possessor ignores Dodge-increasing buffs from sources below Level 40 that are present on its opponents, Constant Effect
Abilities-
Punch- 7,500 Damage, Physical, 0 MP
Baseball Bat- 7,500 Damage, 80% inflicts Fatigued: Stun, Physical, 0 MP
Arrow-Gun- 8,000 Damage, 100% may inflict Impaired: Blind or Wounded, Physical & Technology, 0 MP
Tracer Magic- 140,000 Flat Magic element Damage, Magic, 0 MP
Peck- 8,000 Damage, Pierces 2,500 Defense, Physical or Air, 0 MP
Stat Sniffer- Scans target's stats, Air, 0 MP
Scent Sleuth- Caster and caster's allies obtain a buff that allows them to automatically hit target and ignore target's Physical Resistance and Immunity, Air, 10,000 MP
Nose Augmentation- Target gains +2,000 STR, gains +30% To Hit, and counts as having an additional Bioaugmentation equipped, Physical or Technology or Acid or Air, 45,000 MP
Drops-
112,500 Gold
12,250 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*No-Heart
Level 16 Boss
Humanoid, Physical
HP- 39,884,500
MP- 37,515,221
STR- 6,700
AGI- 6,600
CON- 6,706
MIN- 5,800
SPI- 5,700
XP- 0
Defense- 3,200
Defense against Stat Damage- 750
Critical Chance- 32%
Resilience- 32%
To Hit- 132%
Dodge- 32%
Resistances and Immunities- 90% Darkness Resistance, 90% Physical Resistance, 80% Fire Resistance, 32% Minor Status Effect Resistance, 16% Moderate Status Effect Resistance, Minor Status Effect Immunity against sources below Level 40, Moderate Status Effect Immunity against Sources below Level 40, Stat Damage Immunity against sources below Level 40
Prime Attribute- (Strength * 2) or (Strength + Agility)
Constant Effects-
Leader of the Twofold Alliance for Liberation, Representation, and Bloodshed- Possessor may summon up to 50 Humanoids or Animals that are below Level 20 that are normally fightable for drops on the Enemy List at the start of each round, Possessor's summons have their HP, stats, and Damage Dealt doubled, Boss Effect
Heartless- Possessor cannot be criticalled, Possessor gains Charm Immunity, Constant Effect
Unflagging Endurance- Whenever a source below Level 40 would kill possessor, there is instead a 75% chance that possessor is not killed (with any value of possessor's HP, MP, and stats that would cause possessor's death again being set to 1 instead), Constant Effect
Astounding Fighting Skill- Possessor deals 9,800 additional Damage, gains +32% Critical, gains +32% Resilience, gains +32% Dodge, and gains +32% To Hit, Constant Effect
Abilities-
Rending Claw- 9,800 Damage, 100% inflicts Wounded or Wounded: Maimed, Physical, 0 MP
Enslave- 100% inflicts Charm, 100% inflicts Paralyzed, Physical & Darkness, 5,000 MP
Rip and Maul- 9,800 Damage, 100% inflicts Wounded, Wounded: Maimed, and Wounded: Laid Open, Physical or Physical & Darkness, 60,000 MP
Brutal Combo- 9,800 Damage, 100% inflicts Fatigued: Stun, 80% inflicts Wounded, 20 hits against 1, Physical or Sonic or Physical & Air, 2,000,000 MP
Barbed Chains- 9,500 Damage, 100% inflicts Pain, 80% inflicts Wounded, 80% inflicts Paralyzed, deals full Damage to targets below Level 40 in the back row, 3 hits against 80, Physical, 7,000 MP
Necromantic Curse-Strike- 9,500 Damage, 950 CON Damage, 950 SPI Damage, 100% inflicts Hexed, -32% Resilience, stacks 5 times, Darkness or Physical & Darkness, 60,000 MP
Drops-
320,000 Gold
32,000 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*Azmorgund of the Elder Runes
Level 16 Boss
Spirit, Magic & Earth
HP- 39,826,300
MP- 39,845,588
STR- 6,500
AGI- 6,400
CON- 6,700
MIN- 6,700
SPI- 6,600
XP- 0
Defense- 3,200
Defense against Stat Damage- 750
Critical Chance- 16%
Resilience- 32%
To Hit- 132%
Dodge- 16%
Resistances and Immunities- 98% Physical Resistance, 98% Magic Resistance, 95% Light Resistance, 95% Darkness Resistance, 95% Earth Resistance, 32% Minor Status Effect Resistance, 16% Moderate Status Effect Resistance, Minor Status Effect Immunity against sources below Level 40, Moderate Status Effect Immunity against Sources below Level 40, Stat Damage Immunity against sources below Level 40
Prime Attribute- Spirit
Constant Effects-
Sun Seeker- Possessor's stats are doubled if possessor has at least one unique ally, Possessor gains Light Immunity if possessor possesses at least one unique ally, Boss Effect
Summoning Magics- At the start of each round, possessor may summon up to 3 entities from the Enemy List that are Level 15 or lower that are normally fightable for drops, Possessor's summons have their stats doubled, Max 200 summoned, Boss Effect
Human Guise- Possessor may choose to count as possessing the subtype Human, Constant Effect
The Elder Runes- Possessor gains +39,000,000 MP, +6,700 MIN, and +6,700 SPI, Constant Effect
Enormous Magical Reservoir- Possessor gains +39,000,000 MP, Constant Effect
Inexhaustable Magical Reservoir- Possessor gains +39,000,000 MP and regenerates 300,000 MP at the start of each round, Constant Effect
Great Destiny- Possessor gains +5,000 to all stats, gains the element Fate, and is Immune to individuals below Level 5, Constant Effect
Uncanny Resilience- Possessor gains +32% Resilience, +3,200 Defense, and +15,000,000 HP, Constant Effect
Unpiercable Magiflesh- Possessor gains +3,200 Defense, Possessor's Defense may not be pierced by individuals below Level 40, Constant Effect
Abilities-
Magical Bolts- 9,800 Damage, 2 hits against 50, Magic, 0 MP
Conflux Beam- 9,800 Damage, 100% inflicts Burning, 100% inflicts Drowning, 100% inflicts Entombed, 100% inflicts Suffocation, this action counts as involving an Elemental Magic spell, Earth & Air & Fire & Water, 400,000 MP
Scribing the Old Words of Power- Target gains +6,000 to all stats and deals 9,000 additional Damage, this action counts as involving an Elder Magic spell, stacks 5 times, Magic
Spiritual Torrent- 9,500 Damage, 100% may inflict Voidstruck or Awestruck, 1 hit against 900, this action counts as involving a Spirit Magic spell, Light or Darkness or Magic, 300,000 MP
Invoke Spirits- Caster summons 20 Spirits below Level 20 from the Enemy List that are normally fightable for drops, these summons gain +6,000 to all stats as a non-stacking buff, Max 40 summoned, This action counts as involving a Spirit Magic spell, Light or Darkness or Magic, 400,000 MP
Summon- Caster summons 20 entities below Level 16 from the Enemy List that are normally fightable for drops, Max 20 summoned, This action counts as involving a Summoner Magic spell, Magic, 300,000 MP
Diviner's Eye- Caster scans target's stats, If said scan is successful, target obtains a non-stacking debuff that provides -32% Resilience against caster and caster's allies, This action counts as involving a Divination spell, Magic or Psychic, 200,000 MP
Area Scan- Caster scans targets' stats, 1 hit against 200, This action counts as involving a Divination spell, Magic or Psychic, 300,000 MP
Elder Rune of Knowledge- +6,000 MIN, +60,000 MP, stacks 2 times, This action counts as involving an Elder Magic spell, Magic, 400,000 MP
Elemental Flamestrike- 9,700 Damage, 100% inflicts Burning, 1 hit against 200, This action counts as involving an Elemental Magic spell, Fire, 200,000 MP
Elemental Waterstrike- 9,700 Damage, 100% inflicts Drowning, 1 hit against 200, This action counts as involving an Elemental Magic spell, Water, 200,000 MP
Elemental Airstrike- 9,700 Damage, 100% inflicts Suffocation, 1 hit against 200, This action counts as involving an Elemental Magic spell, Air, 200,000 MP
Elemental Earthstrike- 9,700 Damage, 100% inflicts Entombed, 1 hit against 200, This action counts as involving an Elemental Magic spell, Earth, 200,000 MP
Element Shield- Target gains 50% Earth Resistance, 50% Air Resistance, 50% Water Resistance, 50% Fire Resistance, and 15% Elemental Resistance, does not stack, This action counts as involving an Elemental Magic spell, Earth & Air & Fire & Water & Magic, 300,000 MP
Rolling Cataclysm- 9,800 Damage, Caster destroys all Zones present, This action deals 2x Damage to targets below Level 20 (to a max of 200,000,000 additional Damage), this action counts as involving a Catastrophe Magic spell, Destruction or Destruction & Earth & Fire, 15,000,000 MP
Dispell Magic- Removes up to 4 buffs or debuffs from sources below Level 40 or unsummons up to 4 summons that are below Level 30 from sources below Level 30, This action counts as involving a Wizard Magic spell, Magic, 200,000 MP
Magical Augmentation- +5,000 to all stats, +10% Dodge, +10% To Hit, +10% Critical, +10% Resilience, does not stack, This action counts as involving a Wizard Magic spell, Magic, 400,000 MP
Invoke- Replicates the effect of any ability performable by an entity on the enemy list that is below Level 16 and normally fightable for drops, doing so as though said entity is performing said ability, Caster obtains a non-stacking buff that causes the next summon of said type that its possessor summons to obtain a non-stacking buff at the time of its summoning that provides +6,000 to all stats, This action counts as involving a Summoner Magic spell, Magic & Light & Darkness, 650,000 MP
Craft Magical Device- Target obtains a buff that either provides +3,000 Defense, provides +6,000 to any two stats (chosen at the time of said buff's application), or that allows its possessor to deal 97,000 Flat Damage of any one base element (chosen at the time of said buff's application) to up to 15 targets at the start of each round, stacks 3 times across all effects per individual, Magic or Any Combinaton of Base Elements, 600,000 MP
Warding Symbols- +3,000 Defense, +400 Defense against Stat Damage, stacks 5 times, This action counts as involving an Elder Magic spell, Magic, 400,000 MP
Drops-
320,000 Gold
32,000 XP
Lord Gadigan
Site Admin
Posts: 2180
Joined: Thu May 21, 2020 9:26 pm

Re: Updates

Post by Lord Gadigan »

*The Serpent Walshandeth
Level 17 Boss
Outsider, Magic & Physical
HP- 88,801,600
MP- 86,431,415
STR- 13,400
AGI- 13,000
CON- 13,400
MIN- 13,100
SPI- 13,200
XP- 0
Defense- 6,400
Defense against Stat Damage- 1,500
Critical Chance- 32%
Resilience- 32%
To Hit- 132%
Dodge- 32%
Resistances and Immunities- 95% Earth Resistance, 95% Air Resistance, 95% Fire Resistance, 95% Water Resistance, 95% Light Resistance, 95% Darkness Resistance, 95% Physical Resisance, 95% Psychic Resistance, 95% Magic Resistance, 95% Technology Resistance, 95% Acid Resistance, 95% Electrical Resistance, 95% Ice Resistance, 90% Base Element Resistance, 64% Minor Status Effect Resistance, 32% Moderate Status Effect Resistance, Minor Status Effect Immunity against sources below Level 40, Moderate Status Effect Immunity against Sources below Level 40, Stat Damage Immunity against sources below Level 40
Prime Attribute- Any Two
Constant Effects-
Sun Seeker- Possessor's stats are doubled if possessor has at least one unique ally, Possessor gains Light Immunity if possessor possesses at least one unique ally, Boss Effect
The Power of Walshandeth- Possessor gains +13,000 to all stats at the start of each round, This buff stacks 999,999 times for entities who possess the Boss Effect 'The Power of Walshandeth', 20 times for entites who possess the ability 'The Power of Walshandeth', and 2 times for other entities, Boss Effect
Unbounded Size-Shifting- Possessor may count as any number of entities for row-order purposes, Constant Effect
Catastrophic Presence- Possessor may deal 180,000 Flat Damage of any combination of base elements to up to 200,000 opponents at the start of each round, Constant Effect
Great Destiny- Possessor gains +13,000 to all stats, gains the element Fate, and is Immune to individuals below Level 5, Constant Effect
Abilities-
Element Breath- 19,600 Damage, 100% inflicts any moderate negative status effect, 1 hit against 2,000, Magic or Any Base Element, 0 MP
Devour- 19,500 Damage, Deals HP Drain, Physical or Fate, 0 MP
Arcana Breath- 19,600 Damage, 100% inflicts any four minor negative status effects, 1 hit against 2,000, Mystic, 500,000 MP
Wisdom Breath- 1,900 MIN Damage, Deals MIN Healing, +13,000 MIN, +130,000 MP, stacks 4 times, 1 hit against 2,000, Knowledge, 500,000 MP
Repulsion Breath- 19,600 Damage, Targets are moved to the back row if below Level 40 and may not shift to the front row unless such is forced by row-order imbalance and no other valid selections for row-order correction are available, does not stack, 1 hit against 2,000, Warding, 500,000 MP
Warp Breath- 19,600 Damage, deals full Damage to the back row, targets are moved to the row of caster's choice in the row-order-formation of caster's choice that is in the same battlespace as caster, 1 hit against 2,000, Spatial, 500,000 MP
Temporal Breath- 19,600 Damage, 1,900 AGI Damage, 100% inflicts Fatigued: Elderly, Time, 500,000 MP
Blowback- 18,000 Damage, 200% inflicts Fatigued: Stun and Fatigued: Prone, 1 hit against 2,000, Air & Physical, 500,000 MP
Drops-
680,000 Gold
68,000 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Lady Glacia, Star Freezer
Level 17 Boss
Human, Ice & Astral
HP- 88,801,600
MP- 86,431,415
STR- 7,100
AGI- 7,000
CON- 7,300
MIN- 7,200
SPI- 7,400
XP- 0
Defense- 3,200
Defense against Stat Damage- 750
Critical Chance- 34%
Resilience- 34%
To Hit- 134%
Dodge- 34%
Resistances and Immunities- Absorbs Ice, Absorbs Astral, Reflects Ice, Reflects Astral, Ice Immunity, Astral Immuinty, 200% Ice Resistance, 200% Astral Resistance, 100% Magic Resistance, 80% Darkness Resistance, 80% Fire Resistance, 80% Light Resistance, Suffocation Immunity, Voidstruck Immunity, Burning Immunity, Awestruck Immunity, Frozen Immunity, Hexed Immunity, Diseased Immunity, Fatigued Immunity, Poison Immunity, Stat Drain Immunity, Pain Immuinity, 34% Minor Status Effect Resistance, 17% Moderate Status Effect Resistance, Minor Status Effect Immunity against sources below Level 40, Moderate Status Effect Immunity against Sources below Level 40, Stat Damage Immunity against sources below Level 40
Prime Attribute- Spirit * 2
Constant Effects-
Sun Seeker- Possessor's stats are doubled if possessor has at least one unique ally, Possessor gains Light Immunity if possessor possesses at least one unique ally, Boss Effect
Elemental Blood- Possessor gains the subtype Elemental, Constant Effect
Star Freezer- Possessor may inflict Frozen on all Solar Being and Astral Being opponents at the start of each round, Possessor deals 10x Damage (to a max of 2,000,000,000 additional Damage) to opponents who possess the Solar Being or Astral Being subtype and the Constant Effect 'Supermassive' or 'Hypermassive', Constant Effect
Great Destiny- Possessor gains +7,000 to all stats, gains the element Fate, and is Immune to individuals below Level 5, Constant Effect
Giant Flux- Possessor may choose at the start of any round to gain a buff that provides +7,000 STR and CON, +30% Resilience, -30% Dodge, and makes its possessor count as 5 individuals for row-order purposes, does not stack, Constant Effect
Abilities-
Frozen Flash- 10,000 Damage, 100% inflicts Frozen, 75% inflicts Frozen: Cubed, Ice, 0 MP
Astral Bolt- 10,000 Damage, Astral, 0 MP
Freeze- 200% inflicts Frozen and Frozen: Cubed, Ice, 50,000 MP
Ice Claw- 10,000 Damage, 2 hits against 1, Ice, 300,000 MP
Ice Rod- 10,000 Damage, 50% inflicts Frozen, 1 hit against 15,000, Ice, 300,000 MP
Astral Rain- 10,000 Damage, 1 hit against 15,000, Astral, 300,000 MP
Flamefreeze- -7,000 to all stats if target is Fire or Light element, Target cannot inflict Burning or Voidstruck, does not stack, Ice, 600,000 MP
Giant Growth- Target obtains +3,500 STR and CON, +30% Resilience, and -30% Dodge, does not stack, Magic, 300,000 MP
Shrink- Target obtains -3,500 STR and CON, -30% Resilience, and +30% Dodge, does not stack, Magic, 300,000 MP
Drops-
340,000 Gold
34,000 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Paul Hammer
Level 17 Boss
Animal, Physical & Earth
HP- 23,580,800
MP- 21,218,306
STR- 8,000
AGI- 7,900
CON- 7,700
MIN- 7,100
SPI- 6,500
XP- 0
Defense- 4,000
Defense against Stat Damage- 900
Critical Chance- 34%
Resilience- 34%
To Hit- 134%
Dodge- 34%
Resistances and Immunities- 50% Physical Resistance, 36% Minor Status Effect Resistance, 18% Moderate Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Menace of the Wild, Menace of the Campground- Possessor gains +8,000 STR and deals double Damage if possessor possesses no allies, Boss Effect
Weirdly-Sudden Defense Roll- Possessor may, once per round, choose to automatically Dodge anattack that does not deal Flat Damage, Constant Effect
Excessive Strength- Possessor gains +8,000 STR, Constant Effect
Abilities-
Bear Claw- # Damage, Physical or Ice or Earth, 0 MP
Eat the Picnic Basket and the Camper- # Damage, Deals HP Drain, destroys all non-unique Food and Drink consumables worth under 1,000,000 Gold that target is carrying or has equipped, Physical, 0 MP
Maul Everyone Nearby- # Damage, 80% inflicts Wounded: Maimed, 1 hit against 200, Physical, 800,000 MP
Bear Judo- # Damage, 100% inflicts Confusion, 100% inflicts Fatigued: Stun, 70% inflicts Fatigued: Prone, 50% inflicts Paralyzed, Physical or Earth, 400,000 MP
Hammer Dive- # Damage, 100% inflicts Fatigued: Stun, Targets whose CON is lower than caster's STR may not act until the end of next round, does not stack, Physical, 600,000 MP
Drops-
180,000 Gold
18,000 XP
Lord Gadigan
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Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Bessie LaGrand
Level 18 Boss
Human, Air
HP- 12,100,000
MP- 10,020,000
STR- 6,500
AGI- 7,000
CON- 6,800
MIN- 7,800
SPI- 7,500
XP- 0
Defense- 2,800
Defense against Stat Damage- 485
Critical Chance- 22%
Resilience- 18%
To Hit- 136%
Dodge- 19%
Resistances and Immunities- 36% Minor Status Effect Resistance, 18% Moderate Status Effect Resistance
Prime Attribute- (Agility + Strength)/2 or (Mind + Spirit)/2
Constant Effects-
Designer of the Three of Swords Corporation's Flag- Possessor's allies who are in the Guild 'Three of Swords Corporation' gain +8,000 to all stats, Posessor's summons count as being in the guild 'Three of Swords Corporation', At the start of each round, possessor may summon 'Irastor, Crimson Magus of Avandos', 'Jennifer Tardil', 'Alex Bennion', 'Gerald Feorlyth', 'Krexil Nei'Beidon', 'Baklo Dogmaster', 'Hemminer the Sage', or 'Langidor, the Greenspear' from the Boss List, Max 1 summoned, Boss Effect
Famous- Possessor gains +36 Fame, Constant Effect
Inspiring- Possessor's allies are afflicted with a random minor positive status effect at the start of each round, Constant Effect
Abilities-
Double-Knitting-Needle Rush- 9,000 Damage, 2 hits against 1, 80% inflicts Pain, 80% inflicts Impaired: Blind, this action may not be countered by entities below Level 40, Physical or Air or Physical & Air, 0 MP
Continental Rifle- 10,000 Damage, this action deals full Damage to targets below Level 40 in the back row, Technology or Air, 0 MP
Frying Pan Wallop- 8,500 Damage, 100% inflicts Fatigued: Stun, Physical or Earth or Fire, 0 MP
Rise the Flag- Caster's allies gain +7,000 to all stats, lasts 5 rounds, does not stack, Air, 1,000 MP
Patriotic Speech- Target gains +5,000 to all stats, gains Charm Immunity, and is afflicted with Invigorated, does not stack, Fire & Hope, 10,000 MP
Bake Biscuits- 9,500 Damage, Heals, 1 hit against 30, Earth, 20,000 MP
Sew and Fix- Repairs target Clothing Armor destroyed by a source below Level 20, Air or Earth, 30,000 MP
Drops-
90,000 Gold
9,000 XP
Lord Gadigan
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Re: Updates

Post by Lord Gadigan »

*Nathan Hapmann
Level 21 Boss
Human, Air & Water
HP- 18,513,307
MP- 18,224,809
STR- 9,000
AGI- 11,100
CON- 9,600
MIN- 9,100
SPI- 9,400
XP- 0
Defense- 5,000
Defense against Stat Damage- 1,200
Critical Chance- 28%
Resilience- 21%
To Hit- 142%
Dodge- 42%
Resistances and Immunities- 50% Air Resistance, 50% Water Resistance, 42% Minor Status Effect Resistance, 21% Moderate Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Egret Head- Possessor gains an additional action on rounds that possessor has no allies at the start of, Contant Effect
Exceptional Stealth- Possessor's stats may not be scanned by individuals below Level 20, Individuals below Level 40 have a 50% chance of automatically failing to scan possessor's stats, Possessor gains +42% Dodge on rounds during which possessor has not yet performed an attack, Constant Effect
Replaced His Head With a Bird- Possessor gains the subtype Aerial, Constant Effect
The Egret Is Bad At Math!- Possessor obtains -3,000 MIN, Possessor takes double MIN Damage from actions whose name includes 'Math', Constant Effect
Abilities-
Sonic Pencil Jab- 19,000 Damage, Sonic & Physical & Earth, 0 MP
Egret Bite- 20,000 Damage, Deals HP Drain to Aquatics, Air or Air & Physical or Air & Water & Physical, 0 MP
Sneak- Caster gains +42% Dodge for 3 rounds, does not stack, Darkness, 200,000 MP
Animal Surgery Attack!- 19,000 Damage, 900 CON Damage, Target, if below Level 40 or willing, gains the subtype Animal, Aquatic, or Aerial, Physical & Air, 270,000 MP
Drops-
131,250 Gold
13,125 XP
Lord Gadigan
Site Admin
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Re: Updates

Post by Lord Gadigan »

*Lady Bemberfress
Level 21 Boss
Human, Air
HP- 37,212,309
MP- 37,211,515
STR- 10,000
AGI- 11,005
CON- 10,600
MIN- 10,800
SPI- 10,300
XP- 0
Defense- 5,000
Defense against Stat Damage- 1,200
Critical Chance- 30%
Resilience- 42%
To Hit- 142%
Dodge- 42%
Resistances and Immunities- 50% Air Resistance, 50% Earth Resistance, 42% Minor Status Effect Resistance, 21% Moderate Status Effect Resistance
Prime Attribute- Spirit or Agility
Constant Effects-
Enemy of Nexus- Possessor summons 20 Humans or Humanoids of Level 20 or lower from the Enemy List that are normally fightable for drops every 5 rounds, Max 200 summoned, Possessor's summons have their stats and Damage dealt doubled, Boss Effect
Warded Dress- Possessor gains +5,000 Defense, 30% Physical Resistance, 30% Magic Resistance, 30% Technology Resistance, and 30% Air Resistance, Constant Effect
Mercenaries!- Possessor gains 4,500,000 Temporary Gold at the start of battle, Possessor may summon 5 Humans of Level 25 or lower from the Enemy List that are normally fightable for drops at the start of each round, giving said summons +10,000 to all stats as a non-stacking buff at the time of their summoning, if possessor has 1,000,000 Gold or more, Constant Effect
Abilities-
Strike- 15,000 Damage, Physical or Air, 0 MP
Command Cane- 20,000 Damage, Summons up to 20 entities below Level 20 that are either from the Enemy List that are normally fightable whose name includes 'Butler' or pets below Level 20 that are in stock in the Shop whose name includes 'Butler' (including levelled-up versions of said pets), Max 200 summoned, Nobility, 0 MP
Cannonade- 21,000 Damage, 50% inflicts Fatigued: Stun, 1 hit against 250, Technology & Physical & Air, 250,000 MP
Call for Servants- Caster summons 20 Humans or Humanoids of Level 20 or lower from the Enemy List that are normally fightable for drops, Max 200 summoned, Air, 100,000 MP
Sprint- Caster gains +20% Dodge and +10,000 AGI, lasts 3 rounds, does not stack, Air, 600,000 MP
Command Grab- 100% inflicts Charm and/or Paralyzed, Nobility, 200,000 MP
Direct- Target gains an action immediately after this action, Air, 500,000 MP
Drops-
262,500 Gold
26,250 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Ami Weste
Level 22 Boss
Human, Magic
HP- 20,557,302
MP- 21,086,800
STR- 11,400
AGI- 11,700
CON- 11,300
MIN- 12,300
SPI- 12,500
XP- 0
Defense- 5,200
Defense against Stat Damage- 1,200
Critical Chance- 37%
Resilience- 25%
To Hit- 144%
Dodge- 40%
Resistances and Immunities- 50% Magic Resistance, 44% Minor Status Effect Resistance, 22% Moderate Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Up-And-Coming Golomancer- Possessor may summon 2 Golems from the Enemy List that are below Level 22 at the start of each round, Possessor's summons have their stats and Resilience doubled, Boss Effect
Hates Getting Dirty- Possessor has a 50% chance of losing its actions (with things that would occur before and after said actions still occurring) if possessor is afflicted with Entombed, Possessor gains 200% Earth Weakness, Constant Effect
Abilities-
Magical Blasts- 16,500 Damage, 50% inflicts Manablasted, 1 hit against 3, Magic, 0 MP
Enchanter's Boost- Target gains +11,000 to all stats, stacks 2 times, Magic, 300,000 MP
Fortify Golem- Target Golem gains +120,000 HP, +5,000 Defense, and +25% Resilience, stacks 3 times, Earth or Magic or Earth & Magic, 250,000 MP
Rock Hand- 17,000 Damage, 100% may inflict Paralyzed or Fatigued: Stun, Earth or Earth & Magic, 400,000 MP
Magic Tide- 17,000 Damage, 70% inflicts Manablasted, 20% may inflict Drowning, 1 hit against 5,000, Magic, 700,000 MP
Imbue- Target's next action gains any one base element of caster's choice if target is either willing or below Level 30, Magic or Light, 500,000 MP
Drops-
137,500 Gold
13,750 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Azral Hinderdrak
Level 22 Boss
Human, Magic
HP- 20,598,604
MP- 21,091,332
STR- 11,600
AGI- 11,400
CON- 11,200
MIN- 12,500
SPI- 12,400
XP- 0
Defense- 5,200
Defense against Stat Damage- 1,200
Critical Chance- 35%
Resilience- 22%
To Hit- 135%
Dodge- 35%
Resistances and Immunities- 50% Magic Resistance, 44% Minor Status Effect Resistance, 22% Moderate Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Member of the Society of Magical Inquiry- Possessor may summon up to 5 Human, Magic Being, or Elemental entities from the Enemy List that are below Level 20 and normally fightable for drops at the start of each round, Possessor's summons gain the element Magic as a constantly-applied effect, Boss Effect
Drank Tea Full of Monkies- Any of possessor's opponents who is a devout worshipper of 'Bill the Marmoset from Beyond Space and Time' may spend an action to defeat possessor and inflict either Instant Death or Dominion on possessor, Constant Effect
Abilities-
Magic Ray- 15,000 Damage, 50% inflicts Manablasted, Magic, 0 MP
Summon- Caster summons up to 5 non-Human entities below Level 20 from the Enemy List that are of a base subtype and are normally fightable for drops, Max 200 summoned, Magic, 200,000 MP
Ghostlight Orb- 1,200 MIN Damage, 200% inflicts Hexed, Darkness & Light, 300,000 MP
Rain of Magic- 16,000 Damage, 100% inflicts Manablasted, This action repeats itself at the start of each round as a non-stacking effect with new targets being choosable each time it repeats, 1 hit against 300, Magic, 500,000 MP
Sap Power- -1,100 to all stats, stacks 8 times, Magic or Acid, 70,000 MP
Divine- Scans target's stats, Caster gains +30% Critical against target as a non-stacking effect if said scanning is successful, Psychic & Magic, 300,000 MP
Mana Storm- 17,000 Damage, 100% inflicts Manablasted, 1 hit against 5,000, Magic, 1,000,000 MP
Flame Wall- 15,000 Damage, 60% inflicts Burning, Caster obtains a non-stacking buff that deals 150,000 Flat Fire element Damage to any individual who conducts an offensive action that targets its possessor at the end of each such action, 1 hit against 500, Fire, 400,000 MP
Lightning Spray- 15,000 Damage, Pierces 5,000 Defense, 60% inflicts Electrocuted, 1 hit against 200, Electrical, 200,000 MP
Acid Globe- 16,000 Damage, -5,000 Defense, 60% inflicts Dissolving, stacks 2 times, 1 hit against 50, Acid, 400,000 MP
Drops-
137,500 Gold
13,750 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Lord Eamonn
Level 23 Boss
Human, Fire & Water
HP- 48,500,400
MP- 48,500,400
STR- 14,000
AGI- 14,000
CON- 14,000
MIN- 14,300
SPI- 14,000
XP- 0
Defense- 6,000
Defense against Stat Damage- 1,500
Critical Chance- 25%
Resilience- 25%
To Hit- 125%
Dodge- 25%
Resistances and Immunities- 50% Earth Resistance, 50% Electrical Resistance, 96% Minor Status Effect Resistance, 46% Moderate Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Ruler of Lord Eamonn's Town- Possessor may summon up to 30 Humans below Level 20 that are normally fightable for drops on the Enemy List at the start of each round, Possessor's summons have their HP doubled and regenerate 2,000,000 HP and MP at the start of each round, Boss Effect
Wise Leadership- Possessor may, after possessor's first action of each round, give up to 3 of its summons an action, Constant Effect
Competitive Leadership- Possessor and possessor's summons obtain +14,000 to all stats if any of possessor's opponents have any summons, Constant Effect
Abilities-
Ruby Cane- 17,000 Damage, 100% may inflict Burning, Fire or Magic or Physical, 0 MP
Sapphire Beam- 17,000 Damage, 100% may inflict Drowning, 1 hit against 3,000, Water or Water & Magic, 0 MP
Direct- Target gains an action after this action, Air, 200,000 MP
Hire Assistance- Caster summons 20 Humans below Level 20 that are normally fightable for drops on the Enemy List, Air or Wealth, 500,000 MP
Apple Harvest- Targets regenerate 2,000,000 HP and MP, 1 hit against 20,000, Fire or Air, 300,000 MP
Drops-
300,000 Gold
30,000 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Lady Amard
Level 23 Boss
Human, Electrical & Earth
HP- 48,500,400
MP- 48,500,400
STR- 14,000
AGI- 14,000
CON- 14,000
MIN- 14,300
SPI- 14,000
XP- 0
Defense- 6,000
Defense against Stat Damage- 1,500
Critical Chance- 25%
Resilience- 25%
To Hit- 125%
Dodge- 25%
Resistances and Immunities- 50% Fire Resistance, 50% Water Resistance, 96% Minor Status Effect Resistance, 46% Moderate Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
Ruler of Lady Amard's Town- Possessor may summon up to 30 Humans below Level 20 that are normally fightable for drops on the Enemy List at the start of each round, Possessor's summons have their HP doubled and regenerate 2,000,000 HP and MP at the start of each round, Boss Effect
Wise Leadership- Possessor may, after possessor's first action of each round, give up to 3 of its summons an action, Constant Effect
Competitive Leadership- Possessor and possessor's summons obtain +14,000 to all stats if any of possessor's opponents have any summons, Constant Effect
Abilities-
Citrine Cane- 17,000 Damage, 100% may inflict Electrocuted, Electrical or Magic or Physical, 0 MP
Emerald Beam- 17,000 Damage, 100% may inflict Entombed, 1 hit against 3,000, Earth or Earth & Magic, 0 MP
Direct- Target gains an action after this action, Air, 200,000 MP
Hire Assistance- Caster summons 20 Humans below Level 20 that are normally fightable for drops on the Enemy List, Air or Wealth, 500,000 MP
Banana Harvest- Targets regenerate 2,000,000 HP and MP, 1 hit against 20,000, Electrical or Air, 300,000 MP
Drops-
300,000 Gold
30,000 XP
Lord Gadigan
Site Admin
Posts: 2180
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Re: Updates

Post by Lord Gadigan »

*Tristriana the Wandering Seer
Level 24 Boss
Human, Psychic
HP- 42,518,305
MP- 46,552,301
STR- 13,000
AGI- 13,900
CON- 13,500
MIN- 14,700
SPI- 14,900
XP- 0
Defense- 6,000
Defense against Stat Damage- 1,500
Critical Chance- 30%
Resilience- 24%
To Hit- 148%
Dodge- 48%
Resistances and Immunities- 50% Magic Resistance, 96% Minor Status Effect Resistance, 48% Moderate Status Effect Resistance
Prime Attribute- Mind
Constant Effects-
World Loom Project Member- Possessor obatins +13,000 to all stats if one of possessor's allies possesses the ability 'Reality Coder', Possessor counts as possessing the ability 'Reality Coder' if at least two of possessor's allies have the ability 'World Loom Project Member', Possessor gains Minor Status Effect Immunity if possessor possesses an ally who possesses the ability 'Reality Coder', Boss Effect
Seer's Precision- Possessor obtains +10% Critical, +48% To Hit, and +36% Dodge, Constant Effect
Had Issues With Being On Fire, But Those Got Fixed- Does nothing, Constant Effect
Abilities-
Seer's Needle- 16,000 Damage, 40% inflicts Pain, this action gains +24% To Hit, Physical or Psychic or Physical & Psychic, 0 MP
Prediction- Target's next attack gains +48% To Hit and +48% Dodge, does not stack, Psychic, 20,000 MP
Area Scan- Caster scans the stats of each opponent, Caster and caster's allies obtain a non-stacking buff that provides +48% To Hit, +24% Critical, and +24% Dodge against individuals whose stats were scanned successfully by this action, Psychic, 300,000 MP
Violet Leaves- 17,000 Damage, 1,400 MIN Damage, 80% inflicts Mindblasted, 2 hits against 40, Psychic, 30,000 MP
Spin Fate Downwards- The next offensive attack targeting target cannot miss if target is below Level 40, does not stack, Psychic, 400,000 MP
Spin Fate Upwards- The next offensive attack targeting target cannot hit if its source is below Level 40, does not stack, Psychic, 400,000 MP
Drops-
300,000 Gold
30,000 XP
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