This thread ran from Dec 30, 2018 to Sep 01, 2019.
Lord Gadigan wrote:
He's back with 12 new tickets!
Armocida wrote:
We shall start these shenanigans tomorrow!
Lord Gadigan wrote:
I'm posting in this so that it doesn't look like it requires a post from me when I'm scanning the open Player Threads.
Armocida wrote:
Orky returns to the warehouse! Ticket 1/24
Of the Tales please!
Ability reference!
♢I Am The Just Blade- (Passive Ability, Paladin) Possessor may, with regards to the elements of opponents' actions targeting possessor and Damage being dealt to possessor, treat the element Law as the element Chaos or Darkness, treat the element Good as the element Evil or Darkness, and treat the element Light as the element Darkness
♢I Am The Righteous Force- (Passive Ability, Paladin) Possessor may treat opposing individuals whose subtype is Celestial, Angel, or Aisurii as though their subtype were Demon for purposes of Paladin abilities and equipped items that require abilities from the Paladin tree to be equipped
♢I Am The Pure Storm- (Passive Ability, Other: Radiant Templar) Possessor may equip and cast Holy Magic spells as though they were Radiant Magic spells in addition to or instead of their normal subtype, Possessor may equip and cast Divine Magic spells as though they were Radiant Magic spells in addition to or instead of their normal subtype, Possessor may equip and cast Radiant Magic spells as though they were Holy Magic spells in addition to or instead of their normal subtype, Possessor may equip and cast Radiant Magic spells as though they were Divine Magic spells in addition to or instead of their normal subtype, Possessor may cast Divine Magic spells that require a Patron Deity without a Patron Deity if possessor has at least 5 Radiant Magic spells equipped (but not Divine Magic spells that require a specific Patron Deity), Possessor's attacks that involve the casting of a Radiant Magic spell may gain 1 additional hit against each target
Lord Gadigan wrote:
♢Chiefest Amongst Objects- (Passive Ability, Evermason) Possessor gains (Possessor's Level/2, rounded up)% Golem Resistance, Possessor is Immune to unequipped items that are not carried by anyone
Armocida wrote:
Lets go of the tales again! Hoping for Radiant Templar! (2/24)
Lord Gadigan wrote:
Despite the odds being in your favor to swap, it looks like you stayed on The Governor.
♢Miraculously Portable- (Stance Ability, Wanderer) Possessor gains the subtype Magic Item. Possessor gains a Gold value of X. Possessor is considered to be both an item and a PC and may be targeted as either or both. If possessor would be stolen, possessor is instead unequipped and forced out of this stance. If possessor would be broken, possessor is instead unequipped, forced out of this stance, and killed. If possessor is in this stance, possessor's allies may spend an action to equip possessor to an open Accessory slot. While possessor is equipped in this manner, possessor is considered to be Semipresent, but is still assigned actions in turn order and may act as though not Semipresent. While possessor is Semipresent in this manner, possessor counts as defeated for purposes of victory conditions.
Armocida wrote:
Ok let’s get the addiction underway 1/5
Lord Gadigan wrote:
Scorpion Rush Addiction- (Passive Ability, Curse) Each week, possessor must consume 1 Scorpion Rush in the Shop; if possessor does not, possessor's 'The Hurricane of Stings' ability is replaced with the ability 'Scorpion Rush Withdrawal'; if possessor does, possessor's 'Scorpion Rush Withdrawal' ability is replaced with the ability 'The Hurricane of Stings'; if possessor does not for 30 consecutive weeks, possessor loses the abilities 'Scorpion Rush Addiction', 'The Hurricane of Stings', and 'Scorpion Rush Withdrawal'
The Hurricane of Stings- (Passive Ability, Blessing) Possessor deals and takes 115% Damage (to a max of 150,000,000 additional Damage) (not including healing), Possessor gains +1 Base STR and +1 Base AGI, Possessor gains +50% Critical and -50% Resilience, Possessor's 'Melee Overdrive' actions may gain '5 hits against 1'
Scorpion Rush Withdraw- (Passive Ability, Curse) At the start of each round possessor is afflicted with Pain and has a 5% chance of being afflicted with Venom, Possessor obtains -5 Base CON
100 Scorpion Rush- (Consumable, Lethal Item, Destruction & Sonic & Toxin, 1 Charge, 30,000,000 Gold) Satiates addiction; Has RP effects
The consumable is for sale in the shop.
Armocida wrote:
Ok addiction again 2/5
Lord Gadigan wrote:
Chyll Addiction- (Passive Ability, Curse) Each week, possessor must consume 1 Chyll in the Shop; if possessor does not, possessor's 'Just Chyllin'' ability is replaced with the ability 'Chyll Withdrawal'; if possessor does, possessor's 'Chyll Withdrawal' ability is replaced with the ability 'Just Chyllin''; if possessor does not for 30 consecutive weeks, possessor loses the abilities 'Chyll Addiction', 'Just Chyllin'', and 'Chyll Withdrawal'
Just Chyllin'- (Passive Ability, Blessing) Possessor gains Confusion Immunity against sources below Level 40
Chyll Withdraw- (Passive Ability, Curse) Possessor has a 50% chance of being afflicted with Confusion: Paranoia and Confusion: Dizzy at the start of each round
100 Chyll- (Consumable, Lethal Item, Ice & Earth & Toxin, 1 Charge, 5,000 Gold) Satiates addiction; Has RP effects
The consumable is for sale in the shop.
Armocida wrote:
Addiction again 3/5
Lord Gadigan wrote:
Worldshimmer Addiction- (Passive Ability, Curse) Each week, possessor must consume 1 Worldshimmer in the Shop; if possessor does not, possessor's 'Walking Along the Kaleidoscope Lines' ability is replaced with the ability 'Worldshimmer Withdrawal'; if possessor does, possessor's 'Worldshimmer Withdrawal' ability is replaced with the ability 'Walking Along the Kaleidoscope Lines'; if possessor does not for 30 consecutive weeks, possessor loses the abilities 'Worldshimmer Addiction', 'Walking Along the Kaleidoscope Lines', and 'Worldshimmer Withdrawal'
Walking Along the Kaleidoscope Lines- (Active/Passive Ability, Blessing) Possessor is afflicted with Confusion: Hallucinating at the start of each round and has a 100% chance of being afflicted with Confusion: High at the start of each round. Possessor suffers no negative effects from Confusion: Hallucinating. Possessor gains +5,000 SPI. Possessor may spend an action to move to another existing battlespace so long as no entity of Level 80 or greater in either battlespace objects.
Worldshimmer Withdraw- (Passive Ability, Curse) Possessor is afflicted with Confusion: Hallucinating, Confusion: Lost, and Confusion: Dizzy at the start of each round, Possessor's Dodge becomes 0% and cannot be increased, Possessor cannot summon if more than one battlespace exists in possessor's current battle
100 Worldshimmer- (Consumable, Powder, Spatial & Color & Toxin, 1 Charge, 30,000,000 Gold) Satiates addiction; Has RP effects
The consumable is for sale in the shop.
Armocida wrote:
Again 4/5
Lord Gadigan wrote:
Bulge Addiction- (Passive Ability, Curse) Each week, possessor must consume 1 Bulge in the Shop; if possessor does not, possessor's 'Got Big Real Easy' ability is replaced with the ability 'Bulge Withdrawal'; if possessor does, possessor's 'Bulge Withdrawal' ability is replaced with the ability 'Got Big Real Easy'; if possessor does not for 45 consecutive weeks, possessor loses the abilities 'Bulge Addiction', 'Got Big Real Easy', and 'Bulge Withdrawal'
Got Big Real Easy- (Active/Passive Ability, Blessing) Possessor gains +1 Base STR. Possessor obtains -1 Base MIN if possessor's Base MIN is 6 or greater. Possessor's chances of inflicting Fatigued: Stun and Charm: Impressed are increased by 20%.
Bulge Withdraw- (Passive Ability, Curse) Possessor is afflicted with Stat Drain: STR Drain, Impaired: Sterile, and Fatigued at the start of each round. Whenever possessor is dealt at least 1 non-Healing Damage, possessor is afflicted with an instance of Wounded: Bleeding that possesses no natural per-round recovery chance.
100 Bulge- (Consumable, Drug, Physical & Toxin, 1 Charge, 800,000 Gold) Satiates addiction; Has RP effects
Impaired: Sterile (Possessor cannot summon)
The consumable is for sale in the shop.
Armocida wrote:
Ok and the last one 5/5
Lord Gadigan wrote:
Ol' Smokey Addiction- (Passive Ability, Curse) Each week, possessor must consume 1 Ol' Smokey in the Shop; if possessor does not, possessor's 'Inhaled the Calm Inferno' ability is replaced with the ability 'Ol' Smokey Withdrawal'; if possessor does, possessor's 'Ol' Smokey Withdrawal' ability is replaced with the ability 'Inhaled the Calm Inferno'; if possessor does not for 30 consecutive weeks, possessor loses the abilities 'Ol' Smokey Addiction', 'Inhaled the Calm Inferno', and 'Ol' Smokey Withdrawal'
Inhaled the Calm Inferno- (Active/Passive Ability, Blessing) Possessor gains Confusion: Fear Immunity and is afflicted with Invigorated, Stat Boost: MIN Boost, Fortified: Fire Warded, and Imbued: Distinguished at the start of each round. Possessor gains 30% Fire Resistance.
Ol' Smokey Withdraw- (Passive Ability, Curse) Possessor is afflicted with Fatigued and Impaired: Silence: Bad Breath at the start of each round. Possessor has a 50% chance of being afflicted with Pain: Discomfort at the start of each round. If possessor performs an offensive action or is attacked, there is a 25% chance possessor is afflicted with Suffocation.
100 Ol' Smokey- (Consumable, Drug, Fire & Air & Nobility & Toxin, 1 Charge, 700,000 Gold) Satiates addiction; Has RP effects
The consumable is for sale in the shop.
Armocida wrote:
Ok is there anyway we can get the addictions updated so that I’m not in withdraw and i continue to post in this thread for my warehouse tickets?
Lord Gadigan wrote:
Make a new thread for the rest of the tickets. I'll move this one to go ahead and get updated. You don't start in Withdraw. I was just posting those for reference. You start with the addictions satiated.
Armocida wrote:
Ok I’ll start the new one was just making it so that if this runs longer than the deadline for the tickets it’s updated