Counting the 3 Inclusion of X abilities he picked up in
glitch-related business, El possesses 8 Channeler abilities.
He combos 10 Essence Sphere: Botanist into 5 Essence Sphere: Channeler and 5 Improved Essence Sphere: Channeler, consumes them for 10 Channeler-only Bonus Weeks and learns:
Apprentice Channeling Attunement- (Passive Ability, Channeler) All Channeling spells cast by possessor can that transfer HP or MP may transfer an additional 5,000 points of each that they can already transfer; all Channeling spells cast by possessor can that transfer stats may transfer an additional 500 points of each that they can already transfer
Requires: Basic Channeling Attunement, 3 other Channeler abilities
Cost: 125,000 Gold, 2 Weeks
Assumption of the Colors of Beasts Within- (Passive Ability, Channeler) Possessor may choose at the beginning of a round to become the base elements of one an unequipped pet that possessor is carrying, with this ability not changing possessor's element if the chosen pet is not any base elements
Requires: Apprentice Channeler Attunement, Basic Linkup Mastery, Basic Element Channeling
Cost: 5,000,000 Gold, 2 Weeks
Channeler- (Passive Ability, Channeler) All Channeling spells cast by possessor can that transfer HP or MP may transfer an additional (2,000 x Possessor Level) points of each that they can already transfer; all Channeling spells cast by possessor can that transfer stats may transfer an additional (100 x Possessor Level) points of each that they can already transfer
Requires: Apprentice Channeling Attunement, 10 other Channeler abilities
Cost: 125,000 Gold, 4 Weeks
costing 5,250,000 Gold and 8 of those Channeler Bonus Weeks
IN ADDITION
He possesses 381 Contingency Mage (Note: Forgotten to correct to Contingency Weaver) Bonus Weeks
He insta-learns
Contingent Spell- (Technique Ability, Other: Contingency Weaver) Possessor may use 'Contingent Spell' in conjunction with a 'Cast a Spell' action so long as no other Technique is used. Caster chooses a Contingency Condition that caster has access to; said action is delayed until that condition is met.
Requires: Basic Contingency Magic Attunement
Cost: 2,000,000 Gold, 3 Weeks
Contingent Assault- (Passive Ability, Other: Contingency Weaver) Possessor may use 'Contingent Spell' in conjuncation with 'Magical Attack' actions.
Requires: Contingent Spell, Apprentice Contingency Magic Attunement
Cost: 2,000,000 Gold, 2 Weeks
Contingent Fury- (Passive Ability, Other: Contingency Weaver) Possessor may use 'Contingent Spell' in conjunction with 'Overdrive' actions.
Requires: Contingent Assault, Contingency Weaver
Cost: 5,000,000 Gold, 2 Weeks
Grand Contingency- (Passive Ability, Other: Contingency Weaver) Possessor may use 'Contingent Spell' in conjunction with 'Grand Spell' actions.
Requires: Contingent Fury, Adept Contengency Magic Attunement
Cost: 50,000,000 Gold, 2 Weeks
Alter Contingency- (Active Ability, Other: Contingency Weaver) Possessor may spend an action to change the Contingency Triggers that possessor has set for a delayed action using 'Contingent Spell' for any other Contingency Triggers that possessor could have set for that action, with this action being able to cause Contingency Triggers that were previously selected for the action and met that are selected again to either remain met or count as not yet met (with said choice being part of this action), but only for a number of instances of those triggers that were already considered met (if multiple instances of said trigger are being selected)
Requires: Contingent Spell, Contingency Weaver
Cost: 5,000,000 Gold, 3 Weeks
Advanced Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor may set two Contingency Triggers using Contingent Spell and have the action trigger if either is met
Requires: Contingent Spell, Contingency Weaver
Cost: 5,000,000 Gold, 2 Weeks
Chain Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor may set two Contingency Triggers using Contingent Spell and have the action trigger only if both are met
Requires: Advanced Contingencies
Cost: 5,000,000 Gold, 2 Weeks
True-Name-Based Contingencies- (Passive Ability, Other: Contingency Weaver) If one of possessor's Contingency Triggers requests that a specific entity be selected, possessor may instead select a name and have any entity with that name qualify
Requires: Advanced Contingencies
Cost: 5,000,000 Gold, 2 Weeks
Complex Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor may set three Contingency Triggers using Contingent Spell and have the action trigger if any is met
Requires: Adept Contingency Magic Attunement, Contingent Spell, Contingency Weaver
Cost: 50,000,000 Gold, 2 Weeks
Prophetic Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor may target things in other battlespaces for purposes of selecting elements of Contingency Triggers
Requires: Complex Contingencies
Cost: 50,000,000 Gold, 2 Weeks
Nested Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor may set three Contingency Triggers using Contingent Spell and have the action trigger only if all are met
Requires: Complex Contingencies
Cost: 50,000,000 Gold, 2 Weeks
Uplinked Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor may choose to have a delayed action that possessor set using 'Contingent Spell' trigger from the Contingency Conditions of any other delayed action that possessor set using 'Contingent Spell' instead of said second action, with said second action maintaining its trigger should it occur again
Requires: Grand Contingency, Channeler, Nested Contingencies
Cost: 50,000,000 Gold, 3 Weeks
Collective Contingencies- (Passive Ability, Other: Contingency Weaver) If one of possessor's Contingency Triggers requests that a specific entity be selected, possessor may select any number of target entities and have any such chosen entity qualify
Requires: Uplinked Contingencies, True-Name-Based Contingencies
Cost: 50,000,000 Gold, 3 Weeks
Constant Contingencies- (Passive Ability, Other: Contingency Weaver) Possessor gains an additional action each round, assigned in turn order, that may only be used to perform actions that involve the use of the 'Contingent Spell' Technique.
Requires: Complex Contingencies
Cost: 50,000,000 Gold, 10 Weeks
Contingency Condition: Upon Death's Passage- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity dies' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: Upon His Death- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the death of a target individual as the condition
Requires: Contingency Condition: Upon Death's Passage
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When He Bleeds- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a target individual taking 1 or more HP Damage (not including paying costs that cost HP) as the condition
Requires: Contingency Condition: Upon His Death
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When His Life Is Restored- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a target individual taking 1 or more HP Healing or regenerates HP as the condition (with either being satisfied satisfying the condition)
Requires: Contingency Condition: Upon His Death
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When This Line Is Passed- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity enters the battlespace caster was in at the time this condition was established from another battlespace' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When Intruders Break In- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any oppsing entity enters the battlespace caster was in at the time this condition was established from another battlespace' as the condition
Requires: Contingency Condition: When This Line Is Passed
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Journey Is Complete- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select target entity moves from another battlespace to target battlespace as the condition
Requires: Contingency Condition: When Intruders Break In
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When Entities Spawn From Ambient Mana Or Are Summoned- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity is summoned' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When Aether Flows- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity is unsummoned' as the condition
Requires: Contingency Condition: When Entities Spawn From Ambient Mana Or Are Summoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When Their Kind Once Again Darkens This Land- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the summoning of an entity of a chosen subtype from the Enemy List as the condition
Requires: Contingency Condition: When This Line Is Passed, Contingency Condition: When Entities Spawn From Ambient Mana Or Are Summoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When A Wish Is Made- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any ability from an eneity on the Enemy List is replicated as though an instance of it were performing that action' as the condition
Requires: Contingency Condition: When Their Kind Once Again Darkens This Land
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The Beast Is Beckoned- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the summoning of a chosen entity from the Enemy List (regardless of whether or not it is normally fightable for drops) as the condition
Requires: Contingency Condition: When Their Kind Once Again Darkens This Land
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When My Minions Are Taken From Me- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'one of caster's summons is unsummoned' as the condition
Requires: Contingency Condition: Upon His Death, Contingency Condition: When The Beast Is Beckoned, Contingency Condition: When Aether Flows
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When The Multitudes Congregate- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the number of entities in caster's battlespace at the time this condition was established rising to reach or exceed a chosen number as the condition
Requires: Contingency Condition: When The Beast Is Beckoned
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When Our Reinforcements Arrive- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the number of allies of caster (including caster) in caster's battlespace at the time this condition was established rising to reach or exceed a chosen number as the condition
Requires: Contingency Condition: When The Multitudes Congregate
Cost: 10,000,000 Gold, 2 Weeks
Contingency Condition: When We Have Them Outnumbered- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the number of entities in caster's battlespace at the time this condition was established changing so that the number of allies of caster (including caster) becomes greater than the number of opponents of caster as the condition
Requires: Contingency Condition: When Our Reinforcements Arrive
Cost: 50,000,000 Gold, 2 Weeks
Contingency Condition: When The Population Dwindles- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the number of entities in caster's battlespace at the time this condition was established falling to reach or go below a chosen number as the condition
Requires: Contingency Condition: When The Beast Is Beckoned
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When Our Allies Have Fallen- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the number of opponents of caster in caster's battlespace at the time this condition was established falling to reach or go below a chosen number as the condition
Requires: Contingency Condition: When The Beast Is Beckoned
Cost: 10,000,000 Gold, 2 Weeks
Contingency Condition: When We Are Outnumbered- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the number of entities in caster's battlespace at the time this condition was established changing so that the number of opponents of caster becomes greater than the number of allies of caster (including caster) as the condition
Requires: Contingency Condition: When Our Allies Have Fallen
Cost: 50,000,000 Gold, 2 Weeks
Contingency Condition: After Time Passes- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'a round ends' as the condition, with actions delayed in this manner occurring before other end-of-round effects
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When The Hour Is Reached- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the round's number changing from a different number to a chosen number as the condition, with actions delayed in this manner occurring after other start-of-round effects
Requires: Contingency Condition: After Time Passes
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When Time Stands Still- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the round's number being the same at the start of a round that it was the prior round (provided such a prior round exists) as the condition, with actions delayed in this manner occurring after other start-of-round effects
Requires: Contingency Condition: When The Hour Is Reached
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When I Drop This- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor unequipping a chosen item caster has equipped as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When I Acquire the Treasure- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor equipping a chosen item from the Shop as the condition
Requires: Contingency Condition: When I Drop This
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When I Grab That Particular Coin- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor equipping a target instance of an item as the condition
Requires: Contingency Condition: When I Acquire the Treasure
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When I Next Act- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor taking a non-delayed action as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When I Set Another Contingency- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor using the 'Contingent Spell' Technique as the condition
Requires: Contingency Condition: When I Next Act
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When I Perform the Art- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor using a chosen Technique as the condition
Requires: Contingency Condition: When I Next Act
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The Technique Is Executed- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select any entity using a chosen Technique as the condition
Requires: Contingency Condition: When I Perform the Art
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When He Makes The Motion- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select any entity using a chosen Technique by a chosen target as the condition
Requires: Contingency Condition: When The Technique Is Executed
Cost: 10,000,000 Gold, 2 Weeks
Contingency Condition: When Monsters Attack- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the use of a chosen ability possessed by a chosen entity from the Enemy List as the condition (with any entity being able to trigger this condition by performing an action that shares a name with that action)
Requires: Contingency Condition: When I Perform the Art
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When The Beast Strikes- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the use of a chosen ability possessed by a chosen instance of a chosen entity from the Enemy List as the condition
Requires: Contingency Condition: When Monsters Attack
Cost: 10,000,000 Gold, 2 Weeks
Contingency Condition: When I Gesture With The Implement- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select possessor performing an action while possessor has a chosen item from the Shop equipped as the condition
Requires: Contingency Condition: When I Acquire the Treasure, Contingency Condition: When I Set Another Contingency
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The Elements Are Beckoned- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the creation of a Zone' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When The Moon Rises- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the creation of a specific Chronogeomantic Zone or the altering of a different Chronogeomantic Zone into that kind of Chronogeomantic Zone' as the condition
Requires: Contingency Condition: When The Elements Are Beckoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Chosen Element Waxes- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the creation of a Zone of a chosen element as the condition
Requires: Contingency Condition: When The Elements Are Beckoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Elements Are Realigned- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the changing of a Zone from any combination of elements to any different combination of elements' as the condition
Requires: Contingency Condition: When The Elements Are Beckoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Elements Are Sundered- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the destruction of a Zone' as the condition
Requires: Contingency Condition: When The Elements Are Beckoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When Illusion Veils The World- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the creation of a Phantom Terrain' as the condition
Requires: Contingency Condition: When The Elements Are Beckoned
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The World Is Reshaped- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the creation or setting of a Terrain' as the condition
Requires: Contingency Condition: When Illusion Veils The World
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The Land Is Despoiled- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'the destruction of a Zone, Terrain, or Phantom Terrain' as the condition
Requires: Contingency Condition: When The World Is Reshaped
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When Ley-Lines Are Manipulated- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'when an effect is added to, removed from, or altered on target Zone, Terrain, or Phantom Terrain' as the condition
Requires: Contingency Condition: When The Land Is Despoiled
Cost: 10,000,000 Gold, 2 Weeks
Contingency Condition: When Magic Is Invoked- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'a spell is cast' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When Mystic Forces Surge- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the casting of a spell of a chosen spell subtype as the condition
Requires: Contingency Condition: When Magic Is Invoked
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Incantation Is Chanted- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the casting of a chosen spell from the Shop as the condition
Requires: Contingency Condition: When Mystic Forces Surge
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When He Speaks The Words- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select the casting of a chosen spell from the Shop by a chosen target as the condition
Requires: Contingency Condition: When The Incantation Is Chanted
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When Loss Is Incurred- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'an item is destroyed' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When The Vessel Is Broken- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a target item being destroyed (except via a Consumable, including Permanent Consumables, running out of charges) as the condition
Requires: Contingent Spell
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Offering Is Consumed- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a target consumable being used as the condition
Requires: Contingency Condition: When The Vessel Is Broken
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When I Am Stolen From- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'an item or Gold is stolen from caster' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When The Law Is Broken- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any individual is stolen from' as the condition
Requires: Contingency Condition: When I Am Stolen From
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: If His Treasure Is Taken- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select any entity stealing an item or Gold from the chosen target as the condition
Requires: Contingency Condition: When The Law Is Broken
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: If The Relic Reaches The Chosen Hands- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a target entity acquring a target instance of a chosen item as the condition
Requires: Contingency Condition: When I Grab That Particular Coin, Contingency Condition: If His Treasure Is Taken
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: If Symptoms Are Spotted- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity is afflicted with the status effect chosen by caster (including its sub-status effects)' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: If The Diagnosis Is Exact- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity is afflicted with the status effect or sub-status effect chosen by caster (with sub-status effects not counting as being their respective status effect for this purpose)' as the condition
Requires: Contingency Condition: If Symptoms Are Spotted
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: If He Contracts The Malady- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a specific target entity being afflicted with the status effect or sub-status effect chosen by caster (with sub-status effects not counting as being their respective status effect for this purpose) as the condition
Requires: Contingency Condition: If Symptoms Are Spotted
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When Magic Is Sundered- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'a buff or debuff is removed (not including via its normal expiration conditions)' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When Recovery Occurs- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'a buff or debuff is removed via its normal expiration conditions' as the condition
Requires: Contingency Condition: When Magic Is Sundered
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The World Becomes Better- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any buff is created' as the condition
Requires: Contingent Spell
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The World Becomes Brighter- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any debuff is removed' as the condition
Requires: Contingent Spell
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The World Becomes Worse- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any debuff is created' as the condition
Requires: Contingent Spell
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When The World Becomes Darker- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any buff is removed' as the condition
Requires: Contingent Spell
Cost: 1,000,000 Gold, 2 Weeks
Contingency Condition: When She Regains Her True Self- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select a chosen entity ceasing to possess any stacked instances of a chosen buff or debuff that it is afflicted with as the condition
Requires: Contingency Condition: When The World Becomes Better, Contingency Condition: When The World Becomes Brighter, Contingency Condition: When The World Becomes Worse, Contingency Condition: When The World Becomes Darker
Cost: 5,000,000 Gold, 2 Weeks
Contingency Condition: When Frantic Activity Occurs- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity is given an additional action' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When The Order Is Issued- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'target entity is given an additional action' as the condition
Requires: Contingency Condition: When Frantic Activity Occurs
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When The Designated Individual Commands It- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'target entity gives another entity an additional action' as the condition
Requires: Contingency Condition: When Frantic Activity Occurs
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When Motion Is Detected- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'any entity performs an action' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: When We Enter Formation- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'target entity enters target row' as the condition
Requires: Contingency Condition: When Motion Is Detected
Cost: 500,000 Gold, 2 Weeks
Contingency Condition: When I Am Attacked- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'when caster is offensively attacked' as the condition
Requires: Contingent Spell
Cost: 200,000 Gold, 2 Weeks
Contingency Condition: Before I Am Attacked- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'when caster is offensively attacked' as the condition, with the delayed action becoming a preemptive counter against the attacker
Requires: Contingency Condition: When I Am Attacked, Adept Contingency Magic Attunement
Cost: 50,000,000 Gold, 2 Weeks
Contingency Condition: When The Blow Hits- (Passive Ability, Other: Contingency Weaver) Possessor may, when establishing a Contingency Condition, select 'when target entity is offensively attacked' as the condition
Requires: Contingency Condition: When I Am Attacked
Cost: 500,000 Gold, 2 Weeks
Contingency Magic Casting I- (Passive Ability, Other: Contingency Weaver) Contingency Magic spells cost possessor 20 less MP to cast
Requires: Basic Contingency Magic Attunement
Cost: 50,000 Gold, 2 Weeks
Contingency Magic Casting II- (Passive Ability, Other: Contingency Weaver) Contingency Magic spells cost possessor 200 less MP to cast
Requires: Contingency Magic Casting I
Cost: 100,000 Gold, 2 Weeks
Focused Contingency Magic Casting- (Passive Ability, Other: Contingency Weaver) Contingency Magic spells cost possessor 200 less MP to cast if the only subtype of spell possessor has equipped is Contingency Magic
Requires: Contingency Magic Casting II, Apprentice Contingency Magic Attunement
Cost: 60,000 Gold, 2 Weeks
Costing
656,210,000 Gold
191 Contingency Weaver Bonus Weeks, leaving 190
He gains
2 Channeler Bonus Week
Has Consumed 5 Essence Sphere: Channeler
Has Consumed 5 Improved Essence Sphere: Channeler
(661,460,000 total Gold spent in this post)