Lili von Mion
Posted: Mon Jun 01, 2020 1:32 am
Lili von Mion (Wriggle Nightsparrow)
Level 79
Arch-Daemon, Darkness (currently gets +100 to all unmodified stats from Naria and +150 MIN from mathmatical knowledge which aren't counted in here; has spent 5 STR which is counted in here)
HP- 13,850
MP- 47,325
STR- 460 (5)
AGI- 1,225 (15)
CON- 554 (6)
MIN- 1,893 (17)
SPI- 1,146 (14)
XP- 2,511,182,518
XP Required- 8,320,000, Holy Imperial Seal of Glory
Fame- 200
Obscurity- 1
Gold- 16,573,316,961
Bonus Weeks: 216 (+5 Anarchomancer, +3 Architect, +5 Diviner, +1 Vermin Master, +50 Justicar, +3 Lawbringer, +58 Genesis Architect, +12 Noble, +14 Princess of Sweets, +8 Wanderer, 10 Botanist Bonus Weeks, 33 diviner, 29 Pactmaker Bonus Weeks, 30 Blazing Sultan Bonus Weeks (30 of which cannot be sold, traded or altered), 68 Rune Mage bonus weeks, 10 Temporal Primarch Bonus Weeks, 4 Botanist Bonus Weeks, 4 Swordsman Bonus Weeks, 2 Guardian Bonus Week, 10 Wizard Bonus Weeks)
Weeks:
Will Learn:
Track A:
<Abilities Below>
Devout Worshipper of Naria Zalderos-
Base Benefit- Character's gain +35 to Magical, attacks per level, provided those attacks are Rune Magic, Rune Magic spells cost 10 less MP per character level
Level 5 Benefit: Character's summon caps are doubled for regards to puppets
Level 10 Benefit: 1 more of each Daemon or Golem can be summoned by character than normal
Level 10 Benefit: +20 to all stats per Rune equipped
Bolstered Golem Toughness- If possessor is Level 12 or greater, possessor's Golem summons have their HP doubled, to a max of 1,000,000 additional HP, Worshipper Benefit
Weapons-
*Gavel of Ureshkilon- (Weapon, Mace, Law & Metal, 280,000,000 Gold) +280,000 Melee Attack, Wielder's 'Melee Attack' actions may, as a non-stacking debuff, remove one ability or Constant Effect from each of their targets that is below Level 80 that is not higher Level than wielder
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Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Guliarus Violin: Sweet Endless Nocturne- (Weaponx2, Instrument, Darkness & Wonder & Time, 545,000,000 Gold) +1,118,000 Magical Attack, +1,116,000 SPI, +10,100,000 MP as a non-stacking bonus, +5 Fame, Wielder's per-item Magical Attack cap is doubled for this item, Zones of Darkness created by wielder may not be destroyed by sources that are not either 20 Levels greater that wielder or greater than Level 97, Wielder may maintain five additional Bardic Music spells per round without spending actions to do so, Wielder gains the abilities 'Basic Bardic Music Attunement', 'Apprentice Bardic Music Attunement', 'Bard', 'Adept Bardic Music Attunement', 'Basic Instrument Training', 'Apprentice Instrument Training', 'Musician', and 'Adept Instrument Training', Wielder gains Fatigued Immunity, 35% Darkness Resistance, 35% Hope Resistance, 100% inflicts Voidstruck, 150% inflicts Paralyzed, 100% may inflict Stat Boost: SPI Boost, Wielder must be Level 40 or greater
*Null Hand- (Weapon, Fist Weapon, Null, 170,000,000 Gold) +170,000 Melee Attack, +170,000 CON, Wielder's 'Melee Attack' actions set the stats of targets below Level 60 to 0, Wielder must be Level 60 or greater
*World-Architect's Hand- (Weapon, Fist Weapon, Spatial & Life & Wonder, 197,000,000 Gold) +197,000 Melee Attack, +197,000 Magical Attack, +197,000 to all stats, 200% may inflict Paralyzed, Wielder's 'Melee Attack' and 'Melee Overdrive' actions may use Spirit as their Prime Attribute, Wielder may, at the start of each round and of each of wielder's actions, create a Zone of any base element or of wielder's element (excepting Universe) or a Terrain or Phantom Terrain that is of any type that has a Square Mile purchasable in the Shop that is in-stock, Wielder may, at the end of each round, attach an effect to a Zone, Terrain, or Phantom Terrain that summons 1 enemy of wielder's choice that is below wielder's Level (to a Max of Level 79) and shares an element with the Zone, Terrain, or Phantom Terrain in question (with Terrains and Phantom Terrains counting as possessing the elements of their corresponding square miles in the shop and counting as 'Null' if no such corresponding square mile exists), Max 50 summoned, this effect stacks 200 times per zone and across zones, but does not stack in regards to its summon cap
Doge's Umbrella- (Weapon, Bladecane, Grandeur, 120,000,000 Gold) +42,000 Magical Attack, +30,000 Defense, +2 Fame, This item may be equipped as a Weaponx0 while its wielder has at least one ally an no other Weaponx0 equipped
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Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
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Opulent- This item is worth 4 times its prior value, Affects any type of possession, Smithing Technique
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Miserly- Provides an additional (Item Value) / 10,000 bonus to all Attack Bonuses this item already provides, Affects Weapons, Enchantment
Archdaemonic Naria Proxy-Doll- (Weapon, Other: Toy, Magic & Darkness, 200,000,000 Gold) +200,000 Magical Attack, +200,000 MIN, +200,000 SPI, 10% inflicts Dominion, Wielder's Rune Magic summons obtain +20,000 to all stats as a constantly-applied effect that does not stack, Rune Magic spells cost wielder 200,000 less MP to cast as an effect that does not stack, gains +200,000 additional Magical Attack as an effect that stacks 2 times and take 5 less actions to cast if they take multiple actions to cast as an effect that does not stack, Wielder gains the subtype Arch-Daemon, Wielder must be Level 40 or greater and must be a devout worshipper of Naria Zalderos
Book of Streeblos- (Weapon, Book, Water, 7,000 Gold) +15 Magic Attack, +3 Optional Water Damage on hit
95 Bow of Pestilience- (Weaponx2, Bow, Darkness & Acid, 270,000,000 Gold) +540,000 Ranged Attack, +500,000 AGI, +500,000 CON, +500,000 SPI, 60% inflicts Plague, 30% Plague Resistance, Wielder must be Level 40 or greater
Clanfather- (Weapon, Hammer, Fate & Earth, 255,000,000 Gold) +255,000 Melee Attack, +255,000 STR, +255,000 CON, Wielder gains the ability 'Adept Hammer Training', Wielder's (summons and their descendant summons) whose name includes 'Dwarf' or 'Dwarven' gain +25,500 to all stats and cannot be unsummoned by individuals below Level 40, Wielder must be Level 40 or greater
Cosmos-Metal Sweep-Glaive- (Weapon, Polearm, Light & Darkness & Magic, 70,000,000 Gold) +70,000 Melee Attack, +70,000 STR, +70,000 CON, Wielder's 'Melee Attack' actions may gain 1 hit against 15 and deal 1/2 Damage, 165% To Hit, 65% Critical
Currents of Stone and Circuitry- (Weapon, Other: Basilisk Emblem, Technology & Earth, 116,000,000 Gold) +116,000 Ranged Attack, +116,000 Magical Attack, Wielder's 'Ranged Attack' and 'Magical Attack' actions use (Mind + Constitution)/2 as their Prime Attribute and deal 11,600 Flat Earth element MIN Damage, Whenever wielder deals MIN Damage to a target, to a max of once per round, wielder has a 30% chance of inflicting Petrified on that target, Whenever wielder is targeted with an offensive action, wielder may deal 5,500 Flat Technology element MIN Damage to said action's source at the end of said action, Whenever wielder's stats are scanned, wielder may choose to have a 45% chance of inflicting Petrified on the source of said scan, Wielder must be Level 55 or greater
Dreampyre Orb- (Weapon, Orb, Fire & Dream, 10,825,000 Gold) +10,850 Magical Attack, +10,600 MIN, +10,600 AGI, +10,600 SPI, 60% inflicts Burning, 40% inflicts Manablasted, 60% Critical, If wielder is Dream element, wielder's offensive actions remove all buffs from sources below Level 60 from their targets
18 Ebony Spear of Stasis- (Weapon, Spear, Darkness & Time & Spatial, 10,000,000 Gold) +10,000 Melee Attack, +10,000 Magical Attack, +10,000 Ranged Attack, Buffs cast on wielder last 10 rounds longer if they possess a duration of at least 2 rounds, Illusion Magic buffs cast on wielder instead last 50 rounds longer if they possess a duration of at least 2 rounds
Fatal Axe of Ruin and Slaughter- (Weapon, Axe, Destruction & Fate & Evil, 200,000,000 Gold) +400,000 Melee Attack, +400,000 STR, -200,000 CON, 140% Critical, 30% inflicts Voidstruck: Marked for Demise, 30% inflicts Antimatter: Obliterated, 30% inflicts Smitten: Great Atrocity, 30% inflicts Instant Death, wielder deals double Damage (to a max of 1,000,000,000 additional Damage) to targets below Level 60, Wielder's per item Melee Attack bonus caps are doubled for this item, Wielder must be Level 40 or greater
Gangster's Gun- (Weapon, Gun, Technology & Darkness & Physical, 60,000 Gold) +60 Ranged Attack, 6% Critical
Gold Flamingo Golf Club- (Weapon, Polearm, Wealth & Tacky & Glory, 35,000,000 Gold) +35,000 Melee Attack, Wielder gains +70% To Hit against Wealth-element targets
Holly Blade- (Weapon, Sword, Earth & Hope, 150,000,000 Gold) +150,000 Melee Attack, 300% may inflict Charm or Poison
Horror-Unmaking Mirror- (Weapon, Stone, Aether & Void & Light, 65,000,000 Gold) +65,000 Magical Attack, +65,000 SPI, 5% inflicts Vanished on Horrors and Darkspawn
Hyperadvanced Radiation-Driller- (Weapon, Gun, Atomic & Technology, 26,000,000 Gold) +26,000 Ranged Attack, 70% inflicts Poison: Irradiated, 50% inflicts Stat Drain: DEF Drain, Wielder's 'Ranged Attack' actions may apply a debuff that stacks 5 times and provides -1,300 Defense
I Like You Because I Am Pointy- (Weapon, Spear, Ice & Acid, 56,000 Gold) +52 Melee Attack, Wielder's Melee Attack actions have a 15% chance of gaining '5% inflicts Charm'
Lich Lord's Staff- (Weapon, Staff, Darkness & Magic, 12,655,000 Gold) +12,420 Melee Attack, +12,670 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +12,200 additional Magical Attack, Wielder's Necromancy summons gain +9,200 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 18,000 less MP
Lili's Binding Strings- (Weapon, Other: Puppet Strings, Air & Technology, 70,000,000 Gold) +70,000 Magical Attack, Wielder's Rune Magic, Robot, and Machine summons gain +7,000 to all stats, with this bonus not stacking, Wielder's Darkness-element Rune Magic spells cost 70,000 less MP, Wielder may spend an action to have a 100% chance of inflicting Voidstruck, Hexed, Paralyzed, or Charm on a target, This item may be equipped as a Weaponx2 to provide +140,000 Magical Attack and give all possessor's Rune Magic, Robot, and Machine summons +21,000 to all stats, with this bonus not stacking, Wielder's Rune Magic, Golem, and Daemon summons have a 60% lower chance of being uncontrolled if wielder's name includes 'Lili', This item may not increase a summon's stat by more than 30% of its original, unbuffed, stat, This item may not be stolen or destroyed by individuals below Level 60, Buffs may not increase the Dodge value of individuals below Level 60 against this item's wielder
Lion of the Sun's Wind- (Weapon, Instrument, Light & Fire & Hope & Astral & Glory, 275,000,000 Gold) +275,000 Magical Attack, +275,000 SPI, 100% inflicts Charm, 100% inflicts Awestruck, 100% may inflicts Impaired: Deaf, 100% inflicts Burning, 100% inflicts Zealblasted, 80% inflicts Overload, 20% inflicts Dominion, Wielder gains the subtypes Animal and Solar Being while performing attacks that incorporate wielder's Magical Attack bonus, Wielder may choose to not reduce individuals afflicted with Dominion with wielder as its source to HP values below 1 HP with attacks, Wielder may treat Bardic Music spells as Leadership spells while casting them, Wielder's 'Magical Attack' actions gain '1 hit against 500,000,000', Wielder must be Level 40 or greater and must possess the ability 'Adept Instrument Training' or the ability 'Expert Leadership Attunement'
Mind Replacer (Grape Jelly Variant)- (Weapon, Gun, Technology & Psychic & Spatial, 20,000,000 Gold) +20,000 Ranged Attack, Inflicts Stat Drain: MIN Drain, Wielder's 'Ranged Attack' actions deal 2,000 MIN Damage and count as involving a Food
Mister Terrorbunny- (Weapon, Other: Toy, Darkness & Light, 87,000,000 Gold) +87,000 Melee Attack, +87,000 Magical Attack, +60,000 to all stats, 90% Critical, 170% To Hit, Wielder's non-offensive actions may inflict Invigorated, Wielder's offensive actions may (lose the element Light and gain the elements Blood and Destruction), Wielder's offensive actions may gain '200% inflicts Confusion: Fear', Wielder's offensive actions may gain '5% inflicts Instant Death: Devoured'
Patterns of the Ancient Cosmos- (Weapon, Book, Light & Darkness & Technology & Magic, 140,000,000 Gold) +140,000 Magical Attack, +140,000 Ranged Attack, +140,000 MIN, +140,000 SPI, +240,000 MP, 30% inflicts Awestruck, Voidstruck, Manablasted, or Antimatter
Replica of the Disembodied Head of Zorbozo the Soul-Eating Clown Impaled On a Deathsteel Pike- (Weapon, Bailartix, Darkness, 278,000,000 Gold) +278,000 Ranged Attack, 25,000 SPI Damage, +280,000 AGI, +285,000 SPI, Individuals killed by wielder may not be resurrected by sources below Level 60, 165% To Hit, 100% inflicts Confusion: Fear, 100% may inflict Stat Drain: SPI Drain, Wielder's 'Ranged Attack' actions use Spirit as their Prime Attribute, Wielder must be Level 20
Rubble of the Upper World- (Weapon, Stone, Air & Earth, 65,000,000 Gold) +65,000 Ranged Attack, 100% may inflict Entombed or Suffocation, Targets below Level 80 that are not 20 or more Levels greater than wielder may not summon Angels, Celestials, or Devas, Wielder must be Level 20 or greater
Self-Sculpting Dreamforce- (Weapon, Force, Dream, 120,000,000 Gold) Wielder may spend an action to Transform into one lower-Level Human, Humanoid, Fae, Animal, Cthonian, Aerial, Aquatic, or Monster below Level 85 that is normally fightable for drops on the enemy list, Wielder must be Dream element and must be Level 40 or greater
Sneaky Crossbow- (Weapon, Bow, Air & Physical, 7,800,000 Gold) +7,800 Ranged Attack, This item's owner may bring it into a thread that it could be brought into without it being present at the threads start (but with it being brought being noted) and may have it appear at the start of any round).
Space-Piercing Drillspear- (Weapon, Spear, Spatial & Destruction & Technology, 45,000,000 Gold) +45,000 Melee Attack, Wielder ignores 15% worth of wielders' targets' Spatial Resistance, This item counts as a Tool, Wielder may spend an action to leave wielder's current battlespace and enter a different battlespace within the same thread so long as no individual of Level 60 or greater in either battlespace objects, Wielder must be Level 20 or greater
Splendid Adamantine Bailartix- (Weapon, Bailartix, Earth, 50,000,000 Gold) +50,000 Ranged Attack, +50,000 MIN, Wielder's Ranged Attack actions may use Mind as their Prime Attribute, Wielder may use MIN to determine capping for wielder's Ranged Attack bonus, 80% Critical, Wielder ignores the Defense of individuals below Level 30, Wielder ignores the Physical Resistance, Immunity, and Reflection of individuals below Level 20, Pierces 20,000 Defense, Wielder must be at least Level 35
6 Supreme Steel Sunflower- (Weapon, Deadly Item, Light & Energy, 70,000,000 Gold) +70,000 Ranged Attack, +70,000 Melee Attack, wielder's 'Ranged Attack' actions may gain '3 hits against 5' and deal 1/2 Damage if its caster chooses to destroy a Zone of Light that it created during said action
Talons of Dyojattamittidoian Paint- (Weapon, Fist Weapon, Water & Earth & Whimsy & Destruction, 135,000,000 Gold) +135,000 Melee Attack, 140% Critical, Wielder's 'Melee Attack' actions may not target more than 2 individuals, Wielder must be Level 55 or greater
Teapot of R'Lyeh Dreaming- (Weapon, Other: Teapot, Darkness & Water & Time & Dream, 450,000,000 Gold) +450,000 Magical Attack, +450,000 MIN, +450,000 SPI, +4,500,000 MP as a non-stacking bonus, Forbidden Magic spells cost wielder 8,500,000 less MP to cast, 200% Inflicts Confusion, 200% inflicts Drowning, 200% inflicts Mindblasted, 30% inflicts Insanity, 20% Darkspawn Resistance, 100% Drowning Resistance, Instant Death Immunity, Wielder suffers no negative effects from the status effect Fatigued, Wielder cannot be killed by sources below Level 60, Wielder may spend an action to resurrect a target killed by a source below Level 80, Wielder must be Level 60 or greater
200 Tiny Hammer- (Weapon, Tool, Earth, 500 Gold) +5 Melee Attack
3 Totally Awesome Dead Walrus!- (Weapon, Other: Chaos Talon, Water, 70,000 Gold) +70 Melee Attack, +70 Ranged Attack, +70 Magical Attack, +70 to all stats
3 Totally, Absolutely Awesome Dead Walrus, Silver Edition!- (Weapon, Other: Chaos Talon, Water, 240,000 Gold) +240 Melee Attack, +240 Ranged Attack, +240 Magical Attack, +240 to all stats
Voice of the Unseen Goddess- (Weapon, Other: Toy, Mystery & Magic, 200,000,000 Gold) +200,000 Melee Attack, +200,000 Ranged Attack, +200,000 Magical Attack, +200,000 MIN, +200,000 SPI, 220% To Hit, 100% Dodge, Wielder's 'Melee Attack' and 'Ranged Attack' actions may use Mind as their Prime Attribute, Wielder may ignore the effects of instances of Impaired: Blind afflicting wielder, Wielder may choose at the beginning of a round for wielder's turn-order-determining stat to become Mind or Spirit as a non-stacking buff, Wielder's actions targeting individuals in other battlespaces may not be countered by sources below Level 80 that are not in the same battlespace as wielder, Wielder must be Level 40 or greater, must possess the ability 'Basic Mystery Synchronization', and (must be Level 60 or greater OR must be a Deity)
World-Gourmand's Fork- (Weapon, Tool, Destruction & Wonder & Wealth, 210,000,000 Gold) +210,000 Melee Attack, Wielder's attacks gain 'deals HP Drain', Wielder gains +100% Critical against Astral Beings who possess either the Constant Effect or ability 'Supermassive' or the Constant Effect or ability 'Hypermassive'
Wyrumaxian Grinding Gyre- (Weapon, Bailartix, Destruction & Spatial, 2,313,000,000 Gold) +2,313,000 Ranged Attack, Wielder's 'Ranged Attack', 'Point Blank', 'Snipe', and 'Ranged Overdrive' actions use Mind as their Prime Attribute, Wielder may, so long as no individual of higher Level or that is Level 100 or greater objects, spend an action to change this item's name to 'Viromaxian Drag and Drag', sets the status of the Imaginary Element 'Happy Erosion' to Manifested, changes this item's element to 'Happy Erosion', and its text to '+2,313,000 Ranged Attack, Wielder's 'Ranged Attack', 'Point Blank', 'Snipe', and 'Ranged Overdrive' actions use Mind as their Prime Attribute, Wielder may deal HP Drain instead of HP Damage, Wielder may deal MP Drain instead of HP Damage, Wielder's offensive actions, to a max of once per round per target, reduce one of each of their opposing targets' stats, for targets that are below Level 99, by 5% as a non-debuff-counting debuff that stacks 20 times that causes its possessor to be afflicted with Elevated at the start of each round, with this debuff inflicting all minor positive status effects on wielder if it kills an opponent of wielder's, Wielder must be Level 60 or greater', Wielder must be Level 60 or greater
Armor-
Improved Cosmos Metal Spineplate- (Armor, Heavy Armor, Light & Darkness & Magic, 115,000,000 Gold) +115,000 Defense, +115,000 STR, +115,000 CON, 35% Light Resistance, 35% Darkness Resistance, 30% Magic Resistance, Wielder may deal 100,000 Flat Light or Darkness or Magic element Damage to any individual who conducts an offensive action that targets wearer at the end of each such action
Lich Lord's Robe- (Armor, Robe, Darkness & Magic, 12,710,000 Gold) +12,600 Defense, +12,200 Defense against Darkness, 30% Darkness Resistance, +12,730 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +12,200 additional Magical Attack, Wielder's Necromancy summons gain +9,500 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 12,500 less MP
Moonsuit- (Armor, Light Armor, Technology, 15,000,000 Gold) +150 Defense, Suffocation Immunity, Voidstruck Immunity, 100% Frozen Resistance
Pants Full of Angry Samurai- (Armorx.5, Clothing, War & Air, 3,000,000 Gold) +3,000 Melee Attack, Wielder counts as possessing 30 additional Human allies, Wielder's 'Melee Attack' actions gain '2 hits against 1' if wielder possesses the abilities 'General' and 'Adept Sword Arts Attunement'
Pants Full of Angry Vampire Counts- (Armorx.5, Clothes, Technology & Spatial, 45,000,000 Gold) +45,000 Melee Attack, +45,000 Ranged Attack, +45,000 Magical Attack, +40,000 AGI, +45,000 CON, +45,000 SPI, 60% inflicts Wounded: Bleeding, Wielder's 'Magical Attack' actions may gain 'deals HP Drain', Wielder's 'Ranged Attack' and 'Melee Attack' actions count as coming from a source that also possesses the subtype Undead and may sumon up to 5 Vampire or Vampire Count from the Enemy List, Max 30 summoned
6 Pitch Black Shadow-Woven Cowboy Clothes- (Armor, Clothing, Darkness, 86,000 Gold) +69 Defense, +120 additional Defense when in a Zone of Darkness, 15% Dodge when in a Zone of Darkness, +99 Ranged Attack when in a Zone of Darkness
Pretty Blue Wonder Dress of Fishy Doompuppets- (Armor, Clothes, Wonder & Water, 350,000,000 Gold) +305,000 Defense, +350,000 SPI, Wielder's Water element Daemon summons gain +7,000 to all stats as a non-stacking bonus, Wielder's Rune Maigic summons may, when summoned, each gain 1 Constant Effect or Ability possessed by an Aquatic below Level 60 from the enemy list as an effect that does not stack (including not stacking with other effects that give their possessors any effects or abilities present on entities from the Enemy List)
Solar Countess's Robe- (Armor, Robes, Light, 40,000,000 Gold) +40,000 Defense, +40,000 Magical Attack, +40,000 SPI, 35% Light Resistance, Wearer's Solar Being allies gain +4,000 to all stats as a non-stacking buff, Wearer's Light-element allies gain +4,000 to all stats as a non-stacking buff
2 Tia Costume- (Armor, Disguise, Fire, 100,000,000 Gold) Wearer's subtype becomes solely Humanoid and wearer's element becomes solely Fire, Wearer's Base STR becomes 5, Wearer's Base AGI becomes 16, Wearer's Base CON becomes 7, Wearer's Base MIN becomes 16, Wearer's base SPI becomes 16, Wearer's name becomes 'Tia Telaria'
10 Violet Syndicate Robes- (Armor, Robe, Darkness, 30,000 Gold) +29 Defense, +14 MIN, 2% Darkness Resistance
Accessories-
*Ashtensyrex- (Accessory, Magic Item, Fire & Destruction & Life & Mystery, X Gold) +10 Base SPI, Fire element Damage wielder and wielder's allies deal to individuals that are not 20 or more Levels greater than wielder is doubled (to a max of 1,000,000,000,000 additional Damage)
*Bill's Right Shoe- (Accessoryx.5, Shoes, Earth, 100 Gold) +1 Defense
*Bottle of Silver Radience to Seal the Demon King's Heart- (Accessory, Quest Item, Light, 570,000 Gold) +50 SPI, Cursed items of lesser value than this item may be unequipped normally if they were equipped while this item was equipped
*Cerulean Enigma Body- (Accessory, Bioaugmentation, Aether, 150,000,000 Gold) +1,500,000 HP as a non-stacking bonus, +150,000 CON, Wielder may ignore the infliction of up to 5 debuffs or negative status effects on it from sources below Level 80 per round, Wielder is Immune to sources below Level 40
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Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Crown of the Old Paint Man- (Accessory, Crown, Water & Earth & Whimsy & Destruction, 180,000,000 Gold) +180,000 Melee Attack, +180,000 Magical Attack, +1,800,000 MP as a non-stacking bonus, 50% inflicts Dominion on targets below Level 90 whose name includes 'Paint' but does not include 'Dragon', 50% Dragon Weakness, Wielder must be Level 55 or greater
*Goldenhammer's Spirit-Expelling Bullet- (Accessory, Quest Item, Magic & Darkness, 14,000,000 Gold) Wielder's Ranged Attacks inflict Instant Death on Spirits below Level 20, Has RP effects
*Harmonica that Longs to See the Sun- (Accessory, Quest Item, Hope & Technology, 300 Gold) +1 SPI
*Lili's Papers from the Seirei Portal- (Bound Accessory, Quest Item, Light & Darkness, 1,000 Gold) +1 SPI (Bound to Seirei)
*Lucky Present Bow of Wahooville- (Accessory, Hat, Fortune, 17,777,777 Gold) +17,777 to all stats, 50% Critical, 150% To Hit, 50% Dodge, 50% Resilience, 77% Minor Status Effect Resistance, Wielder's 'Elemental Attack' actions may become solely Fortune element, Wielder's items may not be destroyed by sources below Level 60
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Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Orlue's Psi-Frenzy Lure-Bubbles- (Accessory, Gadget, Psychic & Technology, 86,000,000 Gold) Wielder may spend an action to make all Psychic-element summons with summoners below Level 80 uncontrolled and to give all such summons +43,000 to all stats as a non-stacking buff
*Possibly-Temporary Lili Special Cell Phone- (Accessory, Quest Item, Technology, 100 Gold) +50 MIN
*Sun Conqueror's Helm: Wonder Crafted by Gashmarr Brangranner- (Accessory, Helm, Light, 600,000,000 Gold) +600,000 Defense, +600,000 CON, 140% Resilience, 60% Light Resistance, 100% Awestruck Resistance
*The Amber Dragonfly- (Accessory, Crystal, Earth & Magic & Time & Fate, 30,000,000 Gold) +3,000 Magical Attack, +3,000 CON, +3,000 MIN, +3,000 SPI, Buffs with wielder as a source that have a duration measured in rounds of at least 2 rounds have said duration not decrease at the end of rounds at the end of which no opponent of Level 45 or greater is in the same battle as wielder, Wielder gains 1 buff slot or 1 summon slot (chosen at the time this item is equipped)
Clownfiend Goddess's Evasive Mystery Fogshoes- (Accessory, Shoes, Evil & Darkness & Spatial & Mystic & Mystery, 800,000,000 Gold) +800,000 Defense, +800,000 Magical Attack, +800,000 MIN, +800,000 SPI, +800,000 AGI, 80% Dodge, 120% Dodge if wearer is a Deity, 240% Dodge if wearer is a Fiend, +20% Dodge if wearer's stats have not been scanned, Wearer may choose to have wearer's Fame count as 0, Wearer may choose to automatically Dodge one attack from a source below Level 80 per thread, Wearer's stats may not be scanned by individuals below Level 80, Wearer's stat-scanning attempts are automatically successful against targets below Level 80, Wearer's actions that include wearer casting one or more 'Dance' spells may gain '60% inflicts any one minor or moderate negative status effect (but not sub-status effect)', Wearer has a 10% chance of being able to change all targets of any single action of a lower-level individual that is below Level 80 each time such an individual conducts an action provided wearer's last action killed any entity that is not an ally of wearer, wearer is immune to debuffs from sources below Level 80 if wearer is Level 60 or greater, Sources below Level 80 cannot force wearer to leave battle, Wearer counts as having an additional spell of every base subtype equipped, All non-unique Spells equipped by wearer that are worth under 200,000,000 Gold may, at wearer's discretion, become solely the subtype Wizard Magic, the subtype Dark Magic, the subtype Demon Magic, or the subtype Dance at the start of every round, Wearer gains 240% Dodge against individuals below Level 60, This item's text may not be changed by sources below Level 80 without its wearer's permission, This item's name counts as being 'Fog Boots', Wearer must either be a Deity, be a Fiend, or be Level 60 or greater
Skullmask of the World-Executioner- (Accessory, Mask, Darkness & Technology & Progress & Destruction & Warding, 600,000,000 Gold) +600,000 Ranged Attack, +600,000 Defense, Poison Immunity, Disease Immunity, Wielder's actions may gain the element 'Atomic', the element 'Destruction', or the element 'Fate', 30% Darkness Resistance, 30% Acid Resistance, 30% Light Resistance, 30% Physical Resistance, Wielder's Defense may not be pierced by individuals below Level 80, Wielder's attacks deal 10x Damage (as an effect that does not stack with other Damage-multiplying effects) to individuals with the ability Supermassive or the ability Hypermassive that are of equal Level to or lower Level than wielder, 15% inflicts Instant Death, Effects attached to Zones by sources below Level 60 may not Damage wielder or inflict debuffs or negative status effects on wielder, Wielder's subtype becomes Robot if it does not already include Robot or Machine, Wielder's offensive actions pierce all Defense of targets below Level 80 that are not Warding element if wielder is wielding a Gun, Wielder must be Level 60 or greater
w/ Liscense To Kill- This item may be equipped by individuals named 'Lili VonMion', ignoring its natural Level restrictions (provided that said restrictions would allow a Level 90 individual to wield it), with its wearer gaining a 1% chance of inflicting Instant Death if its wearer could equip it without this restriction-removing clause, Special Liscense
Archdaemonic Tyrant-Judge's Crown- (Accessory, Crown, Darkness & Law, 200,000,000 Gold) +200,000 to all stats, Wearer gains +2,000,000 HP and +2,000,000 MP as a non-stacking effect, Wearer's pets and summons gain Immunity to Charm, At the start of each round, wearer may either remove one buff from a source that is not more than 5 Levels greater than wearer that is below Level 90 or may choose any one buff and make said buff, as an alteration to that buff, unable to be removed by sources that are not more than 5 Levels greater than wearer that are below Level 90 for the remainder of the round, Wearer is Immune to individuals below Level 40, Wearer must be Level 55 or greater
Bowl of the Blue Sun King's Fire- (Accessory, Magic Item, Fire & Light, 70,000,000 Gold) Wielder may spend an action to deal 700,000 Flat Fire & Light element Damage to a target at the start of every round as a non-stacking debuff
w/ Has a Replica Copy Attached to Something Extremely Sticky- The item possessing this effect cannot be replicated by sources below Level 80, Individuals with the ability 'Imitate Object' that are below Level 80 may not use said ability to remove this item from a thread, Quest Enchantment
Cat-Quieting Hat- (Accessory, Hat, Air, 450,000 Gold) Animals below Level 5 whose name includes 'Cat' may not conduct Sonic element actions
Coyneminde- (Accessory, Bioaugmentation, Wealth & Commerce & Psychic, 201,555,557 Gold) Wielder may treat Gold value of any item it has equipped as being equal to its MP total (to a max of 2,000,000,000)
2 Crown of the High Queen of All Lillies- (Accessory, Crown, Nobility, 450,000,000) +450,000 Defense, +450,000 Magical Attack, +450,000 SPI, +450,000 CON, Plants below Level 65 have their actions controlled by wearer unless they are Immune to Dominion, Wearer must be Level 40 or greater
Crystal of Endless Magic- (Accessory, Crystal, Magic & Mystic, 200,000,000 Gold) +200,000 MIN, +2,000,000 MP as a bonus that stacks 5 times, Wielder regenerates 200,000 MP at the start of each round as an effect that stacks 5 times, Wielder must be Level 40 or greater
Daemonic Future-Architect's Tower-Hat- (Accessory, Hat, Darkness & Law & Fate, 240,000,000 Gold) +240,000 Magical Attack, +240,000 MIN, Wearer's allies may use wearer's MIN as their turn-order-determining stat, Wearer gains +2,400,000 MP as a non-stacking effect, Divination, Ritual Magic, and Rune Magic spells cost wearer 200,000 less MP to cast, Wearer may delay one of its actions each round for up to 5,000 rounds so long as no opponent of Level 85 or greater objects, Wearer's actions may not be countered by opponents below Level 80, Wearer's opponents below Level 80 may not change the number of rounds that wearer's actions are delayed, Wearer may scan the stats of one target at the beginning of each round, Wearer is Immune to individuals below Level 40, Wielder must be Level 40 or greater and must be a Daemon
Death's Right Hand- (Accessory, Bioaugmentation, Fate & Destruction, 240,000,000 Gold) +240,000 Melee Attack, +240,000 Ranged Attack, +240,000 SPI, 100% Critical, 5% inflicts Instant Death, Wielder's per-item Melee Attack bonus cap becomes 2x the relevant stat, Wielder's per-item Ranged Attack bonus cap becomes 2x the relevant stat, Wielder must be Level 40 or greater
Doomsday-Pattern Pendant- (Accessory, Amulet, Magic, 5,000,000 Gold) Wearer's per-item Magical Attack bonus cap becomes 2x the relevant stat
Elder Rune of Status Protection- (Accessory, Other: Elder Symbol, Magic & Warding, 15,110,000 Gold) +1,500 Defense against Stat Damage, 40% Minor Status Effect Resistance, Sources below Level 40 cannot inflict minor or moderate negative status effects on wielder
Explosive Phone- (Accessory, Trinket, Technology & Energy & Fire, 600,000 Gold) Wielder's allies gain +600 to all stats as a non-stacking bonus, If wielder is killed, wielder may, to a max of once per battle, deal 6,000 Flat Technology & Energy & Fire element Damage to up to 5 targets
First Boss Badge- (Accessory, Broach, Universe, 1,000,000 Gold) +1,000 Melee Attack, +1,000 Ranged Attack, +1,000 Magical Attack, +1,000 to all stats, 25% Dodge, 25% Critical, 25% Resilience, 125% to Hit, +10,000 HP, +10,000 MP, Opposing bossess below Level 10 that are listed as below Level 10 on the Boss List have their Boss Effects disabled, Wielder must be Level 12 or higher
4 First Endurance Badge (2)- (Accessory, Broach, Magic, 1,000,000 Gold) +1,000 Melee Attack, +1,000 Ranged Attack, +1,000 Magical Attack, +1,000 to all stats, 25% Dodge, 25% Critical, 25% Resilience, 125% to Hit, +10,000 HP, +10,000 MP, Wielder gains 1 Buff Slot, to a max of 10, Wielder must be Level 12 or higher
Flag-Confusing Dictionary- (Consumable, Libram, Chaos & Knowledge, 1 Charge, 800,000 Gold) Wielder may spend an action to inflict Confusion on target Large Structure who possesses a Constant Effect that includes 'Flag'
Fog-Disgorging Chest-Door to the Unreachable Self- (Accessory, Upgrade, Spatial & Mystery, 200,000,000 Gold) +200,000 to all stats, +20,000 Defense against Stat Damage, +20,000 to wielder's turn-order-determining stat sum for turn-order-determining purposes if wielder's stats have not been scanned, Wielder's opponents below Level 80 that are not greater Level than wielder may not gain Abilities, Wielder must be Level 40 or greater and must have the ability 'Basic Mystery Synchronization'
Glacier-Making Sea-Walker Heels- (Accessory, Shoes, Ice, 80,000,000 Gold) +80,000 CON, +80,000 Defense against Water, 50% Frozen Resistance, 50% Drowning Resistance, Wearer may convert a Zone of Water from a source below Level 85 into a Zone of Ice at the start of each round, Wearer must be Level 37 or greater
Glasses of Mystic Observation and Analysis- (Accessory, Eyewear, Magic, 90,000 Gold) May scan a target's stats at a level 5 levels higher than wearer at the start of wearer's first action each turn
Glass Peacock-Pinion Aetherspun Hat- (Accessory, Hat, Aether & Illusion, 30,000,000 Gold) +30,000 Defense against Aether, +30,000 Defense against Illusion, +30,000 Defense against Defense Piercing, once per thread, when wearer is killed by a source below Level 80 that is not more than 20 Levels higher than wearer, wearer may choose to count as having been resurrected without actually resurrecting (with said effect being placed on its corpse as a buff, with said effect not counting for purposes of victory conditions, with said effect not counting for purpose of whether or not its possessor is capable of being resurrecte), with this effect automatically being cancelled if its possessor has no living allies at any point, and with its acquirer being healed for 3,000,000 points of Flat Illusion & Aether element MP healing at the time of its application (with said application being unable to resurrect its target on its own)
2 Hat Infused With Some of Lili's Archdaemonic Powers- (Accessory, Hat, Glory & Darkness & Law, 200,000,000 Gold) +200,000 to all stats, +2,000,000 MP as a non-stacking effect, Wielder is Immune to individuals below Level 40, Wielder must be Level 40 or greater, must be a deity, and must possess an ability whose name includes 'Archdaemonic Domain'
3 Hat You Can't Wear While Eating- (Accessory, Hat, Earth, 15,000 Gold) +15 Defense, +15 to all stats, +1 Diplomacy, 15% Light Resistance, 15% Water Resistance, This item unequips itself if its wearer is targeted with a Food consumable
Holy Festival Scarf- (Accessory, Amulet, Hope & Wonder, 5,000,000 Gold) +500 Defense against Stat Damage, +5,000 to all stats, 30% Moon Resistance
Huntmaster's Bandolier- (Accessory, Container, Air & Physical, 1,250,000 Gold) +1,000 Ranged Attack, +1,400 AGI, +800 AGI for determining turn order, but not bonus actions, on the first turn, 12% Critical, 12% Dodge, 111% to Hit, 12% Resilience, grants either an additional Weapon slot that can contain a Throwing Weapon or two additional spell slots that can each contain a Thief Arts spell or three additional consumable slots that can each contain a Lethal Item, Wearer counts the first three turns of battle as the first turn of battle for purposes of spell and ability effects, gives +250 to all stats for each piece of equipment with 'Huntmaster' in its name, to a max of +1,250, Humans drop an additional 100 Gold at the end of battle if they otherwise do drop Gold, The Enhancement 'Unbreakable' may be applied to owner's items with the word 'Huntmaster' in their name for free
It The Green- (Accessory, Upgrade, Chaos & Color, 555,555 Gold) Wielder's element becomes Earth & Color
2 Kaleidoscopic Casting Bracelet- (Accessory, Wristwear, Magic & Earth & Air & Fire & Water & Light & Darkness & Physical & Psychic & Ice & Energy & Electrical & Acid, 30,100,000 Gold) Whenever wielder casts a spell, wielder may choose to either give it +30,000 Magical Attack if it already possesses at least one type of attack bonus, to have it inflict any one chosen minor or moderate negative status effect if the action said spell is involved in would not otherwise possesses a chance of inflicting any negative status effects, to pierce 15,000 Defense against Magic, to gain 30% Critical, to gain 130% To Hit, to cost 30,000 less MP, to become solely any one base element, or to cure any one minor or moderate negative status effect
Lili's Frozen Heart Keysphere- (Accessory, Trinket, Ice, 9,500,000 Gold) Wielder ignores the Charm Resistance and Immunity of Ice element targets below Level 45 that are below wielder's Level
Mage's Monocle- (Accessory, Eyewear, Magic, 120,000 Gold) +70 MIN, +40 SPI, Wielder may cast a spell for 50 less MP for each 5 temporary CON damage wielder takes, Wielder may choose 2 spells possessed by allies to be able to cast
w/
Minor Rune of Runic Mastery: +5 to all stats save MIN, +15 MIN, +3% Darkness Resistance, All rune magic spells cost 1 less MP
Man's Hat- (Accessory, Hat, Physical, 200 Gold) +2 Defense, +2 STR
Monocle of the Dreaming King- (Accessory, Eyewear, Magic & Air & Water, 250,000 Gold) When wielder becomes affected by Sleep, this item creates a summoned duplicate of possessor that is always in the front row and cannot be moved to the back, the duplicate has all of the stats, abilities, and items that its possessor has and cannot be affected by Sleep, the sleeping possessor is simultaneously moved to the back row, When this duplicate is slain, the possessor is cured of Sleep, This duplicate begins at full HP and MP with no buffs, debuffs, or status effects applied to it, this item gives +2,000 SPI to said duplicates, 50% Physical Resistance to said duplicates, and the attacks of said duplicates have a 25% chance of inflicting Sleep, Wielder may skip an action to inflict Sleep on wielder, Only one such duplicate can be created at a time, Said duplicate vanishes when wearer is not affected by Sleep, Wielder may choose to not have Sleep wear off normally. This item cannot copy unique items, upon the creation of a duplicate via this item, wearer's duplicate may immediately choose to equip or hold any unique items that were previously equipped or held by wearer, upon the destruction or departure of a duplicate created via this item, any unique items equipped or held by said duplicate may immediately be equipped or held by wearer; This item may only create one duplicate per thread if its wearer is below level 40
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/
Minor Rune of Runic Mastery: +5 to all stats save MIN, +15 MIN, +3% Darkness Resistance, All rune magic spells cost 1 less MP
Volcano-Activating Elder-Mahogany Pipe- (Accessory, Trinket, Fire & Wood, 55,000,000 Gold) Wielder may, at the start of each round, attach an effect to a Zone of Fire that causes it to deal 550,000 Flat Fire element Damage to every individual inside it at the start of each round, with said effect not stacking on the same zone and stacking 3 times across all zones
Moon Clown Wig- (Accessory, Hat, Moon & Chaos, 15,500,000 Gold) +15,500 Magical Attack, +15,500 AGI, +15,500 SPI, Wielder may inflict Confusion: Overwhelmed by Laughter instead of Confusion, Wielder's chances of inflicting Confusion and Confusion: Overwhelmed by Laughter are increased by 30% as a non-stacking effect, Wielder's chances of inflicting Stat Drain are increased by 15% as a non-stacking effect
Oriatofluxic High-Topped Twin-Crown-Ring-Orbitallis-Bearing Hat of the Twice-Crowned, Nocturnal Muse-Demigoddess-Land-Goddess-Realmbearer-Scion-Queen of the Steel Tree of Sajyokk'Lorr, Which Hangs Amidst the Void of Unwanted Fates- (Accessory, Hat, Dream & Fate & Law & Metal & Wood & Darkness & Spatial & Aether, 378,000,000 Gold) +375,000 Defense, +365,000 Magical Attack, +350,000 to all stats, +3,100,000 HP as a non-stacking bonus, +3,200,000 MP as a non-stacking bonus, 110% Resilience, 90% Dodge, 30% Darkness Resistance, 30% Light Resistance, 30% Fate Resistance, 30% Law Resistance, 30% Wood Resistance, 30% Metal Resistance, 30% Void Resistance, 30% Aether Resistance, 25% Instant Death Resistance, 25% Petrification Resistance, 5% inflicts Instant Death, Wearer may spend an action to enter another battle in the same thread so long as no individual in said battle who is Level 90 or greater objects, Wearer gains 40% Metal Resistance while Law element, Wearer may, if wearer is a deity and is either Law element or Metal element or possesses one of the abilities 'Archsmith of Metal' or 'Prime Judge' change the element Wood to the element Metal in the attacks of non-Agony-element individuals below Level 80 or in the attacks of individuals who are willing, Wearer gains Pain Immunity against attacks that are Metal element unless such attacks are also Chaos element, Wearer gains 30% Agony Resistance against opponents, Wearer's Rune Magic summons, Evil-element, Metal-element, and Wood-element Golem summons, and Daemon summons gain +35,000 MIN and gain Wounded Immunity against Metal element actions, Wearer's Rune Magic summons, Evil-element, Metal-element, and Wood-element Golem summons, and Daemon summons gain +35,000 Defense and 140% Resilience if wearer possesses the ability 'Adept Magewright Proficiency' and either the ability 'Adept Puppet Master Knowledge' or the ability 'Adept Enchantment Synchronization', Wearer gains 15% Resistance to entities who possess a Constant Effect whose name includes 'Construct Army' or 'Master's Piece', Wearer gains 15% Nobility Resistance against lower-Level targets if wearer has a Clothing or a Robe equipped, Wielder may spend an action to have a 300% chance of inflicting an instance of Poison on all opponents (that (cannot be removed by sources below Level 90 and cannot be auto-recovered-from by sources below Level 90) if wielder has at least 5 Ioun Stone equipped), Wielder may spend an action to have all of wielder's Plant allies gain a buff that stacks 3 times that provides +3,000,000 HP and makes its possessors gain the element Wood and the element Metal, Wielder's Plant allies who are both the element Wood and the element Metal who are Level 60 or greater may not obtain debuffs from abilities named 'Abrogate' that come from sources below wearer's Level that are below Level 85), Wearer gains Smitten: Excommunicated Immunity while wearer is in at least three different Zones, Terrains, or Phantom Terrains that wearer has created or when wearer is in a Chronogeomatic Zone of Night, Wearer gains +5% To Hit while in a Chronogeomantic Zone of Night, Wearer may spend an action to create a Chronogeomantic Zone of Night that may not be removed by sources below Level 40, Wearer is Immune to sources below Level 40, Whenever an opponent of wearer's recovers from or is cured of a Fate debuff with a source below Level 80, wearer may replicate a copy of said debuff onto one of its allies that is below Level 80 that is 5 or more Levels lower than wearer, up to a max of 200 times per round, with wearer being unable to replicate debuffs that are themselves debuffs that were replicated using this item (or another instance of this item) unless wearer possesses the ability 'Master Hammer Training', Entities below Level 75 have a non-stacking 25% chance of failing to remove or destroy zones, terrains, or phantom terrains with wearer as a source while wearer is in said zones, terrains, or phantom terrains, This item, to a max of one round per battle, provides +1 Base SPI as a non-stacking bonus to a max of 40 Base SPI on round 86, This item to a max of one round per battle, ceases to provide benefits on round 735 of battle unless wearer possesses the ability 'Master Ethereal Magic Attunement', Whenever wearer places a buff on an ally, wearer may choose, up to three times per battle, to place a non-stacking buff that provides +33,000 SPI on up to 30 allies that lasts 3 rounds, Wearer counts as having two additional Crown accessories equipped, Wearer must be Level 60 or greater or must (be a Deity, be Level 40 or greater, and possess the ability 'Archsmith of Metal', the ability 'World Merchant', the ability 'Prophet of the Blackest Abysses', the ability 'Dreamshaper', the ability 'Infinity Designer', the ability 'Archpoisoner of 1,000 Venoms', the ability 'Lord of Trees', or the ability 'Outsider Traits')
Owl's Eye-Discs- (Accessory, Eyewear, Darkness & Magic & Mystic, 245,000,000 Gold) +245,000 Melee Attack, Wearer gains Instant Death Immunity against sources below Level 80, Wearer's per-item Magic Attack bonus cap becomes 2 times the relevant stat, Wearer's 'Melee Attack' actions deal full Damage to targets below Level 90 in the back row and may use wearer's Ranged Attack or Magical Attack bonus instead of wearer's Melee Attack bonus, Individuals below Level 60 cannot heal Damage dealt by wearer, At the start of each round, wearer may scan the stats of one opponent, Wearer gains +25% To Hit against targets afflicted with Instant Death: Doomed as a non-stacking bonus, 15% inflicts Instant Death: Doomed, Once per round, before one of wielder's actions, wielder may choose to inflict Instant Death on a target below wielder's Level that is below Level 80, with said effect not stacking across multiple copies of this item and individuals below Level 80 being unable to resurrect individuals killed by said effect, Wielder must be Level 40 or greater
Pope's Tooth- (Accessory, Trinket, Light, 30,000,000 Gold) Wielder's actions that involve the casting of 'Bardic Music' spells may also count as involving the casting of 'Diving Magic' spells, Individuals below Level 40 may not stop wielder from being resurrected
Poster Mistakenly Advertising Lili As Being Part of The Wrong Pantheon- (Accessory, Tome, Sonic & Faith & Wood, 70,000 Gold) Wielder, if wielder is a deity whose name includes 'Lili', may choose to count as being part of the 'Wild Tree Pilots' Pantheon
Rune of Brismus- (Accessory, Rune, Darkness, 900 Gold) +10 MP, +15 Damage for Fire attacks
Rune of Khandos- (Accessory, Rune, Darkness, 1,500 Gold) +5 to all stats
Rune of Noctros- (Accessory, Rune, Darkness, 1,200 Gold) 1% inflict Sleep on hit
Solar Hennin- (Accessory, Hat, Light, 25,000,000 Gold) +20,000 Defense, +25,000 SPI, 35% Light Resistance, Wearer's Solar Being allies gain +200 to all stats as a non-stacking bonus
Splendid Cosmos Metal Crown- (Accessory, Crown, Light & Darkness & Magic, 140,000,000 Gold) +140,000 Defense, +140,000 MIN, +140,000 SPI, +240,000 MP, 40% Light Resistance, 40% Darkness Resistance, 35% Magic Resistance, Wielder must be Level 20 or greater
Sveet Shades- (Accessory, Eyewear, Darkness, 30,000,000 Gold) +30,000 Melee Attack, Wielder's 'Melee Attack' actions deal HP Drain, Wielder gains 30% Light Resistance, Wielder may choose to count as possessing the subtype Undead, Food consumables whose name includes 'Candy', 'Licorice', 'Chocolate', or 'Sugar' deal 300,000 additional HP Healing to wielder
Quilt of Discarded Friendships- (Accessory, Magic Item, Hope & Time, 30,000,000 Gold) At the start of each round, one of wielder's allies is cured of Charm or (Dominion from a source below Level 60)
Consumables-
*Book of the Prophecies of Lost Taloor- (Consumable, Tome, Darkness & Fire & Destruction & Glory, Unlimited Charges, 160,000,000 Gold) If this item's user spends 60,000,000 MP when a charge from this item is used, this action is delayed 5 rounds and deals 122,000,000 Flat Darkness & Fire & Destruction & Glory element Damage, with this effect not being able to be used in standard arena matches or special matches that are not boss rushes and not being able to damage any one target more than once per round
*Lili's Progression-Pass: Retroactive Seed Rain Quest-Ticket- (Consumable, Ticket, Earth & Wood & Life & Time & Progress, 1 Charge, X Gold) Has RP Effects (Bound to Seirei)
50 Item Ticket- (Item, Ticket, Magic, 1 Charge, 500,000 Gold) This item's owner may use it when starting a battle thread or Special Fights thread to bring 50 unequipped items into said thread
20 Curative Potion- (Consumable, Potion, Magic, 1 Charge, 3,900 Gold) +500 HP
Energy Rain Fireworks- (Consumable, Lethal Item, Energy, 1 Charge, 3,000,000 Gold) User may deal 30,000 Flat Energy element Damage to up to 300 targets, with said targets acquiring a debuff that stacks 3 times that lasts 5 rounds that deals 30,000 Flat Energy element Damage to its possessor at the start of each round
128 Extra-Orange Carrot- (Consumable, Food, Earth, 1 Charge, 900 Gold) Target obtains a non-stacking buff that provides +2% To Hit, does not stack
200 Frustratingly Basic Ice Cream- (Consumable, Food, Ice & Basic, 1 Charge, 100 Gold) Deals 10 Flat Ice & Basic element HP Healing or 1 Flat Ice & Basic MIN Damage
3,116 Greengrocer Mountain Cabbage- (Consumable, Food, Earth, 1 Charge, 850 Gold) Target is dealt 85 Flat Earth element HP healing and obtains a buff that stacks 5 times that provides +5 STR
1,216 Greengrocer Mountain Lettuce- (Consumable, Food, Earth, 1 Charge, 850 Gold) Target is dealt 85 Flat Earth element HP healing and obtains a buff that stacks 5 times that provides +5 CON
Improved Energy Rain Fireworks- (Consumable, Lethal Item, Energy, 1 Charge, 6,000,000 Gold) User may deal 60,000 Flat Energy element Damage to up to 300 targets, with said targets acquiring a debuff that stacks 3 times that lasts 10 rounds that deals 60,000 Flat Energy element Damage to its possessor at the start of each round
2 Largemouth Bass of Projectile Eating- (Consumable, Food, Water, 1 Charge, 80,000 Gold) Wielder may use a charge to nullify an attack from a foe under level 100 in the back row dealing under 10,000 damage
27 Lebnur Valley Peach- (Consumable, Food, Light & Fire, 1 Charge, 6,000 Gold) Target gains +6 CON and 6% Resistance to actions that are both Earth element and Fire element (with said Resistance applying in addition to individual Resistances against each of said elements), does not stack
Marinated Evergarden Mushrooms- (Consumable, Food, Earth & Water, 3 Charges, 1,500,000 Gold) +15,000 HP, +15,000 MP, +1,500 CON, stacks 30 times
Marinated Evergarden Peppers- (Consumable, Food, Earth & Water, 3 Charges, 3,000,000 Gold) +30,000 HP, +3,000 CON, +2,000 STR, AGI, MIN, and SPI, stacks 5 times
147 Quality Asparagus- (Consumable, Food, Earth, 1 Charge, 900 Gold) Target is dealt 90 Flat Earth element HP healing and obtains a buff that stacks 3 times that provides +9 STR
2 Solar Sole- (Consumable, Food, Light, 1 Charge, 250,000 Gold) Sets user's Light Resistance and Fire Resistance to precisely 95% for one round
377 Speckled Granny Apple- (Consumable, Food, Earth, 1 Charge, 450 Gold) Target obtains a buff that stacks 3 times that provides +4 CON on even-numbered rounds and +4 SPI on odd-numbered rounds
Terrible Dish that Might Get Someone Killed- (Consumable, Food, Water & Darkness, 4 Charges, 2,100 Gold) 15% inflicts Poison, 25% inflicts Pain: Discomfort, 10% inflicts Confusion: Fear
The Astounding Pork- (Consumable, Food, Fire & Earth, 3 Charges, 2,000,000 Gold) Target regenerates 20,000,000 HP and MP and is cured of all minor negative status effects and obtains a non-stacking buff that causes its possessor to regenerate 2,000,000 HP and MP and be cured of all minor negative status effects at the start of each round
2 Time Battle Ticket- (Item, Ticket, Time, 1 Charge, 500,000 Gold) This item's owner may use it when starting a battle thread or Special Fights thread to make all PCs in said thread solely Time element
Time Whistle- (Item, Trinket, Time, 1 Charge, 20,000,000 Gold) Target individual below Level 40 may not act next round
Vintige Airwine (Year 7382)- (Consumable, Drink, Air, 1 Charge, 500,000 Gold) Target gains +400 to all stats, target gains 15% Air Resistance, 20% inflicts Poison: Drunk, stacks 5 times, This item may be carried into a thread without being in a slot if its carrier is bringing less than 400 total items into said thread
Wide Ball Summoning-Firework- (Consumable, Summoning Stone, Energy, 1 Charge, 500,000 Gold) User summons 10 Burstsphere from the Enemy List and may deal 5,000 Flat Energy element Damage to up to 50 targets, Max 10 summoned
35 Yeti Banana- (Consumable, Food, Earth & Ice, 1 Charge, 4,900 Gold) Target obtains a non-stacking buff that provides +45 CON, This item may not be destroyed by Ice element actions or attacks that come from sources below Level 5
Permanent Consumables-
5,157 Essence Sphere: Botanist- (Permanent Consumable, Essence Sphere, Earth & Technology, 1 Charge, 1,000,000 Gold) Gives user 1 bonus week that may only be used on Botanist abilities, Gives user the award 'Has Consumed X (where X = X+1) Essence Sphere: Botanist', May not be used by a user who already has X equaling 5 or greater for such an award
856 Grandmaster's Text- (Permanent Consumable, Grimoire, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Physical & Psychic & Ice & Energy & Electrical & Acid, 1 Charge, 100,000,000 Gold) Gives user 12 bonus weeks and the award ‘Has used X Grandmaster's Text’ if user is Level 39 or greater and possesses at least one <Adept <X>, Tier 4> ability, cannot be used if X would become greater than 12
Universal Protection Stone- (Permanent Consumable, Minor Artifact, Universe, 10,000 Gold) Grants permanent, natural 1% resistance to any one of the player-selectable elements
Items-
3 1/12 Holy Imperial Seal of Glory- (Item, Antiquity, Universe, 48,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
1/12 Holy Imperial Seal of Triumph- (Item, Antiquity, Universe, 96,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
3 1/12 Holy Imperial Seal of Worth- (Item, Antiquity, Universe, 12,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
Dacchenburg Main Production Line- (Item Aspect: The Dacchenburg Engine, Resource, Darkness & Technology, X Gold) Every day, possessor's controller obtains a special allotment of 2,000,000 Gold that may be spent to buy items from this item's shops, with said Gold vanishing at the end of the day, not being able to appear in threads outside the Shop, and not being able to be used for any purposes other than said purchases, Other Gold may not be used to purchase items from this item's shops, this item's shops costs may not be modified, this item's shops may, in total, produce 10 items per day, with items in the 'Dacchenburg Engine Limited Production Shop' each counting as 10 items for purposes of the number of items that this item's shop can produce; This item possesses the shops 'Dacchenburg Engine Limited Production Shop', 'Dacchenburg Enginge General Production Shop', and 'Dacchenburg Enginge Speciality Production Shop'
*Alyson's Directions To Reach the General Location of the Fifth Ascension from Nexus- (Accessory, Quest Item, Spatial & Darkness, 500,000 Gold) +1% To Hit
*Codex of the Secrets of Grandhall- (Item, Antiquity, Earth & Technology, 20,000,000 Gold)
*Decorporealized Spirit of Ghezjhan, Former Oni Daimyo of Ghobeshter-Rai- (Item, Antiquity, Darkness & Fire, 60,000,000 Gold)
*Gromnag Halgeros's Corpse- (Item, Antiquity, Physical & Darkness, 600,000 Gold)
*Law-Book of Bruinar II- (Item, Antiquity, Earth, 6,500,000 Gold)
*No-Heart's Corpse- (Item, Antiquity, Darkness & Physical, 35,000,000 Gold)
*Skull of Trizetheryx the Maw of Flame- (Item, Antiquity, Fire, 36,500,000 Gold)
*The Dreiguul-Harassha (Nonoperational)- (Item, Antiquity, Technology & Magic, 80,000,000 Gold)
106 1/17 Legacy Staff- (Item, Material, Water & Magic, 70,000 Gold)
'Help Me, Sarah'- (Item, Antiquity, Darkness, 700 Gold)
'I Have The Days of Roger, and Leonard, and Simon'- (Item, Antiquity, Earth & Time, 65,500 Gold)
'I Saw the Godseed???!!!???!!!: A True Testimonial from a Shocked Researcher'- (Item, Antiquity, Air & Magic & Technology & Hope & Darkness, 7,000 Gold)
'Who Knew Louis Thruswood: The Woods Did Not'- (Item, Antiquity, Terror & Knowledge, 575,575 Gold)
Air from the Present- (Item, Antiquity, Air, 30 Gold)
3 Ancient Fish Gift-Box- (Item, Ticket, Wonder, 36,000,000 Gold) Can be opened at the Warehouse for a roll on the Ancient Fish Gift-Box table
155 Assorted Fruits- (Item, Antiquity, Earth & Water & Acid, 1,500 Gold)
187 Assorted Vegetables- (Item, Antiquity, Earth, 1,500 Gold)
A Year In A Bottle- (Item, Antiquity, Time & Water, 65,000,000 Gold)
Bascaradine Scry-Proof Screening System- (Item, Antiquity, Technology & Magic, 280,000,000 Gold)
Box of Surprise Halibut- (Item, Antiquity, Water, 50,000 Gold)
Breathable Air- (Item, Material, Air, 200 Gold)
Business Card from a Crusing Car Salesman (Level 15) on Disc 916 of Nexus- (Item, Antiquity, Air & Earth, 16,000 Gold)
Charcoal- (Item, Material, Earth & Fire, 200 Gold)
Colors of the Ocean of Color- (Item, Material, Light & Water & Fire & Psychic & Darkness & Magic & Acid & Electrical, 3,000,000 Gold)
Dat Carpe (A Fish)- (Item, Antiquity, Water & Pleasure, 555,555 Gold)
140 Diluted Life Mana Oil- (Item, Material, Life, 25,000 Gold)
Disc 21 Casino Token- (Item, Currency, Fortune, 100 Gold)
Divine Honey- (Item, Antiquity, Earth & Light, 500,000,000 Gold)
Doc James's Specialty Mortar and Pestle- (Item, Regent, Light, 7,000 Gold) Is not consumed in combos unless specifically noted
Editing Permissions, Straight off the Press, Straight Hot Out the Oven, Courtesy of (You Know It) Roy Belwoo- (Item, Antiquity, Memory, 500,000 Gold)
2 Ellanor's Blood- (Item, Material, Acid & Magic & Light, 60,000 Gold)
Enigma-Process Metal- (Item, Material, Mystery & Metal, 15,000,000 Gold)
3 Festive Landscape Giftbox- (Item, Ticket, Ice & Fire & Hope, 40,000,000 Gold) Can be opened at the Warehouse for a roll on the Festive Landscape Giftbox table
Fiend's Beating Heart- (Item, Material, Darkness & Evil, 500,000,000 Gold)
194 Fiend Essence- (Item, Material, Darkness, 100,000,000 Gold)
927 Grocery-Carrying Box- (Item, Antiquity, Earth, 200 Gold)
Hoard of Painted Gold- (Item, Antiquity, Water & Earth, 40,000,000 Gold)
Legendary Honey- (Item, Antiquity, Glory & Earth, 160,000,000 Gold)
6 Petrified Wood Coaster- (Item, Antiquity, Earth, 6,000 Gold)
Mana from a Lesser Conceptual Domain- (Item, Material, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Physical & Psychic & Electircal & Acid & Energy & Ice, 1,000,000 Gold)
Mirror Stuff- (Item, Material, Magic & Spatial, 600,000 Gold)
Morrisant's Autograph- (Item, Antiquity, Law & Evil & Darkness & Universe, X Gold)
Mystery-Isle-Mounted Soulnet- (Item, Antiquity, Magic & Mystery & Darkness, 200,000,000 Gold)
Parrot Photography Reduction Reducer- (Item, Antiquity, Technology, 555,557 Gold)
Permission to Buy Carp from the Roy Belwoo Sound Network- (Item, Antiquity, Water, 30,000,000 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Graph About Parrots- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Phonograph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Grave Somberly While Zydeco Musicians Galavant In the Background- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas Looking At A Person Who Can't Pronounce 'Photograph' Correctly- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas Looking At A Person Who Can't Pronounce 'Photograph' Correctly Who Is Paying More Attention To The Two Liquor Bottles- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas Looking At A Person Who Can't Pronounce 'Photograph' Correctly Who Is Paying More Attention To The Two Liquor Bottles Who Is About To Die- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Polygraph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of Aunt Lima's Leg Reaaaaaallllly Zoomed In- (Item, Antiquity, Earth, 300 Gold)
Photograph of Count Blood Von Blood Being a Vampire in His Big Old Vampire Castle, As Vampires Are Wont to Do- (Item, Antiquity, Darkness & Blood, 500,000 Gold)
Pumpkin Carved with Rune-Symbols- (Item, Antiquity, Earth & Darkness, 16,500 Gold)
3 Random Ultra-Festive Giftbox Plus- (Item, Ticket, Ice & Chaos & Hope, 40,000,000 Gold) Can be opened at the Warehouse for a roll on the Random Ultra-Festive Giftbox Plus table
Ruin- (Item, Material, Destruction & Earth, 15,000,000 Gold)
Santa Residue- (Item, Material, Ice & Hope, 300,000,000 Gold)
Sliver of Dreamglass- (Item, Material, Dream, 15,000,000 Gold)
Stock Certificate Certifying Ownership of One Share of the Roy Belwoo Sound Network- (Item, Antiquity, Energy & Electrical, 2,000,000 Gold)
Stone of Youth and Lava- (Item, Material, Fire & Time, 460,000 Gold)
THE (Allcaps)- (Item, Antiquity, Chaos & Knowledge, 3,300,000 Gold)
The Story of the Beaver of the Story of the Man- (Item, Antiquity, Earth & Wealth, 517,000 Gold)
This Tiny Thimble, So Very Pretty- (Item, Antiquity, Metal & Beauty, 65,500 Gold)
Time Mana Oil- (Item, Material, Time, 100,000 Gold)
Trumpeting, Goldclad Colossus-Arch of the Irresistible Speaker's Throne- (Item, Antiquity, Glory & Wealth & Sonic, 75,000,000 Gold)
Useless Thing (what) (Waste of Inventory Space, Trash Bin Stuffs, NULL ELEMENT, EVERYWHERE, ALL THE TIME, 1 Gold for the Poor box, you stingy little boy)
4 Walrus Doily- (Item, Antiquity, Chaos, 5,000,000 Gold)
Whimsical Hunny- (Item, Antiquity, Whimsy, 45,000,000 Gold)
Engine Product Stockpile wrote:7 Ancient Freshwater- (Item, Material, Water & Law, 50,000,000 Gold)
2 Cube of Distilled Destruction- (Item, Material, Destruction, 7,000,000 Gold)
2 Cube of Distilled Proof- (Item, Material, Air & Psychic, 5,000,000 Gold)
14 Cute Little Sister
2 Dark Conjunction Cloth- (Item, Material, Mystic & Darkness & Astral, 70,000,000 Gold)
2 Dark Conjunction's Moaning Iron- (Item, Material, Metal & Darkness & Magic, 70,000,000 Gold)
2 Darkest-Union Iron- (Item, Material, Metal & Darkness & Fire & Magic & Hope, 70,000,000 Gold)
24 Eclipse Steel- (Item, Material, Darkness, 15,000,000 Gold)
12 Fractal- (Item, Antiquity, Technology & Earth, 5,000,000 Gold)
339 Godseed?- (Item, Material, Light & Darkness, 1 Gold)
20 Grey Matter- (Item, Material, Null, 50,000,000 Gold)
119 Legacy Staff Piece
2 Lawful Mindcog- (Item, Antiquity, Technology & Law & Psychic, 60,000,000 Gold)
15 Lesser MacGuffium- (Item, Material, Mystic & Fate & Time, 90,000,000 Gold)
2 Mathematite Engine-Cog- (Item, Antiquity, Technology & Psychic, 60,000,000 Gold)
15 Mirror-Realm Quicksilver- (Item, Material, Water & Earth & Light & Magic, 90,000,000 Gold)
130 Mystery Matter- (Item, Antiquity, Magic, 1,200,000 Gold)
Note From Gonzo Heed!?- (Item, Antiquity, Illusion, 300 Gold)
36 Nullstone- (Item, Material, Physical & Null, 20,000,000 Gold)
14 Proper Timing- (Item, Material, Time, 16,000,000 Gold)
42 Sunproof Cloth- (Item, Material, Light, 30,000,000 Gold)
2 Timesand's Shadow- (Item, Material, Time & Destruction & Null, 60,000,000 Gold)
8 Voidshadow Eclipse Steel- (Item, Material, Darkness & Astral, 100,000,000 Gold)
10 Unobtainium- (Item, Material, Technology & Energy & Astral, 90,000,000 Gold)
21 Zero Dust- (Item, Material, Physical & Destruction & Air & Null, 60,000,000 Gold)
Property-
Archdaemonic Oracle's Citadel-Realm- (Item, Property, Ice & Darkness & Mystic & Knowledge & Fate & Warding, 1,400,000,000 Gold)
Dimensional Mystery-Core- (Item, Property, Mystery, 1,000,000,000 Gold)
628 Might Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Might Increase Potion"", Cannot be used if # is already 5 or greater
628 Knowledge Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Knowledge Increase Potion"", Cannot be used if # is already 5 or greater
627 Speed Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Speed Increase Potion"", Cannot be used if # is already 5 or greater
652 Soul Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Soul Increase Potion"", Cannot be used if # is already 5 or greater
589 Stamina Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Stamina Increase Potion"", Cannot be used if # is already 5 or greater
5 Gem of the Man Who Wished for Boundless Agility- (Permanent Consumable, Stat Upgrade, Air, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Agility"
5 Gem of the Man Who Wished for Boundless Constitution- (Permanent Consumable, Stat Upgrade, Earth, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Constitution"
5 Gem of the Man Who Wished for Boundless Mind- (Permanent Consumable, Stat Upgrade, Water, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Mind"
5 Gem of the Man Who Wished for Boundless Spirit- (Permanent Consumable, Stat Upgrade, Light & Darkness, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Spirit"
5 Gem of the Man Who Wished for Boundless Strength- (Permanent Consumable, Stat Upgrade, Fire, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Strength"
In the Crystal Glove Guild Inventory wrote:*Painting of the Butterfly Queen- (Item, Antiquity, Light & Magic & Illusion, 50,000,000 Gold)
*Tapestry of the Red Orb- (Item, Antiquity, Fire, 25,000,000 Gold)
*Tapestry of the Green Leaf- (Item, Antiquity, Earth, 25,000,000 Gold)
*Painting of the Golden Fairy Pool- (Item, Antiquity, Light & Magic, 50,000,000 Gold)
*Tapestry of the Blue Orb- (Item, Antiquity, Water, 25,000,000 Gold)
*Tapestry of the White Orb- (Item, Antiquity, Ice, 25,000,000 Gold)
*Tapestry of the Yellow Orb- (Item, Antiquity, Electrical, 25,000,000 Gold)
*Tapestry of the Dancing Butterflies- (Item, Antiquity, Illusion & Air, 25,000,000 Gold)
*Tapestry of the Bird Mask- (Item, Antiquity, Air & Magic, 25,000,000 Gold)
*Tapestry of the Hungering Blade- (Item, Antiquity, Fire & Darkness, 25,000,000 Gold)
*Tapestry of the Earthen Drum- (Item, Antiquity, Earth & Sonic, 25,000,000 Gold)
*Tapestry of the Golden Stopwatch- (Item, Antiquity, Earth & Time, 25,000,000 Gold)
*Tapestry of the Peach Cylindar- (Item, Antiquity, Light & Acid, 25,000,000 Gold)
*Tapestry of the Black Antlers- (Item, Antiquity, Earth & Darkness, 25,000,000 Gold)
*Painting of the Emperor of Dead Worlds- (Item, Antiquity, Darkness & Astral & Destruction, 50,000,000 Gold)
*Tapestry of the Green Leaf- (Item, Antiquity, Earth, 25,000,000 Gold)
Spells-
Animate Undead- (Spell, Necromancy, Darkness, 15,000 MP, 780,000 Gold) Summons up to 5 Undead below Level 20 from the Enemy List that are normally fightable for drops, Max 20 summoned, Summons summoned through this spell cannot summon
83 Apocalypse- (Spell, Other: Catastrophe Magic, Destruction & Fate & Light & Acid & War & Earth & Darkness, 940,000 MP, 210,000,000 Gold) +440,000 Magical Attack, 30% inflicts Plague, 30% inflicts Dominion, 30% inflicts Devestated, 30% inflicts Smited, 30% inflicts Instant Death, deals 1/2 Damage, 1 hit against 5,000,000, 150% this action hits all allies of caster below Level 100, to a max of 20,000,000 such allies, including caster, Caster must by Level 60 or greater
Baneful Light- (Spell, Wizard Spell, Light, 200 MP, 138,000 Gold) +130 Magical Attack, 5% inflicts Awestruck, 1% causes target, provided that target is below Level 40 and of lower level than caster, to have all of target's Weaknesses doubled for 1 round as a non-stacking debuff
Brilliant Flensing Torment- (Spell, Dark Magic, Light, 6,000,000 MP, 200,000,000 Gold) Target individual below Level 70 obtains a non-stacking debuff that inflicts Pain, inflicts Wounded: Maimed, inflicts Awestruck, and deals 200,000 Flat Light element Damage at the start of each round
Call Doom Puppets- (Spell, Rune Magic, Darkness & Magic, 30 MP, 6,000 Gold) Summons 2 Doom Puppet, Max 20 summoned
Chains of Manifest Ignorence- (Spell, Enchantment, Earth & Psychic, 15,000,000 MP, 180,000,000 Gold) 20% inflicts Dominion on targets below Level 80 whose stats wielder has not scanned
Control Daemons, Devils, and Illuminated- (Spell, Enchantment, Earth, 500,000 MP, 100,000,000 Gold) Caster gains control of the decisions made by target Daemon, Devil, or Illuminated that is below Level 80 that is non-unique, is normally fightable for drops on the Enemy List, and is 10 or more Levels below caster
2 Enlighten- (Spell, Channeling, Knowledge, 800,000 MP, 80,000,000 Gold) Target gains a copy of target ability that is for sale in the Ability Shop that caster possesses that target possesses the prerequisites for according to the Ability Shop (provided that if some of said prerequisites are provided by copies of this buff or other buffs with this text that they also possess the prerequisites for those prerequisites), stacks 10 times
4224 Eternal Love- (Spell, Enchantment, Light & Fire, 450,000 MP, 130,000,000 Gold) 200% inflicts Charm, this spell ignores the status effect Resistances and Immunities of individuals below Level 60, instances of Charm this spell inflicts possess no per-round auto-recovery chance and may not be auto-recovered from by or cured by individuals below Level 80, Caster must be Level 40 or greater
Fading Call: City of the Fireflies- (Spell, Illusion Magic, Aether & Illusion, 100,000 MP, 50,000,000 Gold) Replicates the effect of any ability performable by a entity on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said entity is performing said ability, May be cast a max of 12 times per thread per caster and per copy of this spell, Summons created through this spell may not summon, all buffs, debuffs and summons created through this spell disappear after 12 rounds, Costs 5,000 XP and 1,000,000 Gold to cast, Has RP effects
Fog of Unknowing- (Spell, Ethereal Magic, Air & Mystery, 1,800,000 MP, 90,000,000 Gold) Caster creates a Zone of Air & Mystery and attaches a non-stacking effect to it (which also does not stack across zones) that causes each individual of lower Level than its creator that is in it to have a 30% chance of stopping having counting as having scanned every individuals stats that it counted as having scanned (with one roll affecting all such scan-counts)
Greater Rune of Explosions- (Spell, Rune Magic, Darkness, 200 MP, 700,000 Gold) This spell creates a Rune of Explosions that does 5,000 Flat Fire element Damage to 3 targets at the start of every round, it may be destroyed by any entity with over 2,000 MIN who spend an action to do so, it vanishes if its caster dies, no more than 15 Greater Runes of Explosions may be created by caster at one time
Law of Tyranny: Proof of Shalmarkion's Power- (Spell, Dark Magic, Darkness, 900,000 MP, 90,000,000 Gold) Caster creates a Zone of Darkness and attaches a non-stacking effect to it that has a 100% chance of inflicting Instant Death on individuals below Level 40 who summon while in said Zone without caster's permission, that has a 100% chance of inflicting Smitten: Great Atrocity on individuals below Level 40 who are afflicted with Fatigued or any minor positive status effect at the time of said infliction unless caster chooses for such not to occur, that has a 15% chance of inflicting Instant Death on individuals who summon a Celestial, Angel, Deva, or Fae in said zone without caster's permission, that deals 9,000 Flat Darkness element SPI Damage to any individual who loses the element DArkness while in said Zone, that may give the element Darkness to individuals below Level 60 at the start of any round (to a max of once per round per entity) as a non-stacking buff, that may remove said aforementioned buff at the start of any round that said effect's creator chooses to, that provides +9,000 to the stats of all Magic Beings and Units that are in said Zone that are allies of its creator, and that increases the success chance of Voidstruck: Turned to Shadow infliction chances within it by 40%, This spell may be cast and equipped as a Gate Magic or Leadership spell, Caster must be Level 40 or greater
Mega Divorce Beam!- (Spell, Catastrophe Magic, Darkness & Magic & Destruction, 30,000 MP, 20,000,000 Gold) +20,000 Magical Attack, This action de-links the stats, as well as HP, MP, and Defense, of its targets from any individuals whose stats they are linked to, provided that all such individuals in each such links are below Level 60, with this de-linking removing all links to which this condition applies to
28 Mass Greater Plague- (Spell, Dark Magic, Darkness & Acid, 800,000 MP, 200,000,000 Gold) 30% inflicts Plague, 1 hit against 100, Caster must be Level 40 or greater
21 Mass Greater Plague (2)- (Spell, Biomancy, Darkness & Acid, 800,000 MP, 200,000,000 Gold) 30% inflicts Plague, 1 hit against 100, Caster must be Level 40 or greater
Open Gate to Echo Providence- (Spell, Gate Magic, Null, 5,000 MP, X Gold) Has RP effects, Permits escape from random quests at the start of the round after it is cast
Planet-Destroying Runebomb- (Spell, Rune Magic, Fire & Magic & Destruction, 4,000,000 MP, 200,000,000 Gold) +200,000 Ranged Attack, +200,000 Magical Attack, This action deals double Damage to individuals possessing the Constant Effect 'Supermassive' or 'Hypermassive' as an effect that does not stack with effects that multiply damage specifically against such targets or a subset of such targets, This action ignores the Resistances and Immunities of targets below Level 80, 1 hit against 7,000,000,000, Caster must be Level 40 or greater and must possess the ability 'Expert Rune Magic Synchronization'
Supreme Runic Puppet Show: Moon Goddess's Harvest- (Spell, Rune Magic, Magic & Darkness & Astral & Air, 3,700,000 MP, 370,000,000 Gold) +370,000 Melee Attack, This action may deal HP Drain, This action counts as including an additional Scythe weapon, caster's Melee Attack bonus caps may be determined by Spirit for the duration of this action, This action may be performed from the back row if a 'Melee Attack' or 'Melee Overdrive' action, Debuffs and minor, moderate, and major negative status effects from sources below Level 100 killed by this action are removed at the action's end, This spell's caster counts as possessing the subtypes 'Planetary' and 'Golem' for purposes of said action and may apply bonuses to Damage dealt that may only be applied by Rune Magic summons for the duration of said action, 1 hit against 50,000,000,000, Caster must be Level 60 or greater and must possess either (the abilities 'Adept Divine Magic Attunement' and 'Adept Rune Magic Attunement'), the ability 'Adept Rune Magic Attunement, or the ability 'Archdaemonic Domain: Puppet-Crafting'
The Pimp Hand Does Not Relent- (Spell, Combat Arts, Physical, 500,000 MP, 200,000,000 Gold) +100,000 Melee Attack, 50% target loses its next action if target is below Level 80 and not Immune to Charm, 100% inflicts Charm, This action repeats itself at the start of each round against targets that are not Immune to Charm that are below Level 80, with said repeating not stacking on the same target or across targets, Caster must be Level 40 or greater
2 Transfer MP- (Spell, Channeling, Magic, 1 MP, 20,000 Gold) Transfers from 1-5,000 MP from one allied target to another
Unleash the Living Plague- (Spell, Biomancy, Darkness & Acid, 2,500,000 MP, 250,000,000 Gold) Caster may either choose to have a 50% chance of inflicting Plague on up to 100 targets or may attach a non-stacking (on the same zone or across zones) effect to a Zone of Darkness or Acid or Air that causes each individual in said zone to have a 30% chance of being afflicted with Plague at the start of each round, with this spell's caster to be able to choose for instances of Plague that come from this spell or effects it generates (or from instances of Plague that come from this spell or effect it generates or future generations of status effect instances descendant from those) to not afflict individuals when they otherwise would do so, Caster must be Level 60 or greater
4 Variable Fading Call: Desert Scorpion- (Spell, Summoner Magic, Earth, 5,000 MP, 500,000 Gold) Replicates the effect of any ability performable by a 'Desert Scorpion' from the Enemy List
4 Variable Fading Call: Noise Beetle- (Spell, Summoner Magic, Darkness, 10,000 MP, 1,000,000 Gold) Replicates the effect of any ability performable by a 'Noise Beetle' from the Enemy List
4 Variable Fading Call: Ogre- (Spell, Summoner Magic, Physical, 20,000 MP, 2,000,000 Gold) Replicates the effect of any ability performable by an 'Ogre' from the Enemy List
4 Variable Fading Call: Skeleton- (Spell, Summoner Magic, Darkness, 100 MP, 10,000 Gold) Replicates the effect of any ability performable by a 'Skeleton' from the Enemy List
4 Variable Fading Call: Skull-Head Cactus- (Spell, Summoner Magic, Fire & Darkness, 15,000 MP, 1,500,000 Gold) Replicates the effect of any ability performable by a 'Skull-Head Cactus' from the Enemy List
Violet Nightmare Rune Missile Storm- (Spell, Rune Magic, Darkness, 700 MP, 750,000 Gold) +790 Magical Attack, This action may gain 2 hits against 15 and deal 1/5 Damage
Weave Fake World of Silk and Puppet-Men- (Spell, Illusion Magic, Illusion & Earth & Darkness, 425,000,000 MP, 415,000,000 Gold) Caster creates a Battlespace and moves any number of individuals below caster's Level who are below Level 80 and do not possess the ability 'Expert Diviner' into it, Caster may summon up to 100 Golems or Humans below Level 80 that are normally fightable for drops on the enemy list into said battlespace at the start of each round, with said Human summons obtaining a buff at the time of their summoning that gives its possessors the subtype Golem, Max 2,000 summoned, Caster may create up to 2,000 unclaimed Temporary Clothes items in said battlespace at the start of each round that are worth under 100,000,000 Gold and in-stock in the Shop, Max 20,000 Temporary items created, Caster gains a non-stacking buff that allows its possessor to target individuals in said Battlespace from outside of said battlespace, Caster must be Level 60 or greater and must possess the ability 'Arachne Weaving', Can sculpt worlds of illusions in RP threads
Pets-
*Iblisian Wings- (Pet, Fiend, Fire & Light & Glory & Evil, Lv. 82, 999,999,999 Gold)
HP- 42,999,999
MP- 42,999,999
STR- 338,999
AGI- 412,999
CON- 345,999
MIN- 320,999
SPI- 435,999
XP- 0
XP Needed- 190,920,000 (Standard Multiplier x6)
Minimum Level- 82
Defense- 145,999
Defense Against Stat Damage- 36,999
Critical Chance- 239%
Resilience- 299%
To Hit- 339%
Dodge- 299%
Resistances and Immunities- Absorbs Fire, Absorbs Light, Absorbs Darkness, Glory Immunity, Earth Immunity, 90% Physical Resistance, 90% Psychic Resistance, 50% Evil Resistance, 40% Human Resistance, 40% Celestial Resistance, 40% Angel Resistance, 40% Deva Resistance, 480% Minor Status Effect Resistance, 240% Moderate Status Effect Resistance, 40% Major Status Effect Resistance, 50% Smited Resistance, Confusion Immunity, Charm Immunity, Pain Immunity, Fagigued Immunity, Stat Drain Immunity, Disease Immunity, Poison Immunity, Hexed Immunity, Awestruck Immunity, Voidstruck Immunity, Dominion Immunity, Include Immunity to Minor and Moderate Status Effects (From Fiend Traits)
Prime Attribute- Spirit + Spirit
Constant Effects-
Form of Wings- This pet may instead be equipped in an accessory slot where it provides +999,999 Magical Attack, +999,999 AGI, +999,999 SPI, Charm Immunity, 40% Dominion Resistance, +90,000 to wielder's turn-order-determining stat sum for turn-order-determining purposes, 40% Light Resitance, 40% Darkness Resistance, 30% Human Resistance, makes its wielder's 'Overdrive' actions cost 5% of their user's Max MP instead of 25%, deals 900,000 Flat Fire & Light & Glory element Damage to the first individual each round to conduct an offensive action that targets their wielder, Causes its wielder to be immune to row-shifting effects from sources below Level 80, causes its wielder's actions to be unable to be skipped by minor or moderate status effects, gives its wielder Paralysis Immunity, causes it's wielder's turn-order-determining stat to not be able to be unwillingly changed by sources below Level 80, causes it's wielder's actions to be unable to be unwillingly controlled by sources below Level 60, changes its wielder's subtype to Fiend if its wielder is both a Demon, Daemon, or Devil and Deity, and is a Bioaugmentation, Constant Effect
Unfettered Movement- Possessor gains +240,000 to possessor's turn--order-determining stat sum for turn-order-determining purposes, Possessor turn-order-determining stat sum may not be reduced for turn-order-determining purposes by sources below Level 99, Constant Effect
Aura of Pride- Possessor's stats may not be reduced by debuffs from lower-Level sources, Buffs or debuffs with possessor as a source may not be removed by lower-Level sources, Constant Effect
Demand of Freedom- Possessor is immune to row-shifting effects from sources below Level 99, Possessor's actions cannot be skipped by minor or moderate status effects, Possessor gains Petrification Immunity, Possessor's turn-order-determining stat may not be unwillingly changed by sources below Level 99, Possessor's actions may not be unwillingly controlled by sources below Level 99, Constant Effect
Fiendish Incarnae- Possessor is immune to stat damage, debuffs, and negative status effects from sources below Level 80, Constant Effect
Spirit Motion- Possessor's turn-order-determining stat is the higher of possessor's Spirit and Agility (using either value randomly in the case of a tie), Constant Effect
Unfathomable Prismatic Beauty- Possessor gains a 25% chance of inflicting Dominion on each opponent at the start of each round followed by a 5% chance of inflicting Insanity on each such opponent not afflicted with Dominion, Constant Effect
Fiend-Entity- Possessor is Immune to individuals below Level 60, Constant Effect
Abilities-
Searing Flames of Pride- 450,000 Damage, this action deals 450,000 additional Damage for each of possessor's stats that is higher than the corresponding stat of its target, Fire or Light or Glory or Evil, 0 MP
Glorious Baptism- Target obtains +75,000 to all stats, and, if it has no patron deity, treats itself as a devout worshipper of caster, does not stack, Glory, 3,000,000 MP
Flame Which Cannot Be Undone- 300,000 Damage, Damage dealt by this action cannot be healed or regenerated by sources below Level 99, Individuals killed by this action may not be resurrected by sources below Level 99, Fire & Evil, 400,000 MP
Shining Damnation- Inflicts Awestruck, Voidstruck, Voidstruck: Turned To Shadow, Awestruck: Sealed, Hexed, and Smitten: Great Atrocity, Target may not be resurrected by sources below Level 99 while any of these status effects is present on target, Has RP effects, Evil or Evil & Light & Darkness, 1,500,000 MP
Apocalyptic Departure- 999,999 Damage, Caster leaves caster's current battlespace for another battlespace in the same thread unless an individual of Level 99 or greater in either battlespace objects, 1 hit against each target in caster's current battlespace except caster, Destruction & Spatial & Glory, 8,000,000 MP
*The Thief of Sunlight- (Pet, Outsider, Darkness & Spatial, Lv.59, 325,000,000 Gold)
HP- 14,000,000
MP- 14,000,000
STR- 145,000
AGI- 162,000
CON- 168,000
MIN- 151,000
SPI- 146,000
XP- 3,032,340,000
XP Needed- 49,920,000 (Standard Multiplier x6)
Minimum Level- 59
Defense- 62,000
Defense against Stat Damage- 16,000
Critical Chance- 102%
Resilience- 94%
To Hit- 206%
Dodge- 104%
Resistances and Immunities- Absorbs Light, Absorbs Hope, Darkness Immunity, 50% Glory Resistance, 50% Astral Resistance, 100% Mystic Weakness, 300% Light Weakness, 236% Minor Status Effect Resistance, 118% Moderate Status Effect Resistance, 40% Major Status Effect Resistance, Hexed Immunity, Diseased Immunity
Prime Attribute- Constitution
Constant Effects-
Shadow Amongst the Stars- Possessor gains the subtype Umbral, gains Voidstruck Immunity, and gains +150% Dodge, Constant Effect
Lightthief- Possessor's opponents below Level 49 cannot perform Light element actions that cost more than 0 MP, Constant Effect
Stole the Sunlight from the Air- All quantities of Light or Hope element HP Healing, MP Healing, or Stat Point Healing from sources below Level 69 are dealt to possessor instead of the targets they would otherwise be dealt to, with attacks and actions being able to target possessor multiple times in this manner, Constant Effect
Ancient Power- Possessor gains +120,000 to all stats, is Immune to individuals below Level 40, and treats Light as a base element, Constant Effect
Formless In Eternal Void, Beyond the World It Waits- If killed by a source below Level 95, possessor resurrects at the start of the round five rounds after its death, Individuals below Level 80 may not prevent possessor's resurrection, Constant Effect
Can't Fight Lili- Possessor cannot conduct offensive actions that target deities whose name includes 'Lili VonMion', Constant Effect
Has Stances- Possessor may enter any one stance (or exit all stances) at the start of each round or before possessor's first action of each round (but not both on the same round), Possessor may be in one stance at a time, Constant Effect
Invoke Cratagranderiz- Possessor gains the element Agony, the subtype Devil, Pain Immunity, +7,100,000 HP, and +30,000 CON, Stance Ability
Invoke Euchydeptrys- Possessor gains the element Ice and the subtype Demon and may deal 1,000,000 Flat Ice element Damage to up to 5 opponents at the start of each round, Stance Ability
Invoke Miermaphleon- Possessor gains the subtype Fire and the subtype Daemon, Possessor gains 50% Fire Resistance, Possessor's offensive actions may gain '150% inflicts Burning', Stance Ability
Abilities-
Formless Hands from Nowhere- 130,000 Damage, this action cannot miss targets below Level 80 and deals full Damage to targets below Level 80 in the back row, Darkness or Void or Spatial, 0 MP
Spirit Thievery- 400,000 MP Damage, 22,000 SPI Damage, deals MP Drain, deals SPI Drain, Darkness or Void, 0 MP
Pilfering Souls from the Coffers of Gods- Target dead individual (with this action being able to target individuals whose corpse is not present) cannot be resurrected by individuals below Level 80, Darkness & Spatial & Void & Aether, 800,000 MP
Astral Heist's Shining Jewels- 150,000 Damage, 200% inflicts Imparied: Blind, 200% inflicts Awestruck, 200% inflicts Zealblasted, 200% inflicts Voidstruck: Astral Echoes, 1 hit against 100,000, Astral & Light or Astral & Hope or Astral & Atomic, 650,000 MP
Black Talons Reaching Around All- 100,000 Damage, Deals HP Drain, this action ignores Dodge bonuses from buffs from sources below Level 80, 1 hit against 1,000,000, Darkness, 1,000,000 MP
*The Thief of Sunlight- (Pet, Outsider, Darkness & Spatial, Lv.82, 625,000,000 Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 2,500
XP Needed- # (Standard Multiplier x6)
Minimum Level- 59
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- Absorbs Light, Absorbs Hope, Absorbs Astral, Darkness Immunity, 80% Glory Resistance, 100% Mystic Weakness, 300% Light Weakness, 328% Minor Status Effect Resistance, 164% Moderate Status Effect Resistance, 80% Major Status Effect Resistance, Hexed Immunity, Diseased Immunity, Voidstruck Immunity, Awestruck Immunity, Burning Immunity, Zealblasted Immunity
Prime Attribute- Constitution or Agility or Spirit
Constant Effects-
Shadow Amongst the Stars- Possessor gains the subtype Umbral, gains Voidstruck Immunity, gains Frozen Imunity, gains Suffocation Immunity, gains Overload Immunity, gains 50% Void Resistance, and gains +#% Dodge, Constant Effect
Lightthief- Possessor's opponents below Level 72 cannot perform Light element actions that cost more than 0 MP, Constant Effect
Stole the Sunlight from the Air- All quantities of Light or Hope element HP Healing, MP Healing, or Stat Point Healing from sources below Level 100 are dealt to possessor instead of the targets they would otherwise be dealt to, with attacks and actions being able to target possessor multiple times in this manner, Constant Effect
Ancient Power- Possessor gains +# to all stats, is Immune to individuals below Level 60, and treats Light as a base element, Constant Effect
Formless In Eternal Void, Beyond the World It Waits- If killed by a source below Level 100, possessor resurrects at the start of the round five rounds after its death, Individuals below Level 99 may not prevent possessor's resurrection, Constant Effect
Indexed Effects-
Can't Fight Lili- Possessor cannot conduct offensive actions that target deities whose name includes 'Lili VonMion', Constant Effect
Has Stances- Possessor may enter any one stance (or exit all stances) at the start of each round or before possessor's first action of each round (but not both on the same round), Possessor may be in one stance at a time, Constant Effect
Invoke Cratagranderiz- Possessor gains the element Agony, the subtype Devil, Pain Immunity, +7,100,000 HP, and +30,000 CON, Stance Ability
Invoke Euchydeptrys- Possessor gains the element Ice and the subtype Demon and may deal 1,000,000 Flat Ice element Damage to up to 5 opponents at the start of each round, Stance Ability
Invoke Miermaphleon- Possessor gains the subtype Fire and the subtype Daemon, Possessor gains 50% Fire Resistance, Possessor's offensive actions may gain '150% inflicts Burning', Stance Ability
Abilities-
Formless Hands from Nowhere- # Damage, this action cannot miss targets below Level 100 and deals full Damage to targets below Level 100 in the back row, 1 hit against 100,000, Darkness or Void or Spatial, 0 MP
Spirit Thievery- # MP Damage, # SPI Damage, deals MP Drain, deals SPI Drain, 1 hit against 100,000, Darkness or Void, 0 MP
Pilfering Souls from the Coffers of Gods- Target dead individual (with this action being able to target individuals whose corpse is not present) cannot be resurrected by individuals below Level 100, Darkness & Spatial & Void & Aether, 800,000 MP
Astral Heist's Shining Jewels- # Damage, 400% inflicts Imparied: Blind, 300% inflicts Awestruck, 300% inflicts Zealblasted, 300% inflicts Voidstruck: Astral Echoes, 1 hit against 1,000,000,000, Astral & Light or Astral & Hope or Astral & Atomic, 650,000 MP
Black Talons Reaching Around All- # Damage, Deals HP Drain, this action ignores Dodge bonuses from buffs from sources below Level 100, 1 hit against 1,000,000,000, Darkness, 1,000,000 MP
World-Crossing Shadow-Walking- Caster exits its current battlespace and enters another battlespace that is part of the same battle so long as no entity of Level 100 or greater in the battlespace that is being exited or the battlespace that is being entered objects, Darkness or Darkness & Astral, # MP
No Light, No Hope- Targets cannot obtain buffs from sources below Level 87, 1 hit against 100,000,000, does not stack, Darkness, # MP
Snuff- 100% inflicts Instant Death, Darknes, # MP
Indexed Abilities-
Eclipse-Grabbing Wonder Heist- If at least one Zone of Light is present, caster removes up to 2 Zones of Darkness from battle, Caster removes all effects attached by Darkness element actions to Zones of Light that are in the same battlespace as caster that come from sources that are below Level 90, this action counts as involving the casting of a Thief Arts spell, Wonder & Air or Light & Darkness & Air & Spatial, 4,000,000 MP
Promethean Heist- Caster chooses a target Planetary that is a Deity that is not 20 or more Levels greater than caster that is below Level 100 and obtains a non-stacking buff that gives caster any worshipper benefits that said Planetary would provide to its devout worshippers without counting as its worshipper, At the start of each round, caster may replicate said buff (excluding this part which permits buff replication) to up to 1 willing ally, this action counts as involving the casting of a Thief Arts spell, Glory & Fire or Glory & Air & Light, 4,000,000 MP
Belsicite Golem (Lili Design)- (Pet, Golem, Physical & Earth, Lv.35, 24,500,000 Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- # (Standard Multiplier x1)
Minimum Level- 25
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- 80% Physical Resistance, 80% Earth Resistance, 80% Fire Resistance, 80% Electrical Resistance, 80% Darkness Resistnace, 60% Minor Status Effect Resistance, 2% Moderate Status Effect Resistance, Immune to Confusion, Impaired, Poison, Diseased, Golem Traits
Prime Attribute- Strength
Constant Effects-
Defensive- Possessor gains +# Defense, Constant Effect
Sturdy- Possessor gains +# CON, +# Defense, and +# HP, Constant Effect
Bulky- Possessor gains +# Defense, +# HP, -# AGI, and -#% Dodge, Constant Effect
Abilities-
Strong Punch- # Damage, Physical or Earth, 0 MP
Fortify Self- Caster gains +# Defense, stacks 5 times, Earth, # MP
Activate Ward- Caster gains 30% Base Element Resistance, lasts 15 rounds, does not stack, Magic, # MP
Bodiless Manipulator of Strings Unending- (Pet, Outsider, Darkness & Spatial, Lv.78, 956,000,000 Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- # (Standard Multiplier x4)
Minimum Level- 78
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #
Dodge- #%
Resistances and Immunities- Reflects Spatial, Absorbs Energy, 100% Physical Resistance, 90% Air Resistance, 90% Magic Resistance, 50% Earth Resistance, 50% Wood Resistance, 50% Metal Resistance, 50% Agony Resistance, Diseased Immunity, 312% Minor Status Effect Resistance, 156% Moderate Status Effect Resistance, 60% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Bodiless- Possessor obtains +#% Dodge, Constant Effect
Crossrealm String-Pulling- Possessor may target individuals below Level 60 in other battlespaces so long as no individual of Level 80 or greater in any battlespace objects, Constant Effect
Space-Rending Scuttling Motion- Possessor may, at the start of any round, enter a preexisting battlespace so long as no individual of Level 80 or greater in the battlespace possessor is entering or the battlespace possessor is leaving objects, Constant Effect
Ojalkhu Evzezzenbreim- Possessor deals double Damage (to a max of 220,000,000 additional Damage) to targets who have one of their stats, their HP, or their MP linked to one of the stats, the HP, or the MP of another individual, Constant Effect
Status Barrier- Possessor gains +# Defense against Stat Damage, Constant Effect
Abilities-
Detangle- Possessor unlinks one of target's stats, target's HP, or target's MP from everything that it is linked to, provided that target is below Level 100, Spatial, 0 MP
Fray- -# to all stats, stacks 3 times, debuffs from this ability cannot reduce the stats of entities of greater Level than their source, Spatial, 0 MP
Anti-Strength Procedure- Deals # STR Damage, inflicts Stat Drain: STR Drain, Magic or Technology, 0 MP
Anti-Agility Procedure- Deals # AGI Damage, inflicts Stat Drain: AGI Drain, Magic or Technology, 0 MP
Anti-Constitution Procedure- Deals # CON Damage, inflicts Stat Drain: CON Drain, Magic or Technology, 0 MP
Anti-Mind Procedure- Deals # MIN Damage, inflicts Stat Drain: MIN Drain, Magic or Technology, 0 MP
Anti-Spirit Procedure- Deals # SPI Damage, inflicts Stat Drain: SPI Drain, Magic or Technology, 0 MP
Pro-Strength Procedure- Heals # STR Damage, inflicts Stat Boost: STR Boost, Magic or Technology, 0 MP
Pro-Agility Procedure- Heals # AGI Damage, inflicts Stat Boost: AGI Boost, Magic or Technology, 0 MP
Pro-Constitution Procedure- Heals # CON Damage, inflicts Stat Boost: CON Boost, Magic or Technology, 0 MP
Pro-Mind Procedure- Heals # MIN Damage, inflicts Stat Boost: MIN Boost, Magic or Technology, 0 MP
Pro-Spirit Procedure- Heals # SPI Damage, inflicts Stat Boost: SPI Boost, Magic or Technology, 0 MP
Anti-Stat Procedutre- Deals # Stat Damage to all of target's stats, inflicts Stat Drain, Magic or Technology, # MP
Pro-Stat Procedure- Heals # Stat Damage from all of target's stats, inflicts Stat Boost, Magic or Technology, # MP
Mass Anti-Strength Procedure- Deals 450 # Damage, inflicts Stat Drain: STR Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Agility Procedure- Deals 450 # Damage, inflicts Stat Drain: AGI Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Constitution Procedure- Deals # CON Damage, inflicts Stat Drain: CON Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Mind Procedure- Deals # MIN Damage, inflicts Stat Drain: MIN Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Spirit Procedure- Deals # SPI Damage, inflicts Stat Drain: SPI Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Strength Procedure- Heals # STR Damage, inflicts Stat Boost: STR Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Agility Procedure- Heals # AGI Damage, inflicts Stat Boost: AGI Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Constitution Procedure- Heals # CON Damage, inflicts Stat Boost: CON Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Mind Procedure- Heals # MIN Damage, inflicts Stat Boost: MIN Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Spirit Procedure- Heals # SPI Damage, inflicts Stat Boost: SPI Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Stat Procedutre- Deals # Stat Damage to all of target's stats, inflicts Stat Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Stat Procedure- Heals # Stat Damage from all of target's stats, inflicts Stat Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Anti-Stat Assault- Deals # Stat Damage to all of target's stats, inflicts Stat Drain, Stat Drain: STR Drain, Stat Drain: AGI Drain, Stat Drain: CON Drain, Stat Drain: MIN Drain, or Stat Drain: SPI Drain, 5 hits against 1, this ability may only target an individual that is not its caster during one action per round across all copies of this ability, Magic or Technology, # MP
Cosmos Netting- 5% inflicts Petrified, 300% inflicts Paralyzed, 200% inflicts Stat Drain: AGI Drain, 200% inflicts Stat Drain: SPI Drain, 1 hit against 60,000,000, Spatial or Atomic & Astral, # MP
Trace- Caster gains +#% To Hit against target's summoner as an effect that stacks 5 times per individual that caster is gaining a To-Hit bonus against, Spatial or Air & Magic, # MP
Hook- # Damage, 100% inflicts Pain, caster's attacks automatically hit target if target is below Level 90, does not stack, lasts 2 rounds, Spatial & Physical, # MP
Endless Forest of Luminous Angles and Hooks So Sweet- # Damage, 100% inflicts Pain, 200% inflicts Charm, this action gains +#% To Hit, caster's attacks automatically hit target if target is below Level 90, does not stack, lasts 2 rounds, 1 hit against 300,000,000, Spatial & Physical & Hope & Illusion, # MP
Drake- (Pet, Dragon, Fire, Lv.19, 15,000,000 Gold)
HP- 250,000
MP- 250,000
STR- 2,500
AGI- 2,500
CON- 2,500
MIN- 2,500
SPI- 2,500
XP- 0
XP Needed- 140,000 (Standard Multiplier x2)
Minimum Level- 19
Defense- 4,000
Critical Chance- 23%
Resilience- 23%
To Hit- 23%
Dodge- 23%
Resistances and Immunities- None
Prime Attribute- Two Highest Stats
Constant Effects-
None
Abilities-
Bite- 12,000 Damage, Earth, 0 MP
Flame Breath- 10,000 Damage, 1 Hit Against 3, Fire, 5,000 MP
Variable Breath- 10,000 Damage, 1 Hit Against 3, Any One Base Element or Magic, 25,000 MP
Drake's Magic- 9,000 Damage, 50% may inflict one minor status effect, 1 hit against 2, Magic, 20,000 MP
Dreamsculpted Experimental Elemental Corruption-Scourer Type 55-QRN- (Pet, Elemental, Theoretical Experimental Element 55-QRN, Lv.55, 112,000,000 Gold)
HP- 2,150,000
MP- 2,150,000
STR- 16,000
AGI- 16,000
CON- 16,000
MIN- 16,000
SPI- 32,000
XP- 0
XP Needed- 12,640,000 (Standard Multiplier x2)
Minimum Level- 55
Defense- 11,640
Defense against Stat Damage- 7,280
Critical Chance- 100%
Resilience- 55%
To Hit- 155%
Dodge- 55%
Resistances and Immunities- Absorbs Theoretical Experimental Element 55-QRN, 90% Corruption Resistance, 50% Formus Weakness, Poison Immunity, Diseased Immunity, Pain Immunity, Impaired Immunity, Fatigued Immunity, Stat Drain Immunity, Plague Immunity, 110% Minor Status Effect Resistance, 55% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Theoretical Element Resistance- Possessor gains 60% Resistance to elements whose name includes 'Theoretical Experimental', Constant Effect
Imaginary Element Resistance- Possessor gains 30% Resistance to Imaginary Elements, Constant Effect
Quasi-Formus-Like- Possessor may choose to count as additionally being the element Formus against sources below Level 40, Constant Effect
Annihilatory Entity- Possessor deals 130,000 additional Damage, gains +100% Critical, and is Immune to individuals below Level 20, Constant Effect
Theoretical Zone Dissolution- Possessor automatically destroys all zones of elements whose name includes 'Theoretical Experimental' that are not 'Theoretical Experimental Element 55-QRN' that come from sources below Level 60 at the end of each round, Constant Effect
Incorruptable- Possessor cannot become Corruption element, Possessor cannot obtain Corruption element buffs or debuffs from sources below Level 80, Possessor gains 50% Dominion Resistance against Corruption element sources, Constant Effect
Abilities-
Destruction Tendril- 80,000 Damage, removes one buff from a source below Level 60 from target, Theoretical Experimental Element 55-QRN, 0 MP
Element Annihilation- 10,000 Damage, deals 400,000 additional Damage to targets who are an element whose name includes 'Theoretical Experimental', this action gains +#% Critical against targets who are an element whose name includes 'Theoretical Experimental', This action removes all buffs and debuffs on its target that come from sources below Level 75 that are elements whose name includes' Theoretical Experimental' but that are not 'Theoretical Experimental Element 55-QRN', Theoretical Experimental Element 55-QRN, 0 MP
Eliminate Corruption- 10,000 Damage, removes the element Corruption from target if target is below Level 60, deals 400,000 additional Damage to Corruption element target, may remove any number of Corruption element buffs or debuffs from sources below Level 65 from target, Theoretical Experimental Element 55-QRN, 0 MP
Deimagine- Caster sets an Imaginary Element's status to Unreal provided that it was not set to something else by a source of Level 80 or greater, Theoretical Experimental Element 55-QRN, 80,000 MP
Reelementalized Beam- 80,000 Damage, target obtains -100% Resilience as a non-stacking buff, Destruction, 120,000 MP
Decorrupt- All individuals in battle lose all Corruption element buffs and debuffs from sources below Level 60, Theoretical Experimental Element 55-QRN, 40,000 MP
Frog Beast of Paradine-
Level 8, Elite
Monster, Water
HP- 130,000
MP- 130,000
STR- 900
AGI- 880
CON- 810
MIN- 800
SPI- 840
XP- 0
Defense- 1,250
Defense Against Stat Damage- 50
Critical chance- 16%
Resilience- 8%
To Hit- 113%
Dodge- 19%
Resistances and Immunities- 30% Water Resistance, 30% Minor Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Webbed Slash- 4,000 Damage, Physical or Water, 0 MP
Deluge- 1,000 Damage, 1 hit against 50,000, Water, 10,000 MP
Corruption Breath- 500 CON Damage, inflicts Poison, 1 hit against 30, Acid & Air, 10,000 MP
Drops-
10,000 Gold
800 XP
90% Murksphere- (Weapon, Orb, Acid & Water, 15,000 Gold) +15 Magical Attack, 15% inflicts Poison
10% Frogbeast Plushie- (Item, Antiquity, Water, 65,000 Gold)
Genie
Level 59
Magic Being, Magic
HP- 2,000,000
MP- 2,000,000
STR- 20,000
AGI- 20,000
CON- 20,000
MIN- 20,000
SPI- 20,000
XP- 0
Defense- 12,500
Defense against Stat Damage- 1,500
Critical Chance- 65%
Resilience- 65%
To Hit- 165%
Dodge- 65%
Resistances and Immunities- Absorbs Magic, Reflects Physical, Water Immunity, Earth Immunity, Air Immunity, Fire Immunity, Technology Immunity, 30% Base Element Resistance, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Spirit + Spirit
Constant Effects-
Great Magical Power- Possessor is immune to individuals below Level 20, Possessor is immune to debuffs and negative status effects from sources below Level 40, buffs and debuffs with possessor as a source may not be removed by individuals below Level 40, possessor's summons may not be unsummoned by individauls below Level 40, Constant Effect
Abilities-
Mystic Smackdown- 33,000 Damage, Magic or Any Combination of Base Elements, 0 MP
Element Bar- Caster chooses one base element, all spells and abilities of said element cost 10,000 additional MP, and individuals below Level 50 treat said element as a non-base element, stacks 50 times, Magic, 50,000 MP
Wish- Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, Magic, 200,000 MP
Fabricate Life Essence- Summons any 5 individuals from the Enemy List that are below Level 50 and normally fightable for drops, Max 50 summoned, Magic, 500,000 MP
Mystic Whim- May provide -1,500 to any stats, May provide -1,500 to any stats, stacks 40 times, Magic or Any Combination of Base Elements, 115,000 MP
Mystic Storm- 10,000 Damage, inflicts Manablasted, 1 hit against 100,000, Magic, 55,000 MP
Drops-
300,000 Gold
17,700 XP
50% Square Mile of Desert on a Random World- (Item, Property, Fire, 20,000 Gold)
48% Great Calif's Finery- (Armor, Clothing, Magic & Fire, 1,100,000 Gold) +1,200 Defense, +1,200 to all stats, 20% Magic Resistance, 20% Fire Resistance
1% Genie Lamp- (Consumable, Enchanted Item, Magic, 3 Charges, 50,000,000 Gold) Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, This item may not be copied by sources below Level 90, Summons created through this spell may not summon
1% Wish- (Spell, Wizard Magic, Magic, 100,000 MP, 50,000,000 Gold) Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said monster is performing said ability, May be cast a max of 12 times per thread per caster and per copy of this spell, Summons created through this spell may not summon, Costs 5,000 XP and 1,000,000 Gold to cast, Has RP effects
3 Ibodian Fighter
Level 39
Machine, Technology
HP- 765,000
MP- 755,000
STR- 6,400
AGI- 9,850
CON- 7,350
MIN- 7,550
SPI- 6,430
Defense- 6000
Defense against Stat Damage- 700
Critical Chance- 35%
Resilience- 39%
To Hit- 143%
Dodge- 35%
Resistances and Immunities- 78% Minor Status Effect Resistance, 39% Moderate Status Effect Resistance, Pain Immunity, Confusion Immunity (except System Overload), Impaired Immunity, Poison Immunity, Diseased Immunity (except Computer Virus)
Prime Attribute- Agility
Constant Effects-
Requires Ibodian Pilot- Possessor obtains +4,000 to all stats if possessor possesses at least one passenger whose name includes 'Ibodian' or who possesses at least one ability or Constant Effect whose name includes 'Ibodian', Constant Effect
Starship- Possessor gains the subtype Vessel, Constant Effect
Passenger Capacity (1)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
Abilities-
Dual Blaster Cannons- 3,500 Damage, 2 hits against 50, Technology & Energy, 0 MP
Strafe- 3,000 Damage, 1 hit against 20,000 targets in the same row, Technology & Energy, 15,000 MP
Systems Boost- Caster obtains +2,000 AGI and +2,000 MIN, lasts 5 rounds, stacks 3 times, Technology or Energy, 50,000 MP
Judicious Observer of Regulated Actuality- (Pet, Illuminated, Law, Lv.39, 50,000,000 Gold)
HP- 1,000,000
MP- 1,000,000
STR- 10,000
AGI- 10,000
CON- 10,000
MIN- 10,000
SPI- 10,000
XP- 0
XP Needed- 65,600,000 (Standard Multiplier x4, Raised to x80 to bypass Level 40)
Minimum Level- 39
Defense- 10,000
Defense Against Stat Damage- 4,000
Critical Chance- 40%
Resilience- 40%
To Hit- 40%
Dodge- 40%
Resistances and Immunities- 50% Base Element Resistance, 50% Law Resistance, 50% Chaos Resistance, 50% Minor Status Effect Resistance, 30% Moderate Status Effect Resistance, Hexed Immunity, Diseased Immunity
Prime Attribute- Spirit
Constant Effects-
Judicious Observation- Possessor may scan the stats of 4 individuals at the start of each round, Constant Effect
Regulated Actuality- Possessor gains 80% Illusion Resistance, individuals of lower Level than possessor who are below Level 80 may not cast Illusion spells, individuals of lower Level than possessor who are below Level 80 may not cast Chaos Magic spells, Possessor may remove 1 buff from each opponent of equal or lower Level who is below Level 80 at the start of each round, Constant Effect
Cog of the Great Machine- Possessor gains an additonal action each round if possessor possesses at least 1 Illuminated ally, Constant Effect
Illuminated Radience- Possessor's Law element or Illuminated allies gain +3,000 to all stats as a non-stacking bonus, Constant Effect
Concordant Presence Which Disrupts Unstructured Beings- Possessor deals 10 times normal damage to equal or lower Level Abstracts, to a maximum of 50,000,000 additional such points of damage, Constant Effect
Abilities-
Illuminated Fist- 25,000 Damage, Physical or Law or Light, 0 MP
Hammers of Holy Platinum- 50,000 Damage, 100% inflicts Fatigued: Stun, may gain 4 hits against 1 or 1 hit against 4 and deal 1/4 Damage, Physical or Law or Physical & Law, 0 MP
Fourfold Crux Beam- 50,000 Damage, 4 hits against 1, deals 1/2 Damage, Law or Energy, 40,000 MP
Dampen Chaos- All Chaos element individuals in battle obtain -2,000 to all stats, Chaos element spells and abilities cost 20,000 additional MP to cast, stacks 4 times, Law, 200,000 MP
Scan- Caster scans target's stats, Law & Air, 1,000 MP
Chaos-Rupturing Dictum of Unblemished Existance- 50,000 Damage, deals 1/4 Damage to non-Chaos-element, non-Abstract targets, 1 hit against 50, may remove 1 buff or debuff from up to 10 seperately chosen targets who may be the same targets if desired, Law or Law & Sonic, 100,000 MP
Mid-Sized Ibodian Transport
Level 39
Machine, Technology
HP- 765,000
MP- 755,000
STR- 6,400
AGI- 8,850
CON- 8,350
MIN- 7,350
SPI- 6,430
Defense- 10,000
Defense against Stat Damage- 1,000
Critical Chance- 34%
Resilience- 40%
To Hit- 145%
Dodge- 33%
Resistances and Immunities- 78% Minor Status Effect Resistance, 39% Moderate Status Effect Resistance, Pain Immunity, Confusion Immunity (except System Overload), Impaired Immunity, Poison Immunity, Diseased Immunity (except Computer Virus)
Prime Attribute- Agility
Constant Effects-
Requires Ibodian Pilot- Possessor obtains +4,000 to all stats if possessor possesses at least one passenger whose name includes 'Ibodian' or who possesses at least one ability or Constant Effect whose name includes 'Ibodian', Constant Effect
Starship- Possessor gains the subtype Vessel, Constant Effect
Passenger Capacity (200)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
Abilities-
Blaster Cannon- 3,500 Damage, 1 hits against 50, Technology & Energy, 0 MP
Shield Boost- Caster obtains +3,000 Defense and +250 Defense against Stat Damage, lasts 5 rounds, stacks 6 times, Technology & Energy, 50,000 MP
Systems Boost- Caster obtains +2,000 AGI and +2,000 MIN, lasts 5 rounds, stacks 3 times, Technology or Energy, 50,000 MP
10 Minion- (Pet, Human, Darkness, Lv.1, 500 Gold)
HP- 100
MP- 10
STR- 10
AGI- 10
CON- 10
MIN- 10
SPI- 10
XP- 0
XP Needed- 1,000
Minimum Level- 1
Defense- 3
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength + Mind
Constant Effects-
None
Abilities-
Punch- 10 Damage, Physical, 0 MP
Assist- +1 Defense to controller, Physical, 0 MP
Transformations-
Eternal Kingdom Thronemech- (Transformation, Vessel, Glory & Spatial, 350,000,000 Gold)
Level 96
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- # (Standard Multiplier x4)
Minimum Level- 96
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- 95% Glory Resistance, 50% Base Element Resistance, Immune to Voidstruck, Frozen, Suffocation, Hexed, Diseased, and Smitten, 186% Minor Status Effect Resistance, 101% Moderate Status Effect Resistance, 30% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Deus Mechanica- Possessor gains the subtypes Robot and Planetary, Constant Effect
Divinity Engine- Possessor may only be transformed into by individuals who are deities, Constant Effect
Gods As My Co-Pilots- For each passenger that possessor possesses that is a Deity that is Level 80 or greater, possessor obtains +# to all stats, to a max of 11 such passengers, Constant Effect
Soul Sanctuary- Individuals below Level 99 may not prevent possessor's allies from being resurrected, Constant Effect
Haven for the Worshipful Souls- Possessor's passengers' Devout Worshippers and possessor's Devout Worshippers may become passengers of possessor at the start of any round, even if they are in different battlespaces (so long as no individual of Level 100 or greater in the battlespace they are in objects), Constant Effect
Godthrone Command Center- Possessor may provide worshipper benefits that possessor would provide while detransformed, Possessor counts as a deity if at least one of possessor's passengers is a deity, Constant Effect
Wandering Throne- Possessor's Planetary allies and passengers count as being within a Zone they created and a Terrain they created, Constant Effect
Wings of Shining Glory- Possessor may not be prevented from entering or leaving battlespaces by individuals below Level 95, Constant Effect
Supermassive- Possessor gains an amount of HP equal to (50x Possessor's Listed HP on the Enemy List or Boss List), provided that possessor is present on either the Enemy List or Boss List, Possessor may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
Impervious to Harm- Possessor gains +# Defense and takes 50% Damage from sources below Level 95, Constant Effect
Eternity as a Powersource- Possessor regenerates # HP and # MP at the start of each round, Constant Effect
Supreme Design- Possessor is Immune to individuals below Level 60, Possessor obtains +# to all stats, Constant Effect
Kingdom Radiance- Possessor inflicts Rejuvenation and Elevated on all allies at the start of each round, Constant Effect
Emblems of Divine Triumph- Possessor's allies gain +# to all stats as a non-stacking effect, Possessor's allies who are Devout Worshippers of possessor or one of possessor's passengers gain an additional +# to all stats as a non-stacking effect, Constant Effect
Was Made Using a Tiiiiiiiiiiny Bit of Grandeur Mana- Possessor may replace the element Glory in its actions with the element Grandeur if its possessor's untransformed state is Grandeur element or one of possessor's passengers is a Grandeur-element deity, Constant Effect
Passenger Capacity (200,000,000,000)- Possessor may at any time take an action to pick up or deploy 1 passenger, Possessor may, when transforming into this form, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor de-transforms, Vehicle Trait
Overwhelming Powers- Possessor may ignore up to 8 High Arts of opponents, Hierarchical Effect
Abilities-
Absolute Blade- # Damage, this attack automatically hits and criticals targets below Level 80, Glory or Physical, 0 MP
Pantheon Ray- # Damage, 30% inflicts Smitten, Glory or Any Combination of (Base Elements and Glory), 0 MP
Heaven's Gate- Caster and any number of allies of caster enter another battlespace that exists as part of the same battle so long as no individual of Level 97 or greater in either the battlespace being entered or the battlespace being exited objects, Glory or Light or Air or Spatial, # MP
Judgement Barrage- # Damage, 150% inflicts any 4 minor or moderate negative status effects, 1 hit against 500,000,000,000, Glory or Destruction or Law, # MP
Ressurection Protocal- Caster's allies who were killed by sources below Level 99 are resurrected, Light & Glory, # MP
Miracle Drive- Caster replicates the effect of any ability performable by an entity on the Enemy List that is below Level 80, below caster's Level, and normally fightable for drops, doing so as though a copy of said entity is performing said ability, Any combination of (Base elements and Glory), # MP
Choir of the Infinite Cathedral- Caster's allies (including caster) regenerate # HP, are cured of one minor, moderate, or major status effect from a source below Level 100, and are cured of two debuffs from sources below Level 97, Sonic or Air & Glory & Light, # MP
Vampiric Form Transformation Record (Inherent Transformations, Require the ability 'Natural Devil Mind Vampire' to access)-
Form of Minor Devil Mind-Vampire- (Transformation, Dark Transformation, Darkness & Psychic, 215,000 Gold)
Level 9
HP- 26,000
MP- 21,000
STR- 384
AGI- 695
CON- 495
MIN- 715
SPI- 399
XP- 43,689
XP Needed- 40,000
Minimum Level- 6
Defense- 510, +600 against Darkness
Defense against Stat Damage- 70
Critical Chance- 9%
Resilience- 10%
To Hit- 105%
Dodge- 18%
Resistances and Immunities- 75% Darkness Resistance, 50% Psychic Resistance, Physical Immunity, 50% Fire Resistance, 50% Water Resistance, 25% Earth Resistance, 25% Air Resistance, 50% Technology Resistance, Immune to Pain, Poison, Diseased, Stat Drain (the status effect, not stat damage), and Hexed, 900% Light Weakness, 400% Acid Weakness
Prime Attribute- Mind or Spirit or Strength
Constant Effects-
Ack, Run! It's a Devil Vampire!- Possessor chooses at the beginning of each thread if this form is to be counted as an Undead, a Devil, both, or neither, Possessor takes double damage from Holy Magic and Holy Ones, Possessor takes double damage from Divine Magic, Celestial Magic, Celestials, Angels, and Devas unless possessor has a patron deity designated as appropriate to cause possessor to ignore this part of this ability, Possessor may not equip Holy Magic or have Holy Ones as allies, Possessor deals double damage to Celestials, Angels, and Devas, Possessor has a 50% chance of inflicting any one minor status effect (but not a sub status-effect) on foes of half possessor's level or less at the beginning of battle, Constant Effect
Terror of the Mind- Possessor's stats are multiplied by 1.5 while possessor is in a Zone of Psychic, Constant Effect
You Have Destroyed My Body, But I Still Live!- When HP reaches 0, instead of dying, possessor's HP is set to 0 for the remainder of battle, any damage carrying over from the attack that set HP to 0 and all future damage is halved and dealt as MP damage, possessor dies when MP reaches 0, This ability does not function of possessor is Awestruck, Damage from Psychic-element damage is not halved by this effect, Constant Effect
Consume the Spirits of the Fallen- Possessor gains 50 XP, Heals 250 HP, and Heals 500 MP for each level of each slain foe, not counting the XP for slain summoned foes, Constant Effect
Abilities-
Black Claws- 1,200 Damage, 2 hits against 1, Physical or Darkness, 0 MP
Shadow Claws- 1,900 Damage, 2 hits against 1, deals 1/2 damage, Physical or Darkness, 0 MP
Blood-Draining Bite- 900 Damage, Drains HP, Darkness or Physical, 0 MP
Thought-Draining Bite- 900 MP Damage, Drains MP, Darkness or Psychic or Physical, 0 MP
Mind Slash- 900 Damage, deals no normal damage, deals 1/20th the damage that would be dealt as MIN damage, Psychic, 0 MP
Witch Lightning- 1,100 Damage, 50% inflicts Hexed, 1 hit against 4, Darkness, 250 MP
Devour Mind- 400 MIN Damage, restores damage dealt x 5 in MP to user, Psychic & Darkness, 400 MP
Mind Scream- 1,600 Damage, 40% inflicts Pain, 15% inflicts Confusion, 10% inflicts Mindblasted, Psychic, 600 MP
Mentally Drop Large Objects on Foes- 2,400 Damage, 20% inflicts Stunned, 5% 1 hit against 4, Physical & Psychic, 600 MP
Induce Desire- 25% inflicts Charm, Psychic, 100 MP
Induce Perplexment- 30% inflicts Confusion, Psychic, 100 MP
Induce Grief- 40% inflicts Confusion: Depression, Psychic, 100 MP
Induce Still Terror- 30% inflicts Paralysis, Psychic, 100 MP
Vapor Form- +100% Dodge, Caster cannot attack, May only be used once every 10 rounds, lasts 4 rounds, Air, 400 MP
Inhabit Mind Thrall- Possessor leaves the normal rows of, possessing target ally, while possessor is in this ally, possessor regenerates 100 HP and 200 MP per turn, on possessor's turn, possessor may de-inhabit the body it is possessing or use one of the following attacks at normal cost: Mind Slash, Inhabit Mind Thrall, Induce Desire, Induce Perplexment, Induce Grief, Induce Still Terror, Mind Scream, or Devour Mind, possessor may be damaged instead of the being it is possessing by MP damaging attacks that hit its vessel body, if the being possessor is possessing is killed, possessor immediately exits the body and rejoins the battle in the possessed ally's spot in the ranks, Psychic, 1,000 MP
Welcome to the World My Mind Created- Creates a Zone of Psychic that cannot be dispelled or replaced by individuals of lower level than its creator, This Zone gives Psychic element Devils in it +350 to all stats, Psychic, 500 MP
Fires of Loss- 1,500 Damage, 1 hit against 20, deals 1/20 damage, Fire or Fire & Darkness, 1,500 MP
Noble Cruiser Model 4- (Transformation, Vechicle, Air & Earth, 5,000,000 Gold)
Level 15
HP- 60,000
MP- 60,000
STR- 1,460
AGI- 3,000
CON- 1,410
MIN- 1,400
XP- 0
XP Needed- 50,000 (Standard Multiplier x1)
Minimum Level- 15
Defense- 1,500
Defense against Stat Damage- 60
Critical Chance- 11%
Resilience- 14%
To Hit- 10%
Dodge- 12%
Resistances and Immunities- 10% Air Resistance, 20% Physical Weakness, Immune to Pain, Confusion, Impaired, Poison, and Diseased (except Computer Virus)
Prime Attribute- Agility
Constant Effects-
Car- Possessor gains the subtype Machine, Constant Effect
Luxurious- Possessor counts as being worth 2,000,000 additional Gold, Constant Effect
Stylish- Possessor's passenger's gain +500 to all stats, Constant Effect
Somewhat Fast- Possessor gains +1,500 AGI, Constant Effect
Passenger Capacity (4)- Possessor may at any time take an action to pick up or deploy 1 passenger, Possessor may, when transforming into this form, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor de-transforms, Vehicle Trait
Abilities-
Dazzling Driveby- 1,000 Damage, 20% inflicts Awestruck or Charm: Impressed, Earth or Air or Light, 0 MP
Look Fancy- 35% inflicts Charm: Impressed, Light & Air, 50 MP
Increase Speed- Caster gains +2,000 AGI, stacks 4 times, Air & Earth, 5,000 MP
Secret Formulas-
Secret Formula- BOOST! Cherry
Requires:
None
Consumes:
50 Cherry
1 Energy Mana Oil
1 Tall Metal Can
Produces:
BOOST! Cherry- (Consumable, Drink, Energy, 1 Charge, 50,000 Gold) +50 SPI, +50 AGI, +500 MP, Inflicts Invigorated, Inflicts Stat Boost: AGI Boost
2 Secret Formula- Businessman's Buttons
Requires:
Any Tailor's Tools
Consumes:
Buttons
Waltoshian Greatcoat
Produces:
Businessman's Buttons- (Item, Material, Technology & Physical, 16,000 Gold)
Secret Formula- Dress of the First Fire
Requires:
Level 40
Consumes:
10 Essence of the First Fire
1 Queen of Winter's Dress
1 Fire Crystal
Produces:
Dress of the First Fire- (Armor, Clothing, Fire, 80,000,000 Gold) +80,000 Defense, +80,000 Ranged Attack, +80,000 Magical Attack, +80,000 CON, +80,000 MIN, +80,000 SPI, +400,000 HP as a non-stacking bonus, +800,000 MP as a non-stacking bonus, 40% Fire Resistance, 30% Ice Resistance, Wearer's actions may become solely Fire element, Wearer may deal 80,000 Flat Fire element Damage to all opponents at the start of each round, Wearer may deal 800,000 Flat Fire element Damage to each individual who targets wielder with an action at the end of each such action, This item possesses the subtype Robe in addition to its other subtypes, If an source below Level 60 would deal wearer Fire element Damage, said Damage (including Stat Damage or Defense Damage) is converted into healing, Wearer ignores the the Fire Immunity, Resistance, Reflection, and Absorption of individuals below Level 60, 'Overdrive' actions that are solely Fire element cost wearer '5% Max MP' instead of '25% Max MP', Wearer must be Level 40 or greater
Secret Formula- Fairy Pants
Requires:
Any Tailor's Tools
Consumes:
3 Rod of Growth
20 Flower Petals
Fairy Taira
Pants
Produces:
Fairy Pants- (Armorx.5, Clothing, Magic & Light, 60,000 Gold) +30 Defense, +40 MIN, +40 SPI, +100 Magical Attack for Fae, +20 to Diplomacy for Fae, +60 AGI on the first three turns if wearing Fog Boots
Secret Formula- Force of the Northern Mountain Guardian's Resolve
Requires:
Any Forceworker's Tools
Consumes:
40 Force of Life
5 Bag of Ice Prisms
3 Ordinator's Ring of Stamina: Northward Pointing, Version I
3 Ordinator's Ring of Efficiency: Northward Pointing, Version I
5 Square Mile of Mountains on a Random World
Produces:
Force of the Northern Mountain Guardian's Resolve - (Weapon, Force, Earth & Ice, 250,000 Gold) +90 CON, Wielder's turn order and wielder's Melee Attacks are based on CON, Wielder's element becomes Ice or Earth if wielder states said desire at the beginning of a thread
Secret Formula- From Death Through Fire
Point Value- 3
Requires:
Alchemist
Consumes:
5 Phoenix Plume
15 Fire Mana Oil
1 Lesser Maze
1 Week in the Ability Shop
Produces:
From Death Through Fire- (Consumable, Potion, Fire & Psychic & Hope, 1 Charge, 50,000,000 Gold) User obtains a non-stacking buff that does not vanish upon death that causes its possessor, if its possessor is dead at the start of the round 5 rounds after it is obtained, to be resurrected, to lose the buff, and to obtain a non-stacking buff that makes its possessor Fire element, and causes its possessor, if its possessor is not dead at said time, to be afflicted with Confusion and Burning and lose said buff
Secret Formula- Hellgate Projector
Point Value- 5
Requires:
Basic Siege Weapon Training
Warlock
Adept Gate Magic Attunement
Diabolist OR Demonologist OR Puppet Master
Consumes:
200 Darkness Mana Oil
200 Fire Mana Oil
200 Siege Engine Parts
10 Infernal Bargain
10 Dark Banquet
10 Nethermind Rune
1 Siege Engine Blueprint
2 Weeks in the Ability Shop (or bonus weeks)
Produces:
Hellgate Projector- (Weapon, Siege Weapon, Darkness & Fire & Spatial, 165,000,000 Gold) +165,000 Ranged Attack, Wielder's 'Ranged Attack' and 'Magical Attack' actions may summon up to 5 Demons, Devils, or Daemons below Level 80 that are 5 or more Levels lower than wielder, Max 200 summoned, Wielder's 'Ranged Attack', 'Magical Attack', 'Overdrive', and 'Ranged Overdrive' actions deal double Damage to Large Structures as an effect that does not stack with other effects that multiply Damage against Large Structures and count as coming from a source that additionally possesses the subtype Demon, Devil, or Daemon, Wielder's 'Ranged Overdrive' and 'Overdrive' actions cost 1,500,000 additional MP, Wielder must be Level 40 or greater
Secret Formula- Infinity Grinder's Funnel
Point Value- 10
Requires:
Adept Siege Weapon Training
Expert Gate Magic Attunement
Consumes:
200 Droplet of Semiinfinity
25 Reaper's Hourglass
1 Unbroken Core
1 Siege Engine Blueprint
1 Spatial Crystal
5 Weeks in the Ability Shop (or bonus weeks)
Produces:
Infinity Grinder's Funnel- (Weaponx2, Siege Weapon, Darkness & Fire & Spatial, 315,000,000 Gold) +630,000 Magical Attack, Wielder's 'Magical Attack' and 'Overdrive' actions deal double Damage to Large Structures as an effect that does not stack with other effects that multiply Damage against Large Structures, repeat themselves at the start of each round if their performer has not yet had an action repeat on said round, may deal HP Drain, and may deal MP Drain, Wielder's per-item Magical Attack caps are doubled for this item, Wielder must be Level 40 or greater
Secret Formula- Lizardclown Limo
Requires:
Car Factory
Consumes:
60,000,000 Gold
2 Rare Factory Parts
1 Clown Makeup
Produces:
Lizardclown Limo- (Accessory, Container, Earth & Fire & Darkness & Spatial, 35,000,000 Gold) Wielder summons 10 Reptiles, individuals with 'Clown' in their name, individuals with 'Lizard' in their name, and individuals with 'Dinosaur' in their name from the Enemy List that are below Level 40 and are normally fightable for drops at the start of each round, Max 200 summoned, This item may be equipped in a Transformation slot
Secret Formula- Mage's Monocle
Requires:
Enchanted Jeweler's Tools
Consumes:
5 Glass of Fates
2 Moon's Tear Glasses
Fiery Glowstone
4,000 Gold
Produces:
Mage's Monocle- (Accessory, Eyewear, Magic, 120,000 Gold) +70 MIN, +40 SPI, Wielder may cast a spell for 50 less MP for each 5 temporary CON damage wielder takes, Wielder may choose 2 spells possessed by allies to be able to cast
Secret Formula- Marinated Evergarden Mushrooms
Requires:
None
Consumes:
3 Evergarden Farms Mushrooms
1 Evergarden Vinegar
1 Herbs From Evergarden
1 Glass Jar
Produces:
Marinated Evergarden Mushrooms- (Consumable, Food, Earth & Water, 3 Charges, 1,500,000 Gold) +15,000 HP, +15,000 MP, +1,500 CON, stacks 30 times
Secret Formula- Marinated Evergarden Peppers
Requires:
None
Consumes:
2 Evergarden Farms Peppers
1 Evergarden Farms Hot Peppers
1 Evergarden Vinegar
1 Herbs From Evergarden
1 Glass Jar
Produces:
Marinated Evergarden Peppers- (Consumable, Food, Earth & Water, 3 Charges, 3,000,000 Gold) +30,000 HP, +3,000 CON, +2,000 STR, AGI, MIN, and SPI, stacks 5 times
Secret Formula- Multi-Man Ram
Point Value- 2
Requires:
Basic Siege Weapon Training
Consumes:
30 Wood
Produces:
Multi-Man Ram- (Weaponx10, Siege Weapon, Physical, 600,000 Gold) +1,200 Melee Attack, Wielder's 'Melee Attack' and 'Melee Overdrive', actions deal double Damage to Large Structures as an effect that does not stack with other effects that multiply Damage against Large Structures, If this item is unequipped, its carrier's allies may choose to spend an action to obtain a buff that does not stack on the same individual but stacks across 9 different individuals that causes its possessor's allies to require 1 less weapon slot to equip this item, to a minimum of 1 such slot being required
Secret Formula- Necktie of Storms
Requires:
Any Tailor's Tools
Consumes:
Fancy Necktie
20 Electrical Mana Oil
5 Magic Cloth
Produces:
Necktie of Storms- (Accessory, Amulet, Electrical, 79,000 Gold) +310 Magical Attack to Electrical element Magical Attacks and Overdrives, +40 CON, +20 SPI, Wearer may not equip non-Electrical element spells or Accessories unless the ability Heart of Business Thunder is possessed
Secret Formula- Noose Shoes
Requires:
Any Cobbler Tools
Consumes:
6 Blackened Leather
2 Dead Man's Hand
Produces:
Noose Shoes- (Accessory, Shoes, Darkness, 80,000 Gold) +400 to all stats, 5% inflicts Instant Death on wearer each round
Secret Formula- Opshlaric Ring
Requires:
Enchanted Jeweler's Tools
Consumes:
3 Tiny Alexandrite
3 Tiny Diamond
3 Tiny Amythist
14 Rock (2)
2 Dust of a Magic Eye
Burmalong Heartstone
17,000 Gold
Produces:
Opshlaric Ring- (Accessory, Ring, Magic, 70,000 Gold) +50 MIN, +300 SPI for Geomancer Spells used against Giants, Has certain effects against a specific boss
Secret Formula- Red Polka Dot Necktie of the Dragon Slapping Businessman from Prondodep
Requires:
Tailor's Tools worth over 100,000 Gold
Consumes:
Fancy Necktie
20 Magic Cloth
Samurai Blade of Balshinsur
Samurai's Boots
Deep Red Potion
90 Red Stone
Cruel Hand
Crypt Guard's Hand
Produces:
*Red Polka Dot Necktie of the Dragon Slapping Businessman from Prondodep- (Accessory, Amulet, Physical & Psychic, 455,000 Gold) +350 Magical, Melee, and Ranged Attack against Dragons, wearer's attacks have a 5% chance of inflicting Stun on Dragons, 15% Dodge against Dragons, 15% Critical against Dragons, 114% to Hit against Dragons, 15% Resilience against Dragons, +1,000 additional Melee Attack against Dragons if wearer has no occupied weapon slots or only has Fist Weapons equipped
Secret Formula- Terrain Spell of the Sakura Forest: Magically Become Tall Due To Close Proximity To Blossoming Sakura Trees
Requires:
None
Consumes:
1 Square Mile of Sakura Forest on a Random World
15 Hope Mana Oil
Produces:
Terrain Spell of the Sakura Forest: Magically Become Tall Due To Close Proximity To Blossoming Sakura Trees- (Spell, Geomancy, Hope, 20,000 MP, 2,000,000 Gold) Caster is afflicted with Elevated and deals full Damage to lower-Level individuals in the back row for one round, The terrain or phantom terrain must be Sakura Forest to cast this spell
Secret Formula- Violet and Cashodere Wine
Requires:
Any Wine Press
Consumes:
12 Grapes
Rare Flowers
Produces:
Violet and Cashodere Wine- (Consumable, Drink, Water & Magic, 3 Charges, 55,000 Gold) Heals 5,000 MP, 55% inflicts Drunk
Secret Formula- Walrus Doily
Requires:
Level 20
Consumes:
5 String
1 Diluted Chaos Mana Oil
50,000 XP
Produces:
Walrus Doily- (Item, Antiquity, Chaos, 5,000,000 Gold)
2 Secret Formula- Witch Child's Hat
Requires:
Any Tailor's Tools
Consumes:
15 Magic Cloth
1 Witch's Hat
Witch Bolt
Child-Sized Dress
Produces:
Witch Child's Hat- (Accessory, Hat, Darkness & Magic, 78,000 Gold) +52 Defense, +45 Magical Attack, +60 additional Magical Attack to Dark Magic spells, which cost wearer 30 MP less, 5% Dodge
Artifacts-
*Malantres (Level 1, 1,277,234,000 XP, 1,000 XP Required, Standard Multiplier x14) <Sufficient for 59>
Shadow of Annihilation- (Pet Aspect- Malantres, Spirit, Darkness, Level Tied to Relevant Artifact, X Gold)
HP- 500
MP- 400
STR- 200
AGI- 200
CON- 200
MIN- 200
SPI- 200
XP- X
XP Needed- Tied to level of Malantres
Minimum Level- 1
Defense- 0
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Unlisted
Constant Effects-
???- *Cannot be hurt by attacks dealing under 2,000 damage while master is alive, dies when master dies*, Constant Effect
Reformation- Shadow of Annihilation is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle, Constant Effect
Abilities-
Malantrian Cutting- 500 Damage, 5% Critical, Darkness, 0 MP
Malantrian Alacrity- +5% Dodge on self, stacks 4 times, lasts 6 turns, Darkness, 0 MP
Annihilation- Kills target, so long as target below half Malantres's level, Kills self, Darkness & Air, 50 MP
Malantres- (Weapon Aspect- Malantres, Scythe, Darkness & Water) +80 Melee Attack, +120 Magical Attack, Deals 500 extra Air damage in magical attacks, 5% extra Gold is dropped at battle's end
Soulkeeper- (Weapon Aspect- Malantres, Wand, Darkness & Air & Magic) +130 Magical Attack, +70 Ranged Attack, +40 AGI, +40 SPI, +2% Dodge, 2% Inflicts Hex on hit, Wielder's attacks may do MP damage
Armor of the Demon Lord of Air- (Armor Aspect- Malantres, Heavy Armor, Darkness & Water) +70 Defense, 10% Air Resistance, 5% Darkness Resistance, +40 AGI, +5% Critical, +5% Dodge
Lesser Hurricane Jewel- (Consumable Aspect- Malantres, Gem, Air, Unlimited Charges) Does 400 Air damage to 3 targets[/quote]
To be distributed to two of the other Lilis wrote:
Naphlus:
*Naphlus (Level 6, 1,276,870,000 XP, 12,500 XP Required, Standard Multiplier x14)
Armageddon's Halo- (Weapon Aspect- Naphlus, Gun, Darkness & Fire & Magic) +390 Ranged Attack, +150 Magical Attack, +120 SPI, +120 CON, +5% Dodge, +180 AGI on first round of combat, May deal half damage to attack 2 enemies with a ranged attack
Naphlus- (Weapon Aspect- Naphlus, Staff, Darkness & Fire) +135 Melee Attack, +490 Magic Attack, Deals 500 extra Fire damage in melee, 5% Fire Resistance
Armor of the Demon Lord of Flames- (Armor Aspect- Naphlus, Heavy Armor, Darkness & Fire) +310 Defense, 20% Fire Resistance, 15% Darkness Resistance, +70 CON, +900 HP for all Transformations
Lesser Flame Jewel- (Consumable Aspect- Naphlus, Gem, Fire, Unlimited Charges) Does 600 fire damage to 7 targets
Demonflame Dragon Lord- (Pet Aspect- Naphlus, Dragon, Darkness & Fire, Level Tied to Relevant Artifact, X Gold)
HP- 15,000
MP- 7,000
STR- 420
AGI- 310
CON- 360
MIN- 220
SPI- 275
XP- X
XP Needed- Tied to level of Naphlus
Minimum Level- 1
Defense- 380
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- 50% Fire Resistance, 50% Darkness Resistance, Poison Immunity, Paralysis Immunity
Prime Attribute- Strength + Spirit + Constitution
Constant Effects-
None
Abilities-
Bite- 620 Damage, Physical, Darkness, 0 MP
Flameseeker- 1,800 Damage, Hits three turns after cast if caster is still alive, Fire, Overrides 5% or less Fire Resistance, 0 MP
Flames of Devastation- 1,500 Damage, Darkness & Fire, 1,970 MP
Greater Flame Buffet- 390 Damage, 1 hit against 6, Fire, 75 MP
Shadow of Devastation- (Pet Aspect- Naphlus, Spirit, Darkness, Level Tied to Relevant Artifact, X Gold)
HP- 2,000
MP- 1,500
STR- 350
AGI- 350
CON- 350
MIN- 350
SPI- 350
Defense- 0
XP- X
XP Needed- Tied to level of Naphlus
Minimum Level- 1
Defense- 0
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Spirit
Constant Effects-
???- *Cannot be hurt by attacks dealing under 5,000 damage while master is alive, dies when master dies*, Constant Effect
Reformation- Shadow of Devastation is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle, Constant Effect
Abilities-
Naphiliad Cannon- 900 Damage, Heals 250 HP, Darkness, 0 MP
Naphiliad Rifle- 900 Damage, 10% Inflicts Blindness, Darkness, 0 MP
Devastation- 3,500 Damage, Kills self, Darkness & Fire, 41 MP
Dual Gunning- 500 Damage, 5 hits divided among 2 targets, Darkness, 20 MP
Shadow Rake- 400 Damage, Darkness & Magic, 25 MP
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*Mr. Zazoo's Amazing Stationary (Level 1, 0 XP, 2,000,000 XP Required, Standard Multiplier x100, Power x1)
Mr. Zazoo's Accompanying Pen- (Weapon Aspect- Mr. Zazoo's Amazing Stationary, Deadly Item, Physical & Technology, X Gold) +10 Melee Attack, 2% Critical, +10 MIN, does not run out of ink in RP threads
Mr. Zazoo's Amazing Stationary- (Accessory Aspect- Mr. Zazoo's Amazing Stationary, Trinket, Physical & Technology, X Gold) +40 MIN, This item cannot be destroyed by Water element sources
=================================================
*The Hypnotic Fanny Pack of Ronnie Quoz- (Artifact, Level 20, 0 XP, # XP Required, Standard Multiplier x100, Power x1)
*The Hypnotic Fanny Pack of Ronnie Quoz- (Accessory Aspect: The Hypnotic Fanny Pack of Ronnie Quoz, Container, Tacky & Technology, X Gold) 120% inflicts Charm, 120% inflicts Fatigued: Asleep, 120% inflicts Confusion, The actions of wielder's opponents who are Level 5 or lower may not target allies of wielder who are not wielder, Wielder may carry 1 unequipped item with 'Figure', 'Photo', 'Mayonnaise', or 'Panties' in its name into threads
*The Dacchenburg Engine- (Artifact, Level 79, 0 XP, 998,400,000 XP required, Standard Multiplier of x12, raised to x120 to bypass level 60)
Dacchenburg Industries Owner's Tophat- (Accessory Aspect- The Dacchenburg Engine, Hat, Darkness, X Gold) +200,000 Defense, +200,850 to all stats, 30% Darkness Resistance, 30% Technology Resistance, 40% Daemon Resistance, Hexed Immunity, Voidstruck Immunity, +200,000,000 Defense against Gold Damage, +20,000 Defense against Stat Damage, Wielder's allies gain 100% Charm Resistance, 150% may inflict Voidstruck, Hexed, or Hexed: Futility Locked, Wearer may create one Temporary item from any of the Dacchenburg Engine's stores that are named 'Dacchenburg Engine General Production Shop', or 'Dacchenburg Engine Speciality Production Shop' that is worth under 20,000,000 Gold at the start of each round
Before That Absorb wrote:Dacchenburg Industries Owner's Tophat- (Accessory Aspect- The Dacchenburg Engine, Hat, Darkness, X Gold) +120,000 Defense, +100,850 to all stats, 30% Darkness Resistance, 30% Technology Resistance, 40% Daemon Resistance, Hexed Immunity, Voidstruck Immunity, +100,000,000 Defense against Gold Damage, +10,000 Defense against Stat Damage, Wielder's allies gain 100% Charm Resistance, 150% may inflict Voidstruck, Hexed, or Hexed: Futility Locked, Wearer may create one Temporary item from any of the Dacchenburg Engine's stores that are named 'Dacchenburg Engine General Production Shop', or 'Dacchenburg Engine Speciality Production Shop' that is worth under 10,000,000 Gold at the start of each round
Muheshmegal, Living Plane of Daemonic Gears And Stitched-Together Men- (Item Aspect- The Dacchenburg Engine, Property, Darkness & Fire & Ice, X Gold)
The Dacchenburg Engine- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Resurrects 1 Pet or Summon per Level of user, non-(Golem, Robot, Clockwork, Machine, Daemon, or Undead) pets and summons each count as 5 pets or summons for purposes of this ability, this item may be used once per thread for this purpose, Gives all of user's Daemon, Golem, Robot, Clockwork, Machine, and Undead Pets and Summons +(200 x user's Level) to all stats for a number of rounds equal to user's Level a number of times per thread equal to (user's Level / 5, rounded up), this bonus does not stack
Corporate Zombie Processing Conveyor Belt- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to summon 200 Corporate Zombie, a max of 10,000 can be summoned at one time, The Dacchenburg Engine must be equipped to equip this
Dacchentech Slaybot Assembly Line- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to summon 100 Dacchentech Slaybot, a max of 300 can be summoned at one time, The Dacchenburg Engine must be equipped to equip this
Tendrilled-Office-Horror Summoning Capsule- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to summon 1 Tendrilled-Office-Horror, a max of 10 can be summoned at one time, The Dacchenburg Engine must be equipped to equip this
Dacchentech Servodaemobot Assembly Line- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to produce 5 Dacchentech Servodaemobot, a max of 40 can be produced at one time, The Dacchenburg Engine must be equipped to equip this
*Lecchynfyrd, Daemon Business Operative- (Pet Aspect- The Dacchenburg Engine, Daemon, Darkness & Fire, Level Tied to Relevant Artifact, X Gold)
HP- 6,900,000
MP- 6,700,000
STR- 53,700
AGI- 73,500
CON- 71,500
MIN- 82,200
SPI- 83,000
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 1
Defense- 32,000, +128,000 against Darkness, +128,000 against Fire
Defense against Stat Damage- 13,700
Critical Chance- 82%
Resilience- 64%
To Hit- 178%
Dodge- 99%
Resistances and Immunities- Darkness Immunity, Absorbs Fire, 50% Law Resistance, Hexed Immunity, Charm Immunity, Diseased Immunity, Burning Immunity, Voidstruck Immunity, 158% Minor Status Effect Resistance, 81% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Asset Liability Protection Plan- Controller gains back half the value in Gold of all of controller's non-Temporary items that are destroyed, stolen, or lost, to a max of 100,000,000 Gold per month, List all such items with links to the threads they were lost in within a Guild Threads thread, Constant Effect
Daemonic Duo- Possessor may share a single equip slot with 'Belbyerto, Daemon Business Operative', Possessor gains +60,000 to all stats if possessor possesses an ally named 'Belbyerto, Daemon Business Operative', Equip Effect
Daemonic Power- Possessor gains +40,000 to all stats, +35% Dodge, and +80,000 Damage to the Damage values of possessor's damage dealing abilities, Constant Effect
Abilities-
Cloven Kick- 49,000 Damage, The Prime Attribute for this attack is Strength, Physical or Physical & Darkness or Darkness, 0 MP
Daemonic Business-Magus Flame Gout- 54,000 Damage, 185% may inflict Burning if this action is Fire element, 185% may inflict Voidstruck if this action is Darkness element, Fire or Fire & Darkness or Fire & Magic or Fire & Darkness & Magic, 0 MP
Document Certifying Inevitable Immolation- 82,000 Damage, inflicts Burning, Fire, 600 MP
Touch of Lust- 425,000 Damage, Heals, 200% inflicts Charm, This Charm effect possesses no natural per-round chance of wearing off, Magic & Darkness, 900 MP
Daemon Meteor- 290,000 Damage, 200% inflicts Fatigued: Stun, Fire or Fire & Darkness or Fire & Darkness & Physical, 19,000 MP
Malevolent Pyrotechnic Agony- 340,000 Damage, 38,000 CON Damage, 38,000 MIN Damage, Inflicts Pain, Can only affect individuals who are afflicted with Burning, Fire or Fire & Darkness, 4,000 MP
Balberktero- 125,000 Damage, 180% inflicts Electrocuted, 200% inflicts Burning, Fire & Electrical, 3,000 MP
Dacchenblaze- 300,000 Damage, deals 1/3 damage, inflicts Burning, 1 hit against 30,000, Fire or Fire & Darkness, 12,000 MP
Twin Daemon Spectacular- 500,000 Damage, this action's Prime Attribute is the sum of the STR, AGI, and SPI stats of both individuals performing it, 2 hits against 5, this action is a Combo Move that consumes one action from its performer and one action from an ally of its performer named 'Belbyerto, Daemon Business Operative', Fire & Ice & Darkness, 2,000,000 MP
Perdition Fire- 65,000 Damage, 150% inflicts Burning: Igneous, this action cannot miss targets below Level 80, Fire or Fire & Darkness, 200,000 MP
Threat Analysis Report- Scans the stats of target, Darkness & Technology, 50,000 MP
Stall Ice- Target Ice-element individual below Level 80 may not take more than 1 action after this action during this round, Fire, 250,000 MP
Indexed Abilities-
Eyes of Greed- Inflicts Charm if controller's equipment's total value is greater in value than either the sum of the values of all of target's dropped items or the sum of the values of all of target's equipped items, Cannot affect individuals more than 5 level higher than caster or individuals above level 99, Magic & Darkness, 900 MP
Hazmerratio- 3,500 Damage, 70% inflicts Confusion, 1 hit against 17, Fire & Light & Earth & Ice, 7,000 MP
Yemencongorido- 3,100 Damage, only damages targets with CON lower than caster's SPI, 4 hits against 7, Water & Electrical & Darkness, 14,000 MP
Your Turn, Belbyerto- Target named 'Belbyerto, Daemon Business Operative' gains an action immediately after this action, Darkness & Ice, 5,000 MP
Vexsome Daemonic Magic- Target has a 100% chance of being afflicted with three selected minor or moderate negative status effects, not including Frozen, Darkness & Magic, 5,500 MP
Dark Lucre Rain- 50,000 Damage, deals 1/2 Damage, 2 hits against 500, Wealth or Wealth & Darkness, 18,000 MP
Whispering Wind- Target gains +18,230 MIN and 80% Awestruck Resistance if target is a Daemon or has any Daemon allies, Darkness & Air, 480,000 MP
Elementalize: Fire- Target, if under Level 60 or willing, becomes solely Fire element, Ice, 20,000 MP
*Belbyerto, Daemon Business Operative- (Pet Aspect- The Dacchenburg Engine, Daemon, Darkness & Ice, Level Tied to Relevant Artifact, X Gold)
HP- 6,900,000
MP- 6,700,000
STR- 53,700
AGI- 73,500
CON- 71,500
MIN- 82,200
SPI- 83,000
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 1
Defense- 32,000, +128,000 against Darkness, +128,000 against Ice
Defense against Stat Damage- 13,700
Critical Chance- 82%
Resilience- 64%
To Hit- 178%
Dodge- 99%
Resistances and Immunities- Darkness Immunity, Absorbs Ice, 50% Law Resistance, Hexed Immunity, Charm Immunity, Diseased Immunity, Frozen Immunity, Voidstruck Immunity, 158% Minor Status Effect Resistance, 81% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Asset Liability Protection Plan- Controller gains back half the value in Gold of all of controller's non-Temporary items that are destroyed, stolen, or lost, to a max of 100,000,000 Gold per month, List all such items with links to the threads they were lost in within a Guild Threads thread, Constant Effect
Daemonic Duo- May share a single equip slot with 'Lecchynfield, Daemon Business Operative', Possessor gains +60,000 to all stats if possessor possesses an ally named 'Lecchynfield, Daemon Business Operative', Equip Effect
Daemonic Power- Possessor gains +40,000 to all stats, +35% Dodge, and +80,000 Damage to the Damage values of possessor's damage dealing abilities, Constant Effect
Abilities-
Cloven Kick- 49,000 Damage, The Prime Attribute for this attack is Strength, Physical or Physical & Darkness or Darkness, 0 MP
Daemonic Business-Magus Ice Strike- 54,000 Damage, 185% may inflict Frozen if this action is Ice element, 185% may inflict Voidstruck if this action is Darkness element, Ice or Ice & Darkness or Ice & Magic or Ice & Darkness & Magic, 0 MP
Document Certifying Total Asset Freezing- 82,000 Damage, inflicts Frozen, Ice, 600 MP
Touch of Lust- 425,000 Damage, Heals, 200% inflicts Charm, This Charm effect possesses no natural per-round chance of wearing off, Magic & Darkness, 900 MP
Daemon Blizzard- 290,000 Damage, 200% inflicts Impaired: Blind, Ice or Ice & Darkness or Ice & Darkness & Air, 19,000 MP
Frozen Mind Constriction- 340,000 Damage, 38,000 MIN Damage, 38,000 SPI Damage, Inflicts Stat Drain, Can only affect individuals who are afflicted with Frozen, Ice or Ice & Psychic, 4,000 MP
Lushultero- 125,000 Damage, 1520% inflicts Entombed, 200% inflicts Frozen, Ice & Earth, 3,000 MP
Dacchenblizzard- 300,000 Damage, deals 1/3 damage, inflicts Frozen, 1 hit against 15, Ice or Ice & Darkness, 12,000 MP
Twin Daemon Spectacular- 500,000 Damage, this action's Prime Attribute is the sum of the STR, AGI, and SPI stats of both individuals performing it, 2 hits against 5, this action is a Combo Move that consumes one action from its performer and one action from an ally of its performer named 'Lecchynfyrd,Daemon Business Operative', Fire & Ice & Darkness, 2,000,000 MP
Perdition Ice- 65,000 Damage, 150% inflicts Frozen: Cubed, this action cannot miss targets below Level 80, Ice or Ice & Darkness, 200,000 MP
Threat Analysis Report- Scans the stats of target, Darkness & Technology, 50,000 MP
Stall Fire- Target Fire-element individual below Level 80 may not take more than 1 action after this action during this round, Ice, 250,000 MP
Indexed Abilities-
Eyes of Greed- Inflicts Charm if controller's equipment's total value is greater in value than either the sum of the values of all of target's dropped items or the sum of the values of all of target's equipped items, Cannot affect individuals more than 5 level higher than caster or individuals above level 99, Magic & Darkness, 900 MP
Nekkylmorio- 100,000 Damage, Pierces 200,000 Defense, -550 Defense, stacks 4 times, Water & Electrical & Physical, 17,000 MP
Gashylmecchio- 17,000 Damage, 150% inflicts Hexed, 140% inflicts Paralyzed, 100% inflicts Voidstruck, Darkness & Ice, 6,000 MP
Your Turn, Lecchynfyrd- Target named 'Lecchynfyrd, Daemon Business Operative' gains an action immediately after this action, Darkness & Fire, 5,000 MP
Vexsome Daemonic Magic- Target has a 100% chance of being afflicted with three selected minor or moderate negative status effects, not including Burning, Darkness & Magic, 5,000 MP
Dark Lucre Rain- 50,000 Damage, deals 1/2 Damage, 2 hits against 500, Wealth or Wealth & Darkness, 18,000 MP
Daemonic Invigoration- Target regenerates 480,000 HP and 480,000 MP at the start of every round if target is a Daemon or has any Daemon allies, Darkness & Earth, 1,000,000 MP
Elementalize: Ice- Target, if under Level 60 or willing, becomes solely Ice element, Ice, 20,000 MP
*Snap the Restitched- (Pet Aspect: The Dacchenburg Engine, Undead, Darkness & Technology, Level Tied to Relevant Artifact, X Gold)
HP- 6,750,000
MP- 6,750,000
STR- 81,400
AGI- 83,000
CON- 79,700
MIN- 80,600
SPI- 76,000
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 40
Defense- 31,500
Defense against Stat Damage- 7,900, 23,700 Defense against SPI Damage
Critical Chance- 110%
Resilience- 83%
To Hit- 203%
Dodge- 89%
Resistances and Immunities- Absorbs Darkness, 50% Water Resistance, 50% Trap Resistance, 50% Thief Arts Resistance, Hexed Immunity, Drowning Immunity, Voidstruck Immunity, Instant Death Immunity, 118% Minor Status Effect Resistance, 59% Moderate Status Effect Resistance, 5% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Is Mr. Snap- Possessor is an alternate stat version of "Mr. Snap" and counts as "Mr. Snap" for Uniqueness purposes and name-checking purposes, Existance Listing
Daemon-Stitched- Possessor counts as a Rune Magic summon, Possessor may not be unsummoned, Constant Effect
Crocodile Man- Possessor gains the subtypes Humanoid and Animal, Constant Effect
Self-Restitching Body- Possessor has an 50% chance of resurrecting immediately after being killed if not killed by an individual 1 or more Levels greater than possessor, In this case, when possessor self-ressurects, possessor does so with amounts of HP, MP, and stats equal to possessor's natural Max values of said values, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 85 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Empowered Construction- Possessor is immune to individuals below Level 20, Possessor gains +83% Resilience, Constant Effect
Death-Magic-Wielding Trap Master- Possessor may choose at the start of each battle to count as possessing any of the 'Warlock', 'Adept Dark Magic Attunement', 'Thief', 'Adept Thief Arts Attunement' and 'Warlord', Constant Effect
Spellcasting and Traps- Possessor may choose for possessor's actions to count as including a 'Dark Magic' spell and/or a 'Thief Arts' spell, Constant Effect
Abilities-
Death Hand- 81,000 Damage, 16,200 CON Damage, 5% inflicts Instant Death, Darkness or Darkness & Physical or Darkness & Magic, 0 MP
Finger-Snap Triggered Adamantine Guillotine Launcher- 97,850 Damage, This action pierces all Defense of targets below Level 50 and ignores the Physical Resistance of individuals below Level 60, this action counts as involving a Trap, Physical, 0 MP
Mass Finger of Death- 450,000 Flat Darkness element Damage, 40% inflicts Instant Death, inflicts Instant Death on targets below Level 40, 1 hit against 5,000, Darkness, 750,000 MP
Rig Giant-Dicing Trap- The next individual to conduct a hostile action that targets caster or one of caster's allies is dealt 750,000 Flat Physical element Damage and has a 200% chance of being afflicted with Wounded, Wounded: Maimed, and Wounded: Bleeding, this action counts as involving a Trap, stacks 2 times, Physical, 25,000 MP
Rig Abyss-Dragon's-Breath Trap- The next individual to conduct a hostile action that targets caster or one of caster's allies, along with up to 500 of its allies, are dealt 600,000 Flat Darkness & Fire element Damage and have a 100% chance of being afflicted with Burning and Voidstruck, this action counts as involving a Trap, stacks 2 times, Darkness & Fire, 130,000 MP
Shades of Doom- 100% inflicts Instant Death: Doomed on targets below Level 85, 1 hit against 5,000, Darkness, 1,000,000 MP
Stitched Man's Garotte- 99,999 Damage, 100% inflicts Wounded, 100% inflicts Suffocation, Darkness & Physical, 99,999 MP
Trap Rune- 91,000 Damage, 150% may inflict Hexed, this action counts as involving a Trap and a Rune Magic spell, this action may be used as a counter, Darkness & Magic, 80,000 MP
*The Undying Spirit of Charles Dacchenburg- (Pet Aspect: The Dacchenburg Engine, Undead, Darkness & Magic & Technology & Evil, Level Tied to Relevant Artifact, X Gold)
HP- 13,900,000
MP- 14,100,000
STR- 137,900
AGI- 150,800
CON- 149,000
MIN- 166,600
SPI- 163,700
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 45
Defense- 59,900
Defense against Stat Damage- 21,332, +21,332 Defense against SPI Damage
Critical Chance- 180%
Resilience- 190%
To Hit- 200%
Dodge- 180%
Resistances and Immunities- Absorbs Darkness, Technology Immunity, 99% Magic Resistance, 99% Air Resistance, 99% Ice Resistance, 99% Fire Resistance, 99% Physical Resistance, 99% Technology Resistance, 99% Hope Resistance, 50% Electrical Resistance, Pain Immunity, Disease Immunity, Fatigued Immunity, Stat Drain Immunity, Poison Immunity, Impaired Immunity, Voidstruck Immunity, Antimatter Immunity, 278% Minor Status Effect Resistance, 160% Moderate Status Effect Resistance, 30% Major Status Effect Resistance
Prime Attribute- Spirit or Mind
Constant Effects-
Glorious Spellcaster- Possessor's cast buffs cannot be removed by individuals more than 3 levels lower than possessor, Possessor's summons cannot be unsummoned by individuals more than 3 levels lower than possessor, Possessor's summons' cast buffs cannot be removed by individuals more than 5 levels lower than possessor, Possessor's summons' summons cannot be unsummoned by individuals more than 5 levels lower than possessor, Possessor's zones, circles, and phantom terrains cannot be replaced or overridden by individuals of lower level than possessor, Possessor may not have status effects and debuffs applied to it by individuals more than 10 levels lower than possessor, Possessor's summons may not have status effects and debuffs applied to them by individuals more than 15 levels lower than possessor, Possessor's attacks may not be countered by individuals more than 10 levels lower than possessor, Individuals more than 15 levels lower than possessor may not get more than 5 extra actions due to high turn-order-determining stat sum, Possessor's Constant Effects and Persistent Enchantments cannot be removed or overridden by individuals more than 10 levels lower than possessor, Constant Effect
Undying- Possessor has an 85% chance of resurrecting immediately after being killed if not killed by an individual 20 or more Levels greater than possessor, In this case, when possessor self-resurrects, possessor does so with amounts of HP, MP, and stats equal to possessor's natural Max values of said values, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 85 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Potency- Possessor is immune to individuals below Level 40, Possessor ignores the Resistances, Immunities, Reflections, and Absorptions of individuals below Level 60, Constant Effect
Incorporeal- Possessor gains +150% Dodge, Constant Effect
Master of Many Arts- Possessor may choose at the start of each battle to count as possessing any of the abilities 'Rune Mage', 'Adept Rune Mage', 'Warlock', 'Adept Warlock', 'Scientist', 'Technomancer', 'Theoretical Mage-Scientist', 'Necromancer', 'Golomancer', 'Evermason', 'Mechanist', 'Roboticist', 'Wizard', 'Magewright', 'Adept Magewright Proficiency', 'Merchant', 'Sage', 'Artificer', 'Sage', 'Ebon Chancellor', 'Deathless One', and 'Puppet Master', Constant Effect
Spellcasting- Possessor may choose for possessor's actions to count as including a 'Wizard Magic' spell, 'Golomancy' spell, 'Artifice' spell, 'Necromancy' spell, 'Dark Magic' spell, and/or a 'Rune Magic' spell, Constant Effect
Dark Providence- Possessor has a 15% chance per round of gaining an additional action, Constant Effect
Master Craftsman- Possessor's controller's items may not be destroyed by sources below Level 85, Constant Effect
Transhuman State- Possessor gains the subtype Archdaemon, Constant Effect
Exceptional Spiritual Defense- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Fulsome Integration- Possessor counts as a Devout Worshipper of Mausmangarde, Constant Effect
Bestow Worshipper Benefits- Possessor’s allies and Possessor may elect to receive worshipper benefits from possessor if they are not already receiving such benefits, Said benefits include gaining +(1,000 * Possessor Level) to all stats and gaining the subtypes Daemon & Golem, to a max of Level 50, Deity Effect
Conduit for Mausmangarde's Power- Possessor’s allies and Possessor may gain the worshipper benefits that possessor would grant to its own worshippers if they are Devout Worshippers of Mausmangarde, Deity Effect
Indexed Effects-
Exceptional Spiritual Defense Boost A- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Exceptional Spiritual Defense Boost B- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
The Proper Business-Owning Gentleman "Is Ruthless In All Matters of Business"- Possessor deals 3,200,000 additional non-Healing Damage to individuals who have dealt Gold Damage to possessor or possessor's controller, Possessor gains +50,000,000 Defense against Gold Damage, whenever possessor is dealt Gold Damage, possessor may choose to deal an equal amount of Gold Damage to the source of said Gold Damage, with said value being Flat and either the same elements as the Gold Damage dealt or solely the element Darkness, to a max of 200,000,000 Gold Damage per round, Constant Effect
The Proper Business-Owning Gentleman "Utilizes Mind-Programmed Slave Labor for Maximal Efficiency"- Possessor's turn-order-determining stat sum is increased by 5,000 points for each controlled summon that is either present as a summon of possessor or that is present as a summon created by an Aspect of the same artifact that possessor is an Aspect of, to a max of 200 such summons, The turn-order-determining stat sums of possessor's controller and any pet Aspects of the same Artifact that possessor is an Aspect of are increased by half this amount as a non-stacking effect, Constant Effect
The Proper Business-Owning Gentleman "Remains Dapper and Proper Regardless of the Circumstances"- Possessor has a 25% chance of not being afflicted with debuffs from sources below Level 80, At the start of each round, possessor has a 75% chance of being cured of each debuff from a source below Level 89, Possessor gains Paralyzed: Stick Immunity, Constant Effect
Abilities-
Ghost Cane- 156,000 Damage, 36,000 CON Damage, this action counts the Dodge value of its targets as being 280% lower, Darkness & Air & Physical, 0 MP
Black Hand- 156,000 Damage, 160% may inflict Vodistruck, Darkness, 0 MP
Repulsion- 136,000 Damage, target's row is shifted to the back row, 100% may inflict Fatigued: Prone, this action may be used as a counter, Physical or Magic or Psychic or Physical & Psychic, 0 MP
Unsummon- Caster unsummons up to 5,000 summons that are below Level 65 and were summoned by sources below Level 65, Magic or Magic & Air, 80,000 MP
Mass Dis-Buff- Caster removes up to 40 target buffs from sources below Level 65, Magic, 80,000 MP
Mass Dis-Debuff- Caster removes up to 40 target debuffs from sources below Level 66, Magic or Darkness, 80,000 MP
Create Runic Machine-Summoning Circle- Caster's Robot, Machine, Clockwork, Golem, and Daemon summons gain +70,000 to all stats and +80,000 Damage to the Damage values of all their abilities as a non-stacking buff at the time of their summoning, this counts as a non-stacking circle effect that is placed on caster, Magic & Technology & Darkness, 400,000 MP
Summon Daemons- Caster summons up to 5 Daemons from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Mass Summon Daemons- Caster summons up to 60 Daemons of the same type from the Enemy List that are below Level 60 and are normally fightable for drops, Max 60 summoned, this ability may be cast a max of once per thread, Darkness & Magic, 500,000 MP
Craft Golems- Caster summons up to 5 Golems, Robots, Machines, or Clockworks from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Technology, 100,000 MP
Summon Undead- Caster summons up to 5 Undead from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Dark Magics- 167,000 Damage, 300% inflicts any two minor or moderate negative status effects, Darkness or Magic or Darkness & Magic, 15,000 MP
Black Lightning- 202,000 Damage, 240% may inflict Electrocuted or Voidstruck, deals 1/2 Damage, 2 hits against 15, Darkness or Electrical or Darkness & Electrical, 75,000 MP
Ring of Multicolored Fire- 156,000 Damage, 170% inflicts Burning, Fire and any combination of base elements, 10,000 MP
Doom Gear- 90,000 Damage, -50,000 Defense as a debuff that stacks 15 times, 21% inflicts Instant Death: Doomed, 2 hits against 1, Darkness & Technology & Physical, 250,000 MP
Ice Gear- 202,000 Damage, 340% inflicts Frozen, deals 1/2 Damage, 2 hits against 50,000, Ice & Technology & Magic, 75,000 MP
Soul-Chilling Spines- 156,000 Damage, 156,000 MP Damage, 15,600 SPI Damage, deals 1/2 Damage, 2 hits against 7,000, Ice or Ice & Darkness or Ice & Physical & Psychic, 100,000 MP
Dacchenboost- Target pet or summon Aspect of The Dacchenburg Engine that is not caster gains +80,000 to all stats, stacks 5 times, Darkness & Magic & Technology, 125,000 MP
Dark Wisdom- +150,000 MIN, Target's turn-order-determining stat may become Mind if caster chooses such, does not stack, Psychic & Air & Darkness, 450,000 MP
Rain of Soul-Leeching Oil- 156,000 Damage, 28,000 SPI Damage, this action deals SPI Drain, this action deals 1/4 Damage, 1 hit against 60,000,000, Water & Darkness & Magic & Technology, 170,000 MP
Ghostfire Field- Caster obtains a buff that deals 700,000 Flat Darkness & Fire element Damage to each opponent at the start of each round, stacks 4 times, Fire & Darkness, 110,000 MP
Evil Force- 200,000 Damage, 15% inflicts Smitten: Great Atrocity, Evil, 100,000 MP
Indexed Abilites-
Dark Globe- 35,000 Damage, 20% inflicts Vanished, 1 hit against 3, Darkness or Void, 20,000 MP
Create Zone of Darkness- Caster creates a Zone of Darkness and may attach an effect to it that does not stack across Zones or on the same zone that provides -80% To Hit to all non-Darkness-element individuals in said Zone, Darkness, 40,000 MP
Accelerated Demise- 20,000 Stat Damage to every stat, only affects targets afflicted with 5 or more different debuffs or negative status effects, Darkness or Time or Destruction, 20,000 MP
Dimension Gate- Caster and up to 60,000 of caster's allies exit caster's battlespace and enter another battlespace that is part of the same battle so long as no individual of Level 80 or greater in either the battlespace being exited or the battlespace being entered objects, Darkness & Spatial, 100,000 MP
Geist Step- Caster and up to 60,000 of caster's allies obtain +100% Dodge and cannot be countered by individuals below Level 79, Darkness & Aether, 250,000 MP
A Proper Caning- 260,000 Damage, 200% inflicts Fatigued: Stun, If target is an uncontrolled summon below Level 100, target becomes controlled by its summoner, Physical or Physical & Universe or Physical & Darkness, 30,000 MP
Before That Absorb wrote:*The Undying Spirit of Charles Dacchenburg- (Pet Aspect: The Dacchenburg Engine, Undead, Darkness & Magic & Technology & Evil, Level Tied to Relevant Artifact, X Gold)
HP- 13,900,000
MP- 14,100,000
STR- 137,900
AGI- 150,800
CON- 149,000
MIN- 166,600
SPI- 163,700
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 45
Defense- 59,900
Defense against Stat Damage- 21,332, +21,332 Defense against SPI Damage
Critical Chance- 180%
Resilience- 190%
To Hit- 200%
Dodge- 180%
Resistances and Immunities- Absorbs Darkness, Technology Immunity, 99% Magic Resistance, 99% Air Resistance, 99% Ice Resistance, 99% Fire Resistance, 99% Physical Resistance, 99% Technology Resistance, 99% Hope Resistance, 50% Electrical Resistance, Pain Immunity, Disease Immunity, Fatigued Immunity, Stat Drain Immunity, Poison Immunity, Impaired Immunity, Voidstruck Immunity, Antimatter Immunity, 278% Minor Status Effect Resistance, 160% Moderate Status Effect Resistance, 30% Major Status Effect Resistance
Prime Attribute- Spirit or Mind
Constant Effects-
Glorious Spellcaster- Possessor's cast buffs cannot be removed by individuals more than 3 levels lower than possessor, Possessor's summons cannot be unsummoned by individuals more than 3 levels lower than possessor, Possessor's summons' cast buffs cannot be removed by individuals more than 5 levels lower than possessor, Possessor's summons' summons cannot be unsummoned by individuals more than 5 levels lower than possessor, Possessor's zones, circles, and phantom terrains cannot be replaced or overridden by individuals of lower level than possessor, Possessor may not have status effects and debuffs applied to it by individuals more than 10 levels lower than possessor, Possessor's summons may not have status effects and debuffs applied to them by individuals more than 15 levels lower than possessor, Possessor's attacks may not be countered by individuals more than 10 levels lower than possessor, Individuals more than 15 levels lower than possessor may not get more than 5 extra actions due to high turn-order-determining stat sum, Possessor's Constant Effects and Persistent Enchantments cannot be removed or overridden by individuals more than 10 levels lower than possessor, Constant Effect
Undying- Possessor has an 85% chance of resurrecting immediately after being killed if not killed by an individual 20 or more Levels greater than possessor, In this case, when possessor self-ressurects, possessor does so with amounts of HP, MP, and stats equal to possessor's natural Max values of said values, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 85 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Potency- Possessor is immune to individuals below Level 40, Possessor ignores the Resistances, Immunities, Reflections, and Absorptions of individuals below Level 60, Constant Effect
Incorporeal- Possessor gains +150% Dodge, Constant Effect
Master of Many Arts- Possessor may choose at the start of each battle to count as possessing any of the abilities 'Rune Mage', 'Adept Rune Mage', 'Warlock', 'Adept Warlock', 'Scientist', 'Technomancer', 'Theoretical Mage-Scientist', 'Necromancer', 'Golomancer', 'Evermason', 'Mechanist', 'Roboticist', 'Wizard', 'Magewright', 'Adept Magewright Proficiency', 'Merchant', 'Sage', 'Artificer', 'Sage', 'Ebon Chancellor', 'Deathless One', and 'Puppet Master', Constant Effect
Spellcasting- Possessor may choose for possessor's actions to count as including a 'Wizard Magic' spell, 'Golomancy' spell, 'Artifice' spell, 'Necromancy' spell, 'Dark Magic' spell, and/or a 'Rune Magic' spell, Constant Effect
Dark Providence- Possessor has a 15% chance per round of gaining an additional action, Constant Effect
Master Craftsman- Possessor's controller's items may not be destroyed by sources below Level 85, Constant Effect
Transhuman State- Possessor gains the subtype Archdaemon, Constant Effect
Exceptional Spiritual Defense- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Bestow Worshipper Benefits- Possessor’s allies and Possessor may elect to receive worshipper benefits from possessor if they are not already receiving such benefits, Said benefits include gaining +(1,000 * Possessor Level) to all stats and gaining the subtypes Daemon & Golem, to a max of Level 50, Deity Effect
Indexed Effects-
Exceptional Spiritual Defense Boost A- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Exceptional Spiritual Defense Boost B- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
The Proper Business-Owning Gentleman "Is Ruthless In All Matters of Business"- Possessor deals # additional non-Healing Damage to individuals who have dealt Gold Damage to possessor or possessor's controller, Possessor gains +# Defense against Gold Damage, whenever possessor is dealt Gold Damage, possessor may choose to deal an equal amount of Gold Damage to the source of said Gold Damage, with said value being Flat and either the same elements as the Gold Damage dealt or solely the element Darkness, to a max of 200,000,000 Gold Damage per round, Constant Effect (Indexed at Level 79 <Note, this is intended to be higher-Level formula-wise than Charles is currently)
The Proper Business-Owning Gentleman "Utilizes Mind-Programmed Slave Labor for Maximal Efficiency"- Possessor's turn-order-determining stat sum is increased by # points for each controlled summon that is either present as a summon of possessor or that is present as a summon created by an Aspect of the same artifact that possessor is an Aspect of, to a max of 200 such summons, The turn-order-determining stat sums of possessor's controller and any pet Aspects of the same Artifact that possessor is an Aspect of are increased by half this amount as a non-stacking effect, Constant Effect (Indexed at Level 79 <Note, this is intended to be higher-Level formula-wise than Charles is currently)
The Proper Business-Owning Gentleman "Remains Dapper and Proper Regardless of the Circumstances"- Possessor has a 25% chance of not being afflicted with debuffs from sources below Level 80, At the start of each round, possessor has a 75% chance of being cured of each debuff from a source below Level 89, Possessor gains Paralyzed: Stick Immunity, Constant Effect (Indexed at Level 79 <Note, this is intended to be higher-Level formula-wise than Charles is currently)
Abilities-
Ghost Cane- 156,000 Damage, 36,000 CON Damage, this action counts the Dodge value of its targets as being 280% lower, Darkness & Air & Physical, 0 MP
Black Hand- 156,000 Damage, 160% may inflict Vodistruck, Darkness, 0 MP
Repulsion- 136,000 Damage, target's row is shifted to the back row, 100% may inflict Fatigued: Prone, this action may be used as a counter, Physical or Magic or Psychic or Physical & Psychic, 0 MP
Unsummon- Caster unsummons up to 5,000 summons that are below Level 65 and were summoned by sources below Level 65, Magic or Magic & Air, 80,000 MP
Mass Dis-Buff- Caster removes up to 40 target buffs from sources below Level 65, Magic, 80,000 MP
Mass Dis-Debuff- Caster removes up to 40 target debuffs from sources below Level 66, Magic or Darkness, 80,000 MP
Create Runic Machine-Summoning Circle- Caster's Robot, Machine, Clockwork, Golem, and Daemon summons gain +70,000 to all stats and +80,000 Damage to the Damage values of all their abilities as a non-stacking buff at the time of their summoning, this counts as a non-stacking circle effect that is placed on caster, Magic & Technology & Darkness, 400,000 MP
Summon Daemons- Caster summons up to 5 Daemons from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Mass Summon Daemons- Caster summons up to 60 Daemons of the same type from the Enemy List that are below Level 60 and are normally fightable for drops, Max 60 summoned, this ability may be cast a max of once per thread, Darkness & Magic, 500,000 MP
Craft Golems- Caster summons up to 5 Golems, Robots, Machines, or Clockworks from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Technology, 100,000 MP
Summon Undead- Caster summons up to 5 Undead from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Dark Magics- 167,000 Damage, 300% inflicts any two minor or moderate negative status effects, Darkness or Magic or Darkness & Magic, 15,000 MP
Black Lightning- 202,000 Damage, 240% may inflict Electrocuted or Voidstruck, deals 1/2 Damage, 2 hits against 15, Darkness or Electrical or Darkness & Electrical, 75,000 MP
Ring of Multicolored Fire- 156,000 Damage, 170% inflicts Burning, Fire and any combination of base elements, 10,000 MP
Doom Gear- 90,000 Damage, -50,000 Defense as a debuff that stacks 15 times, 21% inflicts Instant Death: Doomed, 2 hits against 1, Darkness & Technology & Physical, 250,000 MP
Ice Gear- 202,000 Damage, 340% inflicts Frozen, deals 1/2 Damage, 2 hits against 50,000, Ice & Technology & Magic, 75,000 MP
Soul-Chilling Spines- 156,000 Damage, 156,000 MP Damage, 15,600 SPI Damage, deals 1/2 Damage, 2 hits against 7,000, Ice or Ice & Darkness or Ice & Physical & Psychic, 100,000 MP
Dacchenboost- Target pet or summon Aspect of The Dacchenburg Engine that is not caster gains +80,000 to all stats, stacks 5 times, Darkness & Magic & Technology, 125,000 MP
Dark Wisdom- +150,000 MIN, Target's turn-order-determining stat may become Mind if caster chooses such, does not stack, Psychic & Air & Darkness, 450,000 MP
Rain of Soul-Leeching Oil- 156,000 Damage, 28,000 SPI Damage, this action deals SPI Drain, this action deals 1/4 Damage, 1 hit against 60,000,000, Water & Darkness & Magic & Technology, 170,000 MP
Ghostfire Field- Caster obtains a buff that deals 700,000 Flat Darkness & Fire element Damage to each opponent at the start of each round, stacks 4 times, Fire & Darkness, 110,000 MP
Evil Force- 200,000 Damage, 15% inflicts Smitten: Great Atrocity, Evil, 100,000 MP
Indexed Abilites-
Dark Globe- 35,000 Damage, 20% inflicts Vanished, 1 hit against 3, Darkness or Void, 20,000 MP
Create Zone of Darkness- Caster creates a Zone of Darkness and may attach an effect to it that does not stack across Zones or on the same zone that provides -80% To Hit to all non-Darkness-element individuals in said Zone, Darkness, 40,000 MP
Accelerated Demise- 20,000 Stat Damage to every stat, only affects targets afflicted with 5 or more different debuffs or negative status effects, Darkness or Time or Destruction, 20,000 MP
Dimension Gate- Caster and up to 60,000 of caster's allies exit caster's battlespace and enter another battlespace that is part of the same battle so long as no individual of Level 80 or greater in either the battlespace being exited or the battlespace being entered objects, Darkness & Spatial, 100,000 MP
Geist Step- Caster and up to 60,000 of caster's allies obtain +100% Dodge and cannot be countered by individuals below Level 79, Darkness & Aether, 250,000 MP
A Proper Caning- 260,000 Damage, 200% inflicts Fatigued: Stun, If target is an uncontrolled summon below Level 100, target becomes controlled by its summoner, Physical or Physical & Universe or Physical & Darkness, 30,000 MP
Corporate Zombie (Summon Aspect- The Dacchenburg Engine)
Undead, Darkness
Level Tied to Relevant Artifact
HP- 7,500
MP- 6,100
STR- 1,150
AGI- 1,210
CON- 1,160
MIN- 1,170
SPI- 1,110
XP- NA
XP Needed- NA
Defense- 700, +700 against Darkness, +680 against Technology
Defense against Stat Damage- 40
Critical Chance- 4%
Resilience- 5%
To Hit- 103%
Dodge- 4%
Resistances and Immunities- 100% Darkness Resistance, 95% Fire Weakness, 100% Light Weakness, Confusion Immunity, Pain Immunity, Poison Immunity, Diseased Immunity
Prime Attribute- Spirit
Constant Effects-
Unskilled Labor- Controller's chance of foes dropping Gold increases by 2%, Constant Effect
Abilities-
Stapler Attack- 750 Damage, Physical, 0 MP
Moan of Corporate Drudgery- 80% inflicts Confusion: Depression, Darkness, 40 MP
Fling Paperweight- 900 Damage, 10% Inflict Stun, Physical, 190 MP
Prepare Lemonade- 600 Damage, Heals, Water & Light, 180 MP
Dacchentech Slaybot
Robot, Darkness
Level Tied to Relevant Artifact (Max 59)
HP- 6,200,000
MP- 6,200,000
STR- 80,000
AGI- 65,000
CON- 65,000
MIN- 65,000
SPI- 65,000
XP- NA
XP Needed- NA
Defense- 26,000, +130,000 against Darkness, +130,000 against Technology
Defense against Stat Damage- 6,400
Critical Chance- 118%
Resilience- 75%
To Hit- 118%
Dodge- 75%
Resistances and Immunities- 70% Electrical Resistance, 50% Technology Resistance, 50% Darkness Resistance, Pain Immunity, Fear Immunity, Impaired: Deafened Immunity, Poison Immunity, Diseased Immunity, Fatigued Immunity, Impaired Immunity, 90% Minor Status Effect Resistance, 50% Moderate Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Deadly Weapons- Possessor gains +118% Critical, Constant Effect
Combat Armor- Possessor gains +26,000 Defense, Constant Effect
Dacchenpiercing- Possessor ignores the Resistances, Immunities, and Reflections of individuals below Level 60, Constant Effect
Indexed Abilities-
Unskilled Labor- Controller's chance of foes dropping Gold increases by 1%, Constant Effect
Abilities-
Kill Saw- 105,000 Damage, this attack gains +118% Critical, Technology & Physical or Technology & Physical & Darkness, 0 MP
Dacchengun- 105,000 Damage, 15,000 SPI Damage, the Prime Attribute for this attack is Agility or Spirit, Technology & Darkness, 400 MP
Dacchenmissile- 105,000 Damage, 200% inflicts Burning and / or Voidstruck and / or Dissolving, 1 hit against 30,000, Fire or Fire & Darkness & Acid, 4,900 MP
Efficient Slaughter Implements- 105,000 Damage, 200% inflicts Wounded, 200% inflicts Wounded: Bleeding, 180% inflicts Wounded: Maimed, Caster regenerates 1,000,000 MP if this action kills at least one target, Darkness & Physical & Technology, 500,000 MP
Indexed Abilities-
Cancel Flesh Processor Engagement- Removes the effects of a casting of Flesh Processor: Engage from caster (note that said effect, being a buff, can be dropped in most circumstances without using this ability; this ability just keeps it from being stuck in 'on' mode in odd circumstances where an enemy managed to activate it or the like), Darkness & Technology, 0 MP
Flesh Processor: Engage!- Caster's abilities named 'Kill Saw' deal Drain against Humans, Darkness & Technology, 20 MP
10 Puncture Rods- 10,000 Damage, 10 hits against 1, Can only be used once per turn on any target across all individuals with this ability, Darkness & Technology & Physical, 900 MP
Tendrilled-Office-Horror
Daemon, Darkness
Level Tied to Relevant Artifact
HP- 7,000,000
MP- 7,000,000
STR- 85,000
AGI- 75,000
CON- 75,000
MIN- 75,000
SPI- 75,000
XP- NA
XP Needed- NA
Defense- 32,000, +160,000 against Darkness, +160,000 against Physical, +160,000 against Psychic
Defense against Stat Damage- 7,900
Critical Chance- 105%
Resilience- 105%
To Hit- 205%
Dodge- 59%
Resistances and Immunities- 95% Technology Resistance, 95% Physical Resistance, 95% Psychic Resistance, 95% Darkness Resistance, 30% Light Weakness, Hexed Immunity, Diseased Immunity, Paralyzed Immunity, Charm Immunity, Fatigued Immunity, Insanity Immunity, 250% Fatigued Resistance, 118% Minor Status Effect Resistance, 59% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Looming Terror- Possessor has a 300% of inflicting Confusion: Fear and a 5% chance of inflicting Insanity on up to 2,000,000 targets (with a separate chance per target) at the beginning of battle, Constant Effect
Gigantic- Possessor obtains +7,000,000 HP and may count as up to 60 individuals for row-order purposes, Constant Effect
Indexed Effects-
Massive Tendril-Body- Possessor gains +500,000 HP and possessor's abilities' Damage values are increased by 25,000 points, Constant Effect
Powerful Lurking Terror- Possessor gains +1,000 to all stats, Constant effect
Large- Possessor counts as occupying two to five (chosen by possessor at the start of each round, with two being default) spaces in the front row for row-formation purposes while in the front row, Constant Effect (Indexed at Level 40)
Abilities-
Lethal Tentacle- 87,000 Damage, this action gains +57% Critical and pierces 174,000 Defense, Darkness or Physical or Darkness & Physical, 0 MP
Tendril With Coffee- 70,000 Damage, May Heal, 130% may inflict Impaired: Blind, caster may pay 40 MP to have this action gain the Fire element, 'pierces 140,000 Defense unless target possesses any Defense against Fire, Fire Resistance, Fire Immunity, Reflects Fire, or Fire Absorption', and '120% may inflict Burning', Darkness & Water, 400 MP
Tentacle Strike- 200,000 Damage, 60 bonus hits divided among 61, deals 1/20 normal damage, Darkness or Physical or Darkness & Physical, 400 MP
Rend Mind- 24,500 MIN Damage, 200% inflicts Mindblasted, Psychic or Psychic & Darkness, 900 MP
Eldritch Business Report- Caster's allies (including caster) may not take Gold Damage from sources below Level 80 for 5 rounds, this effect counts as a Forbidden Magic buff, Dark Magic buff, or Dread Banking buff, Darkness & Psychic & Technology, 75,000 MP
Indexed Abilities-
Paralytic Tendril- 15,000 Damage, 120% inflicts Paralyzed, Physical & Acid, 0 MP
Burrowing Tendril- 17,000 Damage, Pierces 60,000 Defense, Physical or Physical & Darkness, 10,000 MP
Hand People Stuff- Exchanges up to 50 items between up to 50 allies, equipping and unequipping them as need be, Physical & Air, 200 MP
Mind-Lashing Tendril- 1,800 MIN Damage, 100% may inflict Mindblasted, Psychic, 27,000 MP
Spirit-Chilling Tendril- 2,300 SPI Damage, 100% may inflict Frozen, 100% may inflict Voidstruck, 100% may inflict Stat Drain: SPI Drain, Magic & Darkness & Ice & Physical, 60,000 MP
Void Glare- 130,000 Flat Damage, 100% may inflict Voidstruck, Darkness & Psychic & Magic, 71,000 MP
Horrid Wail- 1,400 MIN Damage, 1,400 SPI Damage, 150% inflicts Confusion: Fear, 1% inflicts Insanity on targets below Level 5, 1 hit against 300, Psychic & Darkness, 130,000 MP
Dacchentech Servodaemobot
Robot, Darkness
Level Tied to Relevant Artifact
HP- 4,800,000
MP- 6,650,000
STR- 46,000
AGI- 70,000
CON- 46,000
MIN- 46,000
SPI- 46,000
XP- NA
XP Needed- NA
Defense- 18,000, +180,000 against Light, +180,000 against Technology
Defense against Stat Damage- 6,900
Critical Chance- 85%
Resilience- 85%
To Hit- 185%
Dodge- 85%
Resistances and Immunities- 80% Light Resistance, 80% Darkness Resistance, 80% Magic Resistance, 80% Technology Resistance, 50% Law Resistance, 10% Human Resistance, Pain Immunity, Poison Immunity, Diseased Immunity, Impaired Immunity, Confusion Immunity, Stat Drain Immunity, 118% Minor Status Effect Resistance, 69% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Even More Helpful Assistance- Possessor's controller's stats all receive +20,000, does not stack, Constant Effect
Unearthly Grace- Possessor gains +35,000 AGI, +35,000 SPI, and +85% Dodge, Possessor is Immune to sources below Level 20, Constant Effect
Indexed Effects-
Helpful Assistance- Possessor's controller's stats all receive +125, Constant Effect
Daemonic Robot- Possessor gains the subtype Daemon, Constant Effect
Loyal- Possessor cannot be afflicted with Charm by sources below Level 60 who are below possessor's controller's Level, Constant Effect Spryness- Possessor gains +9,000 AGI and +37% Dodge, Constant Effect
Cute- Possessor's Charm infliction chances are increased by 50%, Humans and Humanoids below Level 40 have a 50% chance of having their offensive actions that target possessor cancelled, Constant Effect
Abilities-
Giant Syringe- 75,000 Damage, 200% may inflict Poison, 200% may inflict Paralyzed, 150% may inflict Dissolving, 150% may inflict Voidstruck, 200% may inflict Stat Drain, 200% may inflict Pain, 200% may inflict Disease, 200% may inflict Fatigued, 200% may inflict Fatigued: Asleep, 200% may inflict Confusion, 200% may inflict Charm, May Heal, May inflict Invigorated, May cure up to 3 debuffs or minor, moderate, or major negative status effects from sources below Level 80, Physical or Physical & Acid or Physical & Light or Physical & Darkness or Physical & Water or Physical & Technology, 0 MP
Daily Pills- 300,000 Damage, Heals, Cures Stat Drain and up to 12 selected minor negative status effects, Cures up to 6 selected moderate negative status effects, Light & Water & Technology, 400 MP
Blue Pills- 300,000 Damage, Heals MP, Cures Mindblasted and up to 12 selected minor negative status effects, Cures up to 6 selected moderate negative status effects, Water & Technology & Psychic, 300 MP
Unhealthy Liquid- 70,000 Damage, 13,000 Stat Damage to each stat, 250% inflicts Poison, 170% inflicts Diseased, 200% inflicts Stat Drain, 200% inflicts Stat Drain: DEF Drain: STAT DEF Drain, Darkness & Acid, 400 MP
Special Treatment- 450,000 Damage, Heals, Cures Poison, Paralysis, Hexed, Charm, Stat Drain, Confusion, Impaired, Diseased, Fatigued, Pain, Manablasted, Mindblasted, Voidstruck, Awestruck, Burning, Frozen, Drowning, Suffocation, Antimatter, and Dissolving, Darkness, 2,300 MP
Refresh- 300,000 Damage, deals both HP Damage and MP Damage, Heals HP and MP, Cures any ten minor negative status effects, Light & Darkness, 400 MP
Assassinate- 90,000 Damage, 170% inflicts Wounded, 15% inflicts Instant Death, deals full Damage to targets in the back row, Physical, 85,000 MP
Deathblossom Sign- 45,000 Damage, kills targets below Level 40, 1 hit against 6,000,000, Mystic & Darkness, 200,000 MP
Voidrain- 60,000 Damage, 200% inflicts Voidstruck, 1 hit against 6,000,000, Darkness or Void, 600,000 MP
Indexed Abilities-
Clean Up- Removes up to 5 target debuffs from sources below Level 40, 1,000 MP
Fix Food and Drink- 40,000 Damage, Heals, 1 hit against 200, Water & Earth & Ice, 600 MP
Voidbolt- 17,000 Damage, 100% inflicts Voidstruck, Darkness, 5,000 MP
Dacchenburg Main Production Line- (Item Aspect: The Dacchenburg Engine, Resource, Darkness & Technology, X Gold) Every day, possessor's controller obtains a special allotment of 200,000,000 Gold that may be spent to buy items from this item's shops, with said Gold vanishing at the end of the day, not being able to appear in threads outside the Shop, and not being able to be used for any purposes other than said purchases, Other Gold may not be used to purchase items from this item's shops, this item's shops costs may not be modified, this item's shops may, in total, produce 200 items per day, with items in the 'Dacchenburg Engine Limited Production Shop' each counting as 10 items for purposes of the number of items that this item's shop can produce; This item possesses the shops 'Dacchenburg Engine Limited Production Shop', 'Dacchenburg Enginge General Production Shop', and 'Dacchenburg Engine Speciality Production Shop'
Dacchenburg Engine Speciality Production Shop wrote:Accessories:
Boots
Dacchenburg Industries Boots- 50,000 Gold
Dacchenburg Industries Boots Model II- 2,000,000 Gold
Dacchenburg Industries Boots Model III- 50,000,000 Gold
Gadget
Dacchenburg Industries Mantra Engine- 50,000,000 Gold
Gloves
Dacchenburg Industries Gloves- 50,000 Gold
Dacchenburg Industries Gloves Model II- 2,000,000 Gold
Dacchenburg Industries Gloves Model III- 50,000,000 Gold
Upgrade
Dacchenburg Industries Brain Implant- 1,000,000 Gold
Dacchenburg Industries Brain Implant Model II- 60,000,000 Gold
Consumables:
Invention
Dacchenbomb- 10,000 Gold
Dacchenbomb II- 1,000,000 Gold
Dacchenbomb II- 25,000,000 Gold
Dacchensyringe- 10,000 Gold
Dacchensyringe II- 1,000,000 Gold
Dacchensyringe III- 25,000,000 Gold
Armor:
Light Armor
Dacchenburg Industries Longcoat- 50,000 Gold
Dacchenburg Industries Longcoat Model II- 2,000,000 Gold
Dacchenburg Industries Longcoat Model III- 50,000,000 Gold
Weapons:
Gun
Dacchenburg Industries Sniper Rifle- 50,000 Gold
Dacchenburg Industries Sniper Rifle Model II- 2,000,000 Gold
Dacchenburg Industries Sniper Rifle Model III- 50,000,000 Gold
Staff
Dacchenburg Industries Cane- 50,000 Gold
Dacchenburg Industries Cane Model II- 2,000,000 Gold
Dacchenburg Industries Cane Model III- 50,000,000 Gold
Sword
Dacchenburg Industries Rapier- 50,000 Gold
Dacchenburg Industries Rapier Model II- 2,000,000 Gold
Dacchenburg Industries Rapier Model III- 50,000,000 Gold
Whip
Dacchenburg Industries Whip- 50,000 Gold
Dacchenburg Industries Whip Model II- 2,000,000 Gold
Dacchenburg Industries Whip Model III- 50,000,000 Gold
Dacchenburg Engine General Production Shop wrote:
Accessories:
Broach
Drakespawn Broach- 5,000 Gold
Cloak
High Noon Cloak- 2,000 Gold
Ring
Drakespawn Ring- 5,000 Gold
Mirage Ring- 5,000 Gold
Seal
Basic Magewright's Seal- 15,000 Gold
Black Skull Seal- 5,000 Gold
Fighter's Seal- 200 Gold
Rusted Fox Seal- 800 Gold
Rusted Wolf Seal- 800 Gold
Shapeshifter's Seal- 2,000 Gold
Villain's Seal- 5,000 Gold
Tome
Manual of Combat Arts- 1,200 Gold
Weapon Coating
Armor Piercing Weapon Coating- 10,000 Gold
Consumables:
Enchanted Item
Night-Fabric Chime- (Consumable, Enchanted Item, 1 Charge, 100,000,000 Gold) All zones created by sources below Level 80 become solely Zones of Darkness
Food
Caramel Candies- 9,000 Gold
Cookie (2)- 200 Gold
Fresh Clown Eggs- (Consumable, Food, Terror, 1 Charge, 700,000 Gold) 200% inflicts Confusion: Fear, 1% inflicts Regeneration
Kadamarthus Spice- (Consumable, Food, Fire & Psychic & Spatial, 1 Charge, 17,000,000 Gold) Satiates addiction; Has RP effects
Mega Tuna- 2,000 Gold
Miracle Carp- 17,000 Gold
Sagemouth Catfish- 30,000 Gold
Medicine
Desert Dew Flower- 2,600 Gold
Potion
Cure Potion- 500 Gold
Missile-Sweat Potion- (Consumable, Potion, Technology & Water & Fire, 1 Charge, 10,000,000 Gold) Target obtains a non-stacking buff that lasts 20,000 rounds that allows its possessor, at the start of each round that its possessor is either in battle against a higher-Level opponent or is afflicted with a negative status effect that is not Burning, Drowning, Frozen, or a sub-status effect of Burning, Drowning, or Frozen, to deal 100,000 Flat Technology & Fire element Damage to up to 200,000 targets
Neuron Grease- (Consumable, Potion, Psychic & Technology & Energy & Electrical, 1 Charge, 30,000,000 Gold) Satiates addiction; Has RP effects
Slippery Potion- 4,000 Gold
Trap
Death's Coffin Trap- (Consumable, Trap, Darkness & Air & Earth, 1 Charge, 80,000,000 Gold) Target obtains a non-stacking buff that causes, when its possessor is next attacked, as a preemptive effect before said attack, said attacker to have a 60% chance of being afflicted with Instant Death
Superior Gravity-Bomb Lockdown Field- (Consumable, Trap, Spatial & Technology & Darkness & Fire & Warding, 1 Charge, 118,000,000 Gold) Target obtains a buff that stacks 3 times that preemptively causes the next entity that attacks its possessor to be dealt 1,180,000 Flat Spatial & Technology & Darkness & Fire element Damage, and, if said entity is below Level 80 and has not had any of its actions or attacks cancelled during the round, to have said attack cancelled
Other: Additive
Purple Spellwax- (Consumable, Other: Additive, Magic, 16 Charges, 60,000,000 Gold) Charges are not consumed from this item in a normal manner, and this item may not be used as a standard consumable; Whenever this item's wielder applies a buff, it may expend a charge from this item to make it so that said buff gains the text 'this buff cannot be removed by sources below Level 60'
Items:
Antiquity
Ancient Book of Lore- 7,000 Gold
Carp Seed- 70 Gold
Carved Pumpkin- 4,000 Gold
Catfish Seed- 95 Gold
Crystal Stalagmite- 30,000 Gold
Fractal- (Item, Antiquity, Technology & Earth, 5,000,000 Gold)
Halibut Seed- 30 Gold
Itsy Bitsy Sapphire- 2,000 Gold
Keening Soul-Diamond- (Item, Antiquity, Darkness & Air & Magic, 60,000,000 Gold)
Large Shadow Tree- 95,000 Gold
Lich Shade Tatters- (Item, Antiquity, Darkness, 30,000,000 Gold)
Mathematite Engine-Cog- (Item, Antiquity, Technology & Psychic, 60,000,000 Gold)
Mystery Matter- (Item, Antiquity, Magic, 1,200,000 Gold)
Old Tome- 5,000 Gold
Panopticum- (Item, Antiquity, Earth, 90,000,000 Gold)
Salmon Seed- 35 Gold
Slave Rune of Lili VonMion- (Item, Antiquity, Darkness, 1,000,000 Gold)
Small Ruby Stone- 5,000 Gold
Tome of Legends- 7,000 Gold
Worldbridge Egg- (Item, Antiquity, Spatial & Life, 200,000,000 Gold)
Item Piece
1/19th Tablet of Air- 5,000 Gold
1/19th Tablet of Earth- 5,000 Gold
1/19th Tablet of Fire- 5,000 Gold
1/19th Tablet of Water- 5,000 Gold
1/1000th Killborg which Must Be Assembled All at Once or It Explodes- 1,000 Gold
Key
Old Silver Key- (Item, Antiquity, Earth, 5,000 Gold)
Material
Adamantine- (Item, Material, Earth & Physical, 24,000,000 Gold)
Aetherium- (Item, Material, Earth & Air & Aether, 120,000,000 Gold)
Ancient Freshwater- (Item, Material, Water & Law, 50,000,000 Gold)
Arbandic Gnomish Brass- 17,000 Gold
Astral Tear- (Item, Material, Astral, 210,000,000 Gold)
Blackish Mist Puff- 90 Gold
Blue Muranite Crystal- 500 Gold
Citadel Basalt- (Item, Material, Fire & Darkness & Earth & Warding, 170,000,000 Gold)
Cube of Distilled Destruction- (Item, Material, Destruction, 7,000,000 Gold)
Cube of Distilled Proof- (Item, Material, Air & Psychic, 5,000,000 Gold)
Cube of Distilled Rationality- (Item, Material, Psychic & Technology & Earth, 5,000,000 Gold)
Daemon Lord Brass- (Item, Material, Technology & Magic & Darkness & Glory, 160,000,000 Gold)
Dark Conjunction Cloth- (Item, Material, Mystic & Darkness & Astral, 70,000,000 Gold)
Dark Conjunction's Moaning Iron- (Item, Material, Metal & Darkness & Magic, 70,000,000 Gold)
Durancite- (Item, Material, Physical & Earth, 3,800,000 Gold)
Dwarven Steel- 2,000 Gold
Eclipse Steel- (Item, Material, Darkness, 15,000,000 Gold)
Eclipsetech Clone Cylinder- (Item, Antiquity, Darkness & Technology & Astral, 31,000,000 Gold)
Elementalist Oil of the Elements- 10,000 Gold
Evermetal (2)- (Item, Material, Metal, 36,000,000 Gold)
Fiend Essence- (Item, Material, Darkness, 100,000,000 Gold)
Galvanized Plating- 7,000 Gold
Gatelord's Diamond- (Item, Material, Spatial & Nobility, 220,000,000 Gold)
Gear- 200 Gold
Glass of Shimmering Memories- 50,000 Gold
Godcrown Steel- (Item, Material, Glory & Air & Light, 200,000,000 Gold)
Hyburion Overthruster- 40,000 Gold
Ironsalt- 16,000 Gold
Juggernaut Steel- (Item, Material, Earth & Metal, 130,000,000 Gold)
Large, Shining Red Muranite Crystal- 10,000 Gold
Large Red Muranite Crystal- 6,000 Gold
Lurid Spatial Colors- 15,000 Gold
Magical Gears- 26,000 Gold
Master's Silver- (Item, Material, Hope & Metal, 150,000,000 Gold)
Nightsedge Glass- (Item, Material, Darkness & Aether & Time, 180,000,000 Gold)
Nullstone- (Item, Material, Physical & Null, 20,000,000 Gold)
Offwhite Rock of Fortune- (Item, Material, Light & Fortune, 220,000 Gold)
Oh-Hello-Lili-You-Are-Mass-Producing-This-Now-Ite- (Item, Material, Technology, 100 Gold)
Orihalcum- (Item, Material, Earth & Physical & Magic, 100,000,000 Gold)
Proper Timing- (Item, Material, Time, 16,000,000 Gold)
Pure Metals- 7,000 Gold
Randomness-Eliminating Method Core- (Item, Material, Darkness & Magic, 11,111,111 Gold)
Red Muranite Crystal- 600 Gold
Refined Magic Copper- 10,000 Gold
Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
Shining Blue Muranite Crystal- 2,100 Gold
Soil From the Outer Layer of The Graveyard of Fiends that Never Were- (Item, Material, Earth & Darkness & Fate & Time, 90,000 Gold)
Sparkletastic Wonderbownium- (Item, Material, Wonder & Hope & Light & Tacky, 100,000,000 Gold)
Spiny Crystal of Tempering- 1,900 Gold
Sunproof Cloth- (Item, Material, Light, 30,000,000 Gold)
The Sound of a Marching Army- 17,000 Gold
Tiny Alexandrite- 1,000 Gold
Tiny Amethyst- 1,000 Gold
Tiny Ametrine- 1,000 Gold
Tiny Amythist- 1,000 Gold
Tiny Diamond- 1,000 Gold
Tiny Emerald- 1,000 Gold
Tiny Iolite- 1,000 Gold
Tiny Opal- 1,000 Gold
Tiny Peridot- 1,000 Gold
Tiny Quartz- 1,000 Gold
Tiny Ruby- 1,000 Gold
Tiny Sapphire- 1,000 Gold
Tiny Teralyte- 1,000 Gold
Tiny Topaz- 1,000 Gold
Tiny Zircon- 1,000 Gold
Unbowed Iron- (Item, Material, Nobility & Glory & Metal, 140,000,000 Gold)
Unobtainium- (Item, Material, Technology & Energy & Astral, 90,000,000 Gold)
Valkyrie's Essence- (Item, Material, Air & Light & War, 40,000,000 Gold)
Vial Containing Distilled Greater Essence of Yandere- (Item, Material, Light & Darkness & Psychic, 30,000,000 Gold)
Voidcry Steel- (Item, Material, Void & Sonic, 190,000,000 Gold)
Voidshadow Eclipse Steel- (Item, Material, Darkness & Astral, 100,000,000 Gold)
Property
Datawind Tower- (Item, Property, Air & Technology, 30,000,000 Gold)
Mountain of Undead Bodies- (Item, Property, Darkness, 70,000,000 Gold)
River of Magical Wine- (Item, Property, Magic & Water, 30,000,000 Gold)
Pets:
Aerial
Zardowak Landhawk- 80,000 Gold
Aquatic
Beauteous Clam- 75,000 Gold
Animal
Cat- 700 Gold
Bio-Horror
Horribly Mutated Servant with Rending Claws- 16,500 Gold
Humanoid
Beastman Lackey- 30,000 Gold
Dragon
Flame Drakeling- 6,800 Gold
Drakeling- 6,800 Gold
Permanent Consumables:
Gem of the Man Who Wished for Boundless Agility- (Permanent Consumable, Stat Upgrade, Air, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Agility"
Gem of the Man Who Wished for Boundless Constitution- (Permanent Consumable, Stat Upgrade, Earth, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Constitution"
Gem of the Man Who Wished for Boundless Mind- (Permanent Consumable, Stat Upgrade, Water, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Mind"
Gem of the Man Who Wished for Boundless Spirit- (Permanent Consumable, Stat Upgrade, Light & Darkness, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Spirit"
Gem of the Man Who Wished for Boundless Strength- (Permanent Consumable, Stat Upgrade, Fire, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Strength"
Stat Upgrade
Knowledge Increase Potion- 50,000 Gold
Might Increase Potion- 50,000 Gold
Stamina Increase Potion- 50,000 Gold
Soul Increase Potion- 50,000 Gold
Speed Increase Potion- 50,000 Gold
Spells:
Druid Magic
Call Private Cloud Formation- 36,000 Gold
Necromancy
Summon Skeleton (2)- 7,000 Gold
Protection Magic
Bolster Toughness- 4,000 Gold
Force Ward- 4,000 Gold
Wizard Magic
Lightning Bolt- 700 Gold
Paralyze Other- 3,000 Gold
Weapons:
Fist Weapon
Bone Claws- 4,000 Gold
Shield
Bone Shield- 3,000 Gold
Sword
Desert Corsair Scimitar- 16,000 Gold
Sword with Seal-Shaped Socket- 9,000 Gold
Tool
Engineer's Wrench- 7,000 Gold
Dacchenburg Engine Limited Production Shop-
Accessories:
From That Absorb wrote:Hat:
Daemonic Future-Architect's Tower-Hat- (Accessory, Hat, Darkness & Law & Fate, 240,000,000 Gold) +240,000 Magical Attack, +240,000 MIN, Wearer's allies may use wearer's MIN as their turn-order-determining stat, Wearer gains +2,400,000 MP as a non-stacking effect, Divination, Ritual Magic, and Rune Magic spells cost wearer 200,000 less MP to cast, Wearer may delay one of its actions each round for up to 5,000 rounds so long as no opponent of Level 85 or greater objects, Wearer's actions may not be countered by opponents below Level 80, Wearer's opponents below Level 80 may not change the number of rounds that wearer's actions are delayed, Wearer may scan the stats of one target at the beginning of each round, Wearer is Immune to individuals below Level 40, Wielder must be Level 40 or greater and must be a Daemon
Hat Infused With Some of Lili's Archdaemonic Powers- (Accessory, Hat, Glory & Darkness & Law, 200,000,000 Gold) +200,000 to all stats, +2,000,000 MP as a non-stacking effect, Wielder is Immune to individuals below Level 40, Wielder must be Level 40 or greater, must be a deity, and must possess an ability whose name includes 'Archdaemonic Domain'
Mausmangardian Factory-Hat of Fulsome Industry- (Accessory, Hat, Technology & Darkness, 80,000,000 Gold) +80,000 Defense, Whenever one of wielder's Robot, Machine, Daemon, Golem, Clockwork, or Large Structure pets or summons places a buff on an ally and another of possessor's allies (including possessor) removes said buff during the same round, possessor may inflict Hexed: Futility Locked on an opponent and gain +500 to a stat as a buff that stacks 25 times, Wearer must be Level 20 or greater
Other: Elder Symbol
1/day items (a max of one of these may be made per day)-
Elder Glyph of Mystic Shielding- 30,000 Gold
Elder Glyph of Protection- 40,000 Gold
Consumables:
Lethal Item
Chloroform- 6,000 Gold, 50,000 XP
*The Eternal Pyre (Artifact, Level 59, 5,600,000 XP, # XP Required, Standard Multiplier x13)
*Flame that Burns All Wisdom- (Weapon Aspect: The Eternal Pyre, Force, Fire & Psychic, X Gold) +250,000 Magical Attack, Wielder's 'Magical Attack' and 'Overdrive' actions deal 25,000 MIN Damage, Wielder's 'Magical Attack' and 'Overdrive' actions may use the MIN of their targets as their Prime Attribute, 240% inflicts Stat Drain: MIN Drain, 120% inflicts Burning, 120% inflicts Mindblasted, STatus effects inflicted by wielder may not be cured by individuals below Level 60, MIN Damage dealt by wielder pierces all Defense against Stat Damage of individuals below Level 80, Wielder ignores the Fire Resistance and Immunity and Psychic Resistance and Immunity of individuals below Level 80, Wielder's 'Magical Attack' actions may apply a debuff to targets below Level 60 that makes its possessor unable to benefit from MIN-increasing buffs (including other effects of said buffs), Wielder's cap on stat damage dealt is doubled for purposes of Mind Damage, Wielder's opponents who have scanned wielder's stats are dealt 21,000 Flat Fire & Null element MIN Damage at the start of each round as a non-stacking effect
w/ Engima-Bound- The item possessing this enchantment may be equipped by Enigma Men regardless of who it is Bound to; this item gains the element Mystery is wielded by an Enigma Man, Quest Enchantment
*Essence of the Eternal Pyre- (Accessory Aspect: The Eternal Pyre, Other: Mystic Infusion, Fire & Psychic, X Gold) +(10,000 * the number of individuals opposing wielder with different names whose stats wielder has not scanned (to a max of 200 such individuals)) Defense, +25,000 Defense against MIN Damage, 25% Knowledge Resistance, Wielder may deal MP Damage instead of HP Damage, Wielder obtains a buff that gives wielder +25,000 to all stats if wielder's stats are scanned by an opponent that does not stack, Wielder's offensive actions may deal 25,000 MIN Damage, All stat damage dealt by wielder may be converted into Mind Damage, All individuals in battle gain 59% Spatial Resistance, Spatial Magic spells and Spatial element abilities cost individuals in the same battle as wielder 59,000,000 additional MP to cast, Wielder's opponents below Level 80 may not create Zones, Terrains, Phantom Terrains, or new battles and may not leave battle without wielder's permission, Wielder's offensive actions remove all Spatial Magic buffs from sources below Level 80 from their targets, Individuals below Level 80 who are not 20 Levels or greater than wielder may not inflict negative status effects on wielder if wielder's stats have been scanned by a living opponent
w/ Engima-Bound- The item possessing this enchantment may be equipped by Enigma Men regardless of who it is Bound to; this item gains the element Mystery is wielded by an Enigma Man, Quest Enchantment
*Mind<PYRE- (Spell Aspect: The Eternal Pyre, Fire & Psychic, 0 MP, X Gold) +250,000 Magical Attack, Deals HP Damage and MP Damage, 25,000 MIN Damage, Inflicts Burning, Stat Drain: MIN Drain, and Mindblasted, All MIN bonuses on target from sources below Level 80 are seperated from the rest of their effects and converted into MIN penalties of equal quantities that are debuffs that stack in the same manner as the buffs they were converted from
w/ Engima-Bound- The item possessing this enchantment may be equipped by Enigma Men regardless of who it is Bound to; this item gains the element Mystery is wielded by an Enigma Man, Quest Enchantment
Modded Stats for Summons-
<All runic golems get +280 to all stats, +80 to damage, 200 additional defense, and +200 to HP/MP, and an additional +1,380 to all stats while a summoning circle is active. All get +11% to all stats when oneman is on their side.
The abilities of Rune Magic summons cost 10 less MP per possessor level, and +40 HP to Rune Magic summons per possessor level.
Last updated at level 14, 11/7/09
>
Chthonian Plushy (Summoned)
Level 7
Golem, Darkness
HP- 10,660 (24,160 with circle)
MP- 13,600 (28,000 with circle)
STR- 490 (2,090 with circle)
AGI- 600 (2,310 with circle)
CON- 470 (2,080 with circle)
MIN- 540 (2,150 with circle)
SPI- 1,480 (3,190 with circle)
XP- 0
Xp Needed- 7,500
Defense- 600, +1,300 Defense Against Light, +750 Defense against Darkness, 30% Darkness Resistance, Pain Immunity, Fear Immunity, Deafened Immunity, Poison Immunity, Hexed Immunity, 14% Critical, 9% Resilience, 15% Dodge, 131% to Hit
Prime Attribute- Spirit
Abilities-
Cute and Huggable!- Enemies with less SPI than Chthonian Plushy have an 10% chance per attack that would hit it to cancel said attack because of its odd degree of cuteness, Constant Effect
Daemon Link- Possessor gains +60 to all stats if controller is a Daemon, Constant Effect
Claw Pinch- 1,180 Damage, 2 hits against 1, Physical, 0 MP
Darkness Bolt- 1,280 Damage, Darkness & Magic, 0 MP
Shade Warp- 470 Damage, 90 SPI damage, Darkness, 0 MP
Cute and Fuzzy Tentacle Assault- 480 Damage, 7 hits against 1, Darkness & Magic, 0 MP
Black Curse of Zalderos- 550 Damage, 90 MIN damage, 15% inflicts Hexed, Darkness, 0 MP
Grappling Tentacle- 430 Damage, 10% inflicts Paralysis, Darkness, 0 MP
Choking Tentacle- 430 Damage, 10% inflicts Suffocation, Darkness & Air, 0 MP
Life Transfer Tentacle- 980 Damage, Heals a second target for damage equal to half damage dealt, Darkness, 0 MP
Replicate- 380 Damage, Summons an additional Chthonian Plushy for controller if controller's summon cap is not maxed out, can only be used on Paralyzed targets, 95% has no effect if it would not kill target, Darkness, 760 MP
Accursed Gaze of Madness- 5% inflicts Confusion, 5% inflicts Hexed, Darkness, 60 MP
Look Really Cute- 5% inflicts Charm, Light, 0 MP
Dark Wanderer Marionette (Summoned)
Level 1
Golem, Darkness
HP- 51,400
MP- 46,652
STR- 7,020
AGI- 7,570
CON- 4,935
MIN- 5,279
SPI- 11,470
XP- 0
XP Needed- 475,000
Defense- 6,600, 90% Darkness Resistance, 50% Air Resistance, 50% Water Resistance, 50% Ice Resistance, 50% Acid Resistance, 50% Electrical Resistance, 130% Light Weakness, Immune to Pain, Fear, Deafened, Poison, Hexed, and Diseased
Defense against Stat Damage- 640
Critical Chance- 24%
Resilience- 20
To Hit- 126%
Dodge- 22%
Prime Attribute- Strength, Spirit, or Agility (but not more than one at the same time)
Abilities-
Phrauxmatiel's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Gains an additional +500 to all stats if caster is a devout worshipper of Phrauxmatiel, Constant Effect
Seeking Missiles- 11,580 Damage, this attack possesses 500% to Hit, 1 hit against 10, Magic, 0 MP
Dark Guidance- +20% to Hit, 15% Darkness Resistance, 15% Air Resistance, 15% Water Resistance, 15% Ice Resistance, 15% Acid Resistance, 15% Electrical Resistance, does not stack, lasts 40 turns, 0 MP
Ghostly Fire of the Hopeless Carnival- 15,780 Damage, 95% inflicts Hexed, 1,420 SPI damage, Darkness & Fire, 5,400 MP
Repair Other Toy- 21,080 Damage, Heals, can only target Rune Magic Golem summons, Darkness, 6,000 MP
Phrauxmatiel's Spire- 23,780 Damage, 20% inflicts Suffocation, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Air, 6,000 MP
Phrauxmatiel's Waves- 23,780 Damage, 20% inflicts Drowning, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Water, 6,000 MP
Phrauxmatiel's Dissolving Mire- 23,780 Damage, 20% inflicts Dissolving, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Acid, 6,000 MP
Phrauxmatiel's Blizzard- 23,780 Damage, 20% inflicts Frozen, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Ice, 6,000 MP
Phrauxmatiel's Bleakness- 23,780 Damage, 20% inflicts Voidstruck, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Darkness, 6,000 MP
Doom Marionette (Summoned)
Level 1
Golem, Darkness
HP- 4,060 (20,160 with circle)
MP- 3,340 (19,440 with circle)
STR- 338 (1,948 with circle)
AGI- 321 (1,831 with circle)
CON- 315 (1,825 with circle)
MIN- 319 (1,829 with circle)
SPI- 315 (1,825 with circle)
XP- 0
Xp Needed- 2,000
Defense- 225, +50 Against Darkness
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 1%
To Hit- 99%
Dodge- 3%
Resistances and Immunities- 15% Darkness Resistance, 15% Light Weakness
Prime Attribute- Strength
Constant Effects-
Cloaked in the Winter of Waerdael- Possessor may deal 5,000 flat Ice element damage to an equal number of allies and enemies at the start of each round, to a max of 30 such targets, Constant Effect
Abilities-
Marionette Scythe- 160 Damage, Physical, 0 MP
Marionette Reaper- 160 Damage, hits another target if it kills its current target, Physical, 60 MP
Cackle- -50 Damage to all of target's attacks, stacks 5 times, Darkness, 0 MP
Gilbezbran Doctor Doll (Summoned)
Level 1
Golem, Darkness
HP- 62,060 (81,060 with circle)
MP- 65,324 (84,324 with circle)
STR- 1,720 (3,620 with circle)
AGI- 2,290 (4,190 with circle)
CON- 2,136 (4,036 with circle)
MIN- 2,690 (4,590 with circle)
SPI- 2,276 (4,276 with circle)
XP- 0
XP Needed- 350,000
Level Adjustment- +13
Defense- 1,470, +1,400 against Darkness
Defense against Stat Damage- 0
Critical Chance- 12%
Resilience- 21%
To Hit- 114%
Dodge- 15%
Resistances and Immunities- 50% Darkness Resistance, 50% Light Weakness, 95% Minor Status Effect Resistance, 50% Voidstruck Resistance, Disease Immunity
Prime Attribute- Spirit
Constant Effects-
Dr. Beak's Touch- Summoner may choose to have this respond as a Daemon to effects that react differently to Daemon, This summon's level adjustment is increased by 5 for all negative purposes if its summoner is not a worshipper of Doctor Beak, Constant Effect
Accomplished Dark Physician- Possessor's defense applies to Poison, and Diseased, Constant Effect
Abilities-
Dark Taint- 4,030 Damage, Darkness, 0 MP
Doctor's Rod- 3,059 Damage, 50% may either cure or inflict Diseased, may Heal, Darkness, 0 MP
Infectious Force- 4,180 Damage, 60% inflicts Diseased, 40% inflicts Diseased on a secondary target if this ability's primary target is already Diseased, Acid, 860 MP
Heal- 2,980 Damage, Heals, Light or Darkness, 1,660 MP
Fifty Five Diseases- Inflicts Diseased, Darkness, 1,260 MP
Incurable Ailment- Inflicts Diseased: Immunodeficiency, Darkness, 3,660 MP
Machine Plague- 2,780 Damage, Inflicts Diseased: Computer Virus, Technology, 2,760 MP
Mass Infection- 70% inflicts Diseased, 1 hit against 30, Darkness, 10,460 MP
Pox- Inflicts Diseased, 50% inflicts Fatigue: Weakened, Darkness, 2,560 MP
Dark Immunization- Gives target 50% Minor Status Effect Resistance and 50% Voidstruck Resistance, lasts 1,500 rounds, Darkness, 14,360 MP
Diabolically Miraculous Cure- Cures target of any 1 minor status effect, Darkness, 6,660 MP
Boost Power- +75 to any one of target's stats, lasts 20 rounds, stacks 5 times, Magic, 5,260 MP
Medical Shroud- +500 Defense and 75% Disease Resistance to all allies in the back row, may only be cast while in the back row, lasts 5 rounds, does not stack, Darkness & Physical, 7,760 MP
Wondrous Overcrash: Impossible Operation- 10,580 Damage, Heals, Cures all minor and moderate status effects, Gives target immunity to one minor status effect, May optinally have no other positive effect to have a 10% chance of resurrecting a target who died the turn before to a source under level 50, Requires 5 of this summon to be summoned by this summon's summoner, Dis-summons all of caster's summons of this type, Removes the ability of the summoner to summon another summon of this type for the remainder of this thread, Darkness & Magic, Full MP
Mirage Puppet (Summoned)
Level 3
Golem, Darkness
HP- 6,460 (21,260 with circle)
MP- 5,650 (19,650 with circle)
STR- 345 (1,955 with circle)
AGI- 466 (2,066 with circle)
CON- 390 (2,000 with circle)
MIN- 400 (2,010 with circle)
SPI- 515 (2,125 with circle)
XP- 0
XP Needed- 10,000
Defense- 320, +250 Against Darkness
Defense against Stat Damage- 0
Critical Chance- 2%
Resilience- 1%
To Hit- 99%
Dodge- 3%
Resistances and Immunities- 20% Darkness Resistance, 5% Light Weakness, Immune to Confused, Paralyzed, and Awestruck, Immune to Darkness element Charm effects
Prime Attribute- Spirit
Constant Effects-
Puppet Extension: Mind Within the Mirage- Controller gains 30 MIN, Controller becomes Immune to Confusion, Requires Establish Puppet Link to activate, Constant Effect
Puppet Extension: Soul Within the Mirage- Controller gains 30 SPI, Controller becomes Immune to Charm, Requires Establish Puppet Link to activate, Constant Effect
Linked to Master- HP and MP restored directly by controller are doubled, Constant Effect
Abilities-
Dazzling Dust- 540 Damage, 10% inflicts Confusion, Light & Magic, 0 MP
Dazzling Dust II- 15% inflicts Confusion, Light & Magic, 0 MP
Dark Drain- 680 Damage, Mirage Puppet is healed for 50% damage dealt, Darkness, 0 MP
Puppet's Gift- Transfers up to 400 HP and up to 400 MP to controller, can only be used once per summoned puppet, Darkness & Magic, 0 MP
Power of the Mirage- Mirage Puppet restores 30% of damage dealt as MP, lasts 5 turns, 0 MP
Delusions of Love- 8% inflicts Charm, Darkness & Magic, 0 MP
Such Pretty Pictures!- 20% inflicts Confusion, Darkness & Psychic, 0 MP
Welcome to the Festival!- Creates a Zone of Darkness and sets the phantom terrain to Daemon Carnival, Darkness, 1,860 MP
Phantom Pox- 5 CON damage if caster's SPI is greater than target's, 4% inflicts Disease, Darkness, 0 MP
Illusory Carnival Blades- 1,280 Damage, 15% inflicts Wounded, The terrain or phantom terrain must be Daemon Carnival, Darkness & Physical, 210 MP
Priestess Doll (Summoned)
Level 2
Golem, Light
HP- 4,310 (20,710 with circle)
MP- 3,900 (20,000 with circle)
STR- 310 (1,920 with circle)
AGI- 340 (1,950 with circle)
CON- 330 (1,940 with circle)
MIN- 340 (1,950 with circle)
SPI- 395 (2,005 with circle)
XP- 0
XP Needed- 2,500
Defense- 260, 45% Darkness Weakness, 50% Light Resistance
Prime Attribute- Spirit
Constant Effects-
Naria's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Constant Effect
Abilities-
Holy Stars- 260 Damage, 3 hits against 1, Light, 0 MP
Heal Other- 340 Damage, Cannot affect caster, Heals, Light, 0 MP
Heal- 200 Damage, Heals, Light, 60 MP
Blue Curtain- Darkness element Golems gain +500 Defense against Light and Air, This creates a Zone of Light, Does not stack with Zones, Light, 260 MP
Cure Poison- 25% cures Poison, Light, 110 MP
Rolling Bobble Speartoy Captain of the Lower Realms (Summoned)
Level 1
Golem, Fire
HP- 4,060 (20,160 with circle)
MP- 3,600 (19,700 with circle)
STR- 345 (1,955 with circle)
AGI- 349 (1,959 with circle)
CON- 307 (1,917 with circle)
MIN- 308 (1,918 with circle)
SPI- 327 (1,937 with circle)
XP- 0
XP Needed- 1,000
Defense- 260, 50% Darkness Resistance, Fire Immunity, 150% Light Weakness, 50% Air Weakness, 150% Psychic Weakness
Prime Attribute- Strength or Agility (but not both at the same time)
Abilities-
Naria's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Constant Effect
Captain's Presence- Allied darkness element Golems gain +100 Defense, Allied Rolling Bobble Speartoys of the Lower Planes gain 200 HP and deal 80 more damage with their attacks, Constant Effect
Rolling Charge- 240 Damage, Physical, 0 MP
Impale- 200 Damage, 5% inflicts Paralysis, Physical, 0 MP
Flaming Wheel Charge- 280 Damage, Fire & Physical, 0 MP
Lecteru- 150 Damage, Fire, 0 MP
Light Ablaze- 1,760 Damage, 100% inflicts Burning, may only be used against Paralyzed targets, Fire, 160 MP
Apocalypse Glimpse- All attacks deal double damage, beginning at the start of the next turn, 5% works properly, if it works improperly, caster is killed, This creates a Zone of Fire, Does not stack with Zones, Fire, 360 MP
Shadow Channeler Puppet (Summoned)
Level 2
Golem, Darkness
HP- 3,960 (20,060 with circle)
MP- 3,400 (19,500 with circle)
STR- 297 (1,907 with circle)
AGI- 329 (1,939 with circle)
CON- 300 (1,910 with circle)
MIN- 332 (1,942 with circle)
SPI- 331 (1,941 with circle)
XP- 0
XP Needed- 2,500
Defense- 245,
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 3%
Resistances and Immunities- 80% Darkness Resistance
Prime Attribute- Spirit
Constant Effects-
Puppet Extension: Form of Blackness- 5% Darkness Resistance, 5% Dodge, +20 CON, Requires Establish Puppet Link to activate, Constant Effect
Linked to Master- HP and MP restored directly by controller are doubled, Constant Effect
Abilities-
Shadow Twisting Staff- 260 Damage, Darkness, 0 MP
Shadow Grab- 220 Damage, 1% inflicts Paralysis on targets of equal or lower level, Darkness, 0 MP
Shadow Leech- 260 Damage, Heals caster for 5% damage dealt to a max of 600,000, 0 MP
Create Shadow Tentacle- Summons 2 Shadow Tentacles, max 90 summoned per summoner of this puppet, not per Shadow Channeler Puppet, Darkness, 180 MP
Shadow Lightning- 330 Damage, Darkness & Electrical, 170 MP
Shadow Tentacle (Summoned)
Level 2
Magic Being, Darkness
HP- 200
MP- 160
STR- 20
AGI- 20
CON- 20
MIN- 20
SPI- 20
XP- 0
XP Needed- 400
Defense- 10
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- 90% Darkness Resistance, 500% Light Weakness, 50% Psychic Weakness
Prime Attribute- Strength & Agility
Constant Effects-
None
Abilities-
Grab- 180 Damage, Darkness, 0 MP
Drain- 100 MP Damage, Restores 10 % damage dealt as MP to self, summoner, or summoner's summoner, 0 MP
Drain (2)- 100 Damage, Restore 10% damage dealt as HP to self, summoner, or summoner's summoner, 5 MP
Obscure Vision- 1% inflicts Blind, Darkness, 140 MP
Violet Syndicate Effigy (Summoned)
Level 2
Golem, Darkness
HP- 5,560 (21,660 with circle)
MP- 5,000 (21,100 with circle)
STR- 360 (2,070 with circle)
AGI- 360 (2,070 with circle)
CON- 360 (2,070 with circle)
MIN- 360 (2,070 with circle)
SPI- 360 (2,070 with circle)
XP- 0
XP Needed- 2,500
Defense- 200, + 750 against Violet Syndicate members
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Spirit
Constant Effects-
None
Abilities-
Slaying Word: The Violet Syndicate- 880 Damage to Violet Syndicate members, Psychic & Water, 0 MP
Counter: Violet Lightning- Deals damage equal to damage taken before defense is factored in. dealing up to a max of possessor's current HP, Cannot be normally used, 96% activates against any foe who attacks Violet Syndicate Effigy, Darkness & Magic, 0 MP
Young Ice Fairy Empress Doll (Summoned)
Level 5
Golem, Ice
HP- 6,660 (25,660 with circle)
MP- 5,222 (24,222 with circle)
STR- 599 (2,219 with circle)
AGI- 776 (2,396 with circle)
CON- 590 (2,210 with circle)
MIN- 1,548 (3,208 with circle)
SPI- 1,091 (2,711 with circle)
XP- 0
XP Needed- 12,000
Defense- 390, +230 Defense against Ice, +40 Defense against Darkness
Defense against Stat Damage- 60
Critical Chance- 5%
Resilience- 6%
To Hit- 104%
Dodge- 7%
Resistances and Immunities- 70% Ice Resistance, 30% Fire Weakness, Pain Immunity, Poison Immunity, Disease Immunity, Impaired Immunity
Prime Attribute- Spirit
Constant Effects-
Naria's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Constant Effect
Leadership- Possessor's allies who are summons whose name includes the word or phrase "doll" gain +150 to their respective turn-order-determining stat sums for turn-order-determining purposes, stacks 20 times, Constant Effect
Puppet Extension: Hand of the Ice Princess- Controller gains 10% Ice Resistance, Controller gains 25% Frozen Resistance, Controller's Melee Attacks have a 10% chance of inflicting Frozen so long as either at least one Weapon slot is open, a Fist Weapon is equipped, or two Runes are equipped, Controller's Magical Attacks have a 10% chance of inflicting Frozen so long as either a Wand, a Staff, an Orb, a Bailartix, or two Runes are equipped, Requires Establish Puppet Link to activate, Constant Effect
Abilities-
Blade of the Feast- 1,000 Damage, User heals 950 HP, Physical, 0 MP
Icicle Blast- 1,700 Damage, Ice, 0 MP
Freeze Mind- 140 MIN damage, Ice, 60 MP
Deep Freeze- 75% inflicts Frozen, Ice, 360 MP
Polar Crash- 5,180 Damage, 1 hit against 15, Ignores Damage being halved by back row, Cannot hit front row, Ice, 859 MP
Icy Kiss- 980 Damage, 15% inflicts Charm, Ice, 310 MP
Royal Sparkle- 650 Damage, 15% inflicts Awestruck, Light, 315 MP
Set Icicle Array- Places an icicle array on the battlefield, only one may be set at any time by each caster, caster may at any time declare that it is used up to make an additional attack on one of caster's turns that is a 5,080 Ice Damage flat-damage attack that inflicts 1 hit against 3, any multi-hit Fire element attack may choose the array as one of its targets and automatically destroys it, the array dissipates when its caster is defeated, Ice, 270 MP
Unstatted Transformation
Half-Squid Warhorse- (Transformation, Steed, Water, 73,000 Gold)
Level 1
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- 1,000 (Standard Multiplier x1)
Minimum Level- 1
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- 50% Electrical Weakness
Prime Attribute- Strength
Constant Effects-
Unusually Good Reflexes- Possessor has +# AGI and +#% Dodge, Constant Effect
Abilities-
Fast Tentacle- # Damage, Physical or Water, 0 MP
The Horrid Squid-Horse Noise- 30% inflicts Confusion: Fear, 1 hit against 18, Water, # MP
Spit Ink- # Damage, 20% inflicts Impaired: Blind, Water & Darkness, # MP
Behold! The Power of the Engine!
Dacchenburg Main Production Line- (Item Aspect: The Dacchenburg Engine, Resource, Darkness & Technology, X Gold) Every day, possessor's controller obtains a special allotment of 100,000,000 Gold that may be spent to buy items from this item's shops, with said Gold vanishing at the end of the day, not being able to appear in threads outside the Shop, and not being able to be used for any purposes other than said purchases, Other Gold may not be used to purchase items from this item's shops, this item's shops costs may not be modified, this item's shops may, in total, produce 200 items per day, with items in the 'Dacchenburg Engine Limited Production Shop' each counting as 10 items for purposes of the number of items that this item's shop can produce; This item possesses the shops 'Dacchenburg Engine Limited Production Shop', 'Dacchenburg Engine General Production Shop', and 'Dacchenburg Engine Speciality Production Shop'
Dacchenburg Engine Limited Production Shop wrote:(Empty)
Dacchenburg Engine Speciality Production Shop wrote:Accessories:
Boots
Dacchenburg Industries Boots- 50,000 Gold
Dacchenburg Industries Boots Model II- 2,000,000 Gold
Dacchenburg Industries Boots Model III- 50,000,000 Gold
Gadget
Dacchenburg Industries Mantra Engine- 50,000,000 Gold
Gloves
Dacchenburg Industries Gloves- 50,000 Gold
Dacchenburg Industries Gloves Model II- 2,000,000 Gold
Dacchenburg Industries Gloves Model III- 50,000,000 Gold
Upgrade
Dacchenburg Industries Brain Implant- 1,000,000 Gold
Dacchenburg Industries Brain Implant Model II- 60,000,000 Gold
Consumables:
Invention
Dacchenbomb- 10,000 Gold
Dacchenbomb II- 1,000,000 Gold
Dacchenbomb II- 25,000,000 Gold
Dacchensyringe- 10,000 Gold
Dacchensyringe II- 1,000,000 Gold
Dacchensyringe III- 25,000,000 Gold
Armor:
Light Armor
Dacchenburg Industries Longcoat- 50,000 Gold
Dacchenburg Industries Longcoat Model II- 2,000,000 Gold
Dacchenburg Industries Longcoat Model III- 50,000,000 Gold
Weapons:
Gun
Dacchenburg Industries Sniper Rifle- 50,000 Gold
Dacchenburg Industries Sniper Rifle Model II- 2,000,000 Gold
Dacchenburg Industries Sniper Rifle Model III- 50,000,000 Gold
Staff
Dacchenburg Industries Cane- 50,000 Gold
Dacchenburg Industries Cane Model II- 2,000,000 Gold
Dacchenburg Industries Cane Model III- 50,000,000 Gold
Sword
Dacchenburg Industries Rapier- 50,000 Gold
Dacchenburg Industries Rapier Model II- 2,000,000 Gold
Dacchenburg Industries Rapier Model III- 50,000,000 Gold
Whip
Dacchenburg Industries Whip- 50,000 Gold
Dacchenburg Industries Whip Model II- 2,000,000 Gold
Dacchenburg Industries Whip Model III- 50,000,000 Gold
Dacchenburg Engine General Production Shop wrote:Accessories:
Broach
Drakespawn Broach- 5,000 Gold
Cloak
High Noon Cloak- 2,000 Gold
Ring
Drakespawn Ring- 5,000 Gold
Mirage Ring- 5,000 Gold
Seal
Basic Magewright's Seal- 15,000 Gold
Black Skull Seal- 5,000 Gold
Fighter's Seal- 200 Gold
Rusted Fox Seal- 800 Gold
Rusted Wolf Seal- 800 Gold
Shapeshifter's Seal- 2,000 Gold
Villain's Seal- 5,000 Gold
Tome
Manual of Combat Arts- 1,200 Gold
Weapon Coating
Armor Piercing Weapon Coating- 10,000 Gold
Consumables:
Enchanted Item
Night-Fabric Chime- (Consumable, Enchanted Item, 1 Charge, 100,000,000 Gold) All zones created by sources below Level 80 become solely Zones of Darkness
Food
Caramel Candies- 9,000 Gold
Cookie (2)- 200 Gold
Mega Tuna- 2,000 Gold
Miracle Carp- 17,000 Gold
Sagemouth Catfish- 30,000 Gold
Medicine
Desert Dew Flower- 2,600 Gold
Potion
Cure Potion- 500 Gold
Slippery Potion- 4,000 Gold
Other: Additive
Purple Spellwax- (Consumable, Other: Additive, Magic, 16 Charges, 60,000,000 Gold) Charges are not consumed from this item in a normal manner, and this item may not be used as a standard consumable; Whenever this item's wielder applies a buff, it may expend a charge from this item to make it so that said buff gains the text 'this buff cannot be removed by sources below Level 60'
Items:
Antiquity
Ancient Book of Lore- 7,000 Gold
Carp Seed- 70 Gold
Carved Pumpkin- 4,000 Gold
Catfish Seed- 95 Gold
Crystal Stalagmite- 30,000 Gold
Fractal- (Item, Antiquity, Technology & Earth, 5,000,000 Gold)
Halibut Seed- 30 Gold
Itsy Bitsy Sapphire- 2,000 Gold
Keening Soul-Diamond- (Item, Antiquity, Darkness & Air & Magic, 60,000,000 Gold)
Large Shadow Tree- 95,000 Gold
Lich Shade Tatters- (Item, Antiquity, Darkness, 30,000,000 Gold)
Mathematite Engine-Cog- (Item, Antiquity, Technology & Psychic, 60,000,000 Gold)
Mystery Matter- (Item, Antiquity, Magic, 1,200,000 Gold)
Old Tome- 5,000 Gold
Panopticum- (Item, Antiquity, Earth, 90,000,000 Gold)
Salmon Seed- 35 Gold
Slave Rune of Lili VonMion- (Item, Antiquity, Darkness, 1,000,000 Gold)
Small Ruby Stone- 5,000 Gold
Tome of Legends- 7,000 Gold
Worldbridge Egg- (Item, Antiquity, Spatial & Life, 200,000,000 Gold)
Item Piece
1/17th Legacy Staff- 70,000 Gold
1/19th Tablet of Air- 5,000 Gold
1/19th Tablet of Earth- 5,000 Gold
1/19th Tablet of Fire- 5,000 Gold
1/19th Tablet of Water- 5,000 Gold
1/1000th Killborg which Must Be Assembled All at Once or It Explodes- 1,000 Gold
Key
Old Silver Key- (Item, Antiquity, Earth, 5,000 Gold)
Material
Adamantine- (Item, Material, Earth & Physical, 24,000,000 Gold)
Aetherium- (Item, Material, Earth & Air & Aether, 120,000,000 Gold)
Ancient Freshwater- (Item, Material, Water & Law, 50,000,000 Gold)
Arbandic Gnomish Brass- 17,000 Gold
Astral Tear- (Item, Material, Astral, 210,000,000 Gold)
Blackish Mist Puff- 90 Gold
Blue Muranite Crystal- 500 Gold
Citadel Basalt- (Item, Material, Fire & Darkness & Earth & Warding, 170,000,000 Gold)
Cube of Distilled Destruction- (Item, Material, Destruction, 7,000,000 Gold)
Cube of Distilled Proof- (Item, Material, Air & Psychic, 5,000,000 Gold)
Cube of Distilled Rationality- (Item, Material, Psychic & Technology & Earth, 5,000,000 Gold)
Daemon Lord Brass- (Item, Material, Technology & Magic & Darkness & Glory, 160,000,000 Gold)
Dark Conjunction Cloth- (Item, Material, Mystic & Darkness & Astral, 70,000,000 Gold)
Dark Conjunction's Moaning Iron- (Item, Material, Metal & Darkness & Magic, 70,000,000 Gold)
Durancite- (Item, Material, Physical & Earth, 3,800,000 Gold)
Dwarven Steel- 2,000 Gold
Eclipse Steel- (Item, Material, Darkness, 15,000,000 Gold)
Eclipsetech Clone Cylinder- (Item, Antiquity, Darkness & Technology & Astral, 31,000,000 Gold)
Elementalist Oil of the Elements- 10,000 Gold
Evermetal (2)- (Item, Material, Metal, 36,000,000 Gold)
Fiend Essence- (Item, Material, Darkness, 100,000,000 Gold)
Galvanized Plating- 7,000 Gold
Gatelord's Diamond- (Item, Material, Spatial & Nobility, 220,000,000 Gold)
Gear- 200 Gold
Glass of Shimmering Memories- 50,000 Gold
Godcrown Steel- (Item, Material, Glory & Air & Light, 200,000,000 Gold)
Godseed?- (Item, Material, Light & Darkness, 1 Gold)
Hyburion Overthruster- 40,000 Gold
Ironsalt- 16,000 Gold
Juggernaut Steel- (Item, Material, Earth & Metal, 130,000,000 Gold)
Large, Shining Red Muranite Crystal- 10,000 Gold
Large Red Muranite Crystal- 6,000 Gold
Lurid Spatial Colors- 15,000 Gold
Magical Gears- 26,000 Gold
Master's Silver- (Item, Material, Hope & Metal, 150,000,000 Gold)
Nightsedge Glass- (Item, Material, Darkness & Aether & Time, 180,000,000 Gold)
Nullstone- (Item, Material, Physical & Null, 20,000,000 Gold)
Offwhite Rock of Fortune- (Item, Material, Light & Fortune, 220,000 Gold)
Oh-Hello-Lili-You-Are-Mass-Producing-This-Now-Ite- (Item, Material, Technology, 100 Gold)
Orihalcum- (Item, Material, Earth & Physical & Magic, 100,000,000 Gold)
Proper Timing- (Item, Material, Time, 16,000,000 Gold)
Pure Metals- 7,000 Gold
Randomness-Eliminating Method Core- (Item, Material, Darkness & Magic, 11,111,111 Gold)
Red Muranite Crystal- 600 Gold
Refined Magic Copper- 10,000 Gold
Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
Shining Blue Muranite Crystal- 2,100 Gold
Soil From the Outer Layer of The Graveyard of Fiends that Never Were- (Item, Material, Earth & Darkness & Fate & Time, 90,000 Gold)
Sparkletastic Wonderbownium- (Item, Material, Wonder & Hope & Light & Tacky, 100,000,000 Gold)
Spiny Crystal of Tempering- 1,900 Gold
Sunproof Cloth- (Item, Material, Light, 30,000,000 Gold)
The Sound of a Marching Army- 17,000 Gold
Tiny Alexandrite- 1,000 Gold
Tiny Amethyst- 1,000 Gold
Tiny Ametrine- 1,000 Gold
Tiny Amythist- 1,000 Gold
Tiny Diamond- 1,000 Gold
Tiny Emerald- 1,000 Gold
Tiny Iolite- 1,000 Gold
Tiny Opal- 1,000 Gold
Tiny Peridot- 1,000 Gold
Tiny Quartz- 1,000 Gold
Tiny Ruby- 1,000 Gold
Tiny Sapphire- 1,000 Gold
Tiny Teralyte- 1,000 Gold
Tiny Topaz- 1,000 Gold
Tiny Zircon- 1,000 Gold
Unbowed Iron- (Item, Material, Nobility & Glory & Metal, 140,000,000 Gold)
Unobtainium- (Item, Material, Technology & Energy & Astral, 90,000,000 Gold)
Valkyrie's Essence- (Item, Material, Air & Light & War, 40,000,000 Gold)
Vial Containing Distilled Greater Essence of Yandere- (Item, Material, Light & Darkness & Psychic, 30,000,000 Gold)
Voidcry Steel- (Item, Material, Void & Sonic, 190,000,000 Gold)
Voidshadow Eclipse Steel- (Item, Material, Darkness & Astral, 100,000,000 Gold)
Zero Dust- (Item, Material, Physical & Destruction & Air & Null, 60,000,000 Gold)
Property
Datawind Tower- (Item, Property, Air & Technology, 30,000,000 Gold)
Mountain of Undead Bodies- (Item, Property, Darkness, 70,000,000 Gold)
River of Magical Wine- (Item, Property, Magic & Water, 30,000,000 Gold)
Pets:
Aerial
Zardowak Landhawk- 80,000 Gold
Aquatic
Beauteous Clam- 75,000 Gold
Animal
Cat- 700 Gold
Bio-Horror
Horribly Mutated Servant with Rending Claws- 16,500 Gold
Humanoid
Beastman Lackey- 30,000 Gold
Dragon
Flame Drakeling- 6,800 Gold
Drakeling- 6,800 Gold
Permanent Consumables:
Stat Upgrade
Knowledge Increase Potion- 50,000 Gold
Might Increase Potion- 50,000 Gold
Stamina Increase Potion- 50,000 Gold
Soul Increase Potion- 50,000 Gold
Speed Increase Potion- 50,000 Gold
Spells:
Druid Magic
Call Private Cloud Formation- 36,000 Gold
Necromancy
Summon Skeleton (2)- 7,000 Gold
Protection Magic
Bolster Toughness- 4,000 Gold
Force Ward- 4,000 Gold
Wizard Magic
Lightning Bolt- 700 Gold
Paralyze Other- 3,000 Gold
Weapons:
Fist Weapon
Bone Claws- 4,000 Gold
Shield
Bone Shield- 3,000 Gold
Sword
Desert Corsair Scimitar- 16,000 Gold
Sword with Seal-Shaped Socket- 9,000 Gold
Tool
Engineer's Wrench- 7,000 Gold
Dacchenburg Engine Limited Production Shop-
Accessories:
Other: Elder Symbol
1/day items (a max of one of these may be made per day)-
Elder Glyph of Mystic Shielding- 30,000 Gold
Elder Glyph of Protection- 40,000 Gold
Consumables:
Lethal Item
Chloroform- 6,000 Gold, 50,000 XP
[/quote]
Tasks:
Awards-
Dark Rune Syndicate Member
Has Won the "Adventurers!" Event Match
Has Saved Imbelsberg from the Bluewar Ministry
Has Won the "Drakespawn of the Caverns" Event Match
Has Reached Round 41 in an Endurance Match
Member of the Fish of the Month Club
Attended a Carnival!
Has Found the Spear Within the Ruins at Thalmurat Lake
Has Defeated 39 Bosses in Boss Rush
Involved in the Final Siege of Avandos
Slayer of Lord Avandos, Master of the Crimson Citadel
500 Empire of Thandolman Faction Points
Got Stuck in a Desert for Months Thanks to a Lag Mage
Beat Team Avandos at the Holy Festival
Has Completed the Task 'Water Shortage in Sildriza'
250 House Al'Sildriz Reputation Points
25 Church of Phalerin Reputation Points
Attempted to Fight The Bartender at the Holy Festival (While He Was Holding Back)
Has Won the "The Rehanging" Event Match
Returned Benedict the Shark to Normal
Has Slain 4 Bosses
Slayer of The Khrommangard: High Curator
Slayer of Khyzz'Drikk: Watcher from Ulaat Thamarr
Got Second Place in the Brass Disc Tournament
Has Completed the First Holy Imperial Challenge of Worth: Test of Fortune
Has Completed the Second Holy Imperial Challenge of Worth: Test of Skill
Has Completed the Third Holy Imperial Challenge of Worth: Test of War
Has Completed the Fourth Holy Imperial Challenge of Worth: Test of Seeking
Has Completed the Fifth Holy Imperial Challenge of Worth: Test of Mastery
Has Completed the Seventh Holy Imperial Challenge of Worth: Test of Test of Echos
Has Completed the Eighth Holy Imperial Challenge of Worth: Test of Time
Has Completed the Ninth Holy Imperial Challenge of Worth: Test of Collecting
Has Won the "Fight Against the Storm" Event Match
Has 5 less Unmodified STR than Normal Due to Spending it on Acquiring a Secret Formula
Was on the New Dark Empire Team in Princess of Suns
Attended a Costume Party
Arranged a Visit from a Vampire
Had Fun Playing Tag
Got 4th Place in an Apple-Bobbing Contest, Grabbing 190 Apples in 1 Minute
Won Fourth Place in the Adult Costume Competition at the Horror Night Party
Contacted Shadow Duke Gelvodes on Favorable Terms
Held a Terrifying Seance
Might Be Being Hunted By A Hook-Handed Man
Summoned a Leprechaun that Won a Candy Eating Contest
Won a Game of Would You Dare?
Member of the Black Covenant Party Planning Commitee
"Was on the New Dark Empire Team in Princess of Suns"
'Has Completed the Task 'Trials of the Eidolon Summoner, Part 1'
Has Completed the Third Holy Imperial Challenge of Power: Test of Slaying
Provided Gashmarr Bangranner with Additional Adamantine
Visited the 10th Holy Festival
'Defeated The Legendary Hare in a Special Arena Match'
'Defeated Shining Genesis-Egg in a Special Arena Match'
Has Consumed 5 Essence Sphere: Enslaver
Has Consumed 5 Improved Essence Sphere: Enslaver
Has Consumed 2 Essence Sphere: Commander
Has Consumed 5 Essence Sphere: Diviner
Has Consumed 5 Improved Essence Sphere: Diviner
Has Consumed 5 Greater Essence Sphere: Diviner
Has Consumed 5 Essence Sphere: Puppet Master
Has Consumed 5 Improved Essence Sphere: Puppet Master
Has Consumed 5 Essence Sphere: Warrior
Has Consumed 5 Improved Essence Sphere: Warrior
Has Consumed 5 Essence Sphere: Magewright
Has Consumed 5 Improved Essence Sphere: Magewright
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Bard
Has Consumed 5 Improved Essence Sphere: Bard
Has Consumed 5 Essence Sphere: Wizard
Has Consumed 3 Improved Essence Sphere: Wizard
Has Consumed 5 Essence Sphere: Enchanter
Has Consumed 5 Improved Essence Sphere: Enchanter
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Transmuter
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Attunement Book: Rune Mage
Has Consumed 5 Book of Gates
Has Consumed 5 Attunement Book: Gates
Has Consumed 5 Essence Sphere: Illusionist
Has Consumed 5 Improved Essence Sphere: Illusionist
Has Consumed 5 Superior Essence Sphere: Illusionist
Has Consumed 5 Attunement Book: Illusionist
Has Consumed 5 Essence Sphere: Destiny Weaver
Has Consumed 5 Improved Essence Sphere: Destiny Weaver
Has Consumed 5 Greater Essence Sphere: Destiny Weaver
Has Consumed 5 Superior Essence Sphere: Destiny Weaver
Has Consumed 5 Grand Essence Sphere: Destiny Weaver
Has Consumed 5 Essence Sphere: Enslaver
Has Consumed 5 Improved Essence Sphere: Enslaver
Has Consumed 2 Essence Sphere: Commander
Has Consumed 5 Essence Sphere: Diviner
Has Consumed 5 Improved Essence Sphere: Diviner
Has Consumed 5 Greater Essence Sphere: Diviner
Has Consumed 5 Essence Sphere: Puppet Master
Has Consumed 5 Improved Essence Sphere: Puppet Master
Has Consumed 5 Essence Sphere: Warrior
Has Consumed 5 Improved Essence Sphere: Warrior
Has Consumed 5 Essence Sphere: Magewright
Has Consumed 5 Improved Essence Sphere: Magewright
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Bard
Has Consumed 5 Improved Essence Sphere: Bard
Has Consumed 5 Essence Sphere: Enchanter
Has Consumed 5 Improved Essence Sphere: Enchanter
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Transmuter
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Wizard
Has Consumed 5 Improved Essence Sphere: Wizard
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wizard
Has Consumed 5 Superior Essence Sphere: Wizard
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Rune Mage
Has Consumed 5 Improved Essence Sphere: Rune Mage
Has Consumed 5 Greater Essence Sphere: Rune Mage
Has Consumed 5 Grand Essence Sphere: Rune Mage
Has Consumed 5 Attunement Book: Rune Mage
Has Consumed 5 Book of Gates
Has Consumed 5 Attunement Book: Gates
Has Consumed 5 Essence Sphere: Illusionist
Has Consumed 5 Improved Essence Sphere: Illusionist
Has Consumed 5 Superior Essence Sphere: Illusionist
Has Consumed 5 Attunement Book: Illusionist
Has Consumed 5 Essence Sphere: Destiny Weaver
Has Consumed 5 Improved Essence Sphere: Destiny Weaver
Has Consumed 5 Greater Essence Sphere: Destiny Weaver
Has Consumed 5 Superior Essence Sphere: Destiny Weaver
Has Consumed 5 Grand Essence Sphere: Destiny Weaver
Has Consumed 5 Essence Sphere: Commander
Has Consumed 5 Improved Essence Sphere: Commander
Has Consumed 5 Greater Essence Sphere: Commander
Has Consumed 5 Attunement Book: Commander
Has Consumed 5 Essence Sphere: Monk
Has Consumed 5 Improved Essence Sphere: Monk
Has Consumed 5 Greater Essence Sphere: Monk
Has Consumed 5 Attunement Book: Monk
Has Consumed 5 Essence Sphere: Thief
Has Consumed 5 Improved Essence Sphere: Thief
Has Consumed 5 Greater Essence Sphere: Thief
Has Consumed 5 Attunement Book: Thief
Has Consumed 5 Essence Sphere: Priest
Has Consumed 5 Improved Essence Sphere: Priest
Has Consumed 5 Greater Essence Sphere: Priest
Has Consumed 5 Attunement Book: Priest
Has Consumed 5 Essence Sphere: Princess of Sweets
Has Consumed 5 Improved Essence Sphere: Princess of Sweets
Has Consumed 5 Greater Essence Sphere: Princess of Sweets
Has Consumed 5 Attunement Book: Princess of Sweets
Has Consumed 5 Essence Sphere: Wonderworker
Has Consumed 5 Improved Essence Sphere: Wonderworker
Has Consumed 5 Greater Essence Sphere: Wonderworker
Has Consumed 5 Attunement Book: Wonderworker
Has Consumed 5 Essence Sphere: Ward Crafter
Has Consumed 5 Improved Essence Sphere: Ward Crafter
Has Consumed 5 Greater Essence Sphere: Ward Crafter
Has Consumed 5 Attunement Book: Ward Crafter
Has Consumed 5 Essence Sphere: Abjurer
Has Consumed 5 Improved Essence Sphere: Abjurer
Has Consumed 5 Greater Essence Sphere: Abjurer
Has Consumed 5 Attunement Book: Abjurer
Has Consumed 5 Essence Sphere: Auramancer
Has Consumed 5 Improved Essence Sphere: Auramancer
Has Consumed 5 Greater Essence Sphere: Auramancer
Has Consumed 5 Essence Sphere: Power Trooper
Has Consumed 5 Improved Essence Sphere: Power Trooper
Has Consumed 5 Greater Essence Sphere: Power Trooper
Has Consumed 5 Essence Sphere: Ebon Chancellor
Has Consumed 5 Improved Essence Sphere: Ebon Chancellor
Has Consumed 5 Greater Essence Sphere: Ebon Chancellor
Has Consumed 5 Essence Sphere: Binder
Has Consumed 5 Improved Essence Sphere: Binder
Has Consumed 5 Greater Essence Sphere: Binder
Has Consumed 5 Essence Sphere: Lawbringer
Has Consumed 5 Improved Essence Sphere: Lawbringer
Has Consumed 5 Greater Essence Sphere: Lawbringer
Has Consumed 5 Essence Sphere: Vermin Master
Has Consumed 5 Improved Essence Sphere: Vermin Master
Has Consumed 5 Greater Essence Sphere: Vermin Master
Has Consumed 5 Essence Sphere: Architect
Has Consumed 5 Improved Essence Sphere: Architect
Has Consumed 5 Greater Essence Sphere: Architect
Has Consumed 5 Essence Sphere: Engineer
Has Consumed 5 Improved Essence Sphere: Engineer
Has Consumed 5 Greater Essence Sphere: Engineer
Has Consumed 5 Essence Sphere: Crafter
Has Consumed 5 Improved Essence Sphere: Crafter
Has Consumed 5 Greater Essence Sphere: Crafter
Has Consumed 5 Essence Sphere: Weirdworker
Has Consumed 5 Improved Essence Sphere: Weirdworker
Has Consumed 5 Greater Essence Sphere: Weirdworker
Has Consumed 5 Essence Sphere: Subspace Architect
Has Consumed 5 Improved Essence Sphere: Subspace Architect
Has Consumed 5 Greater Essence Sphere: Subspace Architect
Has Consumed 5 Essence Sphere: Guardian
Has Consumed 5 Improved Essence Sphere: Guardian
Has Consumed 5 Greater Essence Sphere: Matrix Keeper
??? Has Consumed 5 Essence Sphere: Matrix Keeper
??? Has Consumed 5 Improved Essence Sphere: Matrix Keeper
??? Has Consumed 5 Essence Sphere: Abjurer
??? Has Consumed 5 Improved Essence Sphere: Abjurer
??? Has Consumed 5 Greater Essence Sphere: Abjurer
'Completed The First Holy Imperial Challenge of Power: Test of Wealth'
'Completed The Second Holy Imperial Challenge of Power: Test of Talent'
'Completed The Third Holy Imperial Challenge of Power: Test of Slaying'
'Completed The Fourth Holy Imperial Challenge of Power: Test of Hours'
'Completed The Fifth Holy Imperial Challenge of Power: Test of Opposition'
'Completed The Sixth Holy Imperial Challenge of Power: Test of Tenacity'
'Completed The Seventh Holy Imperial Challenge of Power: Test of Essence'
'Completed The Eighth Holy Imperial Challenge of Power: Test of Leadership'
'Completed The Ninth Holy Imperial Challenge of Power: Test of Fame and Fortune'
'Completed The Tenth Holy Imperial Challenge of Power: Test of Versatility'
'Completed The Eleventh Holy Imperial Challenge of Power: Test of Memories'
'Completed The Twelfth Holy Imperial Challenge of Power: Test of Options'
'Completed the Sixth Holy Imperial Challenge of Glory: Test of Ages'
'Completed The Ninth Holy Imperial Challenge of Glory: Test of Bloodshed'
'Has Won the "Color-Coded for Your Convenience" Event Match'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 1'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 2'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 3'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 4'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 5'
Learned the BOOST! Cherry Formula from Carl
Learned the Dress of the First Fire Formula from Arqqwa Veyil
Learned the Terrain Spell of the Sakura Forest: Magically Become Tall Due To Close Proximity To Blossoming Sakura Trees Formula from The East Wind
Has Completed 3 Frequent Formula Tasks
Was Gifted The Sphere of Dark Mutation by Ikymlos
Defeated Chal-Gularr
Destroyed Chal-Gularr's Underground Car Manufacturing Plant
Stopped Clown Japery from Occurring
Won 'Lizards Invaded My Business Conference Center'
Destroyed the Reptilian Insurgency
Reported to Bascaradine in Lizards Invaded My Business Conference Center
Gained a Successful Reputation for Completing a Bascaradine Mission
Helped Bascaradine Instead of the The Bamboo and Frond Conference Center
Indirectly Convinced Bascaradine to Buy the Bamboo and Frond Conference Center and Restaff it With Their Own Personnel
Proved the Usefulness of Certain Bascaradine Products on the Battlefield
Enemy of Some Factions Within Aretsnov Enterprises
Have Attracted the Interest of the Reptilian Overlords
Has Reached Round 41 in a Pet Endurance Match
Beat the Level 80 Version of Roulette Master from the Fourth Ascension
Signed up for the 56th Farflame Citadel Forging Contest
Placed Well in the 56th Farflame Citadel Forging Contest with the Help of Gashmarr Brangranner Operating through Oneman
Hijacked an Ibodian Cargo of Adamantine
Provided Gashmarr Brangranner with Adamantine
Completed the Quest Forging the Metal
Traded for Lady Caducees's Terminite
Provided Gashmarr Brangranner with Terminite
Stole the Ibodian Missile from the Sixth Nongaseous Facility on Regdyrr VI
Erased from Existance by Illchos's 8-Ball
Provided a Material to Increase Gashmarr Bangranner's Rank in Flameforge a Second Time
Defeated Jessie on Kralsys II while Being a Clown
Defeated Nega-Cael in an Arena Match
Defeated Nega-Lili in an Arena Match
Restored Roy's Memories
Restored Ave's Memories
Fought A Rather Odd Team Of Beta Negaselves And Handily Won In An Arena Match
Played A Part In Cracking The Enigmatic Python's Divination Blocking
Divined Into The Impossible Knot
Trained Under General McGathridge at the Holy Festival
Worshipped by Crazy Roy Montero / Roy II
Banished the Ghost of the Dwarf King Belmarr VI
Obtained the Treasure of Grandhall
Attracting Attention Amongst the Clowns of Nexus
Won the Event Match "That Thing Doesn't Want Us Having Lunch"
'Beat The Limited Event Match 'Disco Horse Dance Battle''
Defeated Noel
Has Won the "Evergarden Defense Test" Event Match
Has Won the "Surprise in the Gift Shop" Event Match
Outsmarted a Greater Wax Ogre. Probably.
Struck a Deal with the Nihiliarchitects
Established the Enigma Men
Member of the Enigma Man
Founding Member of the Enigma Men
Worshipped by Gashmarr Bangranner
Gave Lord Grezman an Army of Marionettes
Created 12 Golems that Each Count as the Second Most-Powerful Creature on the World of Letreyl VI
Cleared Thedrik Hobbins's House of Insects
Hid Thedrik Hobbins's House Using Mystery Magic
Opened the Portal to The Dark Land in the Iron Fortress of the Extranormal Investigation Kommand
Lit the Nine Torches of the Lightless Marsh with the Flame of Ignorance
Indirectly Prevented Pathomarr and Reyseyna from Lighting The Dark Land
Without Deliberate Action Caused the Communist Party of Great Horsha to be Overthrown by Shadow Monsters
Slew the Watercolor Dragon Gyveshtlug
Made Killing Gyveshtlug Look Way, Waaaay Easier than It Was
Oni Daimyo of Ghobeshter-Rai
Invented New Puppet Designs Based On Observations of Teddy Adventure
Tried and Liked Snail Snorples
Owner of a Guliarus Violin
Has a Waypoint Set at Lohm Sabakhmar
Has a Portal Key to Lohm Sabakhmar
Learned the Language of the Twelve-Eyed Things of Gox-Uloxx
Repaired Orz Gaforian's Portal Arch on Gox-Uloxx, Crimson Miniworld of the Twelve-Eyed Things
Bought All The Herring
Impressed Many Musically-Inclined Fae Dweelin in the Cliffs of Ice and Song
Defeated Lord Archenfrel of Glorian in Combat
Possesses Leave to Use Castle Glorian as a Waypoint
Taught Sulreiko the Flamesong
Granted the Kingdom of the Flamesong a New Empress
Spent Time Researching the Incorporation of Interdimensional World-Bridge-Creating Eggs with the Dacchenburg Engine
Caused Mischief on Gantaar VII
Met Father Zaradian
Met Morrisant
Had Two Demon King Weapons Sent to Axim
Encouraged Morrisant to Petition Gadigan to Remove the Twoman from The Veil Render
Defeated Noel the Altverse Santa-Self of Nole in a Special Walrusfest Fight
Performed a Riveting Violin Performance in Nexus During a Puppet Show
Warned Harkala about the Guardians of Acid
Had Harkala Alter The Cabinet of the Viper
Eliminated Wisdom<PYRE
Reconfigured the Eternal Pyre
Assisted the Catalogers of Infinity in Defeating their Top-Priority Foe (Wisdom<PYRE)
Bound Wielder of The Eternal Pyre
Has Consumed 12 Grandmaster's Texts
Defeated the Tripartate Yazbellan Dancers of Shadow and Spite
Disabled the Relocated Yazbellan Cathedral's Entity-Spawning
Participated in the quest 'Tale of the Horrific Zoning Violation'
Helped Prevent a Yazbellic Incident in Nexus
Tangentially Interacted with a Plot of the Buzzard Priest
Participated in Quest It! at Walrusfest
Indirectly Responsible for the Publication of 'Tharassia Cyrro's Guide to the Multiverse and Its Planes'
Indirectly Caused the Brainwashing of David Elmore Coseman and His 57 Assassins
Indirectly Responsible for the Creation of the Manifold Element-Deletion Hypermultiversal Omnilance Cannon
'Defeated a Copy of Lureikimo Bekklin Created by the Knot of Trelheis'
'Was Involved With the Defeat of Team Camel in the Knot of Trelheis'
'Survived A Victorious Encounter With Massau (Quite the Feat)'
'Was Involved With the Defeat of the Enigma Men Team In The Knot of Trelheis (This Award Does Not Show Up To Normal Scans)'
'Was on the Cateloguer Team in the Knot'
'Remembers the Enigma Men'
'Destroyed the Knot with Camel's Oil'
'Survived the Knot'
'Wiped Out Team Bright Crusade in the Knot'
'Wiped Out Team Bill in the Knot'
'Wiped Out Team Master Entombers in the Knot'
'Wiped Out Team Doctor Wilburforce in the Knot'
'Wiped Out Team Miss Demise and Miss Nowhere in the Knot'
'Killed Markus K'
'Killed The Enigmatic Python'
'Killed The Fate Hand'
'Killed Zeero Megamegagogo'
Won The Golden Rocket in the SPACE OUTER SPACE Combo Contest for the Eternal Kingdom Thronemech
Worshipped by Count Valgerro the Sun-Blooded
Has Many Vampire Worshippers
Has Bengal the Vampire as a Worshipper
Worshipped by Bozo Blueshoes (and his Clown Dragon)
Has Studied 1 Set(s) of Carvings Made by Sir Gideon of Gyrrhult
'Partook of the Candied Wish-Stars'
Made an Announcement to Large Portions of Nexus
Has Completed the Task "Fifth Holy Imperial Challenge of Glory: Test of Performance"
Has Completed the Task "First Holy Imperial Challenge of Glory: Test of Expertise"
Has Completed the Task "Second Holy Imperial Challenge of Glory: Test of Esoterica"
Has Completed the Task "Third Holy Imperial Challenge of Glory: Test of Superiority"
Has Completed the Task "Fourth Holy Imperial Challenge of Glory: Test of War"
Has Completed the Task "Fifth Holy Imperial Challenge of Glory: Test of Performance"
Has Completed the Task "Sixth Holy Imperial Challenge of Glory: Test of Ages"
Has Completed the Task "Seventh Holy Imperial Challenge of Glory: Test of Cataloging"
Has Completed the Task "Eighth Holy Imperial Challenge of Glory: Test of Effortlessness"
Has Completed the Task "Ninth Holy Imperial Challenge of Glory: Test of Bloodshed"
Has Completed the Task "Tenth Holy Imperial Challenge of Glory: Test of Versatility"
Has Completed the Task "Eleventh Holy Imperial Challenge of Glory: Test of Legacy"
Has Completed the Task "Twelfth Holy Imperial Challenge of Glory: Test of Focus"
Was Involved With the Defeat of Wisdom<PYRE in the Knot of Trelheis
Was Involved With the Defeat of Wisdom Burner Kaimetes in the Knot of Trelheis
Was Involved With Seizure of the Eternal Pyre in the Knot of Trelheis
Was Involved With the Defeat of the Rentharr Dravis / Don Hippopotamus Teamup in the Knot of Trelheis
Was Involved With the Defeat of Crazy Pete the Whirlwind Prospector in the Knot of Trelheis
Was Involved With the Defeat of Zeiful the Zombie Herder in the Knot of Trelheis
Was Involved With the Defeat of Electrosquibrain Fifty Three in the Knot of Trelheis
Was Involved With the Defeat of Baron Ivory in the Knot of Trelheis
Was Involved With the Defeat of Mr. Snap in the Knot of Trelheis
Was Involved With the Defeat of Crystal Matrix Yarmanwheil in the Knot of Trelheis
Was Involved With the Defeat of Star Mercenary Gideon Yasney in the Knot of Trelheis
Was Involved With the Defeat of C. A. Yatma in the Knot of Trelheis
Defeated the Guardian Monster Mother Swarm in the Knot of Trelheis, Allowing Access To An Entry Point to the Second Ring
Was Involved With the Defeat of Rascherro in the Knot of Trelheis
Was Involved With the Defeat of Facetank Five in the Knot of Trelheis
Was Involved With the Defeat of Spurious Doctor Geezmun in the Knot of Trelheis
Was Involved With the Defeat of Mr. Future in the Knot of Trelheis
Was Involved With the Domination of Beekeeping Ryan in the Knot of Trelheis
Fifth to Open the Second Ring of the Knot
May Mysteriously Hold Professor Lemarr's Soul Despite Not Having Met Him
Bested the Porkman in Holiday Combat
Participated in the 'Press Your Luck Vs. Orlue' Event
Indirectly Responsible for the Immigration of the Shadow-Drinking Mirror Vampires to New Llancharote
Indirectly Responsible for the Establishment of the Interplanar Dwarven Aether Fleet
Helped Nira Resurrect Carl and Shannon
Acquired 1 Additional 1/12 Holy Imperial Seal of Triumph From the Crisis Across Infinite Nexii
Gained 1 Base SPI from Merging with Two of Her Clones
Notes:
Has 1 uncombo
Owed "One Soul Trap" from bascaradine
Will get Flawless Twin Essence Binding at Level 79
(Amusing, outdated) Fortunes:
* Lili leads a puppet army against a kingdom of nights whose symbol is a bluejay in front of a mountain and easily wins
* Lili and Einarr breakdance in tandem to fight the minotaur lord of dance for his throne
* Lili holds up a hoop while in a clown suit and a lion made of burning sunfire blood leaps through it
* Lili flies into a law-rage and begins auditing an enefficient kingdom ruled by a man named Lord Blorrmukk using Mr. Zazoo's Amazing Stationary
* Lili zips around a city with brutalist architecture in clown-mode, unseen by its somber populace, save for an occasional person who sees her out of the corner or his or her eye and is terrified
* Lili works with a servant of Mausmangarde's to build cannon-men that the engine can mass-produce
* Lili juggles elephants and then winks to a confused barrister
Cosmic To-Do List:
If Lili:
1) Undoes the desertification of a region that is planet-sized or greater
2) Develops a new type of crop and shares it with a civilization that can both produce it and benefit from it
3) Uncovers a lost alien relic that is at least Level 60
Lili will get:
'Acquired The First Arsulennian World-Vitalization Engine'
*The First Arsulennian World-Vitalization Engine- (Accessory, Gadget, Life & Technology & Earth & Wood & Wonder, 2,400,000,000 Gold) Once per round, at the end of the round, wielder may undo the destruction of a zone, terrain, or phantom terrain that was destroyed during the previous round by a source below Level 99, Wielder and wielder's allies may not be prevented from regenerating by sources below Level 99, Wielder may summon up to 200 Plants from the Enemy List that are below Level 93 that are normally fightable for drops at the start of each round, Max 2,000 summoned, Wielder may deal HP Drain, Quantities of HP Drain that wielder deals are (to a max of three times per round per target) increased by 2,700,000 points against Devils and Arch-Devils, Wielder may create a Zone of Wood before or after any ally's action, Wielder's Plant allies gain +24,000 to all stats as a non-stacking bonus, Wielder must be Level 60 or greater and must possess the ability 'Expert Geomancy Attunement', the ability 'Expert Engineer Proficiency', the ability 'Expert Life Synchronization', or the award 'Acquired The First Arsulennian World-Vitalization Engine'
Level 79
Arch-Daemon, Darkness (currently gets +100 to all unmodified stats from Naria and +150 MIN from mathmatical knowledge which aren't counted in here; has spent 5 STR which is counted in here)
HP- 13,850
MP- 47,325
STR- 460 (5)
AGI- 1,225 (15)
CON- 554 (6)
MIN- 1,893 (17)
SPI- 1,146 (14)
XP- 2,511,182,518
XP Required- 8,320,000, Holy Imperial Seal of Glory
Fame- 200
Obscurity- 1
Gold- 16,573,316,961
Bonus Weeks: 216 (+5 Anarchomancer, +3 Architect, +5 Diviner, +1 Vermin Master, +50 Justicar, +3 Lawbringer, +58 Genesis Architect, +12 Noble, +14 Princess of Sweets, +8 Wanderer, 10 Botanist Bonus Weeks, 33 diviner, 29 Pactmaker Bonus Weeks, 30 Blazing Sultan Bonus Weeks (30 of which cannot be sold, traded or altered), 68 Rune Mage bonus weeks, 10 Temporal Primarch Bonus Weeks, 4 Botanist Bonus Weeks, 4 Swordsman Bonus Weeks, 2 Guardian Bonus Week, 10 Wizard Bonus Weeks)
Weeks:
Will Learn:
Track A:
<Abilities Below>
Devout Worshipper of Naria Zalderos-
Base Benefit- Character's gain +35 to Magical, attacks per level, provided those attacks are Rune Magic, Rune Magic spells cost 10 less MP per character level
Level 5 Benefit: Character's summon caps are doubled for regards to puppets
Level 10 Benefit: 1 more of each Daemon or Golem can be summoned by character than normal
Level 10 Benefit: +20 to all stats per Rune equipped
Bolstered Golem Toughness- If possessor is Level 12 or greater, possessor's Golem summons have their HP doubled, to a max of 1,000,000 additional HP, Worshipper Benefit
Weapons-
*Gavel of Ureshkilon- (Weapon, Mace, Law & Metal, 280,000,000 Gold) +280,000 Melee Attack, Wielder's 'Melee Attack' actions may, as a non-stacking debuff, remove one ability or Constant Effect from each of their targets that is below Level 80 that is not higher Level than wielder
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Guliarus Violin: Sweet Endless Nocturne- (Weaponx2, Instrument, Darkness & Wonder & Time, 545,000,000 Gold) +1,118,000 Magical Attack, +1,116,000 SPI, +10,100,000 MP as a non-stacking bonus, +5 Fame, Wielder's per-item Magical Attack cap is doubled for this item, Zones of Darkness created by wielder may not be destroyed by sources that are not either 20 Levels greater that wielder or greater than Level 97, Wielder may maintain five additional Bardic Music spells per round without spending actions to do so, Wielder gains the abilities 'Basic Bardic Music Attunement', 'Apprentice Bardic Music Attunement', 'Bard', 'Adept Bardic Music Attunement', 'Basic Instrument Training', 'Apprentice Instrument Training', 'Musician', and 'Adept Instrument Training', Wielder gains Fatigued Immunity, 35% Darkness Resistance, 35% Hope Resistance, 100% inflicts Voidstruck, 150% inflicts Paralyzed, 100% may inflict Stat Boost: SPI Boost, Wielder must be Level 40 or greater
*Null Hand- (Weapon, Fist Weapon, Null, 170,000,000 Gold) +170,000 Melee Attack, +170,000 CON, Wielder's 'Melee Attack' actions set the stats of targets below Level 60 to 0, Wielder must be Level 60 or greater
*World-Architect's Hand- (Weapon, Fist Weapon, Spatial & Life & Wonder, 197,000,000 Gold) +197,000 Melee Attack, +197,000 Magical Attack, +197,000 to all stats, 200% may inflict Paralyzed, Wielder's 'Melee Attack' and 'Melee Overdrive' actions may use Spirit as their Prime Attribute, Wielder may, at the start of each round and of each of wielder's actions, create a Zone of any base element or of wielder's element (excepting Universe) or a Terrain or Phantom Terrain that is of any type that has a Square Mile purchasable in the Shop that is in-stock, Wielder may, at the end of each round, attach an effect to a Zone, Terrain, or Phantom Terrain that summons 1 enemy of wielder's choice that is below wielder's Level (to a Max of Level 79) and shares an element with the Zone, Terrain, or Phantom Terrain in question (with Terrains and Phantom Terrains counting as possessing the elements of their corresponding square miles in the shop and counting as 'Null' if no such corresponding square mile exists), Max 50 summoned, this effect stacks 200 times per zone and across zones, but does not stack in regards to its summon cap
Doge's Umbrella- (Weapon, Bladecane, Grandeur, 120,000,000 Gold) +42,000 Magical Attack, +30,000 Defense, +2 Fame, This item may be equipped as a Weaponx0 while its wielder has at least one ally an no other Weaponx0 equipped
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/
Opulent- This item is worth 4 times its prior value, Affects any type of possession, Smithing Technique
w/
Miserly- Provides an additional (Item Value) / 10,000 bonus to all Attack Bonuses this item already provides, Affects Weapons, Enchantment
Archdaemonic Naria Proxy-Doll- (Weapon, Other: Toy, Magic & Darkness, 200,000,000 Gold) +200,000 Magical Attack, +200,000 MIN, +200,000 SPI, 10% inflicts Dominion, Wielder's Rune Magic summons obtain +20,000 to all stats as a constantly-applied effect that does not stack, Rune Magic spells cost wielder 200,000 less MP to cast as an effect that does not stack, gains +200,000 additional Magical Attack as an effect that stacks 2 times and take 5 less actions to cast if they take multiple actions to cast as an effect that does not stack, Wielder gains the subtype Arch-Daemon, Wielder must be Level 40 or greater and must be a devout worshipper of Naria Zalderos
Book of Streeblos- (Weapon, Book, Water, 7,000 Gold) +15 Magic Attack, +3 Optional Water Damage on hit
95 Bow of Pestilience- (Weaponx2, Bow, Darkness & Acid, 270,000,000 Gold) +540,000 Ranged Attack, +500,000 AGI, +500,000 CON, +500,000 SPI, 60% inflicts Plague, 30% Plague Resistance, Wielder must be Level 40 or greater
Clanfather- (Weapon, Hammer, Fate & Earth, 255,000,000 Gold) +255,000 Melee Attack, +255,000 STR, +255,000 CON, Wielder gains the ability 'Adept Hammer Training', Wielder's (summons and their descendant summons) whose name includes 'Dwarf' or 'Dwarven' gain +25,500 to all stats and cannot be unsummoned by individuals below Level 40, Wielder must be Level 40 or greater
Cosmos-Metal Sweep-Glaive- (Weapon, Polearm, Light & Darkness & Magic, 70,000,000 Gold) +70,000 Melee Attack, +70,000 STR, +70,000 CON, Wielder's 'Melee Attack' actions may gain 1 hit against 15 and deal 1/2 Damage, 165% To Hit, 65% Critical
Currents of Stone and Circuitry- (Weapon, Other: Basilisk Emblem, Technology & Earth, 116,000,000 Gold) +116,000 Ranged Attack, +116,000 Magical Attack, Wielder's 'Ranged Attack' and 'Magical Attack' actions use (Mind + Constitution)/2 as their Prime Attribute and deal 11,600 Flat Earth element MIN Damage, Whenever wielder deals MIN Damage to a target, to a max of once per round, wielder has a 30% chance of inflicting Petrified on that target, Whenever wielder is targeted with an offensive action, wielder may deal 5,500 Flat Technology element MIN Damage to said action's source at the end of said action, Whenever wielder's stats are scanned, wielder may choose to have a 45% chance of inflicting Petrified on the source of said scan, Wielder must be Level 55 or greater
Dreampyre Orb- (Weapon, Orb, Fire & Dream, 10,825,000 Gold) +10,850 Magical Attack, +10,600 MIN, +10,600 AGI, +10,600 SPI, 60% inflicts Burning, 40% inflicts Manablasted, 60% Critical, If wielder is Dream element, wielder's offensive actions remove all buffs from sources below Level 60 from their targets
18 Ebony Spear of Stasis- (Weapon, Spear, Darkness & Time & Spatial, 10,000,000 Gold) +10,000 Melee Attack, +10,000 Magical Attack, +10,000 Ranged Attack, Buffs cast on wielder last 10 rounds longer if they possess a duration of at least 2 rounds, Illusion Magic buffs cast on wielder instead last 50 rounds longer if they possess a duration of at least 2 rounds
Fatal Axe of Ruin and Slaughter- (Weapon, Axe, Destruction & Fate & Evil, 200,000,000 Gold) +400,000 Melee Attack, +400,000 STR, -200,000 CON, 140% Critical, 30% inflicts Voidstruck: Marked for Demise, 30% inflicts Antimatter: Obliterated, 30% inflicts Smitten: Great Atrocity, 30% inflicts Instant Death, wielder deals double Damage (to a max of 1,000,000,000 additional Damage) to targets below Level 60, Wielder's per item Melee Attack bonus caps are doubled for this item, Wielder must be Level 40 or greater
Gangster's Gun- (Weapon, Gun, Technology & Darkness & Physical, 60,000 Gold) +60 Ranged Attack, 6% Critical
Gold Flamingo Golf Club- (Weapon, Polearm, Wealth & Tacky & Glory, 35,000,000 Gold) +35,000 Melee Attack, Wielder gains +70% To Hit against Wealth-element targets
Holly Blade- (Weapon, Sword, Earth & Hope, 150,000,000 Gold) +150,000 Melee Attack, 300% may inflict Charm or Poison
Horror-Unmaking Mirror- (Weapon, Stone, Aether & Void & Light, 65,000,000 Gold) +65,000 Magical Attack, +65,000 SPI, 5% inflicts Vanished on Horrors and Darkspawn
Hyperadvanced Radiation-Driller- (Weapon, Gun, Atomic & Technology, 26,000,000 Gold) +26,000 Ranged Attack, 70% inflicts Poison: Irradiated, 50% inflicts Stat Drain: DEF Drain, Wielder's 'Ranged Attack' actions may apply a debuff that stacks 5 times and provides -1,300 Defense
I Like You Because I Am Pointy- (Weapon, Spear, Ice & Acid, 56,000 Gold) +52 Melee Attack, Wielder's Melee Attack actions have a 15% chance of gaining '5% inflicts Charm'
Lich Lord's Staff- (Weapon, Staff, Darkness & Magic, 12,655,000 Gold) +12,420 Melee Attack, +12,670 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +12,200 additional Magical Attack, Wielder's Necromancy summons gain +9,200 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 18,000 less MP
Lili's Binding Strings- (Weapon, Other: Puppet Strings, Air & Technology, 70,000,000 Gold) +70,000 Magical Attack, Wielder's Rune Magic, Robot, and Machine summons gain +7,000 to all stats, with this bonus not stacking, Wielder's Darkness-element Rune Magic spells cost 70,000 less MP, Wielder may spend an action to have a 100% chance of inflicting Voidstruck, Hexed, Paralyzed, or Charm on a target, This item may be equipped as a Weaponx2 to provide +140,000 Magical Attack and give all possessor's Rune Magic, Robot, and Machine summons +21,000 to all stats, with this bonus not stacking, Wielder's Rune Magic, Golem, and Daemon summons have a 60% lower chance of being uncontrolled if wielder's name includes 'Lili', This item may not increase a summon's stat by more than 30% of its original, unbuffed, stat, This item may not be stolen or destroyed by individuals below Level 60, Buffs may not increase the Dodge value of individuals below Level 60 against this item's wielder
Lion of the Sun's Wind- (Weapon, Instrument, Light & Fire & Hope & Astral & Glory, 275,000,000 Gold) +275,000 Magical Attack, +275,000 SPI, 100% inflicts Charm, 100% inflicts Awestruck, 100% may inflicts Impaired: Deaf, 100% inflicts Burning, 100% inflicts Zealblasted, 80% inflicts Overload, 20% inflicts Dominion, Wielder gains the subtypes Animal and Solar Being while performing attacks that incorporate wielder's Magical Attack bonus, Wielder may choose to not reduce individuals afflicted with Dominion with wielder as its source to HP values below 1 HP with attacks, Wielder may treat Bardic Music spells as Leadership spells while casting them, Wielder's 'Magical Attack' actions gain '1 hit against 500,000,000', Wielder must be Level 40 or greater and must possess the ability 'Adept Instrument Training' or the ability 'Expert Leadership Attunement'
Mind Replacer (Grape Jelly Variant)- (Weapon, Gun, Technology & Psychic & Spatial, 20,000,000 Gold) +20,000 Ranged Attack, Inflicts Stat Drain: MIN Drain, Wielder's 'Ranged Attack' actions deal 2,000 MIN Damage and count as involving a Food
Mister Terrorbunny- (Weapon, Other: Toy, Darkness & Light, 87,000,000 Gold) +87,000 Melee Attack, +87,000 Magical Attack, +60,000 to all stats, 90% Critical, 170% To Hit, Wielder's non-offensive actions may inflict Invigorated, Wielder's offensive actions may (lose the element Light and gain the elements Blood and Destruction), Wielder's offensive actions may gain '200% inflicts Confusion: Fear', Wielder's offensive actions may gain '5% inflicts Instant Death: Devoured'
Patterns of the Ancient Cosmos- (Weapon, Book, Light & Darkness & Technology & Magic, 140,000,000 Gold) +140,000 Magical Attack, +140,000 Ranged Attack, +140,000 MIN, +140,000 SPI, +240,000 MP, 30% inflicts Awestruck, Voidstruck, Manablasted, or Antimatter
Replica of the Disembodied Head of Zorbozo the Soul-Eating Clown Impaled On a Deathsteel Pike- (Weapon, Bailartix, Darkness, 278,000,000 Gold) +278,000 Ranged Attack, 25,000 SPI Damage, +280,000 AGI, +285,000 SPI, Individuals killed by wielder may not be resurrected by sources below Level 60, 165% To Hit, 100% inflicts Confusion: Fear, 100% may inflict Stat Drain: SPI Drain, Wielder's 'Ranged Attack' actions use Spirit as their Prime Attribute, Wielder must be Level 20
Rubble of the Upper World- (Weapon, Stone, Air & Earth, 65,000,000 Gold) +65,000 Ranged Attack, 100% may inflict Entombed or Suffocation, Targets below Level 80 that are not 20 or more Levels greater than wielder may not summon Angels, Celestials, or Devas, Wielder must be Level 20 or greater
Self-Sculpting Dreamforce- (Weapon, Force, Dream, 120,000,000 Gold) Wielder may spend an action to Transform into one lower-Level Human, Humanoid, Fae, Animal, Cthonian, Aerial, Aquatic, or Monster below Level 85 that is normally fightable for drops on the enemy list, Wielder must be Dream element and must be Level 40 or greater
Sneaky Crossbow- (Weapon, Bow, Air & Physical, 7,800,000 Gold) +7,800 Ranged Attack, This item's owner may bring it into a thread that it could be brought into without it being present at the threads start (but with it being brought being noted) and may have it appear at the start of any round).
Space-Piercing Drillspear- (Weapon, Spear, Spatial & Destruction & Technology, 45,000,000 Gold) +45,000 Melee Attack, Wielder ignores 15% worth of wielders' targets' Spatial Resistance, This item counts as a Tool, Wielder may spend an action to leave wielder's current battlespace and enter a different battlespace within the same thread so long as no individual of Level 60 or greater in either battlespace objects, Wielder must be Level 20 or greater
Splendid Adamantine Bailartix- (Weapon, Bailartix, Earth, 50,000,000 Gold) +50,000 Ranged Attack, +50,000 MIN, Wielder's Ranged Attack actions may use Mind as their Prime Attribute, Wielder may use MIN to determine capping for wielder's Ranged Attack bonus, 80% Critical, Wielder ignores the Defense of individuals below Level 30, Wielder ignores the Physical Resistance, Immunity, and Reflection of individuals below Level 20, Pierces 20,000 Defense, Wielder must be at least Level 35
6 Supreme Steel Sunflower- (Weapon, Deadly Item, Light & Energy, 70,000,000 Gold) +70,000 Ranged Attack, +70,000 Melee Attack, wielder's 'Ranged Attack' actions may gain '3 hits against 5' and deal 1/2 Damage if its caster chooses to destroy a Zone of Light that it created during said action
Talons of Dyojattamittidoian Paint- (Weapon, Fist Weapon, Water & Earth & Whimsy & Destruction, 135,000,000 Gold) +135,000 Melee Attack, 140% Critical, Wielder's 'Melee Attack' actions may not target more than 2 individuals, Wielder must be Level 55 or greater
Teapot of R'Lyeh Dreaming- (Weapon, Other: Teapot, Darkness & Water & Time & Dream, 450,000,000 Gold) +450,000 Magical Attack, +450,000 MIN, +450,000 SPI, +4,500,000 MP as a non-stacking bonus, Forbidden Magic spells cost wielder 8,500,000 less MP to cast, 200% Inflicts Confusion, 200% inflicts Drowning, 200% inflicts Mindblasted, 30% inflicts Insanity, 20% Darkspawn Resistance, 100% Drowning Resistance, Instant Death Immunity, Wielder suffers no negative effects from the status effect Fatigued, Wielder cannot be killed by sources below Level 60, Wielder may spend an action to resurrect a target killed by a source below Level 80, Wielder must be Level 60 or greater
200 Tiny Hammer- (Weapon, Tool, Earth, 500 Gold) +5 Melee Attack
3 Totally Awesome Dead Walrus!- (Weapon, Other: Chaos Talon, Water, 70,000 Gold) +70 Melee Attack, +70 Ranged Attack, +70 Magical Attack, +70 to all stats
3 Totally, Absolutely Awesome Dead Walrus, Silver Edition!- (Weapon, Other: Chaos Talon, Water, 240,000 Gold) +240 Melee Attack, +240 Ranged Attack, +240 Magical Attack, +240 to all stats
Voice of the Unseen Goddess- (Weapon, Other: Toy, Mystery & Magic, 200,000,000 Gold) +200,000 Melee Attack, +200,000 Ranged Attack, +200,000 Magical Attack, +200,000 MIN, +200,000 SPI, 220% To Hit, 100% Dodge, Wielder's 'Melee Attack' and 'Ranged Attack' actions may use Mind as their Prime Attribute, Wielder may ignore the effects of instances of Impaired: Blind afflicting wielder, Wielder may choose at the beginning of a round for wielder's turn-order-determining stat to become Mind or Spirit as a non-stacking buff, Wielder's actions targeting individuals in other battlespaces may not be countered by sources below Level 80 that are not in the same battlespace as wielder, Wielder must be Level 40 or greater, must possess the ability 'Basic Mystery Synchronization', and (must be Level 60 or greater OR must be a Deity)
World-Gourmand's Fork- (Weapon, Tool, Destruction & Wonder & Wealth, 210,000,000 Gold) +210,000 Melee Attack, Wielder's attacks gain 'deals HP Drain', Wielder gains +100% Critical against Astral Beings who possess either the Constant Effect or ability 'Supermassive' or the Constant Effect or ability 'Hypermassive'
Wyrumaxian Grinding Gyre- (Weapon, Bailartix, Destruction & Spatial, 2,313,000,000 Gold) +2,313,000 Ranged Attack, Wielder's 'Ranged Attack', 'Point Blank', 'Snipe', and 'Ranged Overdrive' actions use Mind as their Prime Attribute, Wielder may, so long as no individual of higher Level or that is Level 100 or greater objects, spend an action to change this item's name to 'Viromaxian Drag and Drag', sets the status of the Imaginary Element 'Happy Erosion' to Manifested, changes this item's element to 'Happy Erosion', and its text to '+2,313,000 Ranged Attack, Wielder's 'Ranged Attack', 'Point Blank', 'Snipe', and 'Ranged Overdrive' actions use Mind as their Prime Attribute, Wielder may deal HP Drain instead of HP Damage, Wielder may deal MP Drain instead of HP Damage, Wielder's offensive actions, to a max of once per round per target, reduce one of each of their opposing targets' stats, for targets that are below Level 99, by 5% as a non-debuff-counting debuff that stacks 20 times that causes its possessor to be afflicted with Elevated at the start of each round, with this debuff inflicting all minor positive status effects on wielder if it kills an opponent of wielder's, Wielder must be Level 60 or greater', Wielder must be Level 60 or greater
Armor-
Improved Cosmos Metal Spineplate- (Armor, Heavy Armor, Light & Darkness & Magic, 115,000,000 Gold) +115,000 Defense, +115,000 STR, +115,000 CON, 35% Light Resistance, 35% Darkness Resistance, 30% Magic Resistance, Wielder may deal 100,000 Flat Light or Darkness or Magic element Damage to any individual who conducts an offensive action that targets wearer at the end of each such action
Lich Lord's Robe- (Armor, Robe, Darkness & Magic, 12,710,000 Gold) +12,600 Defense, +12,200 Defense against Darkness, 30% Darkness Resistance, +12,730 Magical Attack, Wielder's Necromancy spells that provide a Magical Attack Bonus gain +12,200 additional Magical Attack, Wielder's Necromancy summons gain +9,500 to all stats as a non-stacking effect, Wielder's Necromancy spells cost 12,500 less MP
Moonsuit- (Armor, Light Armor, Technology, 15,000,000 Gold) +150 Defense, Suffocation Immunity, Voidstruck Immunity, 100% Frozen Resistance
Pants Full of Angry Samurai- (Armorx.5, Clothing, War & Air, 3,000,000 Gold) +3,000 Melee Attack, Wielder counts as possessing 30 additional Human allies, Wielder's 'Melee Attack' actions gain '2 hits against 1' if wielder possesses the abilities 'General' and 'Adept Sword Arts Attunement'
Pants Full of Angry Vampire Counts- (Armorx.5, Clothes, Technology & Spatial, 45,000,000 Gold) +45,000 Melee Attack, +45,000 Ranged Attack, +45,000 Magical Attack, +40,000 AGI, +45,000 CON, +45,000 SPI, 60% inflicts Wounded: Bleeding, Wielder's 'Magical Attack' actions may gain 'deals HP Drain', Wielder's 'Ranged Attack' and 'Melee Attack' actions count as coming from a source that also possesses the subtype Undead and may sumon up to 5 Vampire or Vampire Count from the Enemy List, Max 30 summoned
6 Pitch Black Shadow-Woven Cowboy Clothes- (Armor, Clothing, Darkness, 86,000 Gold) +69 Defense, +120 additional Defense when in a Zone of Darkness, 15% Dodge when in a Zone of Darkness, +99 Ranged Attack when in a Zone of Darkness
Pretty Blue Wonder Dress of Fishy Doompuppets- (Armor, Clothes, Wonder & Water, 350,000,000 Gold) +305,000 Defense, +350,000 SPI, Wielder's Water element Daemon summons gain +7,000 to all stats as a non-stacking bonus, Wielder's Rune Maigic summons may, when summoned, each gain 1 Constant Effect or Ability possessed by an Aquatic below Level 60 from the enemy list as an effect that does not stack (including not stacking with other effects that give their possessors any effects or abilities present on entities from the Enemy List)
Solar Countess's Robe- (Armor, Robes, Light, 40,000,000 Gold) +40,000 Defense, +40,000 Magical Attack, +40,000 SPI, 35% Light Resistance, Wearer's Solar Being allies gain +4,000 to all stats as a non-stacking buff, Wearer's Light-element allies gain +4,000 to all stats as a non-stacking buff
2 Tia Costume- (Armor, Disguise, Fire, 100,000,000 Gold) Wearer's subtype becomes solely Humanoid and wearer's element becomes solely Fire, Wearer's Base STR becomes 5, Wearer's Base AGI becomes 16, Wearer's Base CON becomes 7, Wearer's Base MIN becomes 16, Wearer's base SPI becomes 16, Wearer's name becomes 'Tia Telaria'
10 Violet Syndicate Robes- (Armor, Robe, Darkness, 30,000 Gold) +29 Defense, +14 MIN, 2% Darkness Resistance
Accessories-
*Ashtensyrex- (Accessory, Magic Item, Fire & Destruction & Life & Mystery, X Gold) +10 Base SPI, Fire element Damage wielder and wielder's allies deal to individuals that are not 20 or more Levels greater than wielder is doubled (to a max of 1,000,000,000,000 additional Damage)
*Bill's Right Shoe- (Accessoryx.5, Shoes, Earth, 100 Gold) +1 Defense
*Bottle of Silver Radience to Seal the Demon King's Heart- (Accessory, Quest Item, Light, 570,000 Gold) +50 SPI, Cursed items of lesser value than this item may be unequipped normally if they were equipped while this item was equipped
*Cerulean Enigma Body- (Accessory, Bioaugmentation, Aether, 150,000,000 Gold) +1,500,000 HP as a non-stacking bonus, +150,000 CON, Wielder may ignore the infliction of up to 5 debuffs or negative status effects on it from sources below Level 80 per round, Wielder is Immune to sources below Level 40
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Crown of the Old Paint Man- (Accessory, Crown, Water & Earth & Whimsy & Destruction, 180,000,000 Gold) +180,000 Melee Attack, +180,000 Magical Attack, +1,800,000 MP as a non-stacking bonus, 50% inflicts Dominion on targets below Level 90 whose name includes 'Paint' but does not include 'Dragon', 50% Dragon Weakness, Wielder must be Level 55 or greater
*Goldenhammer's Spirit-Expelling Bullet- (Accessory, Quest Item, Magic & Darkness, 14,000,000 Gold) Wielder's Ranged Attacks inflict Instant Death on Spirits below Level 20, Has RP effects
*Harmonica that Longs to See the Sun- (Accessory, Quest Item, Hope & Technology, 300 Gold) +1 SPI
*Lili's Papers from the Seirei Portal- (Bound Accessory, Quest Item, Light & Darkness, 1,000 Gold) +1 SPI (Bound to Seirei)
*Lucky Present Bow of Wahooville- (Accessory, Hat, Fortune, 17,777,777 Gold) +17,777 to all stats, 50% Critical, 150% To Hit, 50% Dodge, 50% Resilience, 77% Minor Status Effect Resistance, Wielder's 'Elemental Attack' actions may become solely Fortune element, Wielder's items may not be destroyed by sources below Level 60
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
*Orlue's Psi-Frenzy Lure-Bubbles- (Accessory, Gadget, Psychic & Technology, 86,000,000 Gold) Wielder may spend an action to make all Psychic-element summons with summoners below Level 80 uncontrolled and to give all such summons +43,000 to all stats as a non-stacking buff
*Possibly-Temporary Lili Special Cell Phone- (Accessory, Quest Item, Technology, 100 Gold) +50 MIN
*Sun Conqueror's Helm: Wonder Crafted by Gashmarr Brangranner- (Accessory, Helm, Light, 600,000,000 Gold) +600,000 Defense, +600,000 CON, 140% Resilience, 60% Light Resistance, 100% Awestruck Resistance
*The Amber Dragonfly- (Accessory, Crystal, Earth & Magic & Time & Fate, 30,000,000 Gold) +3,000 Magical Attack, +3,000 CON, +3,000 MIN, +3,000 SPI, Buffs with wielder as a source that have a duration measured in rounds of at least 2 rounds have said duration not decrease at the end of rounds at the end of which no opponent of Level 45 or greater is in the same battle as wielder, Wielder gains 1 buff slot or 1 summon slot (chosen at the time this item is equipped)
Clownfiend Goddess's Evasive Mystery Fogshoes- (Accessory, Shoes, Evil & Darkness & Spatial & Mystic & Mystery, 800,000,000 Gold) +800,000 Defense, +800,000 Magical Attack, +800,000 MIN, +800,000 SPI, +800,000 AGI, 80% Dodge, 120% Dodge if wearer is a Deity, 240% Dodge if wearer is a Fiend, +20% Dodge if wearer's stats have not been scanned, Wearer may choose to have wearer's Fame count as 0, Wearer may choose to automatically Dodge one attack from a source below Level 80 per thread, Wearer's stats may not be scanned by individuals below Level 80, Wearer's stat-scanning attempts are automatically successful against targets below Level 80, Wearer's actions that include wearer casting one or more 'Dance' spells may gain '60% inflicts any one minor or moderate negative status effect (but not sub-status effect)', Wearer has a 10% chance of being able to change all targets of any single action of a lower-level individual that is below Level 80 each time such an individual conducts an action provided wearer's last action killed any entity that is not an ally of wearer, wearer is immune to debuffs from sources below Level 80 if wearer is Level 60 or greater, Sources below Level 80 cannot force wearer to leave battle, Wearer counts as having an additional spell of every base subtype equipped, All non-unique Spells equipped by wearer that are worth under 200,000,000 Gold may, at wearer's discretion, become solely the subtype Wizard Magic, the subtype Dark Magic, the subtype Demon Magic, or the subtype Dance at the start of every round, Wearer gains 240% Dodge against individuals below Level 60, This item's text may not be changed by sources below Level 80 without its wearer's permission, This item's name counts as being 'Fog Boots', Wearer must either be a Deity, be a Fiend, or be Level 60 or greater
Skullmask of the World-Executioner- (Accessory, Mask, Darkness & Technology & Progress & Destruction & Warding, 600,000,000 Gold) +600,000 Ranged Attack, +600,000 Defense, Poison Immunity, Disease Immunity, Wielder's actions may gain the element 'Atomic', the element 'Destruction', or the element 'Fate', 30% Darkness Resistance, 30% Acid Resistance, 30% Light Resistance, 30% Physical Resistance, Wielder's Defense may not be pierced by individuals below Level 80, Wielder's attacks deal 10x Damage (as an effect that does not stack with other Damage-multiplying effects) to individuals with the ability Supermassive or the ability Hypermassive that are of equal Level to or lower Level than wielder, 15% inflicts Instant Death, Effects attached to Zones by sources below Level 60 may not Damage wielder or inflict debuffs or negative status effects on wielder, Wielder's subtype becomes Robot if it does not already include Robot or Machine, Wielder's offensive actions pierce all Defense of targets below Level 80 that are not Warding element if wielder is wielding a Gun, Wielder must be Level 60 or greater
w/ Liscense To Kill- This item may be equipped by individuals named 'Lili VonMion', ignoring its natural Level restrictions (provided that said restrictions would allow a Level 90 individual to wield it), with its wearer gaining a 1% chance of inflicting Instant Death if its wearer could equip it without this restriction-removing clause, Special Liscense
Archdaemonic Tyrant-Judge's Crown- (Accessory, Crown, Darkness & Law, 200,000,000 Gold) +200,000 to all stats, Wearer gains +2,000,000 HP and +2,000,000 MP as a non-stacking effect, Wearer's pets and summons gain Immunity to Charm, At the start of each round, wearer may either remove one buff from a source that is not more than 5 Levels greater than wearer that is below Level 90 or may choose any one buff and make said buff, as an alteration to that buff, unable to be removed by sources that are not more than 5 Levels greater than wearer that are below Level 90 for the remainder of the round, Wearer is Immune to individuals below Level 40, Wearer must be Level 55 or greater
Bowl of the Blue Sun King's Fire- (Accessory, Magic Item, Fire & Light, 70,000,000 Gold) Wielder may spend an action to deal 700,000 Flat Fire & Light element Damage to a target at the start of every round as a non-stacking debuff
w/ Has a Replica Copy Attached to Something Extremely Sticky- The item possessing this effect cannot be replicated by sources below Level 80, Individuals with the ability 'Imitate Object' that are below Level 80 may not use said ability to remove this item from a thread, Quest Enchantment
Cat-Quieting Hat- (Accessory, Hat, Air, 450,000 Gold) Animals below Level 5 whose name includes 'Cat' may not conduct Sonic element actions
Coyneminde- (Accessory, Bioaugmentation, Wealth & Commerce & Psychic, 201,555,557 Gold) Wielder may treat Gold value of any item it has equipped as being equal to its MP total (to a max of 2,000,000,000)
2 Crown of the High Queen of All Lillies- (Accessory, Crown, Nobility, 450,000,000) +450,000 Defense, +450,000 Magical Attack, +450,000 SPI, +450,000 CON, Plants below Level 65 have their actions controlled by wearer unless they are Immune to Dominion, Wearer must be Level 40 or greater
Crystal of Endless Magic- (Accessory, Crystal, Magic & Mystic, 200,000,000 Gold) +200,000 MIN, +2,000,000 MP as a bonus that stacks 5 times, Wielder regenerates 200,000 MP at the start of each round as an effect that stacks 5 times, Wielder must be Level 40 or greater
Daemonic Future-Architect's Tower-Hat- (Accessory, Hat, Darkness & Law & Fate, 240,000,000 Gold) +240,000 Magical Attack, +240,000 MIN, Wearer's allies may use wearer's MIN as their turn-order-determining stat, Wearer gains +2,400,000 MP as a non-stacking effect, Divination, Ritual Magic, and Rune Magic spells cost wearer 200,000 less MP to cast, Wearer may delay one of its actions each round for up to 5,000 rounds so long as no opponent of Level 85 or greater objects, Wearer's actions may not be countered by opponents below Level 80, Wearer's opponents below Level 80 may not change the number of rounds that wearer's actions are delayed, Wearer may scan the stats of one target at the beginning of each round, Wearer is Immune to individuals below Level 40, Wielder must be Level 40 or greater and must be a Daemon
Death's Right Hand- (Accessory, Bioaugmentation, Fate & Destruction, 240,000,000 Gold) +240,000 Melee Attack, +240,000 Ranged Attack, +240,000 SPI, 100% Critical, 5% inflicts Instant Death, Wielder's per-item Melee Attack bonus cap becomes 2x the relevant stat, Wielder's per-item Ranged Attack bonus cap becomes 2x the relevant stat, Wielder must be Level 40 or greater
Doomsday-Pattern Pendant- (Accessory, Amulet, Magic, 5,000,000 Gold) Wearer's per-item Magical Attack bonus cap becomes 2x the relevant stat
Elder Rune of Status Protection- (Accessory, Other: Elder Symbol, Magic & Warding, 15,110,000 Gold) +1,500 Defense against Stat Damage, 40% Minor Status Effect Resistance, Sources below Level 40 cannot inflict minor or moderate negative status effects on wielder
Explosive Phone- (Accessory, Trinket, Technology & Energy & Fire, 600,000 Gold) Wielder's allies gain +600 to all stats as a non-stacking bonus, If wielder is killed, wielder may, to a max of once per battle, deal 6,000 Flat Technology & Energy & Fire element Damage to up to 5 targets
First Boss Badge- (Accessory, Broach, Universe, 1,000,000 Gold) +1,000 Melee Attack, +1,000 Ranged Attack, +1,000 Magical Attack, +1,000 to all stats, 25% Dodge, 25% Critical, 25% Resilience, 125% to Hit, +10,000 HP, +10,000 MP, Opposing bossess below Level 10 that are listed as below Level 10 on the Boss List have their Boss Effects disabled, Wielder must be Level 12 or higher
4 First Endurance Badge (2)- (Accessory, Broach, Magic, 1,000,000 Gold) +1,000 Melee Attack, +1,000 Ranged Attack, +1,000 Magical Attack, +1,000 to all stats, 25% Dodge, 25% Critical, 25% Resilience, 125% to Hit, +10,000 HP, +10,000 MP, Wielder gains 1 Buff Slot, to a max of 10, Wielder must be Level 12 or higher
Flag-Confusing Dictionary- (Consumable, Libram, Chaos & Knowledge, 1 Charge, 800,000 Gold) Wielder may spend an action to inflict Confusion on target Large Structure who possesses a Constant Effect that includes 'Flag'
Fog-Disgorging Chest-Door to the Unreachable Self- (Accessory, Upgrade, Spatial & Mystery, 200,000,000 Gold) +200,000 to all stats, +20,000 Defense against Stat Damage, +20,000 to wielder's turn-order-determining stat sum for turn-order-determining purposes if wielder's stats have not been scanned, Wielder's opponents below Level 80 that are not greater Level than wielder may not gain Abilities, Wielder must be Level 40 or greater and must have the ability 'Basic Mystery Synchronization'
Glacier-Making Sea-Walker Heels- (Accessory, Shoes, Ice, 80,000,000 Gold) +80,000 CON, +80,000 Defense against Water, 50% Frozen Resistance, 50% Drowning Resistance, Wearer may convert a Zone of Water from a source below Level 85 into a Zone of Ice at the start of each round, Wearer must be Level 37 or greater
Glasses of Mystic Observation and Analysis- (Accessory, Eyewear, Magic, 90,000 Gold) May scan a target's stats at a level 5 levels higher than wearer at the start of wearer's first action each turn
Glass Peacock-Pinion Aetherspun Hat- (Accessory, Hat, Aether & Illusion, 30,000,000 Gold) +30,000 Defense against Aether, +30,000 Defense against Illusion, +30,000 Defense against Defense Piercing, once per thread, when wearer is killed by a source below Level 80 that is not more than 20 Levels higher than wearer, wearer may choose to count as having been resurrected without actually resurrecting (with said effect being placed on its corpse as a buff, with said effect not counting for purposes of victory conditions, with said effect not counting for purpose of whether or not its possessor is capable of being resurrecte), with this effect automatically being cancelled if its possessor has no living allies at any point, and with its acquirer being healed for 3,000,000 points of Flat Illusion & Aether element MP healing at the time of its application (with said application being unable to resurrect its target on its own)
2 Hat Infused With Some of Lili's Archdaemonic Powers- (Accessory, Hat, Glory & Darkness & Law, 200,000,000 Gold) +200,000 to all stats, +2,000,000 MP as a non-stacking effect, Wielder is Immune to individuals below Level 40, Wielder must be Level 40 or greater, must be a deity, and must possess an ability whose name includes 'Archdaemonic Domain'
3 Hat You Can't Wear While Eating- (Accessory, Hat, Earth, 15,000 Gold) +15 Defense, +15 to all stats, +1 Diplomacy, 15% Light Resistance, 15% Water Resistance, This item unequips itself if its wearer is targeted with a Food consumable
Holy Festival Scarf- (Accessory, Amulet, Hope & Wonder, 5,000,000 Gold) +500 Defense against Stat Damage, +5,000 to all stats, 30% Moon Resistance
Huntmaster's Bandolier- (Accessory, Container, Air & Physical, 1,250,000 Gold) +1,000 Ranged Attack, +1,400 AGI, +800 AGI for determining turn order, but not bonus actions, on the first turn, 12% Critical, 12% Dodge, 111% to Hit, 12% Resilience, grants either an additional Weapon slot that can contain a Throwing Weapon or two additional spell slots that can each contain a Thief Arts spell or three additional consumable slots that can each contain a Lethal Item, Wearer counts the first three turns of battle as the first turn of battle for purposes of spell and ability effects, gives +250 to all stats for each piece of equipment with 'Huntmaster' in its name, to a max of +1,250, Humans drop an additional 100 Gold at the end of battle if they otherwise do drop Gold, The Enhancement 'Unbreakable' may be applied to owner's items with the word 'Huntmaster' in their name for free
It The Green- (Accessory, Upgrade, Chaos & Color, 555,555 Gold) Wielder's element becomes Earth & Color
2 Kaleidoscopic Casting Bracelet- (Accessory, Wristwear, Magic & Earth & Air & Fire & Water & Light & Darkness & Physical & Psychic & Ice & Energy & Electrical & Acid, 30,100,000 Gold) Whenever wielder casts a spell, wielder may choose to either give it +30,000 Magical Attack if it already possesses at least one type of attack bonus, to have it inflict any one chosen minor or moderate negative status effect if the action said spell is involved in would not otherwise possesses a chance of inflicting any negative status effects, to pierce 15,000 Defense against Magic, to gain 30% Critical, to gain 130% To Hit, to cost 30,000 less MP, to become solely any one base element, or to cure any one minor or moderate negative status effect
Lili's Frozen Heart Keysphere- (Accessory, Trinket, Ice, 9,500,000 Gold) Wielder ignores the Charm Resistance and Immunity of Ice element targets below Level 45 that are below wielder's Level
Mage's Monocle- (Accessory, Eyewear, Magic, 120,000 Gold) +70 MIN, +40 SPI, Wielder may cast a spell for 50 less MP for each 5 temporary CON damage wielder takes, Wielder may choose 2 spells possessed by allies to be able to cast
w/
Minor Rune of Runic Mastery: +5 to all stats save MIN, +15 MIN, +3% Darkness Resistance, All rune magic spells cost 1 less MP
Man's Hat- (Accessory, Hat, Physical, 200 Gold) +2 Defense, +2 STR
Monocle of the Dreaming King- (Accessory, Eyewear, Magic & Air & Water, 250,000 Gold) When wielder becomes affected by Sleep, this item creates a summoned duplicate of possessor that is always in the front row and cannot be moved to the back, the duplicate has all of the stats, abilities, and items that its possessor has and cannot be affected by Sleep, the sleeping possessor is simultaneously moved to the back row, When this duplicate is slain, the possessor is cured of Sleep, This duplicate begins at full HP and MP with no buffs, debuffs, or status effects applied to it, this item gives +2,000 SPI to said duplicates, 50% Physical Resistance to said duplicates, and the attacks of said duplicates have a 25% chance of inflicting Sleep, Wielder may skip an action to inflict Sleep on wielder, Only one such duplicate can be created at a time, Said duplicate vanishes when wearer is not affected by Sleep, Wielder may choose to not have Sleep wear off normally. This item cannot copy unique items, upon the creation of a duplicate via this item, wearer's duplicate may immediately choose to equip or hold any unique items that were previously equipped or held by wearer, upon the destruction or departure of a duplicate created via this item, any unique items equipped or held by said duplicate may immediately be equipped or held by wearer; This item may only create one duplicate per thread if its wearer is below level 40
w/
Unbreakable- This item cannot be Broken or destroyed except by the most exceptional measures, This treatment does not prevent pets or summons it is applied to from being killed, This item cannot be stolen outside of Official Quests and Player Quests, This does not count as a Mystic Treatment for number of Mystic Treatments that can be applied to this item if this item is unique, Affects any type of possession, Mystic Treatment
w/
Minor Rune of Runic Mastery: +5 to all stats save MIN, +15 MIN, +3% Darkness Resistance, All rune magic spells cost 1 less MP
Volcano-Activating Elder-Mahogany Pipe- (Accessory, Trinket, Fire & Wood, 55,000,000 Gold) Wielder may, at the start of each round, attach an effect to a Zone of Fire that causes it to deal 550,000 Flat Fire element Damage to every individual inside it at the start of each round, with said effect not stacking on the same zone and stacking 3 times across all zones
Moon Clown Wig- (Accessory, Hat, Moon & Chaos, 15,500,000 Gold) +15,500 Magical Attack, +15,500 AGI, +15,500 SPI, Wielder may inflict Confusion: Overwhelmed by Laughter instead of Confusion, Wielder's chances of inflicting Confusion and Confusion: Overwhelmed by Laughter are increased by 30% as a non-stacking effect, Wielder's chances of inflicting Stat Drain are increased by 15% as a non-stacking effect
Oriatofluxic High-Topped Twin-Crown-Ring-Orbitallis-Bearing Hat of the Twice-Crowned, Nocturnal Muse-Demigoddess-Land-Goddess-Realmbearer-Scion-Queen of the Steel Tree of Sajyokk'Lorr, Which Hangs Amidst the Void of Unwanted Fates- (Accessory, Hat, Dream & Fate & Law & Metal & Wood & Darkness & Spatial & Aether, 378,000,000 Gold) +375,000 Defense, +365,000 Magical Attack, +350,000 to all stats, +3,100,000 HP as a non-stacking bonus, +3,200,000 MP as a non-stacking bonus, 110% Resilience, 90% Dodge, 30% Darkness Resistance, 30% Light Resistance, 30% Fate Resistance, 30% Law Resistance, 30% Wood Resistance, 30% Metal Resistance, 30% Void Resistance, 30% Aether Resistance, 25% Instant Death Resistance, 25% Petrification Resistance, 5% inflicts Instant Death, Wearer may spend an action to enter another battle in the same thread so long as no individual in said battle who is Level 90 or greater objects, Wearer gains 40% Metal Resistance while Law element, Wearer may, if wearer is a deity and is either Law element or Metal element or possesses one of the abilities 'Archsmith of Metal' or 'Prime Judge' change the element Wood to the element Metal in the attacks of non-Agony-element individuals below Level 80 or in the attacks of individuals who are willing, Wearer gains Pain Immunity against attacks that are Metal element unless such attacks are also Chaos element, Wearer gains 30% Agony Resistance against opponents, Wearer's Rune Magic summons, Evil-element, Metal-element, and Wood-element Golem summons, and Daemon summons gain +35,000 MIN and gain Wounded Immunity against Metal element actions, Wearer's Rune Magic summons, Evil-element, Metal-element, and Wood-element Golem summons, and Daemon summons gain +35,000 Defense and 140% Resilience if wearer possesses the ability 'Adept Magewright Proficiency' and either the ability 'Adept Puppet Master Knowledge' or the ability 'Adept Enchantment Synchronization', Wearer gains 15% Resistance to entities who possess a Constant Effect whose name includes 'Construct Army' or 'Master's Piece', Wearer gains 15% Nobility Resistance against lower-Level targets if wearer has a Clothing or a Robe equipped, Wielder may spend an action to have a 300% chance of inflicting an instance of Poison on all opponents (that (cannot be removed by sources below Level 90 and cannot be auto-recovered-from by sources below Level 90) if wielder has at least 5 Ioun Stone equipped), Wielder may spend an action to have all of wielder's Plant allies gain a buff that stacks 3 times that provides +3,000,000 HP and makes its possessors gain the element Wood and the element Metal, Wielder's Plant allies who are both the element Wood and the element Metal who are Level 60 or greater may not obtain debuffs from abilities named 'Abrogate' that come from sources below wearer's Level that are below Level 85), Wearer gains Smitten: Excommunicated Immunity while wearer is in at least three different Zones, Terrains, or Phantom Terrains that wearer has created or when wearer is in a Chronogeomatic Zone of Night, Wearer gains +5% To Hit while in a Chronogeomantic Zone of Night, Wearer may spend an action to create a Chronogeomantic Zone of Night that may not be removed by sources below Level 40, Wearer is Immune to sources below Level 40, Whenever an opponent of wearer's recovers from or is cured of a Fate debuff with a source below Level 80, wearer may replicate a copy of said debuff onto one of its allies that is below Level 80 that is 5 or more Levels lower than wearer, up to a max of 200 times per round, with wearer being unable to replicate debuffs that are themselves debuffs that were replicated using this item (or another instance of this item) unless wearer possesses the ability 'Master Hammer Training', Entities below Level 75 have a non-stacking 25% chance of failing to remove or destroy zones, terrains, or phantom terrains with wearer as a source while wearer is in said zones, terrains, or phantom terrains, This item, to a max of one round per battle, provides +1 Base SPI as a non-stacking bonus to a max of 40 Base SPI on round 86, This item to a max of one round per battle, ceases to provide benefits on round 735 of battle unless wearer possesses the ability 'Master Ethereal Magic Attunement', Whenever wearer places a buff on an ally, wearer may choose, up to three times per battle, to place a non-stacking buff that provides +33,000 SPI on up to 30 allies that lasts 3 rounds, Wearer counts as having two additional Crown accessories equipped, Wearer must be Level 60 or greater or must (be a Deity, be Level 40 or greater, and possess the ability 'Archsmith of Metal', the ability 'World Merchant', the ability 'Prophet of the Blackest Abysses', the ability 'Dreamshaper', the ability 'Infinity Designer', the ability 'Archpoisoner of 1,000 Venoms', the ability 'Lord of Trees', or the ability 'Outsider Traits')
Owl's Eye-Discs- (Accessory, Eyewear, Darkness & Magic & Mystic, 245,000,000 Gold) +245,000 Melee Attack, Wearer gains Instant Death Immunity against sources below Level 80, Wearer's per-item Magic Attack bonus cap becomes 2 times the relevant stat, Wearer's 'Melee Attack' actions deal full Damage to targets below Level 90 in the back row and may use wearer's Ranged Attack or Magical Attack bonus instead of wearer's Melee Attack bonus, Individuals below Level 60 cannot heal Damage dealt by wearer, At the start of each round, wearer may scan the stats of one opponent, Wearer gains +25% To Hit against targets afflicted with Instant Death: Doomed as a non-stacking bonus, 15% inflicts Instant Death: Doomed, Once per round, before one of wielder's actions, wielder may choose to inflict Instant Death on a target below wielder's Level that is below Level 80, with said effect not stacking across multiple copies of this item and individuals below Level 80 being unable to resurrect individuals killed by said effect, Wielder must be Level 40 or greater
Pope's Tooth- (Accessory, Trinket, Light, 30,000,000 Gold) Wielder's actions that involve the casting of 'Bardic Music' spells may also count as involving the casting of 'Diving Magic' spells, Individuals below Level 40 may not stop wielder from being resurrected
Poster Mistakenly Advertising Lili As Being Part of The Wrong Pantheon- (Accessory, Tome, Sonic & Faith & Wood, 70,000 Gold) Wielder, if wielder is a deity whose name includes 'Lili', may choose to count as being part of the 'Wild Tree Pilots' Pantheon
Rune of Brismus- (Accessory, Rune, Darkness, 900 Gold) +10 MP, +15 Damage for Fire attacks
Rune of Khandos- (Accessory, Rune, Darkness, 1,500 Gold) +5 to all stats
Rune of Noctros- (Accessory, Rune, Darkness, 1,200 Gold) 1% inflict Sleep on hit
Solar Hennin- (Accessory, Hat, Light, 25,000,000 Gold) +20,000 Defense, +25,000 SPI, 35% Light Resistance, Wearer's Solar Being allies gain +200 to all stats as a non-stacking bonus
Splendid Cosmos Metal Crown- (Accessory, Crown, Light & Darkness & Magic, 140,000,000 Gold) +140,000 Defense, +140,000 MIN, +140,000 SPI, +240,000 MP, 40% Light Resistance, 40% Darkness Resistance, 35% Magic Resistance, Wielder must be Level 20 or greater
Sveet Shades- (Accessory, Eyewear, Darkness, 30,000,000 Gold) +30,000 Melee Attack, Wielder's 'Melee Attack' actions deal HP Drain, Wielder gains 30% Light Resistance, Wielder may choose to count as possessing the subtype Undead, Food consumables whose name includes 'Candy', 'Licorice', 'Chocolate', or 'Sugar' deal 300,000 additional HP Healing to wielder
Quilt of Discarded Friendships- (Accessory, Magic Item, Hope & Time, 30,000,000 Gold) At the start of each round, one of wielder's allies is cured of Charm or (Dominion from a source below Level 60)
Consumables-
*Book of the Prophecies of Lost Taloor- (Consumable, Tome, Darkness & Fire & Destruction & Glory, Unlimited Charges, 160,000,000 Gold) If this item's user spends 60,000,000 MP when a charge from this item is used, this action is delayed 5 rounds and deals 122,000,000 Flat Darkness & Fire & Destruction & Glory element Damage, with this effect not being able to be used in standard arena matches or special matches that are not boss rushes and not being able to damage any one target more than once per round
*Lili's Progression-Pass: Retroactive Seed Rain Quest-Ticket- (Consumable, Ticket, Earth & Wood & Life & Time & Progress, 1 Charge, X Gold) Has RP Effects (Bound to Seirei)
50 Item Ticket- (Item, Ticket, Magic, 1 Charge, 500,000 Gold) This item's owner may use it when starting a battle thread or Special Fights thread to bring 50 unequipped items into said thread
20 Curative Potion- (Consumable, Potion, Magic, 1 Charge, 3,900 Gold) +500 HP
Energy Rain Fireworks- (Consumable, Lethal Item, Energy, 1 Charge, 3,000,000 Gold) User may deal 30,000 Flat Energy element Damage to up to 300 targets, with said targets acquiring a debuff that stacks 3 times that lasts 5 rounds that deals 30,000 Flat Energy element Damage to its possessor at the start of each round
128 Extra-Orange Carrot- (Consumable, Food, Earth, 1 Charge, 900 Gold) Target obtains a non-stacking buff that provides +2% To Hit, does not stack
200 Frustratingly Basic Ice Cream- (Consumable, Food, Ice & Basic, 1 Charge, 100 Gold) Deals 10 Flat Ice & Basic element HP Healing or 1 Flat Ice & Basic MIN Damage
3,116 Greengrocer Mountain Cabbage- (Consumable, Food, Earth, 1 Charge, 850 Gold) Target is dealt 85 Flat Earth element HP healing and obtains a buff that stacks 5 times that provides +5 STR
1,216 Greengrocer Mountain Lettuce- (Consumable, Food, Earth, 1 Charge, 850 Gold) Target is dealt 85 Flat Earth element HP healing and obtains a buff that stacks 5 times that provides +5 CON
Improved Energy Rain Fireworks- (Consumable, Lethal Item, Energy, 1 Charge, 6,000,000 Gold) User may deal 60,000 Flat Energy element Damage to up to 300 targets, with said targets acquiring a debuff that stacks 3 times that lasts 10 rounds that deals 60,000 Flat Energy element Damage to its possessor at the start of each round
2 Largemouth Bass of Projectile Eating- (Consumable, Food, Water, 1 Charge, 80,000 Gold) Wielder may use a charge to nullify an attack from a foe under level 100 in the back row dealing under 10,000 damage
27 Lebnur Valley Peach- (Consumable, Food, Light & Fire, 1 Charge, 6,000 Gold) Target gains +6 CON and 6% Resistance to actions that are both Earth element and Fire element (with said Resistance applying in addition to individual Resistances against each of said elements), does not stack
Marinated Evergarden Mushrooms- (Consumable, Food, Earth & Water, 3 Charges, 1,500,000 Gold) +15,000 HP, +15,000 MP, +1,500 CON, stacks 30 times
Marinated Evergarden Peppers- (Consumable, Food, Earth & Water, 3 Charges, 3,000,000 Gold) +30,000 HP, +3,000 CON, +2,000 STR, AGI, MIN, and SPI, stacks 5 times
147 Quality Asparagus- (Consumable, Food, Earth, 1 Charge, 900 Gold) Target is dealt 90 Flat Earth element HP healing and obtains a buff that stacks 3 times that provides +9 STR
2 Solar Sole- (Consumable, Food, Light, 1 Charge, 250,000 Gold) Sets user's Light Resistance and Fire Resistance to precisely 95% for one round
377 Speckled Granny Apple- (Consumable, Food, Earth, 1 Charge, 450 Gold) Target obtains a buff that stacks 3 times that provides +4 CON on even-numbered rounds and +4 SPI on odd-numbered rounds
Terrible Dish that Might Get Someone Killed- (Consumable, Food, Water & Darkness, 4 Charges, 2,100 Gold) 15% inflicts Poison, 25% inflicts Pain: Discomfort, 10% inflicts Confusion: Fear
The Astounding Pork- (Consumable, Food, Fire & Earth, 3 Charges, 2,000,000 Gold) Target regenerates 20,000,000 HP and MP and is cured of all minor negative status effects and obtains a non-stacking buff that causes its possessor to regenerate 2,000,000 HP and MP and be cured of all minor negative status effects at the start of each round
2 Time Battle Ticket- (Item, Ticket, Time, 1 Charge, 500,000 Gold) This item's owner may use it when starting a battle thread or Special Fights thread to make all PCs in said thread solely Time element
Time Whistle- (Item, Trinket, Time, 1 Charge, 20,000,000 Gold) Target individual below Level 40 may not act next round
Vintige Airwine (Year 7382)- (Consumable, Drink, Air, 1 Charge, 500,000 Gold) Target gains +400 to all stats, target gains 15% Air Resistance, 20% inflicts Poison: Drunk, stacks 5 times, This item may be carried into a thread without being in a slot if its carrier is bringing less than 400 total items into said thread
Wide Ball Summoning-Firework- (Consumable, Summoning Stone, Energy, 1 Charge, 500,000 Gold) User summons 10 Burstsphere from the Enemy List and may deal 5,000 Flat Energy element Damage to up to 50 targets, Max 10 summoned
35 Yeti Banana- (Consumable, Food, Earth & Ice, 1 Charge, 4,900 Gold) Target obtains a non-stacking buff that provides +45 CON, This item may not be destroyed by Ice element actions or attacks that come from sources below Level 5
Permanent Consumables-
5,157 Essence Sphere: Botanist- (Permanent Consumable, Essence Sphere, Earth & Technology, 1 Charge, 1,000,000 Gold) Gives user 1 bonus week that may only be used on Botanist abilities, Gives user the award 'Has Consumed X (where X = X+1) Essence Sphere: Botanist', May not be used by a user who already has X equaling 5 or greater for such an award
856 Grandmaster's Text- (Permanent Consumable, Grimoire, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Physical & Psychic & Ice & Energy & Electrical & Acid, 1 Charge, 100,000,000 Gold) Gives user 12 bonus weeks and the award ‘Has used X Grandmaster's Text’ if user is Level 39 or greater and possesses at least one <Adept <X>, Tier 4> ability, cannot be used if X would become greater than 12
Universal Protection Stone- (Permanent Consumable, Minor Artifact, Universe, 10,000 Gold) Grants permanent, natural 1% resistance to any one of the player-selectable elements
Items-
3 1/12 Holy Imperial Seal of Glory- (Item, Antiquity, Universe, 48,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
1/12 Holy Imperial Seal of Triumph- (Item, Antiquity, Universe, 96,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
3 1/12 Holy Imperial Seal of Worth- (Item, Antiquity, Universe, 12,000,000,000 Gold) This item may not be equipped, traded, sold, stolen, discarded, or destroyed, with this item's wording taking precedence over effects that can equip items that cannot normally be equipped, trade items that cannot normally be traded, steal items that cannot normally be stolen, discard items that cannot normally be discarded, or destroy items that cannot normally be destroyed; when this item is obtained as loot from anything, it may not be assigned, given to, or taken by any individual other than the individual that it was generated for, instantaneously being moved to said individual's inventory and being removed from the thread which generated it as an effect that ignores effects that prevent loot leaving a thread or being assigned or taken; this item's text may not be removed or altered as an effect that takes precedence over effects that can remove text from an item that cannot otherwise be removed or alter text on an item that cannot normally be altered; this item may not be equipped, carried, or brought into a thread or by a pet, transformation, or other item that can carry items and may not be held by another pet, transformation, or other item at any time in a thread; effects and/or text may not be added to this item as an effect that takes precedence over effects that may add effects or text to items that cannot normally have effects or text added to them; all effects on this item count as though coming from a Level 101 source
Dacchenburg Main Production Line- (Item Aspect: The Dacchenburg Engine, Resource, Darkness & Technology, X Gold) Every day, possessor's controller obtains a special allotment of 2,000,000 Gold that may be spent to buy items from this item's shops, with said Gold vanishing at the end of the day, not being able to appear in threads outside the Shop, and not being able to be used for any purposes other than said purchases, Other Gold may not be used to purchase items from this item's shops, this item's shops costs may not be modified, this item's shops may, in total, produce 10 items per day, with items in the 'Dacchenburg Engine Limited Production Shop' each counting as 10 items for purposes of the number of items that this item's shop can produce; This item possesses the shops 'Dacchenburg Engine Limited Production Shop', 'Dacchenburg Enginge General Production Shop', and 'Dacchenburg Enginge Speciality Production Shop'
*Alyson's Directions To Reach the General Location of the Fifth Ascension from Nexus- (Accessory, Quest Item, Spatial & Darkness, 500,000 Gold) +1% To Hit
*Codex of the Secrets of Grandhall- (Item, Antiquity, Earth & Technology, 20,000,000 Gold)
*Decorporealized Spirit of Ghezjhan, Former Oni Daimyo of Ghobeshter-Rai- (Item, Antiquity, Darkness & Fire, 60,000,000 Gold)
*Gromnag Halgeros's Corpse- (Item, Antiquity, Physical & Darkness, 600,000 Gold)
*Law-Book of Bruinar II- (Item, Antiquity, Earth, 6,500,000 Gold)
*No-Heart's Corpse- (Item, Antiquity, Darkness & Physical, 35,000,000 Gold)
*Skull of Trizetheryx the Maw of Flame- (Item, Antiquity, Fire, 36,500,000 Gold)
*The Dreiguul-Harassha (Nonoperational)- (Item, Antiquity, Technology & Magic, 80,000,000 Gold)
106 1/17 Legacy Staff- (Item, Material, Water & Magic, 70,000 Gold)
'Help Me, Sarah'- (Item, Antiquity, Darkness, 700 Gold)
'I Have The Days of Roger, and Leonard, and Simon'- (Item, Antiquity, Earth & Time, 65,500 Gold)
'I Saw the Godseed???!!!???!!!: A True Testimonial from a Shocked Researcher'- (Item, Antiquity, Air & Magic & Technology & Hope & Darkness, 7,000 Gold)
'Who Knew Louis Thruswood: The Woods Did Not'- (Item, Antiquity, Terror & Knowledge, 575,575 Gold)
Air from the Present- (Item, Antiquity, Air, 30 Gold)
3 Ancient Fish Gift-Box- (Item, Ticket, Wonder, 36,000,000 Gold) Can be opened at the Warehouse for a roll on the Ancient Fish Gift-Box table
155 Assorted Fruits- (Item, Antiquity, Earth & Water & Acid, 1,500 Gold)
187 Assorted Vegetables- (Item, Antiquity, Earth, 1,500 Gold)
A Year In A Bottle- (Item, Antiquity, Time & Water, 65,000,000 Gold)
Bascaradine Scry-Proof Screening System- (Item, Antiquity, Technology & Magic, 280,000,000 Gold)
Box of Surprise Halibut- (Item, Antiquity, Water, 50,000 Gold)
Breathable Air- (Item, Material, Air, 200 Gold)
Business Card from a Crusing Car Salesman (Level 15) on Disc 916 of Nexus- (Item, Antiquity, Air & Earth, 16,000 Gold)
Charcoal- (Item, Material, Earth & Fire, 200 Gold)
Colors of the Ocean of Color- (Item, Material, Light & Water & Fire & Psychic & Darkness & Magic & Acid & Electrical, 3,000,000 Gold)
Dat Carpe (A Fish)- (Item, Antiquity, Water & Pleasure, 555,555 Gold)
140 Diluted Life Mana Oil- (Item, Material, Life, 25,000 Gold)
Disc 21 Casino Token- (Item, Currency, Fortune, 100 Gold)
Divine Honey- (Item, Antiquity, Earth & Light, 500,000,000 Gold)
Doc James's Specialty Mortar and Pestle- (Item, Regent, Light, 7,000 Gold) Is not consumed in combos unless specifically noted
Editing Permissions, Straight off the Press, Straight Hot Out the Oven, Courtesy of (You Know It) Roy Belwoo- (Item, Antiquity, Memory, 500,000 Gold)
2 Ellanor's Blood- (Item, Material, Acid & Magic & Light, 60,000 Gold)
Enigma-Process Metal- (Item, Material, Mystery & Metal, 15,000,000 Gold)
3 Festive Landscape Giftbox- (Item, Ticket, Ice & Fire & Hope, 40,000,000 Gold) Can be opened at the Warehouse for a roll on the Festive Landscape Giftbox table
Fiend's Beating Heart- (Item, Material, Darkness & Evil, 500,000,000 Gold)
194 Fiend Essence- (Item, Material, Darkness, 100,000,000 Gold)
927 Grocery-Carrying Box- (Item, Antiquity, Earth, 200 Gold)
Hoard of Painted Gold- (Item, Antiquity, Water & Earth, 40,000,000 Gold)
Legendary Honey- (Item, Antiquity, Glory & Earth, 160,000,000 Gold)
6 Petrified Wood Coaster- (Item, Antiquity, Earth, 6,000 Gold)
Mana from a Lesser Conceptual Domain- (Item, Material, Earth & Air & Fire & Water & Light & Darkness & Magic & Technology & Physical & Psychic & Electircal & Acid & Energy & Ice, 1,000,000 Gold)
Mirror Stuff- (Item, Material, Magic & Spatial, 600,000 Gold)
Morrisant's Autograph- (Item, Antiquity, Law & Evil & Darkness & Universe, X Gold)
Mystery-Isle-Mounted Soulnet- (Item, Antiquity, Magic & Mystery & Darkness, 200,000,000 Gold)
Parrot Photography Reduction Reducer- (Item, Antiquity, Technology, 555,557 Gold)
Permission to Buy Carp from the Roy Belwoo Sound Network- (Item, Antiquity, Water, 30,000,000 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Graph About Parrots- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Phonograph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Grave Somberly While Zydeco Musicians Galavant In the Background- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas Looking At A Person Who Can't Pronounce 'Photograph' Correctly- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas Looking At A Person Who Can't Pronounce 'Photograph' Correctly Who Is Paying More Attention To The Two Liquor Bottles- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Photograph of a Photograph of a Photograph of Colonel Wilson Jonas Looking at Colonel Wilson Jonas Looking At A Person Who Can't Pronounce 'Photograph' Correctly Who Is Paying More Attention To The Two Liquor Bottles Who Is About To Die- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of a Photograph of Colonel Wilson Jonas Looking at a Polygraph- (Item, Antiquity, Technology, 7,500 Gold)
Photograph of Aunt Lima's Leg Reaaaaaallllly Zoomed In- (Item, Antiquity, Earth, 300 Gold)
Photograph of Count Blood Von Blood Being a Vampire in His Big Old Vampire Castle, As Vampires Are Wont to Do- (Item, Antiquity, Darkness & Blood, 500,000 Gold)
Pumpkin Carved with Rune-Symbols- (Item, Antiquity, Earth & Darkness, 16,500 Gold)
3 Random Ultra-Festive Giftbox Plus- (Item, Ticket, Ice & Chaos & Hope, 40,000,000 Gold) Can be opened at the Warehouse for a roll on the Random Ultra-Festive Giftbox Plus table
Ruin- (Item, Material, Destruction & Earth, 15,000,000 Gold)
Santa Residue- (Item, Material, Ice & Hope, 300,000,000 Gold)
Sliver of Dreamglass- (Item, Material, Dream, 15,000,000 Gold)
Stock Certificate Certifying Ownership of One Share of the Roy Belwoo Sound Network- (Item, Antiquity, Energy & Electrical, 2,000,000 Gold)
Stone of Youth and Lava- (Item, Material, Fire & Time, 460,000 Gold)
THE (Allcaps)- (Item, Antiquity, Chaos & Knowledge, 3,300,000 Gold)
The Story of the Beaver of the Story of the Man- (Item, Antiquity, Earth & Wealth, 517,000 Gold)
This Tiny Thimble, So Very Pretty- (Item, Antiquity, Metal & Beauty, 65,500 Gold)
Time Mana Oil- (Item, Material, Time, 100,000 Gold)
Trumpeting, Goldclad Colossus-Arch of the Irresistible Speaker's Throne- (Item, Antiquity, Glory & Wealth & Sonic, 75,000,000 Gold)
Useless Thing (what) (Waste of Inventory Space, Trash Bin Stuffs, NULL ELEMENT, EVERYWHERE, ALL THE TIME, 1 Gold for the Poor box, you stingy little boy)
4 Walrus Doily- (Item, Antiquity, Chaos, 5,000,000 Gold)
Whimsical Hunny- (Item, Antiquity, Whimsy, 45,000,000 Gold)
Engine Product Stockpile wrote:7 Ancient Freshwater- (Item, Material, Water & Law, 50,000,000 Gold)
2 Cube of Distilled Destruction- (Item, Material, Destruction, 7,000,000 Gold)
2 Cube of Distilled Proof- (Item, Material, Air & Psychic, 5,000,000 Gold)
14 Cute Little Sister
2 Dark Conjunction Cloth- (Item, Material, Mystic & Darkness & Astral, 70,000,000 Gold)
2 Dark Conjunction's Moaning Iron- (Item, Material, Metal & Darkness & Magic, 70,000,000 Gold)
2 Darkest-Union Iron- (Item, Material, Metal & Darkness & Fire & Magic & Hope, 70,000,000 Gold)
24 Eclipse Steel- (Item, Material, Darkness, 15,000,000 Gold)
12 Fractal- (Item, Antiquity, Technology & Earth, 5,000,000 Gold)
339 Godseed?- (Item, Material, Light & Darkness, 1 Gold)
20 Grey Matter- (Item, Material, Null, 50,000,000 Gold)
119 Legacy Staff Piece
2 Lawful Mindcog- (Item, Antiquity, Technology & Law & Psychic, 60,000,000 Gold)
15 Lesser MacGuffium- (Item, Material, Mystic & Fate & Time, 90,000,000 Gold)
2 Mathematite Engine-Cog- (Item, Antiquity, Technology & Psychic, 60,000,000 Gold)
15 Mirror-Realm Quicksilver- (Item, Material, Water & Earth & Light & Magic, 90,000,000 Gold)
130 Mystery Matter- (Item, Antiquity, Magic, 1,200,000 Gold)
Note From Gonzo Heed!?- (Item, Antiquity, Illusion, 300 Gold)
36 Nullstone- (Item, Material, Physical & Null, 20,000,000 Gold)
14 Proper Timing- (Item, Material, Time, 16,000,000 Gold)
42 Sunproof Cloth- (Item, Material, Light, 30,000,000 Gold)
2 Timesand's Shadow- (Item, Material, Time & Destruction & Null, 60,000,000 Gold)
8 Voidshadow Eclipse Steel- (Item, Material, Darkness & Astral, 100,000,000 Gold)
10 Unobtainium- (Item, Material, Technology & Energy & Astral, 90,000,000 Gold)
21 Zero Dust- (Item, Material, Physical & Destruction & Air & Null, 60,000,000 Gold)
Property-
Archdaemonic Oracle's Citadel-Realm- (Item, Property, Ice & Darkness & Mystic & Knowledge & Fate & Warding, 1,400,000,000 Gold)
Dimensional Mystery-Core- (Item, Property, Mystery, 1,000,000,000 Gold)
628 Might Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Might Increase Potion"", Cannot be used if # is already 5 or greater
628 Knowledge Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Knowledge Increase Potion"", Cannot be used if # is already 5 or greater
627 Speed Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Speed Increase Potion"", Cannot be used if # is already 5 or greater
652 Soul Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Soul Increase Potion"", Cannot be used if # is already 5 or greater
589 Stamina Increase Potion- (Permanent Consumable, Stat Upgrade, Magic, 1 Charge, 50,000 Gold)- Teaches user "Has Consumed # of the Permanent Consumable "Stamina Increase Potion"", Cannot be used if # is already 5 or greater
5 Gem of the Man Who Wished for Boundless Agility- (Permanent Consumable, Stat Upgrade, Air, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Agility"
5 Gem of the Man Who Wished for Boundless Constitution- (Permanent Consumable, Stat Upgrade, Earth, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Constitution"
5 Gem of the Man Who Wished for Boundless Mind- (Permanent Consumable, Stat Upgrade, Water, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Mind"
5 Gem of the Man Who Wished for Boundless Spirit- (Permanent Consumable, Stat Upgrade, Light & Darkness, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Spirit"
5 Gem of the Man Who Wished for Boundless Strength- (Permanent Consumable, Stat Upgrade, Fire, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Strength"
In the Crystal Glove Guild Inventory wrote:*Painting of the Butterfly Queen- (Item, Antiquity, Light & Magic & Illusion, 50,000,000 Gold)
*Tapestry of the Red Orb- (Item, Antiquity, Fire, 25,000,000 Gold)
*Tapestry of the Green Leaf- (Item, Antiquity, Earth, 25,000,000 Gold)
*Painting of the Golden Fairy Pool- (Item, Antiquity, Light & Magic, 50,000,000 Gold)
*Tapestry of the Blue Orb- (Item, Antiquity, Water, 25,000,000 Gold)
*Tapestry of the White Orb- (Item, Antiquity, Ice, 25,000,000 Gold)
*Tapestry of the Yellow Orb- (Item, Antiquity, Electrical, 25,000,000 Gold)
*Tapestry of the Dancing Butterflies- (Item, Antiquity, Illusion & Air, 25,000,000 Gold)
*Tapestry of the Bird Mask- (Item, Antiquity, Air & Magic, 25,000,000 Gold)
*Tapestry of the Hungering Blade- (Item, Antiquity, Fire & Darkness, 25,000,000 Gold)
*Tapestry of the Earthen Drum- (Item, Antiquity, Earth & Sonic, 25,000,000 Gold)
*Tapestry of the Golden Stopwatch- (Item, Antiquity, Earth & Time, 25,000,000 Gold)
*Tapestry of the Peach Cylindar- (Item, Antiquity, Light & Acid, 25,000,000 Gold)
*Tapestry of the Black Antlers- (Item, Antiquity, Earth & Darkness, 25,000,000 Gold)
*Painting of the Emperor of Dead Worlds- (Item, Antiquity, Darkness & Astral & Destruction, 50,000,000 Gold)
*Tapestry of the Green Leaf- (Item, Antiquity, Earth, 25,000,000 Gold)
Spells-
Animate Undead- (Spell, Necromancy, Darkness, 15,000 MP, 780,000 Gold) Summons up to 5 Undead below Level 20 from the Enemy List that are normally fightable for drops, Max 20 summoned, Summons summoned through this spell cannot summon
83 Apocalypse- (Spell, Other: Catastrophe Magic, Destruction & Fate & Light & Acid & War & Earth & Darkness, 940,000 MP, 210,000,000 Gold) +440,000 Magical Attack, 30% inflicts Plague, 30% inflicts Dominion, 30% inflicts Devestated, 30% inflicts Smited, 30% inflicts Instant Death, deals 1/2 Damage, 1 hit against 5,000,000, 150% this action hits all allies of caster below Level 100, to a max of 20,000,000 such allies, including caster, Caster must by Level 60 or greater
Baneful Light- (Spell, Wizard Spell, Light, 200 MP, 138,000 Gold) +130 Magical Attack, 5% inflicts Awestruck, 1% causes target, provided that target is below Level 40 and of lower level than caster, to have all of target's Weaknesses doubled for 1 round as a non-stacking debuff
Brilliant Flensing Torment- (Spell, Dark Magic, Light, 6,000,000 MP, 200,000,000 Gold) Target individual below Level 70 obtains a non-stacking debuff that inflicts Pain, inflicts Wounded: Maimed, inflicts Awestruck, and deals 200,000 Flat Light element Damage at the start of each round
Call Doom Puppets- (Spell, Rune Magic, Darkness & Magic, 30 MP, 6,000 Gold) Summons 2 Doom Puppet, Max 20 summoned
Chains of Manifest Ignorence- (Spell, Enchantment, Earth & Psychic, 15,000,000 MP, 180,000,000 Gold) 20% inflicts Dominion on targets below Level 80 whose stats wielder has not scanned
Control Daemons, Devils, and Illuminated- (Spell, Enchantment, Earth, 500,000 MP, 100,000,000 Gold) Caster gains control of the decisions made by target Daemon, Devil, or Illuminated that is below Level 80 that is non-unique, is normally fightable for drops on the Enemy List, and is 10 or more Levels below caster
2 Enlighten- (Spell, Channeling, Knowledge, 800,000 MP, 80,000,000 Gold) Target gains a copy of target ability that is for sale in the Ability Shop that caster possesses that target possesses the prerequisites for according to the Ability Shop (provided that if some of said prerequisites are provided by copies of this buff or other buffs with this text that they also possess the prerequisites for those prerequisites), stacks 10 times
4224 Eternal Love- (Spell, Enchantment, Light & Fire, 450,000 MP, 130,000,000 Gold) 200% inflicts Charm, this spell ignores the status effect Resistances and Immunities of individuals below Level 60, instances of Charm this spell inflicts possess no per-round auto-recovery chance and may not be auto-recovered from by or cured by individuals below Level 80, Caster must be Level 40 or greater
Fading Call: City of the Fireflies- (Spell, Illusion Magic, Aether & Illusion, 100,000 MP, 50,000,000 Gold) Replicates the effect of any ability performable by a entity on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said entity is performing said ability, May be cast a max of 12 times per thread per caster and per copy of this spell, Summons created through this spell may not summon, all buffs, debuffs and summons created through this spell disappear after 12 rounds, Costs 5,000 XP and 1,000,000 Gold to cast, Has RP effects
Fog of Unknowing- (Spell, Ethereal Magic, Air & Mystery, 1,800,000 MP, 90,000,000 Gold) Caster creates a Zone of Air & Mystery and attaches a non-stacking effect to it (which also does not stack across zones) that causes each individual of lower Level than its creator that is in it to have a 30% chance of stopping having counting as having scanned every individuals stats that it counted as having scanned (with one roll affecting all such scan-counts)
Greater Rune of Explosions- (Spell, Rune Magic, Darkness, 200 MP, 700,000 Gold) This spell creates a Rune of Explosions that does 5,000 Flat Fire element Damage to 3 targets at the start of every round, it may be destroyed by any entity with over 2,000 MIN who spend an action to do so, it vanishes if its caster dies, no more than 15 Greater Runes of Explosions may be created by caster at one time
Law of Tyranny: Proof of Shalmarkion's Power- (Spell, Dark Magic, Darkness, 900,000 MP, 90,000,000 Gold) Caster creates a Zone of Darkness and attaches a non-stacking effect to it that has a 100% chance of inflicting Instant Death on individuals below Level 40 who summon while in said Zone without caster's permission, that has a 100% chance of inflicting Smitten: Great Atrocity on individuals below Level 40 who are afflicted with Fatigued or any minor positive status effect at the time of said infliction unless caster chooses for such not to occur, that has a 15% chance of inflicting Instant Death on individuals who summon a Celestial, Angel, Deva, or Fae in said zone without caster's permission, that deals 9,000 Flat Darkness element SPI Damage to any individual who loses the element DArkness while in said Zone, that may give the element Darkness to individuals below Level 60 at the start of any round (to a max of once per round per entity) as a non-stacking buff, that may remove said aforementioned buff at the start of any round that said effect's creator chooses to, that provides +9,000 to the stats of all Magic Beings and Units that are in said Zone that are allies of its creator, and that increases the success chance of Voidstruck: Turned to Shadow infliction chances within it by 40%, This spell may be cast and equipped as a Gate Magic or Leadership spell, Caster must be Level 40 or greater
Mega Divorce Beam!- (Spell, Catastrophe Magic, Darkness & Magic & Destruction, 30,000 MP, 20,000,000 Gold) +20,000 Magical Attack, This action de-links the stats, as well as HP, MP, and Defense, of its targets from any individuals whose stats they are linked to, provided that all such individuals in each such links are below Level 60, with this de-linking removing all links to which this condition applies to
28 Mass Greater Plague- (Spell, Dark Magic, Darkness & Acid, 800,000 MP, 200,000,000 Gold) 30% inflicts Plague, 1 hit against 100, Caster must be Level 40 or greater
21 Mass Greater Plague (2)- (Spell, Biomancy, Darkness & Acid, 800,000 MP, 200,000,000 Gold) 30% inflicts Plague, 1 hit against 100, Caster must be Level 40 or greater
Open Gate to Echo Providence- (Spell, Gate Magic, Null, 5,000 MP, X Gold) Has RP effects, Permits escape from random quests at the start of the round after it is cast
Planet-Destroying Runebomb- (Spell, Rune Magic, Fire & Magic & Destruction, 4,000,000 MP, 200,000,000 Gold) +200,000 Ranged Attack, +200,000 Magical Attack, This action deals double Damage to individuals possessing the Constant Effect 'Supermassive' or 'Hypermassive' as an effect that does not stack with effects that multiply damage specifically against such targets or a subset of such targets, This action ignores the Resistances and Immunities of targets below Level 80, 1 hit against 7,000,000,000, Caster must be Level 40 or greater and must possess the ability 'Expert Rune Magic Synchronization'
Supreme Runic Puppet Show: Moon Goddess's Harvest- (Spell, Rune Magic, Magic & Darkness & Astral & Air, 3,700,000 MP, 370,000,000 Gold) +370,000 Melee Attack, This action may deal HP Drain, This action counts as including an additional Scythe weapon, caster's Melee Attack bonus caps may be determined by Spirit for the duration of this action, This action may be performed from the back row if a 'Melee Attack' or 'Melee Overdrive' action, Debuffs and minor, moderate, and major negative status effects from sources below Level 100 killed by this action are removed at the action's end, This spell's caster counts as possessing the subtypes 'Planetary' and 'Golem' for purposes of said action and may apply bonuses to Damage dealt that may only be applied by Rune Magic summons for the duration of said action, 1 hit against 50,000,000,000, Caster must be Level 60 or greater and must possess either (the abilities 'Adept Divine Magic Attunement' and 'Adept Rune Magic Attunement'), the ability 'Adept Rune Magic Attunement, or the ability 'Archdaemonic Domain: Puppet-Crafting'
The Pimp Hand Does Not Relent- (Spell, Combat Arts, Physical, 500,000 MP, 200,000,000 Gold) +100,000 Melee Attack, 50% target loses its next action if target is below Level 80 and not Immune to Charm, 100% inflicts Charm, This action repeats itself at the start of each round against targets that are not Immune to Charm that are below Level 80, with said repeating not stacking on the same target or across targets, Caster must be Level 40 or greater
2 Transfer MP- (Spell, Channeling, Magic, 1 MP, 20,000 Gold) Transfers from 1-5,000 MP from one allied target to another
Unleash the Living Plague- (Spell, Biomancy, Darkness & Acid, 2,500,000 MP, 250,000,000 Gold) Caster may either choose to have a 50% chance of inflicting Plague on up to 100 targets or may attach a non-stacking (on the same zone or across zones) effect to a Zone of Darkness or Acid or Air that causes each individual in said zone to have a 30% chance of being afflicted with Plague at the start of each round, with this spell's caster to be able to choose for instances of Plague that come from this spell or effects it generates (or from instances of Plague that come from this spell or effect it generates or future generations of status effect instances descendant from those) to not afflict individuals when they otherwise would do so, Caster must be Level 60 or greater
4 Variable Fading Call: Desert Scorpion- (Spell, Summoner Magic, Earth, 5,000 MP, 500,000 Gold) Replicates the effect of any ability performable by a 'Desert Scorpion' from the Enemy List
4 Variable Fading Call: Noise Beetle- (Spell, Summoner Magic, Darkness, 10,000 MP, 1,000,000 Gold) Replicates the effect of any ability performable by a 'Noise Beetle' from the Enemy List
4 Variable Fading Call: Ogre- (Spell, Summoner Magic, Physical, 20,000 MP, 2,000,000 Gold) Replicates the effect of any ability performable by an 'Ogre' from the Enemy List
4 Variable Fading Call: Skeleton- (Spell, Summoner Magic, Darkness, 100 MP, 10,000 Gold) Replicates the effect of any ability performable by a 'Skeleton' from the Enemy List
4 Variable Fading Call: Skull-Head Cactus- (Spell, Summoner Magic, Fire & Darkness, 15,000 MP, 1,500,000 Gold) Replicates the effect of any ability performable by a 'Skull-Head Cactus' from the Enemy List
Violet Nightmare Rune Missile Storm- (Spell, Rune Magic, Darkness, 700 MP, 750,000 Gold) +790 Magical Attack, This action may gain 2 hits against 15 and deal 1/5 Damage
Weave Fake World of Silk and Puppet-Men- (Spell, Illusion Magic, Illusion & Earth & Darkness, 425,000,000 MP, 415,000,000 Gold) Caster creates a Battlespace and moves any number of individuals below caster's Level who are below Level 80 and do not possess the ability 'Expert Diviner' into it, Caster may summon up to 100 Golems or Humans below Level 80 that are normally fightable for drops on the enemy list into said battlespace at the start of each round, with said Human summons obtaining a buff at the time of their summoning that gives its possessors the subtype Golem, Max 2,000 summoned, Caster may create up to 2,000 unclaimed Temporary Clothes items in said battlespace at the start of each round that are worth under 100,000,000 Gold and in-stock in the Shop, Max 20,000 Temporary items created, Caster gains a non-stacking buff that allows its possessor to target individuals in said Battlespace from outside of said battlespace, Caster must be Level 60 or greater and must possess the ability 'Arachne Weaving', Can sculpt worlds of illusions in RP threads
Pets-
*Iblisian Wings- (Pet, Fiend, Fire & Light & Glory & Evil, Lv. 82, 999,999,999 Gold)
HP- 42,999,999
MP- 42,999,999
STR- 338,999
AGI- 412,999
CON- 345,999
MIN- 320,999
SPI- 435,999
XP- 0
XP Needed- 190,920,000 (Standard Multiplier x6)
Minimum Level- 82
Defense- 145,999
Defense Against Stat Damage- 36,999
Critical Chance- 239%
Resilience- 299%
To Hit- 339%
Dodge- 299%
Resistances and Immunities- Absorbs Fire, Absorbs Light, Absorbs Darkness, Glory Immunity, Earth Immunity, 90% Physical Resistance, 90% Psychic Resistance, 50% Evil Resistance, 40% Human Resistance, 40% Celestial Resistance, 40% Angel Resistance, 40% Deva Resistance, 480% Minor Status Effect Resistance, 240% Moderate Status Effect Resistance, 40% Major Status Effect Resistance, 50% Smited Resistance, Confusion Immunity, Charm Immunity, Pain Immunity, Fagigued Immunity, Stat Drain Immunity, Disease Immunity, Poison Immunity, Hexed Immunity, Awestruck Immunity, Voidstruck Immunity, Dominion Immunity, Include Immunity to Minor and Moderate Status Effects (From Fiend Traits)
Prime Attribute- Spirit + Spirit
Constant Effects-
Form of Wings- This pet may instead be equipped in an accessory slot where it provides +999,999 Magical Attack, +999,999 AGI, +999,999 SPI, Charm Immunity, 40% Dominion Resistance, +90,000 to wielder's turn-order-determining stat sum for turn-order-determining purposes, 40% Light Resitance, 40% Darkness Resistance, 30% Human Resistance, makes its wielder's 'Overdrive' actions cost 5% of their user's Max MP instead of 25%, deals 900,000 Flat Fire & Light & Glory element Damage to the first individual each round to conduct an offensive action that targets their wielder, Causes its wielder to be immune to row-shifting effects from sources below Level 80, causes its wielder's actions to be unable to be skipped by minor or moderate status effects, gives its wielder Paralysis Immunity, causes it's wielder's turn-order-determining stat to not be able to be unwillingly changed by sources below Level 80, causes it's wielder's actions to be unable to be unwillingly controlled by sources below Level 60, changes its wielder's subtype to Fiend if its wielder is both a Demon, Daemon, or Devil and Deity, and is a Bioaugmentation, Constant Effect
Unfettered Movement- Possessor gains +240,000 to possessor's turn--order-determining stat sum for turn-order-determining purposes, Possessor turn-order-determining stat sum may not be reduced for turn-order-determining purposes by sources below Level 99, Constant Effect
Aura of Pride- Possessor's stats may not be reduced by debuffs from lower-Level sources, Buffs or debuffs with possessor as a source may not be removed by lower-Level sources, Constant Effect
Demand of Freedom- Possessor is immune to row-shifting effects from sources below Level 99, Possessor's actions cannot be skipped by minor or moderate status effects, Possessor gains Petrification Immunity, Possessor's turn-order-determining stat may not be unwillingly changed by sources below Level 99, Possessor's actions may not be unwillingly controlled by sources below Level 99, Constant Effect
Fiendish Incarnae- Possessor is immune to stat damage, debuffs, and negative status effects from sources below Level 80, Constant Effect
Spirit Motion- Possessor's turn-order-determining stat is the higher of possessor's Spirit and Agility (using either value randomly in the case of a tie), Constant Effect
Unfathomable Prismatic Beauty- Possessor gains a 25% chance of inflicting Dominion on each opponent at the start of each round followed by a 5% chance of inflicting Insanity on each such opponent not afflicted with Dominion, Constant Effect
Fiend-Entity- Possessor is Immune to individuals below Level 60, Constant Effect
Abilities-
Searing Flames of Pride- 450,000 Damage, this action deals 450,000 additional Damage for each of possessor's stats that is higher than the corresponding stat of its target, Fire or Light or Glory or Evil, 0 MP
Glorious Baptism- Target obtains +75,000 to all stats, and, if it has no patron deity, treats itself as a devout worshipper of caster, does not stack, Glory, 3,000,000 MP
Flame Which Cannot Be Undone- 300,000 Damage, Damage dealt by this action cannot be healed or regenerated by sources below Level 99, Individuals killed by this action may not be resurrected by sources below Level 99, Fire & Evil, 400,000 MP
Shining Damnation- Inflicts Awestruck, Voidstruck, Voidstruck: Turned To Shadow, Awestruck: Sealed, Hexed, and Smitten: Great Atrocity, Target may not be resurrected by sources below Level 99 while any of these status effects is present on target, Has RP effects, Evil or Evil & Light & Darkness, 1,500,000 MP
Apocalyptic Departure- 999,999 Damage, Caster leaves caster's current battlespace for another battlespace in the same thread unless an individual of Level 99 or greater in either battlespace objects, 1 hit against each target in caster's current battlespace except caster, Destruction & Spatial & Glory, 8,000,000 MP
*The Thief of Sunlight- (Pet, Outsider, Darkness & Spatial, Lv.59, 325,000,000 Gold)
HP- 14,000,000
MP- 14,000,000
STR- 145,000
AGI- 162,000
CON- 168,000
MIN- 151,000
SPI- 146,000
XP- 3,032,340,000
XP Needed- 49,920,000 (Standard Multiplier x6)
Minimum Level- 59
Defense- 62,000
Defense against Stat Damage- 16,000
Critical Chance- 102%
Resilience- 94%
To Hit- 206%
Dodge- 104%
Resistances and Immunities- Absorbs Light, Absorbs Hope, Darkness Immunity, 50% Glory Resistance, 50% Astral Resistance, 100% Mystic Weakness, 300% Light Weakness, 236% Minor Status Effect Resistance, 118% Moderate Status Effect Resistance, 40% Major Status Effect Resistance, Hexed Immunity, Diseased Immunity
Prime Attribute- Constitution
Constant Effects-
Shadow Amongst the Stars- Possessor gains the subtype Umbral, gains Voidstruck Immunity, and gains +150% Dodge, Constant Effect
Lightthief- Possessor's opponents below Level 49 cannot perform Light element actions that cost more than 0 MP, Constant Effect
Stole the Sunlight from the Air- All quantities of Light or Hope element HP Healing, MP Healing, or Stat Point Healing from sources below Level 69 are dealt to possessor instead of the targets they would otherwise be dealt to, with attacks and actions being able to target possessor multiple times in this manner, Constant Effect
Ancient Power- Possessor gains +120,000 to all stats, is Immune to individuals below Level 40, and treats Light as a base element, Constant Effect
Formless In Eternal Void, Beyond the World It Waits- If killed by a source below Level 95, possessor resurrects at the start of the round five rounds after its death, Individuals below Level 80 may not prevent possessor's resurrection, Constant Effect
Can't Fight Lili- Possessor cannot conduct offensive actions that target deities whose name includes 'Lili VonMion', Constant Effect
Has Stances- Possessor may enter any one stance (or exit all stances) at the start of each round or before possessor's first action of each round (but not both on the same round), Possessor may be in one stance at a time, Constant Effect
Invoke Cratagranderiz- Possessor gains the element Agony, the subtype Devil, Pain Immunity, +7,100,000 HP, and +30,000 CON, Stance Ability
Invoke Euchydeptrys- Possessor gains the element Ice and the subtype Demon and may deal 1,000,000 Flat Ice element Damage to up to 5 opponents at the start of each round, Stance Ability
Invoke Miermaphleon- Possessor gains the subtype Fire and the subtype Daemon, Possessor gains 50% Fire Resistance, Possessor's offensive actions may gain '150% inflicts Burning', Stance Ability
Abilities-
Formless Hands from Nowhere- 130,000 Damage, this action cannot miss targets below Level 80 and deals full Damage to targets below Level 80 in the back row, Darkness or Void or Spatial, 0 MP
Spirit Thievery- 400,000 MP Damage, 22,000 SPI Damage, deals MP Drain, deals SPI Drain, Darkness or Void, 0 MP
Pilfering Souls from the Coffers of Gods- Target dead individual (with this action being able to target individuals whose corpse is not present) cannot be resurrected by individuals below Level 80, Darkness & Spatial & Void & Aether, 800,000 MP
Astral Heist's Shining Jewels- 150,000 Damage, 200% inflicts Imparied: Blind, 200% inflicts Awestruck, 200% inflicts Zealblasted, 200% inflicts Voidstruck: Astral Echoes, 1 hit against 100,000, Astral & Light or Astral & Hope or Astral & Atomic, 650,000 MP
Black Talons Reaching Around All- 100,000 Damage, Deals HP Drain, this action ignores Dodge bonuses from buffs from sources below Level 80, 1 hit against 1,000,000, Darkness, 1,000,000 MP
*The Thief of Sunlight- (Pet, Outsider, Darkness & Spatial, Lv.82, 625,000,000 Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 2,500
XP Needed- # (Standard Multiplier x6)
Minimum Level- 59
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- Absorbs Light, Absorbs Hope, Absorbs Astral, Darkness Immunity, 80% Glory Resistance, 100% Mystic Weakness, 300% Light Weakness, 328% Minor Status Effect Resistance, 164% Moderate Status Effect Resistance, 80% Major Status Effect Resistance, Hexed Immunity, Diseased Immunity, Voidstruck Immunity, Awestruck Immunity, Burning Immunity, Zealblasted Immunity
Prime Attribute- Constitution or Agility or Spirit
Constant Effects-
Shadow Amongst the Stars- Possessor gains the subtype Umbral, gains Voidstruck Immunity, gains Frozen Imunity, gains Suffocation Immunity, gains Overload Immunity, gains 50% Void Resistance, and gains +#% Dodge, Constant Effect
Lightthief- Possessor's opponents below Level 72 cannot perform Light element actions that cost more than 0 MP, Constant Effect
Stole the Sunlight from the Air- All quantities of Light or Hope element HP Healing, MP Healing, or Stat Point Healing from sources below Level 100 are dealt to possessor instead of the targets they would otherwise be dealt to, with attacks and actions being able to target possessor multiple times in this manner, Constant Effect
Ancient Power- Possessor gains +# to all stats, is Immune to individuals below Level 60, and treats Light as a base element, Constant Effect
Formless In Eternal Void, Beyond the World It Waits- If killed by a source below Level 100, possessor resurrects at the start of the round five rounds after its death, Individuals below Level 99 may not prevent possessor's resurrection, Constant Effect
Indexed Effects-
Can't Fight Lili- Possessor cannot conduct offensive actions that target deities whose name includes 'Lili VonMion', Constant Effect
Has Stances- Possessor may enter any one stance (or exit all stances) at the start of each round or before possessor's first action of each round (but not both on the same round), Possessor may be in one stance at a time, Constant Effect
Invoke Cratagranderiz- Possessor gains the element Agony, the subtype Devil, Pain Immunity, +7,100,000 HP, and +30,000 CON, Stance Ability
Invoke Euchydeptrys- Possessor gains the element Ice and the subtype Demon and may deal 1,000,000 Flat Ice element Damage to up to 5 opponents at the start of each round, Stance Ability
Invoke Miermaphleon- Possessor gains the subtype Fire and the subtype Daemon, Possessor gains 50% Fire Resistance, Possessor's offensive actions may gain '150% inflicts Burning', Stance Ability
Abilities-
Formless Hands from Nowhere- # Damage, this action cannot miss targets below Level 100 and deals full Damage to targets below Level 100 in the back row, 1 hit against 100,000, Darkness or Void or Spatial, 0 MP
Spirit Thievery- # MP Damage, # SPI Damage, deals MP Drain, deals SPI Drain, 1 hit against 100,000, Darkness or Void, 0 MP
Pilfering Souls from the Coffers of Gods- Target dead individual (with this action being able to target individuals whose corpse is not present) cannot be resurrected by individuals below Level 100, Darkness & Spatial & Void & Aether, 800,000 MP
Astral Heist's Shining Jewels- # Damage, 400% inflicts Imparied: Blind, 300% inflicts Awestruck, 300% inflicts Zealblasted, 300% inflicts Voidstruck: Astral Echoes, 1 hit against 1,000,000,000, Astral & Light or Astral & Hope or Astral & Atomic, 650,000 MP
Black Talons Reaching Around All- # Damage, Deals HP Drain, this action ignores Dodge bonuses from buffs from sources below Level 100, 1 hit against 1,000,000,000, Darkness, 1,000,000 MP
World-Crossing Shadow-Walking- Caster exits its current battlespace and enters another battlespace that is part of the same battle so long as no entity of Level 100 or greater in the battlespace that is being exited or the battlespace that is being entered objects, Darkness or Darkness & Astral, # MP
No Light, No Hope- Targets cannot obtain buffs from sources below Level 87, 1 hit against 100,000,000, does not stack, Darkness, # MP
Snuff- 100% inflicts Instant Death, Darknes, # MP
Indexed Abilities-
Eclipse-Grabbing Wonder Heist- If at least one Zone of Light is present, caster removes up to 2 Zones of Darkness from battle, Caster removes all effects attached by Darkness element actions to Zones of Light that are in the same battlespace as caster that come from sources that are below Level 90, this action counts as involving the casting of a Thief Arts spell, Wonder & Air or Light & Darkness & Air & Spatial, 4,000,000 MP
Promethean Heist- Caster chooses a target Planetary that is a Deity that is not 20 or more Levels greater than caster that is below Level 100 and obtains a non-stacking buff that gives caster any worshipper benefits that said Planetary would provide to its devout worshippers without counting as its worshipper, At the start of each round, caster may replicate said buff (excluding this part which permits buff replication) to up to 1 willing ally, this action counts as involving the casting of a Thief Arts spell, Glory & Fire or Glory & Air & Light, 4,000,000 MP
Belsicite Golem (Lili Design)- (Pet, Golem, Physical & Earth, Lv.35, 24,500,000 Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- # (Standard Multiplier x1)
Minimum Level- 25
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- 80% Physical Resistance, 80% Earth Resistance, 80% Fire Resistance, 80% Electrical Resistance, 80% Darkness Resistnace, 60% Minor Status Effect Resistance, 2% Moderate Status Effect Resistance, Immune to Confusion, Impaired, Poison, Diseased, Golem Traits
Prime Attribute- Strength
Constant Effects-
Defensive- Possessor gains +# Defense, Constant Effect
Sturdy- Possessor gains +# CON, +# Defense, and +# HP, Constant Effect
Bulky- Possessor gains +# Defense, +# HP, -# AGI, and -#% Dodge, Constant Effect
Abilities-
Strong Punch- # Damage, Physical or Earth, 0 MP
Fortify Self- Caster gains +# Defense, stacks 5 times, Earth, # MP
Activate Ward- Caster gains 30% Base Element Resistance, lasts 15 rounds, does not stack, Magic, # MP
Bodiless Manipulator of Strings Unending- (Pet, Outsider, Darkness & Spatial, Lv.78, 956,000,000 Gold)
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- # (Standard Multiplier x4)
Minimum Level- 78
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #
Dodge- #%
Resistances and Immunities- Reflects Spatial, Absorbs Energy, 100% Physical Resistance, 90% Air Resistance, 90% Magic Resistance, 50% Earth Resistance, 50% Wood Resistance, 50% Metal Resistance, 50% Agony Resistance, Diseased Immunity, 312% Minor Status Effect Resistance, 156% Moderate Status Effect Resistance, 60% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Bodiless- Possessor obtains +#% Dodge, Constant Effect
Crossrealm String-Pulling- Possessor may target individuals below Level 60 in other battlespaces so long as no individual of Level 80 or greater in any battlespace objects, Constant Effect
Space-Rending Scuttling Motion- Possessor may, at the start of any round, enter a preexisting battlespace so long as no individual of Level 80 or greater in the battlespace possessor is entering or the battlespace possessor is leaving objects, Constant Effect
Ojalkhu Evzezzenbreim- Possessor deals double Damage (to a max of 220,000,000 additional Damage) to targets who have one of their stats, their HP, or their MP linked to one of the stats, the HP, or the MP of another individual, Constant Effect
Status Barrier- Possessor gains +# Defense against Stat Damage, Constant Effect
Abilities-
Detangle- Possessor unlinks one of target's stats, target's HP, or target's MP from everything that it is linked to, provided that target is below Level 100, Spatial, 0 MP
Fray- -# to all stats, stacks 3 times, debuffs from this ability cannot reduce the stats of entities of greater Level than their source, Spatial, 0 MP
Anti-Strength Procedure- Deals # STR Damage, inflicts Stat Drain: STR Drain, Magic or Technology, 0 MP
Anti-Agility Procedure- Deals # AGI Damage, inflicts Stat Drain: AGI Drain, Magic or Technology, 0 MP
Anti-Constitution Procedure- Deals # CON Damage, inflicts Stat Drain: CON Drain, Magic or Technology, 0 MP
Anti-Mind Procedure- Deals # MIN Damage, inflicts Stat Drain: MIN Drain, Magic or Technology, 0 MP
Anti-Spirit Procedure- Deals # SPI Damage, inflicts Stat Drain: SPI Drain, Magic or Technology, 0 MP
Pro-Strength Procedure- Heals # STR Damage, inflicts Stat Boost: STR Boost, Magic or Technology, 0 MP
Pro-Agility Procedure- Heals # AGI Damage, inflicts Stat Boost: AGI Boost, Magic or Technology, 0 MP
Pro-Constitution Procedure- Heals # CON Damage, inflicts Stat Boost: CON Boost, Magic or Technology, 0 MP
Pro-Mind Procedure- Heals # MIN Damage, inflicts Stat Boost: MIN Boost, Magic or Technology, 0 MP
Pro-Spirit Procedure- Heals # SPI Damage, inflicts Stat Boost: SPI Boost, Magic or Technology, 0 MP
Anti-Stat Procedutre- Deals # Stat Damage to all of target's stats, inflicts Stat Drain, Magic or Technology, # MP
Pro-Stat Procedure- Heals # Stat Damage from all of target's stats, inflicts Stat Boost, Magic or Technology, # MP
Mass Anti-Strength Procedure- Deals 450 # Damage, inflicts Stat Drain: STR Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Agility Procedure- Deals 450 # Damage, inflicts Stat Drain: AGI Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Constitution Procedure- Deals # CON Damage, inflicts Stat Drain: CON Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Mind Procedure- Deals # MIN Damage, inflicts Stat Drain: MIN Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Spirit Procedure- Deals # SPI Damage, inflicts Stat Drain: SPI Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Strength Procedure- Heals # STR Damage, inflicts Stat Boost: STR Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Agility Procedure- Heals # AGI Damage, inflicts Stat Boost: AGI Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Constitution Procedure- Heals # CON Damage, inflicts Stat Boost: CON Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Mind Procedure- Heals # MIN Damage, inflicts Stat Boost: MIN Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Spirit Procedure- Heals # SPI Damage, inflicts Stat Boost: SPI Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Anti-Stat Procedutre- Deals # Stat Damage to all of target's stats, inflicts Stat Drain, 1 hit against 30,000,000, Magic or Technology, # MP
Mass Pro-Stat Procedure- Heals # Stat Damage from all of target's stats, inflicts Stat Boost, 1 hit against 30,000,000, Magic or Technology, # MP
Anti-Stat Assault- Deals # Stat Damage to all of target's stats, inflicts Stat Drain, Stat Drain: STR Drain, Stat Drain: AGI Drain, Stat Drain: CON Drain, Stat Drain: MIN Drain, or Stat Drain: SPI Drain, 5 hits against 1, this ability may only target an individual that is not its caster during one action per round across all copies of this ability, Magic or Technology, # MP
Cosmos Netting- 5% inflicts Petrified, 300% inflicts Paralyzed, 200% inflicts Stat Drain: AGI Drain, 200% inflicts Stat Drain: SPI Drain, 1 hit against 60,000,000, Spatial or Atomic & Astral, # MP
Trace- Caster gains +#% To Hit against target's summoner as an effect that stacks 5 times per individual that caster is gaining a To-Hit bonus against, Spatial or Air & Magic, # MP
Hook- # Damage, 100% inflicts Pain, caster's attacks automatically hit target if target is below Level 90, does not stack, lasts 2 rounds, Spatial & Physical, # MP
Endless Forest of Luminous Angles and Hooks So Sweet- # Damage, 100% inflicts Pain, 200% inflicts Charm, this action gains +#% To Hit, caster's attacks automatically hit target if target is below Level 90, does not stack, lasts 2 rounds, 1 hit against 300,000,000, Spatial & Physical & Hope & Illusion, # MP
Drake- (Pet, Dragon, Fire, Lv.19, 15,000,000 Gold)
HP- 250,000
MP- 250,000
STR- 2,500
AGI- 2,500
CON- 2,500
MIN- 2,500
SPI- 2,500
XP- 0
XP Needed- 140,000 (Standard Multiplier x2)
Minimum Level- 19
Defense- 4,000
Critical Chance- 23%
Resilience- 23%
To Hit- 23%
Dodge- 23%
Resistances and Immunities- None
Prime Attribute- Two Highest Stats
Constant Effects-
None
Abilities-
Bite- 12,000 Damage, Earth, 0 MP
Flame Breath- 10,000 Damage, 1 Hit Against 3, Fire, 5,000 MP
Variable Breath- 10,000 Damage, 1 Hit Against 3, Any One Base Element or Magic, 25,000 MP
Drake's Magic- 9,000 Damage, 50% may inflict one minor status effect, 1 hit against 2, Magic, 20,000 MP
Dreamsculpted Experimental Elemental Corruption-Scourer Type 55-QRN- (Pet, Elemental, Theoretical Experimental Element 55-QRN, Lv.55, 112,000,000 Gold)
HP- 2,150,000
MP- 2,150,000
STR- 16,000
AGI- 16,000
CON- 16,000
MIN- 16,000
SPI- 32,000
XP- 0
XP Needed- 12,640,000 (Standard Multiplier x2)
Minimum Level- 55
Defense- 11,640
Defense against Stat Damage- 7,280
Critical Chance- 100%
Resilience- 55%
To Hit- 155%
Dodge- 55%
Resistances and Immunities- Absorbs Theoretical Experimental Element 55-QRN, 90% Corruption Resistance, 50% Formus Weakness, Poison Immunity, Diseased Immunity, Pain Immunity, Impaired Immunity, Fatigued Immunity, Stat Drain Immunity, Plague Immunity, 110% Minor Status Effect Resistance, 55% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Theoretical Element Resistance- Possessor gains 60% Resistance to elements whose name includes 'Theoretical Experimental', Constant Effect
Imaginary Element Resistance- Possessor gains 30% Resistance to Imaginary Elements, Constant Effect
Quasi-Formus-Like- Possessor may choose to count as additionally being the element Formus against sources below Level 40, Constant Effect
Annihilatory Entity- Possessor deals 130,000 additional Damage, gains +100% Critical, and is Immune to individuals below Level 20, Constant Effect
Theoretical Zone Dissolution- Possessor automatically destroys all zones of elements whose name includes 'Theoretical Experimental' that are not 'Theoretical Experimental Element 55-QRN' that come from sources below Level 60 at the end of each round, Constant Effect
Incorruptable- Possessor cannot become Corruption element, Possessor cannot obtain Corruption element buffs or debuffs from sources below Level 80, Possessor gains 50% Dominion Resistance against Corruption element sources, Constant Effect
Abilities-
Destruction Tendril- 80,000 Damage, removes one buff from a source below Level 60 from target, Theoretical Experimental Element 55-QRN, 0 MP
Element Annihilation- 10,000 Damage, deals 400,000 additional Damage to targets who are an element whose name includes 'Theoretical Experimental', this action gains +#% Critical against targets who are an element whose name includes 'Theoretical Experimental', This action removes all buffs and debuffs on its target that come from sources below Level 75 that are elements whose name includes' Theoretical Experimental' but that are not 'Theoretical Experimental Element 55-QRN', Theoretical Experimental Element 55-QRN, 0 MP
Eliminate Corruption- 10,000 Damage, removes the element Corruption from target if target is below Level 60, deals 400,000 additional Damage to Corruption element target, may remove any number of Corruption element buffs or debuffs from sources below Level 65 from target, Theoretical Experimental Element 55-QRN, 0 MP
Deimagine- Caster sets an Imaginary Element's status to Unreal provided that it was not set to something else by a source of Level 80 or greater, Theoretical Experimental Element 55-QRN, 80,000 MP
Reelementalized Beam- 80,000 Damage, target obtains -100% Resilience as a non-stacking buff, Destruction, 120,000 MP
Decorrupt- All individuals in battle lose all Corruption element buffs and debuffs from sources below Level 60, Theoretical Experimental Element 55-QRN, 40,000 MP
Frog Beast of Paradine-
Level 8, Elite
Monster, Water
HP- 130,000
MP- 130,000
STR- 900
AGI- 880
CON- 810
MIN- 800
SPI- 840
XP- 0
Defense- 1,250
Defense Against Stat Damage- 50
Critical chance- 16%
Resilience- 8%
To Hit- 113%
Dodge- 19%
Resistances and Immunities- 30% Water Resistance, 30% Minor Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
None
Abilities-
Webbed Slash- 4,000 Damage, Physical or Water, 0 MP
Deluge- 1,000 Damage, 1 hit against 50,000, Water, 10,000 MP
Corruption Breath- 500 CON Damage, inflicts Poison, 1 hit against 30, Acid & Air, 10,000 MP
Drops-
10,000 Gold
800 XP
90% Murksphere- (Weapon, Orb, Acid & Water, 15,000 Gold) +15 Magical Attack, 15% inflicts Poison
10% Frogbeast Plushie- (Item, Antiquity, Water, 65,000 Gold)
Genie
Level 59
Magic Being, Magic
HP- 2,000,000
MP- 2,000,000
STR- 20,000
AGI- 20,000
CON- 20,000
MIN- 20,000
SPI- 20,000
XP- 0
Defense- 12,500
Defense against Stat Damage- 1,500
Critical Chance- 65%
Resilience- 65%
To Hit- 165%
Dodge- 65%
Resistances and Immunities- Absorbs Magic, Reflects Physical, Water Immunity, Earth Immunity, Air Immunity, Fire Immunity, Technology Immunity, 30% Base Element Resistance, Minor Status Effect Immunity, Moderate Status Effect Immunity, 50% Major Status Effect Resistance
Prime Attribute- Spirit + Spirit
Constant Effects-
Great Magical Power- Possessor is immune to individuals below Level 20, Possessor is immune to debuffs and negative status effects from sources below Level 40, buffs and debuffs with possessor as a source may not be removed by individuals below Level 40, possessor's summons may not be unsummoned by individauls below Level 40, Constant Effect
Abilities-
Mystic Smackdown- 33,000 Damage, Magic or Any Combination of Base Elements, 0 MP
Element Bar- Caster chooses one base element, all spells and abilities of said element cost 10,000 additional MP, and individuals below Level 50 treat said element as a non-base element, stacks 50 times, Magic, 50,000 MP
Wish- Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, Magic, 200,000 MP
Fabricate Life Essence- Summons any 5 individuals from the Enemy List that are below Level 50 and normally fightable for drops, Max 50 summoned, Magic, 500,000 MP
Mystic Whim- May provide -1,500 to any stats, May provide -1,500 to any stats, stacks 40 times, Magic or Any Combination of Base Elements, 115,000 MP
Mystic Storm- 10,000 Damage, inflicts Manablasted, 1 hit against 100,000, Magic, 55,000 MP
Drops-
300,000 Gold
17,700 XP
50% Square Mile of Desert on a Random World- (Item, Property, Fire, 20,000 Gold)
48% Great Calif's Finery- (Armor, Clothing, Magic & Fire, 1,100,000 Gold) +1,200 Defense, +1,200 to all stats, 20% Magic Resistance, 20% Fire Resistance
1% Genie Lamp- (Consumable, Enchanted Item, Magic, 3 Charges, 50,000,000 Gold) Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, This item may not be copied by sources below Level 90, Summons created through this spell may not summon
1% Wish- (Spell, Wizard Magic, Magic, 100,000 MP, 50,000,000 Gold) Replicates the effect of any ability performable by a monster on the enemy list that is below Level 50, below caster's Level, and normally fightable for drops, doing so as though said monster is performing said ability, May be cast a max of 12 times per thread per caster and per copy of this spell, Summons created through this spell may not summon, Costs 5,000 XP and 1,000,000 Gold to cast, Has RP effects
3 Ibodian Fighter
Level 39
Machine, Technology
HP- 765,000
MP- 755,000
STR- 6,400
AGI- 9,850
CON- 7,350
MIN- 7,550
SPI- 6,430
Defense- 6000
Defense against Stat Damage- 700
Critical Chance- 35%
Resilience- 39%
To Hit- 143%
Dodge- 35%
Resistances and Immunities- 78% Minor Status Effect Resistance, 39% Moderate Status Effect Resistance, Pain Immunity, Confusion Immunity (except System Overload), Impaired Immunity, Poison Immunity, Diseased Immunity (except Computer Virus)
Prime Attribute- Agility
Constant Effects-
Requires Ibodian Pilot- Possessor obtains +4,000 to all stats if possessor possesses at least one passenger whose name includes 'Ibodian' or who possesses at least one ability or Constant Effect whose name includes 'Ibodian', Constant Effect
Starship- Possessor gains the subtype Vessel, Constant Effect
Passenger Capacity (1)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
Abilities-
Dual Blaster Cannons- 3,500 Damage, 2 hits against 50, Technology & Energy, 0 MP
Strafe- 3,000 Damage, 1 hit against 20,000 targets in the same row, Technology & Energy, 15,000 MP
Systems Boost- Caster obtains +2,000 AGI and +2,000 MIN, lasts 5 rounds, stacks 3 times, Technology or Energy, 50,000 MP
Judicious Observer of Regulated Actuality- (Pet, Illuminated, Law, Lv.39, 50,000,000 Gold)
HP- 1,000,000
MP- 1,000,000
STR- 10,000
AGI- 10,000
CON- 10,000
MIN- 10,000
SPI- 10,000
XP- 0
XP Needed- 65,600,000 (Standard Multiplier x4, Raised to x80 to bypass Level 40)
Minimum Level- 39
Defense- 10,000
Defense Against Stat Damage- 4,000
Critical Chance- 40%
Resilience- 40%
To Hit- 40%
Dodge- 40%
Resistances and Immunities- 50% Base Element Resistance, 50% Law Resistance, 50% Chaos Resistance, 50% Minor Status Effect Resistance, 30% Moderate Status Effect Resistance, Hexed Immunity, Diseased Immunity
Prime Attribute- Spirit
Constant Effects-
Judicious Observation- Possessor may scan the stats of 4 individuals at the start of each round, Constant Effect
Regulated Actuality- Possessor gains 80% Illusion Resistance, individuals of lower Level than possessor who are below Level 80 may not cast Illusion spells, individuals of lower Level than possessor who are below Level 80 may not cast Chaos Magic spells, Possessor may remove 1 buff from each opponent of equal or lower Level who is below Level 80 at the start of each round, Constant Effect
Cog of the Great Machine- Possessor gains an additonal action each round if possessor possesses at least 1 Illuminated ally, Constant Effect
Illuminated Radience- Possessor's Law element or Illuminated allies gain +3,000 to all stats as a non-stacking bonus, Constant Effect
Concordant Presence Which Disrupts Unstructured Beings- Possessor deals 10 times normal damage to equal or lower Level Abstracts, to a maximum of 50,000,000 additional such points of damage, Constant Effect
Abilities-
Illuminated Fist- 25,000 Damage, Physical or Law or Light, 0 MP
Hammers of Holy Platinum- 50,000 Damage, 100% inflicts Fatigued: Stun, may gain 4 hits against 1 or 1 hit against 4 and deal 1/4 Damage, Physical or Law or Physical & Law, 0 MP
Fourfold Crux Beam- 50,000 Damage, 4 hits against 1, deals 1/2 Damage, Law or Energy, 40,000 MP
Dampen Chaos- All Chaos element individuals in battle obtain -2,000 to all stats, Chaos element spells and abilities cost 20,000 additional MP to cast, stacks 4 times, Law, 200,000 MP
Scan- Caster scans target's stats, Law & Air, 1,000 MP
Chaos-Rupturing Dictum of Unblemished Existance- 50,000 Damage, deals 1/4 Damage to non-Chaos-element, non-Abstract targets, 1 hit against 50, may remove 1 buff or debuff from up to 10 seperately chosen targets who may be the same targets if desired, Law or Law & Sonic, 100,000 MP
Mid-Sized Ibodian Transport
Level 39
Machine, Technology
HP- 765,000
MP- 755,000
STR- 6,400
AGI- 8,850
CON- 8,350
MIN- 7,350
SPI- 6,430
Defense- 10,000
Defense against Stat Damage- 1,000
Critical Chance- 34%
Resilience- 40%
To Hit- 145%
Dodge- 33%
Resistances and Immunities- 78% Minor Status Effect Resistance, 39% Moderate Status Effect Resistance, Pain Immunity, Confusion Immunity (except System Overload), Impaired Immunity, Poison Immunity, Diseased Immunity (except Computer Virus)
Prime Attribute- Agility
Constant Effects-
Requires Ibodian Pilot- Possessor obtains +4,000 to all stats if possessor possesses at least one passenger whose name includes 'Ibodian' or who possesses at least one ability or Constant Effect whose name includes 'Ibodian', Constant Effect
Starship- Possessor gains the subtype Vessel, Constant Effect
Passenger Capacity (200)- Possessor may at any time take an action to pick up or deploy up to 50 passengers, Possessor may, at the start of battle, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor dies, Vehicle Trait
Abilities-
Blaster Cannon- 3,500 Damage, 1 hits against 50, Technology & Energy, 0 MP
Shield Boost- Caster obtains +3,000 Defense and +250 Defense against Stat Damage, lasts 5 rounds, stacks 6 times, Technology & Energy, 50,000 MP
Systems Boost- Caster obtains +2,000 AGI and +2,000 MIN, lasts 5 rounds, stacks 3 times, Technology or Energy, 50,000 MP
10 Minion- (Pet, Human, Darkness, Lv.1, 500 Gold)
HP- 100
MP- 10
STR- 10
AGI- 10
CON- 10
MIN- 10
SPI- 10
XP- 0
XP Needed- 1,000
Minimum Level- 1
Defense- 3
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Strength + Mind
Constant Effects-
None
Abilities-
Punch- 10 Damage, Physical, 0 MP
Assist- +1 Defense to controller, Physical, 0 MP
Transformations-
Eternal Kingdom Thronemech- (Transformation, Vessel, Glory & Spatial, 350,000,000 Gold)
Level 96
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- # (Standard Multiplier x4)
Minimum Level- 96
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- 95% Glory Resistance, 50% Base Element Resistance, Immune to Voidstruck, Frozen, Suffocation, Hexed, Diseased, and Smitten, 186% Minor Status Effect Resistance, 101% Moderate Status Effect Resistance, 30% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Deus Mechanica- Possessor gains the subtypes Robot and Planetary, Constant Effect
Divinity Engine- Possessor may only be transformed into by individuals who are deities, Constant Effect
Gods As My Co-Pilots- For each passenger that possessor possesses that is a Deity that is Level 80 or greater, possessor obtains +# to all stats, to a max of 11 such passengers, Constant Effect
Soul Sanctuary- Individuals below Level 99 may not prevent possessor's allies from being resurrected, Constant Effect
Haven for the Worshipful Souls- Possessor's passengers' Devout Worshippers and possessor's Devout Worshippers may become passengers of possessor at the start of any round, even if they are in different battlespaces (so long as no individual of Level 100 or greater in the battlespace they are in objects), Constant Effect
Godthrone Command Center- Possessor may provide worshipper benefits that possessor would provide while detransformed, Possessor counts as a deity if at least one of possessor's passengers is a deity, Constant Effect
Wandering Throne- Possessor's Planetary allies and passengers count as being within a Zone they created and a Terrain they created, Constant Effect
Wings of Shining Glory- Possessor may not be prevented from entering or leaving battlespaces by individuals below Level 95, Constant Effect
Supermassive- Possessor gains an amount of HP equal to (50x Possessor's Listed HP on the Enemy List or Boss List), provided that possessor is present on either the Enemy List or Boss List, Possessor may be targeted as up to 5 different individuals by actions that may target multiple individuals, being affected by such actions a number of times equal to the number of times that possessor is targeted, Constant Effect
Impervious to Harm- Possessor gains +# Defense and takes 50% Damage from sources below Level 95, Constant Effect
Eternity as a Powersource- Possessor regenerates # HP and # MP at the start of each round, Constant Effect
Supreme Design- Possessor is Immune to individuals below Level 60, Possessor obtains +# to all stats, Constant Effect
Kingdom Radiance- Possessor inflicts Rejuvenation and Elevated on all allies at the start of each round, Constant Effect
Emblems of Divine Triumph- Possessor's allies gain +# to all stats as a non-stacking effect, Possessor's allies who are Devout Worshippers of possessor or one of possessor's passengers gain an additional +# to all stats as a non-stacking effect, Constant Effect
Was Made Using a Tiiiiiiiiiiny Bit of Grandeur Mana- Possessor may replace the element Glory in its actions with the element Grandeur if its possessor's untransformed state is Grandeur element or one of possessor's passengers is a Grandeur-element deity, Constant Effect
Passenger Capacity (200,000,000,000)- Possessor may at any time take an action to pick up or deploy 1 passenger, Possessor may, when transforming into this form, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor de-transforms, Vehicle Trait
Overwhelming Powers- Possessor may ignore up to 8 High Arts of opponents, Hierarchical Effect
Abilities-
Absolute Blade- # Damage, this attack automatically hits and criticals targets below Level 80, Glory or Physical, 0 MP
Pantheon Ray- # Damage, 30% inflicts Smitten, Glory or Any Combination of (Base Elements and Glory), 0 MP
Heaven's Gate- Caster and any number of allies of caster enter another battlespace that exists as part of the same battle so long as no individual of Level 97 or greater in either the battlespace being entered or the battlespace being exited objects, Glory or Light or Air or Spatial, # MP
Judgement Barrage- # Damage, 150% inflicts any 4 minor or moderate negative status effects, 1 hit against 500,000,000,000, Glory or Destruction or Law, # MP
Ressurection Protocal- Caster's allies who were killed by sources below Level 99 are resurrected, Light & Glory, # MP
Miracle Drive- Caster replicates the effect of any ability performable by an entity on the Enemy List that is below Level 80, below caster's Level, and normally fightable for drops, doing so as though a copy of said entity is performing said ability, Any combination of (Base elements and Glory), # MP
Choir of the Infinite Cathedral- Caster's allies (including caster) regenerate # HP, are cured of one minor, moderate, or major status effect from a source below Level 100, and are cured of two debuffs from sources below Level 97, Sonic or Air & Glory & Light, # MP
Vampiric Form Transformation Record (Inherent Transformations, Require the ability 'Natural Devil Mind Vampire' to access)-
Form of Minor Devil Mind-Vampire- (Transformation, Dark Transformation, Darkness & Psychic, 215,000 Gold)
Level 9
HP- 26,000
MP- 21,000
STR- 384
AGI- 695
CON- 495
MIN- 715
SPI- 399
XP- 43,689
XP Needed- 40,000
Minimum Level- 6
Defense- 510, +600 against Darkness
Defense against Stat Damage- 70
Critical Chance- 9%
Resilience- 10%
To Hit- 105%
Dodge- 18%
Resistances and Immunities- 75% Darkness Resistance, 50% Psychic Resistance, Physical Immunity, 50% Fire Resistance, 50% Water Resistance, 25% Earth Resistance, 25% Air Resistance, 50% Technology Resistance, Immune to Pain, Poison, Diseased, Stat Drain (the status effect, not stat damage), and Hexed, 900% Light Weakness, 400% Acid Weakness
Prime Attribute- Mind or Spirit or Strength
Constant Effects-
Ack, Run! It's a Devil Vampire!- Possessor chooses at the beginning of each thread if this form is to be counted as an Undead, a Devil, both, or neither, Possessor takes double damage from Holy Magic and Holy Ones, Possessor takes double damage from Divine Magic, Celestial Magic, Celestials, Angels, and Devas unless possessor has a patron deity designated as appropriate to cause possessor to ignore this part of this ability, Possessor may not equip Holy Magic or have Holy Ones as allies, Possessor deals double damage to Celestials, Angels, and Devas, Possessor has a 50% chance of inflicting any one minor status effect (but not a sub status-effect) on foes of half possessor's level or less at the beginning of battle, Constant Effect
Terror of the Mind- Possessor's stats are multiplied by 1.5 while possessor is in a Zone of Psychic, Constant Effect
You Have Destroyed My Body, But I Still Live!- When HP reaches 0, instead of dying, possessor's HP is set to 0 for the remainder of battle, any damage carrying over from the attack that set HP to 0 and all future damage is halved and dealt as MP damage, possessor dies when MP reaches 0, This ability does not function of possessor is Awestruck, Damage from Psychic-element damage is not halved by this effect, Constant Effect
Consume the Spirits of the Fallen- Possessor gains 50 XP, Heals 250 HP, and Heals 500 MP for each level of each slain foe, not counting the XP for slain summoned foes, Constant Effect
Abilities-
Black Claws- 1,200 Damage, 2 hits against 1, Physical or Darkness, 0 MP
Shadow Claws- 1,900 Damage, 2 hits against 1, deals 1/2 damage, Physical or Darkness, 0 MP
Blood-Draining Bite- 900 Damage, Drains HP, Darkness or Physical, 0 MP
Thought-Draining Bite- 900 MP Damage, Drains MP, Darkness or Psychic or Physical, 0 MP
Mind Slash- 900 Damage, deals no normal damage, deals 1/20th the damage that would be dealt as MIN damage, Psychic, 0 MP
Witch Lightning- 1,100 Damage, 50% inflicts Hexed, 1 hit against 4, Darkness, 250 MP
Devour Mind- 400 MIN Damage, restores damage dealt x 5 in MP to user, Psychic & Darkness, 400 MP
Mind Scream- 1,600 Damage, 40% inflicts Pain, 15% inflicts Confusion, 10% inflicts Mindblasted, Psychic, 600 MP
Mentally Drop Large Objects on Foes- 2,400 Damage, 20% inflicts Stunned, 5% 1 hit against 4, Physical & Psychic, 600 MP
Induce Desire- 25% inflicts Charm, Psychic, 100 MP
Induce Perplexment- 30% inflicts Confusion, Psychic, 100 MP
Induce Grief- 40% inflicts Confusion: Depression, Psychic, 100 MP
Induce Still Terror- 30% inflicts Paralysis, Psychic, 100 MP
Vapor Form- +100% Dodge, Caster cannot attack, May only be used once every 10 rounds, lasts 4 rounds, Air, 400 MP
Inhabit Mind Thrall- Possessor leaves the normal rows of, possessing target ally, while possessor is in this ally, possessor regenerates 100 HP and 200 MP per turn, on possessor's turn, possessor may de-inhabit the body it is possessing or use one of the following attacks at normal cost: Mind Slash, Inhabit Mind Thrall, Induce Desire, Induce Perplexment, Induce Grief, Induce Still Terror, Mind Scream, or Devour Mind, possessor may be damaged instead of the being it is possessing by MP damaging attacks that hit its vessel body, if the being possessor is possessing is killed, possessor immediately exits the body and rejoins the battle in the possessed ally's spot in the ranks, Psychic, 1,000 MP
Welcome to the World My Mind Created- Creates a Zone of Psychic that cannot be dispelled or replaced by individuals of lower level than its creator, This Zone gives Psychic element Devils in it +350 to all stats, Psychic, 500 MP
Fires of Loss- 1,500 Damage, 1 hit against 20, deals 1/20 damage, Fire or Fire & Darkness, 1,500 MP
Noble Cruiser Model 4- (Transformation, Vechicle, Air & Earth, 5,000,000 Gold)
Level 15
HP- 60,000
MP- 60,000
STR- 1,460
AGI- 3,000
CON- 1,410
MIN- 1,400
XP- 0
XP Needed- 50,000 (Standard Multiplier x1)
Minimum Level- 15
Defense- 1,500
Defense against Stat Damage- 60
Critical Chance- 11%
Resilience- 14%
To Hit- 10%
Dodge- 12%
Resistances and Immunities- 10% Air Resistance, 20% Physical Weakness, Immune to Pain, Confusion, Impaired, Poison, and Diseased (except Computer Virus)
Prime Attribute- Agility
Constant Effects-
Car- Possessor gains the subtype Machine, Constant Effect
Luxurious- Possessor counts as being worth 2,000,000 additional Gold, Constant Effect
Stylish- Possessor's passenger's gain +500 to all stats, Constant Effect
Somewhat Fast- Possessor gains +1,500 AGI, Constant Effect
Passenger Capacity (4)- Possessor may at any time take an action to pick up or deploy 1 passenger, Possessor may, when transforming into this form, pick up any number of passengers up to max capacity, All passengers are automatically deployed when possessor de-transforms, Vehicle Trait
Abilities-
Dazzling Driveby- 1,000 Damage, 20% inflicts Awestruck or Charm: Impressed, Earth or Air or Light, 0 MP
Look Fancy- 35% inflicts Charm: Impressed, Light & Air, 50 MP
Increase Speed- Caster gains +2,000 AGI, stacks 4 times, Air & Earth, 5,000 MP
Secret Formulas-
Secret Formula- BOOST! Cherry
Requires:
None
Consumes:
50 Cherry
1 Energy Mana Oil
1 Tall Metal Can
Produces:
BOOST! Cherry- (Consumable, Drink, Energy, 1 Charge, 50,000 Gold) +50 SPI, +50 AGI, +500 MP, Inflicts Invigorated, Inflicts Stat Boost: AGI Boost
2 Secret Formula- Businessman's Buttons
Requires:
Any Tailor's Tools
Consumes:
Buttons
Waltoshian Greatcoat
Produces:
Businessman's Buttons- (Item, Material, Technology & Physical, 16,000 Gold)
Secret Formula- Dress of the First Fire
Requires:
Level 40
Consumes:
10 Essence of the First Fire
1 Queen of Winter's Dress
1 Fire Crystal
Produces:
Dress of the First Fire- (Armor, Clothing, Fire, 80,000,000 Gold) +80,000 Defense, +80,000 Ranged Attack, +80,000 Magical Attack, +80,000 CON, +80,000 MIN, +80,000 SPI, +400,000 HP as a non-stacking bonus, +800,000 MP as a non-stacking bonus, 40% Fire Resistance, 30% Ice Resistance, Wearer's actions may become solely Fire element, Wearer may deal 80,000 Flat Fire element Damage to all opponents at the start of each round, Wearer may deal 800,000 Flat Fire element Damage to each individual who targets wielder with an action at the end of each such action, This item possesses the subtype Robe in addition to its other subtypes, If an source below Level 60 would deal wearer Fire element Damage, said Damage (including Stat Damage or Defense Damage) is converted into healing, Wearer ignores the the Fire Immunity, Resistance, Reflection, and Absorption of individuals below Level 60, 'Overdrive' actions that are solely Fire element cost wearer '5% Max MP' instead of '25% Max MP', Wearer must be Level 40 or greater
Secret Formula- Fairy Pants
Requires:
Any Tailor's Tools
Consumes:
3 Rod of Growth
20 Flower Petals
Fairy Taira
Pants
Produces:
Fairy Pants- (Armorx.5, Clothing, Magic & Light, 60,000 Gold) +30 Defense, +40 MIN, +40 SPI, +100 Magical Attack for Fae, +20 to Diplomacy for Fae, +60 AGI on the first three turns if wearing Fog Boots
Secret Formula- Force of the Northern Mountain Guardian's Resolve
Requires:
Any Forceworker's Tools
Consumes:
40 Force of Life
5 Bag of Ice Prisms
3 Ordinator's Ring of Stamina: Northward Pointing, Version I
3 Ordinator's Ring of Efficiency: Northward Pointing, Version I
5 Square Mile of Mountains on a Random World
Produces:
Force of the Northern Mountain Guardian's Resolve - (Weapon, Force, Earth & Ice, 250,000 Gold) +90 CON, Wielder's turn order and wielder's Melee Attacks are based on CON, Wielder's element becomes Ice or Earth if wielder states said desire at the beginning of a thread
Secret Formula- From Death Through Fire
Point Value- 3
Requires:
Alchemist
Consumes:
5 Phoenix Plume
15 Fire Mana Oil
1 Lesser Maze
1 Week in the Ability Shop
Produces:
From Death Through Fire- (Consumable, Potion, Fire & Psychic & Hope, 1 Charge, 50,000,000 Gold) User obtains a non-stacking buff that does not vanish upon death that causes its possessor, if its possessor is dead at the start of the round 5 rounds after it is obtained, to be resurrected, to lose the buff, and to obtain a non-stacking buff that makes its possessor Fire element, and causes its possessor, if its possessor is not dead at said time, to be afflicted with Confusion and Burning and lose said buff
Secret Formula- Hellgate Projector
Point Value- 5
Requires:
Basic Siege Weapon Training
Warlock
Adept Gate Magic Attunement
Diabolist OR Demonologist OR Puppet Master
Consumes:
200 Darkness Mana Oil
200 Fire Mana Oil
200 Siege Engine Parts
10 Infernal Bargain
10 Dark Banquet
10 Nethermind Rune
1 Siege Engine Blueprint
2 Weeks in the Ability Shop (or bonus weeks)
Produces:
Hellgate Projector- (Weapon, Siege Weapon, Darkness & Fire & Spatial, 165,000,000 Gold) +165,000 Ranged Attack, Wielder's 'Ranged Attack' and 'Magical Attack' actions may summon up to 5 Demons, Devils, or Daemons below Level 80 that are 5 or more Levels lower than wielder, Max 200 summoned, Wielder's 'Ranged Attack', 'Magical Attack', 'Overdrive', and 'Ranged Overdrive' actions deal double Damage to Large Structures as an effect that does not stack with other effects that multiply Damage against Large Structures and count as coming from a source that additionally possesses the subtype Demon, Devil, or Daemon, Wielder's 'Ranged Overdrive' and 'Overdrive' actions cost 1,500,000 additional MP, Wielder must be Level 40 or greater
Secret Formula- Infinity Grinder's Funnel
Point Value- 10
Requires:
Adept Siege Weapon Training
Expert Gate Magic Attunement
Consumes:
200 Droplet of Semiinfinity
25 Reaper's Hourglass
1 Unbroken Core
1 Siege Engine Blueprint
1 Spatial Crystal
5 Weeks in the Ability Shop (or bonus weeks)
Produces:
Infinity Grinder's Funnel- (Weaponx2, Siege Weapon, Darkness & Fire & Spatial, 315,000,000 Gold) +630,000 Magical Attack, Wielder's 'Magical Attack' and 'Overdrive' actions deal double Damage to Large Structures as an effect that does not stack with other effects that multiply Damage against Large Structures, repeat themselves at the start of each round if their performer has not yet had an action repeat on said round, may deal HP Drain, and may deal MP Drain, Wielder's per-item Magical Attack caps are doubled for this item, Wielder must be Level 40 or greater
Secret Formula- Lizardclown Limo
Requires:
Car Factory
Consumes:
60,000,000 Gold
2 Rare Factory Parts
1 Clown Makeup
Produces:
Lizardclown Limo- (Accessory, Container, Earth & Fire & Darkness & Spatial, 35,000,000 Gold) Wielder summons 10 Reptiles, individuals with 'Clown' in their name, individuals with 'Lizard' in their name, and individuals with 'Dinosaur' in their name from the Enemy List that are below Level 40 and are normally fightable for drops at the start of each round, Max 200 summoned, This item may be equipped in a Transformation slot
Secret Formula- Mage's Monocle
Requires:
Enchanted Jeweler's Tools
Consumes:
5 Glass of Fates
2 Moon's Tear Glasses
Fiery Glowstone
4,000 Gold
Produces:
Mage's Monocle- (Accessory, Eyewear, Magic, 120,000 Gold) +70 MIN, +40 SPI, Wielder may cast a spell for 50 less MP for each 5 temporary CON damage wielder takes, Wielder may choose 2 spells possessed by allies to be able to cast
Secret Formula- Marinated Evergarden Mushrooms
Requires:
None
Consumes:
3 Evergarden Farms Mushrooms
1 Evergarden Vinegar
1 Herbs From Evergarden
1 Glass Jar
Produces:
Marinated Evergarden Mushrooms- (Consumable, Food, Earth & Water, 3 Charges, 1,500,000 Gold) +15,000 HP, +15,000 MP, +1,500 CON, stacks 30 times
Secret Formula- Marinated Evergarden Peppers
Requires:
None
Consumes:
2 Evergarden Farms Peppers
1 Evergarden Farms Hot Peppers
1 Evergarden Vinegar
1 Herbs From Evergarden
1 Glass Jar
Produces:
Marinated Evergarden Peppers- (Consumable, Food, Earth & Water, 3 Charges, 3,000,000 Gold) +30,000 HP, +3,000 CON, +2,000 STR, AGI, MIN, and SPI, stacks 5 times
Secret Formula- Multi-Man Ram
Point Value- 2
Requires:
Basic Siege Weapon Training
Consumes:
30 Wood
Produces:
Multi-Man Ram- (Weaponx10, Siege Weapon, Physical, 600,000 Gold) +1,200 Melee Attack, Wielder's 'Melee Attack' and 'Melee Overdrive', actions deal double Damage to Large Structures as an effect that does not stack with other effects that multiply Damage against Large Structures, If this item is unequipped, its carrier's allies may choose to spend an action to obtain a buff that does not stack on the same individual but stacks across 9 different individuals that causes its possessor's allies to require 1 less weapon slot to equip this item, to a minimum of 1 such slot being required
Secret Formula- Necktie of Storms
Requires:
Any Tailor's Tools
Consumes:
Fancy Necktie
20 Electrical Mana Oil
5 Magic Cloth
Produces:
Necktie of Storms- (Accessory, Amulet, Electrical, 79,000 Gold) +310 Magical Attack to Electrical element Magical Attacks and Overdrives, +40 CON, +20 SPI, Wearer may not equip non-Electrical element spells or Accessories unless the ability Heart of Business Thunder is possessed
Secret Formula- Noose Shoes
Requires:
Any Cobbler Tools
Consumes:
6 Blackened Leather
2 Dead Man's Hand
Produces:
Noose Shoes- (Accessory, Shoes, Darkness, 80,000 Gold) +400 to all stats, 5% inflicts Instant Death on wearer each round
Secret Formula- Opshlaric Ring
Requires:
Enchanted Jeweler's Tools
Consumes:
3 Tiny Alexandrite
3 Tiny Diamond
3 Tiny Amythist
14 Rock (2)
2 Dust of a Magic Eye
Burmalong Heartstone
17,000 Gold
Produces:
Opshlaric Ring- (Accessory, Ring, Magic, 70,000 Gold) +50 MIN, +300 SPI for Geomancer Spells used against Giants, Has certain effects against a specific boss
Secret Formula- Red Polka Dot Necktie of the Dragon Slapping Businessman from Prondodep
Requires:
Tailor's Tools worth over 100,000 Gold
Consumes:
Fancy Necktie
20 Magic Cloth
Samurai Blade of Balshinsur
Samurai's Boots
Deep Red Potion
90 Red Stone
Cruel Hand
Crypt Guard's Hand
Produces:
*Red Polka Dot Necktie of the Dragon Slapping Businessman from Prondodep- (Accessory, Amulet, Physical & Psychic, 455,000 Gold) +350 Magical, Melee, and Ranged Attack against Dragons, wearer's attacks have a 5% chance of inflicting Stun on Dragons, 15% Dodge against Dragons, 15% Critical against Dragons, 114% to Hit against Dragons, 15% Resilience against Dragons, +1,000 additional Melee Attack against Dragons if wearer has no occupied weapon slots or only has Fist Weapons equipped
Secret Formula- Terrain Spell of the Sakura Forest: Magically Become Tall Due To Close Proximity To Blossoming Sakura Trees
Requires:
None
Consumes:
1 Square Mile of Sakura Forest on a Random World
15 Hope Mana Oil
Produces:
Terrain Spell of the Sakura Forest: Magically Become Tall Due To Close Proximity To Blossoming Sakura Trees- (Spell, Geomancy, Hope, 20,000 MP, 2,000,000 Gold) Caster is afflicted with Elevated and deals full Damage to lower-Level individuals in the back row for one round, The terrain or phantom terrain must be Sakura Forest to cast this spell
Secret Formula- Violet and Cashodere Wine
Requires:
Any Wine Press
Consumes:
12 Grapes
Rare Flowers
Produces:
Violet and Cashodere Wine- (Consumable, Drink, Water & Magic, 3 Charges, 55,000 Gold) Heals 5,000 MP, 55% inflicts Drunk
Secret Formula- Walrus Doily
Requires:
Level 20
Consumes:
5 String
1 Diluted Chaos Mana Oil
50,000 XP
Produces:
Walrus Doily- (Item, Antiquity, Chaos, 5,000,000 Gold)
2 Secret Formula- Witch Child's Hat
Requires:
Any Tailor's Tools
Consumes:
15 Magic Cloth
1 Witch's Hat
Witch Bolt
Child-Sized Dress
Produces:
Witch Child's Hat- (Accessory, Hat, Darkness & Magic, 78,000 Gold) +52 Defense, +45 Magical Attack, +60 additional Magical Attack to Dark Magic spells, which cost wearer 30 MP less, 5% Dodge
Artifacts-
*Malantres (Level 1, 1,277,234,000 XP, 1,000 XP Required, Standard Multiplier x14) <Sufficient for 59>
Shadow of Annihilation- (Pet Aspect- Malantres, Spirit, Darkness, Level Tied to Relevant Artifact, X Gold)
HP- 500
MP- 400
STR- 200
AGI- 200
CON- 200
MIN- 200
SPI- 200
XP- X
XP Needed- Tied to level of Malantres
Minimum Level- 1
Defense- 0
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Unlisted
Constant Effects-
???- *Cannot be hurt by attacks dealing under 2,000 damage while master is alive, dies when master dies*, Constant Effect
Reformation- Shadow of Annihilation is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle, Constant Effect
Abilities-
Malantrian Cutting- 500 Damage, 5% Critical, Darkness, 0 MP
Malantrian Alacrity- +5% Dodge on self, stacks 4 times, lasts 6 turns, Darkness, 0 MP
Annihilation- Kills target, so long as target below half Malantres's level, Kills self, Darkness & Air, 50 MP
Malantres- (Weapon Aspect- Malantres, Scythe, Darkness & Water) +80 Melee Attack, +120 Magical Attack, Deals 500 extra Air damage in magical attacks, 5% extra Gold is dropped at battle's end
Soulkeeper- (Weapon Aspect- Malantres, Wand, Darkness & Air & Magic) +130 Magical Attack, +70 Ranged Attack, +40 AGI, +40 SPI, +2% Dodge, 2% Inflicts Hex on hit, Wielder's attacks may do MP damage
Armor of the Demon Lord of Air- (Armor Aspect- Malantres, Heavy Armor, Darkness & Water) +70 Defense, 10% Air Resistance, 5% Darkness Resistance, +40 AGI, +5% Critical, +5% Dodge
Lesser Hurricane Jewel- (Consumable Aspect- Malantres, Gem, Air, Unlimited Charges) Does 400 Air damage to 3 targets[/quote]
To be distributed to two of the other Lilis wrote:
Naphlus:
*Naphlus (Level 6, 1,276,870,000 XP, 12,500 XP Required, Standard Multiplier x14)
Armageddon's Halo- (Weapon Aspect- Naphlus, Gun, Darkness & Fire & Magic) +390 Ranged Attack, +150 Magical Attack, +120 SPI, +120 CON, +5% Dodge, +180 AGI on first round of combat, May deal half damage to attack 2 enemies with a ranged attack
Naphlus- (Weapon Aspect- Naphlus, Staff, Darkness & Fire) +135 Melee Attack, +490 Magic Attack, Deals 500 extra Fire damage in melee, 5% Fire Resistance
Armor of the Demon Lord of Flames- (Armor Aspect- Naphlus, Heavy Armor, Darkness & Fire) +310 Defense, 20% Fire Resistance, 15% Darkness Resistance, +70 CON, +900 HP for all Transformations
Lesser Flame Jewel- (Consumable Aspect- Naphlus, Gem, Fire, Unlimited Charges) Does 600 fire damage to 7 targets
Demonflame Dragon Lord- (Pet Aspect- Naphlus, Dragon, Darkness & Fire, Level Tied to Relevant Artifact, X Gold)
HP- 15,000
MP- 7,000
STR- 420
AGI- 310
CON- 360
MIN- 220
SPI- 275
XP- X
XP Needed- Tied to level of Naphlus
Minimum Level- 1
Defense- 380
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- 50% Fire Resistance, 50% Darkness Resistance, Poison Immunity, Paralysis Immunity
Prime Attribute- Strength + Spirit + Constitution
Constant Effects-
None
Abilities-
Bite- 620 Damage, Physical, Darkness, 0 MP
Flameseeker- 1,800 Damage, Hits three turns after cast if caster is still alive, Fire, Overrides 5% or less Fire Resistance, 0 MP
Flames of Devastation- 1,500 Damage, Darkness & Fire, 1,970 MP
Greater Flame Buffet- 390 Damage, 1 hit against 6, Fire, 75 MP
Shadow of Devastation- (Pet Aspect- Naphlus, Spirit, Darkness, Level Tied to Relevant Artifact, X Gold)
HP- 2,000
MP- 1,500
STR- 350
AGI- 350
CON- 350
MIN- 350
SPI- 350
Defense- 0
XP- X
XP Needed- Tied to level of Naphlus
Minimum Level- 1
Defense- 0
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Spirit
Constant Effects-
???- *Cannot be hurt by attacks dealing under 5,000 damage while master is alive, dies when master dies*, Constant Effect
Reformation- Shadow of Devastation is resurrected from death one turn after it is killed assuming its master is still alive, Auto-activates once per battle, Constant Effect
Abilities-
Naphiliad Cannon- 900 Damage, Heals 250 HP, Darkness, 0 MP
Naphiliad Rifle- 900 Damage, 10% Inflicts Blindness, Darkness, 0 MP
Devastation- 3,500 Damage, Kills self, Darkness & Fire, 41 MP
Dual Gunning- 500 Damage, 5 hits divided among 2 targets, Darkness, 20 MP
Shadow Rake- 400 Damage, Darkness & Magic, 25 MP
=================================================
*Mr. Zazoo's Amazing Stationary (Level 1, 0 XP, 2,000,000 XP Required, Standard Multiplier x100, Power x1)
Mr. Zazoo's Accompanying Pen- (Weapon Aspect- Mr. Zazoo's Amazing Stationary, Deadly Item, Physical & Technology, X Gold) +10 Melee Attack, 2% Critical, +10 MIN, does not run out of ink in RP threads
Mr. Zazoo's Amazing Stationary- (Accessory Aspect- Mr. Zazoo's Amazing Stationary, Trinket, Physical & Technology, X Gold) +40 MIN, This item cannot be destroyed by Water element sources
=================================================
*The Hypnotic Fanny Pack of Ronnie Quoz- (Artifact, Level 20, 0 XP, # XP Required, Standard Multiplier x100, Power x1)
*The Hypnotic Fanny Pack of Ronnie Quoz- (Accessory Aspect: The Hypnotic Fanny Pack of Ronnie Quoz, Container, Tacky & Technology, X Gold) 120% inflicts Charm, 120% inflicts Fatigued: Asleep, 120% inflicts Confusion, The actions of wielder's opponents who are Level 5 or lower may not target allies of wielder who are not wielder, Wielder may carry 1 unequipped item with 'Figure', 'Photo', 'Mayonnaise', or 'Panties' in its name into threads
*The Dacchenburg Engine- (Artifact, Level 79, 0 XP, 998,400,000 XP required, Standard Multiplier of x12, raised to x120 to bypass level 60)
Dacchenburg Industries Owner's Tophat- (Accessory Aspect- The Dacchenburg Engine, Hat, Darkness, X Gold) +200,000 Defense, +200,850 to all stats, 30% Darkness Resistance, 30% Technology Resistance, 40% Daemon Resistance, Hexed Immunity, Voidstruck Immunity, +200,000,000 Defense against Gold Damage, +20,000 Defense against Stat Damage, Wielder's allies gain 100% Charm Resistance, 150% may inflict Voidstruck, Hexed, or Hexed: Futility Locked, Wearer may create one Temporary item from any of the Dacchenburg Engine's stores that are named 'Dacchenburg Engine General Production Shop', or 'Dacchenburg Engine Speciality Production Shop' that is worth under 20,000,000 Gold at the start of each round
Before That Absorb wrote:Dacchenburg Industries Owner's Tophat- (Accessory Aspect- The Dacchenburg Engine, Hat, Darkness, X Gold) +120,000 Defense, +100,850 to all stats, 30% Darkness Resistance, 30% Technology Resistance, 40% Daemon Resistance, Hexed Immunity, Voidstruck Immunity, +100,000,000 Defense against Gold Damage, +10,000 Defense against Stat Damage, Wielder's allies gain 100% Charm Resistance, 150% may inflict Voidstruck, Hexed, or Hexed: Futility Locked, Wearer may create one Temporary item from any of the Dacchenburg Engine's stores that are named 'Dacchenburg Engine General Production Shop', or 'Dacchenburg Engine Speciality Production Shop' that is worth under 10,000,000 Gold at the start of each round
Muheshmegal, Living Plane of Daemonic Gears And Stitched-Together Men- (Item Aspect- The Dacchenburg Engine, Property, Darkness & Fire & Ice, X Gold)
The Dacchenburg Engine- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Resurrects 1 Pet or Summon per Level of user, non-(Golem, Robot, Clockwork, Machine, Daemon, or Undead) pets and summons each count as 5 pets or summons for purposes of this ability, this item may be used once per thread for this purpose, Gives all of user's Daemon, Golem, Robot, Clockwork, Machine, and Undead Pets and Summons +(200 x user's Level) to all stats for a number of rounds equal to user's Level a number of times per thread equal to (user's Level / 5, rounded up), this bonus does not stack
Corporate Zombie Processing Conveyor Belt- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to summon 200 Corporate Zombie, a max of 10,000 can be summoned at one time, The Dacchenburg Engine must be equipped to equip this
Dacchentech Slaybot Assembly Line- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to summon 100 Dacchentech Slaybot, a max of 300 can be summoned at one time, The Dacchenburg Engine must be equipped to equip this
Tendrilled-Office-Horror Summoning Capsule- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to summon 1 Tendrilled-Office-Horror, a max of 10 can be summoned at one time, The Dacchenburg Engine must be equipped to equip this
Dacchentech Servodaemobot Assembly Line- (Consumable Aspect- The Dacchenburg Engine, Invention, Darkness & Technology, Unlimited Charges, X Gold) Auto-activates at the beginning of every round to produce 5 Dacchentech Servodaemobot, a max of 40 can be produced at one time, The Dacchenburg Engine must be equipped to equip this
*Lecchynfyrd, Daemon Business Operative- (Pet Aspect- The Dacchenburg Engine, Daemon, Darkness & Fire, Level Tied to Relevant Artifact, X Gold)
HP- 6,900,000
MP- 6,700,000
STR- 53,700
AGI- 73,500
CON- 71,500
MIN- 82,200
SPI- 83,000
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 1
Defense- 32,000, +128,000 against Darkness, +128,000 against Fire
Defense against Stat Damage- 13,700
Critical Chance- 82%
Resilience- 64%
To Hit- 178%
Dodge- 99%
Resistances and Immunities- Darkness Immunity, Absorbs Fire, 50% Law Resistance, Hexed Immunity, Charm Immunity, Diseased Immunity, Burning Immunity, Voidstruck Immunity, 158% Minor Status Effect Resistance, 81% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Asset Liability Protection Plan- Controller gains back half the value in Gold of all of controller's non-Temporary items that are destroyed, stolen, or lost, to a max of 100,000,000 Gold per month, List all such items with links to the threads they were lost in within a Guild Threads thread, Constant Effect
Daemonic Duo- Possessor may share a single equip slot with 'Belbyerto, Daemon Business Operative', Possessor gains +60,000 to all stats if possessor possesses an ally named 'Belbyerto, Daemon Business Operative', Equip Effect
Daemonic Power- Possessor gains +40,000 to all stats, +35% Dodge, and +80,000 Damage to the Damage values of possessor's damage dealing abilities, Constant Effect
Abilities-
Cloven Kick- 49,000 Damage, The Prime Attribute for this attack is Strength, Physical or Physical & Darkness or Darkness, 0 MP
Daemonic Business-Magus Flame Gout- 54,000 Damage, 185% may inflict Burning if this action is Fire element, 185% may inflict Voidstruck if this action is Darkness element, Fire or Fire & Darkness or Fire & Magic or Fire & Darkness & Magic, 0 MP
Document Certifying Inevitable Immolation- 82,000 Damage, inflicts Burning, Fire, 600 MP
Touch of Lust- 425,000 Damage, Heals, 200% inflicts Charm, This Charm effect possesses no natural per-round chance of wearing off, Magic & Darkness, 900 MP
Daemon Meteor- 290,000 Damage, 200% inflicts Fatigued: Stun, Fire or Fire & Darkness or Fire & Darkness & Physical, 19,000 MP
Malevolent Pyrotechnic Agony- 340,000 Damage, 38,000 CON Damage, 38,000 MIN Damage, Inflicts Pain, Can only affect individuals who are afflicted with Burning, Fire or Fire & Darkness, 4,000 MP
Balberktero- 125,000 Damage, 180% inflicts Electrocuted, 200% inflicts Burning, Fire & Electrical, 3,000 MP
Dacchenblaze- 300,000 Damage, deals 1/3 damage, inflicts Burning, 1 hit against 30,000, Fire or Fire & Darkness, 12,000 MP
Twin Daemon Spectacular- 500,000 Damage, this action's Prime Attribute is the sum of the STR, AGI, and SPI stats of both individuals performing it, 2 hits against 5, this action is a Combo Move that consumes one action from its performer and one action from an ally of its performer named 'Belbyerto, Daemon Business Operative', Fire & Ice & Darkness, 2,000,000 MP
Perdition Fire- 65,000 Damage, 150% inflicts Burning: Igneous, this action cannot miss targets below Level 80, Fire or Fire & Darkness, 200,000 MP
Threat Analysis Report- Scans the stats of target, Darkness & Technology, 50,000 MP
Stall Ice- Target Ice-element individual below Level 80 may not take more than 1 action after this action during this round, Fire, 250,000 MP
Indexed Abilities-
Eyes of Greed- Inflicts Charm if controller's equipment's total value is greater in value than either the sum of the values of all of target's dropped items or the sum of the values of all of target's equipped items, Cannot affect individuals more than 5 level higher than caster or individuals above level 99, Magic & Darkness, 900 MP
Hazmerratio- 3,500 Damage, 70% inflicts Confusion, 1 hit against 17, Fire & Light & Earth & Ice, 7,000 MP
Yemencongorido- 3,100 Damage, only damages targets with CON lower than caster's SPI, 4 hits against 7, Water & Electrical & Darkness, 14,000 MP
Your Turn, Belbyerto- Target named 'Belbyerto, Daemon Business Operative' gains an action immediately after this action, Darkness & Ice, 5,000 MP
Vexsome Daemonic Magic- Target has a 100% chance of being afflicted with three selected minor or moderate negative status effects, not including Frozen, Darkness & Magic, 5,500 MP
Dark Lucre Rain- 50,000 Damage, deals 1/2 Damage, 2 hits against 500, Wealth or Wealth & Darkness, 18,000 MP
Whispering Wind- Target gains +18,230 MIN and 80% Awestruck Resistance if target is a Daemon or has any Daemon allies, Darkness & Air, 480,000 MP
Elementalize: Fire- Target, if under Level 60 or willing, becomes solely Fire element, Ice, 20,000 MP
*Belbyerto, Daemon Business Operative- (Pet Aspect- The Dacchenburg Engine, Daemon, Darkness & Ice, Level Tied to Relevant Artifact, X Gold)
HP- 6,900,000
MP- 6,700,000
STR- 53,700
AGI- 73,500
CON- 71,500
MIN- 82,200
SPI- 83,000
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 1
Defense- 32,000, +128,000 against Darkness, +128,000 against Ice
Defense against Stat Damage- 13,700
Critical Chance- 82%
Resilience- 64%
To Hit- 178%
Dodge- 99%
Resistances and Immunities- Darkness Immunity, Absorbs Ice, 50% Law Resistance, Hexed Immunity, Charm Immunity, Diseased Immunity, Frozen Immunity, Voidstruck Immunity, 158% Minor Status Effect Resistance, 81% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Spirit
Constant Effects-
Asset Liability Protection Plan- Controller gains back half the value in Gold of all of controller's non-Temporary items that are destroyed, stolen, or lost, to a max of 100,000,000 Gold per month, List all such items with links to the threads they were lost in within a Guild Threads thread, Constant Effect
Daemonic Duo- May share a single equip slot with 'Lecchynfield, Daemon Business Operative', Possessor gains +60,000 to all stats if possessor possesses an ally named 'Lecchynfield, Daemon Business Operative', Equip Effect
Daemonic Power- Possessor gains +40,000 to all stats, +35% Dodge, and +80,000 Damage to the Damage values of possessor's damage dealing abilities, Constant Effect
Abilities-
Cloven Kick- 49,000 Damage, The Prime Attribute for this attack is Strength, Physical or Physical & Darkness or Darkness, 0 MP
Daemonic Business-Magus Ice Strike- 54,000 Damage, 185% may inflict Frozen if this action is Ice element, 185% may inflict Voidstruck if this action is Darkness element, Ice or Ice & Darkness or Ice & Magic or Ice & Darkness & Magic, 0 MP
Document Certifying Total Asset Freezing- 82,000 Damage, inflicts Frozen, Ice, 600 MP
Touch of Lust- 425,000 Damage, Heals, 200% inflicts Charm, This Charm effect possesses no natural per-round chance of wearing off, Magic & Darkness, 900 MP
Daemon Blizzard- 290,000 Damage, 200% inflicts Impaired: Blind, Ice or Ice & Darkness or Ice & Darkness & Air, 19,000 MP
Frozen Mind Constriction- 340,000 Damage, 38,000 MIN Damage, 38,000 SPI Damage, Inflicts Stat Drain, Can only affect individuals who are afflicted with Frozen, Ice or Ice & Psychic, 4,000 MP
Lushultero- 125,000 Damage, 1520% inflicts Entombed, 200% inflicts Frozen, Ice & Earth, 3,000 MP
Dacchenblizzard- 300,000 Damage, deals 1/3 damage, inflicts Frozen, 1 hit against 15, Ice or Ice & Darkness, 12,000 MP
Twin Daemon Spectacular- 500,000 Damage, this action's Prime Attribute is the sum of the STR, AGI, and SPI stats of both individuals performing it, 2 hits against 5, this action is a Combo Move that consumes one action from its performer and one action from an ally of its performer named 'Lecchynfyrd,Daemon Business Operative', Fire & Ice & Darkness, 2,000,000 MP
Perdition Ice- 65,000 Damage, 150% inflicts Frozen: Cubed, this action cannot miss targets below Level 80, Ice or Ice & Darkness, 200,000 MP
Threat Analysis Report- Scans the stats of target, Darkness & Technology, 50,000 MP
Stall Fire- Target Fire-element individual below Level 80 may not take more than 1 action after this action during this round, Ice, 250,000 MP
Indexed Abilities-
Eyes of Greed- Inflicts Charm if controller's equipment's total value is greater in value than either the sum of the values of all of target's dropped items or the sum of the values of all of target's equipped items, Cannot affect individuals more than 5 level higher than caster or individuals above level 99, Magic & Darkness, 900 MP
Nekkylmorio- 100,000 Damage, Pierces 200,000 Defense, -550 Defense, stacks 4 times, Water & Electrical & Physical, 17,000 MP
Gashylmecchio- 17,000 Damage, 150% inflicts Hexed, 140% inflicts Paralyzed, 100% inflicts Voidstruck, Darkness & Ice, 6,000 MP
Your Turn, Lecchynfyrd- Target named 'Lecchynfyrd, Daemon Business Operative' gains an action immediately after this action, Darkness & Fire, 5,000 MP
Vexsome Daemonic Magic- Target has a 100% chance of being afflicted with three selected minor or moderate negative status effects, not including Burning, Darkness & Magic, 5,000 MP
Dark Lucre Rain- 50,000 Damage, deals 1/2 Damage, 2 hits against 500, Wealth or Wealth & Darkness, 18,000 MP
Daemonic Invigoration- Target regenerates 480,000 HP and 480,000 MP at the start of every round if target is a Daemon or has any Daemon allies, Darkness & Earth, 1,000,000 MP
Elementalize: Ice- Target, if under Level 60 or willing, becomes solely Ice element, Ice, 20,000 MP
*Snap the Restitched- (Pet Aspect: The Dacchenburg Engine, Undead, Darkness & Technology, Level Tied to Relevant Artifact, X Gold)
HP- 6,750,000
MP- 6,750,000
STR- 81,400
AGI- 83,000
CON- 79,700
MIN- 80,600
SPI- 76,000
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 40
Defense- 31,500
Defense against Stat Damage- 7,900, 23,700 Defense against SPI Damage
Critical Chance- 110%
Resilience- 83%
To Hit- 203%
Dodge- 89%
Resistances and Immunities- Absorbs Darkness, 50% Water Resistance, 50% Trap Resistance, 50% Thief Arts Resistance, Hexed Immunity, Drowning Immunity, Voidstruck Immunity, Instant Death Immunity, 118% Minor Status Effect Resistance, 59% Moderate Status Effect Resistance, 5% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Is Mr. Snap- Possessor is an alternate stat version of "Mr. Snap" and counts as "Mr. Snap" for Uniqueness purposes and name-checking purposes, Existance Listing
Daemon-Stitched- Possessor counts as a Rune Magic summon, Possessor may not be unsummoned, Constant Effect
Crocodile Man- Possessor gains the subtypes Humanoid and Animal, Constant Effect
Self-Restitching Body- Possessor has an 50% chance of resurrecting immediately after being killed if not killed by an individual 1 or more Levels greater than possessor, In this case, when possessor self-ressurects, possessor does so with amounts of HP, MP, and stats equal to possessor's natural Max values of said values, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 85 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Empowered Construction- Possessor is immune to individuals below Level 20, Possessor gains +83% Resilience, Constant Effect
Death-Magic-Wielding Trap Master- Possessor may choose at the start of each battle to count as possessing any of the 'Warlock', 'Adept Dark Magic Attunement', 'Thief', 'Adept Thief Arts Attunement' and 'Warlord', Constant Effect
Spellcasting and Traps- Possessor may choose for possessor's actions to count as including a 'Dark Magic' spell and/or a 'Thief Arts' spell, Constant Effect
Abilities-
Death Hand- 81,000 Damage, 16,200 CON Damage, 5% inflicts Instant Death, Darkness or Darkness & Physical or Darkness & Magic, 0 MP
Finger-Snap Triggered Adamantine Guillotine Launcher- 97,850 Damage, This action pierces all Defense of targets below Level 50 and ignores the Physical Resistance of individuals below Level 60, this action counts as involving a Trap, Physical, 0 MP
Mass Finger of Death- 450,000 Flat Darkness element Damage, 40% inflicts Instant Death, inflicts Instant Death on targets below Level 40, 1 hit against 5,000, Darkness, 750,000 MP
Rig Giant-Dicing Trap- The next individual to conduct a hostile action that targets caster or one of caster's allies is dealt 750,000 Flat Physical element Damage and has a 200% chance of being afflicted with Wounded, Wounded: Maimed, and Wounded: Bleeding, this action counts as involving a Trap, stacks 2 times, Physical, 25,000 MP
Rig Abyss-Dragon's-Breath Trap- The next individual to conduct a hostile action that targets caster or one of caster's allies, along with up to 500 of its allies, are dealt 600,000 Flat Darkness & Fire element Damage and have a 100% chance of being afflicted with Burning and Voidstruck, this action counts as involving a Trap, stacks 2 times, Darkness & Fire, 130,000 MP
Shades of Doom- 100% inflicts Instant Death: Doomed on targets below Level 85, 1 hit against 5,000, Darkness, 1,000,000 MP
Stitched Man's Garotte- 99,999 Damage, 100% inflicts Wounded, 100% inflicts Suffocation, Darkness & Physical, 99,999 MP
Trap Rune- 91,000 Damage, 150% may inflict Hexed, this action counts as involving a Trap and a Rune Magic spell, this action may be used as a counter, Darkness & Magic, 80,000 MP
*The Undying Spirit of Charles Dacchenburg- (Pet Aspect: The Dacchenburg Engine, Undead, Darkness & Magic & Technology & Evil, Level Tied to Relevant Artifact, X Gold)
HP- 13,900,000
MP- 14,100,000
STR- 137,900
AGI- 150,800
CON- 149,000
MIN- 166,600
SPI- 163,700
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 45
Defense- 59,900
Defense against Stat Damage- 21,332, +21,332 Defense against SPI Damage
Critical Chance- 180%
Resilience- 190%
To Hit- 200%
Dodge- 180%
Resistances and Immunities- Absorbs Darkness, Technology Immunity, 99% Magic Resistance, 99% Air Resistance, 99% Ice Resistance, 99% Fire Resistance, 99% Physical Resistance, 99% Technology Resistance, 99% Hope Resistance, 50% Electrical Resistance, Pain Immunity, Disease Immunity, Fatigued Immunity, Stat Drain Immunity, Poison Immunity, Impaired Immunity, Voidstruck Immunity, Antimatter Immunity, 278% Minor Status Effect Resistance, 160% Moderate Status Effect Resistance, 30% Major Status Effect Resistance
Prime Attribute- Spirit or Mind
Constant Effects-
Glorious Spellcaster- Possessor's cast buffs cannot be removed by individuals more than 3 levels lower than possessor, Possessor's summons cannot be unsummoned by individuals more than 3 levels lower than possessor, Possessor's summons' cast buffs cannot be removed by individuals more than 5 levels lower than possessor, Possessor's summons' summons cannot be unsummoned by individuals more than 5 levels lower than possessor, Possessor's zones, circles, and phantom terrains cannot be replaced or overridden by individuals of lower level than possessor, Possessor may not have status effects and debuffs applied to it by individuals more than 10 levels lower than possessor, Possessor's summons may not have status effects and debuffs applied to them by individuals more than 15 levels lower than possessor, Possessor's attacks may not be countered by individuals more than 10 levels lower than possessor, Individuals more than 15 levels lower than possessor may not get more than 5 extra actions due to high turn-order-determining stat sum, Possessor's Constant Effects and Persistent Enchantments cannot be removed or overridden by individuals more than 10 levels lower than possessor, Constant Effect
Undying- Possessor has an 85% chance of resurrecting immediately after being killed if not killed by an individual 20 or more Levels greater than possessor, In this case, when possessor self-resurrects, possessor does so with amounts of HP, MP, and stats equal to possessor's natural Max values of said values, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 85 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Potency- Possessor is immune to individuals below Level 40, Possessor ignores the Resistances, Immunities, Reflections, and Absorptions of individuals below Level 60, Constant Effect
Incorporeal- Possessor gains +150% Dodge, Constant Effect
Master of Many Arts- Possessor may choose at the start of each battle to count as possessing any of the abilities 'Rune Mage', 'Adept Rune Mage', 'Warlock', 'Adept Warlock', 'Scientist', 'Technomancer', 'Theoretical Mage-Scientist', 'Necromancer', 'Golomancer', 'Evermason', 'Mechanist', 'Roboticist', 'Wizard', 'Magewright', 'Adept Magewright Proficiency', 'Merchant', 'Sage', 'Artificer', 'Sage', 'Ebon Chancellor', 'Deathless One', and 'Puppet Master', Constant Effect
Spellcasting- Possessor may choose for possessor's actions to count as including a 'Wizard Magic' spell, 'Golomancy' spell, 'Artifice' spell, 'Necromancy' spell, 'Dark Magic' spell, and/or a 'Rune Magic' spell, Constant Effect
Dark Providence- Possessor has a 15% chance per round of gaining an additional action, Constant Effect
Master Craftsman- Possessor's controller's items may not be destroyed by sources below Level 85, Constant Effect
Transhuman State- Possessor gains the subtype Archdaemon, Constant Effect
Exceptional Spiritual Defense- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Fulsome Integration- Possessor counts as a Devout Worshipper of Mausmangarde, Constant Effect
Bestow Worshipper Benefits- Possessor’s allies and Possessor may elect to receive worshipper benefits from possessor if they are not already receiving such benefits, Said benefits include gaining +(1,000 * Possessor Level) to all stats and gaining the subtypes Daemon & Golem, to a max of Level 50, Deity Effect
Conduit for Mausmangarde's Power- Possessor’s allies and Possessor may gain the worshipper benefits that possessor would grant to its own worshippers if they are Devout Worshippers of Mausmangarde, Deity Effect
Indexed Effects-
Exceptional Spiritual Defense Boost A- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Exceptional Spiritual Defense Boost B- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
The Proper Business-Owning Gentleman "Is Ruthless In All Matters of Business"- Possessor deals 3,200,000 additional non-Healing Damage to individuals who have dealt Gold Damage to possessor or possessor's controller, Possessor gains +50,000,000 Defense against Gold Damage, whenever possessor is dealt Gold Damage, possessor may choose to deal an equal amount of Gold Damage to the source of said Gold Damage, with said value being Flat and either the same elements as the Gold Damage dealt or solely the element Darkness, to a max of 200,000,000 Gold Damage per round, Constant Effect
The Proper Business-Owning Gentleman "Utilizes Mind-Programmed Slave Labor for Maximal Efficiency"- Possessor's turn-order-determining stat sum is increased by 5,000 points for each controlled summon that is either present as a summon of possessor or that is present as a summon created by an Aspect of the same artifact that possessor is an Aspect of, to a max of 200 such summons, The turn-order-determining stat sums of possessor's controller and any pet Aspects of the same Artifact that possessor is an Aspect of are increased by half this amount as a non-stacking effect, Constant Effect
The Proper Business-Owning Gentleman "Remains Dapper and Proper Regardless of the Circumstances"- Possessor has a 25% chance of not being afflicted with debuffs from sources below Level 80, At the start of each round, possessor has a 75% chance of being cured of each debuff from a source below Level 89, Possessor gains Paralyzed: Stick Immunity, Constant Effect
Abilities-
Ghost Cane- 156,000 Damage, 36,000 CON Damage, this action counts the Dodge value of its targets as being 280% lower, Darkness & Air & Physical, 0 MP
Black Hand- 156,000 Damage, 160% may inflict Vodistruck, Darkness, 0 MP
Repulsion- 136,000 Damage, target's row is shifted to the back row, 100% may inflict Fatigued: Prone, this action may be used as a counter, Physical or Magic or Psychic or Physical & Psychic, 0 MP
Unsummon- Caster unsummons up to 5,000 summons that are below Level 65 and were summoned by sources below Level 65, Magic or Magic & Air, 80,000 MP
Mass Dis-Buff- Caster removes up to 40 target buffs from sources below Level 65, Magic, 80,000 MP
Mass Dis-Debuff- Caster removes up to 40 target debuffs from sources below Level 66, Magic or Darkness, 80,000 MP
Create Runic Machine-Summoning Circle- Caster's Robot, Machine, Clockwork, Golem, and Daemon summons gain +70,000 to all stats and +80,000 Damage to the Damage values of all their abilities as a non-stacking buff at the time of their summoning, this counts as a non-stacking circle effect that is placed on caster, Magic & Technology & Darkness, 400,000 MP
Summon Daemons- Caster summons up to 5 Daemons from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Mass Summon Daemons- Caster summons up to 60 Daemons of the same type from the Enemy List that are below Level 60 and are normally fightable for drops, Max 60 summoned, this ability may be cast a max of once per thread, Darkness & Magic, 500,000 MP
Craft Golems- Caster summons up to 5 Golems, Robots, Machines, or Clockworks from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Technology, 100,000 MP
Summon Undead- Caster summons up to 5 Undead from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Dark Magics- 167,000 Damage, 300% inflicts any two minor or moderate negative status effects, Darkness or Magic or Darkness & Magic, 15,000 MP
Black Lightning- 202,000 Damage, 240% may inflict Electrocuted or Voidstruck, deals 1/2 Damage, 2 hits against 15, Darkness or Electrical or Darkness & Electrical, 75,000 MP
Ring of Multicolored Fire- 156,000 Damage, 170% inflicts Burning, Fire and any combination of base elements, 10,000 MP
Doom Gear- 90,000 Damage, -50,000 Defense as a debuff that stacks 15 times, 21% inflicts Instant Death: Doomed, 2 hits against 1, Darkness & Technology & Physical, 250,000 MP
Ice Gear- 202,000 Damage, 340% inflicts Frozen, deals 1/2 Damage, 2 hits against 50,000, Ice & Technology & Magic, 75,000 MP
Soul-Chilling Spines- 156,000 Damage, 156,000 MP Damage, 15,600 SPI Damage, deals 1/2 Damage, 2 hits against 7,000, Ice or Ice & Darkness or Ice & Physical & Psychic, 100,000 MP
Dacchenboost- Target pet or summon Aspect of The Dacchenburg Engine that is not caster gains +80,000 to all stats, stacks 5 times, Darkness & Magic & Technology, 125,000 MP
Dark Wisdom- +150,000 MIN, Target's turn-order-determining stat may become Mind if caster chooses such, does not stack, Psychic & Air & Darkness, 450,000 MP
Rain of Soul-Leeching Oil- 156,000 Damage, 28,000 SPI Damage, this action deals SPI Drain, this action deals 1/4 Damage, 1 hit against 60,000,000, Water & Darkness & Magic & Technology, 170,000 MP
Ghostfire Field- Caster obtains a buff that deals 700,000 Flat Darkness & Fire element Damage to each opponent at the start of each round, stacks 4 times, Fire & Darkness, 110,000 MP
Evil Force- 200,000 Damage, 15% inflicts Smitten: Great Atrocity, Evil, 100,000 MP
Indexed Abilites-
Dark Globe- 35,000 Damage, 20% inflicts Vanished, 1 hit against 3, Darkness or Void, 20,000 MP
Create Zone of Darkness- Caster creates a Zone of Darkness and may attach an effect to it that does not stack across Zones or on the same zone that provides -80% To Hit to all non-Darkness-element individuals in said Zone, Darkness, 40,000 MP
Accelerated Demise- 20,000 Stat Damage to every stat, only affects targets afflicted with 5 or more different debuffs or negative status effects, Darkness or Time or Destruction, 20,000 MP
Dimension Gate- Caster and up to 60,000 of caster's allies exit caster's battlespace and enter another battlespace that is part of the same battle so long as no individual of Level 80 or greater in either the battlespace being exited or the battlespace being entered objects, Darkness & Spatial, 100,000 MP
Geist Step- Caster and up to 60,000 of caster's allies obtain +100% Dodge and cannot be countered by individuals below Level 79, Darkness & Aether, 250,000 MP
A Proper Caning- 260,000 Damage, 200% inflicts Fatigued: Stun, If target is an uncontrolled summon below Level 100, target becomes controlled by its summoner, Physical or Physical & Universe or Physical & Darkness, 30,000 MP
Before That Absorb wrote:*The Undying Spirit of Charles Dacchenburg- (Pet Aspect: The Dacchenburg Engine, Undead, Darkness & Magic & Technology & Evil, Level Tied to Relevant Artifact, X Gold)
HP- 13,900,000
MP- 14,100,000
STR- 137,900
AGI- 150,800
CON- 149,000
MIN- 166,600
SPI- 163,700
XP- NA
XP Needed- Level Tied to Relevant Artifact
Minimum Level- 45
Defense- 59,900
Defense against Stat Damage- 21,332, +21,332 Defense against SPI Damage
Critical Chance- 180%
Resilience- 190%
To Hit- 200%
Dodge- 180%
Resistances and Immunities- Absorbs Darkness, Technology Immunity, 99% Magic Resistance, 99% Air Resistance, 99% Ice Resistance, 99% Fire Resistance, 99% Physical Resistance, 99% Technology Resistance, 99% Hope Resistance, 50% Electrical Resistance, Pain Immunity, Disease Immunity, Fatigued Immunity, Stat Drain Immunity, Poison Immunity, Impaired Immunity, Voidstruck Immunity, Antimatter Immunity, 278% Minor Status Effect Resistance, 160% Moderate Status Effect Resistance, 30% Major Status Effect Resistance
Prime Attribute- Spirit or Mind
Constant Effects-
Glorious Spellcaster- Possessor's cast buffs cannot be removed by individuals more than 3 levels lower than possessor, Possessor's summons cannot be unsummoned by individuals more than 3 levels lower than possessor, Possessor's summons' cast buffs cannot be removed by individuals more than 5 levels lower than possessor, Possessor's summons' summons cannot be unsummoned by individuals more than 5 levels lower than possessor, Possessor's zones, circles, and phantom terrains cannot be replaced or overridden by individuals of lower level than possessor, Possessor may not have status effects and debuffs applied to it by individuals more than 10 levels lower than possessor, Possessor's summons may not have status effects and debuffs applied to them by individuals more than 15 levels lower than possessor, Possessor's attacks may not be countered by individuals more than 10 levels lower than possessor, Individuals more than 15 levels lower than possessor may not get more than 5 extra actions due to high turn-order-determining stat sum, Possessor's Constant Effects and Persistent Enchantments cannot be removed or overridden by individuals more than 10 levels lower than possessor, Constant Effect
Undying- Possessor has an 85% chance of resurrecting immediately after being killed if not killed by an individual 20 or more Levels greater than possessor, In this case, when possessor self-ressurects, possessor does so with amounts of HP, MP, and stats equal to possessor's natural Max values of said values, Possessor's side of battle does not count as losing if all its members are dead by standard victory conditions until after possessor's self resurrection chance is accounted for if no individual of Level 85 or greater is opposing possessor's side of battle, with this non-loss only applying if possessor is in battle and possessor's ability to check for self-ressurection has not been disabled, with said non-loss automatically deactivating if a round ends while it is in effect, Constant Effect
Potency- Possessor is immune to individuals below Level 40, Possessor ignores the Resistances, Immunities, Reflections, and Absorptions of individuals below Level 60, Constant Effect
Incorporeal- Possessor gains +150% Dodge, Constant Effect
Master of Many Arts- Possessor may choose at the start of each battle to count as possessing any of the abilities 'Rune Mage', 'Adept Rune Mage', 'Warlock', 'Adept Warlock', 'Scientist', 'Technomancer', 'Theoretical Mage-Scientist', 'Necromancer', 'Golomancer', 'Evermason', 'Mechanist', 'Roboticist', 'Wizard', 'Magewright', 'Adept Magewright Proficiency', 'Merchant', 'Sage', 'Artificer', 'Sage', 'Ebon Chancellor', 'Deathless One', and 'Puppet Master', Constant Effect
Spellcasting- Possessor may choose for possessor's actions to count as including a 'Wizard Magic' spell, 'Golomancy' spell, 'Artifice' spell, 'Necromancy' spell, 'Dark Magic' spell, and/or a 'Rune Magic' spell, Constant Effect
Dark Providence- Possessor has a 15% chance per round of gaining an additional action, Constant Effect
Master Craftsman- Possessor's controller's items may not be destroyed by sources below Level 85, Constant Effect
Transhuman State- Possessor gains the subtype Archdaemon, Constant Effect
Exceptional Spiritual Defense- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Bestow Worshipper Benefits- Possessor’s allies and Possessor may elect to receive worshipper benefits from possessor if they are not already receiving such benefits, Said benefits include gaining +(1,000 * Possessor Level) to all stats and gaining the subtypes Daemon & Golem, to a max of Level 50, Deity Effect
Indexed Effects-
Exceptional Spiritual Defense Boost A- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
Exceptional Spiritual Defense Boost B- Possessor obtains +21,332 Defense against SPI Damage, Constant Effect
The Proper Business-Owning Gentleman "Is Ruthless In All Matters of Business"- Possessor deals # additional non-Healing Damage to individuals who have dealt Gold Damage to possessor or possessor's controller, Possessor gains +# Defense against Gold Damage, whenever possessor is dealt Gold Damage, possessor may choose to deal an equal amount of Gold Damage to the source of said Gold Damage, with said value being Flat and either the same elements as the Gold Damage dealt or solely the element Darkness, to a max of 200,000,000 Gold Damage per round, Constant Effect (Indexed at Level 79 <Note, this is intended to be higher-Level formula-wise than Charles is currently)
The Proper Business-Owning Gentleman "Utilizes Mind-Programmed Slave Labor for Maximal Efficiency"- Possessor's turn-order-determining stat sum is increased by # points for each controlled summon that is either present as a summon of possessor or that is present as a summon created by an Aspect of the same artifact that possessor is an Aspect of, to a max of 200 such summons, The turn-order-determining stat sums of possessor's controller and any pet Aspects of the same Artifact that possessor is an Aspect of are increased by half this amount as a non-stacking effect, Constant Effect (Indexed at Level 79 <Note, this is intended to be higher-Level formula-wise than Charles is currently)
The Proper Business-Owning Gentleman "Remains Dapper and Proper Regardless of the Circumstances"- Possessor has a 25% chance of not being afflicted with debuffs from sources below Level 80, At the start of each round, possessor has a 75% chance of being cured of each debuff from a source below Level 89, Possessor gains Paralyzed: Stick Immunity, Constant Effect (Indexed at Level 79 <Note, this is intended to be higher-Level formula-wise than Charles is currently)
Abilities-
Ghost Cane- 156,000 Damage, 36,000 CON Damage, this action counts the Dodge value of its targets as being 280% lower, Darkness & Air & Physical, 0 MP
Black Hand- 156,000 Damage, 160% may inflict Vodistruck, Darkness, 0 MP
Repulsion- 136,000 Damage, target's row is shifted to the back row, 100% may inflict Fatigued: Prone, this action may be used as a counter, Physical or Magic or Psychic or Physical & Psychic, 0 MP
Unsummon- Caster unsummons up to 5,000 summons that are below Level 65 and were summoned by sources below Level 65, Magic or Magic & Air, 80,000 MP
Mass Dis-Buff- Caster removes up to 40 target buffs from sources below Level 65, Magic, 80,000 MP
Mass Dis-Debuff- Caster removes up to 40 target debuffs from sources below Level 66, Magic or Darkness, 80,000 MP
Create Runic Machine-Summoning Circle- Caster's Robot, Machine, Clockwork, Golem, and Daemon summons gain +70,000 to all stats and +80,000 Damage to the Damage values of all their abilities as a non-stacking buff at the time of their summoning, this counts as a non-stacking circle effect that is placed on caster, Magic & Technology & Darkness, 400,000 MP
Summon Daemons- Caster summons up to 5 Daemons from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Mass Summon Daemons- Caster summons up to 60 Daemons of the same type from the Enemy List that are below Level 60 and are normally fightable for drops, Max 60 summoned, this ability may be cast a max of once per thread, Darkness & Magic, 500,000 MP
Craft Golems- Caster summons up to 5 Golems, Robots, Machines, or Clockworks from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Technology, 100,000 MP
Summon Undead- Caster summons up to 5 Undead from the Enemy List that are below Level 60 and are normally fightable for drops, Max 40 summoned, Darkness & Magic, 100,000 MP
Dark Magics- 167,000 Damage, 300% inflicts any two minor or moderate negative status effects, Darkness or Magic or Darkness & Magic, 15,000 MP
Black Lightning- 202,000 Damage, 240% may inflict Electrocuted or Voidstruck, deals 1/2 Damage, 2 hits against 15, Darkness or Electrical or Darkness & Electrical, 75,000 MP
Ring of Multicolored Fire- 156,000 Damage, 170% inflicts Burning, Fire and any combination of base elements, 10,000 MP
Doom Gear- 90,000 Damage, -50,000 Defense as a debuff that stacks 15 times, 21% inflicts Instant Death: Doomed, 2 hits against 1, Darkness & Technology & Physical, 250,000 MP
Ice Gear- 202,000 Damage, 340% inflicts Frozen, deals 1/2 Damage, 2 hits against 50,000, Ice & Technology & Magic, 75,000 MP
Soul-Chilling Spines- 156,000 Damage, 156,000 MP Damage, 15,600 SPI Damage, deals 1/2 Damage, 2 hits against 7,000, Ice or Ice & Darkness or Ice & Physical & Psychic, 100,000 MP
Dacchenboost- Target pet or summon Aspect of The Dacchenburg Engine that is not caster gains +80,000 to all stats, stacks 5 times, Darkness & Magic & Technology, 125,000 MP
Dark Wisdom- +150,000 MIN, Target's turn-order-determining stat may become Mind if caster chooses such, does not stack, Psychic & Air & Darkness, 450,000 MP
Rain of Soul-Leeching Oil- 156,000 Damage, 28,000 SPI Damage, this action deals SPI Drain, this action deals 1/4 Damage, 1 hit against 60,000,000, Water & Darkness & Magic & Technology, 170,000 MP
Ghostfire Field- Caster obtains a buff that deals 700,000 Flat Darkness & Fire element Damage to each opponent at the start of each round, stacks 4 times, Fire & Darkness, 110,000 MP
Evil Force- 200,000 Damage, 15% inflicts Smitten: Great Atrocity, Evil, 100,000 MP
Indexed Abilites-
Dark Globe- 35,000 Damage, 20% inflicts Vanished, 1 hit against 3, Darkness or Void, 20,000 MP
Create Zone of Darkness- Caster creates a Zone of Darkness and may attach an effect to it that does not stack across Zones or on the same zone that provides -80% To Hit to all non-Darkness-element individuals in said Zone, Darkness, 40,000 MP
Accelerated Demise- 20,000 Stat Damage to every stat, only affects targets afflicted with 5 or more different debuffs or negative status effects, Darkness or Time or Destruction, 20,000 MP
Dimension Gate- Caster and up to 60,000 of caster's allies exit caster's battlespace and enter another battlespace that is part of the same battle so long as no individual of Level 80 or greater in either the battlespace being exited or the battlespace being entered objects, Darkness & Spatial, 100,000 MP
Geist Step- Caster and up to 60,000 of caster's allies obtain +100% Dodge and cannot be countered by individuals below Level 79, Darkness & Aether, 250,000 MP
A Proper Caning- 260,000 Damage, 200% inflicts Fatigued: Stun, If target is an uncontrolled summon below Level 100, target becomes controlled by its summoner, Physical or Physical & Universe or Physical & Darkness, 30,000 MP
Corporate Zombie (Summon Aspect- The Dacchenburg Engine)
Undead, Darkness
Level Tied to Relevant Artifact
HP- 7,500
MP- 6,100
STR- 1,150
AGI- 1,210
CON- 1,160
MIN- 1,170
SPI- 1,110
XP- NA
XP Needed- NA
Defense- 700, +700 against Darkness, +680 against Technology
Defense against Stat Damage- 40
Critical Chance- 4%
Resilience- 5%
To Hit- 103%
Dodge- 4%
Resistances and Immunities- 100% Darkness Resistance, 95% Fire Weakness, 100% Light Weakness, Confusion Immunity, Pain Immunity, Poison Immunity, Diseased Immunity
Prime Attribute- Spirit
Constant Effects-
Unskilled Labor- Controller's chance of foes dropping Gold increases by 2%, Constant Effect
Abilities-
Stapler Attack- 750 Damage, Physical, 0 MP
Moan of Corporate Drudgery- 80% inflicts Confusion: Depression, Darkness, 40 MP
Fling Paperweight- 900 Damage, 10% Inflict Stun, Physical, 190 MP
Prepare Lemonade- 600 Damage, Heals, Water & Light, 180 MP
Dacchentech Slaybot
Robot, Darkness
Level Tied to Relevant Artifact (Max 59)
HP- 6,200,000
MP- 6,200,000
STR- 80,000
AGI- 65,000
CON- 65,000
MIN- 65,000
SPI- 65,000
XP- NA
XP Needed- NA
Defense- 26,000, +130,000 against Darkness, +130,000 against Technology
Defense against Stat Damage- 6,400
Critical Chance- 118%
Resilience- 75%
To Hit- 118%
Dodge- 75%
Resistances and Immunities- 70% Electrical Resistance, 50% Technology Resistance, 50% Darkness Resistance, Pain Immunity, Fear Immunity, Impaired: Deafened Immunity, Poison Immunity, Diseased Immunity, Fatigued Immunity, Impaired Immunity, 90% Minor Status Effect Resistance, 50% Moderate Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Deadly Weapons- Possessor gains +118% Critical, Constant Effect
Combat Armor- Possessor gains +26,000 Defense, Constant Effect
Dacchenpiercing- Possessor ignores the Resistances, Immunities, and Reflections of individuals below Level 60, Constant Effect
Indexed Abilities-
Unskilled Labor- Controller's chance of foes dropping Gold increases by 1%, Constant Effect
Abilities-
Kill Saw- 105,000 Damage, this attack gains +118% Critical, Technology & Physical or Technology & Physical & Darkness, 0 MP
Dacchengun- 105,000 Damage, 15,000 SPI Damage, the Prime Attribute for this attack is Agility or Spirit, Technology & Darkness, 400 MP
Dacchenmissile- 105,000 Damage, 200% inflicts Burning and / or Voidstruck and / or Dissolving, 1 hit against 30,000, Fire or Fire & Darkness & Acid, 4,900 MP
Efficient Slaughter Implements- 105,000 Damage, 200% inflicts Wounded, 200% inflicts Wounded: Bleeding, 180% inflicts Wounded: Maimed, Caster regenerates 1,000,000 MP if this action kills at least one target, Darkness & Physical & Technology, 500,000 MP
Indexed Abilities-
Cancel Flesh Processor Engagement- Removes the effects of a casting of Flesh Processor: Engage from caster (note that said effect, being a buff, can be dropped in most circumstances without using this ability; this ability just keeps it from being stuck in 'on' mode in odd circumstances where an enemy managed to activate it or the like), Darkness & Technology, 0 MP
Flesh Processor: Engage!- Caster's abilities named 'Kill Saw' deal Drain against Humans, Darkness & Technology, 20 MP
10 Puncture Rods- 10,000 Damage, 10 hits against 1, Can only be used once per turn on any target across all individuals with this ability, Darkness & Technology & Physical, 900 MP
Tendrilled-Office-Horror
Daemon, Darkness
Level Tied to Relevant Artifact
HP- 7,000,000
MP- 7,000,000
STR- 85,000
AGI- 75,000
CON- 75,000
MIN- 75,000
SPI- 75,000
XP- NA
XP Needed- NA
Defense- 32,000, +160,000 against Darkness, +160,000 against Physical, +160,000 against Psychic
Defense against Stat Damage- 7,900
Critical Chance- 105%
Resilience- 105%
To Hit- 205%
Dodge- 59%
Resistances and Immunities- 95% Technology Resistance, 95% Physical Resistance, 95% Psychic Resistance, 95% Darkness Resistance, 30% Light Weakness, Hexed Immunity, Diseased Immunity, Paralyzed Immunity, Charm Immunity, Fatigued Immunity, Insanity Immunity, 250% Fatigued Resistance, 118% Minor Status Effect Resistance, 59% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Strength
Constant Effects-
Looming Terror- Possessor has a 300% of inflicting Confusion: Fear and a 5% chance of inflicting Insanity on up to 2,000,000 targets (with a separate chance per target) at the beginning of battle, Constant Effect
Gigantic- Possessor obtains +7,000,000 HP and may count as up to 60 individuals for row-order purposes, Constant Effect
Indexed Effects-
Massive Tendril-Body- Possessor gains +500,000 HP and possessor's abilities' Damage values are increased by 25,000 points, Constant Effect
Powerful Lurking Terror- Possessor gains +1,000 to all stats, Constant effect
Large- Possessor counts as occupying two to five (chosen by possessor at the start of each round, with two being default) spaces in the front row for row-formation purposes while in the front row, Constant Effect (Indexed at Level 40)
Abilities-
Lethal Tentacle- 87,000 Damage, this action gains +57% Critical and pierces 174,000 Defense, Darkness or Physical or Darkness & Physical, 0 MP
Tendril With Coffee- 70,000 Damage, May Heal, 130% may inflict Impaired: Blind, caster may pay 40 MP to have this action gain the Fire element, 'pierces 140,000 Defense unless target possesses any Defense against Fire, Fire Resistance, Fire Immunity, Reflects Fire, or Fire Absorption', and '120% may inflict Burning', Darkness & Water, 400 MP
Tentacle Strike- 200,000 Damage, 60 bonus hits divided among 61, deals 1/20 normal damage, Darkness or Physical or Darkness & Physical, 400 MP
Rend Mind- 24,500 MIN Damage, 200% inflicts Mindblasted, Psychic or Psychic & Darkness, 900 MP
Eldritch Business Report- Caster's allies (including caster) may not take Gold Damage from sources below Level 80 for 5 rounds, this effect counts as a Forbidden Magic buff, Dark Magic buff, or Dread Banking buff, Darkness & Psychic & Technology, 75,000 MP
Indexed Abilities-
Paralytic Tendril- 15,000 Damage, 120% inflicts Paralyzed, Physical & Acid, 0 MP
Burrowing Tendril- 17,000 Damage, Pierces 60,000 Defense, Physical or Physical & Darkness, 10,000 MP
Hand People Stuff- Exchanges up to 50 items between up to 50 allies, equipping and unequipping them as need be, Physical & Air, 200 MP
Mind-Lashing Tendril- 1,800 MIN Damage, 100% may inflict Mindblasted, Psychic, 27,000 MP
Spirit-Chilling Tendril- 2,300 SPI Damage, 100% may inflict Frozen, 100% may inflict Voidstruck, 100% may inflict Stat Drain: SPI Drain, Magic & Darkness & Ice & Physical, 60,000 MP
Void Glare- 130,000 Flat Damage, 100% may inflict Voidstruck, Darkness & Psychic & Magic, 71,000 MP
Horrid Wail- 1,400 MIN Damage, 1,400 SPI Damage, 150% inflicts Confusion: Fear, 1% inflicts Insanity on targets below Level 5, 1 hit against 300, Psychic & Darkness, 130,000 MP
Dacchentech Servodaemobot
Robot, Darkness
Level Tied to Relevant Artifact
HP- 4,800,000
MP- 6,650,000
STR- 46,000
AGI- 70,000
CON- 46,000
MIN- 46,000
SPI- 46,000
XP- NA
XP Needed- NA
Defense- 18,000, +180,000 against Light, +180,000 against Technology
Defense against Stat Damage- 6,900
Critical Chance- 85%
Resilience- 85%
To Hit- 185%
Dodge- 85%
Resistances and Immunities- 80% Light Resistance, 80% Darkness Resistance, 80% Magic Resistance, 80% Technology Resistance, 50% Law Resistance, 10% Human Resistance, Pain Immunity, Poison Immunity, Diseased Immunity, Impaired Immunity, Confusion Immunity, Stat Drain Immunity, 118% Minor Status Effect Resistance, 69% Moderate Status Effect Resistance, 10% Major Status Effect Resistance
Prime Attribute- Agility
Constant Effects-
Even More Helpful Assistance- Possessor's controller's stats all receive +20,000, does not stack, Constant Effect
Unearthly Grace- Possessor gains +35,000 AGI, +35,000 SPI, and +85% Dodge, Possessor is Immune to sources below Level 20, Constant Effect
Indexed Effects-
Helpful Assistance- Possessor's controller's stats all receive +125, Constant Effect
Daemonic Robot- Possessor gains the subtype Daemon, Constant Effect
Loyal- Possessor cannot be afflicted with Charm by sources below Level 60 who are below possessor's controller's Level, Constant Effect Spryness- Possessor gains +9,000 AGI and +37% Dodge, Constant Effect
Cute- Possessor's Charm infliction chances are increased by 50%, Humans and Humanoids below Level 40 have a 50% chance of having their offensive actions that target possessor cancelled, Constant Effect
Abilities-
Giant Syringe- 75,000 Damage, 200% may inflict Poison, 200% may inflict Paralyzed, 150% may inflict Dissolving, 150% may inflict Voidstruck, 200% may inflict Stat Drain, 200% may inflict Pain, 200% may inflict Disease, 200% may inflict Fatigued, 200% may inflict Fatigued: Asleep, 200% may inflict Confusion, 200% may inflict Charm, May Heal, May inflict Invigorated, May cure up to 3 debuffs or minor, moderate, or major negative status effects from sources below Level 80, Physical or Physical & Acid or Physical & Light or Physical & Darkness or Physical & Water or Physical & Technology, 0 MP
Daily Pills- 300,000 Damage, Heals, Cures Stat Drain and up to 12 selected minor negative status effects, Cures up to 6 selected moderate negative status effects, Light & Water & Technology, 400 MP
Blue Pills- 300,000 Damage, Heals MP, Cures Mindblasted and up to 12 selected minor negative status effects, Cures up to 6 selected moderate negative status effects, Water & Technology & Psychic, 300 MP
Unhealthy Liquid- 70,000 Damage, 13,000 Stat Damage to each stat, 250% inflicts Poison, 170% inflicts Diseased, 200% inflicts Stat Drain, 200% inflicts Stat Drain: DEF Drain: STAT DEF Drain, Darkness & Acid, 400 MP
Special Treatment- 450,000 Damage, Heals, Cures Poison, Paralysis, Hexed, Charm, Stat Drain, Confusion, Impaired, Diseased, Fatigued, Pain, Manablasted, Mindblasted, Voidstruck, Awestruck, Burning, Frozen, Drowning, Suffocation, Antimatter, and Dissolving, Darkness, 2,300 MP
Refresh- 300,000 Damage, deals both HP Damage and MP Damage, Heals HP and MP, Cures any ten minor negative status effects, Light & Darkness, 400 MP
Assassinate- 90,000 Damage, 170% inflicts Wounded, 15% inflicts Instant Death, deals full Damage to targets in the back row, Physical, 85,000 MP
Deathblossom Sign- 45,000 Damage, kills targets below Level 40, 1 hit against 6,000,000, Mystic & Darkness, 200,000 MP
Voidrain- 60,000 Damage, 200% inflicts Voidstruck, 1 hit against 6,000,000, Darkness or Void, 600,000 MP
Indexed Abilities-
Clean Up- Removes up to 5 target debuffs from sources below Level 40, 1,000 MP
Fix Food and Drink- 40,000 Damage, Heals, 1 hit against 200, Water & Earth & Ice, 600 MP
Voidbolt- 17,000 Damage, 100% inflicts Voidstruck, Darkness, 5,000 MP
Dacchenburg Main Production Line- (Item Aspect: The Dacchenburg Engine, Resource, Darkness & Technology, X Gold) Every day, possessor's controller obtains a special allotment of 200,000,000 Gold that may be spent to buy items from this item's shops, with said Gold vanishing at the end of the day, not being able to appear in threads outside the Shop, and not being able to be used for any purposes other than said purchases, Other Gold may not be used to purchase items from this item's shops, this item's shops costs may not be modified, this item's shops may, in total, produce 200 items per day, with items in the 'Dacchenburg Engine Limited Production Shop' each counting as 10 items for purposes of the number of items that this item's shop can produce; This item possesses the shops 'Dacchenburg Engine Limited Production Shop', 'Dacchenburg Enginge General Production Shop', and 'Dacchenburg Engine Speciality Production Shop'
Dacchenburg Engine Speciality Production Shop wrote:Accessories:
Boots
Dacchenburg Industries Boots- 50,000 Gold
Dacchenburg Industries Boots Model II- 2,000,000 Gold
Dacchenburg Industries Boots Model III- 50,000,000 Gold
Gadget
Dacchenburg Industries Mantra Engine- 50,000,000 Gold
Gloves
Dacchenburg Industries Gloves- 50,000 Gold
Dacchenburg Industries Gloves Model II- 2,000,000 Gold
Dacchenburg Industries Gloves Model III- 50,000,000 Gold
Upgrade
Dacchenburg Industries Brain Implant- 1,000,000 Gold
Dacchenburg Industries Brain Implant Model II- 60,000,000 Gold
Consumables:
Invention
Dacchenbomb- 10,000 Gold
Dacchenbomb II- 1,000,000 Gold
Dacchenbomb II- 25,000,000 Gold
Dacchensyringe- 10,000 Gold
Dacchensyringe II- 1,000,000 Gold
Dacchensyringe III- 25,000,000 Gold
Armor:
Light Armor
Dacchenburg Industries Longcoat- 50,000 Gold
Dacchenburg Industries Longcoat Model II- 2,000,000 Gold
Dacchenburg Industries Longcoat Model III- 50,000,000 Gold
Weapons:
Gun
Dacchenburg Industries Sniper Rifle- 50,000 Gold
Dacchenburg Industries Sniper Rifle Model II- 2,000,000 Gold
Dacchenburg Industries Sniper Rifle Model III- 50,000,000 Gold
Staff
Dacchenburg Industries Cane- 50,000 Gold
Dacchenburg Industries Cane Model II- 2,000,000 Gold
Dacchenburg Industries Cane Model III- 50,000,000 Gold
Sword
Dacchenburg Industries Rapier- 50,000 Gold
Dacchenburg Industries Rapier Model II- 2,000,000 Gold
Dacchenburg Industries Rapier Model III- 50,000,000 Gold
Whip
Dacchenburg Industries Whip- 50,000 Gold
Dacchenburg Industries Whip Model II- 2,000,000 Gold
Dacchenburg Industries Whip Model III- 50,000,000 Gold
Dacchenburg Engine General Production Shop wrote:
Accessories:
Broach
Drakespawn Broach- 5,000 Gold
Cloak
High Noon Cloak- 2,000 Gold
Ring
Drakespawn Ring- 5,000 Gold
Mirage Ring- 5,000 Gold
Seal
Basic Magewright's Seal- 15,000 Gold
Black Skull Seal- 5,000 Gold
Fighter's Seal- 200 Gold
Rusted Fox Seal- 800 Gold
Rusted Wolf Seal- 800 Gold
Shapeshifter's Seal- 2,000 Gold
Villain's Seal- 5,000 Gold
Tome
Manual of Combat Arts- 1,200 Gold
Weapon Coating
Armor Piercing Weapon Coating- 10,000 Gold
Consumables:
Enchanted Item
Night-Fabric Chime- (Consumable, Enchanted Item, 1 Charge, 100,000,000 Gold) All zones created by sources below Level 80 become solely Zones of Darkness
Food
Caramel Candies- 9,000 Gold
Cookie (2)- 200 Gold
Fresh Clown Eggs- (Consumable, Food, Terror, 1 Charge, 700,000 Gold) 200% inflicts Confusion: Fear, 1% inflicts Regeneration
Kadamarthus Spice- (Consumable, Food, Fire & Psychic & Spatial, 1 Charge, 17,000,000 Gold) Satiates addiction; Has RP effects
Mega Tuna- 2,000 Gold
Miracle Carp- 17,000 Gold
Sagemouth Catfish- 30,000 Gold
Medicine
Desert Dew Flower- 2,600 Gold
Potion
Cure Potion- 500 Gold
Missile-Sweat Potion- (Consumable, Potion, Technology & Water & Fire, 1 Charge, 10,000,000 Gold) Target obtains a non-stacking buff that lasts 20,000 rounds that allows its possessor, at the start of each round that its possessor is either in battle against a higher-Level opponent or is afflicted with a negative status effect that is not Burning, Drowning, Frozen, or a sub-status effect of Burning, Drowning, or Frozen, to deal 100,000 Flat Technology & Fire element Damage to up to 200,000 targets
Neuron Grease- (Consumable, Potion, Psychic & Technology & Energy & Electrical, 1 Charge, 30,000,000 Gold) Satiates addiction; Has RP effects
Slippery Potion- 4,000 Gold
Trap
Death's Coffin Trap- (Consumable, Trap, Darkness & Air & Earth, 1 Charge, 80,000,000 Gold) Target obtains a non-stacking buff that causes, when its possessor is next attacked, as a preemptive effect before said attack, said attacker to have a 60% chance of being afflicted with Instant Death
Superior Gravity-Bomb Lockdown Field- (Consumable, Trap, Spatial & Technology & Darkness & Fire & Warding, 1 Charge, 118,000,000 Gold) Target obtains a buff that stacks 3 times that preemptively causes the next entity that attacks its possessor to be dealt 1,180,000 Flat Spatial & Technology & Darkness & Fire element Damage, and, if said entity is below Level 80 and has not had any of its actions or attacks cancelled during the round, to have said attack cancelled
Other: Additive
Purple Spellwax- (Consumable, Other: Additive, Magic, 16 Charges, 60,000,000 Gold) Charges are not consumed from this item in a normal manner, and this item may not be used as a standard consumable; Whenever this item's wielder applies a buff, it may expend a charge from this item to make it so that said buff gains the text 'this buff cannot be removed by sources below Level 60'
Items:
Antiquity
Ancient Book of Lore- 7,000 Gold
Carp Seed- 70 Gold
Carved Pumpkin- 4,000 Gold
Catfish Seed- 95 Gold
Crystal Stalagmite- 30,000 Gold
Fractal- (Item, Antiquity, Technology & Earth, 5,000,000 Gold)
Halibut Seed- 30 Gold
Itsy Bitsy Sapphire- 2,000 Gold
Keening Soul-Diamond- (Item, Antiquity, Darkness & Air & Magic, 60,000,000 Gold)
Large Shadow Tree- 95,000 Gold
Lich Shade Tatters- (Item, Antiquity, Darkness, 30,000,000 Gold)
Mathematite Engine-Cog- (Item, Antiquity, Technology & Psychic, 60,000,000 Gold)
Mystery Matter- (Item, Antiquity, Magic, 1,200,000 Gold)
Old Tome- 5,000 Gold
Panopticum- (Item, Antiquity, Earth, 90,000,000 Gold)
Salmon Seed- 35 Gold
Slave Rune of Lili VonMion- (Item, Antiquity, Darkness, 1,000,000 Gold)
Small Ruby Stone- 5,000 Gold
Tome of Legends- 7,000 Gold
Worldbridge Egg- (Item, Antiquity, Spatial & Life, 200,000,000 Gold)
Item Piece
1/19th Tablet of Air- 5,000 Gold
1/19th Tablet of Earth- 5,000 Gold
1/19th Tablet of Fire- 5,000 Gold
1/19th Tablet of Water- 5,000 Gold
1/1000th Killborg which Must Be Assembled All at Once or It Explodes- 1,000 Gold
Key
Old Silver Key- (Item, Antiquity, Earth, 5,000 Gold)
Material
Adamantine- (Item, Material, Earth & Physical, 24,000,000 Gold)
Aetherium- (Item, Material, Earth & Air & Aether, 120,000,000 Gold)
Ancient Freshwater- (Item, Material, Water & Law, 50,000,000 Gold)
Arbandic Gnomish Brass- 17,000 Gold
Astral Tear- (Item, Material, Astral, 210,000,000 Gold)
Blackish Mist Puff- 90 Gold
Blue Muranite Crystal- 500 Gold
Citadel Basalt- (Item, Material, Fire & Darkness & Earth & Warding, 170,000,000 Gold)
Cube of Distilled Destruction- (Item, Material, Destruction, 7,000,000 Gold)
Cube of Distilled Proof- (Item, Material, Air & Psychic, 5,000,000 Gold)
Cube of Distilled Rationality- (Item, Material, Psychic & Technology & Earth, 5,000,000 Gold)
Daemon Lord Brass- (Item, Material, Technology & Magic & Darkness & Glory, 160,000,000 Gold)
Dark Conjunction Cloth- (Item, Material, Mystic & Darkness & Astral, 70,000,000 Gold)
Dark Conjunction's Moaning Iron- (Item, Material, Metal & Darkness & Magic, 70,000,000 Gold)
Durancite- (Item, Material, Physical & Earth, 3,800,000 Gold)
Dwarven Steel- 2,000 Gold
Eclipse Steel- (Item, Material, Darkness, 15,000,000 Gold)
Eclipsetech Clone Cylinder- (Item, Antiquity, Darkness & Technology & Astral, 31,000,000 Gold)
Elementalist Oil of the Elements- 10,000 Gold
Evermetal (2)- (Item, Material, Metal, 36,000,000 Gold)
Fiend Essence- (Item, Material, Darkness, 100,000,000 Gold)
Galvanized Plating- 7,000 Gold
Gatelord's Diamond- (Item, Material, Spatial & Nobility, 220,000,000 Gold)
Gear- 200 Gold
Glass of Shimmering Memories- 50,000 Gold
Godcrown Steel- (Item, Material, Glory & Air & Light, 200,000,000 Gold)
Hyburion Overthruster- 40,000 Gold
Ironsalt- 16,000 Gold
Juggernaut Steel- (Item, Material, Earth & Metal, 130,000,000 Gold)
Large, Shining Red Muranite Crystal- 10,000 Gold
Large Red Muranite Crystal- 6,000 Gold
Lurid Spatial Colors- 15,000 Gold
Magical Gears- 26,000 Gold
Master's Silver- (Item, Material, Hope & Metal, 150,000,000 Gold)
Nightsedge Glass- (Item, Material, Darkness & Aether & Time, 180,000,000 Gold)
Nullstone- (Item, Material, Physical & Null, 20,000,000 Gold)
Offwhite Rock of Fortune- (Item, Material, Light & Fortune, 220,000 Gold)
Oh-Hello-Lili-You-Are-Mass-Producing-This-Now-Ite- (Item, Material, Technology, 100 Gold)
Orihalcum- (Item, Material, Earth & Physical & Magic, 100,000,000 Gold)
Proper Timing- (Item, Material, Time, 16,000,000 Gold)
Pure Metals- 7,000 Gold
Randomness-Eliminating Method Core- (Item, Material, Darkness & Magic, 11,111,111 Gold)
Red Muranite Crystal- 600 Gold
Refined Magic Copper- 10,000 Gold
Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
Shining Blue Muranite Crystal- 2,100 Gold
Soil From the Outer Layer of The Graveyard of Fiends that Never Were- (Item, Material, Earth & Darkness & Fate & Time, 90,000 Gold)
Sparkletastic Wonderbownium- (Item, Material, Wonder & Hope & Light & Tacky, 100,000,000 Gold)
Spiny Crystal of Tempering- 1,900 Gold
Sunproof Cloth- (Item, Material, Light, 30,000,000 Gold)
The Sound of a Marching Army- 17,000 Gold
Tiny Alexandrite- 1,000 Gold
Tiny Amethyst- 1,000 Gold
Tiny Ametrine- 1,000 Gold
Tiny Amythist- 1,000 Gold
Tiny Diamond- 1,000 Gold
Tiny Emerald- 1,000 Gold
Tiny Iolite- 1,000 Gold
Tiny Opal- 1,000 Gold
Tiny Peridot- 1,000 Gold
Tiny Quartz- 1,000 Gold
Tiny Ruby- 1,000 Gold
Tiny Sapphire- 1,000 Gold
Tiny Teralyte- 1,000 Gold
Tiny Topaz- 1,000 Gold
Tiny Zircon- 1,000 Gold
Unbowed Iron- (Item, Material, Nobility & Glory & Metal, 140,000,000 Gold)
Unobtainium- (Item, Material, Technology & Energy & Astral, 90,000,000 Gold)
Valkyrie's Essence- (Item, Material, Air & Light & War, 40,000,000 Gold)
Vial Containing Distilled Greater Essence of Yandere- (Item, Material, Light & Darkness & Psychic, 30,000,000 Gold)
Voidcry Steel- (Item, Material, Void & Sonic, 190,000,000 Gold)
Voidshadow Eclipse Steel- (Item, Material, Darkness & Astral, 100,000,000 Gold)
Property
Datawind Tower- (Item, Property, Air & Technology, 30,000,000 Gold)
Mountain of Undead Bodies- (Item, Property, Darkness, 70,000,000 Gold)
River of Magical Wine- (Item, Property, Magic & Water, 30,000,000 Gold)
Pets:
Aerial
Zardowak Landhawk- 80,000 Gold
Aquatic
Beauteous Clam- 75,000 Gold
Animal
Cat- 700 Gold
Bio-Horror
Horribly Mutated Servant with Rending Claws- 16,500 Gold
Humanoid
Beastman Lackey- 30,000 Gold
Dragon
Flame Drakeling- 6,800 Gold
Drakeling- 6,800 Gold
Permanent Consumables:
Gem of the Man Who Wished for Boundless Agility- (Permanent Consumable, Stat Upgrade, Air, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Agility"
Gem of the Man Who Wished for Boundless Constitution- (Permanent Consumable, Stat Upgrade, Earth, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Constitution"
Gem of the Man Who Wished for Boundless Mind- (Permanent Consumable, Stat Upgrade, Water, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Mind"
Gem of the Man Who Wished for Boundless Spirit- (Permanent Consumable, Stat Upgrade, Light & Darkness, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Spirit"
Gem of the Man Who Wished for Boundless Strength- (Permanent Consumable, Stat Upgrade, Fire, 1 Charge, 10,000,000 Gold) Teaches user "Has Wished for Boundless Strength"
Stat Upgrade
Knowledge Increase Potion- 50,000 Gold
Might Increase Potion- 50,000 Gold
Stamina Increase Potion- 50,000 Gold
Soul Increase Potion- 50,000 Gold
Speed Increase Potion- 50,000 Gold
Spells:
Druid Magic
Call Private Cloud Formation- 36,000 Gold
Necromancy
Summon Skeleton (2)- 7,000 Gold
Protection Magic
Bolster Toughness- 4,000 Gold
Force Ward- 4,000 Gold
Wizard Magic
Lightning Bolt- 700 Gold
Paralyze Other- 3,000 Gold
Weapons:
Fist Weapon
Bone Claws- 4,000 Gold
Shield
Bone Shield- 3,000 Gold
Sword
Desert Corsair Scimitar- 16,000 Gold
Sword with Seal-Shaped Socket- 9,000 Gold
Tool
Engineer's Wrench- 7,000 Gold
Dacchenburg Engine Limited Production Shop-
Accessories:
From That Absorb wrote:Hat:
Daemonic Future-Architect's Tower-Hat- (Accessory, Hat, Darkness & Law & Fate, 240,000,000 Gold) +240,000 Magical Attack, +240,000 MIN, Wearer's allies may use wearer's MIN as their turn-order-determining stat, Wearer gains +2,400,000 MP as a non-stacking effect, Divination, Ritual Magic, and Rune Magic spells cost wearer 200,000 less MP to cast, Wearer may delay one of its actions each round for up to 5,000 rounds so long as no opponent of Level 85 or greater objects, Wearer's actions may not be countered by opponents below Level 80, Wearer's opponents below Level 80 may not change the number of rounds that wearer's actions are delayed, Wearer may scan the stats of one target at the beginning of each round, Wearer is Immune to individuals below Level 40, Wielder must be Level 40 or greater and must be a Daemon
Hat Infused With Some of Lili's Archdaemonic Powers- (Accessory, Hat, Glory & Darkness & Law, 200,000,000 Gold) +200,000 to all stats, +2,000,000 MP as a non-stacking effect, Wielder is Immune to individuals below Level 40, Wielder must be Level 40 or greater, must be a deity, and must possess an ability whose name includes 'Archdaemonic Domain'
Mausmangardian Factory-Hat of Fulsome Industry- (Accessory, Hat, Technology & Darkness, 80,000,000 Gold) +80,000 Defense, Whenever one of wielder's Robot, Machine, Daemon, Golem, Clockwork, or Large Structure pets or summons places a buff on an ally and another of possessor's allies (including possessor) removes said buff during the same round, possessor may inflict Hexed: Futility Locked on an opponent and gain +500 to a stat as a buff that stacks 25 times, Wearer must be Level 20 or greater
Other: Elder Symbol
1/day items (a max of one of these may be made per day)-
Elder Glyph of Mystic Shielding- 30,000 Gold
Elder Glyph of Protection- 40,000 Gold
Consumables:
Lethal Item
Chloroform- 6,000 Gold, 50,000 XP
*The Eternal Pyre (Artifact, Level 59, 5,600,000 XP, # XP Required, Standard Multiplier x13)
*Flame that Burns All Wisdom- (Weapon Aspect: The Eternal Pyre, Force, Fire & Psychic, X Gold) +250,000 Magical Attack, Wielder's 'Magical Attack' and 'Overdrive' actions deal 25,000 MIN Damage, Wielder's 'Magical Attack' and 'Overdrive' actions may use the MIN of their targets as their Prime Attribute, 240% inflicts Stat Drain: MIN Drain, 120% inflicts Burning, 120% inflicts Mindblasted, STatus effects inflicted by wielder may not be cured by individuals below Level 60, MIN Damage dealt by wielder pierces all Defense against Stat Damage of individuals below Level 80, Wielder ignores the Fire Resistance and Immunity and Psychic Resistance and Immunity of individuals below Level 80, Wielder's 'Magical Attack' actions may apply a debuff to targets below Level 60 that makes its possessor unable to benefit from MIN-increasing buffs (including other effects of said buffs), Wielder's cap on stat damage dealt is doubled for purposes of Mind Damage, Wielder's opponents who have scanned wielder's stats are dealt 21,000 Flat Fire & Null element MIN Damage at the start of each round as a non-stacking effect
w/ Engima-Bound- The item possessing this enchantment may be equipped by Enigma Men regardless of who it is Bound to; this item gains the element Mystery is wielded by an Enigma Man, Quest Enchantment
*Essence of the Eternal Pyre- (Accessory Aspect: The Eternal Pyre, Other: Mystic Infusion, Fire & Psychic, X Gold) +(10,000 * the number of individuals opposing wielder with different names whose stats wielder has not scanned (to a max of 200 such individuals)) Defense, +25,000 Defense against MIN Damage, 25% Knowledge Resistance, Wielder may deal MP Damage instead of HP Damage, Wielder obtains a buff that gives wielder +25,000 to all stats if wielder's stats are scanned by an opponent that does not stack, Wielder's offensive actions may deal 25,000 MIN Damage, All stat damage dealt by wielder may be converted into Mind Damage, All individuals in battle gain 59% Spatial Resistance, Spatial Magic spells and Spatial element abilities cost individuals in the same battle as wielder 59,000,000 additional MP to cast, Wielder's opponents below Level 80 may not create Zones, Terrains, Phantom Terrains, or new battles and may not leave battle without wielder's permission, Wielder's offensive actions remove all Spatial Magic buffs from sources below Level 80 from their targets, Individuals below Level 80 who are not 20 Levels or greater than wielder may not inflict negative status effects on wielder if wielder's stats have been scanned by a living opponent
w/ Engima-Bound- The item possessing this enchantment may be equipped by Enigma Men regardless of who it is Bound to; this item gains the element Mystery is wielded by an Enigma Man, Quest Enchantment
*Mind<PYRE- (Spell Aspect: The Eternal Pyre, Fire & Psychic, 0 MP, X Gold) +250,000 Magical Attack, Deals HP Damage and MP Damage, 25,000 MIN Damage, Inflicts Burning, Stat Drain: MIN Drain, and Mindblasted, All MIN bonuses on target from sources below Level 80 are seperated from the rest of their effects and converted into MIN penalties of equal quantities that are debuffs that stack in the same manner as the buffs they were converted from
w/ Engima-Bound- The item possessing this enchantment may be equipped by Enigma Men regardless of who it is Bound to; this item gains the element Mystery is wielded by an Enigma Man, Quest Enchantment
Modded Stats for Summons-
<All runic golems get +280 to all stats, +80 to damage, 200 additional defense, and +200 to HP/MP, and an additional +1,380 to all stats while a summoning circle is active. All get +11% to all stats when oneman is on their side.
The abilities of Rune Magic summons cost 10 less MP per possessor level, and +40 HP to Rune Magic summons per possessor level.
Last updated at level 14, 11/7/09
>
Chthonian Plushy (Summoned)
Level 7
Golem, Darkness
HP- 10,660 (24,160 with circle)
MP- 13,600 (28,000 with circle)
STR- 490 (2,090 with circle)
AGI- 600 (2,310 with circle)
CON- 470 (2,080 with circle)
MIN- 540 (2,150 with circle)
SPI- 1,480 (3,190 with circle)
XP- 0
Xp Needed- 7,500
Defense- 600, +1,300 Defense Against Light, +750 Defense against Darkness, 30% Darkness Resistance, Pain Immunity, Fear Immunity, Deafened Immunity, Poison Immunity, Hexed Immunity, 14% Critical, 9% Resilience, 15% Dodge, 131% to Hit
Prime Attribute- Spirit
Abilities-
Cute and Huggable!- Enemies with less SPI than Chthonian Plushy have an 10% chance per attack that would hit it to cancel said attack because of its odd degree of cuteness, Constant Effect
Daemon Link- Possessor gains +60 to all stats if controller is a Daemon, Constant Effect
Claw Pinch- 1,180 Damage, 2 hits against 1, Physical, 0 MP
Darkness Bolt- 1,280 Damage, Darkness & Magic, 0 MP
Shade Warp- 470 Damage, 90 SPI damage, Darkness, 0 MP
Cute and Fuzzy Tentacle Assault- 480 Damage, 7 hits against 1, Darkness & Magic, 0 MP
Black Curse of Zalderos- 550 Damage, 90 MIN damage, 15% inflicts Hexed, Darkness, 0 MP
Grappling Tentacle- 430 Damage, 10% inflicts Paralysis, Darkness, 0 MP
Choking Tentacle- 430 Damage, 10% inflicts Suffocation, Darkness & Air, 0 MP
Life Transfer Tentacle- 980 Damage, Heals a second target for damage equal to half damage dealt, Darkness, 0 MP
Replicate- 380 Damage, Summons an additional Chthonian Plushy for controller if controller's summon cap is not maxed out, can only be used on Paralyzed targets, 95% has no effect if it would not kill target, Darkness, 760 MP
Accursed Gaze of Madness- 5% inflicts Confusion, 5% inflicts Hexed, Darkness, 60 MP
Look Really Cute- 5% inflicts Charm, Light, 0 MP
Dark Wanderer Marionette (Summoned)
Level 1
Golem, Darkness
HP- 51,400
MP- 46,652
STR- 7,020
AGI- 7,570
CON- 4,935
MIN- 5,279
SPI- 11,470
XP- 0
XP Needed- 475,000
Defense- 6,600, 90% Darkness Resistance, 50% Air Resistance, 50% Water Resistance, 50% Ice Resistance, 50% Acid Resistance, 50% Electrical Resistance, 130% Light Weakness, Immune to Pain, Fear, Deafened, Poison, Hexed, and Diseased
Defense against Stat Damage- 640
Critical Chance- 24%
Resilience- 20
To Hit- 126%
Dodge- 22%
Prime Attribute- Strength, Spirit, or Agility (but not more than one at the same time)
Abilities-
Phrauxmatiel's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Gains an additional +500 to all stats if caster is a devout worshipper of Phrauxmatiel, Constant Effect
Seeking Missiles- 11,580 Damage, this attack possesses 500% to Hit, 1 hit against 10, Magic, 0 MP
Dark Guidance- +20% to Hit, 15% Darkness Resistance, 15% Air Resistance, 15% Water Resistance, 15% Ice Resistance, 15% Acid Resistance, 15% Electrical Resistance, does not stack, lasts 40 turns, 0 MP
Ghostly Fire of the Hopeless Carnival- 15,780 Damage, 95% inflicts Hexed, 1,420 SPI damage, Darkness & Fire, 5,400 MP
Repair Other Toy- 21,080 Damage, Heals, can only target Rune Magic Golem summons, Darkness, 6,000 MP
Phrauxmatiel's Spire- 23,780 Damage, 20% inflicts Suffocation, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Air, 6,000 MP
Phrauxmatiel's Waves- 23,780 Damage, 20% inflicts Drowning, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Water, 6,000 MP
Phrauxmatiel's Dissolving Mire- 23,780 Damage, 20% inflicts Dissolving, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Acid, 6,000 MP
Phrauxmatiel's Blizzard- 23,780 Damage, 20% inflicts Frozen, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Ice, 6,000 MP
Phrauxmatiel's Bleakness- 23,780 Damage, 20% inflicts Voidstruck, 1 hit against 20, may only be used if summoner is a devout worshipper of Phrauxmatiel, Darkness, 6,000 MP
Doom Marionette (Summoned)
Level 1
Golem, Darkness
HP- 4,060 (20,160 with circle)
MP- 3,340 (19,440 with circle)
STR- 338 (1,948 with circle)
AGI- 321 (1,831 with circle)
CON- 315 (1,825 with circle)
MIN- 319 (1,829 with circle)
SPI- 315 (1,825 with circle)
XP- 0
Xp Needed- 2,000
Defense- 225, +50 Against Darkness
Defense against Stat Damage- 0
Critical Chance- 3%
Resilience- 1%
To Hit- 99%
Dodge- 3%
Resistances and Immunities- 15% Darkness Resistance, 15% Light Weakness
Prime Attribute- Strength
Constant Effects-
Cloaked in the Winter of Waerdael- Possessor may deal 5,000 flat Ice element damage to an equal number of allies and enemies at the start of each round, to a max of 30 such targets, Constant Effect
Abilities-
Marionette Scythe- 160 Damage, Physical, 0 MP
Marionette Reaper- 160 Damage, hits another target if it kills its current target, Physical, 60 MP
Cackle- -50 Damage to all of target's attacks, stacks 5 times, Darkness, 0 MP
Gilbezbran Doctor Doll (Summoned)
Level 1
Golem, Darkness
HP- 62,060 (81,060 with circle)
MP- 65,324 (84,324 with circle)
STR- 1,720 (3,620 with circle)
AGI- 2,290 (4,190 with circle)
CON- 2,136 (4,036 with circle)
MIN- 2,690 (4,590 with circle)
SPI- 2,276 (4,276 with circle)
XP- 0
XP Needed- 350,000
Level Adjustment- +13
Defense- 1,470, +1,400 against Darkness
Defense against Stat Damage- 0
Critical Chance- 12%
Resilience- 21%
To Hit- 114%
Dodge- 15%
Resistances and Immunities- 50% Darkness Resistance, 50% Light Weakness, 95% Minor Status Effect Resistance, 50% Voidstruck Resistance, Disease Immunity
Prime Attribute- Spirit
Constant Effects-
Dr. Beak's Touch- Summoner may choose to have this respond as a Daemon to effects that react differently to Daemon, This summon's level adjustment is increased by 5 for all negative purposes if its summoner is not a worshipper of Doctor Beak, Constant Effect
Accomplished Dark Physician- Possessor's defense applies to Poison, and Diseased, Constant Effect
Abilities-
Dark Taint- 4,030 Damage, Darkness, 0 MP
Doctor's Rod- 3,059 Damage, 50% may either cure or inflict Diseased, may Heal, Darkness, 0 MP
Infectious Force- 4,180 Damage, 60% inflicts Diseased, 40% inflicts Diseased on a secondary target if this ability's primary target is already Diseased, Acid, 860 MP
Heal- 2,980 Damage, Heals, Light or Darkness, 1,660 MP
Fifty Five Diseases- Inflicts Diseased, Darkness, 1,260 MP
Incurable Ailment- Inflicts Diseased: Immunodeficiency, Darkness, 3,660 MP
Machine Plague- 2,780 Damage, Inflicts Diseased: Computer Virus, Technology, 2,760 MP
Mass Infection- 70% inflicts Diseased, 1 hit against 30, Darkness, 10,460 MP
Pox- Inflicts Diseased, 50% inflicts Fatigue: Weakened, Darkness, 2,560 MP
Dark Immunization- Gives target 50% Minor Status Effect Resistance and 50% Voidstruck Resistance, lasts 1,500 rounds, Darkness, 14,360 MP
Diabolically Miraculous Cure- Cures target of any 1 minor status effect, Darkness, 6,660 MP
Boost Power- +75 to any one of target's stats, lasts 20 rounds, stacks 5 times, Magic, 5,260 MP
Medical Shroud- +500 Defense and 75% Disease Resistance to all allies in the back row, may only be cast while in the back row, lasts 5 rounds, does not stack, Darkness & Physical, 7,760 MP
Wondrous Overcrash: Impossible Operation- 10,580 Damage, Heals, Cures all minor and moderate status effects, Gives target immunity to one minor status effect, May optinally have no other positive effect to have a 10% chance of resurrecting a target who died the turn before to a source under level 50, Requires 5 of this summon to be summoned by this summon's summoner, Dis-summons all of caster's summons of this type, Removes the ability of the summoner to summon another summon of this type for the remainder of this thread, Darkness & Magic, Full MP
Mirage Puppet (Summoned)
Level 3
Golem, Darkness
HP- 6,460 (21,260 with circle)
MP- 5,650 (19,650 with circle)
STR- 345 (1,955 with circle)
AGI- 466 (2,066 with circle)
CON- 390 (2,000 with circle)
MIN- 400 (2,010 with circle)
SPI- 515 (2,125 with circle)
XP- 0
XP Needed- 10,000
Defense- 320, +250 Against Darkness
Defense against Stat Damage- 0
Critical Chance- 2%
Resilience- 1%
To Hit- 99%
Dodge- 3%
Resistances and Immunities- 20% Darkness Resistance, 5% Light Weakness, Immune to Confused, Paralyzed, and Awestruck, Immune to Darkness element Charm effects
Prime Attribute- Spirit
Constant Effects-
Puppet Extension: Mind Within the Mirage- Controller gains 30 MIN, Controller becomes Immune to Confusion, Requires Establish Puppet Link to activate, Constant Effect
Puppet Extension: Soul Within the Mirage- Controller gains 30 SPI, Controller becomes Immune to Charm, Requires Establish Puppet Link to activate, Constant Effect
Linked to Master- HP and MP restored directly by controller are doubled, Constant Effect
Abilities-
Dazzling Dust- 540 Damage, 10% inflicts Confusion, Light & Magic, 0 MP
Dazzling Dust II- 15% inflicts Confusion, Light & Magic, 0 MP
Dark Drain- 680 Damage, Mirage Puppet is healed for 50% damage dealt, Darkness, 0 MP
Puppet's Gift- Transfers up to 400 HP and up to 400 MP to controller, can only be used once per summoned puppet, Darkness & Magic, 0 MP
Power of the Mirage- Mirage Puppet restores 30% of damage dealt as MP, lasts 5 turns, 0 MP
Delusions of Love- 8% inflicts Charm, Darkness & Magic, 0 MP
Such Pretty Pictures!- 20% inflicts Confusion, Darkness & Psychic, 0 MP
Welcome to the Festival!- Creates a Zone of Darkness and sets the phantom terrain to Daemon Carnival, Darkness, 1,860 MP
Phantom Pox- 5 CON damage if caster's SPI is greater than target's, 4% inflicts Disease, Darkness, 0 MP
Illusory Carnival Blades- 1,280 Damage, 15% inflicts Wounded, The terrain or phantom terrain must be Daemon Carnival, Darkness & Physical, 210 MP
Priestess Doll (Summoned)
Level 2
Golem, Light
HP- 4,310 (20,710 with circle)
MP- 3,900 (20,000 with circle)
STR- 310 (1,920 with circle)
AGI- 340 (1,950 with circle)
CON- 330 (1,940 with circle)
MIN- 340 (1,950 with circle)
SPI- 395 (2,005 with circle)
XP- 0
XP Needed- 2,500
Defense- 260, 45% Darkness Weakness, 50% Light Resistance
Prime Attribute- Spirit
Constant Effects-
Naria's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Constant Effect
Abilities-
Holy Stars- 260 Damage, 3 hits against 1, Light, 0 MP
Heal Other- 340 Damage, Cannot affect caster, Heals, Light, 0 MP
Heal- 200 Damage, Heals, Light, 60 MP
Blue Curtain- Darkness element Golems gain +500 Defense against Light and Air, This creates a Zone of Light, Does not stack with Zones, Light, 260 MP
Cure Poison- 25% cures Poison, Light, 110 MP
Rolling Bobble Speartoy Captain of the Lower Realms (Summoned)
Level 1
Golem, Fire
HP- 4,060 (20,160 with circle)
MP- 3,600 (19,700 with circle)
STR- 345 (1,955 with circle)
AGI- 349 (1,959 with circle)
CON- 307 (1,917 with circle)
MIN- 308 (1,918 with circle)
SPI- 327 (1,937 with circle)
XP- 0
XP Needed- 1,000
Defense- 260, 50% Darkness Resistance, Fire Immunity, 150% Light Weakness, 50% Air Weakness, 150% Psychic Weakness
Prime Attribute- Strength or Agility (but not both at the same time)
Abilities-
Naria's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Constant Effect
Captain's Presence- Allied darkness element Golems gain +100 Defense, Allied Rolling Bobble Speartoys of the Lower Planes gain 200 HP and deal 80 more damage with their attacks, Constant Effect
Rolling Charge- 240 Damage, Physical, 0 MP
Impale- 200 Damage, 5% inflicts Paralysis, Physical, 0 MP
Flaming Wheel Charge- 280 Damage, Fire & Physical, 0 MP
Lecteru- 150 Damage, Fire, 0 MP
Light Ablaze- 1,760 Damage, 100% inflicts Burning, may only be used against Paralyzed targets, Fire, 160 MP
Apocalypse Glimpse- All attacks deal double damage, beginning at the start of the next turn, 5% works properly, if it works improperly, caster is killed, This creates a Zone of Fire, Does not stack with Zones, Fire, 360 MP
Shadow Channeler Puppet (Summoned)
Level 2
Golem, Darkness
HP- 3,960 (20,060 with circle)
MP- 3,400 (19,500 with circle)
STR- 297 (1,907 with circle)
AGI- 329 (1,939 with circle)
CON- 300 (1,910 with circle)
MIN- 332 (1,942 with circle)
SPI- 331 (1,941 with circle)
XP- 0
XP Needed- 2,500
Defense- 245,
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 100%
Dodge- 3%
Resistances and Immunities- 80% Darkness Resistance
Prime Attribute- Spirit
Constant Effects-
Puppet Extension: Form of Blackness- 5% Darkness Resistance, 5% Dodge, +20 CON, Requires Establish Puppet Link to activate, Constant Effect
Linked to Master- HP and MP restored directly by controller are doubled, Constant Effect
Abilities-
Shadow Twisting Staff- 260 Damage, Darkness, 0 MP
Shadow Grab- 220 Damage, 1% inflicts Paralysis on targets of equal or lower level, Darkness, 0 MP
Shadow Leech- 260 Damage, Heals caster for 5% damage dealt to a max of 600,000, 0 MP
Create Shadow Tentacle- Summons 2 Shadow Tentacles, max 90 summoned per summoner of this puppet, not per Shadow Channeler Puppet, Darkness, 180 MP
Shadow Lightning- 330 Damage, Darkness & Electrical, 170 MP
Shadow Tentacle (Summoned)
Level 2
Magic Being, Darkness
HP- 200
MP- 160
STR- 20
AGI- 20
CON- 20
MIN- 20
SPI- 20
XP- 0
XP Needed- 400
Defense- 10
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- 90% Darkness Resistance, 500% Light Weakness, 50% Psychic Weakness
Prime Attribute- Strength & Agility
Constant Effects-
None
Abilities-
Grab- 180 Damage, Darkness, 0 MP
Drain- 100 MP Damage, Restores 10 % damage dealt as MP to self, summoner, or summoner's summoner, 0 MP
Drain (2)- 100 Damage, Restore 10% damage dealt as HP to self, summoner, or summoner's summoner, 5 MP
Obscure Vision- 1% inflicts Blind, Darkness, 140 MP
Violet Syndicate Effigy (Summoned)
Level 2
Golem, Darkness
HP- 5,560 (21,660 with circle)
MP- 5,000 (21,100 with circle)
STR- 360 (2,070 with circle)
AGI- 360 (2,070 with circle)
CON- 360 (2,070 with circle)
MIN- 360 (2,070 with circle)
SPI- 360 (2,070 with circle)
XP- 0
XP Needed- 2,500
Defense- 200, + 750 against Violet Syndicate members
Defense against Stat Damage- 0
Critical Chance- 1%
Resilience- 1%
To Hit- 99%
Dodge- 1%
Resistances and Immunities- None
Prime Attribute- Spirit
Constant Effects-
None
Abilities-
Slaying Word: The Violet Syndicate- 880 Damage to Violet Syndicate members, Psychic & Water, 0 MP
Counter: Violet Lightning- Deals damage equal to damage taken before defense is factored in. dealing up to a max of possessor's current HP, Cannot be normally used, 96% activates against any foe who attacks Violet Syndicate Effigy, Darkness & Magic, 0 MP
Young Ice Fairy Empress Doll (Summoned)
Level 5
Golem, Ice
HP- 6,660 (25,660 with circle)
MP- 5,222 (24,222 with circle)
STR- 599 (2,219 with circle)
AGI- 776 (2,396 with circle)
CON- 590 (2,210 with circle)
MIN- 1,548 (3,208 with circle)
SPI- 1,091 (2,711 with circle)
XP- 0
XP Needed- 12,000
Defense- 390, +230 Defense against Ice, +40 Defense against Darkness
Defense against Stat Damage- 60
Critical Chance- 5%
Resilience- 6%
To Hit- 104%
Dodge- 7%
Resistances and Immunities- 70% Ice Resistance, 30% Fire Weakness, Pain Immunity, Poison Immunity, Disease Immunity, Impaired Immunity
Prime Attribute- Spirit
Constant Effects-
Naria's Touch- Summoner may choose to have this respond as a Darkness element Golem to effects that react differently to Darkness element Golems, Constant Effect
Leadership- Possessor's allies who are summons whose name includes the word or phrase "doll" gain +150 to their respective turn-order-determining stat sums for turn-order-determining purposes, stacks 20 times, Constant Effect
Puppet Extension: Hand of the Ice Princess- Controller gains 10% Ice Resistance, Controller gains 25% Frozen Resistance, Controller's Melee Attacks have a 10% chance of inflicting Frozen so long as either at least one Weapon slot is open, a Fist Weapon is equipped, or two Runes are equipped, Controller's Magical Attacks have a 10% chance of inflicting Frozen so long as either a Wand, a Staff, an Orb, a Bailartix, or two Runes are equipped, Requires Establish Puppet Link to activate, Constant Effect
Abilities-
Blade of the Feast- 1,000 Damage, User heals 950 HP, Physical, 0 MP
Icicle Blast- 1,700 Damage, Ice, 0 MP
Freeze Mind- 140 MIN damage, Ice, 60 MP
Deep Freeze- 75% inflicts Frozen, Ice, 360 MP
Polar Crash- 5,180 Damage, 1 hit against 15, Ignores Damage being halved by back row, Cannot hit front row, Ice, 859 MP
Icy Kiss- 980 Damage, 15% inflicts Charm, Ice, 310 MP
Royal Sparkle- 650 Damage, 15% inflicts Awestruck, Light, 315 MP
Set Icicle Array- Places an icicle array on the battlefield, only one may be set at any time by each caster, caster may at any time declare that it is used up to make an additional attack on one of caster's turns that is a 5,080 Ice Damage flat-damage attack that inflicts 1 hit against 3, any multi-hit Fire element attack may choose the array as one of its targets and automatically destroys it, the array dissipates when its caster is defeated, Ice, 270 MP
Unstatted Transformation
Half-Squid Warhorse- (Transformation, Steed, Water, 73,000 Gold)
Level 1
HP- #
MP- #
STR- #
AGI- #
CON- #
MIN- #
SPI- #
XP- 0
XP Needed- 1,000 (Standard Multiplier x1)
Minimum Level- 1
Defense- #
Defense against Stat Damage- #
Critical Chance- #%
Resilience- #%
To Hit- #%
Dodge- #%
Resistances and Immunities- 50% Electrical Weakness
Prime Attribute- Strength
Constant Effects-
Unusually Good Reflexes- Possessor has +# AGI and +#% Dodge, Constant Effect
Abilities-
Fast Tentacle- # Damage, Physical or Water, 0 MP
The Horrid Squid-Horse Noise- 30% inflicts Confusion: Fear, 1 hit against 18, Water, # MP
Spit Ink- # Damage, 20% inflicts Impaired: Blind, Water & Darkness, # MP
Behold! The Power of the Engine!
Dacchenburg Main Production Line- (Item Aspect: The Dacchenburg Engine, Resource, Darkness & Technology, X Gold) Every day, possessor's controller obtains a special allotment of 100,000,000 Gold that may be spent to buy items from this item's shops, with said Gold vanishing at the end of the day, not being able to appear in threads outside the Shop, and not being able to be used for any purposes other than said purchases, Other Gold may not be used to purchase items from this item's shops, this item's shops costs may not be modified, this item's shops may, in total, produce 200 items per day, with items in the 'Dacchenburg Engine Limited Production Shop' each counting as 10 items for purposes of the number of items that this item's shop can produce; This item possesses the shops 'Dacchenburg Engine Limited Production Shop', 'Dacchenburg Engine General Production Shop', and 'Dacchenburg Engine Speciality Production Shop'
Dacchenburg Engine Limited Production Shop wrote:(Empty)
Dacchenburg Engine Speciality Production Shop wrote:Accessories:
Boots
Dacchenburg Industries Boots- 50,000 Gold
Dacchenburg Industries Boots Model II- 2,000,000 Gold
Dacchenburg Industries Boots Model III- 50,000,000 Gold
Gadget
Dacchenburg Industries Mantra Engine- 50,000,000 Gold
Gloves
Dacchenburg Industries Gloves- 50,000 Gold
Dacchenburg Industries Gloves Model II- 2,000,000 Gold
Dacchenburg Industries Gloves Model III- 50,000,000 Gold
Upgrade
Dacchenburg Industries Brain Implant- 1,000,000 Gold
Dacchenburg Industries Brain Implant Model II- 60,000,000 Gold
Consumables:
Invention
Dacchenbomb- 10,000 Gold
Dacchenbomb II- 1,000,000 Gold
Dacchenbomb II- 25,000,000 Gold
Dacchensyringe- 10,000 Gold
Dacchensyringe II- 1,000,000 Gold
Dacchensyringe III- 25,000,000 Gold
Armor:
Light Armor
Dacchenburg Industries Longcoat- 50,000 Gold
Dacchenburg Industries Longcoat Model II- 2,000,000 Gold
Dacchenburg Industries Longcoat Model III- 50,000,000 Gold
Weapons:
Gun
Dacchenburg Industries Sniper Rifle- 50,000 Gold
Dacchenburg Industries Sniper Rifle Model II- 2,000,000 Gold
Dacchenburg Industries Sniper Rifle Model III- 50,000,000 Gold
Staff
Dacchenburg Industries Cane- 50,000 Gold
Dacchenburg Industries Cane Model II- 2,000,000 Gold
Dacchenburg Industries Cane Model III- 50,000,000 Gold
Sword
Dacchenburg Industries Rapier- 50,000 Gold
Dacchenburg Industries Rapier Model II- 2,000,000 Gold
Dacchenburg Industries Rapier Model III- 50,000,000 Gold
Whip
Dacchenburg Industries Whip- 50,000 Gold
Dacchenburg Industries Whip Model II- 2,000,000 Gold
Dacchenburg Industries Whip Model III- 50,000,000 Gold
Dacchenburg Engine General Production Shop wrote:Accessories:
Broach
Drakespawn Broach- 5,000 Gold
Cloak
High Noon Cloak- 2,000 Gold
Ring
Drakespawn Ring- 5,000 Gold
Mirage Ring- 5,000 Gold
Seal
Basic Magewright's Seal- 15,000 Gold
Black Skull Seal- 5,000 Gold
Fighter's Seal- 200 Gold
Rusted Fox Seal- 800 Gold
Rusted Wolf Seal- 800 Gold
Shapeshifter's Seal- 2,000 Gold
Villain's Seal- 5,000 Gold
Tome
Manual of Combat Arts- 1,200 Gold
Weapon Coating
Armor Piercing Weapon Coating- 10,000 Gold
Consumables:
Enchanted Item
Night-Fabric Chime- (Consumable, Enchanted Item, 1 Charge, 100,000,000 Gold) All zones created by sources below Level 80 become solely Zones of Darkness
Food
Caramel Candies- 9,000 Gold
Cookie (2)- 200 Gold
Mega Tuna- 2,000 Gold
Miracle Carp- 17,000 Gold
Sagemouth Catfish- 30,000 Gold
Medicine
Desert Dew Flower- 2,600 Gold
Potion
Cure Potion- 500 Gold
Slippery Potion- 4,000 Gold
Other: Additive
Purple Spellwax- (Consumable, Other: Additive, Magic, 16 Charges, 60,000,000 Gold) Charges are not consumed from this item in a normal manner, and this item may not be used as a standard consumable; Whenever this item's wielder applies a buff, it may expend a charge from this item to make it so that said buff gains the text 'this buff cannot be removed by sources below Level 60'
Items:
Antiquity
Ancient Book of Lore- 7,000 Gold
Carp Seed- 70 Gold
Carved Pumpkin- 4,000 Gold
Catfish Seed- 95 Gold
Crystal Stalagmite- 30,000 Gold
Fractal- (Item, Antiquity, Technology & Earth, 5,000,000 Gold)
Halibut Seed- 30 Gold
Itsy Bitsy Sapphire- 2,000 Gold
Keening Soul-Diamond- (Item, Antiquity, Darkness & Air & Magic, 60,000,000 Gold)
Large Shadow Tree- 95,000 Gold
Lich Shade Tatters- (Item, Antiquity, Darkness, 30,000,000 Gold)
Mathematite Engine-Cog- (Item, Antiquity, Technology & Psychic, 60,000,000 Gold)
Mystery Matter- (Item, Antiquity, Magic, 1,200,000 Gold)
Old Tome- 5,000 Gold
Panopticum- (Item, Antiquity, Earth, 90,000,000 Gold)
Salmon Seed- 35 Gold
Slave Rune of Lili VonMion- (Item, Antiquity, Darkness, 1,000,000 Gold)
Small Ruby Stone- 5,000 Gold
Tome of Legends- 7,000 Gold
Worldbridge Egg- (Item, Antiquity, Spatial & Life, 200,000,000 Gold)
Item Piece
1/17th Legacy Staff- 70,000 Gold
1/19th Tablet of Air- 5,000 Gold
1/19th Tablet of Earth- 5,000 Gold
1/19th Tablet of Fire- 5,000 Gold
1/19th Tablet of Water- 5,000 Gold
1/1000th Killborg which Must Be Assembled All at Once or It Explodes- 1,000 Gold
Key
Old Silver Key- (Item, Antiquity, Earth, 5,000 Gold)
Material
Adamantine- (Item, Material, Earth & Physical, 24,000,000 Gold)
Aetherium- (Item, Material, Earth & Air & Aether, 120,000,000 Gold)
Ancient Freshwater- (Item, Material, Water & Law, 50,000,000 Gold)
Arbandic Gnomish Brass- 17,000 Gold
Astral Tear- (Item, Material, Astral, 210,000,000 Gold)
Blackish Mist Puff- 90 Gold
Blue Muranite Crystal- 500 Gold
Citadel Basalt- (Item, Material, Fire & Darkness & Earth & Warding, 170,000,000 Gold)
Cube of Distilled Destruction- (Item, Material, Destruction, 7,000,000 Gold)
Cube of Distilled Proof- (Item, Material, Air & Psychic, 5,000,000 Gold)
Cube of Distilled Rationality- (Item, Material, Psychic & Technology & Earth, 5,000,000 Gold)
Daemon Lord Brass- (Item, Material, Technology & Magic & Darkness & Glory, 160,000,000 Gold)
Dark Conjunction Cloth- (Item, Material, Mystic & Darkness & Astral, 70,000,000 Gold)
Dark Conjunction's Moaning Iron- (Item, Material, Metal & Darkness & Magic, 70,000,000 Gold)
Durancite- (Item, Material, Physical & Earth, 3,800,000 Gold)
Dwarven Steel- 2,000 Gold
Eclipse Steel- (Item, Material, Darkness, 15,000,000 Gold)
Eclipsetech Clone Cylinder- (Item, Antiquity, Darkness & Technology & Astral, 31,000,000 Gold)
Elementalist Oil of the Elements- 10,000 Gold
Evermetal (2)- (Item, Material, Metal, 36,000,000 Gold)
Fiend Essence- (Item, Material, Darkness, 100,000,000 Gold)
Galvanized Plating- 7,000 Gold
Gatelord's Diamond- (Item, Material, Spatial & Nobility, 220,000,000 Gold)
Gear- 200 Gold
Glass of Shimmering Memories- 50,000 Gold
Godcrown Steel- (Item, Material, Glory & Air & Light, 200,000,000 Gold)
Godseed?- (Item, Material, Light & Darkness, 1 Gold)
Hyburion Overthruster- 40,000 Gold
Ironsalt- 16,000 Gold
Juggernaut Steel- (Item, Material, Earth & Metal, 130,000,000 Gold)
Large, Shining Red Muranite Crystal- 10,000 Gold
Large Red Muranite Crystal- 6,000 Gold
Lurid Spatial Colors- 15,000 Gold
Magical Gears- 26,000 Gold
Master's Silver- (Item, Material, Hope & Metal, 150,000,000 Gold)
Nightsedge Glass- (Item, Material, Darkness & Aether & Time, 180,000,000 Gold)
Nullstone- (Item, Material, Physical & Null, 20,000,000 Gold)
Offwhite Rock of Fortune- (Item, Material, Light & Fortune, 220,000 Gold)
Oh-Hello-Lili-You-Are-Mass-Producing-This-Now-Ite- (Item, Material, Technology, 100 Gold)
Orihalcum- (Item, Material, Earth & Physical & Magic, 100,000,000 Gold)
Proper Timing- (Item, Material, Time, 16,000,000 Gold)
Pure Metals- 7,000 Gold
Randomness-Eliminating Method Core- (Item, Material, Darkness & Magic, 11,111,111 Gold)
Red Muranite Crystal- 600 Gold
Refined Magic Copper- 10,000 Gold
Sand Diamond- (Item, Material, Earth, 36,000,000 Gold)
Shining Blue Muranite Crystal- 2,100 Gold
Soil From the Outer Layer of The Graveyard of Fiends that Never Were- (Item, Material, Earth & Darkness & Fate & Time, 90,000 Gold)
Sparkletastic Wonderbownium- (Item, Material, Wonder & Hope & Light & Tacky, 100,000,000 Gold)
Spiny Crystal of Tempering- 1,900 Gold
Sunproof Cloth- (Item, Material, Light, 30,000,000 Gold)
The Sound of a Marching Army- 17,000 Gold
Tiny Alexandrite- 1,000 Gold
Tiny Amethyst- 1,000 Gold
Tiny Ametrine- 1,000 Gold
Tiny Amythist- 1,000 Gold
Tiny Diamond- 1,000 Gold
Tiny Emerald- 1,000 Gold
Tiny Iolite- 1,000 Gold
Tiny Opal- 1,000 Gold
Tiny Peridot- 1,000 Gold
Tiny Quartz- 1,000 Gold
Tiny Ruby- 1,000 Gold
Tiny Sapphire- 1,000 Gold
Tiny Teralyte- 1,000 Gold
Tiny Topaz- 1,000 Gold
Tiny Zircon- 1,000 Gold
Unbowed Iron- (Item, Material, Nobility & Glory & Metal, 140,000,000 Gold)
Unobtainium- (Item, Material, Technology & Energy & Astral, 90,000,000 Gold)
Valkyrie's Essence- (Item, Material, Air & Light & War, 40,000,000 Gold)
Vial Containing Distilled Greater Essence of Yandere- (Item, Material, Light & Darkness & Psychic, 30,000,000 Gold)
Voidcry Steel- (Item, Material, Void & Sonic, 190,000,000 Gold)
Voidshadow Eclipse Steel- (Item, Material, Darkness & Astral, 100,000,000 Gold)
Zero Dust- (Item, Material, Physical & Destruction & Air & Null, 60,000,000 Gold)
Property
Datawind Tower- (Item, Property, Air & Technology, 30,000,000 Gold)
Mountain of Undead Bodies- (Item, Property, Darkness, 70,000,000 Gold)
River of Magical Wine- (Item, Property, Magic & Water, 30,000,000 Gold)
Pets:
Aerial
Zardowak Landhawk- 80,000 Gold
Aquatic
Beauteous Clam- 75,000 Gold
Animal
Cat- 700 Gold
Bio-Horror
Horribly Mutated Servant with Rending Claws- 16,500 Gold
Humanoid
Beastman Lackey- 30,000 Gold
Dragon
Flame Drakeling- 6,800 Gold
Drakeling- 6,800 Gold
Permanent Consumables:
Stat Upgrade
Knowledge Increase Potion- 50,000 Gold
Might Increase Potion- 50,000 Gold
Stamina Increase Potion- 50,000 Gold
Soul Increase Potion- 50,000 Gold
Speed Increase Potion- 50,000 Gold
Spells:
Druid Magic
Call Private Cloud Formation- 36,000 Gold
Necromancy
Summon Skeleton (2)- 7,000 Gold
Protection Magic
Bolster Toughness- 4,000 Gold
Force Ward- 4,000 Gold
Wizard Magic
Lightning Bolt- 700 Gold
Paralyze Other- 3,000 Gold
Weapons:
Fist Weapon
Bone Claws- 4,000 Gold
Shield
Bone Shield- 3,000 Gold
Sword
Desert Corsair Scimitar- 16,000 Gold
Sword with Seal-Shaped Socket- 9,000 Gold
Tool
Engineer's Wrench- 7,000 Gold
Dacchenburg Engine Limited Production Shop-
Accessories:
Other: Elder Symbol
1/day items (a max of one of these may be made per day)-
Elder Glyph of Mystic Shielding- 30,000 Gold
Elder Glyph of Protection- 40,000 Gold
Consumables:
Lethal Item
Chloroform- 6,000 Gold, 50,000 XP
[/quote]
Tasks:
Awards-
Dark Rune Syndicate Member
Has Won the "Adventurers!" Event Match
Has Saved Imbelsberg from the Bluewar Ministry
Has Won the "Drakespawn of the Caverns" Event Match
Has Reached Round 41 in an Endurance Match
Member of the Fish of the Month Club
Attended a Carnival!
Has Found the Spear Within the Ruins at Thalmurat Lake
Has Defeated 39 Bosses in Boss Rush
Involved in the Final Siege of Avandos
Slayer of Lord Avandos, Master of the Crimson Citadel
500 Empire of Thandolman Faction Points
Got Stuck in a Desert for Months Thanks to a Lag Mage
Beat Team Avandos at the Holy Festival
Has Completed the Task 'Water Shortage in Sildriza'
250 House Al'Sildriz Reputation Points
25 Church of Phalerin Reputation Points
Attempted to Fight The Bartender at the Holy Festival (While He Was Holding Back)
Has Won the "The Rehanging" Event Match
Returned Benedict the Shark to Normal
Has Slain 4 Bosses
Slayer of The Khrommangard: High Curator
Slayer of Khyzz'Drikk: Watcher from Ulaat Thamarr
Got Second Place in the Brass Disc Tournament
Has Completed the First Holy Imperial Challenge of Worth: Test of Fortune
Has Completed the Second Holy Imperial Challenge of Worth: Test of Skill
Has Completed the Third Holy Imperial Challenge of Worth: Test of War
Has Completed the Fourth Holy Imperial Challenge of Worth: Test of Seeking
Has Completed the Fifth Holy Imperial Challenge of Worth: Test of Mastery
Has Completed the Seventh Holy Imperial Challenge of Worth: Test of Test of Echos
Has Completed the Eighth Holy Imperial Challenge of Worth: Test of Time
Has Completed the Ninth Holy Imperial Challenge of Worth: Test of Collecting
Has Won the "Fight Against the Storm" Event Match
Has 5 less Unmodified STR than Normal Due to Spending it on Acquiring a Secret Formula
Was on the New Dark Empire Team in Princess of Suns
Attended a Costume Party
Arranged a Visit from a Vampire
Had Fun Playing Tag
Got 4th Place in an Apple-Bobbing Contest, Grabbing 190 Apples in 1 Minute
Won Fourth Place in the Adult Costume Competition at the Horror Night Party
Contacted Shadow Duke Gelvodes on Favorable Terms
Held a Terrifying Seance
Might Be Being Hunted By A Hook-Handed Man
Summoned a Leprechaun that Won a Candy Eating Contest
Won a Game of Would You Dare?
Member of the Black Covenant Party Planning Commitee
"Was on the New Dark Empire Team in Princess of Suns"
'Has Completed the Task 'Trials of the Eidolon Summoner, Part 1'
Has Completed the Third Holy Imperial Challenge of Power: Test of Slaying
Provided Gashmarr Bangranner with Additional Adamantine
Visited the 10th Holy Festival
'Defeated The Legendary Hare in a Special Arena Match'
'Defeated Shining Genesis-Egg in a Special Arena Match'
Has Consumed 5 Essence Sphere: Enslaver
Has Consumed 5 Improved Essence Sphere: Enslaver
Has Consumed 2 Essence Sphere: Commander
Has Consumed 5 Essence Sphere: Diviner
Has Consumed 5 Improved Essence Sphere: Diviner
Has Consumed 5 Greater Essence Sphere: Diviner
Has Consumed 5 Essence Sphere: Puppet Master
Has Consumed 5 Improved Essence Sphere: Puppet Master
Has Consumed 5 Essence Sphere: Warrior
Has Consumed 5 Improved Essence Sphere: Warrior
Has Consumed 5 Essence Sphere: Magewright
Has Consumed 5 Improved Essence Sphere: Magewright
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Bard
Has Consumed 5 Improved Essence Sphere: Bard
Has Consumed 5 Essence Sphere: Wizard
Has Consumed 3 Improved Essence Sphere: Wizard
Has Consumed 5 Essence Sphere: Enchanter
Has Consumed 5 Improved Essence Sphere: Enchanter
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Transmuter
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Attunement Book: Rune Mage
Has Consumed 5 Book of Gates
Has Consumed 5 Attunement Book: Gates
Has Consumed 5 Essence Sphere: Illusionist
Has Consumed 5 Improved Essence Sphere: Illusionist
Has Consumed 5 Superior Essence Sphere: Illusionist
Has Consumed 5 Attunement Book: Illusionist
Has Consumed 5 Essence Sphere: Destiny Weaver
Has Consumed 5 Improved Essence Sphere: Destiny Weaver
Has Consumed 5 Greater Essence Sphere: Destiny Weaver
Has Consumed 5 Superior Essence Sphere: Destiny Weaver
Has Consumed 5 Grand Essence Sphere: Destiny Weaver
Has Consumed 5 Essence Sphere: Enslaver
Has Consumed 5 Improved Essence Sphere: Enslaver
Has Consumed 2 Essence Sphere: Commander
Has Consumed 5 Essence Sphere: Diviner
Has Consumed 5 Improved Essence Sphere: Diviner
Has Consumed 5 Greater Essence Sphere: Diviner
Has Consumed 5 Essence Sphere: Puppet Master
Has Consumed 5 Improved Essence Sphere: Puppet Master
Has Consumed 5 Essence Sphere: Warrior
Has Consumed 5 Improved Essence Sphere: Warrior
Has Consumed 5 Essence Sphere: Magewright
Has Consumed 5 Improved Essence Sphere: Magewright
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Bard
Has Consumed 5 Improved Essence Sphere: Bard
Has Consumed 5 Essence Sphere: Enchanter
Has Consumed 5 Improved Essence Sphere: Enchanter
Has Consumed 5 Essence Sphere: Summoner
Has Consumed 5 Improved Essence Sphere: Summoner
Has Consumed 5 Essence Sphere: Transmuter
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Wizard
Has Consumed 5 Improved Essence Sphere: Wizard
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wizard
Has Consumed 5 Superior Essence Sphere: Wizard
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Wanderer
Has Consumed 5 Improved Essence Sphere: Wanderer
Has Consumed 5 Greater Essence Sphere: Wanderer
Has Consumed 5 Superior Essence Sphere: Wanderer
Has Consumed 5 Essence Sphere: Rune Mage
Has Consumed 5 Improved Essence Sphere: Rune Mage
Has Consumed 5 Greater Essence Sphere: Rune Mage
Has Consumed 5 Grand Essence Sphere: Rune Mage
Has Consumed 5 Attunement Book: Rune Mage
Has Consumed 5 Book of Gates
Has Consumed 5 Attunement Book: Gates
Has Consumed 5 Essence Sphere: Illusionist
Has Consumed 5 Improved Essence Sphere: Illusionist
Has Consumed 5 Superior Essence Sphere: Illusionist
Has Consumed 5 Attunement Book: Illusionist
Has Consumed 5 Essence Sphere: Destiny Weaver
Has Consumed 5 Improved Essence Sphere: Destiny Weaver
Has Consumed 5 Greater Essence Sphere: Destiny Weaver
Has Consumed 5 Superior Essence Sphere: Destiny Weaver
Has Consumed 5 Grand Essence Sphere: Destiny Weaver
Has Consumed 5 Essence Sphere: Commander
Has Consumed 5 Improved Essence Sphere: Commander
Has Consumed 5 Greater Essence Sphere: Commander
Has Consumed 5 Attunement Book: Commander
Has Consumed 5 Essence Sphere: Monk
Has Consumed 5 Improved Essence Sphere: Monk
Has Consumed 5 Greater Essence Sphere: Monk
Has Consumed 5 Attunement Book: Monk
Has Consumed 5 Essence Sphere: Thief
Has Consumed 5 Improved Essence Sphere: Thief
Has Consumed 5 Greater Essence Sphere: Thief
Has Consumed 5 Attunement Book: Thief
Has Consumed 5 Essence Sphere: Priest
Has Consumed 5 Improved Essence Sphere: Priest
Has Consumed 5 Greater Essence Sphere: Priest
Has Consumed 5 Attunement Book: Priest
Has Consumed 5 Essence Sphere: Princess of Sweets
Has Consumed 5 Improved Essence Sphere: Princess of Sweets
Has Consumed 5 Greater Essence Sphere: Princess of Sweets
Has Consumed 5 Attunement Book: Princess of Sweets
Has Consumed 5 Essence Sphere: Wonderworker
Has Consumed 5 Improved Essence Sphere: Wonderworker
Has Consumed 5 Greater Essence Sphere: Wonderworker
Has Consumed 5 Attunement Book: Wonderworker
Has Consumed 5 Essence Sphere: Ward Crafter
Has Consumed 5 Improved Essence Sphere: Ward Crafter
Has Consumed 5 Greater Essence Sphere: Ward Crafter
Has Consumed 5 Attunement Book: Ward Crafter
Has Consumed 5 Essence Sphere: Abjurer
Has Consumed 5 Improved Essence Sphere: Abjurer
Has Consumed 5 Greater Essence Sphere: Abjurer
Has Consumed 5 Attunement Book: Abjurer
Has Consumed 5 Essence Sphere: Auramancer
Has Consumed 5 Improved Essence Sphere: Auramancer
Has Consumed 5 Greater Essence Sphere: Auramancer
Has Consumed 5 Essence Sphere: Power Trooper
Has Consumed 5 Improved Essence Sphere: Power Trooper
Has Consumed 5 Greater Essence Sphere: Power Trooper
Has Consumed 5 Essence Sphere: Ebon Chancellor
Has Consumed 5 Improved Essence Sphere: Ebon Chancellor
Has Consumed 5 Greater Essence Sphere: Ebon Chancellor
Has Consumed 5 Essence Sphere: Binder
Has Consumed 5 Improved Essence Sphere: Binder
Has Consumed 5 Greater Essence Sphere: Binder
Has Consumed 5 Essence Sphere: Lawbringer
Has Consumed 5 Improved Essence Sphere: Lawbringer
Has Consumed 5 Greater Essence Sphere: Lawbringer
Has Consumed 5 Essence Sphere: Vermin Master
Has Consumed 5 Improved Essence Sphere: Vermin Master
Has Consumed 5 Greater Essence Sphere: Vermin Master
Has Consumed 5 Essence Sphere: Architect
Has Consumed 5 Improved Essence Sphere: Architect
Has Consumed 5 Greater Essence Sphere: Architect
Has Consumed 5 Essence Sphere: Engineer
Has Consumed 5 Improved Essence Sphere: Engineer
Has Consumed 5 Greater Essence Sphere: Engineer
Has Consumed 5 Essence Sphere: Crafter
Has Consumed 5 Improved Essence Sphere: Crafter
Has Consumed 5 Greater Essence Sphere: Crafter
Has Consumed 5 Essence Sphere: Weirdworker
Has Consumed 5 Improved Essence Sphere: Weirdworker
Has Consumed 5 Greater Essence Sphere: Weirdworker
Has Consumed 5 Essence Sphere: Subspace Architect
Has Consumed 5 Improved Essence Sphere: Subspace Architect
Has Consumed 5 Greater Essence Sphere: Subspace Architect
Has Consumed 5 Essence Sphere: Guardian
Has Consumed 5 Improved Essence Sphere: Guardian
Has Consumed 5 Greater Essence Sphere: Matrix Keeper
??? Has Consumed 5 Essence Sphere: Matrix Keeper
??? Has Consumed 5 Improved Essence Sphere: Matrix Keeper
??? Has Consumed 5 Essence Sphere: Abjurer
??? Has Consumed 5 Improved Essence Sphere: Abjurer
??? Has Consumed 5 Greater Essence Sphere: Abjurer
'Completed The First Holy Imperial Challenge of Power: Test of Wealth'
'Completed The Second Holy Imperial Challenge of Power: Test of Talent'
'Completed The Third Holy Imperial Challenge of Power: Test of Slaying'
'Completed The Fourth Holy Imperial Challenge of Power: Test of Hours'
'Completed The Fifth Holy Imperial Challenge of Power: Test of Opposition'
'Completed The Sixth Holy Imperial Challenge of Power: Test of Tenacity'
'Completed The Seventh Holy Imperial Challenge of Power: Test of Essence'
'Completed The Eighth Holy Imperial Challenge of Power: Test of Leadership'
'Completed The Ninth Holy Imperial Challenge of Power: Test of Fame and Fortune'
'Completed The Tenth Holy Imperial Challenge of Power: Test of Versatility'
'Completed The Eleventh Holy Imperial Challenge of Power: Test of Memories'
'Completed The Twelfth Holy Imperial Challenge of Power: Test of Options'
'Completed the Sixth Holy Imperial Challenge of Glory: Test of Ages'
'Completed The Ninth Holy Imperial Challenge of Glory: Test of Bloodshed'
'Has Won the "Color-Coded for Your Convenience" Event Match'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 1'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 2'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 3'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 4'
Has Completed the Task 'Trials of the Eidolon Summoner, Part 5'
Learned the BOOST! Cherry Formula from Carl
Learned the Dress of the First Fire Formula from Arqqwa Veyil
Learned the Terrain Spell of the Sakura Forest: Magically Become Tall Due To Close Proximity To Blossoming Sakura Trees Formula from The East Wind
Has Completed 3 Frequent Formula Tasks
Was Gifted The Sphere of Dark Mutation by Ikymlos
Defeated Chal-Gularr
Destroyed Chal-Gularr's Underground Car Manufacturing Plant
Stopped Clown Japery from Occurring
Won 'Lizards Invaded My Business Conference Center'
Destroyed the Reptilian Insurgency
Reported to Bascaradine in Lizards Invaded My Business Conference Center
Gained a Successful Reputation for Completing a Bascaradine Mission
Helped Bascaradine Instead of the The Bamboo and Frond Conference Center
Indirectly Convinced Bascaradine to Buy the Bamboo and Frond Conference Center and Restaff it With Their Own Personnel
Proved the Usefulness of Certain Bascaradine Products on the Battlefield
Enemy of Some Factions Within Aretsnov Enterprises
Have Attracted the Interest of the Reptilian Overlords
Has Reached Round 41 in a Pet Endurance Match
Beat the Level 80 Version of Roulette Master from the Fourth Ascension
Signed up for the 56th Farflame Citadel Forging Contest
Placed Well in the 56th Farflame Citadel Forging Contest with the Help of Gashmarr Brangranner Operating through Oneman
Hijacked an Ibodian Cargo of Adamantine
Provided Gashmarr Brangranner with Adamantine
Completed the Quest Forging the Metal
Traded for Lady Caducees's Terminite
Provided Gashmarr Brangranner with Terminite
Stole the Ibodian Missile from the Sixth Nongaseous Facility on Regdyrr VI
Erased from Existance by Illchos's 8-Ball
Provided a Material to Increase Gashmarr Bangranner's Rank in Flameforge a Second Time
Defeated Jessie on Kralsys II while Being a Clown
Defeated Nega-Cael in an Arena Match
Defeated Nega-Lili in an Arena Match
Restored Roy's Memories
Restored Ave's Memories
Fought A Rather Odd Team Of Beta Negaselves And Handily Won In An Arena Match
Played A Part In Cracking The Enigmatic Python's Divination Blocking
Divined Into The Impossible Knot
Trained Under General McGathridge at the Holy Festival
Worshipped by Crazy Roy Montero / Roy II
Banished the Ghost of the Dwarf King Belmarr VI
Obtained the Treasure of Grandhall
Attracting Attention Amongst the Clowns of Nexus
Won the Event Match "That Thing Doesn't Want Us Having Lunch"
'Beat The Limited Event Match 'Disco Horse Dance Battle''
Defeated Noel
Has Won the "Evergarden Defense Test" Event Match
Has Won the "Surprise in the Gift Shop" Event Match
Outsmarted a Greater Wax Ogre. Probably.
Struck a Deal with the Nihiliarchitects
Established the Enigma Men
Member of the Enigma Man
Founding Member of the Enigma Men
Worshipped by Gashmarr Bangranner
Gave Lord Grezman an Army of Marionettes
Created 12 Golems that Each Count as the Second Most-Powerful Creature on the World of Letreyl VI
Cleared Thedrik Hobbins's House of Insects
Hid Thedrik Hobbins's House Using Mystery Magic
Opened the Portal to The Dark Land in the Iron Fortress of the Extranormal Investigation Kommand
Lit the Nine Torches of the Lightless Marsh with the Flame of Ignorance
Indirectly Prevented Pathomarr and Reyseyna from Lighting The Dark Land
Without Deliberate Action Caused the Communist Party of Great Horsha to be Overthrown by Shadow Monsters
Slew the Watercolor Dragon Gyveshtlug
Made Killing Gyveshtlug Look Way, Waaaay Easier than It Was
Oni Daimyo of Ghobeshter-Rai
Invented New Puppet Designs Based On Observations of Teddy Adventure
Tried and Liked Snail Snorples
Owner of a Guliarus Violin
Has a Waypoint Set at Lohm Sabakhmar
Has a Portal Key to Lohm Sabakhmar
Learned the Language of the Twelve-Eyed Things of Gox-Uloxx
Repaired Orz Gaforian's Portal Arch on Gox-Uloxx, Crimson Miniworld of the Twelve-Eyed Things
Bought All The Herring
Impressed Many Musically-Inclined Fae Dweelin in the Cliffs of Ice and Song
Defeated Lord Archenfrel of Glorian in Combat
Possesses Leave to Use Castle Glorian as a Waypoint
Taught Sulreiko the Flamesong
Granted the Kingdom of the Flamesong a New Empress
Spent Time Researching the Incorporation of Interdimensional World-Bridge-Creating Eggs with the Dacchenburg Engine
Caused Mischief on Gantaar VII
Met Father Zaradian
Met Morrisant
Had Two Demon King Weapons Sent to Axim
Encouraged Morrisant to Petition Gadigan to Remove the Twoman from The Veil Render
Defeated Noel the Altverse Santa-Self of Nole in a Special Walrusfest Fight
Performed a Riveting Violin Performance in Nexus During a Puppet Show
Warned Harkala about the Guardians of Acid
Had Harkala Alter The Cabinet of the Viper
Eliminated Wisdom<PYRE
Reconfigured the Eternal Pyre
Assisted the Catalogers of Infinity in Defeating their Top-Priority Foe (Wisdom<PYRE)
Bound Wielder of The Eternal Pyre
Has Consumed 12 Grandmaster's Texts
Defeated the Tripartate Yazbellan Dancers of Shadow and Spite
Disabled the Relocated Yazbellan Cathedral's Entity-Spawning
Participated in the quest 'Tale of the Horrific Zoning Violation'
Helped Prevent a Yazbellic Incident in Nexus
Tangentially Interacted with a Plot of the Buzzard Priest
Participated in Quest It! at Walrusfest
Indirectly Responsible for the Publication of 'Tharassia Cyrro's Guide to the Multiverse and Its Planes'
Indirectly Caused the Brainwashing of David Elmore Coseman and His 57 Assassins
Indirectly Responsible for the Creation of the Manifold Element-Deletion Hypermultiversal Omnilance Cannon
'Defeated a Copy of Lureikimo Bekklin Created by the Knot of Trelheis'
'Was Involved With the Defeat of Team Camel in the Knot of Trelheis'
'Survived A Victorious Encounter With Massau (Quite the Feat)'
'Was Involved With the Defeat of the Enigma Men Team In The Knot of Trelheis (This Award Does Not Show Up To Normal Scans)'
'Was on the Cateloguer Team in the Knot'
'Remembers the Enigma Men'
'Destroyed the Knot with Camel's Oil'
'Survived the Knot'
'Wiped Out Team Bright Crusade in the Knot'
'Wiped Out Team Bill in the Knot'
'Wiped Out Team Master Entombers in the Knot'
'Wiped Out Team Doctor Wilburforce in the Knot'
'Wiped Out Team Miss Demise and Miss Nowhere in the Knot'
'Killed Markus K'
'Killed The Enigmatic Python'
'Killed The Fate Hand'
'Killed Zeero Megamegagogo'
Won The Golden Rocket in the SPACE OUTER SPACE Combo Contest for the Eternal Kingdom Thronemech
Worshipped by Count Valgerro the Sun-Blooded
Has Many Vampire Worshippers
Has Bengal the Vampire as a Worshipper
Worshipped by Bozo Blueshoes (and his Clown Dragon)
Has Studied 1 Set(s) of Carvings Made by Sir Gideon of Gyrrhult
'Partook of the Candied Wish-Stars'
Made an Announcement to Large Portions of Nexus
Has Completed the Task "Fifth Holy Imperial Challenge of Glory: Test of Performance"
Has Completed the Task "First Holy Imperial Challenge of Glory: Test of Expertise"
Has Completed the Task "Second Holy Imperial Challenge of Glory: Test of Esoterica"
Has Completed the Task "Third Holy Imperial Challenge of Glory: Test of Superiority"
Has Completed the Task "Fourth Holy Imperial Challenge of Glory: Test of War"
Has Completed the Task "Fifth Holy Imperial Challenge of Glory: Test of Performance"
Has Completed the Task "Sixth Holy Imperial Challenge of Glory: Test of Ages"
Has Completed the Task "Seventh Holy Imperial Challenge of Glory: Test of Cataloging"
Has Completed the Task "Eighth Holy Imperial Challenge of Glory: Test of Effortlessness"
Has Completed the Task "Ninth Holy Imperial Challenge of Glory: Test of Bloodshed"
Has Completed the Task "Tenth Holy Imperial Challenge of Glory: Test of Versatility"
Has Completed the Task "Eleventh Holy Imperial Challenge of Glory: Test of Legacy"
Has Completed the Task "Twelfth Holy Imperial Challenge of Glory: Test of Focus"
Was Involved With the Defeat of Wisdom<PYRE in the Knot of Trelheis
Was Involved With the Defeat of Wisdom Burner Kaimetes in the Knot of Trelheis
Was Involved With Seizure of the Eternal Pyre in the Knot of Trelheis
Was Involved With the Defeat of the Rentharr Dravis / Don Hippopotamus Teamup in the Knot of Trelheis
Was Involved With the Defeat of Crazy Pete the Whirlwind Prospector in the Knot of Trelheis
Was Involved With the Defeat of Zeiful the Zombie Herder in the Knot of Trelheis
Was Involved With the Defeat of Electrosquibrain Fifty Three in the Knot of Trelheis
Was Involved With the Defeat of Baron Ivory in the Knot of Trelheis
Was Involved With the Defeat of Mr. Snap in the Knot of Trelheis
Was Involved With the Defeat of Crystal Matrix Yarmanwheil in the Knot of Trelheis
Was Involved With the Defeat of Star Mercenary Gideon Yasney in the Knot of Trelheis
Was Involved With the Defeat of C. A. Yatma in the Knot of Trelheis
Defeated the Guardian Monster Mother Swarm in the Knot of Trelheis, Allowing Access To An Entry Point to the Second Ring
Was Involved With the Defeat of Rascherro in the Knot of Trelheis
Was Involved With the Defeat of Facetank Five in the Knot of Trelheis
Was Involved With the Defeat of Spurious Doctor Geezmun in the Knot of Trelheis
Was Involved With the Defeat of Mr. Future in the Knot of Trelheis
Was Involved With the Domination of Beekeeping Ryan in the Knot of Trelheis
Fifth to Open the Second Ring of the Knot
May Mysteriously Hold Professor Lemarr's Soul Despite Not Having Met Him
Bested the Porkman in Holiday Combat
Participated in the 'Press Your Luck Vs. Orlue' Event
Indirectly Responsible for the Immigration of the Shadow-Drinking Mirror Vampires to New Llancharote
Indirectly Responsible for the Establishment of the Interplanar Dwarven Aether Fleet
Helped Nira Resurrect Carl and Shannon
Acquired 1 Additional 1/12 Holy Imperial Seal of Triumph From the Crisis Across Infinite Nexii
Gained 1 Base SPI from Merging with Two of Her Clones
Notes:
Has 1 uncombo
Owed "One Soul Trap" from bascaradine
Will get Flawless Twin Essence Binding at Level 79
(Amusing, outdated) Fortunes:
* Lili leads a puppet army against a kingdom of nights whose symbol is a bluejay in front of a mountain and easily wins
* Lili and Einarr breakdance in tandem to fight the minotaur lord of dance for his throne
* Lili holds up a hoop while in a clown suit and a lion made of burning sunfire blood leaps through it
* Lili flies into a law-rage and begins auditing an enefficient kingdom ruled by a man named Lord Blorrmukk using Mr. Zazoo's Amazing Stationary
* Lili zips around a city with brutalist architecture in clown-mode, unseen by its somber populace, save for an occasional person who sees her out of the corner or his or her eye and is terrified
* Lili works with a servant of Mausmangarde's to build cannon-men that the engine can mass-produce
* Lili juggles elephants and then winks to a confused barrister
Cosmic To-Do List:
If Lili:
1) Undoes the desertification of a region that is planet-sized or greater
2) Develops a new type of crop and shares it with a civilization that can both produce it and benefit from it
3) Uncovers a lost alien relic that is at least Level 60
Lili will get:
'Acquired The First Arsulennian World-Vitalization Engine'
*The First Arsulennian World-Vitalization Engine- (Accessory, Gadget, Life & Technology & Earth & Wood & Wonder, 2,400,000,000 Gold) Once per round, at the end of the round, wielder may undo the destruction of a zone, terrain, or phantom terrain that was destroyed during the previous round by a source below Level 99, Wielder and wielder's allies may not be prevented from regenerating by sources below Level 99, Wielder may summon up to 200 Plants from the Enemy List that are below Level 93 that are normally fightable for drops at the start of each round, Max 2,000 summoned, Wielder may deal HP Drain, Quantities of HP Drain that wielder deals are (to a max of three times per round per target) increased by 2,700,000 points against Devils and Arch-Devils, Wielder may create a Zone of Wood before or after any ally's action, Wielder's Plant allies gain +24,000 to all stats as a non-stacking bonus, Wielder must be Level 60 or greater and must possess the ability 'Expert Geomancy Attunement', the ability 'Expert Engineer Proficiency', the ability 'Expert Life Synchronization', or the award 'Acquired The First Arsulennian World-Vitalization Engine'